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  • REMINDER: ATG Live Webcast Nov. 15: Best Practices for Using EBS SDK for Java with Oracle ADF

    - by Bill Sawyer
    Thursday, November 15th is your chance to join Sara Woodhull and Juan Camilo Ruiz as they discuss  Best Practices for Using EBS SDK for Java with Oracle ADF. You can find the complete event details at ATG Live Webcast: Best Practices for Using EBS SDK for Java with Oracle ADF Date:               Thursday, November 15, 2012Time:              8:00 AM - 9:00 AM Pacific Standard TimePresenters:   Sara Woodhull, Principal Product Manager, E-Business Suite ATG                         Juan Camilo Ruiz, Principal Product Manager, ADF Webcast Registration Link (Preregistration is optional but encouraged) To hear the audio feed:    Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              103192To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  591862924 If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here. If you have any questions or comments, feel free to email Bill Sawyer (Senior Manager, Applications Technology Curriculum) at BilldotSawyer-AT-Oracle-DOT-com.

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  • How to Quickly Add Multiple IP Addresses to Windows Servers

    - by Sysadmin Geek
    If you have ever added multiple IP addresses to a single Windows server, going through the graphical interface is an incredible pain as each IP must be added manually, each in a new dialog box. Here’s a simple solution. Needless to say, this can be incredibly monotonous and time consuming if you are adding more than a few IP addresses. Thankfully, there is a much easier way which allows you to add an entire subnet (or more) in seconds. Adding an IP Address from the Command Line Windows includes the “netsh” command which allows you to configure just about any aspect of your network connections. If you view the accepted parameters using “netsh /?” you will be presented with a list of commands each which have their own list of commands (and so on). For the purpose of adding IP addresses, we are interested in this string of parameters: netsh interface ipv4 add address Note: For Windows Server 2003/XP and earlier, “ipv4″ should be replaced with just “ip” in the netsh command. If you view the help information, you can see the full list of accepted parameters but for the most part what you will be interested in is something like this: netsh interface ipv4 add address “Local Area Connection” 192.168.1.2 255.255.255.0 The above command adds the IP Address 192.168.1.2 (with Subnet Mask 255.255.255.0) to the connection titled “Local Area Network”. Adding Multiple IP Addresses at Once When we accompany a netsh command with the FOR /L loop, we can quickly add multiple IP addresses. The syntax for the FOR /L loop looks like this: FOR /L %variable IN (start,step,end) DO command So we could easily add every IP address from an entire subnet using this command: FOR /L %A IN (0,1,255) DO netsh interface ipv4 add address “Local Area Connection” 192.168.1.%A 255.255.255.0 This command takes about 20 seconds to run, where adding the same number of IP addresses manually would take significantly longer. A Quick Demonstration Here is the initial configuration on our network adapter: ipconfig /all Now run netsh from within a FOR /L loop to add IP’s 192.168.1.10-20 to this adapter: FOR /L %A IN (10,1,20) DO netsh interface ipv4 add address “Local Area Connection” 192.168.1.%A 255.255.255.0 After the above command is run, viewing the IP Configuration of the adapter now shows: Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • How to impale and stack targets correctly according to the collider and its coordinate?

    - by David Dimalanta
    I'm making another simple game, a catch game, where a spawning target game object must be captured using a skewer to impale it. Here how: At the start, the falling object (in red) will fall in a vertical direction (in blue) When aimed properly, the target will fall down along the line of the skewer. (in blue) Then, another target is spawned and will fall vertically. (in red) When aimed successfully again in a streak, the second target will fall along the skewer and stacked. Same process over and over when another target is spawned. However, when I test run it on the scene tab in Unity, when impaled several targets, instead of a smooth flow and stacking it ended up overlaying it instead of stacking it up like a pancake. Here's what it look like: As I noticed when reaching the half-way of my progress, I tried to figure out how to deal with collider bodies without sticking each other so that it will actually stack like in the example of the image at no. 3. Here's the script code I added in the target game object: using UnityEngine; using System.Collections; public class ImpaleStateTest : MonoBehaviour { public GameObject target; public GameObject skewer; public bool drag = false; private float stack; private float impaleCount; void Start () { stack = 0; impaleCount = 0; } void Update () { if(drag) { target.transform.position = new Vector3 (DragTest.dir.transform.position.x, DragTest.dir.transform.position.y - 0.35f, 0); target.transform.rotation = DragTest.degrees; target.rigidbody2D.fixedAngle = true; target.rigidbody2D.isKinematic = true; target.rigidbody2D.gravityScale = 0; if(Input.GetMouseButton(0)) { Debug.Log ("Skewer: " + DragTest.dir.transform.position.x); Debug.Log ("Target: " + target.transform.position.x); } } } void OnTriggerEnter2D(Collider2D collider) { impaleCount++; Debug.Log ("Impaled " + impaleCount + " time(s)!"); drag = true; audio.Play (); } } Aside from that, I'm not sure if it's right but, the only way to stick the impaled targets while dragging the skewer left or right is to get the X coordinates from the skewer only. Is there something else to recommend it in order to improve this behavior as realistic as possible? Please help.

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  • ATG Live Webcast November 2nd: Using Oracle ADF with Oracle E-Business Suite

    - by Bill Sawyer
    After a break for Oracle Open World 2012, the ATG Live Webcast series is restarting this Friday, November 2nd, 2012 with the webcast: Using Oracle ADF with Oracle E-Business Suite: The Full Integration View Oracle E-Business Suite delivers functionality for handling the core business of your organization. This webcast provides an overview of how to use Oracle Application Development Framework (Oracle ADF) to deliver alternative user interfaces to existing Oracle E-Business Suite processes. The webcast also explores integration between the two worlds using the Oracle E-Business Suite SDK for Java. Date:               Friday, November 2, 2012Time:              8:00 AM - 9:00 PM (NOON) Pacific Standard TimePresenters:   Sara Woodhull, Principal Product Manager, E-Business Suite ATG                         Juan Camilo Ruiz, Principal Product Manager, ADF Webcast Registration Link (Preregistration is optional but encouraged) To hear the audio feed:    Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              103190To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  590254265 If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here. If you have any questions or comments, feel free to email Bill Sawyer (Senior Manager, Applications Technology Curriculum) at BilldotSawyer-AT-Oracle-DOT-com.

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  • GPL vs plugin interfaces not designed with a specific application in mind

    - by Kristóf Marussy
    I am not seeking or in need of legal advice, but an interesting though experiment came to my mind. Imagine the following situtation (I cannot really think about a concrete example and I am unsure if a real manifestation even exists): there is a free (libre) api A licensed under some permissive license or even LGPL. Non-free application B implements this api in order host plugins, but there are other free software doing the same thing. Moreover, there is plugin C acting as a plugin under api A. It links to library D, that is under GPL, so C is also under GPL. Plugins using A are loaded into hosts via a dlopen-like mechanism and use complex data structure for host-plugin communication. Neither B nor C distribute any files that may be required for A to function properly (like headers containing the structure definitions of A or dynamic libraries containing helper functions for A written by the authors of A), but such things may exist. Now some user installs application B and plugin C on his machine, along with anything that may be required for api A to function properly. Then he proceeds and loads C into B and creates some intellectual property with B which is not a piece of software. Did a GPL violation happend at some point, and if so, who violated GPL and why? The authors of C violate D's license by making C possible to be used in non-free host B? This is a possibility because they can't give and exception of GPL (like one described in http://www.gnu.org/licenses/gpl-faq.html#GPLPluginsInNF or http://www.gnu.org/licenses/gpl-faq.html#LinkingOverControlledInterface) due to D's license terms. The authors of B violate C's and D's license by making C possible to be loaded in B? This is a possibility because http://www.gnu.org/licenses/gpl-faq.html#NFUseGPLPlugins disallows the mechanisms A uses for communitation between the free and non-free modules. The authors of A, because the api may be used (and in this case, was used) for communication between GPL'd and non-free software. This would be extremely absurd. The user, because at the moment of loading B into C, he made a derived work of C. I think this is impossible, because he does not distribute it. But would the situation change is he decided to release a configuration file of B which makes B load C as a plugin? Nobody, because A counts as a 'system library', and both B and C directly interact only with A, not eachother. In a sane world, this would happen... A concrete example of A could be some kind of audio (think LADSPA) or image processing api. However, I could find no such interface (that is free software, generic and is also implemented by commercial tools). A real-world example could also be quite enlightening.

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  • ATG Live Webcast March 21 Reminder: Network, WAN, and PC Performance Tuning (Performance Series Part 3 of 3)

    - by BillSawyer
    A quick reminder about tomorrow's webcast:  Andy Tremayne, Senior Architect, Applications Performance, and co-author of Oracle Applications Performance Tuning Handbook from Oracle Press, and Uday Moogala, Senior Principal Engineer, Applications Performance, will discuss network performance for E-Business Suite. Andy and Uday will cover tuning the client and tuning the network. They will share real-life examples of network performance, and show you tools and techniques that you can use to estimate or simulate performance on your own network.The agenda for the Performance Tuning - Part 3 of 3 webcast includes the following topics: Tuning the Client Tuning the Network Date:               Thursday, March 21, 2012Time:              8:00 AM - 9:00 AM Pacific Standard TimePresenters:  Andy Tremayne, Senior Architect, Applications Performance                        Uday Moogala, Senior Principal Engineer, Applications PerformanceWebcast Registration Link (Preregistration is optional but encouraged)To hear the audio feed:   Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              99341To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  591264961If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here.

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  • 13.04 Logitech bluetooth speaker adapter pairing but no mixer output

    - by user1455622
    I had to change [General] Enable = Socket in /etc/bluetooth/audio.conf to get it to pair. But now that they are I don't get an output in pavucontrol. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/HFPAG on adapter /org/bluez/3855/hci0. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/HFPHS on adapter /org/bluez/3855/hci0. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/A2DPSource on adapter /org/bluez/3855/hci0. D: [pulseaudio] bluetooth-util.c: Registering /MediaEndpoint/A2DPSink on adapter /org/bluez/3855/hci0. E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists E: [pulseaudio] bluetooth-util.c: org.bluez.Media.RegisterEndpoint() failed: org.bluez.Error.AlreadyExists: Already Exists D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'disconnected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'connected' D: [pulseaudio] bluetooth-util.c: dbus: property 'State' changed to value 'connected' D: [pulseaudio] bluetooth-util.c: Unknown Bluetooth minor device class 0 D: [pulseaudio] module-card-restore.c: Not restoring profile for card bluez_card.C8_84_47_15_B7_34, because already set. I: [pulseaudio] module-card-restore.c: Restoring port latency offsets for card bluez_card.C8_84_47_15_B7_34. I: [pulseaudio] card.c: Created 2 "bluez_card.C8_84_47_15_B7_34" W: [pulseaudio] module-bluetooth-device.c: Profile has no transport D: [pulseaudio] core-subscribe.c: Dropped redundant event due to change event. I: [pulseaudio] card.c: Changed profile of card 2 "bluez_card.C8_84_47_15_B7_34" to off I: [pulseaudio] module.c: Loaded "module-bluetooth-device" (index: #22; argument: "address=C8:84:47:15:B7:34 profile=a2dp"). I: [alsa-source] alsa-source.c: Scheduling delay of 10,06ms, you might want to investigate this to improve latency... I: [alsa-source] ratelimit.c: 5 events suppressed I: [alsa-source] alsa-source.c: Overrun! I: [alsa-source] alsa-source.c: Increasing minimal latency to 2,00 ms D: [alsa-source] alsa-source.c: latency set to 20,00ms D: [alsa-source] alsa-source.c: hwbuf_unused=62008 D: [alsa-source] alsa-source.c: setting avail_min=442 What can I do to get it working? Regards,

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  • A Slice of Raspberry Pi

    - by Phil Factor
    Guest editorial for the ITPro/SysAdmin newsletter The Raspberry Pi Foundation has done a superb design job on their new $35 network-enabled Linux computer. This tiny machine, incorporating an ARM processor on a Broadcom BCM2835 multimedia chip, aims to put the fun back into learning computing. The public response has been overwhelmingly positive.Note that aim: "…to put the fun back". Education in Information Technology is in dire straits. It always has been, but seems to have deteriorated further still, even in the face of improved provision of equipment.In many countries, the government controls the curriculum. It predicted a shortage in office-based IT skills, and so geared the ICT curriculum toward mind-numbing training in word-processing and spreadsheet skills. Instead, the shortage has turned out to be in people with an engineering-mindset, who can solve problems with whatever technologies are available and learn new techniques quickly, in a rapidly-changing field.In retrospect, the assumption that specific training was required rather than an education was an idiotic response to the arrival of mainstream information technology. As a result, ICT became a disaster area, which discouraged a generation of youngsters from a career in IT, and thereby led directly to the shortage of people with the skills that are required to exploit the potential of Information Technology..Raspberry Pi aims to reverse the trend. This is a rig that is geared to fast graphics in high resolution. It is no toy. It should be a superb games machine. However, the use of Fedora, Debian, or Arch Linux ARM shows the more serious educational intent behind the Foundation's work. It looks like it will even do some office work too!So, get hold of any power supply that provides a 5VDC source at the required 700mA; an old Blackberry charger will do or, alternatively, it will run off four AA cells. You'll need a USB hub to support the mouse and keyboard, and maybe a hard drive. You'll want a DVI monitor (with audio out) or TV (sound and video). You'll also need to be able to cope with wired Ethernet 10/100, if you want networking.With this lot assembled, stick the paraphernalia on the back of the HDTV with Blu Tack, get a nice keyboard, and you have a classy Linux-based home computer. The major cost is in the T.V and the keyboard. If you're not already writing software for this platform, then maybe, at a time when some countries are talking of orders in the millions, you should consider it.

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  • XNA Notes 001

    - by George Clingerman
    Just a quick recap of things I noticed going on in or around the XNA community this past week. I’m sure there’s a lot I missed (it’s a pretty big community with lots of different parts to it) but these where the things I caught that I thought were pretty cool. The XNA Team Michael Klucher gave a list of books every gamer should read. http://twitter.com/#!/mklucher/status/22313041135673344 Shawn Hargreaves posted Nelxon Studio posting about a cheatsheet for converting 3.1 to 4.0 http://blogs.msdn.com/b/shawnhar/archive/2011/01/04/xna-3-1-to-4-0-cheat-sheet.aspx?utm_source=twitterfeed&utm_medium=twitter XNA Game Studio won the Frontline award for Programming Tool by GameDev magazine! Congrats to the XNA team! http://www.gdmag.com/homepage.htm XNA MVPs In January several MVPs were up for re-election, Jim Perry, Andy ‘The ZMan’ Dunn, Glenn Wilson and myself were all re-award a Microsoft MVP award for their contributions to the XNA/DirectX communities. https://mvp.support.microsoft.com/communities/mvp.aspx?product=1&competency=XNA%2fDirectX A movement to get Michael McLaughlin an MVP award has started and you can join in too! http://twitter.com/#!/theBigDaddio/status/22744458621620224 http://www.xnadevelopment.com/MVP/MichaelMcLaughlinMVP.txt Don’t forget you can nominate ANYONE for a MVP award, that’s how they work. https://mvp.support.microsoft.com/gp/mvpbecoming  XNA Developers James Silva of Ska Studios hit 9,200 sales of ZP2KX and recommends you listen to Infected Mushroom. http://twitter.com/#!/Jamezila/status/22538865357094912 http://en.wikipedia.org/wiki/Infected_Mushroom Noogy creator of the upcoming XBLA title Dust an Elysian tail posts some details into his art creation. http://noogy.com/image/statue/statue.html Xbox LIVE Indie Game News Microsoft posts acknowledging there was an issue with the sales data that has been addressed and apologized for not posting about it sooner. http://forums.create.msdn.com/forums/p/71347/436154.aspx#436154 Winter Uprising sales still chugging along and being updated by Xalterax (by those developers willing to actually share sales numbers. Thanks for sharing guys, much appreciated!) http://forums.create.msdn.com/forums/t/70147.aspx Don’t forget about Dream Build Play coming up in February! http://www.dreambuildplay.com/Main/Home.aspx The Best Xbox LIVE Indie Games December Edition comes out on NeoGaf http://www.neogaf.com/forum/showthread.php?t=414485 The Greatest XBox LIVE Indie Games of 2010 on DealSpwn – Congrats to DrMistry and MStarGames for his #1 spot with his massive XBLIG Space Pirates From Tomorrow! http://www.dealspwn.com/xbligoty-2010/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Dealspwn+%28Dealspwn%29 XNA Game Development The future of XACT and WP7 has finally been confirmed and we finally know what our options are for looping audio seamlessly on WP7. http://forums.create.msdn.com/forums/p/61826/436639.aspx#436639  Super Mario 3 Design Notes is an interesting read for XBLIG developers, giving some insight to the training that natural occurs for players as they start playing the game. Good things for XBLIG developers to think about. http://www.significant-bits.com/super-mario-bros-3-level-design-lessons

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  • Stop YouTube Videos from Automatically Playing in Chrome

    - by The Geek
    If you’ve actually used the internet before, you’ve probably come across a page with an auto-playing YouTube clip, and chances are good it was a rather annoying one. Here’s how to stop them from starting automatically in Chrome. We’ve already told you how to stop them from automatically playing if you’re a Firefox user (best answer: use Flashblock!), but now it’s time for Chrome users to get their turn. Use the Stop Autoplay for YouTube Extension The great thing about this extension is that it stops the video from playing, but it allows it to continue buffering, so when you do feel like playing the video, it’ll already be downloaded—really useful for people with slower internet connections. There’s no UI or anything fancy, just head to the extension page and click the Install button. If you want to get rid of it later, use the Tools –> Extensions menu (or you can type chrome://extensions/ into your address bar), and then click the Uninstall link for that add-on.   Download Stop Autoplay for YouTube [Google Chrome Extensions] Using FlashBlock for Chrome If you really wanted to, you could just disable Flash across the board using FlashBlock for Chrome. Once you’ve installed the extension, you won’t see any Flash elements anywhere, and you’ll have to move your mouse over them and click to enable them each time. When I installed the extension the first time, I noticed that YouTube was already in the allow list. I’m not sure if that’s the default setting or not, but you can use the icon in the address bar, or the Options from the Extensions panel to get to the settings page, and from there you can remove anything from the White List that you wouldn’t want. Another nice feature about Flash Block is that it can also block Silverlight, or you could simply uninstall or remove unnecessary Chrome plug-ins. Download FlashBlock for Chrome Similar Articles Productive Geek Tips Stop YouTube Videos from Automatically Playing in FirefoxDisable YouTube Comments while using ChromeApologies About An Awful Audio AdvertisementImprove YouTube Video Viewing in Google ChromeWatch YouTube Videos in Cinema Style in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites

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  • Desktop Fun: Runic Style Fonts

    - by Asian Angel
    Most of the time regular fonts are just what you need for documents, invitations, or adding text to images. But what if you are in the mood for something unusual or unique to add that perfect touch? If you like older runic style writing, then enjoy finding some new favorites for your collection with our Runic Style Fonts collection. Temple photo by ShinyShiny. Note: To manage the fonts on your Windows 7, Vista, & XP systems see our article here. The Runic Style Fonts Sable Download Worn Manuscript Download JSL Ancient Download Antropos Download Cave Gyrl Download The Roman Runes Alliance Download Ancient Geek Download Troll Download Runish Quill MK *includes two font types Download DS RUNEnglish 2 Download Runes Written *includes two font types Download Wolves And Ravens Download Art Greco Download Dalek Download Glagolitic AOE Download Linear B Download Cartouche Download Greywolf Glyphs *includes 62 individual characters Note: This group represents A – Z in all capital letters. Note: This group represents A – Z in all lower case letters. Note: This group represents the numbers 0 – 9. Download Africain *includes 62 individual characters Note: This group represents A – Z in all capital letters. Note: This group represents A – Z in all lower case letters. Note: This group represents the numbers 0 – 9. Download Cave Writings *includes 52 individual characters Note: This group represents A – Z in all capital letters. Note: This group represents A – Z in all lower case letters. Download For more great ways to customize your computer be certain to look through our Desktop Fun section. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Five Sleek Audi R8 Car Themes for Chrome and Iron MS Notepad Replacement Metapad Returns with a New Beta Version Spybot Search and Destroy Now Available as a Portable App (PortableApps.com) ShapeShifter: What Are Dreams? [Video] This Computer Runs on Geek Power Wallpaper Bones, Clocks, and Counters; A Look at the First 35,000 Years of Computing

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  • Web.NET: A Brief Retrospective

    - by Chris Massey
    It’s been several weeks since I had the pleasure of visiting Milan, and joining 150 enthusiastic web developers for a day of server-side frameworks and JavaScript. Lucky for me, I keep good notes. Overall the day went smoothly, with some solid logistics and very attentiveorganizerss, and an impressively diverse audience drawn by the fact that the event was ambitiously run in English. This was great in that it drew a truly pan-European audience (11 countries were represented on the day, and at least 1 visa had to be procured to get someone there!) It was trouble because, in some cases, it pushed speakers outside their comfort zone. Thankfully, despite a slightly rocky start, every session I attended was very well presented, and the consensus on the day was that the speakers were excellent. While I felt that a lot of the speakers had more that they wanted to cover, the topics were well-chosen, every room constantly had a stack of people in it, and all the sessions were pleasingly focused on code & demos. For all that the language barriers occasionally made networking a little challenging,organizerss Simone & Ugo nailed the logistics. Registration was slick, lunch was plentiful, and session management was great. The very generous Rui was kind enough to showcase a short video about Glimpse in his session, which seemed to go down well (Although the audio in the rooms was a little under-powered). Because I think you might need a mid-week chuckle, here are some out-takes.: And lets not forget the Hackathon. The idea was what having just learned about a stack of interesting technologies, attendees could spend an evening (fuelled by pizza and some good Github beer) hacking something together using them. Unfortunately, after a (great)10-hour day, and in many cases facing international travel in the morning, many of the attendees headed straight for their hotel rooms. This idea could work so beautifully, and I’m excited to see how it pans out in 2013. On top of the slick sessions, getting to finally meet Ugo and Simone in the flesh as a pleasure, as was the serendipitous introduction to the most excellent Rui. They’re all fantastic guys who are passionate about the web, and I’m looking forward to finding opportunities to work with them. Simone & Ugo put on a great event, and I’m excited to see what they do next year.

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  • How to debug lag using Bluetooth connected mouse and A2DP headset?

    - by gertvdijk
    I own a Logitech M555b mouse (since a week) for use with my HP Elitebook 8570w laptop running Kubuntu 12.04. Works fine right after connecting using the KDE Bluetooth control module. However, after some time (seemingly random), it starts to lag. Movements are being delayed for roughly 500ms for a short period of time. Usually it recovers after some time too, but it can take minutes. All actions are being delayed: movements, click, scrolls. Additionally, the movements can be choppy during these times. A workaround that always works for the same short period of time is to disconnect an re-connect the mouse. This can be done using the same KDE Bluetooth control module. What did I try already? Running this at boot time: echo on > `readlink -f /sys/class/bluetooth/hci0`/../../../power/level To disable any power saving features on the Bluetooth hci0 device. Check the mouse's batteries (it's just a week old, other new batteries: same result) Checking logs and kernel messages about Bluetooth-related entries: none aside the expected messages on connect time. I'm running kernel 3.5.0-13-generic as provided in the xorg-edgers PPA. Booting the regular 3.2 Precise kernel results in the same behaviour. Some other information that may help: It happens when no other Bluetooth connections are active on the machine. Similar symptoms also occur on my Bluetooth stereo (A2DP) headset, but then it's audio lagging and skipping. Swapping Bluetooth profiles as described here then helps. Conclusion: it's not the mouse that's faulty. The headset always worked fine using my now dead Thinkpad T61p with built-in Bluetooth. The bluetooth module in my laptop is connected via USB and shows up as Bus 002 Device 003: ID 0a5c:21e1 Broadcom Corp. I'm mobile and several people around me are using Bluetooth at work (A2DP mostly). It also occurs at home, where my neighbours are probably using Bluetooth as well. It could just be radio interference, but I think Bluetooth connections should just hop to another channel. And, moreover, it just works properly instantly when re-connecting. Therefore I think it's a software driver issue and I'd like to debug it. Is there any way to get more verbose logging on the Bluetooth(-hid) modules?

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  • Wireless not working on Dell Inspirion 1501 after upgrading to Ubuntu 12.04 tried steps in other threads

    - by mark burton
    I updated to Ubuntu 12.04 and now my wireless is not working. No icon for it. Tried some of the troubleshooting in other threads but can't get it to work. Would really appreciate any help Thanks! " *-network description: Network controller product: BCM4311 802.11a/b/g vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:05:00.0 version: 01 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:18 memory:c0200000-c0203fff *-network description: Ethernet interface product: BCM4401-B0 100Base-TX vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:08:00.0 logical name: eth0 version: 02 serial: 00:19:b9:5c:d1:52 size: 100Mbit/s capacity: 100Mbit/s width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list ethernet physical mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=b44 driverversion=2.0 duplex=full ip=10.0.0.6 latency=64 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:21 memory:c0300000-c0301fff " lsub results Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 002: ID 046d:c526 Logitech, Inc. Nano Receiver $ lspci 00:00.0 Host bridge: Advanced Micro Devices [AMD] nee ATI RS480 Host Bridge (rev 10) 00:01.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:05.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:06.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RS480 PCI Bridge 00:12.0 SATA controller: Advanced Micro Devices [AMD] nee ATI SB600 Non-Raid-5 SATA 00:13.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI0) 00:13.1 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI1) 00:13.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI2) 00:13.3 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI3) 00:13.4 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB (OHCI4) 00:13.5 USB controller: Advanced Micro Devices [AMD] nee ATI SB600 USB Controller (EHCI) 00:14.0 SMBus: Advanced Micro Devices [AMD] nee ATI SBx00 SMBus Controller (rev 13) 00:14.1 IDE interface: Advanced Micro Devices [AMD] nee ATI SB600 IDE 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) 00:14.3 ISA bridge: Advanced Micro Devices [AMD] nee ATI SB600 PCI to LPC Bridge 00:14.4 PCI bridge: Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:05.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RS482 [Radeon Xpress 200M] 05:00.0 Network controller: Broadcom Corporation BCM4311 802.11a/b/g (rev 01) 08:00.0 Ethernet controller: Broadcom Corporation BCM4401-B0 100Base-TX (rev 02) 08:01.0 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 19) 08:01.1 System peripheral: Ricoh Co Ltd R5C843 MMC Host Controller (rev 01) rfkill list all 0: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no

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  • Register Game Object Components in Game Subsystems? (Component-based Game Object design)

    - by topright
    I'm creating a component-based game object system. Some tips: GameObject is simply a list of Components. There are GameSubsystems. For example, rendering, physics etc. Each GameSubsystem contains pointers to some of Components. GameSubsystem is a very powerful and flexible abstraction: it represents any slice (or aspect) of the game world. There is a need in a mechanism of registering Components in GameSubsystems (when GameObject is created and composed). There are 4 approaches: 1: Chain of responsibility pattern. Every Component is offered to every GameSubsystem. GameSubsystem makes a decision which Components to register (and how to organize them). For example, GameSubsystemRender can register Renderable Components. pro. Components know nothing about how they are used. Low coupling. A. We can add new GameSubsystem. For example, let's add GameSubsystemTitles that registers all ComponentTitle and guarantees that every title is unique and provides interface to quering objects by title. Of course, ComponentTitle should not be rewrited or inherited in this case. B. We can reorganize existing GameSubsystems. For example, GameSubsystemAudio, GameSubsystemRender, GameSubsystemParticleEmmiter can be merged into GameSubsystemSpatial (to place all audio, emmiter, render Components in the same hierarchy and use parent-relative transforms). con. Every-to-every check. Very innefficient. con. Subsystems know about Components. 2: Each Subsystem searches for Components of specific types. pro. Better performance than in Approach 1. con. Subsystems still know about Components. 3: Component registers itself in GameSubsystem(s). We know at compile-time that there is a GameSubsystemRenderer, so let's ComponentImageRender will call something like GameSubsystemRenderer::register(ComponentRenderBase*). pro. Performance. No unnecessary checks as in Approach 1. con. Components are badly coupled with GameSubsystems. 4: Mediator pattern. GameState (that contains GameSubsystems) can implement registerComponent(Component*). pro. Components and GameSubystems know nothing about each other. con. In C++ it would look like ugly and slow typeid-switch. Questions: Which approach is better and mostly used in component-based design? What Practice says? Any suggestions about implementation of Approach 4? Thank you.

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  • Ubuntu 14.04 : Lost my sound randomly tried a few commands and I think I failed

    - by Marc-Antoine Théberge
    I lost my sound the other day and I tried to delete pulseaudio then reinstall, then I tried to delete it and install alsa, It did not work and I had to reinstall everything; overall bad idea... now I can't have any sound. Should I do a fresh install? I don't know how to boot an usb drive with GRUB... Here's my sysinfo System information report, generated by Sysinfo: 2014-05-28 05:45:58 http://sourceforge.net/projects/gsysinfo SYSTEM INFORMATION Running Ubuntu Linux, the Ubuntu 14.04 (trusty) release. GNOME: 3.8.4 (Ubuntu 2014-03-17) Kernel version: 3.13.0-27-generic (#50-Ubuntu SMP Thu May 15 18:08:16 UTC 2014) GCC: 4.8 (i686-linux-gnu) Xorg: 1.15.1 (16 April 2014 01:40:08PM) (16 April 2014 01:40:08PM) Hostname: mark-laptop Uptime: 0 days 11 h 43 min CPU INFORMATION GenuineIntel, Intel(R) Atom(TM) CPU N270 @ 1.60GHz Number of CPUs: 2 CPU clock currently at 1333.000 MHz with 512 KB cache Numbering: family(6) model(28) stepping(2) Bogomips: 3192.13 Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx constant_tsc arch_perfmon pebs bts aperfmperf pni dtes64 monitor ds_cpl est tm2 ssse3 xtpr pdcm movbe lahf_lm dtherm MEMORY INFORMATION Total memory: 2007 MB Total swap: 1953 MB STORAGE INFORMATION SCSI device - scsi0 Vendor: ATA Model: ST9160310AS HARDWARE INFORMATION MOTHERBOARD Host bridge Intel Corporation Mobile 945GSE Express Memory Controller Hub (rev 03) Subsystem: ASUSTeK Computer Inc. Device 8340 PCI bridge(s) Intel Corporation NM10/ICH7 Family PCI Express Port 1 (rev 02) (prog-if 00 [Normal decode]) Intel Corporation NM10/ICH7 Family PCI Express Port 2 (rev 02) (prog-if 00 [Normal decode]) Intel Corporation NM10/ICH7 Family PCI Express Port 4 (rev 02) (prog-if 00 [Normal decode]) Intel Corporation 82801 Mobile PCI Bridge (rev e2) (prog-if 01 [Subtractive decode]) Intel Corporation NM10/ICH7 Family PCI Express Port 1 (rev 02) (prog-if 00 [Normal decode]) Intel Corporation NM10/ICH7 Family PCI Express Port 2 (rev 02) (prog-if 00 [Normal decode]) Intel Corporation NM10/ICH7 Family PCI Express Port 4 (rev 02) (prog-if 00 [Normal decode]) Intel Corporation 82801 Mobile PCI Bridge (rev e2) (prog-if 01 [Subtractive decode]) ISA bridge Intel Corporation 82801GBM (ICH7-M) LPC Interface Bridge (rev 02) Subsystem: ASUSTeK Computer Inc. Device 830f IDE interface Intel Corporation 82801GBM/GHM (ICH7-M Family) SATA Controller [IDE mode] (rev 02) (prog-if 80 [Master]) Subsystem: ASUSTeK Computer Inc. Device 830f GRAPHIC CARD VGA controller Intel Corporation Mobile 945GSE Express Integrated Graphics Controller (rev 03) (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 8340 SOUND CARD Multimedia controller Intel Corporation NM10/ICH7 Family High Definition Audio Controller (rev 02) Subsystem: ASUSTeK Computer Inc. Device 831a NETWORK Ethernet controller Qualcomm Atheros AR8121/AR8113/AR8114 Gigabit or Fast Ethernet (rev b0) Subsystem: ASUSTeK Computer Inc. Device 8324

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  • New computer hangs on shutdown/reboot, how to troubleshoot?

    - by torbengb
    Summary: My machine hangs on shutdown/restart: all windows and the menu bar disappear but the desktop wallpaper remains, and it stays like that without disk activity forever (hours). It doesn't even show the shutdown screen (the one with the animated dots) where I could hit ESC and watch the shutdown text. How can I troubleshoot this? Details: I've just received a new nettop computer (Acer Aspire Revo 3700: CPU:Atom D525, GPU:Nvidia ION2). I've just made a clean install of Ubuntu 10.10 using the standard USB pendrive method. The machine boots okay and works OK including WLAN and audio, but the graphics are not OK. Ubuntu offered to install&activate the current recommended Nvidia driver, but the machine hangs on shutdown/restart which prevents the installation of the proper Nvidia driver. I have to cycle the power to reboot. I ran the Update Manager in the hope that the updates would fix the hang-up. At the end of the update-installation it asked to reboot - and got stuck just like before. I see no obvious cause of the freeze and I don't know if it's caused by graphics problems or anything else. The only USB attachment is a mouse/keyboard; I don't have any external storage attached; and I don't have any programs running (the machine freezes even when doing restart right after login). How can I determine what is causing the freeze? How can I fix this? I'm frankly rather disappointed because I bought this new machine in the hopes of getting the graphics to work, which failed miserably on my old machine, even though Ubuntu is supposed to be good with Nvidia. Being a fresh convert from Windows, I was hoping for a happier experience this time, so I'm very much looking forward to your suggestions! ... After posting this question, I see related questions in the right sidebar: this, this, and this. Don't know why these didn't show up while I composed by question. Those questions suggest some ACPI settings but I am not experienced enough to find/change those settings. I'll try the sudo shutdown -h now command when I get home and see if that works, then update this question. I did check the system BIOS but didn't see anything out of the ordinary.

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  • Turn Chrome’s New Tab Page into an Ubuntu Forums Powerhouse

    - by Asian Angel
    There’s a lot of start page plug-ins for Google Chrome, but if you’re an Ubuntu Forums enthusiast, you might be interested in the powerful UbuntuForums.org Start Page extension. Using the Ubuntu Forums Chrome Start Page Once you’ve installed the extension and opened a new tab, you’ll notice quite a difference from the boring default “New Tab Page”. While you may look at this and wonder if what you see is all that there is to it, there’s actually a lot of hidden customization and functionality. The upper left corner is where you will control the content displayed in the “Ubuntu New Tab Page”. The “Buttons Toolbar” that you see at the top lets you shift between the types of content viewed, from RSS feeds to bookmarks and more. This entire set of links provides direct links to the appropriate section in the Ubuntu Forums. As with the set of links pictured above each of these will open in a new tab when clicked on. There’s even a feature to browse wallpapers from DesktopNexus with categories on the left and pictures to the right. If you want to return to the regular layout you should use the “Start Page Link” highlighted here. Options The options will allow you to customize the colors shown in the “Ubuntu New Tab Page” to create a very nice match to your current browser and/or system theme if desired. You can also do some customization to the fonts, “Bookmark Shortcuts”, and populate the “Custom Links Section” in the main page. Conclusion If you are an Ubuntu enthusiast then this will be a very useful extension to add to your browser. The wealth of direct links and built-in functionality make this extension worth trying. Links Download the Ubuntuforums.org Start Page extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Turn Off Auto-Play of Audio and Video CDs and DVDs in UbuntuScroll Backwards From the Ubuntu Server Command LineAnnouncing the How-To Geek ForumsDisable the System Beep on Ubuntu EdgyEnable Smooth fonts on Ubuntu Linux TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow

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  • Retail in New York - a walk down 5th Avenue

    - by sarah.taylor(at)oracle.com
    It's the week of the NRF Big Show and all eyes in the retail industry are on New York. The Big Apple is famous for Big Retail -with a proliferation of incredibly iconic stores. The environment is exciting and familiar even to people visiting this small island for the first time. Most of us have travelled down Fifth Avenue watching movies and TV even if we have never set foot on American soil. I find it one of the most exciting retail cities in the world and I am thrilled this year to be here with so many of Oracle's International retail customers who are joining us for the Retail Exchange. The Oracle program brings retailers from all over the planet together to share ideas and be inspired by New York retail and the NRF event. The show celebrates its 100th year in 2011 and New York itself has been recognized globally as the capital of innovative retail for just as long.  Fifth Avenue is where many global brands have placed their flagship stores, and businesses are in constant competition to set themselves apart from their competitors - both in the store and from the street.  These flag ship retail destinations present what today's customers are finding most exciting and delightful about retail. For the tourist market, they may only visit these stores once, but the impression that a trip to a flagship store leaves with a customer can last a lifetime.  One of the stores that is currently turning heads on Fifth Avenue is Hollister, sister brand to Abercrombie and Fitch, which has filled its shop front with a massive live video (and audio) feed of surfers on the beach in California.  To complete the effect, they also have troughs of water in front of the video screens to bring the sea to the street.  And this isn't the only kind of surfing that retailers are considering today and multi-channel retail is a hot topic that all of the retailers joining the Retail Exchange are considering.   The rest of the world looks to the brands along Fifth Avenue for inspiration - how they take advantage of new opportunities, how they set themselves apart from their competitors and how they keep their products fresh and desirable. With these inspiring pioneers in New York, it's little wonder that NRF's Big Show is so popular, and that New York is viewed as one of the retail capitals of the world. It is a pleasure to be here with so many of the world's greatest international retailers.

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows: --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 --volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then --c1:setFillColor(10,105,0) --c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I'll try to frame the query better :). Thanks in advance.

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  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows, --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 -- volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then -- c1:setFillColor(10,105,0) -- c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I ll try to frame the query better :). Thanks in advance.

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  • What does Ubuntu do when I signal undocking to a laptop?

    - by Seppo Erviälä
    It seems that Ubuntu runs some script or command when I signal that I want to undock my laptop by pressing the undock button on the dock. Most visible thing that happens is that resolution on external display is changed. After prepearing for undock my laptop is still connected to power, VGA-output and audio jacks through dock but not to any usb devices or optical drive. I'm running 11.04 on a ThinkPad X61s with X6 UltraBase. What happens when I signal undocking? This is what dmesg says after pressing undock button: [81459.990682] ata1.00: disabled [81459.990727] ata1.00: detaching (SCSI 0:0:0:0) [81459.991722] ACPI: \_SB_.GDCK - undocking [81460.009462] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020252] ehci_hcd 0000:00:1a.7: BAR 0: set to [mem 0xfe226c00-0xfe226fff] (PCI address [0xfe226c00-0xfe226fff]) [81460.020265] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020281] ehci_hcd 0000:00:1a.7: restoring config space at offset 0xf (was 0x300, writing 0x30b) [81460.020309] ehci_hcd 0000:00:1a.7: restoring config space at offset 0x1 (was 0x2900000, writing 0x2900102) [81460.020338] ehci_hcd 0000:00:1a.7: PME# disabled [81460.020346] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020352] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020363] ehci_hcd 0000:00:1a.7: PCI INT C -> GSI 22 (level, low) -> IRQ 22 [81460.020372] ehci_hcd 0000:00:1a.7: setting latency timer to 64 [81460.020432] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040071] ehci_hcd 0000:00:1d.7: BAR 0: set to [mem 0xfe227000-0xfe2273ff] (PCI address [0xfe227000-0xfe2273ff]) [81460.040085] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040104] ehci_hcd 0000:00:1d.7: restoring config space at offset 0xf (was 0x400, writing 0x40b) [81460.040133] ehci_hcd 0000:00:1d.7: restoring config space at offset 0x1 (was 0x2900000, writing 0x2900102) [81460.040170] ehci_hcd 0000:00:1d.7: PME# disabled [81460.040178] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040184] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040195] ehci_hcd 0000:00:1d.7: PCI INT D -> GSI 19 (level, low) -> IRQ 19 [81460.040204] ehci_hcd 0000:00:1d.7: setting latency timer to 64 [81460.040503] ehci_hcd 0000:00:1d.7: PCI INT D disabled [81460.040552] ehci_hcd 0000:00:1d.7: PME# enabled [81460.061657] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D3 [81460.200414] usb 1-4: USB disconnect, address 14 [81462.220088] ehci_hcd 0000:00:1a.7: PCI INT C disabled [81462.220169] ehci_hcd 0000:00:1a.7: PME# enabled [81462.240115] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D3

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  • ATG Live Webcast Nov. 29th: Endeca "Evolutionizes" E-Business Suite

    - by Bill Sawyer
    If you have ever wanted any of the following within Oracle E-Business Suite: Complete Data View Advanced Searching Across Organizations and Flexfields Advanced Visualization including Charts, Metrics, and Cross Tabs Guided Navigation Then you might want to attend this webcast to learn more about Oracle Endeca's integration with Oracle E-Business Suite. Oracle Endeca includes an unstructured data correlation and analytics engine, together with catalog search and guided navigation capabilities. This webcasts focuses on the details behind Oracle Endeca's integration with Oracle E-Business Suite. It demonstrates how you can extend the use of Oracle Endeca into other areas of Oracle E-Business Suite. Date:             Thursday, November 29, 2012Time:             8:00 AM - 9:00 AM Pacific Standard TimePresenter:   Osama Elkady, Senior DirectorWebcast Registration Link (Preregistration is optional but encouraged) To hear the audio feed:   Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              103192To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  595335921If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here. If you have any questions or comments, feel free to email Bill Sawyer (Senior Manager, Applications Technology Curriculum) at BilldotSawyer-AT-Oracle-DOT-com.

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  • JSR 355 Final Release, and moves JCP to version 2.9

    - by heathervc
    JSR 355, JCP EC Merge, passed the JCP EC Final Approval Ballot on 13 August 2012, with 14 Yes votes, 1 abstain (1 member did not vote) on the SE/EE EC, and 12 yes votes (2 members were not eligible to vote) on the ME EC.  JSR 355 posted a Final Release this week, moving the JCP program version to JCP 2.9.  The transition to a merged EC will happen after the 2012 EC Elections, as defined in the Appendix B of the JCP (pasted below), and the EC will operate under the new EC Standing Rules. In the previous version (2.8) of this Process Document there were two separate Executive Committees, one for Java ME and one for Java SE and Java EE combined. The single Executive Committee described in this version of the Process Document will be implemented through the following process: The 2012 annual elections will be held as defined in JCP 2.8, but candidates will be informed that if they are elected their term will be for only a single year, since all candidates must stand for re-election in 2013. Immediately after the 2012 election the two ECs will be merged. Oracle and IBM's second seats will be eliminated, resulting in a single EC with 30 members. All subsequent JSR ballots (even for in-progress JSRs) will then be voted on by the merged EC. For the 2013 annual elections three Ratified and two Elected Seats will be eliminated, thereby reducing the EC to 25 members. All 25 seats will be up for re-election in 2013. Members elected in 2013 will be ranked to determine whether their initial term will be one or two years. The 50% of Ratified and 50% of Elected members who receive the most votes will serve an initial two-year term, while all others will serve an initial one year term. All members elected in 2014 and subsequently will serve a two-year term. For clarity, note that the provisions specified in this version of the Process Document regarding a merged EC will apply to subsequent ballots on all existing JSRs, whether or not the Spec Leads of those JSRs chose to adopt this version of the Process Document in its entirety. <end of Appendix> Also of note:  the materials and minutes from the July EC meeting and the June EC Meeting are now available--following the July EC Meeting, Samsung and SK Telecom lost their EC seats. The June EC meeting also had a public portion--the audio from the public portion of the EC meeting are now posted online.  For Spec Leads there is also the recording of the EG Nominations call.

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  • ATG Live Webcast Dec. 6th: Minimizing EBS Maintenance Downtimes

    - by Bill Sawyer
    This webcast provides an overview of the plans and decisions you can make, and the actions you can take, that will help you minimize maintenance downtimes for your E-Business Suite instances. It is targeted to system administrators, DBAs, developers, and implementers. This session, led by Elke Phelps, Senior Principal Product Manager, and Santiago Bastidas, Principal Product Manager, will cover best practices, tools, utilities, and tasks to minimize your maintenance downtimes during the four key maintenance phases. Topics will include: Pre-Patching: Reviewing the list of patches and analyzing their impact Patching Trials: Testing the patch prior to actual production deployment Patch Deployment: Applying patching to your system Post Patching Analysis: Validating the patch application Date:                Thursday, December 6, 2012Time:               8:00 AM - 9:00 AM Pacific Standard TimePresenters:   Elke Phelps, Senior Principal Product Manager                         Santiago Bastidas, Principal Product Manager Webcast Registration Link (Preregistration is optional but encouraged) To hear the audio feed:    Domestic Participant Dial-In Number:           877-697-8128    International Participant Dial-In Number:      706-634-9568    Additional International Dial-In Numbers Link:    Dial-In Passcode:                                              103200To see the presentation:    The Direct Access Web Conference details are:    Website URL: https://ouweb.webex.com    Meeting Number:  595757500 If you miss the webcast, or you have missed any webcast, don't worry -- we'll post links to the recording as soon as it's available from Oracle University.  You can monitor this blog for pointers to the replay. And, you can find our archive of our past webcasts and training here. If you have any questions or comments, feel free to email Bill Sawyer (Senior Manager, Applications Technology Curriculum) at BilldotSawyer-AT-Oracle-DOT-com.

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