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  • How to access "Custom" or non-System TFS workitem fields using PowerShell?

    - by DaBozUK
    When using PowerShell to extract information from TFS, I find that I can get at the standard fields but not "Custom" fields. I'm not sure custom is the correct term, but for example if I look at the Process Editor in VS2008 and edit the Work Item type, there are fields such as listed below, with Name, Type and RefName: Title String System.Title State String System.State Rev Integer System.Rev Changed By String System.ChangedBy I can access these with Get-TfsItemHistory: Get-TfsItemHistory "$/path" -Version "D01/12/10~" -R | Select -exp WorkItems | Format-Table Title, State, Rev, ChangedBy -Auto So far so good. However, there are also some other fields in the WorkItem type, which I'm calling "Custom" or non-System fields, e.g.: Activated By String Microsoft.VSTS.Common.ActivatedBy Resolved By String Microsoft.VSTS.Common.ResolvedBy And the following command does not retrieve the data, just spaces. Get-TfsItemHistory "$/path" -Version "D01/12/10~" -R | Select -exp WorkItems | Format-Table ActivatedBy, ResolvedBy -Auto I've also tried the names in quotes, the fully qualified refname, but no luck. How do you access these "non-System" fields? Thanks Boz UPDATE: From Keith's answer I can get the fields I need: Get-TfsItemHistory "$/Hermes/Main" -Version "D01/12/10~" -Recurse ` | Select ChangeSetId, Comment -exp WorkItems ` | Select ChangeSetId, Comment, @{n='WI-Id'; e={$_.Id}}, Title -exp Fields ` | Where {$_.ReferenceName -eq 'Microsoft.VSTS.Common.ResolvedBy'} ` | Format-Table ChangesetId, Comment, WI-Id, Title, @{n='Resolved By'; e={$_.Value}} -Auto

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  • jQuery/Javascript: Click event on a checkbox and the 'checked' attribute.

    - by b. e. hollenbeck
    The code: $('input.media-checkbox').live('click', function(e){ e.preventDefault(); var that = $(this); if (that.attr('checked') == 'checked'){ var m = that.attr('media'); var mid = 'verify_' + m; that.parents('div.state-container').find('ul.' + mid).remove(); that.attr('checked', false); } else { var url = AJAX_URL; $.ajax({ type: 'GET', url: url, dataType: 'html', success: function(data){ that.parents('li').siblings('li.verification').children('div.media-verification').append(data).fadeIn(500); that.attr('checked', 'checked'); } }); } return false; }); I am ajaxing in a form, then firing the click event on relevant checkboxes to ajax in another partial if necessary. The form is inserted nicely, and the click events are fired, checking the boxes that need to be checked and firing the second ajax, since the checked attribute of the checkbox was initially false. What's curdling my cheese is if I UNCHECK one of those boxes. Despite e.preventDefault(), the checked attribute is set to false BEFORE the test, so the if statement always executes the else statement. I've also tried this with $.is(':checked'), so I'm completely baffled. It appears that unchecked - checked state reads the original state, but checked - unchecked doesn't. Any help?

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  • desing pattern for related inputs

    - by curiousMo
    My question is a design question : let's say i have a data entry web page with 4 drop down lists, each depending on the previous one, and a bunch of text boxes. country (ddl), state (ddl), city (ddl), boro (ddl), address (txtBox), zipcode(txtbox). and an object that represents a datarow with a value for each. naturally the country, state, city and boro values will be values of primary keys of some lookup tables. when the user chooses to edits that record, i would load it from database and load it into the page. the issue that I have is how to streamline loading the ddls. i have some code that would grab the object, look thru its values and move them to their corresponding input controls in one shot. but in this case i will have to load possible values of country, then assign values, then load values of state, then assign value ans so on. I guess i am looking for an elegant solution. i am using asp.net, but i think it is irrelevant to the question. i am looking more into a design pattern. thanks

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  • CascadingDropDown ViewState Problem

    - by Steven
    I have two Ajax CascadingDropDown extenders on my page. After a postback, the value of the first dropdown is set (presumably) triggering an event for the second dropdown to refresh. Question: How do I maintain both the contents (from queries) and selected value of both dropdowns after postback? C# answers also welcome. Default.aspx Active States<br /><asp:DropDownList ID="StatesDrop" runat="server" /><br /> Active Cities<br /><asp:DropDownList ID="CitiesDrop" runat="server" /><br /> <ajax:CascadingDropDown ID="StatesCasc" TargetControlID="StatesDrop" ServicePath="WebService1.asmx" ServiceMethod="GetActiveStates" Category="States" runat="server" PromptText="Select a State" PromptValue="?" /> <ajax:CascadingDropDown ID="CitiesCasc" TargetControlID="CitiesDrop" ServicePath="WebService1.asmx" ServiceMethod="GetActiveCities" Category="Cities" runat="server" ParentControlID="StatesDrop" PromptText="Select a City" PromptValue="?" /> WebService1.asmx.vb Imports System.Web.Services Imports System.Web.Services.Protocols Imports System.ComponentModel Imports System.Web.Script.Services Imports AjaxControlToolkit <System.Web.Script.Services.ScriptService()> _ <System.Web.Services.WebService(Namespace:="http://tempuri.org/")> _ <System.Web.Services.WebServiceBinding _ (ConformsTo:=WsiProfiles.BasicProfile1_1)> _ <ToolboxItem(False)> _ Public Class WebService1: Inherits System.Web.Services.WebService <WebMethod()> _ Public Function GetActiveStates (ByVal knownCategoryValues As String, _ ByVal category As String) As CascadingDropDownNameValue() Dim values As New List(Of CascadingDropDownNameValue)() 'Populate values with query' Return values.ToArray() End Function <WebMethod()> _ Public Function GetActiveCities (ByVal knownCategoryValues As String, _ ByVal category As String) As CascadingDropDownNameValue() Dim kv As StringDictionary = _ CascadingDropDown.ParseKnownCategoryValuesString(knownCategoryValues) Dim SelState As String = "" If kv.ContainsKey("State") Then SelState = kv("State") Dim values As New List(Of CascadingDropDownNameValue)() ' Populate values with query.' Return values.ToArray() End Function End Class

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  • Some Async Socket Code - Help with Garbage Collection?

    - by divinci
    Hi all, I think this question is really about my understanding of Garbage collection and variable references. But I will go ahead and throw out some code for you to look at. // Please note do not use this code for async sockets, just to highlight my question // SocketTransport // This is a simple wrapper class that is used as the 'state' object // when performing Async Socket Reads/Writes public class SocketTransport { public Socket Socket; public byte[] Buffer; public SocketTransport(Socket socket, byte[] buffer) { this.Socket = socket; this.Buffer = buffer; } } // Entry point - creates a SocketTransport, then passes it as the state // object when Asyncly reading from the socket. public void ReadOne(Socket socket) { SocketTransport socketTransport_One = new SocketTransport(socket, new byte[10]); socketTransport_One.Socket.BeginRecieve ( socketTransport_One.Buffer, // Buffer to store data 0, // Buffer offset 10, // Read Length SocketFlags.None // SocketFlags new AsyncCallback(OnReadOne), // Callback when BeginRead completes socketTransport_One // 'state' object to pass to Callback. ); } public void OnReadOne(IAsyncResult ar) { SocketTransport socketTransport_One = ar.asyncState as SocketTransport; ProcessReadOneBuffer(socketTransport_One.Buffer); // Do processing // New Read // Create another! SocketTransport (what happens to first one?) SocketTransport socketTransport_Two = new SocketTransport(socket, new byte[10]); socketTransport_Two.Socket.BeginRecieve ( socketTransport_One.Buffer, 0, 10, SocketFlags.None new AsyncCallback(OnReadTwo), socketTransport_Two ); } public void OnReadTwo(IAsyncResult ar) { SocketTransport socketTransport_Two = ar.asyncState as SocketTransport; .............. So my question is: The first SocketTransport to be created (socketTransport_One) has a strong reference to a Socket object (lets call is ~SocketA~). Once the async read is completed, a new SocketTransport object is created (socketTransport_Two) also with a strong reference to ~SocketA~. Q1. Will socketTransport_One be collected by the garbage collector when method OnReadOne exits? Even though it still contains a strong reference to ~SocketA~ Thanks all!

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  • android python full integration

    - by Grzegorz Oledzki
    Is there a way to fully integrate Python with Java code on Android platform? Yes, I saw the question about running Python on Android and Android Scripting Environment (ASE). But that doesn't seem to be enough (correct me if I am wrong). I wanted to be able not only to invoke a Python script from within Java code, but have a full integration. The feature I need the most is the ability to have a state of execution of python code saved and be able to run several parts of code on demand against the same execution state. On JavaSE I would rely on Jython. I believe its simplest example shows it all (and some other features too, like something I would call variable state introspection): http://www.jython.org/archive/21/docs/embedding.html PythonInterpreter interp = new PythonInterpreter(); System.out.println("Hello, brave new world"); interp.exec("import sys"); interp.exec("print sys"); interp.set("a", new PyInteger(42)); interp.exec("print a"); interp.exec("x = 2+2"); PyObject x = interp.get("x"); System.out.println("x: "+x); System.out.println("Goodbye, cruel world"); Is it possible on Android? Is ASE a way to go?

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  • Netlogo: error when putting variable in table, only constants allowe??

    - by Chantal
    Hello, Currently I am working on a Netlogo program where I need to use nodes and links for vehicle routing problem. (links are called streets in the program) Here I have some practical problems of how to input variable linkspeed in a table with another node. Constants like 200 etc are fine. Online I found some examples where variables are used, but I do not know why I keep getting the following error: Expected a constant. (or why netlogo expects a constant) Here is the relevant piece of code: extensions [table] streets-own [linkspeed linktoll] nodes-own [netw] ;; In another piece of code linkspeed is assigned successfully to the links to cheapcalc ;; start conditions set costs very high 300000 ;; state 3 unsearched state 2 searching state 1 searched (for later purposes) ask nodes [ set i 0 set j count nodes set netw table:make while [i < j][ table:put netw (i) [3000000 3] set i (i + 1)]] set i 0 let k 0 ask node 35 ;; here i use node 35 as an example. ;; node 35 is connected to node 34, 36, 20 and 50 [table:put netw (35) [0 1] ;; node need to search costs to travel to itself ;; putting constants is ok. while [i < j] [ask my-links [ask both-ends [if (who != 35) [set color blue ;; set temp ([linkspeed] of street 35 who) ;; here my real goal is to put this in stat of i. but i is easier than linkspeed. table:put netw (who) [ i 2 ] ] ] ] set i (i + 1)] ] ;; next node for later, no it is just repetition of the same. end I hope somebody knows what is going on... Kind regards, Chantal

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  • how to display my list with n amount on each line in Python

    - by user1786698
    im trying to display my list with 7 states on each line here is what i have so far, but it displays as one long string of all the states with quotes around each state. I forgot to mention that this is for my CS class and we havent learned iter yet so we not allowed to use it. the only hint i was given was to to turn STATE_LIST into a string then use '\n' to break it up state = str(STATE_LIST) displaystates = Text(Point(WINDOW_WIDTH/2, WINDOW_HEIGHT/2), state.split('\n')) displaystates.draw(win) and STATE_LIST looks like this STATE_VOTES = { "AL" : 9, # Alabama "AK" : 3, # Alaska "AZ" : 11, # Arizona "AR" : 6, # Arkansas "CA" : 55, # California "CO" : 9, # Colorado "CT" : 7, # Connecticut "DE" : 3, # Delaware "DC" : 3, # Washington DC "FL" : 29, # Florida "GA" : 16, # Georgia "HI" : 4, # Hawaii "ID" : 4, # Idaho "IL" : 20, # Illinois "IN" : 11, # Indiana "IA" : 6, # Iowa "KS" : 6, # Kansas "KY" : 8, # Kentucky "LA" : 8, # Louisiana "ME" : 4, # Maine "MD" : 10, # Maryland "MA" : 11, # Massachusetts "MI" : 16, # Michigan "MN" : 10, # Minnesota "MS" : 6, # Mississippi "MO" : 10, # Missouri "MT" : 3, # Montana "NE" : 5, # Nebraska "NV" : 6, # Nevada "NH" : 4, # New Hampshire "NJ" : 14, # New Jersey "NM" : 5, # New Mexico "NY" : 29, # New York "NC" : 15, # North Carolina "ND" : 3, # North Dakota "OH" : 18, # Ohio "OK" : 7, # Oklahoma "OR" : 7, # Oregon "PA" : 20, # Pennsylvania "RI" : 4, # Rhode Island "SC" : 9, # South Carolina "SD" : 3, # South Dakota "TN" : 11, # Tennessee "TX" : 38, # Texas "UT" : 6, # Utah "VT" : 3, # Vermont "VA" : 13, # Virginia "WA" : 12, # Washington "WV" : 5, # West Virginia "WI" : 10, # Wisconsin "WY" : 3 # Wyoming } STATE_LIST = sorted(list(STATE_VOTES.keys())) I am trying to get it to look somewhat like this

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  • Can LINQ expression classes implement the observer pattern instead of deferred execution?

    - by Tormod
    Hi. We have issues within an application using a state machine. The application is implemented as a windows service and is iteration based (it "foreaches" itself through everything) and there are myriads of instances being processed by the state machine. As I'm reading the MEAP version of Jon Skeets book "C# in Depth, 2nd ed", I'm wondering if I can change the whole thing to use linq expression instances so that guards and conditions are represented using expression trees. We are building many applications on this state machine engine and would probably greatly benefit from the new Expression tree visualizer in VS 2010 Now, simple example. If I have an expression tree where there is an OR Expression condition with two sub nodes, is there any way that these can implement the observer pattern so that the expression tree becomes event driven? If a condition change, it should notify its parent node (the OR node). Since the OR node then changes from "false" to "true", then it should notify ITS parent and so on. I love the declarative model of expression trees, but the deferred execution model works in opposite direction of the control flow if you want event based "live" conditions. Am I off on a wild goose chase here? Or is there some concept in the BCL that may help me achieve this?

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  • Lost with hibernate - OneToMany resulting in the one being pulled back many times..

    - by Andy
    I have this DB design: CREATE TABLE report ( ID MEDIUMINT PRIMARY KEY NOT NULL AUTO_INCREMENT, user MEDIUMINT NOT NULL, created TIMESTAMP NOT NULL, state INT NOT NULL, FOREIGN KEY (user) REFERENCES user(ID) ON UPDATE CASCADE ON DELETE CASCADE ); CREATE TABLE reportProperties ( ID MEDIUMINT NOT NULL, k VARCHAR(128) NOT NULL, v TEXT NOT NULL, PRIMARY KEY( ID, k ), FOREIGN KEY (ID) REFERENCES report(ID) ON UPDATE CASCADE ON DELETE CASCADE ); and this Hibernate Markup: @Table(name="report") @Entity(name="ReportEntity") public class ReportEntity extends Report{ @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name="ID") private Integer ID; @Column(name="user") private Integer user; @Column(name="created") private Timestamp created; @Column(name="state") private Integer state = ReportState.RUNNING.getLevel(); @OneToMany(mappedBy="pk.ID", fetch=FetchType.EAGER) @JoinColumns( @JoinColumn(name="ID", referencedColumnName="ID") ) @MapKey(name="pk.key") private Map<String, ReportPropertyEntity> reportProperties = new HashMap<String, ReportPropertyEntity>(); } and @Table(name="reportProperties") @Entity(name="ReportPropertyEntity") public class ReportPropertyEntity extends ReportProperty{ @Embeddable public static class ReportPropertyEntityPk implements Serializable{ /** * long#serialVersionUID */ private static final long serialVersionUID = 2545373078182672152L; @Column(name="ID") protected int ID; @Column(name="k") protected String key; } @EmbeddedId protected ReportPropertyEntityPk pk = new ReportPropertyEntityPk(); @Column(name="v") protected String value; } And i have inserted on Report and 4 Properties for that report. Now when i execute this: this.findByCriteria( Order.asc("created"), Restrictions.eq("user", user.getObject(UserField.ID)) ) ); I get back the report 4 times, instead of just the once with a Map with the 4 properties in. I'm not great at Hibernate to be honest, prefer straight SQL but I must learn, but i can't see what it is that is wrong.....? Any suggestions?

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • php - usort or array_multisort?

    - by Simpson88Keys
    Trying to sort the array below by memnum in ascending order, and I'm a bit confused which is better to use... usort or array_multisort? I was thinking usort because it's multidimensional? Does anyone have an example of this? Array ( [0] => Array ( [memnum] => 3236467423 [mid] => 1104881300 [fname] => JOHN [lname] => DOE [add1] => OMITTED [add2] => [city] => CHESTERFIELD [state] => MI [zip] => 48051 [age] => 50 ) [1] => Array ( [memnum] => 3258467922 [mid] => 1105121457 [fname] => JANE [lname] => DOE [add1] => OMITTED [add2] => [city] => CHESTERFIELD [state] => MI [zip] => 48051 [age] => 50 ) [2] => Array ( [memnum] => 3237769108 [mid] => 1104489312 [fname] => BOB [lname] => DOE [add1] => OMITTED [add2] => [city] => CHESTERFIELD [state] => MI [zip] => 48051 [age] => 50 ) )

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  • Simulated Annealing and Yahtzee!

    - by Jasie
    I've picked up Programming Challenges and found a Yahtzee! problem which I will simplify: There are 13 scoring categories There are 13 rolls by a player (comprising a play) Each roll must fit in a distinct category The goal is to find the maximum score for a play (the optimal placement of rolls in categories); score(play) returns the score for a play Brute-forcing to find the maximum play score requires 13! (= 6,227,020,800) score() calls. I choose simulated annealing to find something close to the highest score, faster. Though not deterministic, it's good enough. I have a list of 13 rolls of 5 die, like: ((1,2,3,4,5) #1 (1,2,6,3,4),#2 ... (1,4,3,2,2) #13 ) And a play (1,5,6,7,2,3,4,8,9,10,13,12,11) passed into score() returns a score for that play's permutation. How do I choose a good "neighboring state"? For random-restart, I can simply choose a random permutation of nos. 1-13, put them in a vector, and score them. In the traveling salesman problem, here's an example of a good neighboring state: "The neighbours of some particular permutation are the permutations that are produced for example by interchanging a pair of adjacent cities." I have a bad feeling about simply swapping two random vector positions, like so: (1,5,6,7, 2 , 3,4,8,9,10, 13, 12,11) # switch 2 and 13 (1,5,6,7, 13, 3,4,8,9,10, 2 , 12,11) # now score this one But I have no evidence and don't know how to select a good neighboring state. Anyone have any ideas on how to pick good neighboring states?

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  • Adding one subquery makes query a little slower, adding another makes it way slower

    - by Jason Swett
    This is fast: select ba.name, penamt.value penamt, #address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id #join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 And this is fast: select ba.name, #penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id #join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 But this is slow: select ba.name, penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 Why is it fast when I include just one of the two subqueries but slow when I include both? I would think it should be twice as slow when I include both, but it takes a really long time. On on MySQL.

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  • CCAnimate/CCAnimation cause inconsistent setTexture behavior in cocos2d on iPhone

    - by chillid
    Hi, I have a character that goes through multiple states. The state changes are reflected by means of a sprite image (texture) change. The state change is triggered by a user tapping on the sprite. This works consistently and quite well. I then added an animation during State0. Now, when the user taps - setTexture gets executed to change the texture to reflect State1, however some of the times (unpredictable) it does not change the texture. The code flows as below: // 1. // Create the animation sequence CGRect frame1Rect = CGRectMake(0,32,32,32); CGRect frame2Rect = CGRectMake(32,32,32,32); CCTexture2D* texWithAnimation = [[CCTextureCache sharedTextureCache] addImage:@"Frames0_1_thinkNthickoutline32x32.png"]; id anim = [[[CCAnimation alloc] initWithName:@"Sports" delay:1/25.0] autorelease]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame1Rect offset:ccp(0,0)]]; [anim addFrame:[CCSpriteFrame frameWithTexture:texWithAnimation rect:frame2Rect offset:ccp(0,0)]]; // Make the animation sequence repeat forever id myAction = [CCAnimate actionWithAnimation: anim restoreOriginalFrame:NO]; // 2. // Run the animation: sports = [[CCRepeatForever alloc] init]; [sports initWithAction:myAction]; [self.sprite runAction:sports]; // 3. stop action on state change and change texture: NSLog(@"Stopping action"); [sprite stopAction:sports]; NSLog(@"Changing texture for kCJSports"); [self setTexture: [[CCTextureCache sharedTextureCache] addImage:@"SportsOpen.png"]]; [self setTextureRect:CGRectMake(0,0,32,64)]; NSLog(@"Changed texture for kCJSports"); Note that all the NSLog lines get logged - and the texture RECT changes - but the image/texture changes only some of the times - fails for around 10-30% of times. Locking/threading/timing issue somewhere? My app (game) is single threaded and I only use the addImage and not the Async version. Any help much appreciated.

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  • How can the Three-Phase Commit Protocol (3PC) guarantee atomicity?

    - by AndiDog
    I'm currently exploring worst case scenarios of atomic commit protocols like 2PC and 3PC and am stuck at the point that I can't find out why 3PC can guarantee atomicity. That is, how does it guarantee that if cohort A commits, cohort B also commits? Here's the simplified 3PC from the Wikipedia article: Now let's assume the following case: Two cohorts participate in the transaction (A and B) Both do their work, then vote for commit Coordinator now sends precommit messages... A receives the precommit message, acknowledges, and then goes offline for a long time B doesn't receive the precommit message (whatever the reason might be) and is thus still in "uncertain" state The results: Coordinator aborts the transaction because not all precommit messages were sent and acknowledged successfully A, who is in precommit state, is still offline, thus times out and commits B aborts in any case: He either stays offline and times out (causes abort) or comes online and receives the abort command from the coordinator And there you have it: One cohort committed, another aborted. The transaction is screwed. So what am I missing here? In my understanding, if the automatic commit on timeout (in precommit state) was replaced by infinitely waiting for a coordinator command, that case should work fine.

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  • jQuery and jQuery UI (Dual Licensing)

    - by John Hartsock
    OK I have read many posts regarding Dual Licensing using MIT and GPL licenses. But Im curious still, as the wording seems to be inclusive. Many of the Dual Licenses state that the software is licensed using "MIT AND GPL". The "AND" is what confuses me. It seems to me that the word "AND" in the terms, means you will be licensing the product using both licenses. Most of the posts, here on stackoverflow, say you can license the software using one "OR" the other. JQuery specifically states "OR", whereas JQuery UI specifically States "AND". Another Instance of the "AND" would be JQGrid. Im not a lawyer but, it seems to me that a legal interpretation of this would state that use of the software would mean that your using the software under both licenses. Has anyone who has contacted a lawyer gotten clarification or a definitive answer as to what is true? Can you use Dual licensed software products that state "AND" in the terms of agreement under either license?

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  • SQL Server INSERT ... SELECT Statement won't parse

    - by Jim Barnett
    I am getting the following error message with SQL Server 2005 Msg 120, Level 15, State 1, Procedure usp_AttributeActivitiesForDateRange, Line 18 The select list for the INSERT statement contains fewer items than the insert list. The number of SELECT values must match the number of INSERT columns. I have copy and pasted the select list and insert list into excel and verified there are the same number of items in each list. Both tables an additional primary key field with is not listed in either the insert statement or select list. I am not sure if that is relevant, but suspicious it may be. Here is the source for my stored procedure: CREATE PROCEDURE [dbo].[usp_AttributeActivitiesForDateRange] ( @dtmFrom DATETIME, @dtmTo DATETIME ) AS BEGIN SET NOCOUNT ON; DECLARE @dtmToWithTime DATETIME SET @dtmToWithTime = DATEADD(hh, 23, DATEADD(mi, 59, DATEADD(s, 59, @dtmTo))); -- Get uncontested DC activities INSERT INTO AttributedDoubleClickActivities ([Time], [User-ID], [IP], [Advertiser-ID], [Buy-ID], [Ad-ID], [Ad-Jumpto], [Creative-ID], [Creative-Version], [Creative-Size-ID], [Site-ID], [Page-ID], [Country-ID], [State Province], [Areacode], [OS-ID], [Domain-ID], [Keyword], [Local-User-ID], [Activity-Type], [Activity-Sub-Type], [Quantity], [Revenue], [Transaction-ID], [Other-Data], Ordinal, [Click-Time], [Event-ID]) SELECT [Time], [User-ID], [IP], [Advertiser-ID], [Buy-ID], [Ad-ID], [Ad-Jumpto], [Creative-ID], [Creative-Version], [Creative-Size-ID], [Site-ID], [Page-ID], [Country-ID], [State Province], [Areacode], [OS-ID], [Domain-ID], [Keyword], [Local-User-ID] [Activity-Type], [Activity-Sub-Type], [Quantity], [Revenue], [Transaction-ID], [Other-Data], REPLACE(Ordinal, '?', '') AS Ordinal, [Click-Time], [Event-ID] FROM Activity_Reports WHERE [Time] BETWEEN @dtmFrom AND @dtmTo AND REPLACE(Ordinal, '?', '') IN (SELECT REPLACE(Ordinal, '?', '') FROM Activity_Reports WHERE [Time] BETWEEN @dtmFrom AND @dtmTo EXCEPT SELECT CONVERT(VARCHAR, TripID) FROM VisualSciencesActivities WHERE [Time] BETWEEN @dtmFrom AND @dtmTo); END GO

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  • Generic InBetween Function.

    - by Luiscencio
    I am tired of writing x > min && x < max so i wawnt to write a simple function but I am not sure if I am doing it right... actually I am not cuz I get an error: bool inBetween<T>(T x, T min, T max) where T:IComparable { return (x > min && x < max); } errors: Operator '>' cannot be applied to operands of type 'T' and 'T' Operator '<' cannot be applied to operands of type 'T' and 'T' may I have a bad understanding of the where part in the function declaring note: for those who are going to tell me that I will be writing more code than before... think on readability =) any help will be appreciated EDIT deleted cuz it was resolved =) ANOTHER EDIT so after some headache I came out with this (ummm) thing following @Jay Idea of extreme readability: public static class test { public static comparision Between<T>(this T a,T b) where T : IComparable { var ttt = new comparision(); ttt.init(a); ttt.result = a.CompareTo(b) > 0; return ttt; } public static bool And<T>(this comparision state, T c) where T : IComparable { return state.a.CompareTo(c) < 0 && state.result; } public class comparision { public IComparable a; public bool result; public void init<T>(T ia) where T : IComparable { a = ia; } } } now you can compare anything with extreme readability =) what do you think.. I am no performance guru so any tweaks are welcome

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  • Design patterns for Agent / Actor based concurrent design.

    - by nso1
    Recently i have been getting into alternative languages that support an actor/agent/shared nothing architecture - ie. scala, clojure etc (clojure also supports shared state). So far most of the documentation that I have read focus around the intro level. What I am looking for is more advanced documentation along the gang of four but instead shared nothing based. Why ? It helps to grok the change in design thinking. Simple examples are easy, but in a real world java application (single threaded) you can have object graphs with 1000's of members with complex relationships. But with agent based concurrency development it introduces a whole new set of ideas to comprehend when designing large systems. ie. Agent granularity - how much state should one agent manage - implications on performance etc or are their good patterns for mapping shared state object graphs to agent based system. tips on mapping domain models to design. Discussions not on the technology but more on how to BEST use the technology in design (real world "complex" examples would be great).

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  • Jboss 6 Cluster Singleton Clustered

    - by DanC
    I am trying to set up a Jboss 6 in a clustered environment, and use it to host clustered stateful singleton EJBs. So far we succesfully installed a Singleton EJB within the cluster, where different entrypoints to our application (through a website deployed on each node) point to a single environment on which the EJB is hosted (thus mantaining the state of static variables). We achieved this using the following configuration: Bean interface: @Remote public interface IUniverse { ... } Bean implementation: @Clustered @Stateful public class Universe implements IUniverse { private static Vector<String> messages = new Vector<String>(); ... } jboss-beans.xml configuration: <deployment xmlns="urn:jboss:bean-deployer:2.0"> <!-- This bean is an example of a clustered singleton --> <bean name="Universe" class="Universe"> </bean> <bean name="UniverseController" class="org.jboss.ha.singleton.HASingletonController"> <property name="HAPartition"><inject bean="HAPartition"/></property> <property name="target"><inject bean="Universe"/></property> <property name="targetStartMethod">startSingleton</property> <property name="targetStopMethod">stopSingleton</property> </bean> </deployment> The main problem for this implementation is that, after the master node (the one that contains the state of the singleton EJB) shuts down gracefuly, the Singleton's state is lost and reset to default. Please note that everything was constructed following the JBoss 5 Clustering documents, as no JBoss 6 documents were found on this subject. Any information on how to solve this problem or where to find JBoss 6 documention on clustering is appreciated.

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  • How to pair users? (Like Omegle.com)

    - by Carlos Dubus
    Hi, I'm trying to do an Omegle.com clone script, basically for learning purposes. I'm doing it in PHP/MySQL/AJAX. I'm having problems finding two users and connecting them. The purpose of omegle is connecting two users "randomly". What I'm doing right now is the following: When a user enters the website a session is assigned. There are 3 states for each session/user (Normal,Waiting,Chatting) At first the user has state Normal and a field "connected_to" = NULL If the users clicks the START button, a state of "Waiting" is assigned. Then it looks for another user with state Waiting, if doesn't find one then it keeps looping, waiting for the "connected_to" to change. The "connected_to" will change when other user click START and then find another user waiting and updates the sessions accordingly. Now this have several problems, like: A user only can be connected to one user at a time. In omegle you can open more than one chat simultaneously. I don't know if this is the best way. About the chat, each user is polling the events from the server with AJAX calls, I saw that omegle, instead of several HTTP requests each second (let's say), does ONE request and wait for an answer, that means that the PHP script is looping indefinitely until gets an answer.I did this using set_time_limit(30) each time the loop is started. Then when the Ajax call is done start over again. Is this approach correct? I will appreciate a LOT your answers, Thank you, Carlos

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  • CCNet exception during build of vs2010 project

    - by sonee
    We have two build machines. Lately, we've migrated our projects to vs2010 from vs2005. But the problem is that one of the machines occurs error during build. Another machine works well, but just one machine shows error. The differences between the machines are os and computer spec. The machine which is working well is installed windows server 2003 and the other is windows7. the error message is unhandled exception: System.NullReferenceException: Microsoft.VisualStudio.Shell.ThreadHelper.InvokeOnUIThread(InvokableBase invokable) Microsoft.VisualStudio.Shell.ThreadHelper.Invoke(Action action)Microsoft.VisualStudio.Project.VS.Implementation.VSShellServices.InvokeOnUIThread(Action method) Microsoft.VisualStudio.Project.VisualC.VCProjectEngine.ApartmentMarshaler.Invoke(Action method) Microsoft.VisualStudio.Project.VisualC.VCProjectEngine.VCConfigBuildJob.BuildCompleted(BuildSubmission ar) Microsoft.VisualStudio.Project.Contracts.Implementation.BuildProjectBase.BuildCompletedCallbackManager.BuildCompleted(BuildSubmission buildSubmission) Microsoft.Build.Execution.BuildSubmission.<CheckForCompletion>b__0(Object state) System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue.Dispatch() System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() Curiously enough, when I run building project in command line on the machine which occurs error, it works well. The machine just shows error when launched by ccnet. I've installed latest version of ccnet to all machines. Is there anybody who faced like this problem?

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  • XML Schema: Can I make some of an attribute's values be required but still allow other values?

    - by scrotty
    (Note: I cannot change structure of the XML I receive, I am only able to change how I validate it.) Let's say I can get XML like this: <Address Field="Street" Value="123 Main"/> <Address Field="StreetPartTwo" Value="Unit B"/> <Address Field="State" Value="CO"/> <Address Field="Zip" Value="80020"/> <Address Field="SomeOtherCrazyValue" Value="Foo"/> I need to create an XSD schema that validates that "Street", "State" and "Zip" must be present. But I don't care if "StreetPartTwo" or "SomeOTherCrazyValue" is present. If I knew that only the three I care about could be included, I could do this: <xs:element name="Address" type="addressType" maxOccurs="unbounded" minOccurs="3"/> <xs:complexType name="addressType"> <xs:attribute name="Field" use="required"> <xs:simpleType> <xs:restriction base="xs:string"> <xs:enumeration value="Street"/> <xs:enumeration value="State"/> <xs:enumeration value="Zip"/> </xs:restriction> </xs:simpleType> </xs:attribute> </xs:complexType> But this won't work with my case because I may also receive those other Address elements (that also have "Field" attributes) that I don't care about. Any ideas how I can ensure the stuff I care about is present but let the other stuff in too? TIA! Sean

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  • What's the best way to only output a tag if it exists in XSL?

    - by Morinar
    I'm working on an interface with a 3rd party app that basically needs to take XML that was spat out by the app and convert it into XML our system can deal with. It's basically just applying a stylesheet to the original XML to make it looks like "our" XML. I've noticed that in other stylesheets we have, there are constructs like this: <xsl:for-each select="State"> <StateAbbreviation> <xsl:value-of select="."/> </StateAbbreviation> </xsl:for-each> Basically, the "in" XML has a State tag that I need to output as our recognized StateAbbreviation tag. However, I want to ONLY output the StateAbbreviation tag if the "in" XML contains the State tag. The block above accomplishes this just fine, but is not very intuitive (at least it wasn't to me), as every time I see a for-each I assume there is more than one, whereas in these cases there is 0 or 1. My question: is that a standard-ish construct? If not, is there a more preferred way to do it? I could obviously check the string length (which is also being done in other stylesheets), but would like to do it the same, "best" way everywhere (assuming of course that a "best" way exists. Advice? Suggestions?

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