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  • Multiple model forms with some pre-populated fields

    - by jimbocooper
    Hi! Hope somebody can help me, since I've been stuck for a while with this... I switched to another task, but now back to the fight I still can't figure out how to come out from the black hole xD The thing is as follows: Let's say I've got a product model, and then a set of Clients which have rights to submit data for the products they've been subscribed (Many to Many from Client to Product). Whenever my client is going to submit data, I need to create as many forms as products he's subscribed, and pre-populate each one of them with the "product" field as long as perform a quite simple validation (some optional fields have to be completed if it's client's first submission). I would like one form "step" for each product submission, so I've tried formWizards... but the problem is you can't pre-assign values to the forms... this can be solved afterwards when submitting, though... but not the problem that it doesn't allow validation either, so at the end of each step I can check some data before rendering next step. Then I've tried model formsets, but then there's no way to pre-populate the needed fields. I came across some django plugins, but I'm not confident yet if any of them will make it.... Did anybody has a similar problem so he can give me a ray of light? Thanks a lot in advance!! :) edit: The code I used in the formsets way is as follows: prods = Products.objects.filter(Q(start_date__lte=today) & Q(end_date__gte=today), requester=client) num = len(prods) PriceSubmissionFormSet = modelformset_factory(PriceSubmission, extra=num) formset = PriceSubmissionFormSet(queryset=PriceSubmission.objects.none())

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  • Android: How to get a custom view to redraw partially?

    - by Peterdk
    I have a custom view that fills my entire screen. (A piano keyboard) When a user touches the key, it would cause a invalidate() to be called and the whole keyboard gets redrawn to show the new state with a touched key. Currently the view is very simple, but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought, let's look into partial redrawing. Now I call invalidate(Rect dirty) with the correct dirty region. I set my onDraw(Canvas canvas) method to only draw the keys in the dirty region if I do indeed want a partial redraw. This results in those keys being drawn, but the rest of the keyboard is totally black/not drawn at all. Am I wrong in expecting that calling invalidate(Rect dirty) would "cache" the current canvas, and only "allows" drawing in the dirty region? Is there any way I can achieve what I want? (A way to "cache" the canvas and only redraw the dirty area?"

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  • weird swing heavyweight object lightweight objects problem

    - by Yoav Schwartz
    Hello, We have a problem in our swing based application since we've upgraded our java version from 6u5 to 6u18 (The application runs over WinXP). Our application contains a Canvas object which resides in a JFrame. The application draws things on the canvas. Every time we drag a lightweight swing object (popup or another frame) over the canvas, it has a refresh problem. It blinks - becomes black. The problem only resolves after we move the swing component away from the canvas and click on it again. We think this problem is related to the fact the the canvas is a heavyweight object. And we know there were changes done in the new versions of java on the mixing of heavyweight and lightweight objects issue. Some more details: 1) Our problem reproduces in java 6u14 and 6u16. 2) Everything works fine in java 6u5. Another strange thing: We have 2 types of stations running our application. The first type has a ATI FireGL7100 PCI-E graphics card. The second type has a Matrox G450 PCI graphic card. The problem does not reproduce on the Matrox based station in any java version. One more thing: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6829858 - looks similar to our problem. Is our problem familiar? Do you have any suggestions (workarounds, ideas how the difference in graphics cards is connected to this problem) Hope I was clear enough, Yoav

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  • contentEditable cursor position/style in FireFox

    - by Ben McCann
    I'm having trouble using contentEditable in FireFox 3. I have a problem where the cursor will appear above or only partially in the div after I click in it (until I start typing at which time it behaves correctly). Any ideas on how I can stop this from happening? HTML: <html> <head><title>Test Page</title></head> <body> <div id="editor" style="position:absolute; left:157px; top:230px; width:120px; height:30px"> <div id="input" style="width:100%; height:100%; border:1px solid black; outline:none" contentEditable="true"> </div> </div> </body> </html>

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  • C# Problem with getPixel & setting RTF text colour accordingly

    - by m3n
    Heyo, I'm messing with converting images to ASCII ones. For this I load the image, use getPixel() on each pixel, then change insert a character with that colour into a richTextBox. Bitmap bmBild = new Bitmap(openFileDialog1.FileName.ToString()); // valid image int x = 0, y = 0; for (int i = 0; i <= (bmBild.Width * bmBild.Height - bmBild.Height); i++) { // Ändra text här richTextBox1.Text += "x"; richTextBox1.Select(i, 1); if (bmBild.GetPixel(x, y).IsKnownColor) { richTextBox1.SelectionColor = bmBild.GetPixel(x, y); } else { richTextBox1.SelectionColor = Color.Red; } if (x >= (bmBild.Width -1)) { x = 0; y++; richTextBox1.Text += "\n"; } x++; } GetPixel does return the correct colour, but the text only end up black. If I change this richTextBox1.SelectionColor = bmBild.GetPixel(x, y); to this richTextBox1.SelectionColor = Color.Red; It works fine. Why am I not getting the right colours? (I know it doesn't do the new lines properly, but I thought I'd get to the bottom of this issue first.) Thanks

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  • Python: combining making two scripts into one

    - by Alex
    I have two separately made python scripts one that makes a sine wave sound based off time, and another that produces a sine wave graph that is based off the same time factors. I need help combining them into one running file. Here's the first: from struct import pack from math import sin, pi import time def au_file(name, freq, freq1, dur, vol): fout = open(name, 'wb') # header needs size, encoding=2, sampling_rate=8000, channel=1 fout.write('.snd' + pack('>5L', 24, 8*dur, 2, 8000, 1)) factor = 2 * pi * freq/8000 factor1 = 2 * pi * freq1/8000 # write data for seg in range(8 * dur): # sine wave calculations sin_seg = sin(seg * factor) + sin(seg * factor1) fout.write(pack('b', vol * 64 * sin_seg)) fout.close() t = time.strftime("%S", time.localtime()) ti = time.strftime("%M", time.localtime()) tis = float(t) tis = tis * 100 tim = float(ti) tim = tim * 100 if __name__ == '__main__': au_file(name='timeSound.au', freq=tim, freq1=tis, dur=1000, vol=1.0) import os os.startfile('timeSound.au') and the second is this: from Tkinter import * import math import time t = time.strftime("%S", time.localtime()) ti = time.strftime("%M", time.localtime()) tis = float(t) tis = tis / 100 tim = float(ti) tim = tim / 100 root = Tk() root.title("This very moment") width = 400 height = 300 center = height//2 x_increment = 1 # width stretch x_factor1 = tis x_factor2 = tim # height stretch y_amplitude = 50 c = Canvas(width=width, height=height, bg='black') c.pack() str1 = "sin(x)=white" c.create_text(10, 20, anchor=SW, text=str1) center_line = c.create_line(0, center, width, center, fill='red') # create the coordinate list for the sin() curve, have to be integers xy1 = [] xy2 = [] for x in range(400): # x coordinates xy1.append(x * x_increment) xy2.append(x * x_increment) # y coordinates xy1.append(int(math.sin(x * x_factor1) * y_amplitude) + center) xy2.append(int(math.sin(x * x_factor2) * y_amplitude) + center) sinS_line = c.create_line(xy1, fill='white') sinM_line = c.create_line(xy2, fill='yellow') root.mainloop()

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  • Binding Data to a TextBlock using Domain Data Source

    - by TFisher
    I have a map with hotspots for each state (done in Expression Blend). I capture each MouseEnter of the state (1 thru 50). I pass that into my Domain Data Source: Dim activebox As Path = TryCast(sender, Path) activebox.Fill = mouseOverColor Dim StateID As Integer = CInt(Right(activebox.Name, 2)) Dim _StateContext As New StateContext myDataGrid.ItemsSource = _StateContext.States _StateContext.Load(_StateContext.GetStateByStateIDQuery(StateID.Text)) The above works fine for a datagrid, listbox and even a dataform. But I created a popup with a stackpanel that has textblocks. popupStatesBox.DataContext = ?????????????? popupStatesBox.IsOpen = True 'popup does open but has no data -- popupStatesBox.xaml <Popup x:Name="popupStatsBox" Margin="8,35,0,8" DataContext="{Binding}" IsOpen="false" Width="268" HorizontalAlignment="Left"> <StackPanel x:Name="Layout" Background="Black"> <TextBlock x:Name="tbState" Text="{Binding StateName /> <TextBlock x:Name="tbAbbrev" Text="{Binding Abbreviation}" /> </StackPanel> </Popup> How do I get the textblocks to display the values from the _StateContext. StackPanel has DataContext but no ItemsSource. What am I missing?

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  • WPF DataValidation on a DataTemplate object in an ItemsControl

    - by Matt H.
    I have two datatemplates, both very similar... here is one of them: <DataTemplate x:Key="HeadingTemplate"> <Grid x:Name="mainHeadingGrid" Margin="5,5,30,0" HorizontalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition /> </Grid.ColumnDefinitions> <TextBlock Grid.Column="1" Margin="30,3,10,0" Foreground="Black" FontWeight="Bold" HorizontalAlignment="Left" TextWrapping="Wrap"> <TextBlock.Text> <MultiBinding Converter="{StaticResource myHeadingConverter}" ConverterParameter="getRNHeadingTitle" Mode="TwoWay"> <Binding Path="num"/> <Binding Path="name"/> </MultiBinding> </TextBlock.Text> </TextBlock> <TextBox Grid.Column="1" Text="{Binding Path=moreInfo}"/> </Grid> </DataTemplate> I use an selector in my ItemsControl to choose between the two, based on the object it is bound to. I want to use validation to check through all of the properties and put a big exclamation point in front of the whole datatemplate as it is displayed in the itemscontrol. how do I do this? All of the examples I've found explain how to set a ValidationRule on a specific control in the datatemplate, in that control's binding. I want to apply my validation rule to the entire template... Help! :)

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  • Asp.Net MVC 2: How exactly does a view model bind back to the model upon post back?

    - by Dr. Zim
    Sorry for the length, but a picture is worth 1000 words: In ASP.NET MVC 2, the input form field "name" attribute must contain exactly the syntax below that you would use to reference the object in C# in order to bind it back to the object upon post back. That said, if you have an object like the following where it contains multiple Orders having multiple OrderLines, the names would look and work well like this (case sensitive): This works: Order[0].id Order[0].orderDate Order[0].Customer.name Order[0].Customer.Address Order[0].OrderLine[0].itemID // first order line Order[0].OrderLine[0].description Order[0].OrderLine[0].qty Order[0].OrderLine[0].price Order[0].OrderLine[1].itemID // second order line, same names Order[0].OrderLine[1].description Order[0].OrderLine[1].qty Order[0].OrderLine[1].price However we want to add order lines and remove order lines at the client browser. Apparently, the indexes must start at zero and contain every consecutive index number to N. The black belt ninja Phil Haack's blog entry here explains how to remove the [0] index, have duplicate names, and let MVC auto-enumerate duplicate names with the [0] notation. However, I have failed to get this to bind back using a nested object: This fails: Order.id // Duplicate names should enumerate at 0 .. N Order.orderDate Order.Customer.name Order.Customer.Address Order.OrderLine.itemID // And likewise for nested properties? Order.OrderLine.description Order.OrderLine.qty Order.OrderLine.price Order.OrderLine.itemID Order.OrderLine.description Order.OrderLine.qty Order.OrderLine.price I haven't found any advice out there yet that describes how this works for binding back nested ViewModels on post. Any links to existing code examples or strict examples on the exact names necessary to do nested binding with ILists? Steve Sanderson has code that does this sort of thing here, but we cannot seem to get this to bind back to nested objects. Anything not having the [0]..[n] AND being consecutive in numbering simply drops off of the return object. Any ideas?

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  • WPF: Same line drawn different?

    - by stefan.at.wpf
    Hello, I have a canvas and in it I'm drawing some lines: for (int i = 1; i >= 100; i++) { // Line LineGeometry line = new LineGeometry(); line.StartPoint = new Point(i * 100, 0); line.EndPoint = new Point(i * 100, 100 * 100); // Path Path myPath = new Path(); myPath.Stroke = Brushes.Black; myPath.StrokeThickness = 1; // Add to canvas myPath.Data = line; canvas1.Children.Add(myPath); } Well, nothing special, but it makes problems - the lines are drawn different! The canvas is inside a scrollviewer, the following image shows different positions of the canvas, however the lines should look the same? Hell, how is this possible? The code above is the only code I've written by hand and it's the only content in the canvas. Anyone knows why this happens and how to prevent this? Thank you very much! Screenshot: http://www.imagebanana.com/view/c01nrd6i/lines.png

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  • Aligning a link to the bottom right of a table...in css

    - by IP
    I need to align "Click here" to the bottom right of this table...but in CSS it seems impossible Adding the link as a row or into the footer of the table is no an option <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title></title> <style type="text/css"> #link { float:right; } div { border:solid black; } table { border: solid red; } </style> </head> <body> <div> <table> <tr> <td>Fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish</td> </tr> </table> <a href="." id="link">Click me</a> </div> </body> </html> Any ideas?

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  • Android application transparency and window sizing at root level

    - by ajoburg
    Is it possible to create an application with a transparent background on the root task such that you can see the task running beneath it when it is part of a separate stack? Alternatively, is it possible to run an application so the window of the root task is only a portion of the screen instead of the whole screen? I understand how the transparency and window sizing is done with activities that are not the root task and this works fine. However, the root task of an activity seems to always fill the whole screen and be black even when a transparent theme is applied to the application object in the manifest file. ApplicationManifest.xml: <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true" android:theme="@style/Theme.Transparent"> Styles.xml <resources> <style name="Theme.Transparent"> <item name="android:windowIsTranslucent">true</item> <item name="android:windowNoTitle">true</item> <item name="android:windowBackground">@drawable/ transparent_background</item> <item name="android:windowAnimationStyle">@android:style/ Animation.Translucent</item> <item name="android:colorForeground">#fff</item> <item name="android:windowIsFloating">true</item> <item name="android:gravity">bottom</item> </style> </resources> Colors.xml <resources> <drawable name="transparent_background">#00000000</drawable> </resources>

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  • RTF template coding, XSLT coding

    - by sujith
    I have the below requirement <data> <dataset1> <number>1</number> <name>red</name> <number>2</number> <name>Yellow</name> <number>3</number> <name>black</name> <number>4</number> <name>Violet</name> </dataset1> <dataset2> <index>1</index> <index>2</index> <index>3</index> <index>4</index> </dataset2> </data> I need to loop through dataset2 take the index value, compare it with the value of number tag in dataset1. If a match occurs then display value of corresponding name tag. I need to get the output in rtf format. Please give BI tags or relevent xslt code to do the same. Thanks in advance.

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  • PythonMagickWand Shepards Distortion (ctypes LP_c_double problem)

    - by betamax
    I am trying to use PythonMagickWand to use a Shepards distortion on an image. You can also see the source of distort.c that is used by ImageMagick. I have the following code (snippet): from PythonMagickWand import * arrayType = c_double * 8 pointsNew = arrayType() pointsNew[0] = c_double(eyeLeft[0]) pointsNew[1] = c_double(eyeLeft[1]) pointsNew[2] = c_double(eyeLeftDest[0]) pointsNew[3] = c_double(eyeLeftDest[1]) pointsNew[4] = c_double(eyeRight[0]) pointsNew[5] = c_double(eyeRight[1]) pointsNew[6] = c_double(eyeRightDest[0]) pointsNew[7] = c_double(eyeRightDest[1]) MagickWandGenesis() wand = NewMagickWand() MagickReadImage(wand,path_to_image+'image_mod.jpg') MagickDistortImage(wand,ShepardsDistortion, 8, pointsNew, False) MagickWriteImage(wand,path_to_image+'image_mod22.jpg') I get the following error: MagickDistortImage(wand,ShepardsDistortion, 8, pointsNew, False) ctypes.ArgumentError: argument 4: <type 'exceptions.TypeError'>: expected LP_c_double instance instead of list I am aware that pointsNew is the wrong way of providing the arguments.. But I just don't know what is the right format. This is an example distort command that works when run in Terminal: convert image.jpg -virtual-pixel Black -distort Shepards 121.523809524,317.79638009 141,275 346.158730159,312.628959276 319,275 239.365079365,421.14479638 232,376 158.349206349,483.153846154 165,455 313.015873016,483.153846154 300,455 0,0 0,0 0,571.0 0,571.0 464.0,571.0 464.0,571.0 0,571.0 0,571.0 image_out.jpg So I guess the question is: How do I create a list of c_doubles that will be accepted by PythonMagickWand? I basically need to re-create the terminal command. I have got it working by using subprocess to run the command from Python but that is not how I want to do it.

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  • CSS class not being used on list item with styling

    - by scatteredbomb
    I have a list item thats styled based on the div container it's in. I want to add a "selected" class to that item, but it's not changing the styling. Firebug doesn't show it inhereting any styles from that css style. You'll see I'm adding class="columnTabSelected" to the first tab, but that's not changing anything. Here's a screenshot from Firebug to show that style isn't being added to the element. http://i49.tinypic.com/oszfqh.jpg What am i missing? My html <div id="columnNewsTabs"> <ul> <li id="recentHeadlinesLink" onclick="columnNews('recentHeadlines')" class="columnTabSelected">Recent</li> <li id="recentCommentstLink" onclick="columnNews('recentComments')">Comments</li> <li id="popularHeadlinesLink" onclick="columnNews('popularHeadlines')">Popular</li> </ul> </div> My CSS #columnNewsTabs { overflow:auto; } #columnNewsTabs ul { list-style:none; margin:0px; padding-left:0px; } #columnNewsTabs li { float:left; margin-right:2px; font-family:Tahoma; font-weight:bold; padding: 5px; border:1px solid #ccc; border-bottom:none; } #columnNewsTabs li:hover { float:left; margin-right:2px; color:black; font-family:Tahoma; font-weight:bold; padding: 5px border:1px solid #ccc; border-bottom:none; background:#ccc; } #columnTabSelected { background: #CCCCCC !important; }

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  • Clearing canvas with Canvas.drawColor()

    - by strangeInAStrangerLand
    I'm attempting to change the background image of a custom View with some success. The image will change but the problem is that I still see traces of the old image. When I attempt to clear the canvas before drawing the new image, it doesn't appear to work. I create a bitmap to store the image. When changing the image, I call Canvas.drawColor() before drawing the new image but the old image persists. I've tried drawColor(0), drawColor(Color.BLACK), c.drawColor(0, PorterDuff.Mode.CLEAR), and none of the above works. As such, I had to post this for review from more experienced minds than mine. The actual code is as follows: private int bgnd; private boolean switching; public void setBgnd(int incoming){ switching = true; switch (incoming){ case R.drawable.image1: bgnd = incoming; this.invalidate(); break; case R.drawable.image2: bgnd = incoming; this.invalidate(); break; } } protected void onDraw(Canvas c){ if(switching == true){ Bitmap b = BitmapFactory.decodeResource(getResources(), bgnd); c.drawColor(0, PorterDuff.Mode.CLEAR); c.drawBitmap(b, 0, 0, null); switching = false; }else{ Bitmap b = BitmapFactory.decodeResource(getResources(), bgnd); c.drawBitmap(b, 0, 0, null); } }

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  • What is the best way to parse python script file in C/C++ code

    - by alexpov
    I am embedding python in C/C++ program. What I am trying to do is to parse the python script file from the C/C++ program, break the file to "blocks" so that each "block" is an a valid command in python code. Each block I need to put into std::string. For example: #PythonScript.py import math print "Hello Python" i = 0; while (i < 10): print "i = " , i; i = i + 1; print "GoodBye Python" In this script are 5 different "blocks": the first one is "import math;" the second is "print "Hello Python;" the third is "i = 0;" and the fourth is while (i < 10):\n\tprint "i = " , i;\n\ti = i + 1; My knowledge in python is very basic and I am not familiar with the python code syntax. What is the best way to do this, is there any Python C/C++ API function that supports this? why i need it - for GUI purpose. My program , which is writen in C, uses python to make some calculations. I run from C code , using python C API , python script and what i need is a way to capture python's output in my program. I catch it and evrything is ok, the problem is when the script involves user input. What happens is that i capture python's output after the script is finished , therefore, when there is an input command in the script i get a black screen .... i need to get all the printings before the input command. The first solution i tried is to parss the script to valid commands and run each comand, one after the other , seperatly .... for this i need to pars the script and deside what is a command and what is not ... The question is : what is the best way to do this and if there is somthing that allready does ?

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  • Producing CCITT compressed TIFF from CGImage

    - by Brian Postow
    I have a CGImage (core graphics, C/C++). It's grayscale. Well, originally it was B/W, but the CGImage may be RGB. That shouldn't matter. I want to create a CCITT-Group 4 TIFF. I can create an LZW TIFF (grayscale or color) via creating a destination with the correct dictionary and adding the image in. No problem. However, there doesn't seem to be an equivalent kCGImagePropertyTIFFCompression value to represent CCITT-4. It should be 4, but that produces uncompressed. I have a manual CCITT compression routine, so if I can get the binary (1 bit per pixel) data, I'm set. But I can't seem to get 1 BPP data out of a CGImage. I have code that is supposed to put the CGImage into a CGBitmapContext and then give me the data, but it seems to be giving me all black. I've asked a couple of questions today trying to get at this, but I just figured, lets ask the question I REALLY want answered and see if someone can answer it. There's GOT to be a way to do this. I've got to be missing something dumb. What is it?

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  • Should I store generated code in source control

    - by Ron Harlev
    This is a debate I'm taking a part in. I would like to get more opinions and points of view. We have some classes that are generated in build time to handle DB operations (in This specific case, with SubSonic, but I don't think it is very important for the question). The generation is set as a pre-build step in Visual Studio. So every time a developer (or the official build process) runs a build, these classes are generated, and then compiled into the project. Now some people are claiming, that having these classes saved in source control could cause confusion, in case the code you get, doesn't match what would have been generated in your own environment. I would like to have a way to trace back the history of the code, even if it is usually treated as a black box. Any arguments or counter arguments? UPDATE: I asked this question since I really believed there is one definitive answer. Looking at all the responses, I could say with high level of certainty, that there is no such answer. The decision should be made based on more than one parameter. Reading the answers below could provide a very good guideline to the types of questions you should be asking yourself when having to decide on this issue. I won't select an accepted answer at this point for the reasons mentioned above.

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  • iPhone OpenGL Splash Screen? How?

    - by Kyle
    My app is based pretty much on the EAGLView in the SDK. It doesn't incorporate a ViewController. Rather it simply inits GL and starts painting immediately.. Currently, my app will load a very small PNG and displays it as quickly as possible. On a 3GS this is rather instant, but on a 3G it can take about 2 seconds. In the latter case of the 3G, the user is looking at a black screen for that time. Is this behavior allowed by Apple? Is there any way to alter this SDK example so that it makes use of 'default.png'? It doesn't seem so straight forward to me. I want my user to see an image as quickly as possible, and I also don't want to be rejected for such a little quirk like this as well. In the guidelines, they encourage you to use default.png for standard applications to show a sort of mockup of the interface while it actually loads. I want to initialize OpenGL, and ALSO display this. This default.png is loaded before the app screen launches. This is EXACLTY what I want to make use of. Any help is appreciated. Thanks!

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  • Beginner question about CSS and layout and height

    - by vtortola
    Hi, I'm trying to create a very simple page that contains a container, a header, a left column and a footer: [containter] [header /] [content /] [leftBar /] [footer /] [/containter] (Sorry, I cannot paste the code properly, only appears the tag "body" and the rest disapears :S ... ) As you can see, very simple stuff. I want to use the 100% of the height, as I can do with the width, but I simply don`t get it work :S At his moment I'm using min-height, but how could I use the height:100% ? What I like is that the footer is always visible, and you scroll the content. This is what I have till the moment: body { font-family: Verdana; font-size: 0.8em; background-color:#f1f1f1; } container { border:solid 2px Black; position:absolute; left:10%; width:80%; margin:auto; } header { height:20px; background: #DDDDDD; } leftBar { width: 20%; background: #669966; min-height:600px; postion:absolute; top:20px; bottom:20px; } content { float:right; background-color: #cdcde6; position:absolute; left:20%; right:0px; bottom:20px; top:20px; padding:5px; } footer { position:absolute; height:20px; } I'm reading a book about CSS, but I still don't get the part about the height :S Thanks in advance.

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  • Updating / refreshing a geojson layer

    - by Ozaki
    TLDR My geoJSON layer will display the vector mark but will not destroy the features or re add the features in causing a moving / updating look to the OpenLayers map. Hey S O. I have a geojson layer set up as follows: //GeoJSON Layer// var layer1 = new OpenLayers.Layer.GML("My GeoJSON Layer", "coordinates", {format: OpenLayers.Format.GeoJSON, styleMap: style_red}); My features are set up as follows: var f = new OpenLayers.Feature.Vector(null,style_red); var style_red = OpenLayers.Util.extend({}, layer_style); style_red.strokeColor = "red"; style_red.fillColor = "black"; style_red.fillOpacity = 0.5; style_red.graphicName = "circle"; style_red.pointRadius = 3.8; style_red.strokeWidth = 2; style_red.strokeLinecap = "butt"; and my layer updating function: function UpdateLayer(){ var p = new OpenLayers.Format.GeoJSON({ 'internalProjection': new OpenLayers.Projection("EPSG:900913"), 'externalProjection': new OpenLayers.Projection("EPSG:4326") }); var url = "coordinates.geojson"; OpenLayers.loadURL(url, {}, null, function(r) { var f = p.read(r.responseText); map.layers[1].destroyFeatures(); map.layers[1].addFeatures(f); }); setTimeout("UpdateLayer()",1000) } Any idea what I am doing wrong or what I am missing?

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  • DirectShow Filter I wrote dies after 10-24 seconds in Skype video call

    - by Robert Oschler
    I've written a DirectShow push filter for use with Skype using Delphi Pro 6 and the DSPACK DirectShow library. In preview mode, when you test a video input device in the Skype client Video Settings window, my filter works flawlessly. I can leave it up and running for many minutes without an error. However when I start a video call after 10 to 24 seconds, never longer, the video feed freezes. The call continues fine with the call duration counter clicking away the seconds, but the video feed is dead, stuck on whatever frame the freeze happened (although after a long while it turns black which I believe means Skype has given up on the filter). I tried attaching to the process from my debugger with a breakpoint literally set on every method call and none of them are hit once the freeze takes place. It's as if the thread that makes the DirectShow FillBuffer() call to my filter on behalf of Skype is dead or has been shutdown. I can't trace my filter in the debugger because during a Skype call I get weird int 1 and int 3 debugger hard interrupt calls when a Skype video call is in progress. This behavior happens even with my standard web cam input device selected and my DirectShow filter completely unregistered as a ActiveX server. I suspect it might be some "anti-debugging" code since it doesn't happen in video input preview mode. Either way, that is why I had to attach to the process after the fact to see if my FillBuffer() called was still being called and instead discovered that appears to be dead. Note, my plain vanilla USB web cam's DirectShow filter does not exhibit the freezing behavior and works fine for many minutes. There's something about my filter that Skype doesn't like. I've tried Sleep() statements of varying intervals, no Sleep statements, doing virtually nothing in the FillBuffer() call. Nothing helps. If anyone has any ideas on what might be the culprit here, I'd like to know. Thanks, Robert

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  • displaying database content in wxHaskell

    - by snorlaks
    Hello, Im using tutorials from wxHaskell and want to display content of table movies in the grid. HEre is my code : {-------------------------------------------------------------------------------- Test Grid. --------------------------------------------------------------------------------} module Main where import Graphics.UI.WX import Graphics.UI.WXCore hiding (Event) import Database.HDBC.Sqlite3 (connectSqlite3) import Database.HDBC main = start gui gui :: IO () gui = do f <- frame [text := "Grid test", visible := False] -- grids g <- gridCtrl f [] gridSetGridLineColour g (colorSystem Color3DFace) gridSetCellHighlightColour g black appendColumns g (movies) -- Here is error: -- Couldn't match expected type [String]' -- against inferred typeIO [[String]]' --appendRows g (map show [1..length (tail movies)]) --mapM_ (setRow g) (zip [0..] (tail movies)) gridAutoSize g -- layout set f [layout := column 5 [fill (dynamic (widget g))] ] focusOn g set f [visible := True] -- reduce flicker at startup. return () where movies = do conn <- connectSqlite3 "Spop.db" r <- quickQuery' conn "SELECT id, title, year, description from Movie where id = 1" [] let myResult = map convRow r return myResult setRow g (row,values) = mapM_ ((col,value) - gridSetCellValue g row col value) (zip [0..] values) {-------------------------------------------------------------------------------- Library?f --------------------------------------------------------------------------------} gridCtrl :: Window a - [Prop (Grid ())] - IO (Grid ()) gridCtrl parent props = feed2 props 0 $ initialWindow $ \id rect - \props flags - do g <- gridCreate parent id rect flags gridCreateGrid g 0 0 0 set g props return g appendColumns :: Grid a - [String] - IO () appendColumns g [] = return () appendColumns g labels = do n <- gridGetNumberCols g gridAppendCols g (length labels) True mapM_ ((i,label) - gridSetColLabelValue g i label) (zip [n..] labels) appendRows :: Grid a - [String] - IO () appendRows g [] = return () appendRows g labels = do n <- gridGetNumberRows g gridAppendRows g (length labels) True mapM_ ((i,label) - gridSetRowLabelValue g i label) (zip [n..] labels) convRow :: [SqlValue] - [String] convRow [sqlId, sqlTitle, sqlYear, sqlDescription] = [intid, title, year, description] where intid = (fromSql sqlId)::String title = (fromSql sqlTitle)::String year = (fromSql sqlYear)::String description = (fromSql sqlDescription)::String What should I do to get rif of error in code above (24th line)

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  • How can I edit an exe's resources (File Description, Icon, etc.) using a command line utility?

    - by Coder7862396
    The whole story: I have created a fancy .NET program which has an installer created by the Visual Studio Installer (VSI). The VSI creates 2 files (setup.exe and MyProgramSetup.msi). I understand the reasons for both files being needed, however, I only want to distribute a SINGLE executable installer to users. I do not want them to see 2 files and have to choose between them. In order to do this I have merged the 2 files into a self-extracting archive using IExpress (as seen in this answer: http://stackoverflow.com/questions/535966/merge-msi-and-exe). This works well, however, the self-extracting archive that gets created has an ugly icon and confusing file info (the File Description is "Win32 Cabinet Self-Extractor" with 43 black spaces after it). I need to replace the icon with my custom one and change some of the file properties like "Description", "Company", etc. I would like to have this automatically done as a build step so having a program which is a command line/console utility would be great. I've searched for a while now and can only find one program which does exactly what I want (ResourceTuner Console: http://www.heaventools.com/command-line_resource_editor.htm) but it costs an arm and a leg and my budget is $0. Does anyone know a better way to achieve what I want, or know of a program which can replace an executable's resources without having to use a GUI? By the way, I have also tried "SiComponents Resource Builder 3" which can't even open the executable, and "Julien Audo's ResEdit" which just crashes when I execute the command: "resedit.exe -convert "Modified Resources.rc" "MyProgramSetup.exe"

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