Search Results

Search found 5298 results on 212 pages for 'marching cubes algorithm'.

Page 148/212 | < Previous Page | 144 145 146 147 148 149 150 151 152 153 154 155  | Next Page >

  • SHA1 Using php and .net

    - by josh
    Hi lynn, Can u pls help me for the below issue. I have sha1 value in mssql table (Password is encrypted using algorithm SHA1 which provided in Microsoft .Net library) . I created one php application, in that i need to compare these encrypted value. Thanks

    Read the article

  • Why Java Swing behaves different on different systems?

    - by Tom Brito
    Some swing code I write in my computer behave different on my colleague's computer, and in my PC, and in my notebook. I wonder, is there something I can do to my Swing applications behave the same in every computer? I want to have sure a algorithm I've tested in my computer will work the same way in my clients computers. E.g. Problem to focus JTextField

    Read the article

  • Write number N in basis M

    - by VaioIsBorn
    I know how to do it mathematically, but i want it now to do it in c++ using some easy algorithm. Is is possible ? The question is that i need some methods/ideas for writing a number N in basis M, for ex. 14 in basis 3 = 2*(3^0) + 1*(3^1) + 1*(3^2) etc.

    Read the article

  • Machine learning - training step

    - by palau1
    When you're using Haar-like features for your training data for an Adaboost algorithm, how do you build your data sets? Do you literally have to find thousands of positive and negative samples? There must be a more efficient way of doing this... I'm trying to analyze images in matlab (not faces) and am relatively new to image processing.

    Read the article

  • Easy way to check if item is in list?

    - by befall
    Hey guys, I'm writing a search algorithm in C++, and one of the things I need to do is have a few if statements that check cells above, below, left of, and right of. Each time a cell is found to be open and added to the stack, I want it added to a list of cells already checked. I want to be able to say in the if loop if(thisCell is not in checkedCells). Any simple ideas? Thanks!

    Read the article

  • how to make Sliding window model for data stream mining?

    - by zeedotcom
    we have a situation that a stream (data from sensor or click stream data at server) is coming with sliding window algorithm we have to store the last (say) 500 samples of data in memory. These samples are then used to create histograms, aggregations & capture information about anomalies in the input data stream. please tell me how to make such sliding window.

    Read the article

  • Why a different SHA-1 for the same file under windows or linux?

    - by Fabio Vitale
    Why on the same machine computing the SHA-1 hash of the same file produces two completely different SHA-1 hashes in windows and inside a msysgit Git bash? Doesn't the SHA-1 algorithm was intended to produce the same hash for the same file in all OSes? On windows (with HashCheck): File hello.txt 22596363b3de40b06f981fb85d82312e8c0ed511 Inside a msysgit's Git bash windows (same machine, same file): $ git hash-object hello.txt 3b18e512dba79e4c8300dd08aeb37f8e728b8dad

    Read the article

  • Simulated Annealing Applications

    - by Andrei Vajna II
    Do you know any real applications for Simulated Annealing? Simulated Annealing is a heuristic algorithm used for problems like the traveling salesman or the knapsack problem. And yes, this is homework. I have to write a paper on this, and I thought this would be the best starting point. Perhaps someone actually works on a project that relies on Simulated Annealing.

    Read the article

  • C++: compute a number's complement and its number of possible mismatches

    - by Eagle
    I got a bit stuck with my algorithm and I need some help to solve my problem. I think an example would explain better my problem. Assuming: d = 4 (maximum number of allowed bits in a number, 2^4-1=15). m_max = 1 (maximum number of allowed bits mismatches). kappa = (maximum number of elements to find for a given d and m, where m in m_max) The main idea is for a given number, x, to compute its complement number (in binary base) and all the possible combinations for up to m_max mismatches from x complement's number. Now the program start to scan from i = 0 till 15. for i = 0 and m = 0, kappa = \binom{d}{0} = 1 (this called a perfect match) possible combinations in bits, is only 1111 (for 0: 0000). for i = 0 and m = 1, kappa = \binom{d}{1} = 4 (one mismatch) possible combinations in bits are: 1000, 0100, 0010 and 0001 My problem was to generalize it to general d and m. I wrote the following code: #include <stdlib.h> #include <iomanip> #include <boost/math/special_functions/binomial.hpp> #include <iostream> #include <stdint.h> #include <vector> namespace vec { typedef std::vector<unsigned int> uint_1d_vec_t; } int main( int argc, char* argv[] ) { int counter, d, m; unsigned num_combination, bits_mask, bit_mask, max_num_mismatch; uint_1d_vec_t kappa; d = 4; m = 2; bits_mask = 2^num_bits - 1; for ( unsigned i = 0 ; i < num_elemets ; i++ ) { counter = 0; for ( unsigned m = 0 ; m < max_num_mismatch ; m++ ) { // maximum number of allowed combinations num_combination = boost::math::binomial_coefficient<double>( static_cast<unsigned>( d ), static_cast<unsigned>(m) ); kappa.push_back( num_combination ); for ( unsigned j = 0 ; j < kappa.at(m) ; j++ ) { if ( m == 0 ) v[i][counter++] = i^bits_mask; // M_0 else { bit_mask = 1 << ( num_bits - j ); v[i][counter++] = v[i][0] ^ bits_mask } } } } return 0; } I got stuck in the line v[i][counter++] = v[i][0] ^ bits_mask since I was unable to generalize my algorithm to m_max1, since I needed for m_max mismatches m_max loops and in my original problem, m is unknown until runtime.

    Read the article

  • graph library for scala

    - by Elazar Leibovich
    Is there a good library (or wrapper to Java library) for graphs, and/or graph algorithms in scala? This one seems to be quite dead. This is an example for the Dijkstra algorithm in scala, but I'm looking for a library a-la JGraphT.

    Read the article

  • Area of a irregular shape

    - by Naveen
    I have set of points which lies on the image. These set of points form a irregular closed shape. I need to find the area of this shape. Does any body which is the normal algorithm used for calculating the area ? Or is there any support available in libraries such as boost? I am using C++.

    Read the article

  • Colloborative filtering

    - by Pranay Kumar
    How can i use SVD algorithm in mahout for producing recommendations on explicit binary data-set (eg. a user purchased or not but no specific ratings ) in an e-commerce domain ? Also what algorithms aim at producing recommendations on such binary data-sets ? Thanks in advance. Pranay Kumar, 2nd yr,cse

    Read the article

  • How to do a search from a list with non-prefix keywords

    - by aNui
    First of all, sorry if my english or my post got any mistakes. I am programming a program to search the name from the list and I need to find them if the keyword is not in front of the names (that's what I mean non-prefix) e.g. if I my list is the music instruments and I type "guit" to the search textbox. It should find the names "Guitar, Guitarrón, Acoustic Guitar, Bass Guitar, ..." or something like this Longdo Dictionary's search suggestion. here is my simple and stupid algorithm (that's all I can do) const int SEARCHROWLIMIT = 30; private string[] DoSearch(string Input, string[] ListToSearch) { List<string> FoundNames = new List<string>(); int max = 0; bool over = false; for (int k = 0; !over; k++) { foreach (string item in ListToSearch) { max = (max > item.Length) ? max : item.Length; if (k > item.Length) continue; if (k >= max) { over = true; break; } if (!Input.Equals("Search") && item.Substring(k, item.Length - k).StartsWith(Input, StringComparison.OrdinalIgnoreCase)) { bool exist = false; int i = 0; while (!exist && i < FoundNames.Count) { if (item.Equals(FoundNames[i])) { exist = true; break; } i++; } if (!exist && FoundNames.Count < SEARCHROWLIMIT) FoundNames.Add(item); else if (FoundNames.Count >= SEARCHROWLIMIT) over = true; } } } return FoundNames.ToArray(); } I think this algorithm is too slow for a large number of names and after several trial-and-error, I decided to add SEARCHROWLIMIT to breaks the operation And I also think there're some readymade methods that can do that. And another problem is I need to search music instruments by a category like strings, percussions, ... and by the country of origins. So I need to search them with filter by type and country. please help me. P.S. Me and my friends are just student from Thailand and developing the project to compete in Microsoft Imagine Cup 2010 and please become fan on our facebook page [KRATIB][3]. And we're so sorry we don't have much information in English but you can talk to us in English.

    Read the article

  • Mesh simplification

    - by Amrita
    I wish to develop a softare for 3D object compression (by polygon reduction) in flex using papervision 3D. Could you please suggest me an efficient algorithm for the same?

    Read the article

  • Mesh simplification

    - by Amrita
    I wish to develop a software for mesh simplification (3D object compression) in flex using papervision 3D. Which algorithm will be the best one to implement?

    Read the article

  • c++ quick sort running time

    - by chnet
    I have a question about quick sort algorithm. I implement quick sort algorithm and play it. The elements in initial unsorted array are random numbers chosen from certain range. I find the range of random number effects the running time. For example, the running time for 1, 000, 000 random number chosen from the range (1 - 2000) takes 40 seconds. While it takes 9 seconds if the 1,000,000 number chosen from the range (1 - 10,000). But I do not know how to explain it. In class, we talk about the pivot value can effect the depth of recursion tree. For my implementation, the last value of the array is chosen as pivot value. I do not use randomized scheme to select pivot value. int partition( vector<int> &vec, int p, int r) { int x = vec[r]; int i = (p-1); int j = p; while(1) { if (vec[j] <= x){ i = (i+1); int temp = vec[j]; vec[j] = vec[i]; vec[i] = temp; } j=j+1; if (j==r) break; } int temp = vec[i+1]; vec[i+1] = vec[r]; vec[r] = temp; return i+1; } void quicksort ( vector<int> &vec, int p, int r) { if (p<r){ int q = partition(vec, p, r); quicksort(vec, p, q-1); quicksort(vec, q+1, r); } } void random_generator(int num, int * array) { srand((unsigned)time(0)); int random_integer; for(int index=0; index< num; index++){ random_integer = (rand()%10000)+1; *(array+index) = random_integer; } } int main() { int array_size = 1000000; int input_array[array_size]; random_generator(array_size, input_array); vector<int> vec(input_array, input_array+array_size); clock_t t1, t2; t1 = clock(); quicksort(vec, 0, (array_size - 1)); // call quick sort int length = vec.size(); t2 = clock(); float diff = ((float)t2 - (float)t1); cout << diff << endl; cout << diff/CLOCKS_PER_SEC <<endl; }

    Read the article

  • Questions about .NET CollectionEditor

    - by smwikipedia
    Who can tell me the internal working mechanism of a CollectionEditor in plain English? I have implemented every virtual function and step into each of them. Still got no clue of its intended algorithm. I searched the web and found tons of compaints about the CollectionEditor type, and even bugs. I am kind of thinking of the CollectionEditor as a total mess.

    Read the article

< Previous Page | 144 145 146 147 148 149 150 151 152 153 154 155  | Next Page >