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  • Advice on designing and building distributed application to track vehicles

    - by dario-g
    I'm working on application for tracking vehicles. There will be about 10k or more vehicles. Each will be sending ~250bytes in each minute. Data contains gps location and everything from CAN Bus (every data that we can read from vehicle computer and dashboard). Data are sent by GSM/GPRS (using UDP protocol). Estimated rows with this data per day is ~2000k. I see there 3 main blocks. 1. Multithreaded Socket Server (MSS) - I have it. MSS stores received data to the queue (using NServiceBus). 2. Rule Processor Server (RPS) - this is core of this system. This block is responsible for parsing received data, storing in the database, processing rules, sending messages to Notifier Server (this will be sending e-mails/sms texts). Rule example. As I said between received bytes there will be information about current speed. When speed will be above 120 then: show alert in web application for specified users, send e-mail, send sms text. (There can be more than one instance of RPS). 3. Web application - allows reporting and defining rules by users, monitoring alerts, etc. I'm looking for advice how to design communication between RPS and Web application. Some questions: - Should Web application and RPS have separated databases or one central database will be enough? I have one domain model in web application. If there will be one central database then can I use the same model (objects) on RPS? So, how to send changed rules to RPS? I try to decouple this blocks as much as possible. I'm planning to create different instance of application for each client (each client will have separated database). One client will be have 10k vehicles, others only 100 vehicles.

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  • protobuf-net v2 alpha - problems with Dictionary<string,string>?

    - by Steve
    I was using a version of v2 of protobuf-net from a few weeks ago quite successfully. (I want to use V2 due to the speed of the pre-compiled serializer running on the Compact Framework.) Everything worked great until I tried to serialize an object with a property of type Dictionary. I received the following error: {"No serializer defined for type: System.Collections.Generic.KeyValuePair`2[[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]"} It looked like there were recent changes made to improve Dictionary support, so I grabbed the latest code from today. After building the CF3.5 and FF3.5 dlls, I tried again. Now I get a different error "The model cannot be changed once frozen." If I remove the ProtoMember attribute from the Dictionary property all seems to work well. Has anyone succcessfully used a Dictionary in v2 of protobuf-net? Is this still too early of a release to be using? My speed tests showed v2 being twice as fast, does that seem accurate (validating my desire to use the less stable v2 pre-alpha bits.)

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  • documenting class properties

    - by intuited
    I'm writing a lightweight class whose properties are intended to be publicly accessible, and only sometimes overridden in specific instantiations. There's no provision in the Python language for creating docstrings for class properties, or any sort of properties, for that matter. What is the accepted way, should there be one, to document these properties? Currently I'm doing this sort of thing: class Albatross(object): """A bird with a flight speed exceeding that of an unladen swallow. Properties: """ flight_speed = 691 __doc__ += """ flight_speed (691) The maximum speed that such a bird can attain """ nesting_grounds = "Throatwarbler Man Grove" __doc__ += """ nesting_grounds ("Throatwarbler Man Grove") The locale where these birds congregate to reproduce. """ def __init__(**keyargs): """Initialize the Albatross from the keyword arguments.""" self.__dict__.update(keyargs) Although this style doesn't seem to be expressly forbidden in the docstring style guidelines, it's also not mentioned as an option. The advantage here is that it provides a way to document properties alongside their definitions, while still creating a presentable class docstring, and avoiding having to write comments that reiterate the information from the docstring. I'm still kind of annoyed that I have to actually write the properties twice; I'm considering using the string representations of the values in the docstring to at least avoid duplication of the default values. Is this a heinous breach of the ad hoc community conventions? Is it okay? Is there a better way? For example, it's possible to create a dictionary containing values and docstrings for the properties and then add the contents to the class __dict__ and docstring towards the end of the class declaration; this would alleviate the need to type the property names and values twice. I'm pretty new to python and still working out the details of coding style, so unrelated critiques are also welcome.

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  • Reasons for & against a Database

    - by dbemerlin
    Hi, i had a discussion with a coworker about the architecture of a program i'm writing and i'd like some more opinions. The Situation: The Program should update at near-realtime (+/- 1 Minute). It involves the movement of objects on a coordinate system. There are some events that occur at regular intervals (i.e. creation of the objects). Movements can change at any time through user input. My solution was: Build a server that runs continously and stores the data internally. The server dumps a state-of-the-program at regular intervals to protect against powerfailures and/or crashes. He argued that the program requires a Database and i should use cronjobs to update the data. I can store movement information by storing startpoint, endpoint and speed and update the position in the cronjob (and calculate collisions with other objects there) by calculating direction and speed. His reasons: Requires more CPU & Memory because it runs constantly. Powerfailures/Crashes might destroy data. Databases are faster. My reasons against this are mostly: Not very precise as events can only occur at full minutes (wouldn't be that bad though). Requires (possibly costly) transformation of data on every run from relational data to objects. RDBMS are a general solution for a specialized problem so a specialized solution should be more efficient. Powerfailures (or other crashes) can leave the Data in an undefined state with only partially updated data unless (possibly costly) precautions (like transactions) are taken. What are your opinions about that? Which arguments can you add for any side?

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  • Linux USB debug connection to LuminaryMicro evaluation board

    - by mikelong
    Hi, I am trying to connect a Stellaris LM3S8962 evaluation kit to a linux host machine. I am using the CodeSourcery G++ for the development toolchain. When I try to run a helloworld example the connection fails with this message: arm-stellaris-eabi-sprite: error: E104. I/O Error communicating with USB Device. arm-stellaris-eabi-sprite: waiting for GDB connection, to pass error along warning: Remote failure reply: E.fatal.E104. I/O Error communicating with USB Device. arm-stellaris-eabi-sprite: error: E002. Not initialized When I connect the evaluation board with the USB cable it seems the device is made available to the system: Mar 24 14:37:16 n6-ws2 kernel: usb 5-2: USB disconnect, address 5 Mar 24 14:37:18 n6-ws2 kernel: usb 5-2: new full speed USB device using uhci_hcd and address 6 Mar 24 14:37:19 n6-ws2 kernel: usb 5-2: configuration #1 chosen from 1 choice Also, it seems that I can connect in some way via the command line tool (but I do get some strange characters): [mlong@n6-ws2 bin]$ ./arm-stellaris-eabi-sprite -i CodeSourcery ARM Debug Sprite (Sourcery G++ 4.4-104) armusb: [speed=] ARMUSB device armusb:///?? - ?? (??) Does anyone have any suggestions I could try? Thanks a lot, Mike

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  • How to Use Images as Navigation with innerfade Slideshow?

    - by Katie
    I am very new to JavaScript and only have the most basic understanding of how it works, so please bear with me. :) I'm using the jquery.innerfade.js script to create a slideshow with fade transitions for a website I'm developing, and I have added navigation buttons (which are set as background-images) that navigate between the “slides”. The navigation buttons have three states: default/off, hover, and on (each state is a separate image). I created a separate JavaScript document to set the buttons to “on” when they are clicked. The “hover” state is achieved through the CSS. Both the slideshow and the navigation buttons work well. There is just one thing I want to add: I would like the appropriate navigation button to display as “on” while the related “slide” is “playing”. Here's the HTML: <div id="mainFeature"> <ul id="theFeature"> <li id="the1feature"><a href="#" name="#promo1"><img src="_images/carousel/promo1.jpg" /></a></li> <li id="the2feature"><a href="#" name="#promo2"><img src="_images/carousel/promo2.jpg" /></a></li> <li id="the3feature"><a href="#" name="#promo3"><img src="_images/carousel/promo3.jpg" /></a></li> </ul> <div id="promonav-con"> <div id="primarypromonav"> <ul class="links"> <li id="the1title" class="promotop"><a rel="1" href="#promo1" class="promo1" id="promo1" onMouseDown="promo1on()"><strong>Botox Cosmetic</strong></a></li> <li id="the2title" class="promotop"><a rel="2" href="#promo2" class="promo2" id="promo2" onMouseDown="promo2on()"><strong>Promo 2</strong></a></li> <li id="the3title" class="promotop"><a rel="3" href="#promo3" class="promo3" id="promo3" onMouseDown="promo3on()"><strong>Promo 3</strong></a></li> </ul> </div> </div> And here is the jquery.innerfade.js, with my changes: (function($) { $.fn.innerfade = function(options) { return this.each(function() { $.innerfade(this, options); }); }; $.innerfade = function(container, options) { var settings = { 'speed': 'normal', 'timeout': 2000, 'containerheight': 'auto', 'runningclass': 'innerfade', 'children': null }; if (options) $.extend(settings, options); if (settings.children === null) var elements = $(container).children(); else var elements = $(container).children(settings.children); if (elements.length > 1) { $(container).css('position', 'relative').css('height', settings.containerheight).addClass(settings.runningclass); for (var i = 0; i < elements.length; i++) { $(elements[i]).css('z-index', String(elements.length-i)).css('position', 'absolute').hide(); }; this.ifchanger = setTimeout(function() { $.innerfade.next(elements, settings, 1, 0); }, settings.timeout); $(elements[0]).show(); } }; $.innerfade.next = function(elements, settings, current, last) { $(elements[last]).fadeOut(settings.speed); $(elements[current]).fadeIn(settings.speed, function() { removeFilter($(this)[0]); }); if ((current + 1) < elements.length) { current = current + 1; last = current - 1; } else { current = 0; last = elements.length - 1; } this.ifchanger = setTimeout((function() { $.innerfade.next(elements, settings, current, last); }), settings.timeout); }; })(jQuery); // **** remove Opacity-Filter in ie **** function removeFilter(element) { if(element.style.removeAttribute){ element.style.removeAttribute('filter'); } } jQuery(document).ready(function() { jQuery('ul#theFeature').innerfade({ speed: 1000, timeout: 7000, containerheight: '291px' }); // jQuery('#mainFeature .links').children('li').children('a').attr('href', 'javascript:void(0);'); jQuery('#mainFeature .links').children('li').children('a').click(function() { clearTimeout(jQuery.innerfade.ifchanger); for(i=1;i<5;i++) { jQuery('#the'+i+'feature').css("display", "none"); //jQuery('#the'+i+'title').children('a').css("background-color","#226478"); } // if(the_widths[(jQuery(this).attr('rel')-1)]==960) { // jQuery("#vic").hide(); // } else { // jQuery("#vic").show(); // } // jQuery('#the'+(jQuery(this).attr('rel'))+'title').css("background-color", "#286a7f"); jQuery('#the'+(jQuery(this).attr('rel'))+'feature').css("display", "block"); clearTimeout(jQuery.innerfade.ifchanger); }); }); And the separate JavaScript that I created: function promo1on() {document.getElementById("promo1").className="promo1on"; document.getElementById("promo2").className="promo2"; document.getElementById("promo2").className="promo2"; } function promo2on() {document.getElementById("promo2").className="promo2on"; document.getElementById("promo1").className="promo1"; document.getElementById("promo3").className="promo3"; } function promo3on() {document.getElementById("promo3").className="promo3on"; document.getElementById("promo1").className="promo1"; document.getElementById("promo2").className="promo2"; } And, finally, the CSS: #mainFeature {float: left; width: 672px; height: 290px; margin: 0 0 9px 0; list-style: none;} #mainFeature li {list-style: none;} #mainFeature #theFeature {margin: 0; padding: 0; position: relative;} #mainFeature #theFeature li {position: absolute; top: 0; left: 0;} #promonav-con {width: 463px; height: 26px; padding: 0; margin: 0; position: absolute; z-index: 900; top: 407px; left: 283px;} #primarypromonav {padding: 0; margin: 0;} #mainFeature .links {padding: 0; margin: 0; list-style: none; position: relative; font-family: arial, verdana, sans-serif; width: 463px; height: 26px;} #mainFeature .links li.promotop {list-style: none; display: block; float: left; display: inline; margin: 0; padding: 0;} #mainFeature .links li a {display: block; float: left; display: inline; height: 26px; text-decoration: none; margin: 0; padding: 0; cursor: pointer;} #mainFeature .links li a strong {margin-left: -9999px;} #mainFeature .links li a.promo1 {background: url(../_images/carouselnav/promo1.gif); width: 155px;} #mainFeature .links li:hover a.promo1 {background: url(../_images/carouselnav/promo1_hover.gif); width: 155px;} #mainFeature .links li a.promo1:hover {background: url(../_images/carouselnav/promo1_hover.gif); width: 155px;} .promo1on {background: url(../_images/carouselnav/promo1_on.gif); width: 155px;} #mainFeature .links li a.promo2 {background: url(../_images/carouselnav/promo2.gif); width: 153px;} #mainFeature .links li:hover a.promo2 {background: url(../_images/carouselnav/promo2_hover.gif); width: 153px;} #mainFeature .links li a.promo2:hover {background: url(../_images/carouselnav/promo2_hover.gif); width: 153px;} .promo2on {background: url(../_images/carouselnav/promo2_on.gif); width: 153px;} #mainFeature .links li a.promo3 {background: url(../_images/carouselnav/promo3.gif); width: 155px;} #mainFeature .links li:hover a.promo3 {background: url(../_images/carouselnav/promo3_hover.gif); width: 155px;} #mainFeature .links li a.promo3:hover {background: url(../_images/carouselnav/promo3_hover.gif); width: 155px;} .promo3on {background: url(../_images/carouselnav/promo3_on.gif); width: 155px;} Hopefully this makes sense! Again, I'm very new to JavaScript/JQuery, so I apologize if this is a mess. I'm very grateful for any suggestions. Thanks!

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  • Axis2 Webservice -> php

    - by Peter Hagström
    Hi! If I have understood Axis2 correct i can construct a WebService and then access it with any SOAP compatible client. I have a java class with a couple of methods that I have written in Eclipse, and then automatically constructed a service with the Axis2 plugin from WTP. This is the methods of my class. public int test(int i){ return i+2; } public Car CarTest(int speed){ return new Car("Biltest", speed); } public CarFactoryAdapter getCarFactory(){ carFact.getCars().add(new Car("Bmw", 250)); carFact.getCars().add(new Car("seat", 350)); carFact.getCars().add(new Car("saab", 150)); carFact.getCars().add(new Car("volv", 50)); return new CarFactoryAdapter(carFact); } The code seems to work when I try it with soapUI and the Axis2-web interface has recognized the methods of my service. But when Iam trying the methods that receives parameters with PHP´s built in soapClient i get a Unknown exception. The getCarFactory methods works at least as expected, but it seems kind of crippled if I can´t send parameters. Example of non working method invocation. ini_set('soap.wsdl_cache_ttl',0); $client = new SoapClient("http://192.168.128.162:8080/ComplexWebService/services/CarService?wsdl", array('soap_version' => SOAP_1_2, 'trace' => 1)); $ar['i'] = (int)100; print_r($client->__soapCall("test",$ar)); I need to make sure that the SOA framework i choose will be able to comunicate with many platforms, there will be clients in at least PHP and Java, but it would be good if it will work in for example .NET to.

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  • I am trying to have a wall follow robot but there are errors on the names not being declared in my s

    - by Sam
    #include <iostream> #include <libplayerc++/playerc++.h> using namespace std; int main(int argc, char *argv[]) { using namespace PlayerCc; PlayerClient robot("localhost"); BumperProxy bp(&robot,0); Position2dProxy pp(&robot,0); pp.SetMotorEnable(true); for(;;) double turnrate, speed; double error; bool wall; motor_a_speed(0); motor_c_speed(0); while(1) { front_bumper = SENSOR_2; left_bumper = SENSOR_3; if (front_bumper > 2) { if (left_bumper < 3) { motor_a_speed(5); motor_c_speed(drive_speed); motor_a_dir(fwd); motor_c_dir(fwd); } else { motor_a_speed(drive_speed); motor_c_speed(5); motor_a_dir(rev); motor_c_dir(rev); } } else { motor_a_speed(drive_speed); motor_c_speed(drive_speed); motor_a_dir(brake); motor_c_dir(brake); mrest(100); cputs("bump"); motor_a_dir(fwd); motor_c_dir(rev); msleep(450); cputs("right"); motor_a_speed(10); motor_a_dir(fwd); motor_c_dir(fwd); mrest(1300); } pp.SetSpeed(speed, turnrate); } }

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  • Optimizing MySQL for ALTER TABLE of InnoDB

    - by schuilr
    Sometime soon we will need to make schema changes to our production database. We need to minimize downtime for this effort, however, the ALTER TABLE statements are going to run for quite a while. Our largest tables have 150 million records, largest table file is 50G. All tables are InnoDB, and it was set up as one big data file (instead of a file-per-table). We're running MySQL 5.0.46 on an 8 core machine, 16G memory and a RAID10 config. I have some experience with MySQL tuning, but this usually focusses on reads or writes from multiple clients. There is lots of info to be found on the Internet on this subject, however, there seems to be very little information available on best practices for (temporarily) tuning your MySQL server to speed up ALTER TABLE on InnoDB tables, or for INSERT INTO .. SELECT FROM (we will probably use this instead of ALTER TABLE to have some more opportunities to speed things up a bit). The schema changes we are planning to do is adding a integer column to all tables and make it the primary key, instead of the current primary key. We need to keep the 'old' column as well so overwriting the existing values is not an option. What would be the ideal settings to get this task done as quick as possible?

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  • Serial: write() throttling?

    - by damian
    Hi everyone, I'm working on a project sending serial data to control animation of LED lights, which need to stay in sync with a sound engine. There seems to be a large serial write buffer (OSX (POSIX) + FTDI chipset usb serial device), so without manually restricting the transmission rate, the animation system can get several seconds ahead of the serial transmission. Currently I'm manually restricting the serial write speed to the baudrate (8N1 = 10 bytes serial frame per 8 bytes data, 19200 bps serial - 1920 bytes per second max), but I am having a problem with the sound drifting out of sync over time - it starts fine, but after 10 minutes there's a noticeable (100ms+) lag between the sound and the lights. This is the code that's restricting the serial write speed (called once per animation frame, 'elapsed' is the duration of the current frame, 'baudrate' is the bps (19200)): void BufferedSerial::update( float elapsed ) { baud_timer += elapsed; if ( bytes_written > 1024 ) { // maintain baudrate float time_should_have_taken = (float(bytes_written)*10)/float(baudrate); float time_actually_took = baud_timer; // sleep if we have > 20ms lag between serial transmit and our write calls if ( time_should_have_taken-time_actually_took > 0.02f ) { float sleep_time = time_should_have_taken - time_actually_took; int sleep_time_us = sleep_time*1000.0f*1000.0f; //printf("BufferedSerial::update sleeping %i ms\n", sleep_time_us/1000 ); delayUs( sleep_time_us ); // subtract 128 bytes bytes_written -= 128; // subtract the time it should have taken to write 128 bytes baud_timer -= (float(128)*10)/float(baudrate); } } } Clearly there's something wrong, somewhere. A much better approach would be to be able to determine the number of bytes currently in the transmit queue, and try and keep that below a fixed threshold. Any advice appreciated.

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  • NULL-keys for key/value table

    - by user72185
    (Using Oracle) I have a table with key/value pairs like this: create table MESSAGE_INDEX ( KEY VARCHAR2(256) not null, VALUE VARCHAR2(4000) not null, MESSAGE_ID NUMBER not null ) I now want to find all the messages where key = 'someKey' and value is 'val1', 'val2' or 'val3' - OR value is null in which case there will be no entry in the table at all. This is to save space; there would be a large number of keys with null values if I stored them all. I think this works: SELECT message_id FROM message_index idx WHERE ((key = 'someKey' AND value IN ('val1', 'val2', 'val3')) OR NOT EXISTS (SELECT 1 FROM message_index WHERE key = 'someKey' AND idx.message_id = message_id)) But is is extremely slow. Takes 8 seconds with 700K records in message_index and there will be many more records and more search criteria when moving outside of my test environment. Primary key is key, value, message_id: add constraint PK_KEY_VALUE primary key (KEY, VALUE, MESSAGE_ID) And I added another index for message_id, to speed up searching for missing keys: create index IDX_MESSAGE_ID on MESSAGE_INDEX (MESSAGE_ID) I will be doing several of these key/value lookups in every search, not just one as shown above. So far I am doing them nested, where output id's of one level is the input to the next. E.g.: SELECT message_id from message_index WHERE (key/value compare) AND message_id IN ( SELECT ... and so on ) What can I do to speed this up?

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  • Are MEF's ComposableParts contracts instance-based?

    - by Dave
    I didn't really know how to phrase the title of my questions, so my apologies in advance. I read through parts of the MEF documentation to try to find the answer to my question, but couldn't find it. I'm using ImportMany to allow MEF to create multiple instances of a specific plugin. That plugin Imports several parts, and within calls to a specific instance, it wants these Imports to be singletons. However, what I don't want is for all instances of this plugin to use the same singleton. For example, let's say my application ImportManys Blender appliances. Every time I ask for one, I want a different Blender. However, each Blender Imports a ControlPanel. I want each Blender to have its own ControlPanel. To make things a little more interesting, each Blender can load BlendPrograms, which are also contained within their own assemblies, and MEF takes care of this loading. A BlendProgram might need to access the ControlPanel to get the speed, but I want to ensure that it is accessing the correct ControlPanel (i.e. the one that is associated with the Blender that is associated with the program!) This diagram might clear things up a little bit: As the note shows, I believe that the confusion could come from an inherently-poor design. The BlendProgram shouldn't touch the ControlPanel directly, and instead perhaps the BlendProgram should get the speed via the Blender, which will then delegate the request to its ControlPanel. If this is the case, then I assume the BlendProgram needs to have a reference to a specific Blender. In order to do this, is the right way to leverage MEF and use an ImportingConstructor for BlendProgram, i.e. [ImportingConstructor] public class BlendProgram : IBlendProgram { public BlendProgram( Blender blender) {} } And if this is the case, how do I know that MEF will use the intended Blender plugin?

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  • Optimizing a shared buffer in a producer/consumer multithreaded environment

    - by Etan
    I have some project where I have a single producer thread which writes events into a buffer, and an additional single consumer thread which takes events from the buffer. My goal is to optimize this thing for a single machine to achieve maximum throughput. Currently, I am using some simple lock-free ring buffer (lock-free is possible since I have only one consumer and one producer thread and therefore the pointers are only updated by a single thread). #define BUF_SIZE 32768 struct buf_t { volatile int writepos; volatile void * buffer[BUF_SIZE]; volatile int readpos;) }; void produce (buf_t *b, void * e) { int next = (b->writepos+1) % BUF_SIZE; while (b->readpos == next); // queue is full. wait b->buffer[b->writepos] = e; b->writepos = next; } void * consume (buf_t *b) { while (b->readpos == b->writepos); // nothing to consume. wait int next = (b->readpos+1) % BUF_SIZE; void * res = b->buffer[b->readpos]; b->readpos = next; return res; } buf_t *alloc () { buf_t *b = (buf_t *)malloc(sizeof(buf_t)); b->writepos = 0; b->readpos = 0; return b; } However, this implementation is not yet fast enough and should be optimized further. I've tried with different BUF_SIZE values and got some speed-up. Additionaly, I've moved writepos before the buffer and readpos after the buffer to ensure that both variables are on different cache lines which resulted also in some speed. What I need is a speedup of about 400 %. Do you have any ideas how I could achieve this using things like padding etc?

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  • Visual Studio 2010: very slow web applications debugging!

    - by micha12
    I recently installed Visual Studio 2010 (Ultimate edition, final version released in April), and found that debugging a web application became very slow (2-3 times slower than in Visual Studio 2008)! I took the same web application and checked the speed of loading of one of its pages in VS 2008 and VS 2010, and compared the time it takes to load the page. I tested it using 2 approaches: 1) debugging under ASP.NET Development Server (by pressing the "Start" button) and 2) using ASP.NET Development Server without debugging (by using the "View in Browser" menu command). And I got the following results for Visual Studio 2008 and 2010. 1) ASP.NET Development Server withoud debugging ("View in Browser"): the speed of page loading is the same in VS 2008 and 2010. 2) Debugging under ASP.NET Development Server ("Start" button): in VS 2010 the page takes more time to load than in VS 2008 - VS 2010 debugging is 2-3 times slower than in VS 2008! 3) At the same time, when debugging a web application in VS 2008, it takes the same time to load the page compared to when using only the "View in Browser" command. That is, VS 2008 debugging does not introduce any overhead to page loading in the web browser! I wanted to make sure that other people have the same problem with slow debugging of web applications in VS 2010. Can this issue be solved by any means? BTW, I am using Windows XP SP3. Thank you.

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  • Technique to remove common words(and their plural versions) from a string

    - by Jake M
    I am attempting to find tags(keywords) for a recipe by parsing a long string of text. The text contains the recipe ingredients, directions and a short blurb. What do you think would be the most efficient way to remove common words from the tag list? By common words, I mean words like: 'the', 'at', 'there', 'their' etc. I have 2 methodologies I can use, which do you think is more efficient in terms of speed and do you know of a more efficient way I could do this? Methodology 1: - Determine the number of times each word occurs(using the library Collections) - Have a list of common words and remove all 'Common Words' from the Collection object by attempting to delete that key from the Collection object if it exists. - Therefore the speed will be determined by the length of the variable delims import collections from Counter delim = ['there','there\'s','theres','they','they\'re'] # the above will end up being a really long list! word_freq = Counter(recipe_str.lower().split()) for delim in set(delims): del word_freq[delim] return freq.most_common() Methodology 2: - For common words that can be plural, look at each word in the recipe string, and check if it partially contains the non-plural version of a common word. Eg; For the string "There's a test" check each word to see if it contains "there" and delete it if it does. delim = ['this','at','them'] # words that cant be plural partial_delim = ['there','they',] # words that could occur in many forms word_freq = Counter(recipe_str.lower().split()) for delim in set(delims): del word_freq[delim] # really slow for delim in set(partial_delims): for word in word_freq: if word.find(delim) != -1: del word_freq[delim] return freq.most_common()

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  • Box2dx: Cancel force on a body?

    - by Rosarch
    I'm doing pathfinding where I use force to push body to waypoints. However, once they get close enough to the waypoint, I want to cancel out the force. How can I do this? Do I need to maintain separately all the forces I've applied to the body in question? I'm using Box2dx (C#/XNA). Here is my attempt, but it doesn't work at all: internal PathProgressionStatus MoveAlongPath(PositionUpdater posUpdater) { Vector2 nextGoal = posUpdater.Goals.Peek(); Vector2 currPos = posUpdater.Model.Body.Position; float distanceToNextGoal = Vector2.Distance(currPos, nextGoal); bool isAtGoal = distanceToNextGoal < PROXIMITY_THRESHOLD; Vector2 forceToApply = new Vector2(); double angleToGoal = Math.Atan2(nextGoal.Y - currPos.Y, nextGoal.X - currPos.X); forceToApply.X = (float)Math.Cos(angleToGoal) * posUpdater.Speed; forceToApply.Y = (float)Math.Sin(angleToGoal) * posUpdater.Speed; float rotation = (float)(angleToGoal + Math.PI / 2); posUpdater.Model.Body.Rotation = rotation; if (!isAtGoal) { posUpdater.Model.Body.ApplyForce(forceToApply, posUpdater.Model.Body.Position); posUpdater.forcedTowardsGoal = true; } if (isAtGoal) { // how can the body be stopped? posUpdater.forcedTowardsGoal = false; //posUpdater.Model.Body.SetLinearVelocity(new Vector2(0, 0)); //posUpdater.Model.Body.ApplyForce(-forceToApply, posUpdater.Model.Body.GetPosition()); posUpdater.Goals.Dequeue(); if (posUpdater.Goals.Count == 0) { return PathProgressionStatus.COMPLETE; } } UPDATE If I do keep track of how much force I've applied, it fails to account for other forces that may act on it. I could use reflection and set _force to zero directly, but that feels dirty.

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  • DSP - Filter sweep effect

    - by Trap
    I'm implementing a 'filter sweep' effect (I don't know if it's called like that). What I do is basically create a low-pass filter and make it 'move' along a certain frequency range. To calculate the filter cut-off frequency at a given moment I use a user-provided linear function, which yields values between 0 and 1. My first attempt was to directly map the values returned by the linear function to the range of frequencies, as in cf = freqRange * lf(x). Although it worked ok it looked as if the sweep ran much faster when moving through low frequencies and then slowed down during its way to the high frequency zone. I'm not sure why is this but I guess it's something to do with human hearing perceiving changes in frequency in a non-linear manner. My next attempt was to move the filter's cut-off frequency in a logarithmic way. It works much better now but I still feel that the filter doesn't move at a constant perceived speed through the range of frequencies. How should I divide the frequency space to obtain a constant perceived sweep speed? Thanks in advance.

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  • Linux time sample based profiler.

    - by Caspin
    short version: Is there a good time based sampling profiler for Linux? long version: I generally use OProfile to optimize my applications. I recently found a shortcoming that has me wondering. The problem was a tight loop spawning c++filt to demangle a c++ name. I only stumbled upon the code by accident while chasing down another bottleneck. The OProfile didn't show anything unusual about the code so I almost ignored it but my code sense told me to optimize the call and see what happened. I changed the popen of c++filt to abi::__cxa_demangle. The runtime went from more than a minute to a little over a second. About a x60 speed up. Is there a way I could have configured OProfile to flag the popen call? As the profile data sits now OProfile thinks the bottle neck was the heap and std::string calls (which BTW once optimized dropped the runtime to less than a second, more than x2 speed up). Here is my OProfile configuration: $ sudo opcontrol --status Daemon not running Event 0: CPU_CLK_UNHALTED:90000:0:1:1 Separate options: library vmlinux file: none Image filter: /path/to/excutable Call-graph depth: 7 Buffer size: 65536 Is there another profiler for Linux that could have found the bottleneck? I suspect the issue is that OProfile only logs its samples to the currently running process. I'd like it to always log its samples to the process I'm profiling. So if the process is currently switched out (blocking on IO or a popen call) OProfile would just place its sample at the blocked call. If I can't fix this, OProfile will only be useful when the executable is pushing near 100% CPU. It can't help with executables that that have inefficient blocking calls.

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  • parsing xml using dom4j

    - by D3GAN
    My XML structure is like this: <rss> <channel> <yweather:location city="Paris" region="" country="France"/> <yweather:units temperature="C" distance="km" pressure="mb" speed="km/h"/> <yweather:wind chill="-1" direction="40" speed="11.27"/> <yweather:atmosphere humidity="87" visibility="9.99" pressure="1015.92" rising="0"/> <yweather:astronomy sunrise="8:30 am" sunset="4:54 pm"/> </channel> </rss> when I tried to parse it using dom4j SAXReader xmlReader = createXmlReader(); Document doc = null; doc = xmlReader.read( inputStream );//inputStream is input of function log.info(doc.valueOf("/rss/channel/yweather:location/@city")); private SAXReader createXmlReader() { Map<String,String> uris = new HashMap<String,String>(); uris.put( "yweather", "http://xml.weather.yahoo.com/ns/rss/1.0" ); uris.put( "geo", "http://www.w3.org/2003/01/geo/wgs84_pos#" ); DocumentFactory factory = new DocumentFactory(); factory.setXPathNamespaceURIs( uris ); SAXReader xmlReader = new SAXReader(); xmlReader.setDocumentFactory( factory ); return xmlReader; } But I got nothing in cmd but when I print doc.asXML(), my XML structure print correctly!

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  • How accurately (in terms of time) does Windows play audio?

    - by MusiGenesis
    Let's say I play a stereo WAV file with 317,520,000 samples, which is theoretically 1 hour long. Assuming no interruptions of the playback, will the file finish playing in exactly one hour, or is there some occasional tiny variation in the playback speed such that it would be slightly more or slightly less (by some number of milliseconds) than one hour? I am trying to synchronize animation with audio, and I am using a System.Diagnostics.Stopwatch to keep the frames matching the audio. But if the playback speed of WAV audio in Windows can vary slightly over time, then the audio will drift out of sync with the Stopwatch-driven animation. Which leads to a second question: it appears that a Stopwatch - while highly granular and accurate for short durations - runs slightly fast. On my laptop, a Stopwatch run for exactly 24 hours (as measured by the computer's system time and a real stopwatch) shows an elapsed time of 24 hours plus about 5 seconds (not milliseconds). Is this a known problem with Stopwatch? (A related question would be "am I crazy?", but you can try it for yourself.) Given its usage as a diagnostics tool, I can see where a discrepancy like this would only show up when measuring long durations, for which most people would use something other than a Stopwatch. If I'm really lucky, then both Stopwatch and audio playback are driven by the same underlying mechanism, and thus will stay in sync with each other for days on end. Any chance this is true?

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  • What is an elegant way to solve this max and min problem in Ruby or Python?

    - by ????
    The following can be done by step by step, somewhat clumsy way, but I wonder if there are elegant method to do it. There is a page: http://www.mariowiki.com/Mario_Kart_Wii, where there are 2 tables... there is Mario - 6 2 2 3 - - Luigi 2 6 - - - - - Diddy Kong - - 3 - 3 - 5 [...] The name "Mario", etc are the Mario Kart Wii character names. The numbers are for bonus points for: Speed Weight Acceleration Handling Drift Off-Road Mini-Turbo and then there is table 2 Standard Bike S 39 21 51 51 54 43 48 Out Bullet Bike 53 24 32 35 67 29 67 In Bubble Bike / Jet Bubble 48 27 40 40 45 35 37 In [...] These are also the characteristics for the Bike or Kart. I wonder what's the most elegant solution for finding all the maximum combinations of Speed, Weight, Acceleration, etc, and also for the minimum, either by directly using the HTML on that page or copy and pasting the numbers into a text file. Actually, in that character table, Mario to Bower Jr are all medium characters, Baby Mario to Dry Bones are small characters, and the rest are all big characters, except the small, medium, or large Mii are just as what the name says. Small characters can only ride small bike or small kart, and so forth for medium and large.

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  • Does fast typing influence fast programming? [closed]

    - by Lukasz Lew
    Many young programmers think that their bottleneck is typing speed. After some experience one realizes that it is not the case, you have to think much more than type. At some point my room-mate forced me to turn of the light (he sleeps during the night). I had to learn to touch type and I experienced an actual improvement in programming skill. The most surprising was that the improvement not due to sheer typing speed, but to a change in mindset. I'm less afraid now to try new things and refactor them later if they work well. It's like having a new tool in the bag. Have anyone of you had similar experience? Now I trained a touch typing a little with KTouch. I find auto-generate lessons the best. I can use this program to create new lessons out of text files but it's only verbatim training, not auto-generated based on a language model. Do you know any touch typing program that allows creation of custom, but randomized lessons?

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  • Is A Web App Feasible For A Heavy Use Data Entry System?

    - by Rob
    Looking for opinions on this, we're working on a project that is essentially a data entry system for a production line. Heavy data input by users who normally work in Excel or other thick client data systems. We've been told (as a consequence) that we have to develop this as a thick client using .NET. Our argument was to develop as a web app, as it resolves a lot of issues and would be easier to write and maintain. Their argument against the web is that (supposedly) the web is not ready yet for a heavy duty data entry system, and that the web in a browser does not offer the speed, responsiveness, and fluid experience for the end-user that a thick client can (citing things such as drag and drop, rapid auto-entry and data navigation, etc.) Personally, I think that with good form design and JQuery/AJAX, a web app could do everything a thick client does just as well, and they just don't know what they're talking about. The irony is that a thick client has to go to a lot more effort to manage the deployment and connectivity back to the central data server than a web app would need to do, so in terms of speed I would expect a web app to be faster. What are the thoughts of those out there? Are there any technologies currently in production use that modern data entry systems are being developed as web apps in? Appreciate any feedback. Regards, Rob.

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  • In Corona SDK the background image always cover other images

    - by user1446126
    I'm currently making a tower defense game with Corona SDK. However, while I'm making the gaming scene, The background scene always cover the monster spawn, I've tried background:toBack() ,however it's doesn't work.Here is my code: module(..., package.seeall) function new() local localGroup = display.newGroup(); local level=require(data.levelSelected); local currentDes = 1; monsters_list = display.newGroup() --The background local bg = display.newImage ("image/levels/1/bg.png"); bg.x = _W/2;bg.y = _H/2; bg:toBack(); --generate the monsters function spawn_monster(kind) local monster=require("monsters."..kind); newMonster=monster.new() --read the spawn(starting point) in level, and spawn the monster there newMonster.x=level.route[1][1];newMonster.y=level.route[1][2]; monsters_list:insert(newMonster); localGroup:insert(monsters_list); return monsters_list; end function move(monster,x,y) -- Using pythagoras to calauate the moving distace, Hence calauate the time consumed according to speed transition.to(monster,{time=math.sqrt(math.abs(monster.x-x)^2+math.abs(monster.y-y)^2)/(monster.speed/30),x=x, y=y, onComplete=newDes}) end function newDes() currentDes=currentDes+1; end --moake monster move according to the route function move_monster() for i=1,monsters_list.numChildren do move(monsters_list[i],200,200); print (currentDes); end end function agent() spawn_monster("basic"); end --Excute function above. timer2 = timer.performWithDelay(1000,agent,10); timer.performWithDelay(100,move_monster,-1); timer.performWithDelay(10,update,-1); move_monster(); return localGroup; end and the monster just stuck at the spawn point and stay there. but, When i comment these 3 lines of code: --local bg = display.newImage ("image/levels/1/bg.png"); --bg.x = _W/2;bg.y = _H/2; --bg:toBack(); The problem disappear Any ideas??Thanks for helping

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  • Is the REST support in Spring 3's MVC Framework production quality yet?

    - by glenjohnson
    Hi all, Since Spring 3 was released in December last year, I have been trying out the new REST features in the MVC framework for a small commercial project involving implementing a few RESTful Web Services which consume XML and return XML views using JiBX. I plan to use either Hibernate or JDBC Templates for the data persistence. As a Spring 2.0 developer, I have found Spring 3's (and 2.5's) new annotations way of doing things quite a paradigm shift and have personally found some of the new MVC annotation features difficult to get up to speed with for non-trivial applications - as such, I am often having to dig for information in forums and blogs that is not apparent from going through the reference guide or from the various Spring 3 REST examples on the web. For deadline-driven production quality and mission critical applications implementing a RESTful architecture, should I be holding off from Spring 3 and rather be using mature JSR 311 (JAX-RS) compliant frameworks like RESTlet or Jersey for the REST layer of my code (together with Spring 2 / 2.5 to tie things together)? I had no problems using RESTlet 1.x in a previous project and it was quite easy to get up to speed with (no magic tricks behind the scenes), but when starting my current project it initially looked like the new REST stuff in Spring 3's MVC Framework would make life easier. Do any of you out there have any advice to give on this? Does anyone know of any commercial / production-quality projects using, or having successfully delivered with, the new REST stuff in Spring 3's MVC Framework. Many thanks Glen

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