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  • Java jasper report NullPointerException

    - by William Welch
    I am new to Java and I am running into this issue that I can't figure out. I inherited this project and I have the following code in one of my scriptlets: DefaultLogger.logMessage("DEBUG path: "+ reportFile.getPath()); DefaultLogger.logMessage("DEBUG parameters: "+ parameters); DefaultLogger.logMessage("DEBUG jr: "+ jr); bytes = JasperRunManager.runReportToPdf(reportFile.getPath(), parameters, jr); And I am getting the following results (the fourth line there is line 287 in FootwearReportsServlet.doGet): DEBUG path: C:\Development\JavaWorkspaces\Workspace1\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\RSLDevelopmentStandard\reports\templates\footwear\RslFootwearReport.jasper DEBUG parameters: {class_list_subreport=net.sf.jasperreports.engine.JasperReport@b07af1, signature_path=images/logo_reports.jpg, submission_id=20070213154168780, test_results_subreport=net.sf.jasperreports.engine.JasperReport@5795ce, logo_path=images/logos_3.gif, report_connection_secondary=com.mysql.jdbc.JDBC4Connection@2c39d2, testing_packages_subreport=net.sf.jasperreports.engine.JasperReport@1883d5f, signature_path2=images/logo_reports.jpg, tpid_subreport=net.sf.jasperreports.engine.JasperReport@17531fd, first_page_subreport=net.sf.jasperreports.engine.JasperReport@12504e0} DEBUG jr: net.sf.jasperreports.engine.data.JRMapCollectionDataSource@1630eb6 Apr 29, 2010 4:15:13 PM org.apache.catalina.core.StandardWrapperValve invoke SEVERE: Servlet.service() for servlet FootwearReportsServlet threw exception java.lang.NullPointerException at net.sf.jasperreports.engine.fill.JRFiller.fillReport(JRFiller.java:89) at net.sf.jasperreports.engine.JasperFillManager.fillReport(JasperFillManager.java:601) at net.sf.jasperreports.engine.JasperFillManager.fillReport(JasperFillManager.java:517) at net.sf.jasperreports.engine.JasperRunManager.runReportToPdf(JasperRunManager.java:385) at com.rsl.reports.FootwearReportsServlet.doGet(FootwearReportsServlet.java:287) at javax.servlet.http.HttpServlet.service(HttpServlet.java:617) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Unknown Source) What I can't figure out is where the null reference is. From the debug lines I can see that each parameter has a value. Could it be referring to a bad path to one of the images? Any ideas? For some reason my server won't start in debug mode in Eclipse so I am having trouble figuring this out.

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  • Oracle XMLDB's XMLCAST and XMLQUERY incompatible with iBatis?

    - by tthong
    I've been trying to select a list of values from XMLs stored in an XMLType column but I keep getting the errors which are listed at the tail end of this post. The select id is getXMLFragment , and the relevant subset of the sqlmap.xml is as follows: <select id="getXMLFragment" resultClass="list"> SELECT XMLCAST(XMLQUERY('$CUSTOMER/CUSTOMER/DETAILS/ CUST_NAME/text()' PASSING CUSTOMER AS "CUSTOMER" RETURNING CONTENT) AS VARCHAR2(20)) AS customers FROM SHOP.CLIENT_INFO </select> (CUSTOMER is an XMLType column in CLIENT_INFO) and I call the statement using List<String> custNames= (List<String>) sqlMap.queryForList("getXMLFragment"); I am using ibatis-2.3.4.726.jar. Is it because iBatis does not recognise XMLDB queries and hence, tokenizes the string wrongly? On a sidenote, I have implemented XMLTypeCallback.java to handle XMLType insertions successfully, and I think it will work should I wish to retrieve the entire XML. However, in this case, I need to extract only individual values due to requirements. A workaround would be greatly appreciated. Thanks in advance. The exceptions generated are listed below: --- The error occurred in sqlMap.xml. --- The error occurred while preparing the mapped statement for execution. --- Check the getXMLFragment. --- Check the SQL statement. --- Cause: java.util.NoSuchElementException at com.ibatis.sqlmap.engine.mapping.statement.MappedStatement.executeQueryWithCallback(MappedStatement.java: 204) at com.ibatis.sqlmap.engine.mapping.statement.MappedStatement.executeQueryForList(MappedStatement.java: 139) at com.ibatis.sqlmap.engine.impl.SqlMapExecutorDelegate.queryForList(SqlMapExecutorDelegate.java: 567) at com.ibatis.sqlmap.engine.impl.SqlMapExecutorDelegate.queryForList(SqlMapExecutorDelegate.java: 541) at com.ibatis.sqlmap.engine.impl.SqlMapSessionImpl.queryForList(SqlMapSessionImpl.java: 118) at com.ibatis.sqlmap.engine.impl.SqlMapSessionImpl.queryForList(SqlMapSessionImpl.java: 122) at com.ibatis.sqlmap.engine.impl.SqlMapClientImpl.queryForList(SqlMapClientImpl.java: 98) at Main.main(Main.java:60) Caused by: java.util.NoSuchElementException at java.util.StringTokenizer.nextToken(StringTokenizer.java:332) at com.ibatis.sqlmap.engine.mapping.sql.simple.SimpleDynamicSql.processDynamicElements(SimpleDynamicSql.java: 90) at com.ibatis.sqlmap.engine.mapping.sql.simple.SimpleDynamicSql.getSql(SimpleDynamicSql.java: 45) at com.ibatis.sqlmap.engine.mapping.statement.MappedStatement.executeQueryWithCallback(MappedStatement.java: 184) ... 7 more

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  • Which View Engine are you using with ASP.NET MVC?, and Why?

    - by Sosh
    Hi, I'm thinking of experimenting with alternative View Engines for ASP.NET MVC, and would like to know what other people are using. Please let me know 1) Which View Engine you use, and 2) Why. The standard 'web-forms' view engine is of course a valid answer, but please say so only if you have decided to use it for a reason, not just 'Becuase I can't be bothered to change it' ;) Thank you!

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  • SQLAlchemy declarative syntax with autoload in Pylons

    - by Juliusz Gonera
    I would like to use autoload to use an existings database. I know how to do it without declarative syntax (model/_init_.py): def init_model(engine): """Call me before using any of the tables or classes in the model""" t_events = Table('events', Base.metadata, schema='events', autoload=True, autoload_with=engine) orm.mapper(Event, t_events) Session.configure(bind=engine) class Event(object): pass This works fine, but I would like to use declarative syntax: class Event(Base): __tablename__ = 'events' __table_args__ = {'schema': 'events', 'autoload': True} Unfortunately, this way I get: sqlalchemy.exc.UnboundExecutionError: No engine is bound to this Table's MetaData. Pass an engine to the Table via autoload_with=<someengine>, or associate the MetaData with an engine via metadata.bind=<someengine> The problem here is that I don't know where to get the engine from (to use it in autoload_with) at the stage of importing the model (it's available in init_model()). I tried adding meta.Base.metadata.bind(engine) to environment.py but it doesn't work. Anyone has found some elegant solution?

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  • Supporting multiple instances of a plugin DLL with global data

    - by Bruno De Fraine
    Context: I converted a legacy standalone engine into a plugin component for a composition tool. Technically, this means that I compiled the engine code base to a C DLL which I invoke from a .NET wrapper using P/Invoke; the wrapper implements an interface defined by the composition tool. This works quite well, but now I receive the request to load multiple instances of the engine, for different projects. Since the engine keeps the project data in a set of global variables, and since the DLL with the engine code base is loaded only once, loading multiple projects means that the project data is overwritten. I can see a number of solutions, but they all have some disadvantages: You can create multiple DLLs with the same code, which are seen as different DLLs by Windows, so their code is not shared. Probably this already works if you have multiple copies of the engine DLL with different names. However, the engine is invoked from the wrapper using DllImport attributes and I think the name of the engine DLL needs to be known when compiling the wrapper. Obviously, if I have to compile different versions of the wrapper for each project, this is quite cumbersome. The engine could run as a separate process. This means that the wrapper would launch a separate process for the engine when it loads a project, and it would use some form of IPC to communicate with this process. While this is a relatively clean solution, it requires some effort to get working, I don't now which IPC technology would be best to set-up this kind of construction. There may also be a significant overhead of the communication: the engine needs to frequently exchange arrays of floating-point numbers. The engine could be adapted to support multiple projects. This means that the global variables should be put into a project structure, and every reference to the globals should be converted to a corresponding reference that is relative to a particular project. There are about 20-30 global variables, but as you can imagine, these global variables are referenced from all over the code base, so this conversion would need to be done in some automatic manner. A related problem is that you should be able to reference the "current" project structure in all places, but passing this along as an extra argument in each and every function signature is also cumbersome. Does there exist a technique (in C) to consider the current call stack and find the nearest enclosing instance of a relevant data value there? Can the stackoverflow community give some advice on these (or other) solutions?

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  • Can the .htaccess file slow down a website to a crawl? If so, are there better ways to solve these problems with different rewrite rules and such?

    - by Parimal
    here is my htaccess file...... RewriteCond %{REQUEST_URI} ^/patients/billing/FAQ_billing\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/billing/getintouch\.html$ RewriteRule ^patients/billing/(.*)\.html$ $1.php [L,NC] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/a\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/b\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/c\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/d\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/e\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/f\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/g\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/h\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/i\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/j\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/k\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/l\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/m\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/n\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/o\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/p\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/q\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/r\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/s\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/t\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/u\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/v\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/w\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/x\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/y\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/z\.html$ RewriteRule ^patients/findadoctor/(.*)\.html$ findadoctor.php?id=$1 [L,NC] like that there is lots of rules around 250 line please help me...

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  • error X3501: 'main': entrypoint not found

    - by Pasha
    I am trying to learn DX10 by following this tutorial. However, my shader won't compile. Below is the detailed error message. Build started 9/10/2012 10:22:46 PM. 1>Project "D:\code\dx\Engine\Engine\Engine.vcxproj" on node 2 (Build target(s)). C:\Program Files (x86)\Windows Kits\8.0\bin\x86\fxc.exe /nologo /E"main" /Fo "D:\code\dx\Engine\Debug\color.cso" /Od /Zi color.fx 1>FXC : error X3501: 'main': entrypoint not found compilation failed; no code produced 1>Done Building Project "D:\code\dx\Engine\Engine\Engine.vcxproj" (Build target(s)) -- FAILED. Build FAILED. Time Elapsed 00:00:00.05 I can easily compile the downloaded code, but I want to know how to fix this error myself. My color.fx looks like this //////////////////////////////////////////////////////////////////////////////// // Filename: color.fx //////////////////////////////////////////////////////////////////////////////// ///////////// // GLOBALS // ///////////// matrix worldMatrix; matrix viewMatrix; matrix projectionMatrix; ////////////// // TYPEDEFS // ////////////// struct VertexInputType { float4 position : POSITION; float4 color : COLOR; }; struct PixelInputType { float4 position : SV_POSITION; float4 color : COLOR; }; //////////////////////////////////////////////////////////////////////////////// // Vertex Shader //////////////////////////////////////////////////////////////////////////////// PixelInputType ColorVertexShader(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; // Calculate the position of the vertex against the world, view, and projection matrices. output.position = mul(input.position, worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); // Store the input color for the pixel shader to use. output.color = input.color; return output; } //////////////////////////////////////////////////////////////////////////////// // Pixel Shader //////////////////////////////////////////////////////////////////////////////// float4 ColorPixelShader(PixelInputType input) : SV_Target { return input.color; } //////////////////////////////////////////////////////////////////////////////// // Technique //////////////////////////////////////////////////////////////////////////////// technique10 ColorTechnique { pass pass0 { SetVertexShader(CompileShader(vs_4_0, ColorVertexShader())); SetPixelShader(CompileShader(ps_4_0, ColorPixelShader())); SetGeometryShader(NULL); } }

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • Creating floppy drive special devices under Quantal

    - by JCCyC
    First, I'd like for the various special devices for different floppy capacities (like /dev/fd0u720 etc.) to be available. I tried to adapt some udev rules I found online. I tried this, which I saved as /etc/udev/rules.d/70-persistent-floppy.rules: # change floppy device ownership and permissions # default permissions are 640, which prevents group users from having write access # first fix primary devices (/dev/fd0, /dev/fd1, etc.) # also change group ownership from disk to floppy SUBSYSTEM=="block", KERNEL=="fd[0-9]*", GROUP="floppy", MODE="0660" # next recreate secondary devices (/dev/fd0u720, /dev/fd0u1440, etc.) SUBSYSTEM=="block", KERNEL=="fd[0-9]*", ACTION=="add", RUN+="create_floppy_devices -c -t $attr{cmos} -m %M -M 0660 -G floppy $root/%k" But to no avail. It seems the create_floppy_devices script isn't provided with 12.10. How do I obtain it? Second: I'm using MATE, and whenever I log in I get a message box saying it tried to mount the drive but failed. How do I disable this? Third (which is probably related to the second): Whenever there's a disk in the drive, the motor won't stop spinning. If I do a mdir of it, after it returns, the motor stops, and then starts again. I suspect there's some process in MATE doing this. UPDATE: For CentOS 6 (who does have a create_floppy_devices program) the following rules file worked. Saved as /etc/udev/rules.d/98-floppy.rules: # change floppy device ownership and permissions # default permissions are 640, which prevents group users from having write access # first fix primary devices (/dev/fd0, /dev/fd1, etc.) # also change group ownership from disk to floppy KERNEL=="fd[0-9]*", GROUP="floppy", MODE="0660" # next recreate secondary devices (/dev/fd0u720, /dev/fd0u1440, etc.) # drive A: is type 4 (1.44MB) - add other lines for other drives KERNEL=="fd0*", ACTION=="add", RUN+="/lib/udev/create_floppy_devices -c -t 4 -m %M -M 0660 -G floppy $root/%k"

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  • should i link to a blog site or install my own blog engine?

    - by dc
    we're setting up a company blog. Our technology stack is .NET. Should we just use blogger/wordpress for the blog and redirect to it from our site? or should i install a blog engine directly on our site (e.g. blogEngine.NET)? some considerations i'd like feedback on are: 1.SEO - if you host your blog on wordpress/blogger instead of installing it on your site - will you get better page rankings? (if the content was the exact same) 2.scalability - i've read that dotNetBlogEngine doesnt scale well on web farms etc. our website is setup to be stateless. 3.security - presumably a hosted blog site has the advantage of having regular security updates. how easy is it to keep an installed blog engine patched? 4.examples of installed blog engines - dotNetBlogEngine seems to be the best but has a couple of limitations. can anyone suggest another one (n/a if you're advice is to host the blog on blogger/wordpress) 5.any other comments/issues/concerns we should be aware of? thanks for your feedback!

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  • Why are .NET app.config load rules different for win2k3?

    - by Dan
    ...and are there any other caveat for other platforms? I create an app.config for a win forms project, for example Application.exe. By default I expect that at runtime my application is going to look for a file called Application.exe.config. But there seem to be exceptions to this, for example in a Windows Server 2003 environment an app will look for Application.config. The full path of the config file being searched for is different in Windows Server 2003, why is this? Where is the definition for these cosmic app.config loading rules?

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  • What are the rules for Javascript's automatic semicolon insertion?

    - by T.R.
    Well, first I should probably ask if this is browser dependent. I've read that if an invalid token is found, but the section of code is valid until that invalid token, a semicolon is inserted before the token if it is preceded by a line break. However, the common example cited for bugs caused by semicolon insertion is: return _a+b; which doesn't seem to follow this rule, since _a would be a valid token. On the other hand, breaking up call chains works as expected: $('#myButton') .click(function(){alert("Hello!")}); Does anyone have a more in-depth description of the rules?

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  • What are some best practises and "rules of thumb" for creating database indexes?

    - by Ash
    I have an app, which cycles through a huge number of records in a database table and performs a number of SQL and .Net operations on records within that database (currently I am using Castle.ActiveRecord on PostgreSQL). I added some basic btree indexes on a couple of the feilds, and as you would expect, the peformance of the SQL operations increased substantially. Wanting to make the most of dbms performance I want to make some better educated choices about what I should index on all my projects. I understand that there is a detrement to performance when doing inserts (as the database needs to update the index, as well as the data), but what suggestions and best practices should I consider with creating database indexes? How do I best select the feilds/combination of fields for a set of database indexes (rules of thumb)? Also, how do I best select which index to use as a clustered index? And when it comes to the access method, under what conditions should I use a btree over a hash or a gist or a gin (what are they anyway?).

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  • What are the precise rules/PHP function for encoding strings into POST arrays?

    - by AlexeyMK
    Greetings, Just getting into PHP web development. I've got an HTML form where a user checks some series of dynamically-generated checkboxes, and submits via POST. On the PHP side, I want to check which of the check-boxes were clicked. I have an array $full_list, and am doing something like $selected_checkboxes = array_filter($full_list, function($item) { array_key_exists($item, $_POST); } I run into problems when a list item is named, for example "Peanut Butter", since in the POST array it is named "Peanut_Butter". I could certainly just str_replace " " with "_" before checking array_key_exists, but I imagine that there is a more fundamental encoding problem here; specifically, I'm not sure of exactly what layer transforms normal strings in HTML Forms (value="Peanut Butter") into "Peanut_Butter". So: what layer is responsible for this conversion? Is it the browser? what are the exact conversion rules, and is there a PHP function out there that will replicate that exact conversion? Thanks!

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  • CakePHP: Same model, set up per form validation rules?

    - by mwaterous
    I have a single model in CakePHP that has multiple forms on different pages of the site that I would like to validate differently even where the field name is the same - I have discovered that you can set 'on' to create|update which has been a handy discovery but I am wondering if there is any other way of explicitly declaring rules based on the form that was submitted? Just to rephrase for clarity, form a and form b contain fields of the same name, but if form a is submitted the fields in question should be validated differently than if they were submitted from form b. Possible?

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  • How to name an event handler of a private variable in Vb.Net following FxCop rules and Vb.Net standa

    - by SoMoS
    Hello, On one side, in Vb.Net when you add an event handler to an object the created method is named: <NameOfTheObject>_<NameOfTheMethod>. As I like to have consistent syntax I always follow this rule when creating event handlers by hand. On the other side when I create private variables I prefix them with m_ as this is a common thing used by the community, in C# people use to put _ at the beginning of a variable but this is no CLS compliant. At the end, when I create event handlers for events raised by private variables I end with Subs like m_myVariable_MyEvent. Code Analysis (Fx Cop) is complainig about this way of naming because the method does not start with uppercase and because the _, so the question is: What naming standards do you follow when creating event handlers by hand that follow the Fxcop rules if any? Thanks in advance.

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  • Doesn’t <asp:A runat=”server” B=”someValue” … /> syntax violate one of the basic rules in C# languag

    - by AspOnMyNet
    Assuming server control of type A has a protected member M, then we are also able to access A.M via declaring control tag A on some aspx page: <asp:A runat=”server” M=”someValue” … /> But isn’t one of the rules in C# that protected members of class A can only be accessed from A and from classes derived from A? So doesn’t the ability to access member A.M via <asp:A M=”someValue” … /> syntax violate this rule, since we are basically accessing A.M from a class ( which is automatically generated aspx class ) not derived from A?!

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  • How to learn programming language (syntax rules, etc.) and remember easily? [closed]

    - by user239522
    I'm new to programming, and I always have a so call difficulty, that is, I always tend to forget the thing (syntax, rules, name, definition or anyting) of a programming language I've learnt. And I personally do feel that the way I learn it is wrong. Here is my method. Everyday I will spend approximately 1 or 2 hours on a programming e-book. I just follow the syllabus and teaching inside the books, of course I have try to code myself, alter the code inside the book, and did the exercises available. But everytime right after I finish a chapter and advanced myself to third or fourth chapter, I will forgot something I learnt in the first chapter. Is it the method I use wrong? Does learning through reading and coding not enough? Do I need to everytime make a small note (mind map for example) of things I've learnt by hand writing? Or do I sometime need to try coding using a pencil and a book, but not a computer?

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