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  • v8 is too slow for my purpose

    - by Scott
    I'm working on a music visualization plugin for libvisual. It's an AVS clone -- AVS being from Winamp. Right now I have a superscope plugin. This element has 4 scripts, and "point" is run at every pixel. You can imagine that it has to be rather fast. The original libvisual avs clone had a JIT compiler that was really fast, but it had some bugs and wasn't fully implemented, so I decided to try v8. Well, v8 is too slow running the compiled script at every pixel. Is there any other script engine that would be pretty fast for this purpose?

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  • Is it possible to use WIndows Speech Recognition Engine in a word pronunciation game?

    - by XBasic3000
    I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for pronunciation that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. but the problem now is closest pronunciation from the input text will be recognize. for example: Database - dedebase - correct. even if you mispronounce it. it gives you correct answers. without using the xml grammar when you say database it give you "in the base/the base/data base/etc..." please post your answer,suggestion,clarification. votes for best answer. is it possible or not? by the way i use delphi compiler on the projects....

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  • Reliable portability for C code without relying on the preprocessor

    - by Yktula
    Relying on the preprocessor and predefined compiler macros for achieving portability seems hard to manage. What's a better way to achieve portability for a C project? I want to put environment-specific code in headers that behave the same way. Is there a way to have the build environment choose which headers to include? I was thinking that I'd put the environment-specific headers into directories for specific environments. The build environment would then just copy the headers from the platform's directory into the root directory, build the project, and then remove the copies.

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  • How do I get the XAML comiler to use textual content property on custom classes?

    - by Duncan
    Given a simple C# class definition like: [System.Windows.Markup.ContentProperty("PropertyOne")] public class SimpleBase { public string PropertyOne { get; set; } public string PropertyTwo { get; set; } } why is it not possible to ommit the sys:string tags around the word Test in the xaml below. <custom:SimpleBase x:Class="TestType" xmlns:custom="clr-namespace:ConsoleApplication1;assembly=" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib"> <sys:String>Test</sys:String> </custom:SimpleBase> Somehow the compiler correctly coverts text to string for the type String, why doesn't it work for my custom type? The context can be found on my blog: http://www.deconflations.com/?tag=xaml

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  • User defined top level control in XAML

    - by luke
    A normal UserControl looks like this in XAML: <UserControl x:Class="mynamespace.foo" ...namespaces...> <!-- content --> </UserControl> I'd like to be able to define my own top level object, along the lines of: <MyControl x:Class="mynamespace.mycontrol" ...namespaces...> <!-- content --> </UserControl> Where MyControl derives from a UserControl itself. Of course the compiler complains about "MyControl" not being found. Is there a way around this?

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  • Documentation concerning platform-specific macros in Linux/POSIX

    - by Nubok
    When compiling a C/C++ program under Windows using Visual Studio (or a compiler that tries to be compatible) there is a predefined macro _WIN32 (Source: http://msdn.microsoft.com/en-us/library/b0084kay.aspx) that you can use for platform-specific #ifdef-s. What I am looking for is an analogon under Linux: a macro which tells me that I am compiling for Linux/an OS that claims to be (more or less) POSIX-compatible. So I looked into gcc documentation and found this: http://gcc.gnu.org/onlinedocs/cpp/System_002dspecific-Predefined-Macros.html Applied to my program, the following macros (gcc 4.4.5 - Ubuntu 10.10) looked promising (I hope that I didn't drop an important macro): #define __USE_BSD 1 #define __unix__ 1 #define __linux 1 #define __unix 1 #define __linux__ 1 #define _POSIX_SOURCE 1 #define __STDC_HOSTED__ 1 #define __STDC_IEC_559__ 1 #define __gnu_linux__ 1 #define __USE_SVID 1 #define __USE_XOPEN2K 1 #define __USE_POSIX199506 1 #define _G_USING_THUNKS 1 #define __USE_XOPEN2K8 1 #define _BSD_SOURCE 1 #define unix 1 #define linux 1 #define __USE_POSIX 1 #define __USE_POSIX199309 1 #define __SSP__ 1 #define _SVID_SOURCE 1 #define _G_HAVE_SYS_CDEFS 1 #define __USE_POSIX_IMPLICITLY 1 Where do I find a detailed documentation of them - as to the mentioned Windows-specific macros above? Additionally I'd be interested in macros normally defined for other POSIX-compliant operating systems as *BSD etc.

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  • Why do my MIPS crosscompiler works like this for NOT operation?

    - by Mazicky
    Hello, I setup my crosscompiler for making MIPS instructions. And it compiles C code well. but I found a weird thing for NOT operations. if i make code like int a; func(!a); and i studied MIPS instructions with text book that says "MIPS converts NOT operation to 'nor with zero'" So i thought it would converted like nor a a $zero but my compiler converts xori a a 0x0 sltu a 1 /////////////////////////////////////// i compiled the code with 'myaccount mipsel-unknown-linux-gnu-gcc -S myfilename.c' and it makes myfilename.s file.. what am i missing??

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  • Dependency Injection with @Inject in Weld (JSR-299 RI). How is the corresponding @Produces found?

    - by Thorbjørn Ravn Andersen
    I have played with the JSR-299 Reference Implementation "Weld" with the purpose of using it in a stand-alone application, and I have had a look at the documentation, and marveled at the magic. My question is how the producer of a given object to be @Inject'ed is found? Either the java compiler produces hints for annotations which is easily found by the classloader, or the complete classpath must be traversed loading all classes to see what they do which sounds highly inefficient to me, or it is a completely different approach. What is the trick?

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  • Thread Proc for an instancable class?

    - by user146780
    Basically I have a class and it is instincable (not static). Basically I want the class to be able to generate its own threads and manage its own stuff. I don't want to make a global callback for each instance I make, this doesnt seem clean and proper to me. What is the proper way of doing what I want. If I try to pass the threadproc to CreateThread and it is the proc from a class instance the compiler says I cannot do this. What is the best way of achieving what I want? Thanks

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  • error C2440: '=' : cannot convert from 'std::string []' to 'std::string []'

    - by Bach
    now what is wrong with this code! Header: #pragma once #include <string> using namespace std; class Menu { public: Menu(string []); ~Menu(void); }; Implementation: #include "Menu.h" string _choices[]; Menu::Menu(string items[]) { _choices = items; } Menu::~Menu(void) { } compiler is complaining: error C2440: '=' : cannot convert from 'std::string []' to 'std::string []' There are no conversions to array types, although there are conversions to references or pointers to arrays there is no conversion! so what is it on about? please help, just need to pass a bloody array of strings and set it to Menu class _choices[] attribute. thanks

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  • Licensing your code in Mono

    - by Jerry
    I'm working with some code in Visual Studio. My parter-in-crime fellow developer has suggested that the code also be available to work under Mono. I'm impresed witht he work that is already done in Mono, but I'm very new to Mono, so I don't know what it can/cannot do. I've already written a class in C# using the .NET LicenseManager object. It writes to the windows registry, so I know I'll have to modify it so that it will use some compiler flags like #if Win32 or #if MONO. My question is two-fold: 1) Does Mono implement the same LicenseManager class structure? 2) If so, how do you guys lock down your code using LicenseManager in Linux? (i.e. Write to files, use a hardware dongle, compare to hardware serials, etc??)

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  • C2244 when trying to call the pow function from inline assembly

    - by schrödingers cat
    I would like to call the pow function from inline assembly. The problem is i'm getting error C2244: 'pow' : unable to match function definition to an existing declaration. I'm new to assembly so this may be a trivial question but how do i resolve this? I guess it has something to do with the compiler not beeing able to properly resolve the overload of pow. The following code fragment is causing the error: do_POW: // push first argument to the stack sub esp, size value_type fld qword ptr [ecx] fstp qword ptr [esp] // push second argument to the stack sub esp, size value_type fld qword ptr [ecx - size value_type] fstp qword ptr [esp]and pop fpu stack // call the pow function call pow sub ecx, size value_type fstp qword ptr [ecx] add esp, 2 * size value_type jmp loop_start

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  • GCC ICE -- alternative function syntax, variadic templates and tuples

    - by Marc H.
    (Related to C++0x, How do I expand a tuple into variadic template function arguments?.) The following code (see below) is taken from this discussion. The objective is to apply a function to a tuple. I simplified the template parameters and modified the code to allow for a return value of generic type. While the original code compiles fine, when I try to compile the modified code with GCC 4.4.3, g++ -std=c++0x main.cc -o main GCC reports an internal compiler error (ICE) with the following message: main.cc: In function ‘int main()’: main.cc:53: internal compiler error: in tsubst_copy, at cp/pt.c:10077 Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-4.4/README.Bugs> for instructions. Question: Is the code correct? or is the ICE triggered by illegal code? // file: main.cc #include <tuple> // Recursive case template<unsigned int N> struct Apply_aux { template<typename F, typename T, typename... X> static auto apply(F f, const T& t, X... x) -> decltype(Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...)) { return Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...); } }; // Terminal case template<> struct Apply_aux<0> { template<typename F, typename T, typename... X> static auto apply(F f, const T&, X... x) -> decltype(f(x...)) { return f(x...); } }; // Actual apply function template<typename F, typename T> auto apply(F f, const T& t) -> decltype(Apply_aux<std::tuple_size<T>::value>::apply(f, t)) { return Apply_aux<std::tuple_size<T>::value>::apply(f, t); } // Testing #include <string> #include <iostream> int f(int p1, double p2, std::string p3) { std::cout << "int=" << p1 << ", double=" << p2 << ", string=" << p3 << std::endl; return 1; } int g(int p1, std::string p2) { std::cout << "int=" << p1 << ", string=" << p2 << std::endl; return 2; } int main() { std::tuple<int, double, char const*> tup(1, 2.0, "xxx"); std::cout << apply(f, tup) << std::endl; std::cout << apply(g, std::make_tuple(4, "yyy")) << std::endl; } Remark: If I hardcode the return type in the recursive case (see code), then everything is fine. That is, substituting this snippet for the recursive case does not trigger the ICE: // Recursive case (hardcoded return type) template<unsigned int N> struct Apply_aux { template<typename F, typename T, typename... X> static int apply(F f, const T& t, X... x) { return Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...); } }; Alas, this is an incomplete solution to the original problem.

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  • Changing property type in class that implements interface with object type property.

    - by used2could
    I know the title is a bit confusing but bare with me. (I'm up for suggestions on a new title lol) I'm writing a TemplateEngine that will allow me to use my own markup in text based files. I'm wanting to add controls as plugins as the application matures. Currently i've got a structure like the following: interface IControl string Id object Value class Label : IControl string Id string Value class Repeater : IControl string Id List<IControl> Value Now you'll see the strange part right away in the Repeater class with the Value property. I was hoping that having the Value type as object in the interface would allow me the flexibility to expand the controls as i go along. The compiler doesn't like this and for good reason i guess. Does anyone have any suggestions how to accomplish this? Note: Please don't go into suggesting things like use Spark View Engine for templating. There is a reason i'm creating extra work for myself.

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  • New asp "showat" attribute required inconsistently in VS2010. Why?

    - by Patrick Karcher
    When I generate code using T4 templates in Visual Studio 2010, I get the following error for each of my asp controls when I try to compile: Control "ddState" is missing required attribute "showat". I have never gotten this error in previous versions of .NET. Further, I don't get this error when I manually construct my pages either by dragging/dropping, nor do I get it when I type out the control text myself. When I generate code, I have to manually add showat="client" to my tag for the compiler to be happy. It was my understanding that I never had to explicitly specify this tag. The following: <asp:dropdownlist id="ddState" runat="server" showat="client" /> solves the problem. Why do I have to add this to generated code but not other times? (It's a VS-2010 webforms project, using VB, in case that makes a difference.)

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  • When using the getInstance() method of the abstract java.text.NumberFormat class, what is the actual

    - by iamchuckb
    This question expands upon the one at abstract-class-numberformat-very-confused-about-getinstance. I feel that this question is different enough to merit being asked on its own. In the answers to that question, it was stated that a code statement such as NumberFormat en = NumberFormat.getInstance(Locale.US); returns an object that is a subclass of the java.text.NumberFormat class. It makes sense to me why the return type can't be just an instance of NumberFormat since that is an abstract class. Rather, it was stated that the returned object is at least an instance of NumberFormat, but actually something else. My question is this: what specifically is the class of the object that is returned? In the Sun documentation the only subclasses I see are ChoicesFormat and DecimalFormat. Is there some sort of behind the scenes compiler voodoo going on here? Thanks in advance!

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  • What kind of assemblies can be called using P/Invoke ?

    - by milan
    Hi all, I allready asked at: Is it possible to call unmanaged code using C# reflection from managed code ? if it is possible to call C/C++ library unmanaged function with Invoke and reflection from .NET and the answer is yes. What I am not clear about is can I call using P/Invoke ANY assembly written/compiled/build with other compilers on my Windows PC like Labwindows/CVI(have some kind of C compiler) or Java written dll's, exe. If this is possible is it the same as explained in above given link using "Marshal.GetDelegateForFunctionPointer" ? Thanks! Milan.

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  • implicit parameter definition in class

    - by coubeatczech
    implicit val odkaz = head; def vypis(implicit odkaz:Prvek):String = { odkaz match{ case null => "" case e => e.cislo + " " + e.pocet + "\n" + vypis(e.dalsi) } } ... def main(args:Array[String]){ val q = new MyQueue() // insert some values println(q.vypis) } This method(vypis) is a member of an queue-class so I'll always want to implicity start the recursion from the start of the queue, when calling the method from outside. Is there a way how to write it, that the method from outside calling, there's no paramter, but in inside, there's a parameter - for recursion...? The compiler complains that the parameter is not defined when called from outside

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  • Access block level storage via kernel

    - by N 1.1
    How to access block level storage via the kernel (w/o using scsi libraries)? My intent is to implement a block level storage protocol over network for learning purpose, almost the same way SCSI works. Requests will be generated by initiator and sent to target (both userspace program) which makes call to kernel module and returns the data using TCP protocol to initiator. So far, I have managed to build a simple "Hello" module and run it (I am new at kernel programming), but unable to proceed with block access. After searching a lot, I found struct buffer_head * bread(int dev,int block) in linux/fs.h, but the compiler throws error. error: implicit declaration of function ‘bread’ Please help, also feel free to advice on starting with kernel programming. Thank you!

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  • Is it possible to have a Ocaml function that accepts only integer lists?

    - by Sam
    I'm writing a recursive function in Ocaml that's supposed to count the number of items in an integer list (Yes I know there's a List.length function but I'm trying to do it myself). However the Ocaml compiler/interpreter forces me to use alpha list all the time. So is it wrong to say that, when a function accepts a list as a parameter, the type of that list must always be alpha? Thanks EDIT: the reason why it's inconvenient for me to use alpha lists is because i can't compare the head of the alpha list with an integer value due to type-matching complaints

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  • Template class giving linker error ...

    - by Atul
    Hi, I am having a template class which is exposed, in which I added a method. This class is in namespace A. Now, I am calling this method in another namespace (say B). Initially, compiler gave me linker error saying "unresolved external symbol" for this particular method. However, if I call this method inside the same namespace (that is A), it links well. After that, it links well in namespace B as well. Why could this be happening ? Does this has something to do with the creating Template object of my class ? Atul

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  • Adding Existing Framework to Xcode (iPhone) error

    - by Urizen
    I have added the <QuartzCore/QuartzCore.h> to my Frameworks folder in my iPhone project and added the #import "<QuartzCore/QuartzCore.h>" statement at the top of a custom UIView class. However the custom UIView class gives me a "No such file or directory" compliation error in relation to the <QuartzCore/QuartzCore.h> framework. Is there something else I need to set so that the compiler can see the framework. I'm not expert on the Xcode IDE so any assistance would be extremely welcome.

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  • Problems with dotLess Stopping characters and hacks list?

    - by rDeeb
    Have any one run into trouble when running dotLess and having hacks on your CSS files? Been working on a project... just installed dotLess after one year of development to ease a little bit the job of creating new CSS files for some new functionality of the web site, and recently our old CSS is not working correctly. Viewing the resulting CSS files we realized that the dotLess compiler stopeed at some hacks like this one: html>/**/body #itemTable .informationView fieldset textarea { min-height: 1.3em; height: 1.3em; } So we were wondering if there is any list of stopping words or hacks for dotLess?

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  • Error when using --static option with macrubyc

    - by Jakub Hampl
    I want to create a binary executable for a relatively simple script that would not require people to install macruby or HotCocoa. The script is here. I've understood that I want to use the --static option for the compiler and I'm using the following command: macrubyc -o postprocessor --static postprocessor.rb I get the following error: ld: library not found for -lLLVMBitWriter collect2: ld returned 1 exit status Error when executing `/usr/bin/g++ -o "postprocessor" -arch x86_64 -L/Library/Frameworks/MacRuby.framework/Versions/0.6/usr/lib -lmacruby-static -L/usr/local/lib -lpthread -lffi -lm -lLLVMBitWriter -lLLVMX86CodeGen -lLLVMX86Info -lLLVMSelectionDAG -lLLVMAsmPrinter -lLLVMJIT -lLLVMExecutionEngine -lLLVMCodeGen -lLLVMScalarOpts -lLLVMTransformUtils -lLLVMipa -lLLVMAnalysis -lLLVMTarget -lLLVMMC -lLLVMCore -lLLVMSupport -lLLVMSystem -lpthread -ldl -lxml2 -lobjc -lauto -licucore -framework Foundation "/var/folders/wU/wUGgoG1JGeKBgwalWLPMAU+++TI/-Tmp-/main-72203.o" "./postprocessor.o"' What should I do to get this running?

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  • cmake and visual studio

    - by robUK
    Hello, gcc 4.4.2 / Visual Studio C++ 2008 I have been using cmake on linux, without any problems. Now I have ported by application to run on windows. I generated the solution files using cmake -G "Visual Studio 9 2008 ../src" However, I know that cmake only creates a Makefile that is used by the compiler to build your application. I open my solution in Visual Studio, I press the F7 key to compile. I am wondering does it actually use the Makefile that was generated by cmake? Or it is just compiling the application like any normal visual studio program? Many thanks for any advice,

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