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  • Failed to install nokogiri and webrat on Mac OS X

    - by 23tux
    Hi, I was trying to install webrat on my Mac, but I've got the error, that the iconv.h is missing. Here is the log: Building native extensions. This could take a while... ERROR: Error installing webrat: ERROR: Failed to build gem native extension. /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby extconf.rb checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include/libxml2,/usr/include,/usr/include/libxml2... no iconv is missing. try 'port install iconv' or 'yum install iconv' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib Gem files will remain installed in /Library/Ruby/Gems/1.8/gems/nokogiri-1.4.1 for inspection. Results logged to /Library/Ruby/Gems/1.8/gems/nokogiri-1.4.1/ext/nokogiri/gem_make.out The weird thing is, that the iconv.h is already in the /opt/local/include/ directory. Can anyone recommend a solution? thx, tux

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  • Unable to set variables in bash script in Mac OSX

    - by cohortq
    Hello! I am attempting to automate moving files from a folder to a new folder automatically every night using a bash script run from applescript on a schedule. I am attempting to write a bash script on Mac OSX, and it keeps failing. In short this is what I have (all my ECHOs are for error checking): !/bin/bash folder = "ABC" useracct = 'test' day = date "+%d" month = date "+%B" year = date "+%Y" folderToBeMoved = "/users/$useracct/Documents/Archive/Primetime.eyetv" newfoldername = "/Volumes/Media/Network/$folder/$month$day$year" ECHO "Network is $network" $network ECHO "day is $day" ECHO "Month is $month" ECHO "YEAR is $year" ECHO "source is $folderToBeMoved" ECHO "dest is $newfoldername" mkdir $newfoldername cp -R $folderToBeMoved $newfoldername if [-f $newfoldername/Primetime.eyetv]; then rm $folderToBeMoved; fi Now my first problem is that I cannot set variables at all. Even literal ones where I just make it equal some literal. All my echos come out blank. I cannot grab the day, month, or year either,it comes out blank as well. I get an error saying that -f is not found. I get an error saying there is an unexpected end of file. I made the file and did a chmod u+x scriptname.sh I'm not sure why nothing is working at all. I am very new to this bash script on OSX, and only have experience with windows vbscript. Any help would be great, thanks!

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  • NullPointerException when installing the Android SDK on Mac OS X

    - by Feanor
    I'm installing the Android SDK on Mac OS X. Following the instructions on the Android Development site, I've downloaded the SDK and modified my .bash_profile to include the path. The next step is to use the Android SDK and AVD Manager to actually download the platforms. However, when I use the Manager to install the platforms, I get the following error in the Terminal. I've looked around for similar problems in the Eclipse and Android forums and haven't found anything yet. Is something else damaged in the environment and needs to be repaired? Any recommendations on where I should look? java.lang.NullPointerException at org.eclipse.swt.graphics.Device.getFontList(Unknown Source) at org.eclipse.jface.resource.FontRegistry.filterData(FontRegistry.java:456) at org.eclipse.jface.resource.FontRegistry.createFont(FontRegistry.java:490) at org.eclipse.jface.resource.FontRegistry.defaultFontRecord(FontRegistry.java:551) at org.eclipse.jface.resource.FontRegistry.defaultFontData(FontRegistry.java:563) at org.eclipse.jface.resource.FontRegistry.getFontData(FontRegistry.java:579) at org.eclipse.jface.dialogs.Dialog.dialogFontIsDefault(Dialog.java:1077) at org.eclipse.jface.dialogs.Dialog.applyDialogFont(Dialog.java:998) at org.eclipse.jface.dialogs.Dialog.createContents(Dialog.java:756) at org.eclipse.jface.window.Window.create(Window.java:431) at org.eclipse.jface.dialogs.Dialog.create(Dialog.java:1089) at com.android.sdkuilib.internal.repository.UpdateChooserDialog.create(UpdateChooserDialog.java:280) at org.eclipse.jface.window.Window.open(Window.java:790) at com.android.sdkuilib.internal.repository.UpdaterData.updateOrInstallAll(UpdaterData.java:502) at com.android.sdkuilib.internal.repository.RemotePackagesPage.onInstallSelectedArchives(RemotePackagesPage.java:323) at com.android.sdkuilib.internal.repository.RemotePackagesPage.access$600(RemotePackagesPage.java:54) at com.android.sdkuilib.internal.repository.RemotePackagesPage$7.widgetSelected(RemotePackagesPage.java:168) at org.eclipse.swt.widgets.TypedListener.handleEvent(Unknown Source) at org.eclipse.swt.widgets.EventTable.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Display.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.sendEvent(Unknown Source) at org.eclipse.swt.widgets.Widget.notifyListeners(Unknown Source) at org.eclipse.swt.widgets.Display.runDeferredEvents(Unknown Source) at org.eclipse.swt.widgets.Display.readAndDispatch(Unknown Source) at com.android.sdkuilib.internal.repository.UpdaterWindowImpl.open(UpdaterWindowImpl.java:104) at com.android.sdkuilib.repository.UpdaterWindow.open(UpdaterWindow.java:110) at com.android.sdkmanager.Main.showMainWindow(Main.java:281) at com.android.sdkmanager.Main.doAction(Main.java:247) at com.android.sdkmanager.Main.run(Main.java:92) at com.android.sdkmanager.Main.main(Main.java:81) logout

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  • Shopping list for developing Windows app on Mac

    - by raj.tiwari
    Folks, I need to maintain a C#/.Net desktop application. So, I need to set myself up with Windows(7?) and Visual Studio. My current development machine is a Macbook Pro and I would like to continue using it. Overall, I am considering the following recipe: Install VMWare Fusion or Parallels or VirtualBox for running the Windows OS Buy a version of Windows to develop on Buy Windows Developer tools Having been in the open source universe all this time, I am utterly unfamiliar with the options/packages in the Windows world. I could use some help on the following: Does the recipe above look fine, or do I need to change something? What is a good VM environment to buy/use? VirtualBox is free, but Parallels/VMWare promise Windows app that blend in with my Mac windows. Could use some help on this topic Does MSFT sell a package deal which has bare bones Windows 7 and the necessary dev tools, or do I need to buy the OS and dev tools separately? Since I only need Windows to churn this C# desktop application, What is the OS version and flavor or Visual Studio I should get? Thanks in advance for any pointers. -Raj

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  • How can I open VLC via browser with PHP (Mac OS X)

    - by Damiqib
    I'm trying to open VLC via browser and make it instantly play the given video file on Mac OS X. This runs on my local server and is only meant to run locally - therefore I already run apache (MAMP) with my username and with group "staff" (defined in httpd.conf). YES - I do know that VLC has http interface - however that is not what I need, so do not suggest that... My current system works without any problems when I run it via Terminal: php /var/www/Movies/index.php - This leads to VLC opening and video starts playing fullscreen like intented. Problems start when I run the same PHP-page with browser. Then the VLC-process starts, but there's no GUI for it, video file won't start playing and the VLC-process takes nearly 100% of CPU. Both; terminal and browser started VLC-processes run with the same user (mine) Both have "Parent process" bash VLC-process begun with Terminal has empty "Process group" (only process id-number) and browser started has "httpd" + (id-number) VLC-process started via browser makes 1000-times more "Mach System Calls" than it's Terminal-started counterpart. Could anyone give me any pointers on how to get this thing working? index.php # $j is a file path to the videofile and is defined before exec('/var/www/Movies/vlc.sh "' . $j . '" > /dev/null 2>&1 & echo $!;'); # If I do this in the given PHP-page it tells me that apache is running # with my username and with the group "staff" like it should be... exec('whoamI'); vlc.sh #!/bin/bash # Activate VLC in 5 seconds to make it the front-most window (sleep 5; open -a VLC) & # Open video file /Applications/VLC.app/Contents/MacOS/VLC --quiet --fullscreen "$1"

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  • Best way to do interprocess communication on Mac OS X

    - by jbrennan
    I'm looking at building a Cocoa application on the Mac with a back-end daemon process (really just a mostly-headless Cocoa app, probably), along with 0 or more "client" applications running locally (although if possible I'd like to support remote clients as well; the remote clients would only ever be other Macs or iPhone OS devices). The data being communicated will be fairly trivial, mostly just text and commands (which I guess can be represented as text anyway), and maybe the occasional small file (an image possibly). I've looked at a few methods for doing this but I'm not sure which is "best" for the task at hand. Things I've considered: Reading and writing to a file (…yes), very basic but not very scalable. Pure sockets (I have no experience with sockets but I seem to think I can use them to send data locally and over a network. Though it seems cumbersome if doing everything in Cocoa Distributed Objects: seems rather inelegant for a task like this NSConnection: I can't really figure out what this class even does, but I've read of it in some IPC search results I'm sure there are things I'm missing, but I was surprised to find a lack of resources on this topic.

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  • Mac CoreLocation Services does not ask for permissions

    - by Ryan Nichols
    I'm writing a Mac App that needs to use CoreLocation services. The code and location works fine, as long as I manually authenticate the service inside the security preference pane. However the framework is not automatically popping up with a permission dialog. The documentation states: Important The user has the option of denying an application’s access to the location service data. During its initial uses by an application, the Core Location framework prompts the user to confirm that using the location service is acceptable. If the user denies the request, the CLLocationManager object reports an appropriate error to its delegate during future requests. I do get an error to my delegate, and the value of +locationServicesEnabled is correct on CLLocationManager. The only part missing is the prompt to the user about permissions. This occurs on my development MPB and a friends MBP. Neither of us can figure out whats wrong. Has anyone run into this? Relevant code: _locationManager = [CLLocationManager new]; [_locationManager setDelegate:self]; [_locationManager setDesiredAccuracy:kCLLocationAccuracyKilometer]; ... [_locationManager startUpdatingLocation]; UPDATE: Answer It seems there is a problem with Sandboxing in which the CoreLocation framework is not allowed to talk to com.apple.CoreLocation.agent. I suspect this agent is responsible for prompting the user for permissions. If you add the Location Services Entitlement (com.apple.security.personal-information.location) it only gives your app the ability to use the CL framework. However you also need access to the CoreLocation agent to ask the user for permissions. You can give your app access by adding the entitlement 'com.apple.security.temporary-exception.mach-lookup.global-name' with a value of 'com.apple.CoreLocation.agent'. Users will be prompted for access automatically like you would expect. I've filed a bug to apple on this already.

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  • Mac OS X and static boost libs -> std::string fail

    - by Ionic
    Hi all, I'm experiencing some very weird problems with static boost libraries under Mac OS X 10.6.6. The error message is main(78485) malloc: *** error for object 0x1000e0b20: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [1] 78485 abort (core dumped) and a tiny bit of example code which will trigger this problem: #define BOOST_FILESYSTEM_VERSION 3 #include <boost/filesystem.hpp> #include <iostream> int main (int argc, char **argv) { std::cout << boost::filesystem::current_path ().string () << '\n'; } This problem always occurs when linking the static boost libraries into the binary. Linking dynamically will work fine, though. I've seen various reports for quite a similar OS X bug with GCC 4.2 and the _GLIBCXX_DEBUG macro set, but this one seems even more generic, as I'm neither using XCode, nor setting the macro (even undefining it does not help. I tried it just to make sure it's really not related to this problem.) Does anybody have any pointers to why this is happening or even maybe a solution (rather than using the dynamic library workaround)? Best regards, Mihai

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  • Node-webkit works on Mac, crashes and can't load module on Windows

    - by user756201
    I've created a full node-webkit app that works fine on the Mac OSX version of node-webkit. Everything works, it loads a key external nodeJS module (marked), and the world is good. However, when I try to run the app on the Windows version of Node-webkit as described in the Wiki, the app crashes immediately (in fact, it crashes immediately when I try all the options: dragging a folder onto nw.exe, dragging an app.nw compressed folder, and running both from the command line). The only thing that gets me closer is opening nw.exe and then pointing the node-webkit location bar to the index file. Then I get this error: Uncaught node.js Error Error: Cannot find module 'marked' I tried commenting out the code that requires marked: var marked = require('marked'); That returns the app to crashing immediately. I assumed it was because of context issues between node.js and the node-webkit browser, but those seem to not be at fault since I tried this suggestion to make sure it finds the correct file for the marked module...went right back to immediate crashing. I'm out of ideas because the crashes don't seem to leave me any way of knowing what the error was.

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  • Install h5py in Mac OS X 10.6.3

    - by zyq524
    I'm trying to install h5py in Mac OS X 10.6.3. First I installed HDF5 1.8, which used the following commands: ./configure \ --prefix=/Library/Frameworks/Python.framework/Versions/Current \ --enable-shared \ --enable-production \ --enable-threadsafe \ CPPFLAGS=-I/Library/Frameworks/Python.framework/Versions/Current/include \ LDFLAGS=-L/Library/Frameworks/Python.framework/Versions/Current/lib make make check sudo make install Then install h5py: /Library/Frameworks/Python.framework/Versions/Current/bin/python \ setup.py \ build \ --api=18 \ --hdf5=/Library/Frameworks/Python.framework/Versions/Current Then I got the errors: Configure: Autodetecting HDF5 settings... Custom HDF5 dir: /Library/Frameworks/Python.framework/Versions/Current Custom API level: (1, 8) ld: warning: in detect/vers.o, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Library/Frameworks/Python.framework/Versions/Current/lib/libhdf5.dylib, file was built for unsupported file format which is not the architecture being linked (i386) Undefined symbols: "_main", referenced from: start in crt1.10.5.o ld: symbol(s) not found collect2: ld returned 1 exit status Failed to compile HDF5 test program. Please check to make sure: * You have a C compiler installed * A development version of Python is installed (including header files) * A development version of HDF5 is installed (including header files) * If HDF5 is not in a default location, supply the argument --hdf5=<path> error: command 'cc' failed with exit status 1 I just updated my Xcode, I don't know whether this is because my gcc's default setting. If so, how can I get rid of this error? Thanks.

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  • jquery getjson works fine in mac, and fails in windows

    - by viper
    this code loads the data jQuery.ajax({ type: "GET", url: "getOptionsJson.php", cache: false, dataType: "json", data: "config_id="+config_id, success: function(json) { jQuery.extend(dataArr, json.ajax); jQuery.extend(opts, json.ajax2); printResult(config_id); }, error: function() { alert('Error. Please try again'); location.reload(); } }); this code generates it <?php header('Content-type: application/javascript'); echo json_encode(array( "ajax" => array(1 => "test", 2 => "test 2"), "ajax2" => array(1 => "test 3", 2 => "test 4") ); ?> when im working on mac, everything goes fine, but today i tried it on widnows, and it doesnt work. the code flows like its success, but opts and dataArr are null i tried all headers (application/json, text/html, etc) i checked if getOptionsJson.php is called correctly via mail function filnally firebug says that im getting response, but theres no content and file is just 1kb i tried even changing datatype to xml, still fails ie gives a hint, it says 'there's error on site' which reffers to 127 line of jquery file any idea?

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  • PKG can't silent install on Mac Os 10.5

    - by ericdm
    I have made an Installer by PackageMaler3.0.6 on Mac OS 10.8. Also I have add a JavaScript function in Distribution,This function use for detect the certain App is running or not. Some code like this: var allProcess = new Array(); allProcess = system.applications.all(); var allProcessCount = allProcess.length; ... If I normally install (With Installer UI) this pkg on 10.8,10.7,10.5, it's Ok, all function works fine. If i use command line to silent install On 10.8,10.7 it's OK, no error. But if i silent install on 10.5.8, there will be an error in terminal(JavaScript error), can't install. If i remove the code of "var allProcessCount = allProcess.length;" It can silent install on 10.5.8, once if added the code like "allProcess.length" ,there will be an error,it looks like can't use the array property in silent install on 10.5, but 10.7,10.8 it's OK and install with UI it's also Ok on 10.5. Did anyone knows how can i slove this issue? Thanks!!!

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  • Can't serve HTML5 video through PHP on Safari/Mac (5.0)

    - by JKS
    I'm encountering a strange bug in Safari where, when I serve MP4 video through PHP (to obfuscate the file beneath the document root with a token-based authentication system), Safari for some reason fires the <video>'s onerror event, and the video never loads (I can't get any useful information out of the event object sent to onerror — everything is undefined). When I access the PHP script directly (i.e., the video is not embedded in a page), the video controls appear momentarily before flashing to a QuickTime question mark. When I access the MP4 file directly, it works as expected. What's bizarre is that the embedded video works perfectly in the latest version of Chrome for Mac. Here are the headers when accessed through PHP: Connection:Keep-Alive Content-Disposition:inline; filename="test.mp4" Content-Length:5558749 Content-Type:video/mp4 Date:Tue, 22 Jun 2010 01:24:25 GMT Keep-Alive:timeout=10, max=29 Server:Apache/2.2.15 (CentOS) mod_ssl/2.2.15 0.9.8l DAV/2 mod_auth_passthrough/2.1 FrontPage/5.0.2.2635 X-Powered-By:PHP/5.2.13 And here are the headers when test.mp4 is accessed directly: Accept-Ranges:bytes Connection:Keep-Alive Content-Length:5558749 Content-Type:video/mp4 Date:Tue, 22 Jun 2010 01:26:45 GMT Etag:"1c04757-54d1dd-489944c5a6400" Keep-Alive:timeout=10, max=30 Last-Modified:Tue, 22 Jun 2010 01:25:36 GMT Server:Apache/2.2.15 (CentOS) mod_ssl/2.2.15 0.9.8l DAV/2 mod_auth_passthrough/2.1 FrontPage/5.0.2.2635 The only differing headers are: Accept-Ranges (which I don't think is necessary), Etag, Last-Modified, Content-Disposition, and X-Powered-By. Not only can Chrome handle the PHP-served video fine, but when I use the same script to load the MP4 through a Flash player, it also works fine. I just can't figure out what Safari is choking on. EDIT: Also, when I change the content disposition to "attachment", Safari will download the MP4 file just fine.

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  • S3 file Uploading from Mac app though PHP?

    - by Ilija Tovilo
    I have asked this question before, but it was deleted due too little information. I'll try to be more concrete this time. I have an Objective-C mac application, which should allow users to upload files to S3-storage. The s3 storage is mine, the users don't have an Amazon account. Until now, the files were uploaded directly to the amazon servers. After thinking some more about it, it wasn't really a great concept, regarding security and flexibility. I want to add a server in between. The user should authenticate with my server, the server would open a session if the authentication was successful, and the file-sharing could begin. Now my question. I want to upload the files to S3. One option would be to make a POST-request and wait until the server would receive the file. Problems here are, that there would be a delay, when the file is being uploaded from my server to the S3 servers, and it would double the uploading time. Best would be, if I could validate the request, and then redirecting it, so the client uploads it directly to the s3-storage. Not sure if this is possible somehow. Uploading directly to S3 doesn't seem to be very smart. After looking into other apps like Droplr and Dropmark, it looks like they don't do this. Btw. I did this using Little Snitch. They have their api on their own web-server, and that's it. Could someone clear things up for me? EDIT How should I transmit my files to S3? Is there a way to "forward" it, or do I have to upload it to my server and then upload it from there to S3? Like I said, other apps can do this efficiently and without the need of communicating with S3 directly.

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  • make arm architecture c library in mac

    - by gamegamelife
    I'm trying to make my own c library in Mac and include it to my iphone program. The c code is simple , like this: math.h: int myPow2(int); math.c: #include "math.h" int myPow2(int num) { return num*num; } I search how to make the c library file ( .a or .lib ..etc) seems need to use gcc compiler (Is there other methods?) so I use this command: gcc -c math.c -o math.o ar rcs libmath.a math.o And include it in iPhone Project. Now it has the problem when build xcode iphone project. "file was built for unsupported file format which is not the architecture being linked" I found some pages discuss about the problem, but no detail how to make the i386/arm architecture library. And I finally use this command to do it: gcc -arch i386 -c math.c -o math.o /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1 -c math.c -o math.o I dont know if this method is correct? Or there has another method to do it?

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  • Synergy setup broke on upgrade

    - by CoatedMoose
    I had synergy setup working fine with version 1.3.7, however I got a new computer and decided to set it up as well. Because the setup I was working with was ubuntu (server - dual monitors) mac (client) and the new computer (replacing the mac) was windows, I ended up updating everything to 1.4.10. ______ ______ ______ | mac | ubu1 | ubu2 | |______|______|______| The problem is currently that dragging to the left of ubu1 causes the cursor on the mac to flicker briefly and then the cursor shows up at the bottom right corner of ubu2. Here is my .synergy.conf section: screens Andrews-Mac-Mini: ctrl = ctrl alt = meta super = alt Andrew-Ubuntu: end section: links Andrew-Ubuntu: left = Andrews-Mac-Mini Andrews-Mac-Mini: right = Andrew-Ubuntu end And the output from synergys -f NOTE: client "Andrews-Mac-Mini" has connected INFO: switch from "Andrew-Ubuntu" to "Andrews-Mac-Mini" at 1679,451 INFO: leaving screen INFO: screen "Andrew-Ubuntu" updated clipboard 0 INFO: screen "Andrew-Ubuntu" updated clipboard 1 INFO: switch from "Andrews-Mac-Mini" to "Andrew-Ubuntu" at 2398,833 INFO: entering screen

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  • Objective-C 2.0 : Le langage de programmation iPhone et Cocoa sur Mac Os X (par Pejvan Beigui)

    Découvrez la critique du livre "Objective-C 2.0 : Le langage de programmation iPhone et Cocoa sur Mac Os X" (par Pejvan Beigui) aux éditions Pearson par Aurélien Gaymay. [IMG]http://images-eu.amazon.com/images/P/2744023345.08.MZZZZZZZ.jpg[/IMG] Résumé : Citation: Ce Guide de survie est l'outil indispensable pour maîtriser Objective-C, le langage utilisé pour écrire les applications natives Mac OS X et iPhone. Vous y tr...

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  • Objective-C 2.0, Le langage de programmation iPhone et Cocoa sur Mac Os X de Pejvan Beigui, Critique

    Découvrez la critique du livre "Objective-C 2.0 : Le langage de programmation iPhone et Cocoa sur Mac Os X" (par Pejvan Beigui) aux éditions Pearson par Aurélien Gaymay. [IMG]http://images-eu.amazon.com/images/P/2744023345.08.MZZZZZZZ.jpg[/IMG] Résumé : Citation: Ce Guide de survie est l'outil indispensable pour maîtriser Objective-C, le langage utilisé pour écrire les applications natives Mac OS X et iPhone. Vous y tr...

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  • m not able to connect to wifi network

    - by Broken Heart
    i had tried every code every idea every thing but i failed wiireless driver broadcom bcm43412 but when i checked pci-id it show not supported my pci id is 14e4:4365 and chip id is BCM43142 i tried edit connection myself to olso but i cannt wat to put in clone mac adress place? device mac adress is the router mac adress but what is clone mac adress i had placed my laptop mac adress in place of clone mac adress bt it doesnot work tried every thing but it not work checked additional driver by going system settings it doesnot contain any drivers,tried internet by cable then it connects then how sholud i correct this plz tell

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  • Can anybody recommend an application for laying out algorithms on a mac? [closed]

    - by Scotty
    In my intro to software development class I'm using a program called raptor which really helps me when I'm mapping out semi-complex algorithms and programs. The thing that I like about raptor is that when I'm flowcharting an algorithm, I can run it like an actual program and raptor steps through the code block by block. Unfortunately, raptor is only available on windows and when I'm at home I spend most of my time on Mac OS X. Is there any programs available for mac that help flowchart and step through algoritms?

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  • Having Issues with Curb gem on Mac Snow Leopard

    - by forgotpw1
    This has consumed hours of my time. in the console i run: require 'curb' i get the error: LoadError: dlopen(/usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle, 9): no suitable image found. Did find: /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle: mach-o, but wrong architecture - /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle from /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb.rb:1 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from ./lib/tokbox/base_api.rb:7 I have tried uninstalling the gem and reinstalling a number of versions with ARCHFLAGS="-arch i386" No errors or warnings are given in the install When i try and install with: rake install I get this error as well. I am working on a mac ox 10.6 with ruby 1.8 i notice there are libcurl.4.dylib, libcurl.3.dylib, and libcurl.2.dlib and libcurl.dylib in my /usr/lib folder... I did an install of the newest 7.20 curl package. I have tried to install from the source as well and get this error localhost:taf2-curb-ac0b465 user$ rake install (in /Users/user/Downloads/taf2-curb-ac0b465) /Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle: dlopen(/Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle, 9): no suitable image found. Did find: (LoadError) /Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle: mach-o, but wrong architecture - /Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle from /Users/user/Downloads/taf2-curb-ac0b465/lib/curb.rb:1 from /Users/user/Downloads/taf2-curb-ac0b465/tests/helper.rb:12:in `require' from /Users/user/Downloads/taf2-curb-ac0b465/tests/helper.rb:12 from ./tests/tc_curl_download.rb:1:in `require' from ./tests/tc_curl_download.rb:1 from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `load' from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `each' from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 rake aborted! Command failed with status (1): [/usr/local/bin/ruby -I"lib" "/usr/local/li...] Suggestions?

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  • Jquery Cycle issue or css issue in Chrome/Safari for Mac

    - by Mark
    Hi i have used the jquery cycle plugin to create multiple simple sliding galleries. In Chrome/Safair on Mac the browser is not loading the images. Here is the link the js i am using is here, although it could be a css issue..? I am struggling to find the real problem. $(document).ready(function() { $('.slides').each(function() { var $this = $(this), $ss = $this.closest('.slideshow'); var prev = $ss.find('a.prev'), next = $ss.find('a.next'); $this.cycle({ prev: prev, next: next, fx: 'scrollLeft', speed: 'fast', timeout: 0 }); }); }); CSS .slideshow { width:476px; height:287px; float:left; margin-right:30px; position:relative; z-index:0; margin-bottom:20px; } .slides { position:absolute; top:0; left:0; z-index:1; } a.prev { display:block; width:23px; height:22px; background:red; position:absolute; z-index:1000; background: url(../images/next_prev.png) no-repeat 0 0; top:133px; left:-11px; } a.next { display:block; width:23px; height:22px; background:red; position:absolute; z-index:1000; background: url(../images/next_prev.png) no-repeat -23px 0; top:133px; right:-11px; } Markup: <div class="slideshow"> <div class="slides"> <img src="images/chief_st_1.jpg" alt="CHIEF stationery + literature" /> <img src="images/chief_st_3.jpg" alt="CHIEF stationery + literature" /> <img src="images/chief_st_2.jpg" alt="CHIEF stationery + literature" /> </div> <a class="prev" href="#"></a> <a class="next" href="#"></a> </div> Any help would be appreciated. thanks

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  • Javascript table construction bug using JQuery in Firefox on Mac OSX

    - by Poita_
    I'm using some code to build up tables using JQuery, but in Firefox 3.5.3 on Mac OSX, the table cells all appear on separate lines by themselves, instead of in their respective rows. Chrome 5.0.342.7 beta on OSX correctly produces the table, as does Safari 4.0.5. Here is a minimal reproduction case: <html> <body> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function() { var b = $('body'); b.append("<table>"); for (var i = 0; i < 3; ++i) { b.append("<tr>"); for (var j = 0; j < 3; ++j) b.append("<td>x</td>"); b.append("</tr>"); } b.append("</table>"); }); </script> </body> </html> In Chrome and Safari, I get this correct output: x x x x x x x x x but Firefox produces: x x x x x x x x x Note that if I manually create that exact table without using Javascript (i.e. direct into the HTML) then the table appears correctly in Firefox. Also, if I change the JS to append then entire table in one call then it also works -- the only time it doesn't work is if you append it part-by-part as I have done before. My question is: is this to be expected, or should I report this as a bug to Firefox? I'm pretty sure this is a Firefox bug, but I'm a bit of a newbie to JS and web development in general, so perhaps there's something I'm missing? P.S. obviously there are easy ways to get around this -- that's not my concern. See above.

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  • Mac 10.6 Universal Binary scipy: cephes/specfun "_aswfa_" symbol not found

    - by Markus
    Hi folks, I can't get scipy to function in 32 bit mode when compiled as a i386/x86_64 universal binary, and executed on my 64 bit 10.6.2 MacPro1,1. My python setup With the help of this answer, I built a 32/64 bit intel universal binary of python 2.6.4 with the intention of using the arch command to select between the architectures. (I managed to make some universal binaries of a few libraries I wanted using lipo.) That all works. I then installed scipy according to the instructions on hyperjeff's article, only with more up-to-date numpy (1.4.0) and skipping the bit about moving numpy aside briefly during the installation of scipy. Now, everything except scipy seems to be working as far as I can tell, and I can indeed select between 32 and 64 bit mode using arch -i386 python and arch -x86_64 python. The error Scipy complains in 32 bit mode: $ arch -x86_64 python -c "import scipy.interpolate; print 'success'" success $ arch -i386 python -c "import scipy.interpolate; print 'success'" Traceback (most recent call last): File "<string>", line 1, in <module> File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/interpolate/__init__.py", line 7, in <module> from interpolate import * File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/interpolate/interpolate.py", line 13, in <module> import scipy.special as spec File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/__init__.py", line 8, in <module> from basic import * File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/basic.py", line 8, in <module> from _cephes import * ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/_cephes.so, 2): Symbol not found: _aswfa_ Referenced from: /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/_cephes.so Expected in: flat namespace in /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/_cephes.so Attempt at tracking down the problem It looks like scipy.interpolate imports something called _cephes, which looks for a symbol called _aswfa_ but can't find it in 32 bit mode. Browsing through scipy's source, I find an ASWFA subroutine in specfun.f. The only scipy product file with a similar name is specfun.so, but both that and _cephes.so appear to be universal binaries: $ cd /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/ $ file _cephes.so specfun.so _cephes.so: Mach-O universal binary with 2 architectures _cephes.so (for architecture i386): Mach-O bundle i386 _cephes.so (for architecture x86_64): Mach-O 64-bit bundle x86_64 specfun.so: Mach-O universal binary with 2 architectures specfun.so (for architecture i386): Mach-O bundle i386 specfun.so (for architecture x86_64): Mach-O 64-bit bundle x86_64 Ho hum. I'm stuck. Things I may try but haven't figured out how yet include compiling specfun.so myself manually, somehow. I would imagine that scipy isn't broken for all 32 bit machines, so I guess something is wrong with the way I've installed it, but I can't figure out what. I don't really expect a full answer given my fairly unique (?) setup, but if anyone has any clues that might point me in the right direction, they'd be greatly appreciated. (edit) More details to address questions: I'm using gfortran (GNU Fortran from GCC 4.2.1 Apple Inc. build 5646). Python 2.6.4 was installed more-or-less like so: cd /tmp curl -O http://www.python.org/ftp/python/2.6.4/Python-2.6.4.tar.bz2 tar xf Python-2.6.4.tar.bz2 cd Python-2.6.4 # Now replace buggy pythonw.c file with one that supports the "arch" command: curl http://bugs.python.org/file14949/pythonw.c | sed s/2.7/2.6/ > Mac/Tools/pythonw.c ./configure --enable-framework=/Library/Frameworks --enable-universalsdk=/ --with-universal-archs=intel make -j4 sudo make frameworkinstall Scipy 0.7.1 was installed pretty much as described as here, but it boils down to a simple sudo python setup.py install. It would indeed appear that the symbol is undefined in the i386 architecture if you look at the _cephes library with nm, as suggested by David Cournapeau: $ nm -arch x86_64 /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/_cephes.so | grep _aswfa_ 00000000000d4950 T _aswfa_ 000000000011e4b0 d _oblate_aswfa_data 000000000011e510 d _oblate_aswfa_nocv_data (snip) $ nm -arch i386 /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/scipy/special/_cephes.so | grep _aswfa_ U _aswfa_ 0002e96c d _oblate_aswfa_data 0002e99c d _oblate_aswfa_nocv_data (snip) however, I can't yet explain its absence.

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  • HTG Explains: Do Non-Windows Platforms Like Mac, Android, iOS, and Linux Get Viruses?

    - by Chris Hoffman
    Viruses and other types of malware seem largely confined to Windows in the real world. Even on a Windows 8 PC, you can still get infected with malware. But how vulnerable are other operating systems to malware? When we say “viruses,” we’re actually talking about malware in general. There’s more to malware than just viruses, although the word virus is often used to talk about malware in general. Why Are All the Viruses For Windows? Not all of the malware out there is for Windows, but most of it is. We’ve tried to cover why Windows has the most viruses in the past. Windows’ popularity is definitely a big factor, but there are other reasons, too. Historically, Windows was never designed for security in the way that UNIX-like platforms were — and every popular operating system that’s not Windows is based on UNIX. Windows also has a culture of installing software by searching the web and downloading it from websites, whereas other platforms have app stores and Linux has centralized software installation from a secure source in the form of its package managers. Do Macs Get Viruses? The vast majority of malware is designed for Windows systems and Macs don’t get Windows malware. While Mac malware is much more rare, Macs are definitely not immune to malware. They can be infected by malware written specifically for Macs, and such malware does exist. At one point, over 650,000 Macs were infected with the Flashback Trojan. [Source] It infected Macs through the Java browser plugin, which is a security nightmare on every platform. Macs no longer include Java by default. Apple also has locked down Macs in other ways. Three things in particular help: Mac App Store: Rather than getting desktop programs from the web and possibly downloading malware, as inexperienced users might on Windows, they can get their applications from a secure place. It’s similar to a smartphone app store or even a Linux package manager. Gatekeeper: Current releases of Mac OS X use Gatekeeper, which only allows programs to run if they’re signed by an approved developer or if they’re from the Mac App Store. This can be disabled by geeks who need to run unsigned software, but it acts as additional protection for typical users. XProtect: Macs also have a built-in technology known as XProtect, or File Quarantine. This feature acts as a blacklist, preventing known-malicious programs from running. It functions similarly to Windows antivirus programs, but works in the background and checks applications you download. Mac malware isn’t coming out nearly as quick as Windows malware, so it’s easier for Apple to keep up. Macs are certainly not immune to all malware, and someone going out of their way to download pirated applications and disable security features may find themselves infected. But Macs are much less at risk of malware in the real world. Android is Vulnerable to Malware, Right? Android malware does exist and companies that produce Android security software would love to sell you their Android antivirus apps. But that isn’t the full picture. By default, Android devices are configured to only install apps from Google Play. They also benefit from antimalware scanning — Google Play itself scans apps for malware. You could disable this protection and go outside Google Play, getting apps from elsewhere (“sideloading”). Google will still help you if you do this, asking if you want to scan your sideloaded apps for malware when you try to install them. In China, where many, many Android devices are in use, there is no Google Play Store. Chinese Android users don’t benefit from Google’s antimalware scanning and have to get their apps from third-party app stores, which may contain infected copies of apps. The majority of Android malware comes from outside Google Play. The scary malware statistics you see primarily include users who get apps from outside Google Play, whether it’s pirating infected apps or acquiring them from untrustworthy app stores. As long as you get your apps from Google Play — or even another secure source, like the Amazon App Store — your Android phone or tablet should be secure. What About iPads and iPhones? Apple’s iOS operating system, used on its iPads, iPhones, and iPod Touches, is more locked down than even Macs and Android devices. iPad and iPhone users are forced to get their apps from Apple’s App Store. Apple is more demanding of developers than Google is — while anyone can upload an app to Google Play and have it available instantly while Google does some automated scanning, getting an app onto Apple’s App Store involves a manual review of that app by an Apple employee. The locked-down environment makes it much more difficult for malware to exist. Even if a malicious application could be installed, it wouldn’t be able to monitor what you typed into your browser and capture your online-banking information without exploiting a deeper system vulnerability. Of course, iOS devices aren’t perfect either. Researchers have proven it’s possible to create malicious apps and sneak them past the app store review process. [Source] However, if a malicious app was discovered, Apple could pull it from the store and immediately uninstall it from all devices. Google and Microsoft have this same ability with Android’s Google Play and Windows Store for new Windows 8-style apps. Does Linux Get Viruses? Malware authors don’t tend to target Linux desktops, as so few average users use them. Linux desktop users are more likely to be geeks that won’t fall for obvious tricks. As with Macs, Linux users get most of their programs from a single place — the package manager — rather than downloading them from websites. Linux also can’t run Windows software natively, so Windows viruses just can’t run. Linux desktop malware is extremely rare, but it does exist. The recent “Hand of Thief” Trojan supports a variety of Linux distributions and desktop environments, running in the background and stealing online banking information. It doesn’t have a good way if infecting Linux systems, though — you’d have to download it from a website or receive it as an email attachment and run the Trojan. [Source] This just confirms how important it is to only run trusted software on any platform, even supposedly secure ones. What About Chromebooks? Chromebooks are locked down laptops that only run the Chrome web browser and some bits around it. We’re not really aware of any form of Chrome OS malware. A Chromebook’s sandbox helps protect it against malware, but it also helps that Chromebooks aren’t very common yet. It would still be possible to infect a Chromebook, if only by tricking a user into installing a malicious browser extension from outside the Chrome web store. The malicious browser extension could run in the background, steal your passwords and online banking credentials, and send it over the web. Such malware could even run on Windows, Mac, and Linux versions of Chrome, but it would appear in the Extensions list, would require the appropriate permissions, and you’d have to agree to install it manually. And Windows RT? Microsoft’s Windows RT only runs desktop programs written by Microsoft. Users can only install “Windows 8-style apps” from the Windows Store. This means that Windows RT devices are as locked down as an iPad — an attacker would have to get a malicious app into the store and trick users into installing it or possibly find a security vulnerability that allowed them to bypass the protection. Malware is definitely at its worst on Windows. This would probably be true even if Windows had a shining security record and a history of being as secure as other operating systems, but you can definitely avoid a lot of malware just by not using Windows. Of course, no platform is a perfect malware-free environment. You should exercise some basic precautions everywhere. Even if malware was eliminated, we’d have to deal with social-engineering attacks like phishing emails asking for credit card numbers. Image Credit: stuartpilbrow on Flickr, Kansir on Flickr     

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