Search Results

Search found 16071 results on 643 pages for 'visual studio lightswitch'.

Page 148/643 | < Previous Page | 144 145 146 147 148 149 150 151 152 153 154 155  | Next Page >

  • The road to become a programmer [closed]

    - by user68991
    I'm looking for a 'career' change, I don't actually have a career at the moment since I haven't been able to find a job since I graduated with a degree in Materials Engineering. One of my loves has always been computers and programming, though I have never studied it seriously. When I was 11 I wrote a very basic graphical 'game' using notepad and HTML, where I drew each possible position of the main character on the different 'maze' level in MSPaint, using pictures of arrows as links to a new page with the character in a new position, and various other buttons would pop up 'search box', 'press button' etc. At the time I thought this was an amazing achievement of my programming skills. I've used a little bit of FORTRAN 90 whilst I was at university, which rekindled my interest in programming. When I was a kid I mainly used C and HTML, but only very basically as my 'game' suggests. I want to learn a new programming language, I'm not entirely sure where I want to go with it, but the number one contender at the moment is android apps. I'm looking at learning Java, but I've read that it's a difficult place to begin with; so I've also looked at learning Visual Basic, which I believe is also object oriented(?) but a little easier to understand? (not that I know what an object is anyway). Any information people could give me regarding which language to learn, and if there are any good online tutorial for that language I'd really appreciate it. Some of the tutorials I've used so far are full or jargon I can't understand. Also, I'm not afraid of maths having got an engineering degree. Thanks in advance for any help/advice. James

    Read the article

  • Making a C# w/ WPF multiple frame text / pseudo-calendar GUI application [closed]

    - by Gregor Samsa
    I am editing a recently asked question and making it specific, taking the advice of some people here. I would like to program of the following simple form: The user can produce X number of resizable frames (analogous to HTML frames). Each frame serves as a simple text editor, which you can type into and save the whole configuration including resized windows and text. The user should be able alternately "freeze" and present the information, and "unfreeze" and edit frames. I want to use C## with WPF, in Microsoft's Visual C#. I do not yet know this language. I am sure I can pick up the syntax, but I would like to ask about some general advice for how to structure such a program. I have never made a GUI program, let alone one that interfaces with a notepad or some basic text editor. Can someone either direct me to a good resource that will teach me how to do the above? Or outline the basic ingredients that such a program will require, keeping in mind that though I know some C and Python, I have no experience with GUIs or advanced programming generally? In particular I don't know how to incorporate this "text editor" aspect of the program, as well as the resizable frames I would greatly appreciate any help.

    Read the article

  • Using Sandcastle to build code contracts documentation

    - by DigiMortal
    In my last posting about code contracts I showed how code contracts are documented in XML-documents. In this posting I will show you how to get code contracts documented with Sandcastle and Sandcastle Help File Builder. Before we start, let’s download Sandcastle tools we need: Sandcastle Sandcastle Help File Builder Install Sandcastle first and then Sandcastle Help File Builder. Because we are generating only HTML based documentation we upload to server we don’t need any other tools. Of course, we need Cassini or IIS, but I expect it to be already there in your machine. Open your project and turn on XML-documentation for project and contracts. Now let’s run Sandcastle Help File Builder. We have to create new project and add our Visual Studio solution to this project. Now set the HelpFileFormat parameter value to be Website and let builder build the help. You have to wait about two or three minutes until help is ready. Take a look at your documentation that Sandcastle generated – you see not much information there about code contracts and their rules. Enabling code contracts documentation Now let’s include code contracts to documentation. Follow these steps: Open Sandcastle folder and make copy of vs2005 folder. Open CodeContracts folder (c:\program files\microsoft\contracts\) and unzip the archive from sandcastle folder. Copy all unzipped files to Sandcastle folder. Create (yes, create new) and build your Sandcastle Help File Builder documentation project again. Open help. In my case I see something like this now. As you can see then contracts are documented pretty well. We can easily turn on code contracts XML-documentation generation and all our contracts are documented automatically. To get documentation work we had to use Sandcastle help file fixes that are installed with code contracts and if we had previously Sandcastle Help File Builder project we had to create it from start to get new rules accepted. Once the documentation support for contracts works we have to do nothing more to get contracts documented.

    Read the article

  • Ubuntu 11.10 won't boot on Dell XPS 8300

    - by Phil Gorman
    I have a brand new Dell Studio XPS 8300 desktop with 17-2600 cpu, H67 chipset, 8GB DDR3, 2 1TB HDDs in mirrored RAID, and AMD Radeon 6770. Dell doesn't support Ubuntu here in Australia so it came with Windows 7 and Windows software. Yes I had to pay for an O.S. and software I didn't want to get hardware I did want, all at a greatly inflated price. It's not all beer and skittles in the land of Oz. I changed boot priorities in the BIOS to DVD and ran Ubuntu 11.10 64bit from the ISO with NOMODESET. The installation reformatted all partitions to rid me of the dreaded Windows. All was well until until reboot. The BIOS does its thing, then its "The Black Screen of Death" with a blinking cursor; no boot screen, no Grub, no keyboard, no mouse. I've searched Dell and Ubuntu forums in vain. Can you help? I would be really grateful for any advice which can help turn my big expensive paperweight into a really useful machine. Thank you in anticipation kind people. Phil

    Read the article

  • Automate #include refactoring in C++ [on hold]

    - by Mikhail
    I have a big project with hundreds of files. And as it often happens to C++ projects, #include directives are in messed up. I want to refactor them to increase clarity, decrease compilation time and simplify analysis. For each .h file I want to make sure that: It have #include directives only for types it is using But it have only forward declarations of types that are used as T* or T& For each .cpp file I want to make sure that: It have #include directives only for types it is using and not already included by another headers (no indirect includes when possible) I'm looking for a tool which will help me to automate this refactoring. For now I only know of tools that helps to remove redundant includes, they are many: PC-lint include-what-you-use cppclean ProFactor IncludeManager But I know of no tools to help me to move necessary includes in .h files or replace includes with forward declarations. Any ideas? Tools for Windows and Visual Studio are preferred. Update. Considered to be off-topic. Please, follow the link on Software Recommendations http://softwarerecs.stackexchange.com/q/4461/3331

    Read the article

  • Why do I get this Debug Assertion Failed? Expression: list iterator not dereferenceable [migrated]

    - by Karel
    I'm trying this example in the (translated to dutch) book of Bjarne Stroustrup (C++): #include <vector> #include <list> #include "complex.h" complex ac[200]; std::vector<complex> vc; std::list<complex> l; template<class In, class Out> void Copy(In from, In too_far, Out to) { while(from != too_far) { *to = *from; ++to; ++from; } } void g(std::vector<complex>& vc , std::list<complex>& lc) { Copy(&ac[0], &ac[200], lc.begin()); // generates debug error Copy(lc.begin(), lc.end(), vc.begin()); // also generates debug error } void f() { ac[0] = complex(10,20); g(vc, l); } int main () { f(); } ** Compiling and Linking goes successful (0 errors/warnings)** But at runtime I get this error: Debug Assertion Failed! Program: path to exe file: \program files\ms vs studio 10.0\vc\include\list Line: 207 Expression: list iterator not dereferenceable For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts. (Press retry to debug the application)

    Read the article

  • How do i rotate a 2D picturebox according to my mouse

    - by Gwenda.T
    I would want to rotate my picturebox which contains an image. The image will just spin around following the mouse, but the position of the image is fixed. Any idea on how it should be done? Btw using Visual Studio 2012 C# Windows phone application for Windows Phone 8. I've did a little research on google but the other codes were from VS2012 using a WinForm But it's different now I'm not able to use their code. So I was hoping I could find some answer at here! Currently now I have this private void arrowHead_Tap(object sender, System.Windows.Input.GestureEventArgs e) { Duration Time_duration = new Duration(TimeSpan.FromSeconds(0.5)); Storyboard MyStory = new Storyboard(); MyStory.Duration = Time_duration; DoubleAnimation My_Double = new DoubleAnimation(); My_Double.Duration = Time_duration; MyStory.Children.Add(My_Double); RotateTransform MyTransform = new RotateTransform(); Storyboard.SetTarget(My_Double, MyTransform); Storyboard.SetTargetProperty(My_Double, new PropertyPath("Angle")); My_Double.To = 15; arrowHead.RenderTransform = MyTransform; arrowHead.RenderTransformOrigin = new Point(0.5, 0.5); //stackPanel1.Children.Add(image1); MyStory.Begin(); } This is my only way of tilting the image however now I want it to follow my mouse! Thanks!

    Read the article

  • Software solution from the 2000's, should I attempt to patch or remake the whole thing?

    - by ShadowScripter
    I was sent out to discuss a system that a certain company is currently using and what should be done with it. The company manufactures various carton displays. This system was developed to keep track of clients, orders and prices. Lots have happened since the system was created and the system is now, as the manager described it, "locked up" and "problematic", which I translate as "not dynamic" and "unstable". Some info about the system It was developed around the year 2000 Fairly small system, 2-5 users, 6 forms, ~8 tables with average quantities of data Built on early Visual Basic, forms created with the drag and drop design. Interface is basically just a window with a menu and some forms Uses MSSQL database (SQL2005 server) to store data and ODBC driver to query, data was migrated from excel before this system, and before excel it was handled, calculated and written by hand and paper Users work in Microsoft XP environment (and up) Their main problem is that they can't adjust and calculate prices, can't add new carton types etc, correctly anymore because they can't (or rather, they don't know how to) touch the data on the server. I suggested 3 possible solutions Attempt to patch the current system Create a fresh new interface (preferably similar environment, VB.net or VB based) Bring it back to an Excel solution, considering it is such a small system There might be more options, but these are the ones I could think of. My questions are What should I recommend and why? What is or could be the pros and cons of these alternatives? Are there other (possibly better) alternatives?

    Read the article

  • Docking CDialogBar Horizontally with CToolbar [migrated]

    - by PSU
    I need to display a CToolbar (m_wndToolBar) and a CDialogBar (m_wndDlgBarSid1) horizontally (i.e. next to each other, not above one another). The parent frame is derived from CMDIFrameWnd. I've tried all sorts of variations to get this to work. While I can properly position the CDialogBar to the right of the CToolbar, I cannot persist the positioning, although the WINDOWPLACEMENT mechanism is working correctly (the registry is written on program exit); whenever the program is run, the CToolbar shows up docked left, and the CDialogBar shows up below it, also docked left. I'm using (perforce) MFC and Visual C++ 6.0. Here's the code, slightly redacted to remove debug printouts and the like: int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1) { return -1; } if (!m_wndToolBar.Create(this) || !m_wndToolBar.LoadToolBar(IDR_MAINFRAME) ) { return -1; // fail to create } if (!m_wndDlgBarSid1.Create(this, IDD_DIALOGBAR_SID1, CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR)) { return -1; // fail to create } WINDOWPLACEMENT wp ; CString sSection = "DialogBarSettings"; CString sEntry = "Sid1"; if ( ReadWindowPlacement( &wp, sSection, sEntry )) { BOOL bSWP = m_wndDlgBarSid1.SetWindowPlacement( &wp ); RecalcLayout(); } m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC); m_wndToolBar.GetToolBarCtrl().ModifyStyle( 0, TBSTYLE_FLAT, 0 ) ; m_wndDlgBarSid1.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_SIZE_DYNAMIC | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY ) ; m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); m_wndDlgBarSid1.EnableDocking(CBRS_ALIGN_TOP | CBRS_ALIGN_BOTTOM); DockControlBar(&m_wndDlgBarSid1,AFX_IDW_DOCKBAR_TOP); return 0; } Any thoughts?

    Read the article

  • TFS 2010 : Unable to add Project to a collection

    - by Scott
    This morning I'm trying to setup Team Foundation Server 2010 to demo for my team. As this is just a demo, I thought I would install it on my Windows 7 machine which also serves as my development machine. My development machine uses Visual Studio 2008 Team Suite. I installed Team Explorer 2008 and then reapplied SP1. Finally I installed and setup TFS 2010. TFS by default gave me administrator privileges. I started up Visual Studios, and connected up to the Collection just fine. However, I'm unable to create a new project and get the follow error message: "TF30172: You are trying to create a team project either without required permissions or with an older version of team Explorer. Contact your project admin..." To check to permissions, I used my home computer which is running Visual Studio 2010. On this machine I was able to connect up to the same TFS instance and create a project no problem. So it looks as though it is a team explorer problem, but everywhere on the web people are saying not only am what I'm trying to do possible, but they have done it themselves. What am I missing to add a project to TFS 2010 under Visual Studio 2008?

    Read the article

  • Code Contracts: Unit testing contracted code

    - by DigiMortal
    Code contracts and unit tests are not replacements for each other. They both have different purpose and different nature. It does not matter if you are using code contracts or not – you still have to write tests for your code. In this posting I will show you how to unit test code with contracts. In my previous posting about code contracts I showed how to avoid ContractExceptions that are defined in code contracts runtime and that are not accessible for us in design time. This was one step further to make my randomizer testable. In this posting I will complete the mission. Problems with current code This is my current code. public class Randomizer {     public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(             min < max,             "Min must be less than max"         );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           var rnd = new Random();         return rnd.Next(min, max);     } } As you can see this code has some problems: randomizer class is static and cannot be instantiated. We cannot move this class between components if we need to, GetRandomFromRangeContracted() is not fully testable because we cannot currently affect random number generator output and therefore we cannot test post-contract. Now let’s solve these problems. Making randomizer testable As a first thing I made Randomizer to be class that must be instantiated. This is simple thing to do. Now let’s solve the problem with Random class. To make Randomizer testable I define IRandomGenerator interface and RandomGenerator class. The public constructor of Randomizer accepts IRandomGenerator as argument. public interface IRandomGenerator {     int Next(int min, int max); }   public class RandomGenerator : IRandomGenerator {     private Random _random = new Random();       public int Next(int min, int max)     {         return _random.Next(min, max);     } } And here is our Randomizer after total make-over. public class Randomizer {     private IRandomGenerator _generator;       private Randomizer()     {         _generator = new RandomGenerator();     }       public Randomizer(IRandomGenerator generator)     {         _generator = generator;     }       public int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(             min < max,             "Min must be less than max"         );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           return _generator.Next(min, max);     } } It seems to be inconvenient to instantiate Randomizer now but you can always use DI/IoC containers and break compiled dependencies between the components of your system. Writing tests for randomizer IRandomGenerator solved problem with testing post-condition. Now it is time to write tests for Randomizer class. Writing tests for contracted code is not easy. The main problem is still ContractException that we are not able to access. Still it is the main exception we get as soon as contracts fail. Although pre-conditions are able to throw exceptions with type we want we cannot do much when post-conditions will fail. We have to use Contract.ContractFailed event and this event is called for every contract failure. This way we find ourselves in situation where supporting well input interface makes it impossible to support output interface well and vice versa. ContractFailed is nasty hack and it works pretty weird way. Although documentation sais that ContractFailed is good choice for testing contracts it is still pretty painful. As a last chance I got tests working almost normally when I wrapped them up. Can you remember similar solution from the times of Visual Studio 2008 unit tests? Cannot understand how Microsoft was able to mess up testing again. [TestClass] public class RandomizerTest {     private Mock<IRandomGenerator> _randomMock;     private Randomizer _randomizer;     private string _lastContractError;       public TestContext TestContext { get; set; }       public RandomizerTest()     {         Contract.ContractFailed += (sender, e) =>         {             e.SetHandled();             e.SetUnwind();               throw new Exception(e.FailureKind + ": " + e.Message);         };     }       [TestInitialize()]     public void RandomizerTestInitialize()     {         _randomMock = new Mock<IRandomGenerator>();         _randomizer = new Randomizer(_randomMock.Object);         _lastContractError = string.Empty;     }       #region InputInterfaceTests     [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_min_is_not_less_than_max()     {         try         {             _randomizer.GetRandomFromRangeContracted(100, 10);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }     }       [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_min_is_equal_to_max()     {         try         {             _randomizer.GetRandomFromRangeContracted(10, 10);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }     }       [TestMethod]     public void GetRandomFromRangeContracted_should_work_when_min_is_less_than_max()     {         int minValue = 10;         int maxValue = 100;         int returnValue = 50;           _randomMock.Setup(r => r.Next(minValue, maxValue))             .Returns(returnValue)             .Verifiable();           var result = _randomizer.GetRandomFromRangeContracted(minValue, maxValue);           _randomMock.Verify();         Assert.AreEqual<int>(returnValue, result);     }     #endregion       #region OutputInterfaceTests     [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_return_value_is_less_than_min()     {         int minValue = 10;         int maxValue = 100;         int returnValue = 7;           _randomMock.Setup(r => r.Next(10, 100))             .Returns(returnValue)             .Verifiable();           try         {             _randomizer.GetRandomFromRangeContracted(minValue, maxValue);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }           _randomMock.Verify();     }       [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_return_value_is_more_than_max()     {         int minValue = 10;         int maxValue = 100;         int returnValue = 102;           _randomMock.Setup(r => r.Next(10, 100))             .Returns(returnValue)             .Verifiable();           try         {             _randomizer.GetRandomFromRangeContracted(minValue, maxValue);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }           _randomMock.Verify();     }     #endregion        } Although these tests are pretty awful and contain hacks we are at least able now to make sure that our code works as expected. Here is the test list after running these tests. Conclusion Code contracts are very new stuff in Visual Studio world and as young technology it has some problems – like all other new bits and bytes in the world. As you saw then making our contracted code testable is easy only to the point when pre-conditions are considered. When we start dealing with post-conditions we will end up with hacked tests. I hope that future versions of code contracts will solve error handling issues the way that testing of contracted code will be easier than it is right now.

    Read the article

  • How to create a new WCF/MVC/jQuery application from scratch

    - by pjohnson
    As a corporate developer by trade, I don't get much opportunity to create from-the-ground-up web sites; usually it's tweaks, fixes, and new functionality to existing sites. And with hobby sites, I often don't find the challenges I run into with enterprise systems; usually it's starting from Visual Studio's boilerplate project and adding whatever functionality I want to play around with, rarely deploying outside my own machine. So my experience creating a new enterprise-level site was a bit dated, and the technologies to do so have come a long way, and are much more ready to go out of the box. My intention with this post isn't so much to provide any groundbreaking insights, but to just tie together a lot of information in one place to make it easy to create a new site from scratch. Architecture One site I created earlier this year had an MVC 3 front end and a WCF 4-driven service layer. Using Visual Studio 2010, these project types are easy enough to add to a new solution. I created a third Class Library project to store common functionality the front end and services layers both needed to access, for example, the DataContract classes that the front end uses to call services in the service layer. By keeping DataContract classes in a separate project, I avoided the need for the front end to have an assembly/project reference directly to the services code, a bit cleaner and more flexible of an SOA implementation. Consuming the service Even by this point, VS has given you a lot. You have a working web site and a working service, neither of which do much but are great starting points. To wire up the front end and the services, I needed to create proxy classes and WCF client configuration information. I decided to use the SvcUtil.exe utility provided as part of the Windows SDK, which you should have installed if you installed VS. VS also provides an Add Service Reference command since the .NET 1.x ASMX days, which I've never really liked; it creates several .cs/.disco/etc. files, some of which contained hardcoded URL's, adding duplicate files (*1.cs, *2.cs, etc.) without doing a good job of cleaning up after itself. I've found SvcUtil much cleaner, as it outputs one C# file (containing several proxy classes) and a config file with settings, and it's easier to use to regenerate the proxy classes when the service changes, and to then maintain all your configuration in one place (your Web.config, instead of the Service Reference files). I provided it a reference to a copy of my common assembly so it doesn't try to recreate the data contract classes, had it use the type List<T> for collections, and modified the output files' names and .NET namespace, ending up with a command like: svcutil.exe /l:cs /o:MyService.cs /config:MyService.config /r:MySite.Common.dll /ct:System.Collections.Generic.List`1 /n:*,MySite.Web.ServiceProxies http://localhost:59999/MyService.svc I took the generated MyService.cs file and drop it in the web project, under a ServiceProxies folder, matching the namespace and keeping it separate from classes I coded manually. Integrating the config file took a little more work, but only needed to be done once as these settings didn't often change. A great thing Microsoft improved with WCF 4 is configuration; namely, you can use all the default settings and not have to specify them explicitly in your config file. Unfortunately, SvcUtil doesn't generate its config file this way. If you just copy & paste MyService.config's contents into your front end's Web.config, you'll copy a lot of settings you don't need, plus this will get unwieldy if you add more services in the future, each with its own custom binding. Really, as the only mandatory settings are the endpoint's ABC's (address, binding, and contract) you can get away with just this: <system.serviceModel>  <client>    <endpoint address="http://localhost:59999/MyService.svc" binding="wsHttpBinding" contract="MySite.Web.ServiceProxies.IMyService" />  </client></system.serviceModel> By default, the services project uses basicHttpBinding. As you can see, I switched it to wsHttpBinding, a more modern standard. Using something like netTcpBinding would probably be faster and more efficient since the client & service are both written in .NET, but it requires additional server setup and open ports, whereas switching to wsHttpBinding is much simpler. From an MVC controller action method, I instantiated the client, and invoked the method for my operation. As with any object that implements IDisposable, I wrapped it in C#'s using() statement, a tidy construct that ensures Dispose gets called no matter what, even if an exception occurs. Unfortunately there are problems with that, as WCF's ClientBase<TChannel> class doesn't implement Dispose according to Microsoft's own usage guidelines. I took an approach similar to Technology Toolbox's fix, except using partial classes instead of a wrapper class to extend the SvcUtil-generated proxy, making the fix more seamless from the controller's perspective, and theoretically, less code I have to change if and when Microsoft fixes this behavior. User interface The MVC 3 project template includes jQuery and some other common JavaScript libraries by default. I updated the ones I used to the latest versions using NuGet, available in VS via the Tools > Library Package Manager > Manage NuGet Packages for Solution... > Updates. I also used this dialog to remove packages I wasn't using. Given that it's smart enough to know the difference between the .js and .min.js files, I was hoping it would be smart enough to know which to include during build and publish operations, but this doesn't seem to be the case. I ended up using Cassette to perform the minification and bundling of my JavaScript and CSS files; ASP.NET 4.5 includes this functionality out of the box. The web client to web server link via jQuery was easy enough. In my JavaScript function, unobtrusively wired up to a button's click event, I called $.ajax, corresponding to an action method that returns a JsonResult, accomplished by passing my model class to the Controller.Json() method, which jQuery helpfully translates from JSON to a JavaScript object.$.ajax calls weren't perfectly straightforward. I tried using the simpler $.post method instead, but ran into trouble without specifying the contentType parameter, which $.post doesn't have. The url parameter is simple enough, though for flexibility in how the site is deployed, I used MVC's Url.Action method to get the URL, then sent this to JavaScript in a JavaScript string variable. If the request needed input data, I used the JSON.stringify function to convert a JavaScript object with the parameters into a JSON string, which MVC then parses into strongly-typed C# parameters. I also specified "json" for dataType, and "application/json; charset=utf-8" for contentType. For success and error, I provided my success and error handling functions, though success is a bit hairier. "Success" in this context indicates whether the HTTP request succeeds, not whether what you wanted the AJAX call to do on the web server was successful. For example, if you make an AJAX call to retrieve a piece of data, the success handler will be invoked for any 200 OK response, and the error handler will be invoked for failed requests, e.g. a 404 Not Found (if the server rejected the URL you provided in the url parameter) or 500 Internal Server Error (e.g. if your C# code threw an exception that wasn't caught). If an exception was caught and handled, or if the data requested wasn't found, this would likely go through the success handler, which would need to do further examination to verify it did in fact get back the data for which it asked. I discuss this more in the next section. Logging and exception handling At this point, I had a working application. If I ran into any errors or unexpected behavior, debugging was easy enough, but of course that's not an option on public web servers. Microsoft Enterprise Library 5.0 filled this gap nicely, with its Logging and Exception Handling functionality. First I installed Enterprise Library; NuGet as outlined above is probably the best way to do so. I needed a total of three assembly references--Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging, and Microsoft.Practices.EnterpriseLibrary.Logging. VS links with the handy Enterprise Library 5.0 Configuration Console, accessible by right-clicking your Web.config and choosing Edit Enterprise Library V5 Configuration. In this console, under Logging Settings, I set up a Rolling Flat File Trace Listener to write to log files but not let them get too large, using a Text Formatter with a simpler template than that provided by default. Logging to a different (or additional) destination is easy enough, but a flat file suited my needs. At this point, I verified it wrote as expected by calling the Microsoft.Practices.EnterpriseLibrary.Logging.Logger.Write method from my C# code. With those settings verified, I went on to wire up Exception Handling with Logging. Back in the EntLib Configuration Console, under Exception Handling, I used a LoggingExceptionHandler, setting its Logging Category to the category I already had configured in the Logging Settings. Then, from code (e.g. a controller's OnException method, or any action method's catch block), I called the Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.HandleException method, providing the exception and the exception policy name I had configured in the Exception Handling Settings. Before I got this configured correctly, when I tried it out, nothing was logged. In working with .NET, I'm used to seeing an exception if something doesn't work or isn't set up correctly, but instead working with these EntLib modules reminds me more of JavaScript (before the "use strict" v5 days)--it just does nothing and leaves you to figure out why, I presume due in part to the listener pattern Microsoft followed with the Enterprise Library. First, I verified logging worked on its own. Then, verifying/correcting where each piece wires up to the next resolved my problem. Your C# code calls into the Exception Handling module, referencing the policy you pass the HandleException method; that policy's configuration contains a LoggingExceptionHandler that references a logCategory; that logCategory should be added in the loggingConfiguration's categorySources section; that category references a listener; that listener should be added in the loggingConfiguration's listeners section, which specifies the name of the log file. One final note on error handling, as the proper way to handle WCF and MVC errors is a whole other very lengthy discussion. For AJAX calls to MVC action methods, depending on your configuration, an exception thrown here will result in ASP.NET'S Yellow Screen Of Death being sent back as a response, which is at best unnecessarily and uselessly verbose, and at worst a security risk as the internals of your application are exposed to potential hackers. I mitigated this by overriding my controller's OnException method, passing the exception off to the Exception Handling module as above. I created an ErrorModel class with as few properties as possible (e.g. an Error string), sending as little information to the client as possible, to both maximize bandwidth and mitigate risk. I then return an ErrorModel in JSON format for AJAX requests: if (filterContext.HttpContext.Request.IsAjaxRequest()){    filterContext.Result = Json(new ErrorModel(...));    filterContext.ExceptionHandled = true;} My $.ajax calls from the browser get a valid 200 OK response and go into the success handler. Before assuming everything is OK, I check if it's an ErrorModel or a model containing what I requested. If it's an ErrorModel, or null, I pass it to my error handler. If the client needs to handle different errors differently, ErrorModel can contain a flag, error code, string, etc. to differentiate, but again, sending as little information back as possible is ideal. Summary As any experienced ASP.NET developer knows, this is a far cry from where ASP.NET started when I began working with it 11 years ago. WCF services are far more powerful than ASMX ones, MVC is in many ways cleaner and certainly more unit test-friendly than Web Forms (if you don't consider the code/markup commingling you're doing again), the Enterprise Library makes error handling and logging almost entirely configuration-driven, AJAX makes a responsive UI more feasible, and jQuery makes JavaScript coding much less painful. It doesn't take much work to get a functional, maintainable, flexible application, though having it actually do something useful is a whole other matter.

    Read the article

  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Solution 6 : Kill a Non-Clustered Process during Two-Node Cluster Failover

    - by StanleyGu
    Using Visual Studio 2008 and C#, I developed a windows service A and deployed it to two nodes of a windows server 2008 failover cluster. The service A is part of the failover cluster service, which means, when failover occurs at node1, the cluster service will failover the windows service A from node 1 to node 2. One of the tasks implemented by the windows service A is to start, monitor or kill a process B. The process B is installed to the two nodes but is not part of the failover cluster service. When a failover occurs at node1, the cluster service does not failover the process B from node 1 to node 2, and the process B continues running at node1. The requirement is: When failover occurs at node1, we want the process B running at node1 gets killed, but we do not want the process B be part of the failover cluster service. The first idea that pops up immediately is to put some code in an event handler triggered by the failover in the windows service A. The failover effect to the windows service A is similar to using the task manager to kill the process of the windows service A, but there is no event in windows service that can be triggered by killing the process of the window service. The events related to terminating a windows service are OnStop and OnShutDown, but killing the process of windows service A triggers neither of them. The OnStop event can only be triggered by stopping the windows service using Services Control Manager or Services Management Console. Apparently, the first idea is not feasible. The second idea that emerges is to put code into the OnStart event handler of the windows service A. When failover occurs at node 1, the windows service A is killed at node 1 and started at node 2. During the starting, the windows service A at node 2 kills the process B that is running at node 1. It is a workaround and works very well. The C# code implementation within the OnStart event handler is as following: 1.       Capture server names of the two nodes from App.config 2.       Determine server name of the remote node. 3.       Kill the process B running on the remote node. Check here for sample code.  

    Read the article

  • Oracle on Windows / .NET ??(2010?12?)

    - by Yusuke.Yamamoto
    Oracle Database ? Windows Server / .NET ???????????????????????????????????????? 12?~1???????????????? Oracle on Windows / .NET ???????????????! ???????????????????? ?? ????? Windows Server / .NET ???????? Oracle Database ? Windows Server Oracle Database ? .NET Oracle on Windows / .NET ?????? ????? Windows Server / .NET ???????? Oracle=Linux / UNIX ?? ?Oracle Database ????? Linux / UNIX ?????????????????????? ???????? Windows RDBMS ?????????????????? Oracle on Windows ???No.1???!2,000???????! ????????????????????????????????????????????????? ???????????????? Windows ???????&?????????!? ?????????Windows Server ?????????UNIX ? Oracle Database ?????????????????????????(????????·??????)? ????Windows Server ???(Active Directory, MSCS, VSS, etc)????????????????????? ????????1????!Windows Server 2008??Oracle Database 11g???????? ???.NET ??????????????????????? Oracle Data Provider for .NET ????????Oracle Database ???·?????????????????????? ???????/???1????!.NET + Oracle Database 11g ???????????? Oracle Database ? Windows Server / .NET ?????????????????????????? Oracle on Windows / .NET ????????·Tips??????????????! Oracle Database ? Windows Server Windows ?????? Oracle Database 11g Release 2 ??????|????????????????????! Oracle Database 11g Release 2 ????? ???:??????|??????|???????? OTN Windows Server System Center Windows ? Oracle Database ??? " ?????????????? SQL Server ????? / SQL Server ?????? ???!?SQL Server????????????????(??) SQL Server ?? Oracle Database ????????????? ??? SQL Server ??????????????????????????????????? " ?????????????? Oracle Database ? .NET .NET ?????? Oracle Data Access Components(ODAC) ??????|????????????????????! .NET and Windows Application Development ????? ???:.NET??? OTN .NET Developer Center .NET ? Oracle Database ??????????? " ?????????????? Visual Studio ?? Oracle Database ?????????? " ?????????????? Oracle on Windows / .NET ?????? ???????????????????? ????(Oracle Direct Seminar)????????????????????????????????????????? ??????????? View RSS feed ?????

    Read the article

  • Designing a completely new database/gui solution for my compnay

    - by user1277304
    I'm no expert when it come to everything Visual Studio 2010 and utilizing SQL server 2008. I'm sure some of my personal projects I've built for personal use would get laughed off the face of the planet, but SQLCe has been the solution I was looking for those home type of projects. And they work, flawlessly. Now I feel it's time to step up to the big league. I want to develop a complete, unified and module based solution for my company that I'm working for. We're still using stuff from the 80s for goodness sake! I use Excel and query the ancient database on my own because I can't stand the GUI. Nothing against people of age, but the IDE our programmers are using is from the stone age, and they use APL of all things with it. I've yet to see a radio button control anywhere in the GUI where it would make sense. Anyway, I want to do this right from the ground up. I'm by no means a newbie when it comes to programming in .NET 2010, however, I want the entire solution to be professionally done. I want version control, test projects, project flow, SQL 2008 integration and all the bells and whistles that come with that. I know for a fact that if we had something like that running, not only would development costs and time be slashed four fold, but the possibilities for expansion and performance would sky rocket. (Between the GUI an our DB engine, it can only use ONE CORE! ONE! It's 2012 for goodness sake!) Our business is growing and our current ancient solution just can't keep up, and I'd hate to see our business go down in flames because our programmer is stuck in the 80's and refuses to use anything current. So I ask you guys, the experts and know-it-alls, where do I start? Are there any gems of good books out there in the haystack of all "This for dummies" type of deals? I already have several people backing me in this endeavor, and while it may seem brash to just usurp the current programmers, I'm doing this for the company as a whole.

    Read the article

  • Designing a completly new database/gui solution for my compnay

    - by user1277304
    I'm no expert when it come to Everything Visual Studio 2010 and utilizing SQL server 2008. I'm sure some of my personal projects I've built for personal use would get laughed off the face of the planet, but SQLCe has been the solution I was looking for those home type of projects. And they work, flawlessly. Now I feel it's time to step up to the big league. I want to develop a complete, unified and module based solution for my compnay that I'm working for. We're still using stuff from the 80s for goodness sake! I use Excel and query the ancient database on my own because I can't stand the GUI. Nothing against people of age, but the IDE our programmers are using is from the stone age, and they use APL of all things with it. I've yet to see a radio buttton control anywhere in the GUI where it would make sense. Anyway, I want to do this right from the ground up. I'm by no means a newbie when it comes to programming in .NET 2010, however, I want the entire solution to be professionaly done. I want version control, test projects, project flow, SQL 2008 integration and all the bells and whistles that come with that. I know for a fact that if we had something like that runnning, not only would development costs and time be slashed four fold, but the possibilities for expansion and performance would sky rocket. (Between the GUI an our DB engine, it can only use ONE CORE! ONE! It's 2012 for goodness sake!) Our buisness is growing and our current ancient solution just can't keep up, and I'd hate to see our buisness go down in flames because our programmer is stuck in the 80's and refuses to use anything current. So I ask you guys, the experts and know-it-alls, where do I start? Are there any gems of good books out there in the haystack of all "This for dummies" type of deals? I already have several people backing me in this endevour, and while it may seem brash to just usurp the current programmers, I'm doing this for the company as a whole. Thank you guys for your time.

    Read the article

  • fatal error C1034: windows.h: no include path set

    - by nathan
    OS Windows Vista Ultimate trying to run a program called minimal.c when i type at command line C:\Users\nathan\Desktopcl minimal.c Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 14.00.50727.762 for 80x86 Copyright (C) Microsoft Corporation. All rights reserved. minimal.c minimal.c(5) : fatal error C1034: windows.h: no include path set i have set all the paths: C:\Users\nathan\Desktoppath PATH=C:\Program Files (x86)\Microsoft Visual Studio 8\VC\bin;C:\Windows\system3 ;C:\Windows;C:\Windows\System32\Wbem;C:\Program Files (x86)\ATI Technologies\AT .ACE\Core-Static;C:\Program Files\Intel\DMIX;c:\Program Files (x86)\Microsoft S L Server\100\Tools\Binn\;c:\Program Files (x86)\Microsoft SQL Server\100\DTS\Bi n\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files (x86)\Java\jdk1. .0_13\bin;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\Co mon Files\Autodesk Shared\;C:\Program Files (x86)\Microsoft DirectX SDK (March 009)\Include;C:\Users\nathan\Desktop\glut-3.7.6-bin\glut-3.7.6-bin;C:\Program F les (x86)\Microsoft Visual Studio 8\Common7\IDE;C:\Program Files (x86)\Microsof Visual Studio 8\VC\PlatformSDK\Include;C:\Program Files (x86)\Microsoft Visual Studio 8\VC\PlatformSDK\Include\gl i have gone and made sure windows.h is in the directory im setting the path too. its in C:\Program Files (x86)\Microsoft Visual Studio 8\VC\PlatformSDK\Include. i have visual studio 2005 i have exhausted all possiblies any ideas

    Read the article

  • Dell Studio 15 Broadcom wireless drivers not working in Linux Mint

    - by dcd0687
    I installed Linux Mint 12 on my Dell Studio 15 and everything worked perfectly up until I tried updating the STA Driver for the Broadcom (BCM4312) wireless controller. I've tried these bash commands in order and I still don't have wireless. sudo apt-get install b43-fwcutter sudo apt-get install b43-fwcutter firmware-b43-installer I've also tried uninstalling everything with synaptic package manager including broadcom-sta-common and broadcom-sta-source, then restarting and running the above commands which didn't work either. What's the best way to do this on a Dell Studio 15?

    Read the article

  • Upgraded from VS 2008 -> VS 2010. Can't Connect to SQL Server in Staging Environment

    - by Bob Kaufman
    I have a test application written in C#/ASP.NET that I've developed using Visual Studio 2008 Professional/.NET 3.5 which connects to a local SQL Server 2008 Express instance. I upgraded the development machine to Visual Studio 2010 Professional maintaining .NET 3.5 and everything in the development environment continues to work correctly. Upon deployment of the new app to an internal staging machine, that app cannot connect to its local SQL Server 2008 Express database. I get the customary "server not found" error: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible... Does something need to be upgraded on the staging machine to be able to host a Visual Studio 2010/.NET 3.5 application?

    Read the article

  • Visual Studio Project build Error [closed]

    - by Mina Sobhy
    I installed Visual Studio 2010 on Windows7 SP1 but a debug error occurs: 1>------ Build started: Project: x, Configuration: Debug Win32 ------ 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1>C:\Users\mina\Documents\Visual Studio 2010\Projects\x\Debug\x.exe : fatal error LNK1120: 1 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    Read the article

  • Ubuntu Studio 9.10 wireless doesn't work [closed]

    - by eric
    I just bought a brand new laptop. At first I was using Windows 7 and decided to switch to Ubuntu Studio 9.10 on my Studio Dell. My ethernet card is a Netlink. I do not have any connection at all to the internet, only when I plug the wire to my computer. I've tried a lot of stuff; nothing works. Can you help me please?

    Read the article

  • Download Sun Studio via CLI

    - by ramesh.mimit
    Can anybody please guide me how to download the sun studio from CLI. I was using wget and lynx programs but not worked. As I have only SSH access to my server and I cant not download it on local machine and upload it on server, will be bad option for me as it will take hours to upload. Sun Studio download requires registration + authentication. I have both but not sure how to include those options while downloading via CLI.

    Read the article

< Previous Page | 144 145 146 147 148 149 150 151 152 153 154 155  | Next Page >