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  • Finding the maximum weight subsequence of an array of positive integers?

    - by BeeBand
    I'm tring to find the maximum weight subsequence of an array of positive integers - the catch is that no adjacent members are allowed in the final subsequence. The exact same question was asked here, and a recursive solution was given by MarkusQ. He provides an explanation, but can anyone help me understand how he has expanded the function? How does this solution take into consideration non-adjacent members?

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  • in google analytics, what is 'ga:accountName' for ?

    - by Chez
    In google analytics, what is 'ga:accountName' for ? it might seem like a straightforward question but I can't find anywhere some documentation which tells me what ga:accountName is supposed to return. if I run the google's code from the java example: private static void getAccountFeed(AnalyticsService analyticsService) throws IOException, MalformedURLException, ServiceException { // Construct query from a string. URL queryUrl = new URL( "https://www.google.com/analytics/feeds/accounts/default?max-results=10"); // Make request to the API. AccountFeed accountFeed = analyticsService.getFeed(queryUrl, AccountFeed.class); // Output the data to the screen. System.out.println("-------- Account Feed Results --------"); for (AccountEntry entry : accountFeed.getEntries()) { System.out.println( "\nAccount Name = " + entry.getProperty("ga:accountName") + "\nProfile Name = " + entry.getTitle().getPlainText() + "\nProfile Id = " + entry.getProperty("ga:profileId") + "\nTable Id = " + entry.getTableId().getValue()); } } it does return my website. can anybody help ? thanks

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  • To what extent should code try to explain fatal exceptions?

    - by Andrzej Doyle
    I suspect that all non-trivial software is likely to experience situations where it hits an external problem it cannot work around and thus needs to fail. This might be due to bad configuration, an external server being down, disk full, etc. In these situations, especially if the software is running in non-interactive mode, I expect that all one can really do is log an error and wait for the admin to read the logs and fix the problem. If someone happens to interact with the software in the meantime, e.g. a request comes in to a server that failed to initialize properly, then perhaps an appropriate hint can be given to check the logs and maybe even the error can be echoed (depending on whether you can tell if they're a technical guy as opposed to a business user). For the moment though let's not think too hard about this part. My question is, to what extent should the software be responsible for trying to explain the meaning of the fatal error? In general, how much competence/knowledge are you allowed to presume on administrators of the software, and how much should you include troubleshooting information and potential resolution steps when logging fatal errors? Of course if there's something that's unique to the runtime context this should definitely be logged; but lets assume your software needs to talk to Active Directory via LDAP and gets back an error "[LDAP: error code 49 - 80090308: LdapErr: DSID-0C090334, comment: AcceptSecurityContext error, data 525, vece]". Is it reasonable to assume that the maintainers will be able to Google the error code and work out what it means, or should the software try to parse the error code and log that this is caused by an incorrect user DN in the LDAP config? I don't know if there is a definitive best-practices answer for this, so I'm keen to hear a variety of views.

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  • Passing an array for setting variable

    - by mathk
    Hi, I often see this idiom when reading php code: public function __construct($config) { if (array_key_exists('options', $config)) { ... } if (array_key_exists('driver_options', $config)) { ... } } Here I am concern with the way the parameter is used. If I were in lisp I would do: (defun ct (&key options driver_options) (do-something-with-option-and-driver_option)) But since I am in PHP I would rather have a constructor that take a list of parameter and let them be null if there a not require. So what do you guys think about having an array as parameter in other to do some initialization-or-whatever? In other to answer you have to take in account the point of view of the user of the function and the designer of the API. Also have you ever heard this has a code-smell? thanks

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  • What is recursion? -- In plain english.

    - by Christopher Altman
    I hear this word everyday, but cannot give a meaningful, concise, or plain-english answer to what it is. Recursion is defined by the bastian of knowledge as: Recursion in computer science is a method where the solution to a problem depends on solutions to smaller instances of the same problem.1 The approach can be applied to many types of problems, and is one of the central ideas of computer science.[2] Source Is recursion simply something that repeats itself to get a solution? I am looking for a "Recursion for Dummies" definition, and maybe simple examples. My goal is to be able to understand and explain recursion in my own words. I do not like simply thinking I know the meaning of something because I hear it referenced daily, but have not paused to form my own understanding.

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  • Why do garbage collectors freeze execution?

    - by Martin
    I was thinking about garbage collection on the way home, and I began wondering, why does the garbage collector totally freeze execution of a program? Personally I would have designed it to block any threads which try to allocate a new object, but threads which were running would be left alone. I can't imagine any situation where this would be a problem compared to how a garbage collector currently works.

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  • How do game companies handle programming for multiple platforms?

    - by stormist
    You often see that a new game will be released on Xbox 360, PS3 and Windows PC. How do gaming companies do this? Is it a common source code compiled using different compilers? Are actual different source codes required? example news article announcing this: http://www.gameranx.com/updates/id/502/article/dungeon-siege-3-announced-to-be-developed-by-obsidian/

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  • What is the possible benefit (if any) of allowing recursive contructors?

    - by Penang
    In Java, constructors cannot be recursive. Compile time error: "recursive constructor invocation". Let's assume that we did not have this restriction. Things to keep in mind: The return type of a constructor is void. Since it is a void method you can't harness the complete power of recursion. A constructor can invoke itself (or any other constructor) using this(). But a "call to this must be first statement in constructor" We could use non local data between consecutive calls to still have some possible gain from recursive constructors. Would there be any benefit from allowing recursive constructors?

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  • Can this rectangle to rectangle intersection code still work?

    - by Jeremy Rudd
    I was looking for a fast performing code to test if 2 rectangles are intersecting. A search on the internet came up with this one-liner (WOOT!), but I don't understand how to write it in Javascript, it seems to be written in an ancient form of C++. Can this thing still work? Can you make it work? struct { LONG left; LONG top; LONG right; LONG bottom; } RECT; bool IntersectRect(const RECT * r1, const RECT * r2) { return ! ( r2->left > r1->right || r2->right left || r2->top > r1->bottom || r2->bottom top ); }

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • Ad distribution problem: an optimal solution?

    - by Mokuchan
    I'm asked to find a 2 approximate solution to this problem: You’re consulting for an e-commerce site that receives a large number of visitors each day. For each visitor i, where i € {1, 2 ..... n}, the site has assigned a value v[i], representing the expected revenue that can be obtained from this customer. Each visitor i is shown one of m possible ads A1, A2 ..... An as they enter the site. The site wants a selection of one ad for each customer so that each ad is seen, overall, by a set of customers of reasonably large total weight. Thus, given a selection of one ad for each customer, we will define the spread of this selection to be the minimum, over j = 1, 2 ..... m, of the total weight of all customers who were shown ad Aj. Example Suppose there are six customers with values 3, 4, 12, 2, 4, 6, and there are m = 3 ads. Then, in this instance, one could achieve a spread of 9 by showing ad A1 to customers 1, 2, 4, ad A2 to customer 3, and ad A3 to customers 5 and 6. The ultimate goal is to find a selection of an ad for each customer that maximizes the spread. Unfortunately, this optimization problem is NP-hard (you don’t have to prove this). So instead give a polynomial-time algorithm that approximates the maximum spread within a factor of 2. The solution I found is the following: Order visitors values in descending order Add the next visitor value (i.e. assign the visitor) to the Ad with the current lowest total value Repeat This solution actually seems to always find the optimal solution, or I simply can't find a counterexample. Can you find it? Is this a non-polinomial solution and I just can't see it?

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  • Where can I learn more about datastructure tricky questions?

    - by Sandbox
    I am relatively new to programming (around 1 year programming C#-winforms). Also, I come from a non CS background (no formal degree) Recently, while being interviewed for a job, I was asked about implementing a queue using a stack. I fumbled and wan't able to answer the question. After, the interview I could do it(had to spend some time). I have learnt (and think that I know it well) basic algorithms in datastructures using the book Data Structures: A Pseudocode Approach with C - Richard F. Gilberg (Author) . I want to know about sites/ books which have such questions along with answers. I think this will allow me to develop my CS specific problem solving skills. Any help is appreciated. BOUNTY: I am looking at some blog/website with datastructure and algorithms Q&A.

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • Where are the new ideas in programming languages?

    - by 0xF
    I've recently been looking into the topic of programming languages and from what I've seen, few to none serious languages try making really "new" things that were not seen before their creation. Why do all more or less successful programming languages since 1980 or so just combine aspects of their predecessors? I just can't believe that programming languages "can't get any better"..

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  • Why are compilers so stupid?

    - by martinus
    I always wonder why compilers can't figure out simple things that are obvious to the human eye. They do lots of simple optimizations, but never something even a little bit complex. For example, this code takes about 6 seconds on my computer to print the value zero (using java 1.6): int x = 0; for (int i = 0; i < 100 * 1000 * 1000 * 1000; ++i) { x += x + x + x + x + x; } System.out.println(x); It is totally obvious that x is never changed so no matter how often you add 0 to itself it stays zero. So the compiler could in theory replace this with System.out.println(0). Or even better, this takes 23 seconds: public int slow() { String s = "x"; for (int i = 0; i < 100000; ++i) { s += "x"; } return 10; } First the compiler could notice that I am actually creating a string s of 100000 "x" so it could automatically use s StringBuilder instead, or even better directly replace it with the resulting string as it is always the same. Second, It does not recognize that I do not actually use the string at all, so the whole loop could be discarded! Why, after so much manpower is going into fast compilers, are they still so relatively dumb? EDIT: Of course these are stupid examples that should never be used anywhere. But whenever I have to rewrite a beautiful and very readable code into something unreadable so that the compiler is happy and produces fast code, I wonder why compilers or some other automated tool can't do this work for me.

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  • Is there a way to programatically check dependencies of an EXE?

    - by Mason Wheeler
    I've got a certain project that I build and distribute to users. I have two build configurations, Debug and Release. Debug, obviously, is for my use in debugging, but there's an additional wrinkle: the Debug configuration uses a special debugging memory manager, with a dependency on an external DLL. There's been a few times when I've accidentally built and distributed an installer package with the Debug configuration, and it's then failed to run once installed because the users don't have the special DLL. I'd like to be able to keep that from happening in the future. I know I can get the dependencies in a program by running Dependency Walker, but I'm looking for a way to do it programatically. Specifically, I have a way to run scripts while creating the installer, and I want something I can put in the installer script to check the program and see if it has a dependency on this DLL, and if so, cause the installer-creation process to fail with an error. I know how to create a simple CLI program that would take two filenames as parameters, and could run a DependsOn function and create output based on the result of it, but I don't know what to put in the DependsOn function. Does anyone know how I'd go about writing it?

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  • What is the Software Development Lifecycle?

    - by j-t-s
    Our investor wants a SDLC. I've never written one before, and I don't have enough time to go and buy a book, or spend much time learning about them. From what I've been told about them, they consist of requirements (what needs to be done), and a list is done. Is this correct? Update: I have found this article which really helps to explain things in simple terms and very quickly. Not that I think an SDLC should be done quickly. In my case, I have no other option.

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  • Why does C# allow abstract class with no abstract members?

    - by fatcat1111
    The C# spec, section 10.1.1.1, states: An abstract class is permitted (but not required) to contain abstract members. This allows me to create classes like this: public abstract class A { public void Main() { // it's full of logic! } } This is really a concrete class; it's only abstract in so far as one can't instantiate it. If inheritors don't actually have to provide implementation, then why call it abstract?

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  • book with good examples for each implementation?

    - by ajsie
    i've read about design patterns and it seems that there are a lot of different design patterns to use. i wonder if there are some books that acts like a reference. "you want to build a framework, then consider this, this and this pattern". also giving some examples. then jumps to another implementation eg. search engine and gives some patterns and concrete examples to use. in this way you learn about the weakness and strength about each pattern and where they will fit, instead of just reading about every design pattern decoupled from each other. are there good "reference sheets" or other tutorials good for a beginner at this? thanks

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  • Transliteration API: Is it possible to make all input fields in the page transliteratable?

    - by SolidSnakeGTI
    Hello, I've used "Google AJAX Transliteration API" and it's going well with me. http://code.google.com/apis/ajaxlanguage/documentation/referenceTransliteration.html Currently I've a project that I need all input fields in every page (input & textarea tags) to be transliteratable, while these input fields differs from page to page (dynamic). As I know, I've to call makeTransliteratable(elementIds, opt_options) method in the API call to define which input fields to make transliteratable, and in my case here I can't predefine those fields manually. Is there a way to achieve this? Thanks in advance

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