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  • Cannot usermod -L in LightDM scripts

    - by user95723
    I'm running Xubuntu 12.04 and use the LightDM. I want to restrict access to the machine as a kind of parental control. This is how it should work I hook in a script that executes just before the greeter comes up. Within that script some awk processing will read an entry in a config file and will trigger a usermod -L or usermod -U depending on whether the user is allowed to login. While user is logged, a cron job will count down the entry in the config and forces a xfce4-session-logout if time is up. A cron job running on a server will upload the "credits" on a daily base. How is this idea? That's theory, now for the problems It appears for some unknown reason, the usermod command is not executed, neither as part of a display-setup-script nor within the greeter-setup-script. I wrote a small sandbox script usermod -L johndoe 2error.txt touch /etc/blabla 2error.txt The script is executing, cause the blabla file is existing. That means that the script must have been executed with root privileges. error.txt is empty but the usermod command has just no effect. Is this a bug or a feature. What's wrong? Best regards and thank you Oli

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  • Booting off a ZFS root in 14.04

    - by RJVB
    I've been running a Debian derivative (LMDE) on a ZFS root for half a year now. It was created by cloning a regular ext4-based install with all the necessary packages onto a ZFS pool, chrooting into that pool and recreating a grub menu and bootloader. The system uses an ext-3 dedicated /boot partition. I would like to do the same with Ubuntu 14.04, but have encountered several obstacles. There is no Trusty zfs-grub package The default grub package doesn't have ZFS support built in. I found a small bug in the build system responsible for that (report with patch created) and built my own grub packages. The built-in ZFS support is dysfunctional, it does not add the proper arguments to the kernel command line I thus installed the ZoL grub package I also use on my LMDE system, which does give me a correct grub.cfg However, even with that correct grub.cfg, the boot process apparently doesn't retrieve the bootfs parameter from the ZFS pool; instead the variable that's supposed to receive the value remains empty. As a result, initrd tries to load the default pool ("rpool"), which fails of course. I can however import the pool by hand, and complete the process by hand. If memory serves me well, I also had to disable apparmor, to avoid the boot process from blocking after importing the pool. Am I overlooking something? Just for comparison, I installed the Ubuntu 3.13 kernel on my LMDE system, and that works just fine (i.e. the identical kernel and grub binaries allow successful booting without glitches on LMDE but not on Ubuntu).

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  • Which version management design methodology to be used in a Dependent System nodes?

    - by actiononmail
    This is my first question so please indicate if my question is too vague and not understandable. My question is more related to High Level Design. We have a system (specifically an ATCA Chassis) configured in a Star Topology, having Master Node (MN) and other sub-ordinate nodes(SN). All nodes are connected via Ethernet and shall run on Linux OS with other proprietary applications. I have to build a recovery Framework Design so that any software entity, whether its Linux, Ramdisk or application can be rollback to previous good versions if something bad happens. Thus I think of maintaining a State Version Matrix over MN, where each State(1,2....n) represents Good Kernel, Ramdisk and application versions for each SN. It may happen that one SN version can dependent on other SN's version. Please see following diagram:- So I am in dilemma whether to use Package Management Methodology used by Debian Distributions (Like Ubuntu) or GIT repository methodology; in order to do a Rollback to previous good versions on either one SN or on all the dependent SNs. The method should also be easier for upgrading SNs along with MNs. Some of the features which I am trying to achieve:- 1) Upgrade of even single software entity is achievable without hindering others. 2) Dependency checks must be done before applying rollback or upgrade on each of the SN 3) User Prompt should be given in case dependency fails.If User still go for rollback, all the SNs should get notification to rollback there own releases (if required). 4) The binaries should be distributed on SNs accordingly so that recovery process is faster; rather fetching every time from MN. 5) Release Patches from developer for bug fixes, feature enhancement can be applied on running system. 6) Each version can be easily tracked and distinguishable. Thanks

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  • Fresh Ubuntu 12.10 install no desktop or wing bar

    - by Travis
    After a fresh installm of ubuntu 12.10 (complete erase) after logging in it appears i have no taskbar or much of anything, although i can still execute my terminal with CTRL+ALT+T. i looked around a little, seems i'm not the only person who has had this problem. I found here: http://ubuntuforums.org/showthread.php?p=12303179#post12303179 From there, i found myself here: https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-updates/+bug/1068341 I followed precisely the instructions provided which were: this problem is solved this way Switch to a terminal (Ctrl-Alt-F1). Login as your username. Install linux source (sudo apt-get install linux-source) and headers (sudo apt-get install linux-headers-3.5.0-17-generic). Uninstall nvidia driver - this depends on which version you installed (sudo apt-get remove nvidia-current or sudo apt-get remove nvidia-current-updates or sudo apt-get remove nvidia-experimental-304). Reinstall nvidia driver (sudo apt-get install nvidia-current-updates). If it successfully installs, restart the computer (sudo shutdown -r now). Source Desktop does not show when I installed nvidia drivers! I have rebooted, and i am still having the exact same problem. so i back at square one. can someone help me please? this is my room mates computer and i told him i was "fixing" it and now i feel like i've ruined it. Any help is greatly appreciated. Thank you for your time.

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  • Community TFS Build Manager available for Visual Studio 2012 RC

    - by Jakob Ehn
    I finally got around to push out a version of the Community TFS Build Manager that is compatible with Visual Studio 2012 RC. Unfortunately I had to do this as a separate extension, it references different versions of the TFS assemblies and also some properties and methods that the 2010 version uses are now obsolete in the TFS 2012 API. To download it, just open the Extension Manager, select Online and search for TFS Build:   You can also download it from this link: http://visualstudiogallery.msdn.microsoft.com/cfdb84b4-285e-4eeb-9fa9-dad9bfe2cd10 The functionality is identical to the 2010 version, the only difference is that you can’t start it from the Team Explorer Builds node (since the TE has been completely rewritten and the extension API’s are not yet published). So, to start it you must use the Tools menu: We will continue shipping updates to both versions in the future, as long as it functionality that is compatible with both TFS 2010 and TFS 2012. You might also note that the color scheme used for the build manager doesn’t look as good with the VS2012 theme….   Hope you will enjoy the tool in Visual Studio 2012 as well. I want to thank all the people who have downloaded and used the 2010 version! For feedback, feature requests, bug reports please post this to the CodePlex site: http://tfsbuildextensions.codeplex.com

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  • Service Pack 1 for Telerik Extensions for ASP.NET MVC just released

    We just released the first service pack for the Q1 2010 release of Telerik Extensions for ASP.NET MVC. As you may have guessed this is mostly a maintenance release addressing all reported bugfixes. It is important to note that the service pack will be available only to licensed users. We will update the open source version only for major releases. However if a critical bug has been found we will publish builds in the forum so no worries.   Whats new Everything is described in the release notes. There are a few breaking changes in the TreeView and Grid. Check here to see if you are affected: Grid changes and backwards compatibility TreeView changes and backwards compatibility We have also tested the extensions with Visual Studio 2010 to confirm we fully support it. The source and samples will continue to ship in Visual Studio 2008 projects though. Opening ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Oracle Secure Global Desktop (SGD) 5.1

    - by wcoekaer
    Last week, we released the latest update of Oracle Secure Global Desktop. Release 5.1 introduces a number of bug fixes and smaller changes but the most interesting one is definitely increased support for html5-based client access. In SGD 5.0 we added support for Apple iPads using Safari to connect to SGD and display your session right inside the browser. The traditional model for SGD is that you connect using a webbrowser to the webtop and applications that are displayed locally using a local client (tta). This client gets installed the first time you connect. So in the traditional model (which works very well...) you need a webbrowser, java and the tta client. With the addition of html5 support, there's no longer a need to install a local client, in fact, there is also no longer a need to have java installed. We currently support Chrome as a browser to enable html5 clients. This allows us to enable html5 on the android devices and also on desktops running Chrome (Windows, MacOS X, Linux). Connections will work transparently across proxy servers as well. So now you can run any SGD published app or desktop right from your webbrowser inside a browser window. This is very convenient and cool.

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  • I have problem on 12.10 64bit with nvidia graphics driver opensource and proprietary ! Can't change resolution on 3d games

    - by digitalcrow
    I have problem with nvidia graphics driver opensource and proprietary ! Can't change resolution on 3d games and there's a bug there are no kernel sources installed and thus jockey can't install proprietary drivers. I can't change resolution while on games fullscreen. I tried to install proprietary driver and i couldn't plus i couldn't login to ubuntu it showed only the desktop photo no dash no nothing. -tried to install kernel sources and blacklist+remove Nouveau drivers and then installed the proprietary drivers i hope succesfully. -The problem is the same i can't change resolution on 3d games while on fullscreen. I've installed the sources and be able to install the proprietary nvidia drivers but the problem remains, look what i got in the output of a 3d game exited while i tried to change resolution: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 150 (XFree86-VidModeExtension) Minor opcode of failed request: 10 (XF86VidModeSwitchToMode) Value in failed request: 0x25b Serial number of failed request: 497 Current serial number in output stream: 499 I'm giving you more details about my system: i have an nvidia geforce gts 250 , 3,4 ghz quadcore amd phenom2 , 8gbytes of ram. The output of: sudo lshw -C display; lsb_release -a; uname -a Is the following: *-display description: VGA compatible controller product: G92 [GeForce GTS 250] vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:18 memory:fa000000-faffffff memory:d0000000-dfffffff memory:f8000000-f9ffffff ioport:ef00(size=128) memory:fb000000-fb01ffff No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.10 Release: 12.10 Codename: quantal Linux darkpc 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I like ubuntu's style and user interface but i hate the bad quality of work they do.

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  • Hit Detection When rotating the camera

    - by SD1990
    This bug/feature has been plaguing me for a while and i want to know the best way to fix it. I'm testing simple hit detection with a wall, like: if (Forward button) if(Inv.w.z < -49 || Inv.w.z > 49) pos.z = 0.0f; else if(Inv.w.x < -49 || Inv.w.x > 49) pos.z = 0.0f; else pos.z = +1.0f; where Inv.w. is the camera positions. Now obviously when i now hit that certain point i can no longer move away from the wall or anywhere in fact. How can i change this code to allow for the camera to be turned away from the wall so therefore i should be allowed to move? for example, the player hits the wall and i cant move until i turn around or to the side? I know its something to do with velocity but im pretty new to this so please bare with me if this is easy.

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  • Sound not working with Ubuntu 12.10 clean install

    - by ZooRocket
    Did a clean install of Ubuntu 12.10 from 12.04 and the sound is not working now. In 12.04 it worked out of the box. I ran hwinfo --sound > hal.1: read hal dataprocess 4222: arguments to dbus_move_error() were incorrect, assertion "(dest) == NULL || !dbus_error_is_set ((dest))" failed in file ../../dbus/dbus-errors.c line 282. This is normally a bug in some application using the D-Bus library. libhal.c 3483 : Error unsubscribing to signals, error=The name org.freedesktop.Hal was not provided by any .service files 10: PCI 1b.0: 0403 Audio device [Created at pci.318] Unique ID: u1Nb.ekgK5auW5RA SysFS ID: /devices/pci0000:00/0000:00:1b.0 SysFS BusID: 0000:00:1b.0 Hardware Class: sound Model: "Intel 82801G (ICH7 Family) High Definition Audio Controller" Vendor: pci 0x8086 "Intel Corporation" Device: pci 0x27d8 "82801G (ICH7 Family) High Definition Audio Controller" SubVendor: pci 0x1028 "Dell" SubDevice: pci 0x01de Revision: 0x01 Memory Range: 0xfdffc000-0xfdffffff (rw,non-prefetchable) IRQ: 11 (no events) Module Alias: "pci:v00008086d000027D8sv00001028sd000001DEbc04sc03i00" Driver Info #0: Driver Status: snd_hda_intel is active Driver Activation Cmd: "modprobe snd_hda_intel" Config Status: cfg=new, avail=yes, need=no, active=unknown Not sure how to proceed to fix this. Has also worked prior to this version.

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  • Is it reasonable to null guard every single dereferenced pointer?

    - by evadeflow
    At a new job, I've been getting flagged in code reviews for code like this: PowerManager::PowerManager(IMsgSender* msgSender) : msgSender_(msgSender) { } void PowerManager::SignalShutdown() { msgSender_->sendMsg("shutdown()"); } I'm told that last method should read: void PowerManager::SignalShutdown() { if (msgSender_) { msgSender_->sendMsg("shutdown()"); } } i.e., I must put a NULL guard around the msgSender_ variable, even though it is a private data member. It's difficult for me to restrain myself from using expletives to describe how I feel about this piece of 'wisdom'. When I ask for an explanation, I get a litany of horror stories about how some junior programmer, some-year, got confused about how a class was supposed to work and accidentally deleted a member he shouldn't have (and set it to NULL afterwards, apparently), and things blew up in the field right after a product release, and we've "learned the hard way, trust us" that it's better to just NULL check everything. To me, this feels like cargo cult programming, plain and simple. A few well-meaning colleagues are earnestly trying to help me 'get it' and see how this will help me write more robust code, but... I can't help feeling like they're the ones who don't get it. Is it reasonable for a coding standard to require that every single pointer dereferenced in a function be checked for NULL first—even private data members? (Note: To give some context, we make a consumer electronics device, not an air traffic control system or some other 'failure-equals-people-die' product.) EDIT: In the above example, the msgSender_ collaborator isn't optional. If it's ever NULL, it indicates a bug. The only reason it is passed into the constructor is so PowerManager can be tested with a mock IMsgSender subclass.

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  • Git Branch Model for iOS projects with one developer

    - by glenwayguy
    I'm using git for an iOS project, and so far have the following branch model: feature_brach(usually multiple) -> development -> testing -> master Feature-branches are short-lived, just used to add a feature or bug, then merged back in to development and deleted. Development is fairly stable, but not ready for production. Testing is when we have a stable version with enough features for a new update, and we ship to beta testers. Once testing is finished, it can be moved back into development or advanced into master. The problem, however, lies in the fact that we can't instantly deploy. On iOS, it can be several weeks between the time a build is released and when it actually hits users. I always want to have a version of the code that is currently on the market in my repo, but I also have to have a place to keep the current stable code to be sent for release. So: where should I keep stable code where should I keep the code currently on the market and where should I keep the code that is in review with Apple, and will be (hopefully) put on the market soon? Also, this is a one developer team, so collaboration is not totally necessary, but preferred because there may be more members in the future.

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  • My sound is not working, so I'm going to reinstall FYI [closed]

    - by fer
    I've had trouble getting the sound to work in Ubuntu 12.04 I'm running an Acer Aspire 5739g laptop. This is using a clean install. This wasn't a problem when ubuntu first installed. Rather, it was when I ran the updates that it stopped working. I already tried the suggestions on the ubuntu sites and other similar queries, and they haven't fixed it. Something in the updates is making my sound not work. Edit: It turns out that this might be a bug (the sound issue, first paragraph). After reinstall, it happened again (it's not caused by updates at all, or any software, because I fixed it now w/o reinstall). It seems like I replicated it as follows: I changed auto-hide in the behavior tab of Appearance settings by turning it on, and setting the sensitivity to below the recommended setting. Then instead of restarting, I just logged out and back in. The sound stopped working again. I set the behavior settings to default, restarted, and now it's back to normal. Not sure if it's due to only logging out (and not restarting) or b/c I set my sensitivity to a low setting. Not sure if this helps anyone, but thought I'd mention it.

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  • What to do about "system running in low-graphics mode"?

    - by ubuntubabe
    My Dell which was 5 years old suddenly karked it and I had the "low graphics" black screen and useless dialogue box. As I believed it was a dead graphics card I went out and bought a brand new machine. I put aside the new machine and tried again in vain to open the Dell. I eventually got to the command line via Ctrl+Alt+F1. I logged into my account from there, and simply started a series of sudo apt-get remove of various softwares that I knew were installed on my PC (software without any great consequence like Google earth, tweak, Skype etc). Lo and behold after a sudo reboot my computer was fine again! So now I have 2 computers. BUT one week after buying the other one and installing 12.04 because I love Ubuntu, the SAME PROBLEM arrived! I once again deleted Google earth, Skype, and did a sudo reboot and everything worked as before. I think there is a bug or something in 12.04 as this problem has never arisen with any other versions of Ubuntu.

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  • How to avoid the GameManager god object?

    - by lorancou
    I just read an answer to a question about structuring game code. It made me wonder about the ubiquitous GameManager class, and how it often becomes an issue in a production environment. Let me describe this. First, there's prototyping. Nobody cares about writing great code, we just try to get something running to see if the gameplay adds up. Then there's a greenlight, and in an effort to clean things up, somebody writes a GameManager. Probably to hold a bunch of GameStates, maybe to store a few GameObjects, nothing big, really. A cute, little, manager. In the peaceful realm of pre-production, the game is shaping up nicely. Coders have proper nights of sleep and plenty of ideas to architecture the thing with Great Design Patterns. Then production starts and soon, of course, there is crunch time. Balanced diet is long gone, the bug tracker is cracking with issues, people are stressed and the game has to be released yesterday. At that point, usually, the GameManager is a real big mess (to stay polite). The reason for that is simple. After all, when writing a game, well... all the source code is actually here to manage the game. It's easy to just add this little extra feature or bugfix in the GameManager, where everything else is already stored anyway. When time becomes an issue, no way to write a separate class, or to split this giant manager into sub-managers. Of course this is a classical anti-pattern: the god object. It's a bad thing, a pain to merge, a pain to maintain, a pain to understand, a pain to transform. What would you suggest to prevent this from happening?

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  • Release Notes for 3/15/2012

    Here are the notes for today’s release: Updated the GNU Lesser General Public License for new projects to match the latest license version Deployed several bug fixes around HTTPS support: Fixed an issue where the advanced view filters in the issue tracker would fail to work under HTTPS. Fixed an issue where voting was not working properly under HTTPS. Fixed an issue where navigating using AJAX would fail under HTTPS. Fixed several other minor scripting errors for various scenarios under HTTPS. Fixed an issue where text in the Discussions List would appear cut off in Safari. Fixed an issue where shortcuts on the Work Items page conflicted with standard Mac shortcuts. Tweaked the design of code snippets in discussion to be consistent with wiki code snippets. Have ideas on how to improve CodePlex? Visit our ideas page! Vote for your favorite ideas or submit a new one. Got Twitter? Follow us and keep apprised of the latest releases and service status at @codeplex.

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  • Which metric/list should be used to evaluate whole software development team?

    - by adt
    Title might be seem vague, so let me tell you a little bit history what i am trying to clarify question. I have been hired as a consultant for a corporate's small developement divison ( The company also owns a couple of software dev. companies) My ex manager runs a BI team, with reportes, analyts and developers. He asked me to evaluate overall design, software developement process and code quality . Here what i found, Lots of copy/paste code everywhere ( no reuse ) Even though they have everything TFS, VS Ultimate etc, No Build process , No Cruise Control.net / team city... No unit tests Web Pages with 3700 lines of code, Lots of huge functions ( which can be divided into smaller one's ) No naming convention both db and c# code No 3r party or open source project No IoC No Seperation Of Concerns No Code Quality Check ( NDepend or FxCope or nothing ) No Code Review No Communication within the team They claim they wrote an application framework ( 6 months 3 persons), but I would hardly call a framework ( of course no unit test, there are some but all commented out). Framework contains 14 projects but there are some projects with 1 file 20 lines of code . Honestly, what people are doing fixing bug all thr day( which will provide more bugs eventually), they are kind of isolated from community, some team members even dont know github or stackoverflow they probably went there with google but they dont know about it. So here is question, Is This list ok ? Or am i being picky? Since I dont have any grudge against them, I just want to be fair, honest and I would like to hear you suggestions, before I would submit this list. And since this list also will be review by software division's manager, I dont want any heart break or something like this. http://www.hanselman.com/altnetgeekcode/ For example I would love to such lists, i cant make references. Thanks in advance.

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  • Internal speakers do not work

    - by Nikcefo
    I have a new (from scratch, not update) installation of Ubuntu 12.10 on my notebook, Asus A3Ac (It is based on Intel Centrino - Pentium M with full duplex Intel HDA codec). In older versions of Debian-based systems Intel HDA audio didn't work correctly. Alsamixer display wrong outputs and inputs (more than notebook really have). In clean installations internal speakers were playing, but they didn't mute when headphones was plugged in. There was a solution (propably not the best but working) - edit as root /etc/modprobe.d/alsa-base.conf and add a line "options snd-hda-intel model=z71v position_fix=1". After restart it worked correctly (alsamixer displayed correct devices and internal speakers were muted after I plugged in headphones). It was also working in Ubuntu 12.04. In Ubuntu 12.10 I have another problem. The alsamixer in default (don't have to edit alsa-base.conf) display correct outputs and inputs but internal speakers don't working if the headphones isn't plugged in. I have to manually disable "Auto-Mut" option in alsamixer, then the internal spakers works (but of course they don't mute when the headphones are pluged in). Thanks for any idea how to fix it. I'm not sure if it is a bug or it's caused by a "specific hardware". Tomas

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  • Is spreading code with refactoring comments a good idea?

    - by Uooo
    I am working on a "spaghetti-code" project, and while I am fixing bugs and implementing new features, I also do some refactoring in order to make the code unit-testable. The code is often so tightly coupled or complicated that fixing a small bug would result in a lot of classes being rewritten. So I decided to draw a line somewhere in the code where I stop refactoring. To make this clear, I drop some comments in the code explaining the situation, like: class RefactoredClass { private SingletonClass xyz; // I know SingletonClass is a Singleton, so I would not need to pass it here. // However, I would like to get rid of it in the future, so it is passed as a // parameter here to make this change easier later. public RefactoredClass(SingletonClass xyz) { this.xyz = xyz; } } Or, another piece of cake: // This might be a good candidate to be refactored. The structure is like: // Version String // | // +--> ... // | // +--> ... // | // ... and so on ... // Map map = new HashMap<String, Map<String, Map<String, List<String>>>>(); Is this a good idea? What should I keep in mind when doing so?

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  • how do I fix 12.04 which has crashed after the latest update

    - by user70261
    I added a new drive to my system because the old one was full and stopped. I installed 12.04 at the same time, onto the new drive using a flash disk while off line. The system performs fine on 12.04 from the flash disk and it booted from the new drive OK and I was able to recover all my old data. The updater suggested that I update, so I went ahead and did so. At the end of which it wanted to reboot. I went ahead but on reboot I get to the log in prompt and then the whole system crashes. It tries to recover and then performs a bug report during which it tells me that a whole bunch of files are out of date (these would be the new ones I just updated!) and the screen goes black. Game over. I've tried to reboot several times ... same result. I can boot off the flash drive OK. How do I restore the system I had before the update, without over writing all my hard earned recovered data? Or how do I identify the "new updates" that are causing me grief?

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  • From release to business

    - by geneotech
    So let's say that I've finished programming a simple, indie MMO game similiar to Tibia. I've got a stable server application that is ready to launch, i've got a tested bug-free working client application that is ready to play and the game's official website (ready to host) with payment system and client that is ready to download for free. Let's say none of them break copyright laws, and no matter how impossible it sounds, let's for now say it's true. My game divides accounts into two groups - free and premium. If someone gets premium, he's granted access to all possible game features, that of course, need server authorisation to work properly. Let's say that the "premium account" can be bought on the website for a fixed money/month. Free accounts mean that everyone can actually play, but without paying, you get limited access. This is what the mentioned payment system will be for. Well, I'm completely novice to these business entities issues, so in short: what, in terms of law, are steps from here to the state where my game earns money in a fully legal way ? Also, is there for example, something like verification if game gives the user what it actually offers when paying on its website ? I live in Europe, if it changes something.

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  • Dell Inspiron7520 and ubntu 12.04 issues

    - by user91358
    I have a DELL Inspiron 7520 in the highest configuration: 3rd Generation Intel® Core™ i7-3612QM processor (6M Cache, up to 3.1 GHz) 15.6" Full High Definition (1080p) LED Display 8GB3 Dual Channel DDR3 SDRAM at 1600MHz 1TB 5400RPM SATA HDD + 32GB mSATA SSD w/Intel Smart Response Blu-ray Disc (BD) Combo (Reads BD and Writes to DVD/CD) AMD Radeon™ HD 7730M 2GB 6.09 lbs and I have installed Ubuntu 12.04 few days ago and I'm facing some issues: 1) sometimes the whole ntb freezes and I have to hold power button for 5 secs to shut it down. I think it is something with VGA and connected external monitor. I have read somewhere that it is already a reported bug, but what I am not sure about that it is doing sporadically. Sometimes it freezes right after I log in, sometime I ran few hours and then it freezes. I am using those proprietary drivers but I wasn't been able to install those with updates. 2) the next issue is the fan is quite noisy even when the ntb is almost Idle. (max 10% CPU usage). Can you recommend me some software which could do this power management to lower the noise? I have tried CPU frequency scaling indicator, but it seems that it has not any effects. 3) and issue no. 3: when I want to log out, restart or shutdown using the menu in upper right corner the upper and left trays disappear, but programs are still running and they won't close to complete log out or shutting down the OS. When I use the CLI command, it works fine. Thanks for any help you can provide.

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  • after upgrade from 10.04 to 12.04 cannot boot with linux 3.2.0-24-generic-pae

    - by Ricardo
    After upgrade from 10.04 to 12.04, I cannot boot with linux 3.2.0-24-generic-pae: process gets frozen in a xubuntu initialization screen (I had qimo installed). If I try the recovery mode (with the same Linux version), booting freezes after this message: Begin: Mounting root file system. If in grub menu I choose Previous Linux versions, I can boot using Linux 2.6.32-41-generic-pae. But once logged in, some things don't seem to work (apt-get update fails, update manager fails, HID menu does not provide suggestions...) (to be honest, I have no idea whether this is part of the bigger issue) Reading in Ask Ubuntu through apparently similar problems, I decided to follow some advices: got boot-repair and run it. The problem remains & I got this report. I also run as root in terminal $ sudo update-initramfs -u and this is what I got: update-initramfs: Generating /boot/initrd.img-3.2.0-24-generic-pae cryptsetup: WARNING: failed to detect canonical device of /dev/sda1 cryptsetup: WARNING: could not determine root device from /etc/fstab /tmp/mkinitramfs_EIDlHy/scripts/classmate-bottom/45xconfig: 9: .: Can't open /scripts/casper-functions What else? My pc is Intel® Core™ i7 CPU 870 @ 2.93GHz × 8, graphs is GeForce 8400 GS/PCIe/SSE2, memory is 7,8 GiB. I have two questions: Is this a bug in the newest kernel I should report? Is there anything I can do appart from a fresh install?

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  • GL_INVALID_OPERATION in glEnd

    - by Killrazor
    Hello, I'm having problems drawing a simple sprite. When I draw: void CSprite2D::render() { CHECKGL(glLoadIdentity()); CHECKGL(glEnable(GL_TEXTURE_2D)); CHECKGL(glEnable(GL_BLEND)); CHECKGL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); m_texture->bind(); //CHECKGL(glPushMatrix()); CHECKGL(glBegin(GL_TRIANGLE_STRIP)); CHECKGL(glNormal3i(0,0,1)); CHECKGL(glTexCoord2f(m_textureAreaStart.s,m_textureAreaStart.t)); // 0,0 by default CHECKGL(glVertex3i(m_position.x,m_position.y,0)); CHECKGL(glNormal3i(0,0,1)); CHECKGL(glTexCoord2f(m_textureAreaEnd.s,m_textureAreaStart.t)); // 1,0 by default CHECKGL(glVertex3i( m_position.x + m_dimensions.x, m_position.y, 0)); CHECKGL(glNormal3i(0,0,1)); CHECKGL(glTexCoord2f(m_textureAreaEnd.s, m_textureAreaEnd.t)); // 1,1 by default CHECKGL(glVertex3i( m_position.x + m_dimensions.x, m_position.y + m_dimensions.y, 0)); CHECKGL(glNormal3i(0,0,1)); CHECKGL(glTexCoord2f(m_textureAreaStart.s, m_textureAreaEnd.t)); // 0,1 by default CHECKGL(glVertex3i( m_position.x, m_position.y + m_dimensions.y,0)); CHECKGL(glEnd()); //CHECKGL(glPopMatrix()); CHECKGL(glDisable(GL_BLEND)); } I'm always get an GL_INVALID_OPERATION in glEnd(). I suspect that error is not here, but I can't detect where may be. Actually, the output render seems ok. But I want to solve this situation before to catch a subtle bug tomorrow. Any idea of what could be

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  • Release Notes for 3/2/2012

    Here are the notes for today’s release: Added a progress indicator when saving issues. Added support for viewing CodePlex RSS feeds in Chrome. Deployed several bug fixes: Fixed an issue where the back button on Internet Explorer was not working as intended when browsing code. Fixed an issue where long commit comments would push the source control info box outside of the boundaries of the page. Fixed an issue where Internet Explorer users were not able to widen the frame of the source code browser until a file was selected. Fixed an issue where opening a source code file directly from a URL in Internet Explorer would cause the source code tree to be collapsed. Fixed an issue where adding a code snippet with long lines of text to a discussion thread using Internet Explorer would needlessly display a vertical scrollbar, limiting the amount of code visible. Fixed an issue where tabbing through some links would render them invisible. We deprecated support for embedding PreEmptive analytics statistics on the project statistics page. If you’re interested in collecting and reporting your own statistics, PreEmptive’s RunTime Intelligence Endpoint Starter Kit offers a good starting point for capturing data. Have ideas on how to improve CodePlex? Visit our ideas page! Vote for your favorite ideas or submit a new one. Got Twitter? Follow us and keep apprised of the latest releases and service status at @codeplex.

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