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  • C Newbie, ascii control function

    - by user570607
    Hey there, I have written a program that works well in C that converts non-readable ASCII to their character values. I would appreciate if a C master? would show me a better way of doing it that I have currently done, mainly this section: if (isascii(ch)) { switch (ch) { case 0: printControl("NUL"); break; case 1: printControl("SOH"); break; .. etc (32 in total) case default: putchar(ch); break; } } Is it normal to make a switch that big? Or should I be using some other method (input from an ascii table?)

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  • can we write this in C++ switch ?

    - by jellly
    #include <iostream> using namespace std; int main(){ char i; cin >>i; switch (i){ case ('e'||'i'||'o'||'u'||'a'): cout<<"Vowel"; break; case ('+'||'-'||'/'||'*'||'%'): cout<<"Op"; break; } return 0; } if not than how can we use comparison or logical operators in switch ? & why cant we declare and initialize variable in single case without using scope ?

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  • Erlang: simple refactoring

    - by alexey
    Consider the code: f(command1, UserId) -> case is_registered(UserId) of true -> %% do command1 ok; false -> not_registered end; f(command2, UserId) -> case is_registered(UserId) of true -> %% do command2 ok; false -> not_registered end. is_registered(UserId) -> %% some checks Now imagine that there are a lot of commands and they are all call is_registered at first. Is there any way to generalize this behavior (refactor this code)? I mean that it's not a good idea to place the same case in all the commands.

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  • How to check whether a String fully matches a Regex in Scala?

    - by mkneissl
    Assume I have a Regex pattern I want to match many Strings to. val Digit = """\d""".r I just want to check whether a given String fully matches the Regex. What is a good and idiomatic way to do this in Scala? I know that I can pattern match on Regexes, but this is syntactically not very pleasing in this case, because I have no groups to extract: scala> "5" match { case Digit() => true case _ => false } res4: Boolean = true Or I could fall back to the underlying Java pattern: scala> Digit.pattern.matcher("5").matches res6: Boolean = true which is not elegant, either. Is there a better solution?

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  • Occasional conversion error using SUM function

    - by user153777
    My app uses sql2000 and a select statement it uses will sometimes fail. Once a week or so the select returns the error 'Error Converting data type varchar to numeric' SQL: sum(case when ISNULL(form_prsn_id, -1) = irpd_prsn_id then convert(dec(11,2), case when valu_value = '' then '0' else isnull (valu_value,'0') end)* case when fmdt_deduction_flag = 'Y' then -1 else 1 end else 0 end) as client_sum The valu_value field is a varchar and stores some numeric and some varchar. But including my join and where clause filter it will always select numeric or empty string. When it is failing I can remove the SUM, see the data and know that its numeric. So why would the SUM function sometimes (say 5% of time) fail on data that is numeric. I wonder if SQL somehow "looks ahead" to ensure it could convert to decimal on more than just the rows returned without the sum. Note I have discovered a fix where I include ( where isNumeric(valu_value) = 1 ) Thanks

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  • Efficient job progress update in web application

    - by Endru6
    Hi, Creating a web application (Django in my case, but I think the question is more general) that is administrating a cluster of workers doing queued jobs, there is a need to track each jobs progress. When I've done it using database UPDATE (PostgreSQL in this case), it severely hits the database performance, because each UPDATE creates a new row in a table, and in my case only vacuuming DB removes obsolete rows. Having 30 jobs running and reporting progress every 1 minute DB may require vacuuming (and it means huge slow downs on a front end side for all the employees working with the system) every 10 days. Because the progress information isn't critical, ie. it doesn't have to be persistent, how would you do the progress updates from jobs without using an overhead database implies? There are 30 worker servers, each doing 1 or 2 jobs simultaneously, 1 front end server which serves a web application to users, and 1 database server.

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  • Mistake in dispaly and insert method (double - ended queue)

    - by MANAL
    1) My problem when i make remove from right or left program will be remove true but when i call diplay method the content wrong like this I insert 12 43 65 23 and when make remove from left program will remove 12 but when call display method show like this 12 43 65 and when make remove from right program will remove 23 but when call display method show like this 12 43 Why ?????? ); and when i try to make insert after remove write this Can not insert right because the queue is full . first remove right and then u can insert right where is the problem ?? Please Help me please 2) My code FIRST CLASS class dqueue { private int fullsize; //number of all cells private int item_num; // number of busy cells only private int front,rear; public int j; private double [] dqarr; //========================================== public dqueue(int s) //constructor { fullsize = s; front = 0; rear = -1; item_num = 0; dqarr = new double[fullsize]; } //========================================== public void insert(double data) { if (rear == fullsize-1) rear = -1; rear++; dqarr[rear] = data; item_num++; } public double removeLeft() // take item from front of queue { double temp = dqarr[front++]; // get value and incr front if(front == fullsize) front = 0; item_num --; // one less item return temp; } public double removeRight() // take item from rear of queue { double temp = dqarr[rear--]; // get value and decr rear if(rear == -1) // rear = item_num -1; item_num --; // one less item return temp; } //========================================= public void display () //display items { for (int j=0;j //========================================= public int size() //number of items in queue { return item_num; } //========================================== public boolean isEmpty() // true if queue is empty { return (item_num ==0); } } SECOND CLASS import java.util.Scanner; class dqueuetest { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println(" Welcome here** "); System.out.println(" * Mind Of Programming Group*** "); System.out.println(" _________________________ "); System.out.println("enter size of your dqueue"); int size = input.nextInt(); dqueue mydq = new dqueue(size); System.out.println(""); System.out.println("enter your itemes"); //===================================== for(int i = 0;i<=size-1;i++) { System.out.printf("item %d:",i+1); double item = input.nextDouble(); mydq.insert(item); System.out.println(""); } //===================================== int queue =size ; int c = 0 ; while (c != 6) { System.out.println(""); System.out.println("**************************"); System.out.println(" MAIN MENUE"); System.out.println("1- INSERT RIGHT "); System.out.println("2- REMOVE LEFT"); System.out.println("3- REMOVE RIGHT"); System.out.println("4- DISPLAY"); System.out.println("5- SIZE"); System.out.println("6- EXIT"); System.out.println("**************************"); System.out.println("choose your operation by number(1-6)"); c = input.nextInt(); switch (c) { case 1: if (queue == size) System.out.print("Can not insert right because the queue is full . first remove right and then u can insert right "); else { System.out.print("enter your item: "); double item = input.nextDouble(); mydq.insert(item);} break; case 2: System.out.println("REMOVE FROM REAR :"); if( !mydq.isEmpty() ) { double item = mydq.removeLeft(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 3: System.out.println("REMOVE FROM FRONT :"); if( !mydq.isEmpty() ) { double item = mydq.removeRight(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 4: System.out.println("The items in Queue are :"); mydq.display(); break; case 5: System.out.println("The Size of the Queue is :"+mydq.size()); break; case 6: System.out.println("Good Bye"); break; default: System.out.println("wrong chiose enter again"); } //end switch } //end while } // end main }//end class

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  • How to combine Option values in Scala?

    - by Jeff
    Hi! I want to be able to apply an operation f: (T,T) => T to two Option[T] values in Scala. I want the result to be None if any of the two values is None. More specifically, I want to know if is there a shorter way to do the following: def opt_apply[T](f: (T,T) => T, x: Option[T], y: Option[T]): Option[T] = { (x,y) match { case (Some(u),Some(v)) => Some(f(u,v)) case _ => None } } I have tryied (x zip y) map {case (u,v) => f(u,v)} but the result is an Iterator[T] not an Option[T]. Any help will be appreciated. Thanks.

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  • Abort early in a fold

    - by Heptic
    What's the best way to terminate a fold early? As a simplified example, imagine I want to sum up the numbers in an Iterable, but if I encounter something I'm not expecting (say an odd number) I might want to terminate. This is a first approximation def sumEvenNumbers(nums: Iterable[Int]): Option[Int] = { nums.foldLeft (Some(0): Option[Int]) { case (None, _) => None case (Some(s), n) if n % 2 == 0 => Some(s + n) case (Some(_), _) => None } } However, this solution is pretty ugly (as in, if I did a .foreach and a return -- it'd be much cleaner and clearer) and worst of all, it traverses the entire iterable even if it encounters a non-even number. So what would be the best way to write a fold like this, that terminates early? Should I just go and write this recursively, or is there a more accepted way?

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  • javascript regular expressions

    - by Zhasulan Berdybekov
    Help me with regular expressions. I need to check the text on the hour and minute. That is the first case, the text can be from 0 to 12. In the second case, the text can be from 1 to 60. this is my code: var hourRegEx = /^([0-9]{2})$/; //You can fix this line of code? $(document).ready( function(){ $('form.form').submit(function(){ if( $('input.hour').val().match(hourRegEx) ){ return true; } return false; }); }); In my case, the code says that, for example 52, too, the correct answer

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  • Optimal strategy to make a C++ hash table, thread safe

    - by Ajeet
    (I am interested in design of implementation NOT a readymade construct that will do it all.) Suppose we have a class HashTable (not hash-map implemented as a tree but hash-table) and say there are eight threads. Suppose read to write ratio is about 100:1 or even better 1000:1. Case A) Only one thread is a writer and others including writer can read from HashTable(they may simply iterate over entire hash table) Case B) All threads are identical and all could read/write. Can someone suggest best strategy to make the class thread safe with following consideration 1. Top priority to least lock contention 2. Second priority to least number of locks My understanding so far is thus : One BIG reader-writer lock(semaphore). Specialize the semaphore so that there could be eight instances writer-resource for case B, where each each writer resource locks one row(or range for that matter). (so i guess 1+8 mutexes) Please let me know if I am thinking on the correct line, and how could we improve on this solution.

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  • how do I refactor this to make single function calls?

    - by stack.user.1
    I've been using this for a while updating mysql as needed. However I'm not too sure on the syntax..and need to migrate the sql to an array. Particulary the line database::query("CREATE TABLE $name($query)"); Does this translate to CREATE TABLE bookmark(name VARCHAR(64), url VARCHAR(256), tag VARCHAR(256), id INT) This is my ...guess. Is this correct? class table extends database { private function create($name, $query) { database::query("CREATE TABLE $name($query)"); } public function make($type) { switch ($type) { case "credentials": self::create('credentials', 'id INT NOT NULL AUTO_INCREMENT, flname VARCHAR(60), email VARCHAR(32), pass VARCHAR(40), PRIMARY KEY(id)'); break; case "booomark": self::create('boomark', 'name VARCHAR(64), url VARCHAR(256), tag VARCHAR(256), id INT'); break; case "tweet": self::create('tweet', 'time INT, fname VARCHAR(32), message VARCHAR(128), email VARCHAR(64)'); break; default: throw new Exception('Invalid Table Type'); } } }

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  • fatal error C1014: too many include files : depth = 1024

    - by numerical25
    I have no idea what this means. But here is the code that it supposely is happening in. //======================================================================================= // d3dApp.cpp by Frank Luna (C) 2008 All Rights Reserved. //======================================================================================= #include "d3dApp.h" #include <stream> LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static D3DApp* app = 0; switch( msg ) { case WM_CREATE: { // Get the 'this' pointer we passed to CreateWindow via the lpParam parameter. CREATESTRUCT* cs = (CREATESTRUCT*)lParam; app = (D3DApp*)cs->lpCreateParams; return 0; } } // Don't start processing messages until after WM_CREATE. if( app ) return app->msgProc(msg, wParam, lParam); else return DefWindowProc(hwnd, msg, wParam, lParam); } D3DApp::D3DApp(HINSTANCE hInstance) { mhAppInst = hInstance; mhMainWnd = 0; mAppPaused = false; mMinimized = false; mMaximized = false; mResizing = false; mFrameStats = L""; md3dDevice = 0; mSwapChain = 0; mDepthStencilBuffer = 0; mRenderTargetView = 0; mDepthStencilView = 0; mFont = 0; mMainWndCaption = L"D3D10 Application"; md3dDriverType = D3D10_DRIVER_TYPE_HARDWARE; mClearColor = D3DXCOLOR(0.0f, 0.0f, 1.0f, 1.0f); mClientWidth = 800; mClientHeight = 600; } D3DApp::~D3DApp() { ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mSwapChain); ReleaseCOM(mDepthStencilBuffer); ReleaseCOM(md3dDevice); ReleaseCOM(mFont); } HINSTANCE D3DApp::getAppInst() { return mhAppInst; } HWND D3DApp::getMainWnd() { return mhMainWnd; } int D3DApp::run() { MSG msg = {0}; mTimer.reset(); while(msg.message != WM_QUIT) { // If there are Window messages then process them. if(PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) { TranslateMessage( &msg ); DispatchMessage( &msg ); } // Otherwise, do animation/game stuff. else { mTimer.tick(); if( !mAppPaused ) updateScene(mTimer.getDeltaTime()); else Sleep(50); drawScene(); } } return (int)msg.wParam; } void D3DApp::initApp() { initMainWindow(); initDirect3D(); D3DX10_FONT_DESC fontDesc; fontDesc.Height = 24; fontDesc.Width = 0; fontDesc.Weight = 0; fontDesc.MipLevels = 1; fontDesc.Italic = false; fontDesc.CharSet = DEFAULT_CHARSET; fontDesc.OutputPrecision = OUT_DEFAULT_PRECIS; fontDesc.Quality = DEFAULT_QUALITY; fontDesc.PitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy(fontDesc.FaceName, L"Times New Roman"); D3DX10CreateFontIndirect(md3dDevice, &fontDesc, &mFont); } void D3DApp::onResize() { // Release the old views, as they hold references to the buffers we // will be destroying. Also release the old depth/stencil buffer. ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mDepthStencilBuffer); // Resize the swap chain and recreate the render target view. HR(mSwapChain->ResizeBuffers(1, mClientWidth, mClientHeight, DXGI_FORMAT_R8G8B8A8_UNORM, 0)); ID3D10Texture2D* backBuffer; HR(mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), reinterpret_cast<void**>(&backBuffer))); HR(md3dDevice->CreateRenderTargetView(backBuffer, 0, &mRenderTargetView)); ReleaseCOM(backBuffer); // Create the depth/stencil buffer and view. D3D10_TEXTURE2D_DESC depthStencilDesc; depthStencilDesc.Width = mClientWidth; depthStencilDesc.Height = mClientHeight; depthStencilDesc.MipLevels = 1; depthStencilDesc.ArraySize = 1; depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilDesc.SampleDesc.Count = 1; // multisampling must match depthStencilDesc.SampleDesc.Quality = 0; // swap chain values. depthStencilDesc.Usage = D3D10_USAGE_DEFAULT; depthStencilDesc.BindFlags = D3D10_BIND_DEPTH_STENCIL; depthStencilDesc.CPUAccessFlags = 0; depthStencilDesc.MiscFlags = 0; HR(md3dDevice->CreateTexture2D(&depthStencilDesc, 0, &mDepthStencilBuffer)); HR(md3dDevice->CreateDepthStencilView(mDepthStencilBuffer, 0, &mDepthStencilView)); // Bind the render target view and depth/stencil view to the pipeline. md3dDevice->OMSetRenderTargets(1, &mRenderTargetView, mDepthStencilView); // Set the viewport transform. D3D10_VIEWPORT vp; vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = mClientWidth; vp.Height = mClientHeight; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; md3dDevice->RSSetViewports(1, &vp); } void D3DApp::updateScene(float dt) { // Code computes the average frames per second, and also the // average time it takes to render one frame. static int frameCnt = 0; static float t_base = 0.0f; frameCnt++; // Compute averages over one second period. if( (mTimer.getGameTime() - t_base) >= 1.0f ) { float fps = (float)frameCnt; // fps = frameCnt / 1 float mspf = 1000.0f / fps; std::wostringstream outs; outs.precision(6); outs << L"FPS: " << fps << L"\n" << "Milliseconds: Per Frame: " << mspf; mFrameStats = outs.str(); // Reset for next average. frameCnt = 0; t_base += 1.0f; } } void D3DApp::drawScene() { md3dDevice->ClearRenderTargetView(mRenderTargetView, mClearColor); md3dDevice->ClearDepthStencilView(mDepthStencilView, D3D10_CLEAR_DEPTH|D3D10_CLEAR_STENCIL, 1.0f, 0); } LRESULT D3DApp::msgProc(UINT msg, WPARAM wParam, LPARAM lParam) { switch( msg ) { // WM_ACTIVATE is sent when the window is activated or deactivated. // We pause the game when the window is deactivated and unpause it // when it becomes active. case WM_ACTIVATE: if( LOWORD(wParam) == WA_INACTIVE ) { mAppPaused = true; mTimer.stop(); } else { mAppPaused = false; mTimer.start(); } return 0; // WM_SIZE is sent when the user resizes the window. case WM_SIZE: // Save the new client area dimensions. mClientWidth = LOWORD(lParam); mClientHeight = HIWORD(lParam); if( md3dDevice ) { if( wParam == SIZE_MINIMIZED ) { mAppPaused = true; mMinimized = true; mMaximized = false; } else if( wParam == SIZE_MAXIMIZED ) { mAppPaused = false; mMinimized = false; mMaximized = true; onResize(); } else if( wParam == SIZE_RESTORED ) { // Restoring from minimized state? if( mMinimized ) { mAppPaused = false; mMinimized = false; onResize(); } // Restoring from maximized state? else if( mMaximized ) { mAppPaused = false; mMaximized = false; onResize(); } else if( mResizing ) { // If user is dragging the resize bars, we do not resize // the buffers here because as the user continuously // drags the resize bars, a stream of WM_SIZE messages are // sent to the window, and it would be pointless (and slow) // to resize for each WM_SIZE message received from dragging // the resize bars. So instead, we reset after the user is // done resizing the window and releases the resize bars, which // sends a WM_EXITSIZEMOVE message. } else // API call such as SetWindowPos or mSwapChain->SetFullscreenState. { onResize(); } } } return 0; // WM_EXITSIZEMOVE is sent when the user grabs the resize bars. case WM_ENTERSIZEMOVE: mAppPaused = true; mResizing = true; mTimer.stop(); return 0; // WM_EXITSIZEMOVE is sent when the user releases the resize bars. // Here we reset everything based on the new window dimensions. case WM_EXITSIZEMOVE: mAppPaused = false; mResizing = false; mTimer.start(); onResize(); return 0; // WM_DESTROY is sent when the window is being destroyed. case WM_DESTROY: PostQuitMessage(0); return 0; // The WM_MENUCHAR message is sent when a menu is active and the user presses // a key that does not correspond to any mnemonic or accelerator key. case WM_MENUCHAR: // Don't beep when we alt-enter. return MAKELRESULT(0, MNC_CLOSE); // Catch this message so to prevent the window from becoming too small. case WM_GETMINMAXINFO: ((MINMAXINFO*)lParam)->ptMinTrackSize.x = 200; ((MINMAXINFO*)lParam)->ptMinTrackSize.y = 200; return 0; } return DefWindowProc(mhMainWnd, msg, wParam, lParam); } void D3DApp::initMainWindow() { WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhAppInst; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"D3DWndClassName"; if( !RegisterClass(&wc) ) { MessageBox(0, L"RegisterClass FAILED", 0, 0); PostQuitMessage(0); } // Compute window rectangle dimensions based on requested client area dimensions. RECT R = { 0, 0, mClientWidth, mClientHeight }; AdjustWindowRect(&R, WS_OVERLAPPEDWINDOW, false); int width = R.right - R.left; int height = R.bottom - R.top; mhMainWnd = CreateWindow(L"D3DWndClassName", mMainWndCaption.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, mhAppInst, this); if( !mhMainWnd ) { MessageBox(0, L"CreateWindow FAILED", 0, 0); PostQuitMessage(0); } ShowWindow(mhMainWnd, SW_SHOW); UpdateWindow(mhMainWnd); } void D3DApp::initDirect3D() { // Fill out a DXGI_SWAP_CHAIN_DESC to describe our swap chain. DXGI_SWAP_CHAIN_DESC sd; sd.BufferDesc.Width = mClientWidth; sd.BufferDesc.Height = mClientHeight; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; // No multisampling. sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.BufferCount = 1; sd.OutputWindow = mhMainWnd; sd.Windowed = true; sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; sd.Flags = 0; // Create the device. UINT createDeviceFlags = 0; #if defined(DEBUG) || defined(_DEBUG) createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; #endif HR( D3D10CreateDeviceAndSwapChain( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &sd, &mSwapChain, &md3dDevice) ); // The remaining steps that need to be carried out for d3d creation // also need to be executed every time the window is resized. So // just call the onResize method here to avoid code duplication. onResize(); }

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  • Blank Mail from PHP application

    - by brettlwilliams
    Problem: Blank email from PHP web application. Confirmed: App works in Linux, has various problems in Windows server environment. Blank emails are the last remaining problem. PHP Version 5.2.6 on the server I'm a librarian implementing a PHP based web application to help students complete their assignments.I have installed this application before on a Linux based free web host and had no problems. Email is controlled by two files, email_functions.php and email.php. While email can be sent, all that is sent is a blank email. My IT department is an ASP only shop, so I can get little to no help there. I also cannot install additional libraries like PHPmail or Swiftmailer. You can see a functional copy at http://rpc.elm4you.org/ You can also download a copy from Sourceforge from the link there. Thanks in advance for any insight into this! email_functions.php <?php /********************************************************** Function: build_multipart_headers Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Creates email headers for a message of type multipart/mime This will include a plain text part and HTML. **********************************************************/ function build_multipart_headers($boundary_rand) { global $EMAIL_FROM_DISPLAY_NAME, $EMAIL_FROM_ADDRESS, $CALC_PATH, $CALC_TITLE, $SERVER_NAME; // Using \n instead of \r\n because qmail doubles up the \r and screws everything up! $crlf = "\n"; $message_date = date("r"); // Construct headers for multipart/mixed MIME email. It will have a plain text and HTML part $headers = "X-Calc-Name: $CALC_TITLE" . $crlf; $headers .= "X-Calc-Url: http://{$SERVER_NAME}/{$CALC_PATH}" . $crlf; $headers .= "MIME-Version: 1.0" . $crlf; $headers .= "Content-type: multipart/alternative;" . $crlf; $headers .= " boundary=__$boundary_rand" . $crlf; $headers .= "From: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Sender: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Reply-to: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Return-Path: $EMAIL_FROM_DISPLAY_NAME <$EMAIL_FROM_ADDRESS>" . $crlf; $headers .= "Date: $message_date" . $crlf; $headers .= "Message-Id: $boundary_rand@$SERVER_NAME" . $crlf; return $headers; } /********************************************************** Function: build_multipart_body Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Builds the email body content to go with the headers from build_multipart_headers() **********************************************************/ function build_multipart_body($plain_text_message, $html_message, $boundary_rand) { //$crlf = "\r\n"; $crlf = "\n"; $boundary = "__" . $boundary_rand; // Begin constructing the MIME multipart message $multipart_message = "This is a multipart message in MIME format." . $crlf . $crlf; $multipart_message .= "--{$boundary}{$crlf}Content-type: text/plain; charset=\"us-ascii\"{$crlf}Content-Transfer-Encoding: 7bit{$crlf}{$crlf}"; $multipart_message .= $plain_text_message . $crlf . $crlf; $multipart_message .= "--{$boundary}{$crlf}Content-type: text/html; charset=\"iso-8859-1\"{$crlf}Content-Transfer-Encoding: 7bit{$crlf}{$crlf}"; $multipart_message .= $html_message . $crlf . $crlf; $multipart_message .= "--{$boundary}--$crlf$crlf"; return $multipart_message; } /********************************************************** Function: build_step_email_body_text Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Returns a plain text version of the email body to be used for individually sent step reminders **********************************************************/ function build_step_email_body_text($stepnum, $arr_instructions, $dates, $query_string, $teacher_info ,$name, $class, $project_id) { global $CALC_PATH, $CALC_TITLE, $SERVER_NAME; $step_email_body =<<<BODY $CALC_TITLE Step $stepnum: {$arr_instructions["step$stepnum"]["title"]} Name: $name Class: $class BODY; $step_email_body .= build_text_single_step($stepnum, $arr_instructions, $dates, $query_string, $teacher_info); $step_email_body .= "\n\n"; $step_email_body .=<<<FOOTER The $CALC_TITLE offers suggestions, but be sure to check with your teacher to find out the best working schedule for your assignment! If you would like to stop receiving further reminders for this project, click the link below: http://$SERVER_NAME/$CALC_PATH/deleteproject.php?proj=$project_id FOOTER; // Wrap text to 78 chars per line // Convert any remaining HTML <br /> to \r\n // Strip out any remaining HTML tags. $step_email_body = strip_tags(linebreaks_html2text(wordwrap($step_email_body, 78, "\n"))); return $step_email_body; } /********************************************************** Function: build_step_email_body_html Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Same as above, but with HTML **********************************************************/ function build_step_email_body_html($stepnum, $arr_instructions, $dates, $query_string, $teacher_info, $name, $class, $project_id) { global $CALC_PATH, $CALC_TITLE, $SERVER_NAME; $styles = build_html_styles(); $step_email_body =<<<BODY <html> <head> <title> $CALC_TITLE </title> $styles </head> <body> <h1> $CALC_TITLE Schedule </h1> <strong>Name:</strong> $name <br /> <strong>Class:</strong> $class <br /> BODY; $step_email_body .= build_html_single_step($stepnum, $arr_instructions, $dates, $query_string, $teacher_info); $step_email_body .=<<<FOOTER <p> The $CALC_TITLE offers suggestions, but be sure to check with your teacher to find out the best working schedule for your assignment! </p> <p> If you would like to stop receiving further reminders for this project, <a href="http://{$SERVER_NAME}/$CALC_PATH/deleteproject.php?proj=$project_id">click this link.</a> </p> </body> </html> FOOTER; return $step_email_body; } /********************************************************** Function: build_html_styles Author: Michael Berkowski Last Modified: September 2007 *********************************************************** Purpose: Just returns a string of <style /> for the HTML message body **********************************************************/ function build_html_styles() { $styles =<<<STYLES <style type="text/css"> body { font-family: Arial, sans-serif; font-size: 85%; } h1 { font-size: 120%; } table { border: none; } tr { vertical-align: top; } img { display: none; } hr { border: 0; } </style> STYLES; return $styles; } /********************************************************** Function: linebreaks_html2text Author: Michael Berkowski Last Modified: October 2007 *********************************************************** Purpose: Convert <br /> html tags to \n line breaks **********************************************************/ function linebreaks_html2text($in_string) { $out_string = ""; $arr_br = array("<br>", "<br />", "<br/>"); $out_string = str_replace($arr_br, "\n", $in_string); return $out_string; } ?> email.php <?php require_once("include/config.php"); require_once("include/instructions.php"); require_once("dbase/dbfunctions.php"); require_once("include/email_functions.php"); ini_set("sendmail_from", "[email protected]"); ini_set("SMTP", "mail.qatar.net.qa"); // Verify that the email has not already been sent by checking for a cookie // whose value is generated each time the form is loaded freshly. if (!(isset($_COOKIE['rpc_transid']) && $_COOKIE['rpc_transid'] == $_POST['transid'])) { // Setup some preliminary variables for email. // The scanning of $_POST['email']already took place when this file was included... $to = $_POST['email']; $subject = $EMAIL_SUBJECT; $boundary_rand = md5(rand()); $mail_type = ""; switch ($_POST['reminder-type']) { case "progressive": $arr_dbase_dates = array(); $conn = rpc_connect(); if (!$conn) { $mail_success = FALSE; $mail_status_message = "Could not register address!"; break; } // Sanitize all the data that will be inserted into table... // We need to remove "CONTENT-TYPE:" from name/class to defang them. // Additionall, we can't allow any line-breaks in those fields to avoid // hacks to email headers. $ins_name = mysql_real_escape_string($name); $ins_name = eregi_replace("CONTENT-TYPE", "...Content_Type...", $ins_name); $ins_name = str_replace("\n", "", $ins_name); $ins_class = mysql_real_escape_string($class); $ins_class = eregi_replace("CONTENT-TYPE", "...Content_Type...", $ins_class); $ins_class = str_replace("\n", "", $ins_class); $ins_email = mysql_real_escape_string($email); $ins_teacher_info = $teacher_info ? "YES" : "NO"; switch ($format) { case "Slides": $ins_format = "SLIDES"; break; case "Video": $ins_format = "VIDEO"; break; case "Essay": default: $ins_format = "ESSAY"; break; } // The transid from the previous form will be used as a project identifier // Steps will be grouped by project identifier. $ins_project_id = mysql_real_escape_string($_POST['transid'] . md5(rand())); $arr_dbase_dates = dbase_dates($dates); $arr_past_dates = array(); // Iterate over the dates array and build a SQL statement for each one. $insert_success = TRUE; // $min_reminder_date = date("Ymd", mktime(0,0,0,date("m"),date("d")+$EMAIL_REMINDER_DAYS_AHEAD,date("Y"))); for ($date_index = 0; $date_index < sizeof($arr_dbase_dates); $date_index++) { // Make sure we're using the right keys... $ins_date_index = $date_index + 1; // The insert will only happen if the date of the event is in the future. // For dates today and earlier, no insert. // For dates today or after the reminder deadline, we'll send the email immediately after the inserts. if ($arr_dbase_dates[$date_index] > (int)$min_reminder_date) { $qry =<<<QRY INSERT INTO email_queue ( NOTIFICATION_ID, PROJECT_ID, EMAIL, NAME, CLASS, FORMAT, TEACHER_INFO, STEP, MESSAGE_DATE ) VALUES ( NULL, '$ins_project_id', '$ins_email', '$ins_name', '$ins_class', '$ins_format', '$ins_teacher_info', $ins_date_index, /*step number*/ {$arr_dbase_dates[$date_index]} /* Date in the integer format yyyymmdd */ ) QRY; // Attempt to do the insert... $result = mysql_query($qry); // If even one insert fails, bail out. if (!$result) { $mail_success = FALSE; $mail_status_message = "Could not register address!"; break; } } // For dates today or earlier, store the steps=>dates in an array so the mails can // be sent immediately. else { $arr_past_dates[$ins_date_index] = $arr_dbase_dates[$date_index]; } } // Close the connection resources. mysql_close($conn); // SEND OUT THE EMAILS THAT HAVE TO GO IMMEDIATELY... // This should only be step 1, but who knows... //var_dump($arr_past_dates); for ($stepnum=1; $stepnum<=sizeof($arr_past_dates); $stepnum++) { $email_teacher_info = ($teacher_info && $EMAIL_TEACHER_REMINDERS) ? TRUE : FALSE; $boundary = md5(rand()); $plain_text_body = build_step_email_body_text($stepnum, $arr_instructions, $dates, $query_string, $email_teacher_info ,$name, $class, $ins_project_id); $html_body = build_step_email_body_html($stepnum, $arr_instructions, $dates, $query_string, $email_teacher_info ,$name, $class, $ins_project_id); $multipart_headers = build_multipart_headers($boundary); $multipart_body = build_multipart_body($plain_text_body, $html_body, $boundary); mail($to, $subject . ": Step " . $stepnum, $multipart_body, $multipart_headers, "[email protected]"); } // Set appropriate flags and messages $mail_success = TRUE; $mail_status_message = "Email address registered!"; $mail_type = "progressive"; set_mail_success_cookie(); break; // Default to a single email message. case "single": default: // We don't want to send images in the message, so strip them out of the existing structure. // This big ugly regex strips the whole table cell containing the image out of the table. // Must find a better solution... //$email_table_html = eregi_replace("<td class=\"stepImageContainer\" width=\"161px\">[\s\r\n\t]*<img class=\"stepImage\" src=\"images/[_a-zA-Z0-9]*\.gif\" alt=\"Step [1-9]{1} logo\" />[\s\r\n\t]*</td>", "\n", $table_html); // Show more descriptive text based on the value of $format switch ($format) { case "Video": $format_display = "Video"; break; case "Slides": $format_display = "Presentation with electronic slides"; break; case "Essay": default: $format_display = "Essay"; break; } $days = (int)$days; $html_message = ""; $styles = build_html_styles(); $html_message =<<<HTMLMESSAGE <html> <head> <title> $CALC_TITLE </title> $styles </head> <body> <h1> $CALC_TITLE Schedule </h1> <strong>Name:</strong> $name <br /> <strong>Class:</strong> $class <br /> <strong>Email:</strong> $email <br /> <strong>Assignment type:</strong> $format_display <br /><br /> <strong>Starting on:</strong> $date1 <br /> <strong>Assignment due:</strong> $date2 <br /> <strong>You have $days days to finish.</strong><br /> <hr /> $email_table_html </body> </html> HTMLMESSAGE; // Create the plain text version of the message... $plain_text_message = strip_tags(linebreaks_html2text(build_text_all_steps($arr_instructions, $dates, $query_string, $teacher_info))); // Add the title, since it doesn't get built in by build_text_all_steps... $plain_text_message = $CALC_TITLE . " Schedule\n\n" . $plain_text_message; $plain_text_message = wordwrap($plain_text_message, 78, "\n"); $multipart_headers = build_multipart_headers($boundary_rand); $multipart_message = build_multipart_body($plain_text_message, $html_message, $boundary_rand); $mail_success = FALSE; if (mail($to, $subject, $multipart_message, $multipart_headers, "[email protected]")) { $mail_success = TRUE; $mail_status_message = "Email sent!"; $mail_type = "single"; set_mail_success_cookie(); } else { $mail_success = FALSE; $mail_status_message = "Could not send email!"; } break; } } function set_mail_success_cookie() { // Prevent the mail from being resent on page reload. Set a timestamp cookie. // Expires in 24 hours. setcookie("rpc_transid", $_POST['transid'], time() + 86400); } ?>

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  • How to compile a C++ source code written for Linux/Unix on Windows Vista (code given)

    - by HTMZ
    I have a c++ source code that was written in linux/unix environment by some other author. It gives me errors when i compile it in windows vista environment. I am using Bloodshed Dev C++ v 4.9. please help. #include <iostream.h> #include <map> #include <vector> #include <string> #include <string.h> #include <strstream> #include <unistd.h> #include <stdlib.h> using namespace std; template <class T> class PrefixSpan { private: vector < vector <T> > transaction; vector < pair <T, unsigned int> > pattern; unsigned int minsup; unsigned int minpat; unsigned int maxpat; bool all; bool where; string delimiter; bool verbose; ostream *os; void report (vector <pair <unsigned int, int> > &projected) { if (minpat > pattern.size()) return; // print where & pattern if (where) { *os << "<pattern>" << endl; // what: if (all) { *os << "<freq>" << pattern[pattern.size()-1].second << "</freq>" << endl; *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first; } else { *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << "</what>" << endl; // where *os << "<where>"; for (unsigned int i = 0; i < projected.size(); i++) *os << (i ? " " : "") << projected[i].first; *os << "</where>" << endl; *os << "</pattern>" << endl; } else { // print found pattern only if (all) { *os << pattern[pattern.size()-1].second; for (unsigned int i = 0; i < pattern.size(); i++) *os << " " << pattern[i].first; } else { for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << endl; } } void project (vector <pair <unsigned int, int> > &projected) { if (all) report(projected); map <T, vector <pair <unsigned int, int> > > counter; for (unsigned int i = 0; i < projected.size(); i++) { int pos = projected[i].second; unsigned int id = projected[i].first; unsigned int size = transaction[id].size(); map <T, int> tmp; for (unsigned int j = pos + 1; j < size; j++) { T item = transaction[id][j]; if (tmp.find (item) == tmp.end()) tmp[item] = j ; } for (map <T, int>::iterator k = tmp.begin(); k != tmp.end(); ++k) counter[k->first].push_back (make_pair <unsigned int, int> (id, k->second)); } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end (); ) { if (l->second.size() < minsup) { map <T, vector <pair <unsigned int, int> > >::iterator tmp = l; tmp = l; ++tmp; counter.erase (l); l = tmp; } else { ++l; } } if (! all && counter.size () == 0) { report (projected); return; } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end(); ++l) { if (pattern.size () < maxpat) { pattern.push_back (make_pair <T, unsigned int> (l->first, l->second.size())); project (l->second); pattern.erase (pattern.end()); } } } public: PrefixSpan (unsigned int _minsup = 1, unsigned int _minpat = 1, unsigned int _maxpat = 0xffffffff, bool _all = false, bool _where = false, string _delimiter = "/", bool _verbose = false): minsup(_minsup), minpat (_minpat), maxpat (_maxpat), all(_all), where(_where), delimiter (_delimiter), verbose (_verbose) {}; ~PrefixSpan () {}; istream& read (istream &is) { string line; vector <T> tmp; T item; while (getline (is, line)) { tmp.clear (); istrstream istrs ((char *)line.c_str()); while (istrs >> item) tmp.push_back (item); transaction.push_back (tmp); } return is; } ostream& run (ostream &_os) { os = &_os; if (verbose) *os << transaction.size() << endl; vector <pair <unsigned int, int> > root; for (unsigned int i = 0; i < transaction.size(); i++) root.push_back (make_pair (i, -1)); project (root); return *os; } void clear () { transaction.clear (); pattern.clear (); } }; int main (int argc, char **argv) { extern char *optarg; unsigned int minsup = 1; unsigned int minpat = 1; unsigned int maxpat = 0xffffffff; bool all = false; bool where = false; string delimiter = "/"; bool verbose = false; string type = "string"; int opt; while ((opt = getopt(argc, argv, "awvt:M:m:L:d:")) != -1) { switch(opt) { case 'a': all = true; break; case 'w': where = true; break; case 'v': verbose = true; break; case 'm': minsup = atoi (optarg); break; case 'M': minpat = atoi (optarg); break; case 'L': maxpat = atoi (optarg); break; case 't': type = string (optarg); break; case 'd': delimiter = string (optarg); break; default: cout << "Usage: " << argv[0] << " [-m minsup] [-M minpat] [-L maxpat] [-a] [-w] [-v] [-t type] [-d delimiter] < data .." << endl; return -1; } } if (type == "int") { PrefixSpan<unsigned int> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); }else if (type == "short") { PrefixSpan<unsigned short> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "char") { PrefixSpan<unsigned char> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "string") { PrefixSpan<string> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else { cerr << "Unknown Item Type: " << type << " : choose from [string|int|short|char]" << endl; return -1; } return 0; }

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  • file doesn't open, running outside of debugger results in seg fault (c++)

    - by misterich
    Hello (and thanks in advance) I'm in a bit of a quandry, I cant seem to figure out why I'm seg faulting. A couple of notes: It's for a course -- and sadly I am required to use use C-strings instead of std::string. Please dont fix my code (I wont learn that way and I will keep bugging you). please just point out the flaws in my logic and suggest a different function/way. platform: gcc version 4.4.1 on Suse Linux 11.2 (2.6.31 kernel) Here's the code main.cpp: // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <cstdlib> /// EXIT_SUCCESS, EXIT_FAILURE #include <iostream> /// cin, cout, ifstream #include <cassert> /// assert // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header for the dictionary class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR CONSTANTS #define ENTER '\n' /// Used to accept new lines, quit program. #define SPACE ' ' /// One way to end the program // /////////////////////////////////////////////////////////////////////////////////// // CUSTOM DATA TYPES /// File Namespace -- keep it local namespace { /// Possible program prompts to display for the user. enum FNS_Prompts { fileName_, /// prints out the name of the file noFile_, /// no file was passed to the program tooMany_, /// more than one file was passed to the program noMemory_, /// Not enough memory to use the program usage_, /// how to use the program word_, /// ask the user to define a word. notFound_, /// the word is not in the dictionary done_, /// the program is closing normally }; } // /////////////////////////////////////////////////////////////////////////////////// // Namespace using namespace std; /// Nothing special in the way of namespaces // /////////////////////////////////////////////////////////////////////////////////// // FUNCTIONS /** prompt() prompts the user to do something, uses enum Prompts for parameter. */ void prompt(FNS_Prompts msg /** determines the prompt to use*/) { switch(msg) { case fileName_ : { cout << ENTER << ENTER << "The file name is: "; break; } case noFile_ : { cout << ENTER << ENTER << "...Sorry, a dictionary file is needed. Try again." << endl; break; } case tooMany_ : { cout << ENTER << ENTER << "...Sorry, you can only specify one dictionary file. Try again." << endl; break; } case noMemory_ : { cout << ENTER << ENTER << "...Sorry, there isn't enough memory available to run this program." << endl; break; } case usage_ : { cout << "USAGE:" << endl << " lookup.exe [dictionary file name]" << endl << endl; break; } case done_ : { cout << ENTER << ENTER << "like Master P says, \"Word.\"" << ENTER << endl; break; } case word_ : { cout << ENTER << ENTER << "Enter a word in the dictionary to get it's definition." << ENTER << "Enter \"?\" to get a sorted list of all words in the dictionary." << ENTER << "... Press the Enter key to quit the program: "; break; } case notFound_ : { cout << ENTER << ENTER << "...Sorry, that word is not in the dictionary." << endl; break; } default : { cout << ENTER << ENTER << "something passed an invalid enum to prompt(). " << endl; assert(false); /// something passed in an invalid enum } } } /** useDictionary() uses the dictionary created by createDictionary * - prompts user to lookup a word * - ends when the user enters an empty word */ void useDictionary(Dictionary &d) { char *userEntry = new char; /// user's input on the command line if( !userEntry ) // check the pointer to the heap { cout << ENTER << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } do { prompt(word_); // test code cout << endl << "----------------------------------------" << endl << "Enter something: "; cin.getline(userEntry, INPUT_LINE_MAX_LEN, ENTER); cout << ENTER << userEntry << endl; }while ( userEntry[0] != NIL && userEntry[0] != SPACE ); // GARBAGE COLLECTION delete[] userEntry; } /** Program Entry * Reads in the required, single file from the command prompt. * - If there is no file, state such and error out. * - If there is more than one file, state such and error out. * - If there is a single file: * - Create the database object * - Populate the database object * - Prompt the user for entry * main() will return EXIT_SUCCESS upon termination. */ int main(int argc, /// the number of files being passed into the program char *argv[] /// pointer to the filename being passed into tthe program ) { // EXECUTE /* Testing code * / char tempFile[INPUT_LINE_MAX_LEN] = {NIL}; cout << "enter filename: "; cin.getline(tempFile, INPUT_LINE_MAX_LEN, '\n'); */ // uncomment after successful debugging if(argc <= 1) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// no file was passed to the program } else if(argc > 2) { prompt(tooMany_); prompt(usage_); return EXIT_FAILURE; /// more than one file was passed to the program } else { prompt(fileName_); cout << argv[1]; // print out name of dictionary file if( !argv[1] ) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// file does not exist } /* file.open( argv[1] ); // open file numEntries >> in.getline(file); // determine number of dictionary objects to create file.close(); // close file Dictionary[ numEntries ](argv[1]); // create the dictionary object */ // TEMPORARY FILE FOR TESTING!!!! //Dictionary scrabble(tempFile); Dictionary scrabble(argv[1]); // creaate the dicitonary object //*/ useDictionary(scrabble); // prompt the user, use the dictionary } // exit return EXIT_SUCCESS; /// terminate program. } Dict.h/.cpp #ifndef DICT_H #define DICT_H // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (Custom header files) #include "entry.h" /// class for dictionary entries // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define INPUT_LINE_MAX_LEN 256 /// Maximum length of each line in the dictionary file class Dictionary { public : // // Do NOT modify the public section of this class // typedef void (*WordDefFunc)(const char *word, const char *definition); Dictionary( const char *filename ); ~Dictionary(); const char *lookupDefinition( const char *word ); void forEach( WordDefFunc func ); private : // // You get to provide the private members // // VARIABLES int m_numEntries; /// stores the number of entries in the dictionary Entry *m_DictEntry_ptr; /// points to an array of class Entry // Private Functions }; #endif ----------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <iostream> /// cout, getline #include <fstream> // ifstream #include <cstring> /// strchr // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header file required by assignment //#include "entry.h" /// Dicitonary Entry Class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define COMMA ',' /// Delimiter for file #define ENTER '\n' /// Carriage return character #define FILE_ERR_MSG "The data file could not be opened. Program will now terminate." #pragma warning(disable : 4996) /// turn off MS compiler warning about strcpy() // /////////////////////////////////////////////////////////////////////////////////// // Namespace reference using namespace std; // /////////////////////////////////////////////////////////////////////////////////// // PRIVATE MEMBER FUNCTIONS /** * Sorts the dictionary entries. */ /* static void sortDictionary(?) { // sort through the words using qsort } */ /** NO LONGER NEEDED?? * parses out the length of the first cell in a delimited cell * / int getWordLength(char *str /// string of data to parse ) { return strcspn(str, COMMA); } */ // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC MEMBER FUNCTIONS /** constructor for the class * - opens/reads in file * - creates initializes the array of member vars * - creates pointers to entry objects * - stores pointers to entry objects in member var * - ? sort now or later? */ Dictionary::Dictionary( const char *filename ) { // Create a filestream, open the file to be read in ifstream dataFile(filename, ios::in ); /* if( dataFile.fail() ) { cout << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } */ if( dataFile.is_open() ) { // read first line of data // TEST CODE in.getline(dataFile, INPUT_LINE_MAX_LEN) >> m_numEntries; // TEST CODE char temp[INPUT_LINE_MAX_LEN] = {NIL}; // TEST CODE dataFile.getline(temp,INPUT_LINE_MAX_LEN,'\n'); dataFile >> m_numEntries; /** Number of terms in the dictionary file * \todo find out how many lines in the file, subtract one, ingore first line */ //create the array of entries m_DictEntry_ptr = new Entry[m_numEntries]; // check for valid memory allocation if( !m_DictEntry_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // loop thru each line of the file, parsing words/def's and populating entry objects for(int EntryIdx = 0; EntryIdx < m_numEntries; ++EntryIdx) { // VARIABLES char *tempW_ptr; /// points to a temporary word char *tempD_ptr; /// points to a temporary def char *w_ptr; /// points to the word in the Entry object char *d_ptr; /// points to the definition in the Entry int tempWLen; /// length of the temp word string int tempDLen; /// length of the temp def string char tempLine[INPUT_LINE_MAX_LEN] = {NIL}; /// stores a single line from the file // EXECUTE // getline(dataFile, tempLine) // get a "word,def" line from the file dataFile.getline(tempLine, INPUT_LINE_MAX_LEN); // get a "word,def" line from the file // Parse the string tempW_ptr = tempLine; // point the temp word pointer at the first char in the line tempD_ptr = strchr(tempLine, COMMA); // point the def pointer at the comma *tempD_ptr = NIL; // replace the comma with a NIL ++tempD_ptr; // increment the temp def pointer // find the string lengths... +1 to account for terminator tempWLen = strlen(tempW_ptr) + 1; tempDLen = strlen(tempD_ptr) + 1; // Allocate heap memory for the term and defnition w_ptr = new char[ tempWLen ]; d_ptr = new char[ tempDLen ]; // check memory allocation if( !w_ptr && !d_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // copy the temp word, def into the newly allocated memory and terminate the strings strcpy(w_ptr,tempW_ptr); w_ptr[tempWLen] = NIL; strcpy(d_ptr,tempD_ptr); d_ptr[tempDLen] = NIL; // set the pointers for the entry objects m_DictEntry_ptr[ EntryIdx ].setWordPtr(w_ptr); m_DictEntry_ptr[ EntryIdx ].setDefPtr(d_ptr); } // close the file dataFile.close(); } else { cout << ENTER << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } } /** * cleans up dynamic memory */ Dictionary::~Dictionary() { delete[] m_DictEntry_ptr; /// thou shalt not have memory leaks. } /** * Looks up definition */ /* const char *lookupDefinition( const char *word ) { // print out the word ---- definition } */ /** * prints out the entire dictionary in sorted order */ /* void forEach( WordDefFunc func ) { // to sort before or now.... that is the question } */ Entry.h/cpp #ifndef ENTRY_H #define ENTRY_H // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C++ Std lib) #include <cstdlib> /// EXIT_SUCCESS, NULL // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define NIL '\0' /// C-String terminator #define MEM_ERR_MSG "Memory allocation has failed. Program will now terminate." // /////////////////////////////////////////////////////////////////////////////////// // CLASS DEFINITION class Entry { public: Entry(void) : m_word_ptr(NULL), m_def_ptr(NULL) { /* default constructor */ }; void setWordPtr(char *w_ptr); /// sets the pointer to the word - only if the pointer is empty void setDefPtr(char *d_ptr); /// sets the ponter to the definition - only if the pointer is empty /// returns what is pointed to by the word pointer char getWord(void) const { return *m_word_ptr; } /// returns what is pointed to by the definition pointer char getDef(void) const { return *m_def_ptr; } private: char *m_word_ptr; /** points to a dictionary word */ char *m_def_ptr; /** points to a dictionary definition */ }; #endif -------------------------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "entry.h" /// class header file // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC FUNCTIONS /* * only change the word member var if it is in its initial state */ void Entry::setWordPtr(char *w_ptr) { if(m_word_ptr == NULL) { m_word_ptr = w_ptr; } } /* * only change the def member var if it is in its initial state */ void Entry::setDefPtr(char *d_ptr) { if(m_def_ptr == NULL) { m_word_ptr = d_ptr; } }

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  • How to create sprites, programatically without using prefabs?

    - by DemonSOCKET
    I have different types of images for different sprites. and i am not certain that how much different sprites(images) i will have to show. So, i gotta create the sprites and apply textures programatically at runtime. Now, I defiantly can't use prefabs because it will restrict me with the number of different sprites i can use. and also, changing texture on one sprite prefab instance in game, will change all the sprites prefab, that's not acceptable in my case. Is there a way i can create sprites without having to create static prefab ? where ever i looked for the solution every time i got the same answer "create a prefab", which is what can not be done in my case.

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  • Bug Triage

    In this blog post brain dump, I'll attempt to describe the process my team tries to follow when dealing with new bug reports (specifically, code defect reports). This is not official Microsoft policy, just the way we do things… if you do things differently and want to share, you can do so at the bottom in the comments (or on your blog).Feature Triage TeamA subset of the feature crew, the triage team (which has representations from the PM, Dev and QA disciplines), looks at all unassigned bugs at regular intervals. This can be weekly or daily (or other frequency) dependent on which part of the product cycle we are in and what the untriaged bug load looks like. They discuss each bug considering the evidence and make a decision of whether the bug goes from Not Yet Assigned to Assigned (plus the name of the DEV to fix this) or whether it goes from Active to Resolved (which means it gets assigned back to the requestor for closure or further debate if they were not present at the triage meeting). Close to critical milestones, the feature triage team needs to further justify bugs they take to additional higher-level triage teams.Bug Opened = Not Yet AssignedSomeone (typically an SDET from the QA team) creates the bug item (e.g. in TFS), ensuring they populate all the relevant fields including: Title, Description, Repro Steps (including the Actual Result at the end of the steps), attachments of code and/or screenshots, Build number that they observed the issue in, regression details if applicable, how it was found, if a test case exists or needs to be created etc. They also indicate their opinion on the Priority and Severity. The bug status is left as Not Yet Assigned."Issue" versus "Fix for issue"The solution to some bugs is easy to determine, e.g. "bug: the column name is misspelled". Obviously the fix is to correct the spelling – still, the triage team should be explicit and enter the correct spelling in the bug's Description. Note that a bad bug name here would be "bug: fix the spelling of the column" (it describes the solution, rather than the problem).Other solutions are trickier to establish, e.g. "bug: the column header is not accessible (can only be clicked on with the mouse, not reached via keyboard)". What is the correct solution here? The last thing to do is leave this undetermined and just assign it to a developer. The solution has to be entered in the description. Behind this type of a bug usually hides a spec defect or a new feature request.The person opening the bug should focus on describing the issue, rather than the solution. The person indicates what the fix is in their opinion by stating the Expected Result (immediately after stating the Actual Result). If they have a complex suggested solution, that should be split out in a separate part, but the triage team has the final say before assigning it. If the solution is lengthy/complicated to describe, the bug can be assigned to the PM. Note: the strict interpretation suggests that any bug with no clear, obvious solution is always a hole in the spec and should always go to the PM. This also ensures the spec gets updated.Not Yet Assigned - Not Yet Assigned (on someone else's plate)If the bug is observed in our feature, but the cause is actually another team, we change the Area Path (which is the way we identify teams in TFS) and leave it as Not Yet Assigned. The triage team may add more comments as appropriate including potentially changing the repro steps. In some cases, we may even resolve the bug in our area path and open a new bug in the area path of the other team.Even though there is no action on a dev on the team, the bug still needs to be tracked. One way of doing this is to implement some notification system that informs the team when the tracked bug changed status; another way is to occasionally run a global query (against all area paths) for bugs that have been opened by a member of the team and follow up with the current owners for stale bugs.Not Yet Assigned - ResolvedThis state transition can only be made by the Feature Triage Team.0. Sometimes the bug description is not clear and in that case it gets Resolved as More Information Needed, so the original requestor can provide it.After understanding what the bug item is about, the first decision is to determine whether it needs to go to a dev.1. If it is a known bug, it gets resolved as "Duplicate" and linked to the existing bug.2. If it is "By Design" it gets resolved as such, indicating that the triage team does not think this is a bug.3. If the bug does not repro on latest bits, it is resolved as "No Repro"4. The most painful: If it is decided that we cannot fix it for this release it gets resolved as "Postponed" or "Won't Fix". The former is typically due to resources and time constraints, while the latter is due to deciding that it is not important enough to consume our resources in any release (yes, not all bugs must be fixed!). For both cases, there are other factors that contribute to the decision such as: existence of a reasonable workaround, frequency we expect users to encounter the issue, dependencies on other team to offer a solution, whether it breaks a core scenario, whether it prohibits customer feedback on a major feature, is it a regression from a previous release, impact of the fix on other partner teams (e.g. User Education, User Experience, Localization/Globalization), whether this is the right fix, does the fix impact performance goals, and last but not least, severity of bug (e.g. loss of customer data, security threat, crash, hang). The bar for fixing a bug goes up as the release date approaches. The triage team becomes hardnosed about which bugs to take, while the developers are busy resolving assigned bugs thus everyone drives for Zero Bug Bounce (ZBB). ZBB is when you have 0 active bugs older than 48 hours.Not Yet Assigned - AssignedIf the bug is something we decide to fix in this release and the solution is known, then it is assigned to a DEV. This is either the developer that will do the work, or a Lead that can further assign it to one of his developer team based on a load balancing algorithm of their choosing.Sometimes, the triage team needs the dev to do some investigation work before deciding whether to take the fix; similarly, the checkin for the fix may be gated on code review by the triage team. In these cases, these instructions are provided in the comments section of the bug and when the developer is done they notify the triage team for final decision.Additionally, a Priority and Severity (from 0 to 4) has to be entered, e.g. a P0 means "drop anything you are doing and fix this now" whereas a P4 is something you get to after all P0,1,2,3 bugs are fixed.From a testing perspective, if the bug was found through ad-hoc testing or an external team, the decision is made whether test cases should be added to avoid future regressions. This is communicated to the QA team.Assigned - ResolvedWhen the developer receives the bug (they should be checking daily for new bugs on their plate looking at bugs in order of priority and from older to newer) they can send it back to triage if the information is not clear. Otherwise, they investigate the bug, setting the Sub Status to "Investigating"; if they cannot make progress, they set the Sub Status to "Blocked" and discuss this with triage or whoever else can help them get unblocked. Once they are unblocked, they set the Sub Status to "Working on Solution"; once they are code complete they send a code review request, setting the Sub Status to "Fix Available". After the iterative code review process is over and everyone is happy with the fix, the developer checks it in and changes the state of the bug from Active (and Assigned to them) to Resolved (and Assigned to someone else).The developer needs to ensure that when the status is changed to Resolved that it is assigned to a QA person. For example, maybe the PM opened the bug, but it should be a QA person that will verify the fix - the developer needs to manually change the assignee in that case. Typically the QA person will send an email to the original requestor notifying them that the fix is verified.Resolved - ??In all cases above, note that the final state was Resolved. What happens after that? The final step should be Closed. The bug is closed once the QA person verifying the fix is happy with it. If the person is not happy, then they change the state from Resolved to Active, thus sending it back to the developer. If the developer and QA person cannot reach agreement, then triage can be brought into it. An easy way to do that is change the status back to Not Yet Assigned with appropriate comments so the triage team can re-review.It is important to note that only QA can close a bug. That means that if the opener of the bug was a PM, when the bug gets resolved by the dev it may land on the PM's plate and after a quick review, the PM would re-assign to an SDET, which is the only role that can close bugs. One exception to this is if the person that filed the bug is external: in that case, we leave it Resolved and assigned to them and also send them a notification that they need to verify the fix. Another exception is if specialized developer knowledge is needed for verifying the bug fix (e.g. it was a refactoring suggestion bug typically not observable by the user) in which case it is fine to have a developer verify the fix, and ideally a different developer to the one that opened the bug.Other links on bug triageA quick search reveals that others have talked about this subject, e.g. here, here, here, here and here.Your take?If you have other best practices your team uses to deal with incoming bug reports, feel free to share in the comments below or on your blog. Comments about this post welcome at the original blog.

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  • Cleaner HTML Markup with ASP.NET 4 Web Forms - Client IDs (VS 2010 and .NET 4.0 Series)

    - by ScottGu
    This is the sixteenth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release. Today’s post is the first of a few blog posts I’ll be doing that talk about some of the important changes we’ve made to make Web Forms in ASP.NET 4 generate clean, standards-compliant, CSS-friendly markup.  Today I’ll cover the work we are doing to provide better control over the “ID” attributes rendered by server controls to the client. [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] Clean, Standards-Based, CSS-Friendly Markup One of the common complaints developers have often had with ASP.NET Web Forms is that when using server controls they don’t have the ability to easily generate clean, CSS-friendly output and markup.  Some of the specific complaints with previous ASP.NET releases include: Auto-generated ID attributes within HTML make it hard to write JavaScript and style with CSS Use of tables instead of semantic markup for certain controls (in particular the asp:menu control) make styling ugly Some controls render inline style properties even if no style property on the control has been set ViewState can often be bigger than ideal ASP.NET 4 provides better support for building standards-compliant pages out of the box.  The built-in <asp:> server controls with ASP.NET 4 now generate cleaner markup and support CSS styling – and help address all of the above issues.  Markup Compatibility When Upgrading Existing ASP.NET Web Forms Applications A common question people often ask when hearing about the cleaner markup coming with ASP.NET 4 is “Great - but what about my existing applications?  Will these changes/improvements break things when I upgrade?” To help ensure that we don’t break assumptions around markup and styling with existing ASP.NET Web Forms applications, we’ve enabled a configuration flag – controlRenderingCompatbilityVersion – within web.config that let’s you decide if you want to use the new cleaner markup approach that is the default with new ASP.NET 4 applications, or for compatibility reasons render the same markup that previous versions of ASP.NET used:   When the controlRenderingCompatbilityVersion flag is set to “3.5” your application and server controls will by default render output using the same markup generation used with VS 2008 and .NET 3.5.  When the controlRenderingCompatbilityVersion flag is set to “4.0” your application and server controls will strictly adhere to the XHTML 1.1 specification, have cleaner client IDs, render with semantic correctness in mind, and have extraneous inline styles removed. This flag defaults to 4.0 for all new ASP.NET Web Forms applications built using ASP.NET 4. Any previous application that is upgraded using VS 2010 will have the controlRenderingCompatbilityVersion flag automatically set to 3.5 by the upgrade wizard to ensure backwards compatibility.  You can then optionally change it (either at the application level, or scope it within the web.config file to be on a per page or directory level) if you move your pages to use CSS and take advantage of the new markup rendering. Today’s Cleaner Markup Topic: Client IDs The ability to have clean, predictable, ID attributes on rendered HTML elements is something developers have long asked for with Web Forms (ID values like “ctl00_ContentPlaceholder1_ListView1_ctrl0_Label1” are not very popular).  Having control over the ID values rendered helps make it much easier to write client-side JavaScript against the output, makes it easier to style elements using CSS, and on large pages can help reduce the overall size of the markup generated. New ClientIDMode Property on Controls ASP.NET 4 supports a new ClientIDMode property on the Control base class.  The ClientIDMode property indicates how controls should generate client ID values when they render.  The ClientIDMode property supports four possible values: AutoID—Renders the output as in .NET 3.5 (auto-generated IDs which will still render prefixes like ctrl00 for compatibility) Predictable (Default)— Trims any “ctl00” ID string and if a list/container control concatenates child ids (example: id=”ParentControl_ChildControl”) Static—Hands over full ID naming control to the developer – whatever they set as the ID of the control is what is rendered (example: id=”JustMyId”) Inherit—Tells the control to defer to the naming behavior mode of the parent container control The ClientIDMode property can be set directly on individual controls (or within container controls – in which case the controls within them will by default inherit the setting): Or it can be specified at a page or usercontrol level (using the <%@ Page %> or <%@ Control %> directives) – in which case controls within the pages/usercontrols inherit the setting (and can optionally override it): Or it can be set within the web.config file of an application – in which case pages within the application inherit the setting (and can optionally override it): This gives you the flexibility to customize/override the naming behavior however you want. Example: Using the ClientIDMode property to control the IDs of Non-List Controls Let’s take a look at how we can use the new ClientIDMode property to control the rendering of “ID” elements within a page.  To help illustrate this we can create a simple page called “SingleControlExample.aspx” that is based on a master-page called “Site.Master”, and which has a single <asp:label> control with an ID of “Message” that is contained with an <asp:content> container control called “MainContent”: Within our code-behind we’ll then add some simple code like below to dynamically populate the Label’s Text property at runtime:   If we were running this application using ASP.NET 3.5 (or had our ASP.NET 4 application configured to run using 3.5 rendering or ClientIDMode=AutoID), then the generated markup sent down to the client would look like below: This ID is unique (which is good) – but rather ugly because of the “ct100” prefix (which is bad). Markup Rendering when using ASP.NET 4 and the ClientIDMode is set to “Predictable” With ASP.NET 4, server controls by default now render their ID’s using ClientIDMode=”Predictable”.  This helps ensure that ID values are still unique and don’t conflict on a page, but at the same time it makes the IDs less verbose and more predictable.  This means that the generated markup of our <asp:label> control above will by default now look like below with ASP.NET 4: Notice that the “ct100” prefix is gone. Because the “Message” control is embedded within a “MainContent” container control, by default it’s ID will be prefixed “MainContent_Message” to avoid potential collisions with other controls elsewhere within the page. Markup Rendering when using ASP.NET 4 and the ClientIDMode is set to “Static” Sometimes you don’t want your ID values to be nested hierarchically, though, and instead just want the ID rendered to be whatever value you set it as.  To enable this you can now use ClientIDMode=static, in which case the ID rendered will be exactly the same as what you set it on the server-side on your control.  This will cause the below markup to be rendered with ASP.NET 4: This option now gives you the ability to completely control the client ID values sent down by controls. Example: Using the ClientIDMode property to control the IDs of Data-Bound List Controls Data-bound list/grid controls have historically been the hardest to use/style when it comes to working with Web Form’s automatically generated IDs.  Let’s now take a look at a scenario where we’ll customize the ID’s rendered using a ListView control with ASP.NET 4. The code snippet below is an example of a ListView control that displays the contents of a data-bound collection — in this case, airports: We can then write code like below within our code-behind to dynamically databind a list of airports to the ListView above: At runtime this will then by default generate a <ul> list of airports like below.  Note that because the <ul> and <li> elements in the ListView’s template are not server controls, no IDs are rendered in our markup: Adding Client ID’s to Each Row Item Now, let’s say that we wanted to add client-ID’s to the output so that we can programmatically access each <li> via JavaScript.  We want these ID’s to be unique, predictable, and identifiable. A first approach would be to mark each <li> element within the template as being a server control (by giving it a runat=server attribute) and by giving each one an id of “airport”: By default ASP.NET 4 will now render clean IDs like below (no ctl001-like ids are rendered):   Using the ClientIDRowSuffix Property Our template above now generates unique ID’s for each <li> element – but if we are going to access them programmatically on the client using JavaScript we might want to instead have the ID’s contain the airport code within them to make them easier to reference.  The good news is that we can easily do this by taking advantage of the new ClientIDRowSuffix property on databound controls in ASP.NET 4 to better control the ID’s of our individual row elements. To do this, we’ll set the ClientIDRowSuffix property to “Code” on our ListView control.  This tells the ListView to use the databound “Code” property from our Airport class when generating the ID: And now instead of having row suffixes like “1”, “2”, and “3”, we’ll instead have the Airport.Code value embedded within the IDs (e.g: _CLE, _CAK, _PDX, etc): You can use this ClientIDRowSuffix approach with other databound controls like the GridView as well. It is useful anytime you want to program row elements on the client – and use clean/identified IDs to easily reference them from JavaScript code. Summary ASP.NET 4 enables you to generate much cleaner HTML markup from server controls and from within your Web Forms applications.  In today’s post I covered how you can now easily control the client ID values that are rendered by server controls.  In upcoming posts I’ll cover some of the other markup improvements that are also coming with the ASP.NET 4 release. Hope this helps, Scott

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  • ASP.NET MVC ‘Extendable-hooks’ – ControllerActionInvoker class

    - by nmarun
    There’s a class ControllerActionInvoker in ASP.NET MVC. This can be used as one of an hook-points to allow customization of your application. Watching Brad Wilsons’ Advanced MP3 from MVC Conf inspired me to write about this class. What MSDN says: “Represents a class that is responsible for invoking the action methods of a controller.” Well if MSDN says it, I think I can instill a fair amount of confidence into what the class does. But just to get to the details, I also looked into the source code for MVC. Seems like the base class Controller is where an IActionInvoker is initialized: 1: protected virtual IActionInvoker CreateActionInvoker() { 2: return new ControllerActionInvoker(); 3: } In the ControllerActionInvoker (the O-O-B behavior), there are different ‘versions’ of InvokeActionMethod() method that actually call the action method in question and return an instance of type ActionResult. 1: protected virtual ActionResult InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary<string, object> parameters) { 2: object returnValue = actionDescriptor.Execute(controllerContext, parameters); 3: ActionResult result = CreateActionResult(controllerContext, actionDescriptor, returnValue); 4: return result; 5: } I guess that’s enough on the ‘behind-the-screens’ of this class. Let’s see how we can use this class to hook-up extensions. Say I have a requirement that the user should be able to get different renderings of the same output, like html, xml, json, csv and so on. The user will type-in the output format in the url and should the get result accordingly. For example: http://site.com/RenderAs/ – renders the default way (the razor view) http://site.com/RenderAs/xml http://site.com/RenderAs/csv … and so on where RenderAs is my controller. There are many ways of doing this and I’m using a custom ControllerActionInvoker class (even though this might not be the best way to accomplish this). For this, my one and only route in the Global.asax.cs is: 1: routes.MapRoute("RenderAsRoute", "RenderAs/{outputType}", 2: new {controller = "RenderAs", action = "Index", outputType = ""}); Here the controller name is ‘RenderAsController’ and the action that’ll get called (always) is the Index action. The outputType parameter will map to the type of output requested by the user (xml, csv…). I intend to display a list of food items for this example. 1: public class Item 2: { 3: public int Id { get; set; } 4: public string Name { get; set; } 5: public Cuisine Cuisine { get; set; } 6: } 7:  8: public class Cuisine 9: { 10: public int CuisineId { get; set; } 11: public string Name { get; set; } 12: } Coming to my ‘RenderAsController’ class. I generate an IList<Item> to represent my model. 1: private static IList<Item> GetItems() 2: { 3: Cuisine cuisine = new Cuisine { CuisineId = 1, Name = "Italian" }; 4: Item item = new Item { Id = 1, Name = "Lasagna", Cuisine = cuisine }; 5: IList<Item> items = new List<Item> { item }; 6: item = new Item {Id = 2, Name = "Pasta", Cuisine = cuisine}; 7: items.Add(item); 8: //... 9: return items; 10: } My action method looks like 1: public IList<Item> Index(string outputType) 2: { 3: return GetItems(); 4: } There are two things that stand out in this action method. The first and the most obvious one being that the return type is not of type ActionResult (or one of its derivatives). Instead I’m passing the type of the model itself (IList<Item> in this case). We’ll convert this to some type of an ActionResult in our custom controller action invoker class later. The second thing (a little subtle) is that I’m not doing anything with the outputType value that is passed on to this action method. This value will be in the RouteData dictionary and we’ll use this in our custom invoker class as well. It’s time to hook up our invoker class. First, I’ll override the Initialize() method of my RenderAsController class. 1: protected override void Initialize(RequestContext requestContext) 2: { 3: base.Initialize(requestContext); 4: string outputType = string.Empty; 5:  6: // read the outputType from the RouteData dictionary 7: if (requestContext.RouteData.Values["outputType"] != null) 8: { 9: outputType = requestContext.RouteData.Values["outputType"].ToString(); 10: } 11:  12: // my custom invoker class 13: ActionInvoker = new ContentRendererActionInvoker(outputType); 14: } Coming to the main part of the discussion – the ContentRendererActionInvoker class: 1: public class ContentRendererActionInvoker : ControllerActionInvoker 2: { 3: private readonly string _outputType; 4:  5: public ContentRendererActionInvoker(string outputType) 6: { 7: _outputType = outputType.ToLower(); 8: } 9: //... 10: } So the outputType value that was read from the RouteData, which was passed in from the url, is being set here in  a private field. Moving to the crux of this article, I now override the CreateActionResult method. 1: protected override ActionResult CreateActionResult(ControllerContext controllerContext, ActionDescriptor actionDescriptor, object actionReturnValue) 2: { 3: if (actionReturnValue == null) 4: return new EmptyResult(); 5:  6: ActionResult result = actionReturnValue as ActionResult; 7: if (result != null) 8: return result; 9:  10: // This is where the magic happens 11: // Depending on the value in the _outputType field, 12: // return an appropriate ActionResult 13: switch (_outputType) 14: { 15: case "json": 16: { 17: JavaScriptSerializer serializer = new JavaScriptSerializer(); 18: string json = serializer.Serialize(actionReturnValue); 19: return new ContentResult { Content = json, ContentType = "application/json" }; 20: } 21: case "xml": 22: { 23: XmlSerializer serializer = new XmlSerializer(actionReturnValue.GetType()); 24: using (StringWriter writer = new StringWriter()) 25: { 26: serializer.Serialize(writer, actionReturnValue); 27: return new ContentResult { Content = writer.ToString(), ContentType = "text/xml" }; 28: } 29: } 30: case "csv": 31: controllerContext.HttpContext.Response.AddHeader("Content-Disposition", "attachment; filename=items.csv"); 32: return new ContentResult 33: { 34: Content = ToCsv(actionReturnValue as IList<Item>), 35: ContentType = "application/ms-excel" 36: }; 37: case "pdf": 38: string filePath = controllerContext.HttpContext.Server.MapPath("~/items.pdf"); 39: controllerContext.HttpContext.Response.AddHeader("content-disposition", 40: "attachment; filename=items.pdf"); 41: ToPdf(actionReturnValue as IList<Item>, filePath); 42: return new FileContentResult(StreamFile(filePath), "application/pdf"); 43:  44: default: 45: controllerContext.Controller.ViewData.Model = actionReturnValue; 46: return new ViewResult 47: { 48: TempData = controllerContext.Controller.TempData, 49: ViewData = controllerContext.Controller.ViewData 50: }; 51: } 52: } A big method there! The hook I was talking about kinda above actually is here. This is where different kinds / formats of output get returned based on the output type requested in the url. When the _outputType is not set (string.Empty as set in the Global.asax.cs file), the razor view gets rendered (lines 45-50). This is the default behavior in most MVC applications where-in a view (webform/razor) gets rendered on the browser. As you see here, this gets returned as a ViewResult. But then, for an outputType of json/xml/csv, a ContentResult gets returned, while for pdf, a FileContentResult is returned. Here are how the different kinds of output look like: This is how we can leverage this feature of ASP.NET MVC to developer a better application. I’ve used the iTextSharp library to convert to a pdf format. Mike gives quite a bit of detail regarding this library here. You can download the sample code here. (You’ll get an option to download once you open the link). Verdict: Hot chocolate: $3; Reebok shoes: $50; Your first car: $3000; Being able to extend a web application: Priceless.

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  • SQL SERVER – Difference Between GETDATE and SYSDATETIME

    - by pinaldave
    Sometime something so simple skips our mind. I never knew the difference between GETDATE and SYSDATETIME. I just ran simple query as following and realized the difference. SELECT GETDATE() fn_GetDate, SYSDATETIME() fn_SysDateTime In case of GETDATE the precision is till miliseconds and in case of SYSDATETIME the precision is till nanoseconds. Now the questions is to you – did you know this? Be honest and please share your views. I already accepted that I did not know this in very first line. Reference: Pinal Dave (http://www.SQLAuthority.com), Filed under: Pinal Dave, SQL, SQL Authority, SQL DateTime, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • SQL SERVER – Service Broker and CAP_CPU_PERCENT – Limiting SQL Server Instances to CPU Usage

    - by pinaldave
    I have mentioned several times on this blog that the best part of blogging is the questions I receive from readers. They are often very interesting. The questions from readers give me a good idea what other readers might be thinking as well. After reading my earlier article Simple Example to Configure Resource Governor – Introduction to Resource Governor – I received an email from a reader and we exchanged a few emails. After exchanging emails we both figured out what is going on. It was indeed interesting and reader suggested to that I should blog about it.  I asked for permission to publish his name but he does not like the attention so we will just call him Jeff. I have converted our emails into chat for easy consumption. Jeff: Your script does not work at all. I think either there is a bug in SQL Server. Pinal: Would you please explain in detail? Jeff: Your code does not limit the CPU usage? Pinal: How did you measure it? Jeff: Well, we have third party tools for it but let us say I have limited the resources for Reporting Services and used your script described in your blog. After that I ran only reporting service workload the CPU is still used more than 100% and it is not limited to 30% as described in your script. Clearly something is wrong somewhere. Pinal: Did you say you ONLY ran reporting server load? Jeff: Yeah, to validate I ran ONLY reporting server load and CPU did not throttle at 30% as per your script. Pinal: Oh! I get it here is the answer - CAP_CPU_PERCENT = 30. Use it. Jeff: What is that, I think your earlier script says it will throttle the Reporting Service workload and Application/OLTP workload and balance it. Pinal: Exactly, that is correct. Jeff: You need to write more in email buddy! Just like your blogs, your answers do not make sense! No Offense! Pinal: Hmm…feedback well taken. Let me try again. In SQL Server 2012 there are a few enhancements with regards to SQL Server Resource Governor. One of the enhancement is how the resources are allocated. Let me explain you with examples. Configuration: [Read Earlier Post] Reporting Workload: MIN_CPU_PERCENT=0, MAX_CPU_PERCENT=30 Application/OLTP Workload: MIN_CPU_PERCENT=50, MAX_CPU_PERCENT=100 Example 1: If there is only Reporting Workload on the server: SQL Server will not limit usage of CPU to only 30% workload but SQL Server instance will use all available CPU (if needed). In another word in this scenario it will use more than 30% CPU. Example 2: If there is Reproting Workload and heavy Application/OLTP workload: SQL Server will allocate a maximum of 30% CPU resources to Reporting Workload and allocate remaining resources to heavy application/OLTP workload. The reason for this enhancement is for better utilization of the resources. Let us think, if there is only single workload, which we have limited to max CPU usage to 30%. The other unused available CPU resources is now wasted. In this situation SQL Server allows the workload to use more than 30% resources leading to overall improved/optimized performance. However, in the case of multiple workload where lots of resources are needed the limits specified in MAX_CPU_PERCENT are acknowledged. Example 3: If there is a situation where the max CPU workload has to be enforced: This is a very interesting scenario, in the case when the max CPU workload has to be enforced irrespective of the workload and enhanced algorithm, the keyword CAP_CPU_PERCENT is essential. It specifies a hard cap on the CPU bandwidth that all requests in the resource pool will receive. It will never let CPU usage for reporting workload to go over 30% in our case. You can use the key word as follows: -- Creating Resource Pool for Report Server CREATE RESOURCE POOL ReportServerPool WITH ( MIN_CPU_PERCENT=0, MAX_CPU_PERCENT=30, CAP_CPU_PERCENT=40, MIN_MEMORY_PERCENT=0, MAX_MEMORY_PERCENT=30) GO Notice that there is MAX_CPU_PERCENT=30 and CAP_CPU_PERCENT=40, what it means is that when SQL Server Instance is under heavy load under different workload it will use the maximum CPU at 30%. However, when the SQL Server instance is not under workload it will go over the 30% limit. However, as CAP_CPU_PERCENT is set to 40, it will not go over 40% in any case by limiting the usage of CPU. CAP_CPU_PERCENT puts a hard limit on the resources usage by workload. Jeff: Nice Pinal, you should blog about it. [A day passes by] Pinal: Jeff, it is done! Click here to read it. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Service Broker

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  • SOA &amp; E2.0 Partner Community Forum XIII registration is open

    - by Jürgen Kress
    INVITATION TO THE ORACLE SOA AND E2.0 PARTNER COMMUNITY FORUM Do you want to learn about how to sell the value of Fusion Middleware by combining SOA and E2.0 Solutions? We would like to invite you to become updated and trained at our SOA and E2.0 Partner Community Forum March on 15th and 16th 2011 in Utrecht, The Netherlands. Keynote: Andrew Sutherland and Andrew Gilboy The Oracle SOA and E2.0 Partner Community Forum is a wonderful opportunity to: learn how to sell the value of Fusion Middleware bij combining SOA and E2.0 solutions meet with Oracle SOA and E2.0 Product management exchange knowledge learn from successful SOA, BPM, WebCenter and UCM implementations understand Oracle's Fusion Applications Strategy network within the Oracle SOA Partner Community and the Oracle E2.0 Partner Community During this highly informative event you can learn about partner success stories, participate in an array of break out sessions, exchange information with other partners and enjoy a vibrant panel discussion. Additionally to the SOA and E2.0 Partner Community Forum, you can participate in technical hands on workshops on March 17th and 18th. The goal of these workshops is to prepare you for customer implementations. Places are limited, so don't delay and register now by clicking here. Registration takes a few minutes and is free of charge, except in case of cancellation or no show (cancellation fee € 150). For more information, please visit our website. Best regards Jürgen Kress & Hans Blaas SOA & E2.0 Partner Adoption EMEA Agenda March 15th 2011 Welcome & Introduction Keynote Oracle Middleware Strategy and information on Application Grid and Exalogic Andrew Sutherland, SVP Middleware Sales EMEA, Oracle Keynote Managing Online Customer, Partner and Employee Engagement with Oracle E2.0 Solutions Andrew Gilboy, VP E2.0 Sales EMEA, Oracle Partner SOA/BPM Reference Case Partner WebCenter/UCM Reference Case SOA Suite PS3 David Shaffer, VP Product Management, Oracle Why Specialization is important for Partners Nick Kritikos, Hans Blaas & Jürgen Kress, Alliances & Channels, Oracle   Agenda March 16th 2011 Welcome & Introduction Day II Breakout round 1 - SOA Suite 11g PS3 & OSB - Importance of ADF & JDeveloper - SOA Security IDM - WebCenter PS3, Whats new - E2.0 Sales Plays Breakout round 2 - WebCenter PS3, Whats new - Application Management Enterprise manager and Amberpoint - ADF/WebCenter 11g integration with BPM Suite 11g - Importance of ADF & JDeveloper - JCAPS & OC4J migration opportunities for service business Breakout round 3 - BPM 11g: Whats new - Universal Content management 11g - SOA Security Management - E2.0 Surrounding Products: ATG, Documaker, Primavera - Middleware Industry Value Propositions & Sales Play Fusion Application SOA & E2.0 Summary & Closing For registration and additional information, please visit our website. For more information on SOA Specialization and the SOA Partner Community please feel free to register at www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: SOA Community,SOA,SOA Partner Community Forum,SOA Community Forum,OPN,Jürgen Kress

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  • Time Warp

    - by Jesse
    It’s no secret that daylight savings time can wreak havoc on systems that rely heavily on dates. The system I work on is centered around recording dates and times, so naturally my co-workers and I have seen our fair share of date-related bugs. From time to time, however, we come across something that we haven’t seen before. A few weeks ago the following error message started showing up in our logs: “The supplied DateTime represents an invalid time. For example, when the clock is adjusted forward, any time in the period that is skipped is invalid.” This seemed very cryptic, especially since it was coming from areas of our application that are typically only concerned with capturing date-only (no explicit time component) from the user, like reports that take a “start date” and “end date” parameter. For these types of parameters we just leave off the time component when capturing the date values, so midnight is used as a “placeholder” time. How is midnight an “invalid time”? Globalization Is Hard Over the last couple of years our software has been rolled out to users in several countries outside of the United States, including Brazil. Brazil begins and ends daylight savings time at midnight on pre-determined days of the year. On October 16, 2011 at midnight many areas in Brazil began observing daylight savings time at which time their clocks were set forward one hour. This means that at the instant it became midnight on October 16, it actually became 1:00 AM, so any time between 12:00 AM and 12:59:59 AM never actually happened. Because we store all date values in the database in UTC, always adjust any “local” dates provided by a user to UTC before using them as filters in a query. The error we saw was thrown by .NET when trying to convert the Brazilian local time of 2011-10-16 12:00 AM to UTC since that local time never actually existed. We hadn’t experienced this same issue with any of our US customers because the daylight savings time changes in the US occur at 2:00 AM which doesn’t conflict with our “placeholder” time of midnight. Detecting Invalid Times In .NET you might use code similar to the following for converting a local time to UTC: var localDate = new DateTime(2011, 10, 16); //2011-10-16 @ midnight const string timeZoneId = "E. South America Standard Time"; //Windows system timezone Id for "Brasilia" timezone. var localTimeZone = TimeZoneInfo.FindSystemTimeZoneById(timeZoneId); var convertedDate = TimeZoneInfo.ConvertTimeToUtc(localDate, localTimeZone); The code above throws the “invalid time” exception referenced above. We could try to detect whether or not the local time is invalid with something like this: var localDate = new DateTime(2011, 10, 16); //2011-10-16 @ midnight const string timeZoneId = "E. South America Standard Time"; //Windows system timezone Id for "Brasilia" timezone. var localTimeZone = TimeZoneInfo.FindSystemTimeZoneById(timeZoneId); if (localTimeZone.IsInvalidTime(localDate)) localDate = localDate.AddHours(1); var convertedDate = TimeZoneInfo.ConvertTimeToUtc(localDate, localTimeZone); This code works in this particular scenario, but it hardly seems robust. It also does nothing to address the issue that can arise when dealing with the ambiguous times that fall around the end of daylight savings. When we roll the clocks back an hour they record the same hour on the same day twice in a row. To continue on with our Brazil example, on February 19, 2012 at 12:00 AM, it will immediately become February 18, 2012 at 11:00 PM all over again. In this scenario, how should we interpret February 18, 2011 11:30 PM? Enter Noda Time I heard about Noda Time, the .NET port of the Java library Joda Time, a little while back and filed it away in the back of my mind under the “sounds-like-it-might-be-useful-someday” category.  Let’s see how we might deal with the issue of invalid and ambiguous local times using Noda Time (note that as of this writing the samples below will only work using the latest code available from the Noda Time repo on Google Code. The NuGet package version 0.1.0 published 2011-08-19 will incorrectly report unambiguous times as being ambiguous) : var localDateTime = new LocalDateTime(2011, 10, 16, 0, 0); const string timeZoneId = "Brazil/East"; var timezone = DateTimeZone.ForId(timeZoneId); var localDateTimeMaping = timezone.MapLocalDateTime(localDateTime); ZonedDateTime unambiguousLocalDateTime; switch (localDateTimeMaping.Type) { case ZoneLocalMapping.ResultType.Unambiguous: unambiguousLocalDateTime = localDateTimeMaping.UnambiguousMapping; break; case ZoneLocalMapping.ResultType.Ambiguous: unambiguousLocalDateTime = localDateTimeMaping.EarlierMapping; break; case ZoneLocalMapping.ResultType.Skipped: unambiguousLocalDateTime = new ZonedDateTime( localDateTimeMaping.ZoneIntervalAfterTransition.Start, timezone); break; default: throw new InvalidOperationException(string.Format("Unexpected mapping result type: {0}", localDateTimeMaping.Type)); } var convertedDateTime = unambiguousLocalDateTime.ToInstant().ToDateTimeUtc(); Let’s break this sample down: I’m using the Noda Time ‘LocalDateTime’ object to represent the local date and time. I’ve provided the year, month, day, hour, and minute (zeros for the hour and minute here represent midnight). You can think of a ‘LocalDateTime’ as an “invalidated” date and time; there is no information available about the time zone that this date and time belong to, so Noda Time can’t make any guarantees about its ambiguity. The ‘timeZoneId’ in this sample is different than the ones above. In order to use the .NET TimeZoneInfo class we need to provide Windows time zone ids. Noda Time expects an Olson (tz / zoneinfo) time zone identifier and does not currently offer any means of mapping the Windows time zones to their Olson counterparts, though project owner Jon Skeet has said that some sort of mapping will be publicly accessible at some point in the future. I’m making use of the Noda Time ‘DateTimeZone.MapLocalDateTime’ method to disambiguate the original local date time value. This method returns an instance of the Noda Time object ‘ZoneLocalMapping’ containing information about the provided local date time maps to the provided time zone.  The disambiguated local date and time value will be stored in the ‘unambiguousLocalDateTime’ variable as an instance of the Noda Time ‘ZonedDateTime’ object. An instance of this object represents a completely unambiguous point in time and is comprised of a local date and time, a time zone, and an offset from UTC. Instances of ZonedDateTime can only be created from within the Noda Time assembly (the constructor is ‘internal’) to ensure to callers that each instance represents an unambiguous point in time. The value of the ‘unambiguousLocalDateTime’ might vary depending upon the ‘ResultType’ returned by the ‘MapLocalDateTime’ method. There are three possible outcomes: If the provided local date time is unambiguous in the provided time zone I can immediately set the ‘unambiguousLocalDateTime’ variable from the ‘Unambiguous Mapping’ property of the mapping returned by the ‘MapLocalDateTime’ method. If the provided local date time is ambiguous in the provided time zone (i.e. it falls in an hour that was repeated when moving clocks backward from Daylight Savings to Standard Time), I can use the ‘EarlierMapping’ property to get the earlier of the two possible local dates to define the unambiguous local date and time that I need. I could have also opted to use the ‘LaterMapping’ property in this case, or even returned an error and asked the user to specify the proper choice. The important thing to note here is that as the programmer I’ve been forced to deal with what appears to be an ambiguous date and time. If the provided local date time represents a skipped time (i.e. it falls in an hour that was skipped when moving clocks forward from Standard Time to Daylight Savings Time),  I have access to the time intervals that fell immediately before and immediately after the point in time that caused my date to be skipped. In this case I have opted to disambiguate my local date and time by moving it forward to the beginning of the interval immediately following the skipped period. Again, I could opt to use the end of the interval immediately preceding the skipped period, or raise an error depending on the needs of the application. The point of this code is to convert a local date and time to a UTC date and time for use in a SQL Server database, so the final ‘convertedDate’  variable (typed as a plain old .NET DateTime) has its value set from a Noda Time ‘Instant’. An 'Instant’ represents a number of ticks since 1970-01-01 at midnight (Unix epoch) and can easily be converted to a .NET DateTime in the UTC time zone using the ‘ToDateTimeUtc()’ method. This sample is admittedly contrived and could certainly use some refactoring, but I think it captures the general approach needed to take a local date and time and convert it to UTC with Noda Time. At first glance it might seem that Noda Time makes this “simple” code more complicated and verbose because it forces you to explicitly deal with the local date disambiguation, but I feel that the length and complexity of the Noda Time sample is proportionate to the complexity of the problem. Using TimeZoneInfo leaves you susceptible to overlooking ambiguous and skipped times that could result in run-time errors or (even worse) run-time data corruption in the form of a local date and time being adjusted to UTC incorrectly. I should point out that this research is my first look at Noda Time and I know that I’ve only scratched the surface of its full capabilities. I also think it’s safe to say that it’s still beta software for the time being so I’m not rushing out to use it production systems just yet, but I will definitely be tinkering with it more and keeping an eye on it as it progresses.

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  • MacGyver Moments

    - by KKline
    In case you haven't heard, your MacGyver Moments are those times when you improvised an excellent solution to a problem using non-traditional materials, techniques, or tools......(read more)

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