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  • What is the best practice with KML files when adding geositemap?

    - by Floran
    Im not sure how to deal with kml files. Now important particularly in reference to the Google Venice update. My site basically is a guide of many company listings (sort of Yellow Pages). I want each company listing to have a geolocation associated with it. Which of the options I present below is the way to go? OPTION 1: all locations in a single KML file with a reference to that KML file from a geositemap.xml MYGEOSITEMAP.xml <?xml version="1.0" encoding="UTF-8"?> <urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:geo="http://www.google.com/geo/schemas/sitemap/1.0"> <url><loc>http://www.mysite.com/locations.kml</loc> <geo:geo> <geo:format>kml</geo:format></geo:geo></url> </urlset> ALLLOCATIONS.kml <kml xmlns="http://www.opengis.net/kml/2.2" xmlns:atom="http://www.w3.org/2005/Atom"> <Document> <name>MyCompany</name> <atom:author> <atom:name>MyCompany</atom:name> </atom:author> <atom:link href="http://www.mysite.com/locations/3454/MyCompany" rel="related" /> <Placemark> <name>MyCompany, Kalverstraat 26 Amsterdam 1000AG</name> <description><![CDATA[<address><a href="http://www.mysite.com/locations/3454/MyCompany">MyCompany</a><br />Address: Kalverstraat 26, Amsterdam 1000AG <br />Phone: 0646598787</address><p>hello there, im MyCompany</p>]]> </description><Point><coordinates>5.420686499999965,51.6298808,0</coordinates> </Point> </Placemark> </Document> </kml> <kml xmlns="http://www.opengis.net/kml/2.2" xmlns:atom="http://www.w3.org/2005/Atom"> <Document> <name>MyCompany</name><atom:author><atom:name>MyCompany</atom:name></atom:author><atom:link href="http://www.mysite.com/locations/22/companyX" rel="related" /><Placemark><name>MyCompany, Rosestreet 45 Amsterdam 1001XF </name><description><![CDATA[<address><a href="http://www.mysite.com/locations/22/companyX">companyX</a><br />Address: Rosestreet 45, Amsterdam 1001XF <br />Phone: 0642195493</address><p>some text about companyX</p>]]></description><Point><coordinates>5.520686499889632,51.6197705,0</coordinates></Point></Placemark> </Document> </kml> OPTION 2: a separate KML file for each location and a reference to each KML file from a geositemap.xml (kml files placed in a \kmlfiles folder) MYGEOSITEMAP.xml <?xml version="1.0" encoding="UTF-8"?> <urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:geo="http://www.google.com/geo/schemas/sitemap/1.0"> <url><loc>http://www.mysite.com/kmlfiles/3454_MyCompany.kml</loc> <geo:geo> <geo:format>kml</geo:format></geo:geo></url> <url><loc>http://www.mysite.com/kmlfiles/22_companyX.kml</loc> <geo:geo> <geo:format>kml</geo:format></geo:geo></url> </urlset> *3454_MyCompany.kml* <kml xmlns="http://www.opengis.net/kml/2.2" xmlns:atom="http://www.w3.org/2005/Atom"> <Document><name>MyCompany</name><atom:author><atom:name>MyCompany</atom:name></atom:author><atom:link href="http://www.mysite.com/locations/3454/MyCompany" rel="related" /><Placemark><name>MyCompany, Kalverstraat 26 Amsterdam 1000AG</name><description><![CDATA[<address><a href="http://www.mysite.com/locations/3454/MyCompany">MyCompany</a><br />Address: Kalverstraat 26, Amsterdam 1000AG <br />Phone: 0646598787</address><p>hello there, im MyCompany</p>]]></description><Point><coordinates>5.420686499999965,51.6298808,0</coordinates></Point></Placemark> </Document> </kml> *22_companyX.kml* <kml xmlns="http://www.opengis.net/kml/2.2" xmlns:atom="http://www.w3.org/2005/Atom"> <Document><name>companyX</name><atom:author><atom:name>companyX</atom:name></atom:author><atom:link href="http://www.mysite.com/locations/22/companyX" rel="related" /><Placemark><name>companyX, Rosestreet 45 Amsterdam 1001XF </name><description><![CDATA[<address><a href="http://www.mysite.com/locations/22/companyX">companyX</a><br />Address: Rosestreet 45, Amsterdam 1001XF <br />Phone: 0642195493</address><p>some text about companyX</p>]]></description><Point><coordinates>5.520686499889632,51.6197705,0</coordinates></Point></Placemark> </Document> </kml> OPTION 3?

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  • How does one find out which application is associated with an indicator icon?

    - by Amos Annoy
    It is trivial to do this in Ubuntu 10.04. The question is specific to Ubuntu 12.04. some pertinent references (src: answer to What is the difference between indicators and a system tray?: Here is the documentation for indicators: Application indicators | Ubuntu App Developer libindicate Reference Manual libappindicator Reference Manual also DesktopExperienceTeam/ApplicationIndicators - Ubuntu Wiki ref: How can the application that makes an indicator icon be identified? bookmark: How does one find out which application is associated with an indicator icon in Ubuntu 12.04? is a serious question for reasons & problems outlined below and for which a significant investment has been made and is necessary for remedial purposes. reviewing refs. to find an orchestrated resolution ... (an indicator ap. indicator maybe needed) This has nothing to do (does it?) with right click. How can an indicator's icon in Ubuntu 12.04 be matched with the program responsible for it's manifestation on the top panel? A list of running applications can include all processes using System Monitor. How is the correct matching process found for an indicator? How are the sub-indicator applications identified? These are the aps associated with the components of an indicators drop-down menu. (This was to be a separate question and quite naturally follows up the progression. It is included here as it is obvious there is no provisioning to track down offending either sub or indicator aps. easily.) (The examination of SM points out a rather poignant factor in the faster battery depletion and shortened run time - the ambient quiescent CPU rate in 12.04 is now well over 20% when previously, in 10.04, it was well under 10%, between 5% and 7%! - the huge inordinate cpu overhead originates from Xorg and compiz - after booting the system, only SM is run and All Processes are selected, sorting on %CPU - switching between Resources and Processes profiles the execution overhead problem - running another ap like gedit "Text Editor" briefly gives it CPU priority - going back to S&M several aps. are at the top of the list in order: gnome-system-monitor as expected, then: Xorg, compiz, unity-panel-service, hud-service, with dbus-daemon and kworker/x:y's mixed in with some expected daemons and background tasks like nm-applet - not only do Xorg and compiz require excessive CPU time but their entourage has to come along too! further exacerbating the problem - our compute bound tasks no longer work effectively in the field - reduced battery life, reduced CPU time for custom ap.s etc. - and all this precipitated from an examination of what is going on with the battery ap. indicator - this was and is not a flippant, rhetorical or idle musing but has consequences for the credible deployment of 12.04 to reduce the negative impact of its overhead in a production environment) (I have a problem with the battery indicator - it sometimes has % and other times hh:mm - it is necessary to know the ap. & v. to get more info on controlling same. ditto: There are issues with other indicator aps.: NM vs. iwlist/iwconfig conflict, BT ap. vs RF switch, Battery ap. w/ no suspend/sleep for poor battery runtime, ... the list goes on) Details from: How can I find Application Indicator ID's? suggests looking at: file:///usr/share/indicator-application/ordering-override.keyfile [Ordering Index Overrides] nm-applet=1 gnome-power-manager=2 ibus=3 gst-keyboard-xkb=4 gsd-keyboard-xkb=5 which solves the battery ap. identification, and presumably nm is NetworkManager for the rf icon, but the envelope, blue tooth and speaker indicator aps. are still a mystery. (Also, the ordering is not correlated.) Mind you, it was simple in the past to simply right click to get the About option to find the ap. & v. info. browsing around and about: file:///usr/share/indicator-application/ordering-override.keyfile examined: file:///usr/share/indicators file:///usr/share/indicators/messages/applications/ ... perhaps?/presumably? the information sought may be buried in file:///usr/share/indicators A reference in the comments was given to: What is the difference between indicators and a system tray? quoting from that source ... Unfortunately desktop indicators are not well documented yet: I couldn't find any specification doc ... Well ... the actual document https://wiki.ubuntu.com/DesktopExperienceTeam/ApplicationIndicators#Summary does not help much but it's existential information provides considerable insight ...

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  • Architect Day: Boston - Agenda Update

    - by Bob Rhubart
    Here's the latest information on the session schedule and content for Oracle Technology Network Architect Day in Boston, MA on September 12, 2012. Registration is open, but seating is limited. When: September 12, 2012 8:30am – 5:00pm Where: Boston Marriott Burlington One Burlington Mall Road Burlington, MA 01803 Register now Agenda Time Session Title Room 8:30 am - 9:00 am Registration and Continental Breakfast Salon E Foyer 9:00 am - 9:15 am Welcome and Opening Comments | Bob Rhubart Salon E 9:15 am - 10:00 am Engineered Systems: Oracle's Vision for the Future | Ralf Dossmann Oracle's Exadata and Exalogic are impressive products in their own right. But working in combination they deliver unparalleled transaction processing performance with up to a 30x increase over existing legacy systems, with the lowest cost of ownership over a 3 or 5 year basis than any other hardware. In this session you'll learn how to leverage Oracle's Engineered Systems within your enterprise to deliver record-breaking performance at the lowest TCO. Salon E 10:00 am - 10:30 am Securing Public and Private Clouds | Anton Nielsen Long before the term "Cloud Computing" existed, Oracle technologies supported and promoted the concept. Centralized data with remote users has been at the core of these technologies for decades. The public cloud, and extending private clouds to the internet, though, has added security challenges never imagined decades ago. This presentation will examine a real life security breach and introduce architecture, technologies and policies to secure public and private clouds.  Salon E 10:30 am - 10:45 am Break 10:45 am - 11:30 am Breakout Sessions (pick one) Cloud Computing - Making IT Simple | Scott Mattoon The road to Cloud Computing is not without a few bumps. This session will help to smooth out your journey by tackling some of the potential complications. We'll examine whether standardization is a prerequisite for the Cloud. We'll look at why refactoring isn't just for application code. We'll check out deployable entities and their simplification via higher levels of abstraction. And we'll close out the session with a look at engineered systems and modular clouds. Salon E Innovations in Grid Computing with Oracle Coherence | Rob Misek Learn how Coherence can increase the availability, scalability and performance of your existing applications with its advanced low-latency data-grid technologies. Also hear some interesting industry-specific use cases that customers had implemented and how Oracle is integrating Coherence into its Enterprise Java stack. Salon C 11:30 am - 12:15 pm Breakout Sessions (pick one) Enterprise Strategy for Cloud Security | Dave Chappelle Security is high on the list of concerns for many organizations as they evaluate their cloud computing options. This session will examine security in the context of the various forms of cloud computing. We'll consider technical and non-technical aspects of security, and discuss several strategies for cloud computing, from both the consumer and producer perspectives. Salon E Oracle Enterprise Manager | Avi Huber Much more than a DB management tool, Oracle Enterprise Manager provides management and monitoring coverage for the entire Oracle stack, and beyond. This session will concentrate on the middleware management functionality in OEM, starting with Real User Experience monitoring, through AppServer management, and into deep-dive Java diagnostics. We’ll discuss Business Driven Application Management (BDAM) and the benefits of top-down monitoring. Lastly, we’ll demonstrate how to trace a specific user experience problem, through a multitier SOA application, to its root cause, deep in the JVM. Salon C 12:15 pm - 1:15 pm Lunch Salon E Foyer 1:15 pm - 2:00 pm Panel Discussion - Q&A with session speakers Salon E 2:00 pm - 2:45 pm Breakout Sessions (pick one) Oracle Cloud Reference Architecture | Anbu Krishnaswamy Cloud initiatives are beginning to dominate enterprise IT roadmaps. Successful adoption of Cloud and the subsequent governance challenges warrant a Cloud reference architecture that is applied consistently across the enterprise. This presentation will answer the important questions: What exactly is a Cloud, why you need it, what changes it will bring to the enterprise, and what are the key capabilities of a Cloud infrastructure are - using Oracle's Cloud Reference Architecture, which is part of the IT Strategies from Oracle (ITSO) Cloud Enterprise Technology Strategy (ETS). Salon E 21st Century SOA | Peter Belknap Service Oriented Architecture has evolved from concept to reality in the last decade. The right methodology coupled with mature SOA technologies has helped customers demonstrate success in both innovation and ROI. In this session you will learn how Oracle SOA Suite's orchestration, virtualization, and governance capabilities provide the infrastructure to run mission critical business and system applications. And we'll take a special look at the convergence of SOA & BPM using Oracle's Unified technology stack. Salon C 2:45 pm - 3:00 pm Break 3:00 pm - 4:00 pm Roundtable Discussion Salon E 4:00 pm - 4:15 pm Closing Comments & Readouts from Roundtables Salon E 4:15 pm - 5:00 pm Networking / Reception Salon E Foyer Note: Session schedule and content subject to change.

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  • Why enumerator structs are a really bad idea

    - by Simon Cooper
    If you've ever poked around the .NET class libraries in Reflector, I'm sure you would have noticed that the generic collection classes all have implementations of their IEnumerator as a struct rather than a class. As you will see, this design decision has some rather unfortunate side effects... As is generally known in the .NET world, mutable structs are a Very Bad Idea; and there are several other blogs around explaining this (Eric Lippert's blog post explains the problem quite well). In the BCL, the generic collection enumerators are all mutable structs, as they need to keep track of where they are in the collection. This bit me quite hard when I was coding a wrapper around a LinkedList<int>.Enumerator. It boils down to this code: sealed class EnumeratorWrapper : IEnumerator<int> { private readonly LinkedList<int>.Enumerator m_Enumerator; public EnumeratorWrapper(LinkedList<int> linkedList) { m_Enumerator = linkedList.GetEnumerator(); } public int Current { get { return m_Enumerator.Current; } } object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { return m_Enumerator.MoveNext(); } public void Reset() { ((System.Collections.IEnumerator)m_Enumerator).Reset(); } public void Dispose() { m_Enumerator.Dispose(); } } The key line here is the MoveNext method. When I initially coded this, I thought that the call to m_Enumerator.MoveNext() would alter the enumerator state in the m_Enumerator class variable and so the enumeration would proceed in an orderly fashion through the collection. However, when I ran this code it went into an infinite loop - the m_Enumerator.MoveNext() call wasn't actually changing the state in the m_Enumerator variable at all, and my code was looping forever on the first collection element. It was only after disassembling that method that I found out what was going on The MoveNext method above results in the following IL: .method public hidebysig newslot virtual final instance bool MoveNext() cil managed { .maxstack 1 .locals init ( [0] bool CS$1$0000, [1] valuetype [System]System.Collections.Generic.LinkedList`1/Enumerator CS$0$0001) L_0000: nop L_0001: ldarg.0 L_0002: ldfld valuetype [System]System.Collections.Generic.LinkedList`1/Enumerator EnumeratorWrapper::m_Enumerator L_0007: stloc.1 L_0008: ldloca.s CS$0$0001 L_000a: call instance bool [System]System.Collections.Generic.LinkedList`1/Enumerator::MoveNext() L_000f: stloc.0 L_0010: br.s L_0012 L_0012: ldloc.0 L_0013: ret } Here, the important line is 0002 - m_Enumerator is accessed using the ldfld operator, which does the following: Finds the value of a field in the object whose reference is currently on the evaluation stack. So, what the MoveNext method is doing is the following: public bool MoveNext() { LinkedList<int>.Enumerator CS$0$0001 = this.m_Enumerator; bool CS$1$0000 = CS$0$0001.MoveNext(); return CS$1$0000; } The enumerator instance being modified by the call to MoveNext is the one stored in the CS$0$0001 variable on the stack, and not the one in the EnumeratorWrapper class instance. Hence why the state of m_Enumerator wasn't getting updated. Hmm, ok. Well, why is it doing this? If you have a read of Eric Lippert's blog post about this issue, you'll notice he quotes a few sections of the C# spec. In particular, 7.5.4: ...if the field is readonly and the reference occurs outside an instance constructor of the class in which the field is declared, then the result is a value, namely the value of the field I in the object referenced by E. And my m_Enumerator field is readonly! Indeed, if I remove the readonly from the class variable then the problem goes away, and the code works as expected. The IL confirms this: .method public hidebysig newslot virtual final instance bool MoveNext() cil managed { .maxstack 1 .locals init ( [0] bool CS$1$0000) L_0000: nop L_0001: ldarg.0 L_0002: ldflda valuetype [System]System.Collections.Generic.LinkedList`1/Enumerator EnumeratorWrapper::m_Enumerator L_0007: call instance bool [System]System.Collections.Generic.LinkedList`1/Enumerator::MoveNext() L_000c: stloc.0 L_000d: br.s L_000f L_000f: ldloc.0 L_0010: ret } Notice on line 0002, instead of the ldfld we had before, we've got a ldflda, which does this: Finds the address of a field in the object whose reference is currently on the evaluation stack. Instead of loading the value, we're loading the address of the m_Enumerator field. So now the call to MoveNext modifies the enumerator stored in the class rather than on the stack, and everything works as expected. Previously, I had thought enumerator structs were an odd but interesting feature of the BCL that I had used in the past to do linked list slices. However, effects like this only underline how dangerous mutable structs are, and I'm at a loss to explain why the enumerators were implemented as structs in the first place. (interestingly, the SortedList<TKey, TValue> enumerator is a struct but is private, which makes it even more odd - the only way it can be accessed is as a boxed IEnumerator!). I would love to hear people's theories as to why the enumerators are implemented in such a fashion. And bonus points if you can explain why LinkedList<int>.Enumerator.Reset is an explicit implementation but Dispose is implicit... Note to self: never ever ever code a mutable struct.

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  • How to make creating viewmodels at runtime less painful

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painful. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genius since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use a DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an in-depth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • Adventures in Lab Management Configuration: Part 2 of 3

    - by Enrique Lima
    The first post was the high level overview. Now it is time for the details on what was done to the existing CMMI Project based on CMMI v 4.2. The first step was to go into Visual Studio, then from the Team Project Collection Settings and then to the Process Template Manager.  Once there, it was a matter of selecting the appropriate template (MSF for CMMI Process Improvement v5.0) and download to a point I could reference later (for example C:\Templates). Then on to using the steps from the guidance post. Since I was using an x64 deployment, I will make reference to the path as <toolpath>, however the actual path to reference in a 64-bit environment is “C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE”. As I mentioned on the previous post, make sure to first perform a backup of the Configuration, Collection and Warehouse DBs.  If you did not apply any changes to the names and such, then you will find those as tfs_Configuration, tfs_DefaultCollection and tfs_Warehouse. Now, the work needed with the witadmin tool: That includes the uploading of the structures that differ from v4.2 to v5.0 There is likely going to be an issue with the naming of some fields. For example, TFS 2010 likes something along the lines of “Area ID”, whereas TFS 2008 would have had it as “AreaID”.  So, this will need to be corrected.  Some posts will have you go through this after the errors pop up.  I would recommend doing this process prior to executing the importwitd process.  witadmin listfields /collection:<path to collection> > c:\ListFields.txt Review the following fields: AreaID, review the Name property and validate if it states “AreaID”, the you will need to rename the Name field to reflect “Area ID”. ExternalLinkCount, RelatedLinkCount, HyperLinkCount, AttachedFileCount and IterationID would be the other fields to check. To correct the issue, then execute the following: witadmin changefield /collection:<path to collection> /n:"System.ExternalLinkCount" /name:"External Link Count" Repeat for Area ID, Related Link Count, Hyperlink Count, Attached File Count and Iteration ID.  Once this is done, proceed with the commands below. witadmin importwitd /collection:<path to collection> /p:<project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\WorkItem Tracking\TypeDefinitions\TestCase.xml" witadmin importwitd /collection:<path to collection> /p:<project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\WorkItem Tracking\TypeDefinitions\SharedStep.xml" witadmin importcategories /collection:<path to collection> /p:<project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\WorkItem Tracking\categories.xml" Modifications to the Bug Definition: First step is to export the existing definition. witadmin exportwitd /collection<path to collection> /p:<project> /n:bug /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyBug.xml" Make modifications to recently exported MyBug.xml file.  Details for the modification are here:  http://msdn.microsoft.com/en-us/library/ff452591.aspx#ModifyTask Once the changes are done, proceed with the import command witadmin importwitd /collection:<path to collection> /p: <project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyBug.xml" Repeat the process for the the Scenario or Requirement Type Definition witadmin exportwitd /collection<path to collection> /p:<project> /n:requirement /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyRequirement.xml" Make modifications to recently exported MyRequirement.xml file.  Details for the modification are here:  http://msdn.microsoft.com/en-us/library/ff452591.aspx#ModifyTask Once the changes are done, proceed with the import command witadmin importwitd /collection:<path to collection> /p: <project> /f:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\MyRequirement.xml" Provide the Bug Field Mapping definition, after creating the file as specified here: http://msdn.microsoft.com/en-us/library/ff452591.aspx#TCMBugFieldMapping tcm bugfieldmapping /import /mappingfile:"<path to downloaded template>\MSF for CMMI Process Improvement v5.0\bugfieldmappings.xml" /collection:<path to collection> /teamproject:<project name>

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  • Subterranean IL: Generics and array covariance

    - by Simon Cooper
    Arrays in .NET are curious beasts. They are the only built-in collection types in the CLR, and SZ-arrays (single dimension, zero-indexed) have their own commands and IL syntax. One of their stranger properties is they have a kind of built-in covariance long before generic variance was added in .NET 4. However, this causes a subtle but important problem with generics. First of all, we need to briefly recap on array covariance. SZ-array covariance To demonstrate, I'll tweak the classes I introduced in my previous posts: public class IncrementableClass { public int Value; public virtual void Increment(int incrementBy) { Value += incrementBy; } } public class IncrementableClassx2 : IncrementableClass { public override void Increment(int incrementBy) { base.Increment(incrementBy); base.Increment(incrementBy); } } In the CLR, SZ-arrays of reference types are implicitly convertible to arrays of the element's supertypes, all the way up to object (note that this does not apply to value types). That is, an instance of IncrementableClassx2[] can be used wherever a IncrementableClass[] or object[] is required. When an SZ-array could be used in this fashion, a run-time type check is performed when you try to insert an object into the array to make sure you're not trying to insert an instance of IncrementableClass into an IncrementableClassx2[]. This check means that the following code will compile fine but will fail at run-time: IncrementableClass[] array = new IncrementableClassx2[1]; array[0] = new IncrementableClass(); // throws ArrayTypeMismatchException These checks are enforced by the various stelem* and ldelem* il instructions in such a way as to ensure you can't insert a IncrementableClass into a IncrementableClassx2[]. For the rest of this post, however, I'm going to concentrate on the ldelema instruction. ldelema This instruction pops the array index (int32) and array reference (O) off the stack, and pushes a pointer (&) to the corresponding array element. However, unlike the ldelem instruction, the instruction's type argument must match the run-time array type exactly. This is because, once you've got a managed pointer, you can use that pointer to both load and store values in that array element using the ldind* and stind* (load/store indirect) instructions. As the same pointer can be used for both input and output to the array, the type argument to ldelema must be invariant. At the time, this was a perfectly reasonable restriction, and maintained array type-safety within managed code. However, along came generics, and with it the constrained callvirt instruction. So, what happens when we combine array covariance and constrained callvirt? .method public static void CallIncrementArrayValue() { // IncrementableClassx2[] arr = new IncrementableClassx2[1] ldc.i4.1 newarr IncrementableClassx2 // arr[0] = new IncrementableClassx2(); dup newobj instance void IncrementableClassx2::.ctor() ldc.i4.0 stelem.ref // IncrementArrayValue<IncrementableClass>(arr, 0) // here, we're treating an IncrementableClassx2[] as IncrementableClass[] dup ldc.i4.0 call void IncrementArrayValue<class IncrementableClass>(!!0[],int32) // ... ret } .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } And the result: Unhandled Exception: System.ArrayTypeMismatchException: Attempted to access an element as a type incompatible with the array. at IncrementArrayValue[T](T[] arr, Int32 index) at CallIncrementArrayValue() Hmm. We're instantiating the generic method as IncrementArrayValue<IncrementableClass>, but passing in an IncrementableClassx2[], hence the ldelema instruction is failing as it's expecting an IncrementableClass[]. On features and feature conflicts What we've got here is a conflict between existing behaviour (ldelema ensuring type safety on covariant arrays) and new behaviour (managed pointers to object references used for every constrained callvirt on generic type instances). And, although this is an edge case, there is no general workaround. The generic method could be hidden behind several layers of assemblies, wrappers and interfaces that make it a requirement to use array covariance when calling the generic method. Furthermore, this will only fail at runtime, whereas compile-time safety is what generics were designed for! The solution is the readonly. prefix instruction. This modifies the ldelema instruction to ignore the exact type check for arrays of reference types, and so it lets us take the address of array elements using a covariant type to the actual run-time type of the array: .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 readonly. ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } But what about type safety? In return for ignoring the type check, the resulting controlled mutability pointer can only be used in the following situations: As the object parameter to ldfld, ldflda, stfld, call and constrained callvirt instructions As the pointer parameter to ldobj or ldind* As the source parameter to cpobj In other words, the only operations allowed are those that read from the pointer; stind* and similar that alter the pointer itself are banned. This ensures that the array element we're pointing to won't be changed to anything untoward, and so type safety within the array is maintained. This is a typical example of the maxim that whenever you add a feature to a program, you have to consider how that feature interacts with every single one of the existing features. Although an edge case, the readonly. prefix instruction ensures that generics and array covariance work together and that compile-time type safety is maintained. Tune in next time for a look at the .ctor generic type constraint, and what it means.

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  • Updated Agenda for OTN Architect Day Los Angeles (Oct 25)

    - by Bob Rhubart
    Here's the latest information on the session schedule and content for Oracle Technology Network Architect Day in Los Angeles on October 25, 2012. Registration is open, but seating is limited. When: Thursday October 25 12, 2012 8:30am – 5:00pm Where: Sofitel Los Angeles 8555 Beverly Boulevard Los Angeles, CA 90048 Agenda Time Session Title Room 8:30 am - 9:00 am Registration and Continental Breakfast 9:00 am - 9:15 am Welcome and Opening Comments | Bob Rhubart Beverly Ballroom 9:15 am - 10:00 am Engineered Systems: Oracle's Vision for the Future | Ralf Dossmann Oracle's Exadata and Exalogic are impressive products in their own right. But working in combination they deliver unparalleled transaction processing performance with up to a 30x increase over existing legacy systems, with the lowest cost of ownership over a 3 or 5 year basis than any other hardware. In this session you'll learn how to leverage Oracle's Engineered Systems within your enterprise to deliver record-breaking performance at the lowest TCO. Beverly Ballroom 10:00 am - 10:30 am Monitoring and Managing Applications in the Cloud | Basheer Khan Oracle offers a broad portfolio of software and hardware products and services to enable public, private and hybrid clouds to power the enterprise. However, enterprise cloud computing presents new management challenges, that need to be addressed to realize the economic benefits of cloud computing. In this session you will learn about the methods and tools you can use to proactively monitor your end-to-end Oracle Applications environment in the cloud, define service-level objectives, gain insight into your end users, and troubleshoot performance problems from a single console. Beverly Ballroom 10:30 am - 10:45 am Break 10:45 am - 11:30 am Breakout Sessions (pick one) Cloud Computing - Making IT Simple | Dr. James Baty The road to Cloud Computing is not without a few bumps. This session will help to smooth out your journey by tackling some of the potential complications. We'll examine whether standardization is a prerequisite for the Cloud. We'll look at why refactoring isn't just for application code. We'll check out deployable entities and their simplification via higher levels of abstraction. And we'll close out the session with a look at engineered systems and modular clouds. Beverly Ballroom Innovations in Grid Computing with Oracle Coherence | Ashok Aletty Learn how Oracle Coherence can increase the availability, scalability and performance of your existing applications with its advanced low-latency data-grid technologies. Also hear some interesting industry-specific use cases that customers had implemented and how Oracle is integrating Coherence into its Enterprise Java stack. Hollywood Room 11:30 am - 12:15 pm Breakout Sessions (pick one) Enterprise Strategy for Cloud Security | Dave Chappelle Security is high on the list of concerns for many organizations as they evaluate their cloud computing options. This session will examine security in the context of the various forms of cloud computing. We'll consider technical and non-technical aspects of security, and discuss several strategies for cloud computing, from both the consumer and producer perspectives. Beverly Ballroom Oracle Enterprise Manager | Perren Walker This session examines new Oracle Enterprise Manager monitoring, administration, and management features for Oracle Exalogic. It focuses on two management themes: cloud management related to virtualization and applications-to-disk management. For private cloud management, it discusses virtualization management features providing an enhanced set of application deployment capabilities enabling IaaS as well as PaaS interactions. Then from an end-to-end perspective, it covers the specific capabilities and—where applicable—best practices for machine, cloud, middleware, and application administration. Hollywood Room 12:15 pm - 1:15 pm Lunch Beverly Ballroom Lounge 1:15 pm - 2:00 pm Panel Discussion - Q&A with session speakers Beverly Ballroom 2:00 pm - 2:45 pm Breakout Sessions (pick one) Oracle Cloud Reference Architecture | Anbu Krishnaswamy Cloud initiatives are beginning to dominate enterprise IT roadmaps. Successful adoption of Cloud and the subsequent governance challenges warrant a Cloud reference architecture that is applied consistently across the enterprise. This presentation will answer the important questions: What exactly is a Cloud, why you need it, what changes it will bring to the enterprise, and what are the key capabilities of a Cloud infrastructure are - using Oracle's Cloud Reference Architecture, which is part of the IT Strategies from Oracle (ITSO) Cloud Enterprise Technology Strategy ETS). Beverly Ballroom 21st Century SOA | Jeff Davies Service Oriented Architecture has evolved from concept to reality in the last decade. The right methodology coupled with mature SOA technologies has helped customers demonstrate success in both innovation and ROI. In this session you will learn how Oracle SOA Suite's orchestration, virtualization, and governance capabilities provide the infrastructure to run mission critical business and system applications. We'll also take a special look at the convergence of SOA & BPM using Oracle's Unified technology stack. Hollywood Room 2:45 pm - 3:00 pm Break 3:00 pm - 4:00 pm Roundtable Discussion Beverly Ballroom 4:00 pm - 4:15 pm Closing Comments & Readouts from Roundtables Beverly Ballroom 4:15 pm - 5:00 pm Networking / Reception Beverly Ballroom Lounge Note: Session schedule and content subject to change.

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  • Creating ADF Faces Comamnd Button at Runtime

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} In ADF Faces, the command button is an instance of RichCommandButton and can be created at runtime. While creating the button is not difficult at all, adding behavior to it requires knowing about how to dynamically create and add an action listener reference. The example code below shows two methods: The first method, handleButtonPress is a public method exposed on a managed bean. public void handleButtonPress(ActionEvent event){   System.out.println("Event handled");   //optional: partially refresh changed components if command   //issued as a partial submit } The second method is called in response to a user interaction or on page load and dynamically creates and adds a command button. When the button is pressed, the managed bean method – the action handler – defined above is called. The action handler is referenced using EL in the created MethodExpression instance. If the managed bean is in viewScope, backingBeanScope or pageFlowsScope, then you need to add these scopes as a prefix to the EL (as you would when configuring the managed bean reference at design time) //Create command button and add it as a child to the parent component that is passed as an //argument to this method private void reateCommandButton(UIComponent parent){   RichCommandButton edit = new RichCommandButton();   //make the request partial   edit.setPartialSubmit(true);   edit.setText("Edit");                             //compose the method expression to invoke the event handler   FacesContext fctx = FacesContext.getCurrentInstance();   Application application = fctx.getApplication();   ExpressionFactory elFactory = application.getExpressionFactory();   ELContext elContext = facesCtx.getELContext();   MethodExpression methodExpressio = null;   //Make sure the EL expression references a valid managed bean method. Ensure   //the bean scope is properly addressed    methodExpression =  elFactory.createMethodExpression(                              elContext,"#{myRequestScopeBean.handleButtonPress}",                             Object.class,new Class[] {ActionEvent.class});   //Create the command buttonaction listener reference   MethodExpressionActionListener al = null;          al= new MethodExpressionActionListener(methodExpression);    edit.addActionListener(al);     //add new command button to parent component and PPR the component for     //the button to show    parent.getChildren().add(edit);    AdfFacesContext adfFacesContext = AdfFacesContext.getCurrentInstance();     adfFacesContext.addPartialTarget(parent);  }

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  • MVVM - how to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • jqGrid - dynamically load different drop down values for different rows depending on another column value

    - by Renso
    Goal: As we all know the jqGrid examples in the demo and the Wiki always refer to static values for drop down boxes. This of course is a personal preference but in dynamic design these values should be populated from the database/xml file, etc, ideally JSON formatted. Can you do this in jqGrid, yes, but with some custom coding which we will briefly show below (refer to some of my other blog entries for a more detailed discussion on this topic). What you CANNOT do in jqGrid, referrign here up and to version 3.8.x, is to load different drop down values for different rows in the jqGrid. Well, not without some trickery, which is what this discussion is about. Issue: Of course the issue is that jqGrid has been designed for high performance and thus I have no issue with them loading a  reference to a single drop down values list for every column. This way if you have 500 rows or one, each row only refers to a single list for that particuolar column. Nice! SO how easy would it be to simply traverse the grid once loaded on gridComplete or loadComplete and simply load the select tag's options from scratch, via ajax, from memory variable, hard coded etc? Impossible! Since their is no embedded SELECT tag within each cell containing the drop down values (remeber it only has a reference to that list in memory), all you will see when you inspect the cell prior to clicking on it, or even before and on beforeEditCell, is an empty <TD></TD>. When trying to load that list via a click event on that cell will temporarily load the list but jqGrid's last internal callback event will remove it and replace it with the old one, and you are back to square one. Solution: Yes, after spending a few hours on this found a solution to the problem that does not require any updates to jqGrid source code, thank GOD! Before we get into the coding details, the solution here can of course be customized to suite your specific needs, this one loads the entire drop down list that would be needed across all rows once into global variable. I then parse this object that contains all the properties I need to filter the rows depending on which ones I want the user to see based off of another cell value in that row. This only happens when clicking the cell, so no performance penalty. You may of course to load it via ajax when the user clicks the cell, but I found it more effecient to load the entire list as part of jqGrid's normal editoptions: { multiple: false, value: listingStatus } colModel options which again keeps only a reference to the sinlge list, no duplciation. Lets get into the meat and potatoes of it.         var acctId = $('#Id').val();         var data = $.ajax({ url: $('#ajaxGetAllMaterialsTrackingLookupDataUrl').val(), data: { accountId: acctId }, dataType: 'json', async: false, success: function(data, result) { if (!result) alert('Failure to retrieve the Alert related lookup data.'); } }).responseText;         var lookupData = eval('(' + data + ')');         var listingCategory = lookupData.ListingCategory;         var listingStatus = lookupData.ListingStatus;         var catList = '{';         $(lookupData.ListingCategory).each(function() {             catList += this.Id + ':"' + this.Name + '",';         });         catList += '}';         var lastsel;         var ignoreAlert = true;         $(item)         .jqGrid({             url: listURL,             postData: '',             datatype: "local",             colNames: ['Id', 'Name', 'Commission<br />Rep', 'Business<br />Group', 'Order<br />Date', 'Edit', 'TBD', 'Month', 'Year', 'Week', 'Product', 'Product<br />Type', 'Online/<br />Magazine', 'Materials', 'Special<br />Placement', 'Logo', 'Image', 'Text', 'Contact<br />Info', 'Everthing<br />In', 'Category', 'Status'],             colModel: [                 { name: 'Id', index: 'Id', hidden: true, hidedlg: true },                 { name: 'AccountName', index: 'AccountName', align: "left", resizable: true, search: true, width: 100 },                 { name: 'OnlineName', index: 'OnlineName', align: 'left', sortable: false, width: 80 },                 { name: 'ListingCategoryName', index: 'ListingCategoryName', width: 85, editable: true, hidden: false, edittype: "select", editoptions: { multiple: false, value: eval('(' + catList + ')') }, editrules: { required: false }, formatoptions: { disabled: false} }             ],             jsonReader: {                 root: "List",                 page: "CurrentPage",                 total: "TotalPages",                 records: "TotalRecords",                 userdata: "Errors",                 repeatitems: false,                 id: "0"             },             rowNum: $rows,             rowList: [10, 20, 50, 200, 500, 1000, 2000],             imgpath: jQueryImageRoot,             pager: $(item + 'Pager'),             shrinkToFit: true,             width: 1455,             recordtext: 'Traffic lines',             sortname: 'OrderDate',             viewrecords: true,             sortorder: "asc",             altRows: true,             cellEdit: true,             cellsubmit: "remote",             cellurl: editURL + '?rows=' + $rows + '&page=1',             loadComplete: function() {               },             gridComplete: function() {             },             loadError: function(xhr, st, err) {             },             afterEditCell: function(rowid, cellname, value, iRow, iCol) {                 var select = $(item).find('td.edit-cell select');                 $(item).find('td.edit-cell select option').each(function() {                     var option = $(this);                     var optionId = $(this).val();                     $(lookupData.ListingCategory).each(function() {                         if (this.Id == optionId) {                                                       if (this.OnlineName != $(item).getCell(rowid, 'OnlineName')) {                                 option.remove();                                 return false;                             }                         }                     });                 });             },             search: true,             searchdata: {},             caption: "List of all Traffic lines",             editurl: editURL + '?rows=' + $rows + '&page=1',             hiddengrid: hideGrid   Here is the JSON data returned via the ajax call during the jqGrid function call above (NOTE it must be { async: false}: {"ListingCategory":[{"Id":29,"Name":"Document Imaging & Management","OnlineName":"RF Globalnet"} ,{"Id":1,"Name":"Ancillary Department Hardware","OnlineName":"Healthcare Technology Online"} ,{"Id":2,"Name":"Asset Tracking","OnlineName":"Healthcare Technology Online"} ,{"Id":3,"Name":"Asset Tracking","OnlineName":"Healthcare Technology Online"} ,{"Id":4,"Name":"Asset Tracking","OnlineName":"Healthcare Technology Online"} ,{"Id":5,"Name":"Document Imaging & Management","OnlineName":"Healthcare Technology Online"} ,{"Id":6,"Name":"Document Imaging & Management","OnlineName":"Healthcare Technology Online"} ,{"Id":7,"Name":"EMR/EHR Software","OnlineName":"Healthcare Technology Online"}]} I only need the Id and Name for the drop down list, but the third column in the JSON object is important, it is the only that I match up with the OnlineName in the jqGrid column, and then in the loop during afterEditCell simply remove the ones I don't want the user to see. That's it!

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  • How to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • Adaptive Connections For ADFBC

    - by Duncan Mills
    Some time ago I wrote an article on Adaptive Bindings showing how the pageDef for a an ADF UI does not have to be wedded to a fixed data control or collection / View Object. This article has proved pretty popular, so as a follow up I wanted to cover another "Adaptive" feature of your ADF applications, the ability to make multiple different connections from an Application Module, at runtime. Now, I'm sure you'll be aware that if you define your application to use a data-source rather than a hard-coded JDBC connection string, then you have the ability to change the target of that data-source after deployment to point to a different database. So that's great, but the reality of that is that this single connection is effectively fixed within the application right?  Well no, this it turns out is a common misconception. To be clear, yes a single instance of an ADF Application Module is associated with a single connection but there is nothing to stop you from creating multiple instances of the same Application Module within the application, all pointing at different connections.  If fact this has been possible for a long time using a custom extension point with code that which extends oracle.jbo.http.HttpSessionCookieFactory. This approach, however, involves writing code and no-one likes to write any more code than they need to, so, is there an easier way? Yes indeed.  It is in fact  a little publicized feature that's available in all versions of 11g, the ELEnvInfoProvider. What Does it Do?  The ELEnvInfoProvider  is  a pre-existing class (the full path is  oracle.jbo.client.ELEnvInfoProvider) which you can plug into your ApplicationModule configuration using the jbo.envinfoprovider property. Visuallty you can set this in the editor, or you can also set it directly in the bc4j.xcfg (see below for an example) . Once you have plugged in this envinfoprovider, here's the fun bit, rather than defining the hard-coded name of a datasource instead you can plug in a EL expression for the connection to use.  So what's the benefit of that? Well it allows you to defer the selection of a connection until the point in time that you instantiate the AM. To define the expression itself you'll need to do a couple of things: First of all you'll need a managed bean of some sort – e.g. a sessionScoped bean defined in your ViewController project. This will need a getter method that returns the name of the connection. Now this connection itself needs to be defined in your Application Server, and can be managed through Enterprise Manager, WLST or through MBeans. (You may need to read the documentation [http://docs.oracle.com/cd/E28280_01/web.1111/b31974/deployment_topics.htm#CHDJGBDD] here on how to configure connections at runtime if you're not familiar with this)   The EL expression (e.g. ${connectionManager.connection} is then defined in the configuration by editing the bc4j.xcfg file (there is a hyperlink directly to this file on the configuration editing screen in the Application Module editor). You simply replace the hardcoded JDBCName value with the expression.  So your cfg file would end up looking something like this (notice the reference to the ELEnvInfoProvider that I talked about earlier) <BC4JConfig version="11.1" xmlns="http://xmlns.oracle.com/bc4j/configuration">   <AppModuleConfigBag ApplicationName="oracle.demo.model.TargetAppModule">   <AppModuleConfig DeployPlatform="LOCAL"  JDBCName="${connectionManager.connection}" jbo.project="oracle.demo.model.Model" name="TargetAppModuleLocal" ApplicationName="oracle.demo.model.TargetAppModule"> <AM-Pooling jbo.doconnectionpooling="true"/> <Database jbo.locking.mode="optimistic">       <Security AppModuleJndiName="oracle.demo.model.TargetAppModule"/>    <Custom jbo.envinfoprovider="oracle.jbo.client.ELEnvInfoProvider"/> </AppModuleConfig> </AppModuleConfigBag> </BC4JConfig> Still Don't Quite Get It? So far you might be thinking, well that's fine but what difference does it make if the connection is resolved "just in time" rather than up front and changed as required through Enterprise Manager? Well a trivial example would be where you have a single application deployed to your application server, but for different users you want to connect to different databases. Because, the evaluation of the connection is deferred until you first reference the AM you have a decision point that can take the user identity into account. However, think about it for a second.  Under what circumstances does a new AM get instantiated? Well at the first reference of the AM within the application yes, but also whenever a Task Flow is entered -  if the data control scope for the Task Flow is ISOLATED.  So the reality is, that on a single screen you can embed multiple Task Flows, all of which are pointing at different database connections concurrently. Hopefully you'll find this feature useful, let me know... 

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  • Passenger connection reset by peer issue

    - by user887372
    I am new to ruby on rails. I am using passenger 3.0.17 to deploy my ruby 3.2.6 project. My project is working fine but i got 500 internal error when i try to upload files on server. I checked my passenger log and found: [ pid=20654 thr=140394143790848 file=ext/nginx/HelperAgent.cpp:933 time=2012-11-01 09:29:57.82 ]: Uncaught exception in PassengerServer client thread: exception: write() failed: Connection reset by peer (104) backtrace: in 'void Client::forwardResponse(Passenger::SessionPtr&, Passenger::FileDescriptor&, const Passenger::AnalyticsLogPtr&)' (HelperAgent.cpp:705) in 'void Client::handleRequest(Passenger::FileDescriptor&)' (HelperAgent.cpp:859) in 'void Client::threadMain()' (HelperAgent.cpp:952) 2012/11/01 09:29:27 [crit] 20691#0: *431 mkdir() "/tmp/passenger-standalone.20640/proxy_temp/2" failed (2: No such file or directory) while reading upstream, client: 124.172.71.55, server: _, request: "GET /assets/jquery.js?body=1 HTTP/1.1", upstream: "passenger:unix:/passenger_helper_server:", host: "test.com:3000", referrer: "http://test.com:3000/" 2012/11/01 09:29:33 [crit] 20691#0: *435 mkdir() "/tmp/passenger-standalone.20640/proxy_temp/3" failed (2: No such file or directory) while reading upstream, client: 124.172.71.55, server: _, request: "GET /assets/background.png HTTP/1.1", upstream: "passenger:unix:/passenger_helper_server:", host: "test.com:3000", referrer: "http://test.com:3000/" [ pid=20654 thr=140394115462912 file=ext/nginx/HelperAgent.cpp:933 time=2012-11-01 09:29:33.543 ]: Uncaught exception in PassengerServer client thread: exception: write() failed: Connection reset by peer (104) backtrace: in 'void Client::forwardResponse(Passenger::SessionPtr&, Passenger::FileDescriptor&, const Passenger::AnalyticsLogPtr&)' (HelperAgent.cpp:705) in 'void Client::handleRequest(Passenger::FileDescriptor&)' (HelperAgent.cpp:859) in 'void Client::threadMain()' (HelperAgent.cpp:952) Please guide me regarding the issue. I am unable to find the reason of this peer reset and failied mkdir(). Thanks in advance

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  • Inverse Kinematics with OpenGL/Eigen3 : unstable jacobian pseudoinverse

    - by SigTerm
    I'm trying to implement simple inverse kinematics test using OpenGL, Eigen3 and "jacobian pseudoinverse" method. The system works fine using "jacobian transpose" algorithm, however, as soon as I attempt to use "pseudoinverse", joints become unstable and start jerking around (eventually they freeze completely - unless I use "jacobian transpose" fallback computation). I've investigated the issue and turns out that in some cases jacobian.inverse()*jacobian has zero determinant and cannot be inverted. However, I've seen other demos on the internet (youtube) that claim to use same method and they do not seem to have this problem. So I'm uncertain where is the cause of the issue. Code is attached below: *.h: struct Ik{ float targetAngle; float ikLength; VectorXf angles; Vector3f root, target; Vector3f jointPos(int ikIndex); size_t size() const; Vector3f getEndPos(int index, const VectorXf& vec); void resize(size_t size); void update(float t); void render(); Ik(): targetAngle(0), ikLength(10){ } }; *.cpp: size_t Ik::size() const{ return angles.rows(); } Vector3f Ik::getEndPos(int index, const VectorXf& vec){ Vector3f pos(0, 0, 0); while(true){ Eigen::Affine3f t; float radAngle = pi*vec[index]/180.0f; t = Eigen::AngleAxisf(radAngle, Vector3f(-1, 0, 0)) * Eigen::Translation3f(Vector3f(0, 0, ikLength)); pos = t * pos; if (index == 0) break; index--; } return pos; } void Ik::resize(size_t size){ angles.resize(size); angles.setZero(); } void drawMarker(Vector3f p){ glBegin(GL_LINES); glVertex3f(p[0]-1, p[1], p[2]); glVertex3f(p[0]+1, p[1], p[2]); glVertex3f(p[0], p[1]-1, p[2]); glVertex3f(p[0], p[1]+1, p[2]); glVertex3f(p[0], p[1], p[2]-1); glVertex3f(p[0], p[1], p[2]+1); glEnd(); } void drawIkArm(float length){ glBegin(GL_LINES); float f = 0.25f; glVertex3f(0, 0, length); glVertex3f(-f, -f, 0); glVertex3f(0, 0, length); glVertex3f(f, -f, 0); glVertex3f(0, 0, length); glVertex3f(f, f, 0); glVertex3f(0, 0, length); glVertex3f(-f, f, 0); glEnd(); glBegin(GL_LINE_LOOP); glVertex3f(f, f, 0); glVertex3f(-f, f, 0); glVertex3f(-f, -f, 0); glVertex3f(f, -f, 0); glEnd(); } void Ik::update(float t){ targetAngle += t * pi*2.0f/10.0f; while (t > pi*2.0f) t -= pi*2.0f; target << 0, 8 + 3*sinf(targetAngle), cosf(targetAngle)*4.0f+5.0f; Vector3f tmpTarget = target; Vector3f targetDiff = tmpTarget - root; float l = targetDiff.norm(); float maxLen = ikLength*(float)angles.size() - 0.01f; if (l > maxLen){ targetDiff *= maxLen/l; l = targetDiff.norm(); tmpTarget = root + targetDiff; } Vector3f endPos = getEndPos(size()-1, angles); Vector3f diff = tmpTarget - endPos; float maxAngle = 360.0f/(float)angles.size(); for(int loop = 0; loop < 1; loop++){ MatrixXf jacobian(diff.rows(), angles.rows()); jacobian.setZero(); float step = 1.0f; for (int i = 0; i < angles.size(); i++){ Vector3f curRoot = root; if (i) curRoot = getEndPos(i-1, angles); Vector3f axis(1, 0, 0); Vector3f n = endPos - curRoot; float l = n.norm(); if (l) n /= l; n = n.cross(axis); if (l) n *= l*step*pi/180.0f; //std::cout << n << "\n"; for (int j = 0; j < 3; j++) jacobian(j, i) = n[j]; } std::cout << jacobian << std::endl; MatrixXf jjt = jacobian.transpose()*jacobian; //std::cout << jjt << std::endl; float d = jjt.determinant(); MatrixXf invJ; float scale = 0.1f; if (!d /*|| true*/){ invJ = jacobian.transpose(); scale = 5.0f; std::cout << "fallback to jacobian transpose!\n"; } else{ invJ = jjt.inverse()*jacobian.transpose(); std::cout << "jacobian pseudo-inverse!\n"; } //std::cout << invJ << std::endl; VectorXf add = invJ*diff*step*scale; //std::cout << add << std::endl; float maxSpeed = 15.0f; for (int i = 0; i < add.size(); i++){ float& cur = add[i]; cur = std::max(-maxSpeed, std::min(maxSpeed, cur)); } angles += add; for (int i = 0; i < angles.size(); i++){ float& cur = angles[i]; if (i) cur = std::max(-maxAngle, std::min(maxAngle, cur)); } } } void Ik::render(){ glPushMatrix(); glTranslatef(root[0], root[1], root[2]); for (int i = 0; i < angles.size(); i++){ glRotatef(angles[i], -1, 0, 0); drawIkArm(ikLength); glTranslatef(0, 0, ikLength); } glPopMatrix(); drawMarker(target); for (int i = 0; i < angles.size(); i++) drawMarker(getEndPos(i, angles)); } Any help will be appreciated.

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  • c++ stl priority queue insert bad_alloc exception

    - by bsg
    Hi, I am working on a query processor that reads in long lists of document id's from memory and looks for matching id's. When it finds one, it creates a DOC struct containing the docid (an int) and the document's rank (a double) and pushes it on to a priority queue. My problem is that when the word(s) searched for has a long list, when I try to push the DOC on to the queue, I get the following exception: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012ee88.. When the word has a short list, it works fine. I tried pushing DOC's onto the queue in several places in my code, and they all work until a certain line; after that, I get the above error. I am completely at a loss as to what is wrong because the longest list read in is less than 1 MB and I free all memory that I allocate. Why should there suddenly be a bad_alloc exception when I try to push a DOC onto a queue that has a capacity to hold it (I used a vector with enough space reserved as the underlying data structure for the priority queue)? I know that questions like this are almost impossible to answer without seeing all the code, but it's too long to post here. I'm putting as much as I can and am anxiously hoping that someone can give me an answer, because I am at my wits' end. The NextGEQ function is too long to put here, but it reads a list of compressed blocks of docids block by block. That is, if it sees that the lastdocid in the block (in a separate list) is larger than the docid passed in, it decompresses the block and searches until it finds the right one. If it sees that it was already decompressed, it just searches. Below, when I call the function the first time, it decompresses a block and finds the docid; the push onto the queue after that works. The second time, it doesn't even need to decompress; that is, no new memory is allocated, but after that time, pushing on to the queue gives a bad_alloc error. struct DOC{ long int docid; long double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; struct listnode{ int* metapointer; int* blockpointer; int docposition; int frequency; int numberdocs; int* iquery; listnode* nextnode; }; void QUERYMANAGER::SubmitQuery(char *query){ vector<DOC> docvec; docvec.reserve(20); DOC doct; //create a priority queue to use as a min-heap to store the documents and rankings; //although the priority queue uses the heap as its underlying data structure, //I found it easier to use the STL priority queue implementation priority_queue<DOC, vector<DOC>,std::greater<DOC>> q(docvec.begin(), docvec.end()); q.push(doct); //do some processing here; startlist is a pointer to a listnode struct that starts the //linked list cout << "Opening lists:" << endl; //point the linked list start pointer to the node returned by the OpenList method startlist = &OpenList(value); listnode* minpointer; q.push(doct); //more processing here; else{ //start by finding the first docid in the shortest list int i = 0; q.push(doct); num = NextGEQ(0, *startlist); q.push(doct); while(num != -1) cout << "finding nextGEQ from shortest list" << endl; q.push(doct); //the is where the problem starts - every previous q.push(doct) works; the one after //NextGEQ(num +1, *startlist) gives the bad_alloc error num = NextGEQ(num + 1, *startlist); q.push(doct); //if you didn't break out of the loop; i.e., all lists contain a matching docid, //calculate the document's rank; if it's one of the top 20, create a struct //containing the docid and the rank and add it to the priority queue if(!loop) { cout << "found match" << endl; if(num < 0) { cout << "reached end of list" << endl; //reached the end of the shortest list; close the list CloseList(startlist); break; } rank = calculateRanking(table, num); try{ //if the heap is not full, create a DOC struct with the docid and //rank and add it to the heap if(q.size() < 20) { doc.docid = num; doc.rank = rank; q.push(doct); q.push(doc); } } catch (exception& e) { cout << e.what() << endl; } } } Thank you very much, bsg.

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  • UITableview has problem reloading

    - by seelani
    Hi guys, I've kinda finished my application for a school project but have run into a major "bug". It's a account management application. I'm unable to insert a picture here so here's a link: http://i232.photobucket.com/albums/ee112/seelani/Screenshot2010-12-22atPM075512.png Here's the problem when i click on the plus sign, i push a nav controller to load another view to handle the adding and deleting of categories. When i add and return back to the view above, it doesn't update. It only updates after i hit the button on the right which is another view used to change some settings, and return back to the page. I did some research on viewWillAppear and such but I'm still confused to why it doesn't work properly. This problem is also affecting my program when i delete a category, and return back to this view it crashes cos the view has not reloaded successfully. I will get this error when deleting and returning to the view. "* Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSMutableArray objectAtIndex:]: index 4 beyond bounds [0 .. 3]'". [EDIT] Table View Code: @class LoginViewController; @implementation CategoryTableViewController @synthesize categoryTableViewController; @synthesize categoryArray; @synthesize accountsTableViewController; @synthesize editAccountTable; @synthesize window; CategoryMgmtTableController *categoryMgmtTableController; ChangePasswordView *changePasswordView; - (void) save_Clicked:(id)sender { /* UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Category Management" message:@"Load category management table view" delegate:self cancelButtonTitle: @"OK" otherButtonTitles:nil]; [alert show]; [alert release]; */ KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; categoryMgmtTableController = [[CategoryMgmtTableController alloc]initWithNibName:@"CategoryMgmtTable" bundle:nil]; [appDelegate.categoryNavController pushViewController:categoryMgmtTableController animated:YES]; } - (void) change_Clicked:(id)sender { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Change Password" message:@"Change password View" delegate:self cancelButtonTitle: @"OK" otherButtonTitles:nil]; [alert show]; [alert release]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; changePasswordView = [[ChangePasswordView alloc]initWithNibName:@"ChangePasswordView" bundle:nil]; [appDelegate.categoryNavController pushViewController:changePasswordView animated:YES]; /* KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; categoryMgmtTableController = [[CategoryMgmtTableController alloc]initWithNibName:@"CategoryMgmtTable" bundle:nil]; [appDelegate.categoryNavController pushViewController:categoryMgmtTableController animated:YES]; */ } #pragma mark - #pragma mark Initialization /* - (id)initWithStyle:(UITableViewStyle)style { // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. if ((self = [super initWithStyle:style])) { } return self; } */ -(void) initializeCategoryArray { sqlite3 *db= [KeyCryptAppAppDelegate getNewDBConnection]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; const char *sql = [[NSString stringWithFormat:(@"Select Category from Categories;")]cString]; const char *cmd = [[NSString stringWithFormat:@"pragma key = '%@' ", appDelegate.pragmaKey]cString]; sqlite3_stmt *compiledStatement; sqlite3_exec(db, cmd, NULL, NULL, NULL); if (sqlite3_prepare_v2(db, sql, -1, &compiledStatement, NULL)==SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) [categoryArray addObject:[NSString stringWithUTF8String:(char*) sqlite3_column_text(compiledStatement, 0)]]; } else { NSAssert1(0,@"Error preparing statement", sqlite3_errmsg(db)); } sqlite3_finalize(compiledStatement); } #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; [super viewDidLoad]; } - (void)viewWillAppear:(BOOL)animated { self.title = NSLocalizedString(@"Categories",@"Types of Categories"); categoryArray = [[NSMutableArray alloc]init]; [self initializeCategoryArray]; self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(save_Clicked:)] autorelease]; self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAction target:self action:@selector(change_Clicked:)] autorelease]; [super viewWillAppear:animated]; } - (void)viewDidAppear:(BOOL)animated { NSLog (@"view did appear"); [super viewDidAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { NSLog (@"view will disappear"); [super viewWillDisappear:animated]; } - (void)viewDidDisappear:(BOOL)animated { [categoryTableView reloadData]; NSLog (@"view did disappear"); [super viewDidDisappear:animated]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [self.categoryArray count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSUInteger row = [indexPath row]; cell.text = [categoryArray objectAtIndex:row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *selectedCategory = [categoryArray objectAtIndex:[indexPath row]]; NSLog (@"AccountsTableView.xib is called."); if ([categoryArray containsObject: selectedCategory]) { if (self.accountsTableViewController == nil) { AccountsTableViewController *aAccountsView = [[AccountsTableViewController alloc]initWithNibName:@"AccountsTableView"bundle:nil]; self.accountsTableViewController =aAccountsView; [aAccountsView release]; } NSInteger row =[indexPath row]; accountsTableViewController.title = [NSString stringWithFormat:@"%@", [categoryArray objectAtIndex:row]]; // This portion pushes the categoryNavController. KeyCryptAppAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [self.accountsTableViewController initWithTextSelected:selectedCategory]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.pickedCategory = selectedCategory; [delegate.categoryNavController pushViewController:accountsTableViewController animated:YES]; } } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [accountsTableViewController release]; [super dealloc]; } @end And the code that i used to delete rows(this is in a totally different tableview): - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source NSString *selectedCategory = [categoryArray objectAtIndex:indexPath.row]; [categoryArray removeObjectAtIndex:indexPath.row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; [deleteCategoryTable reloadData]; //NSString *selectedCategory = [categoryArray objectAtIndex:indexPath.row]; sqlite3 *db= [KeyCryptAppAppDelegate getNewDBConnection]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; const char *sql = [[NSString stringWithFormat:@"Delete from Categories where Category = '%@';", selectedCategory]cString]; const char *cmd = [[NSString stringWithFormat:@"pragma key = '%@' ", appDelegate.pragmaKey]cString]; sqlite3_stmt *compiledStatement; sqlite3_exec(db, cmd, NULL, NULL, NULL); if (sqlite3_prepare_v2(db, sql, -1, &compiledStatement, NULL)==SQLITE_OK) { sqlite3_exec(db,sql,NULL,NULL,NULL); } else { NSAssert1(0,@"Error preparing statement", sqlite3_errmsg(db)); } sqlite3_finalize(compiledStatement); } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } }

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  • how do you make a "concurrent queue safe" lazy loader (singleton manager) in objective-c

    - by Rich
    Hi, I made this class that turns any object into a singleton, but I know that it's not "concurrent queue safe." Could someone please explain to me how to do this, or better yet, show me the code. To be clear I want to know how to use this with operation queues and dispatch queues (NSOperationQueue and Grand Central Dispatch) on iOS. Thanks in advance, Rich EDIT: I had an idea for how to do it. If someone could confirm it for me I'll do it and post the code. The idea is that proxies make queues all on their own. So if I make a mutable proxy (like Apple does in key-value coding/observing) for any object that it's supposed to return, and always return the same proxy for the same object/identifier pair (using the same kind of lazy loading technique as I used to create the singletons), the proxies would automatically queue up the any messages to the singletons, and make it totally thread safe. IMHO this seems like a lot of work to do, so I don't want to do it if it's not gonna work, or if it's gonna slow my apps down to a crawl. Here's my non-thread safe code: RMSingletonCollector.h // // RMSingletonCollector.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import <Foundation/Foundation.h> #import "RMWeakObjectRef.h" struct RMInitializerData { // The method may take one argument. // required SEL designatedInitializer; // data to pass to the initializer or nil. id data; }; typedef struct RMInitializerData RMInitializerData; RMInitializerData RMInitializerDataMake(SEL initializer, id data); @interface NSObject (SingletonCollector) // Returns the selector and data to pass to it (if the selector takes an argument) for use when initializing the singleton. // If you override this DO NOT call super. + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier; @end @interface RMSingletonCollector : NSObject { } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier; + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier; + (void)destroyCollection; + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier; @end // ==--==--==--==--==Notifications==--==--==--==--== extern NSString *const willDestroySingletonCollection; extern NSString *const willDestroySingletonCollectionObject; RMSingletonCollector.m // // RMSingletonCollector.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMSingletonCollector.h" #import <objc/objc-runtime.h> NSString *const willDestroySingletonCollection = @"willDestroySingletonCollection"; NSString *const willDestroySingletonCollectionObject = @"willDestroySingletonCollectionObject"; RMInitializerData RMInitializerDataMake(SEL initializer, id data) { RMInitializerData newData; newData.designatedInitializer = initializer; newData.data = data; return newData; } @implementation NSObject (SingletonCollector) + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier { return RMInitializerDataMake(@selector(init), nil); } @end @interface RMSingletonCollector () + (NSMutableDictionary *)singletonCollection; + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection; @end @implementation RMSingletonCollector static NSMutableDictionary *singletonCollection = nil; + (NSMutableDictionary *)singletonCollection { if (singletonCollection != nil) { return singletonCollection; } NSMutableDictionary *collection = [[NSMutableDictionary alloc] initWithCapacity:1]; [self setSingletonCollection:collection]; [collection release]; return singletonCollection; } + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection { if (newSingletonCollection != singletonCollection) { [singletonCollection release]; singletonCollection = [newSingletonCollection retain]; } } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier { id obj; NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } if (obj = [[self singletonCollection] objectForKey:key]) { return obj; } // dynamic creation. // get a class for Class classForName = NSClassFromString(className); if (classForName) { obj = objc_msgSend(classForName, @selector(alloc)); // if the initializer takes an argument... RMInitializerData initializerData = [classForName designatedInitializerForIdentifier:identifier]; if (initializerData.data) { // pass it. obj = objc_msgSend(obj, initializerData.designatedInitializer, initializerData.data); } else { obj = objc_msgSend(obj, initializerData.designatedInitializer); } [singletonCollection setObject:obj forKey:key]; [obj release]; } else { // raise an exception if there is no class for the specified name. NSException *exception = [NSException exceptionWithName:@"com.RMDev.RMSingletonCollector.failed_to_find_class" reason:[NSString stringWithFormat:@"SingletonCollector couldn't find class for name: %@", [className description]] userInfo:nil]; [exception raise]; [exception release]; } return obj; } + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier { id obj = [self collectionObjectForType:className identifier:identifier]; RMWeakObjectRef *objectRef = [[RMWeakObjectRef alloc] initWithObject:obj identifier:identifier]; return [objectRef autorelease]; } + (void)destroyCollection { NSDictionary *userInfo = [singletonCollection copy]; [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollection object:self userInfo:userInfo]; [userInfo release]; // release the collection and set it to nil. [self setSingletonCollection:nil]; } + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier { NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollectionObject object:[singletonCollection objectForKey:key] userInfo:nil]; [singletonCollection removeObjectForKey:key]; } @end RMWeakObjectRef.h // // RMWeakObjectRef.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // // In order to offset the performance loss from always having to search the dictionary, I made a retainable, weak object reference class. #import <Foundation/Foundation.h> @protocol RMWeakObjectReference <NSObject> @property (nonatomic, assign, readonly) id objectRef; @property (nonatomic, retain, readonly) NSString *className; @property (nonatomic, retain, readonly) NSString *objectIdentifier; @end @interface RMWeakObjectRef : NSObject <RMWeakObjectReference> { id objectRef; NSString *className; NSString *objectIdentifier; } - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier; - (void)objectWillBeDestroyed:(NSNotification *)notification; @end RMWeakObjectRef.m // // RMWeakObjectRef.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMWeakObjectRef.h" #import "RMSingletonCollector.h" @implementation RMWeakObjectRef @dynamic objectRef; @synthesize className, objectIdentifier; - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier { if (self = [super init]) { NSString *classNameForObject = NSStringFromClass([object class]); className = classNameForObject; objectIdentifier = identifier; objectRef = object; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollectionObject object:object]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollection object:[RMSingletonCollector class]]; } return self; } - (id)objectRef { if (objectRef) { return objectRef; } objectRef = [RMSingletonCollector collectionObjectForType:className identifier:objectIdentifier]; return objectRef; } - (void)objectWillBeDestroyed:(NSNotification *)notification { objectRef = nil; } - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [className release]; [super dealloc]; } @end

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  • How to hide graph on button click ?

    - by aman-gupta
    Hi, In my application I m using following codes to draw a graph but I want that graph will be displayed on button click :- import @interface frmGraphView : UIView { } @end ///////////////////// // // frmGraphView.m // UV Alarm // // Created by Aman on 4/4/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "frmGraphView.h" @implementation frmGraphView struct TCo_ordinates { float x; float y; }; (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ -(void)drawHGrid { //struct gridForXYaxis *gridForX = (struct gridForX *) calloc(sizeof(struct gridFor)) } (void)drawRect:(CGRect)rect { ifdef _DEBUG NSLog(@"frmGraph_drawRect_start"); endif CGContextRef ctx = UIGraphicsGetCurrentContext(); struct TCo_ordinates *tCoordianates; //creating the object of structure. float fltX1,fltX2,fltY1,fltY2=0; //Dividing the Y-axis ifdef _DEBUG NSLog(@"Start drawing Y-Axis"); endif fltX1 = 25; fltY1 = 2; fltX2 = fltX1; fltY2 = 254; //CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; NSMutableArray *yAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { ifdef _DEBUG NSLog(@"Start of the partition of y axis"); endif //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); //to draw the black line. CGContextMoveToPoint(ctx, fltX1-3 , fltY2-20); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-20); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); //CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx,fltX1-20 , fltY2-15, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of the partition of graph"); endif //NSValue *yAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates-x = fltX1-21), (tCoordianates-y = fltY2-20))]; // [yAxisCoordinates addObject:yAxis]; ifdef _DEBUG // NSLog(@"The value of yAxisCoordintes: %@", yAxisCoordinates); endif } ifdef _DEBUG NSLog(@"End of drawing Y-Axis"); endif //Dividing the X-axis ifdef _DEBUG NSLog(@"Start drawing X-Axis"); endif fltX1 = 25; fltY1 = 255; fltX2 = 320; fltY2 = fltY1; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); CGContextSetLineWidth(ctx, 2.0); NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tue", @"Wed", @"Thu", @"Fri", @"Sat", nil]; NSMutableArray *xAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=40, intIndex++) { //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetStrokeColorWithColor(ctx, [UIColor orangeColor].CGColor); CGContextMoveToPoint(ctx, fltX1+40 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+40, fltY2+3); CGContextSelectFont(ctx, "Italic", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+27, fltY2+20 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of drawing X-Axis"); endif //NSValue *xAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates->x = fltX1+40), (tCoordianates->y = fltY2+18))]; // [xAxisCoordinates addObject:xAxis]; ifdef _DEBUG //NSLog(@"The value of xAxisCoordintes: %@", xAxisCoordinates); NSLog(@"frmGraph_drawRect_end"); endif } CGContextSetLineWidth(ctx, 10.0); fltX1 = 25; fltY1 = 235; fltX2 = 320; fltY2 = fltY1; NSArray *coordinate1 = [[NSArray alloc] initWithObjects:@"65",@"105",@"145",@"185",@"225",@"265",@"305",nil]; NSArray *coordinate2 = [[NSArray alloc] initWithObjects:@"214",@"174",@"154",@"134",@"114",@"74",@"34",nil]; ifdef _DEBUG NSLog(@"Fuction of Bar_start"); endif for(int intIndex = 0; intIndex < [coordinate1 count], intIndex < [coordinate2 count]; fltX1+=40, intIndex++) { //CGContextSetRGBFillColor(ctx, 0, 0, 245, 1); CGContextMoveToPoint(ctx, fltX1+40, fltY2+19); const char *arrayDataForCoordinate1 = [[coordinate1 objectAtIndex:intIndex] UTF8String]; const char *arrayDataForCoordinate2 = [[coordinate2 objectAtIndex:intIndex] UTF8String]; CGContextAddLineToPoint(ctx, (atof(arrayDataForCoordinate1)), atof(arrayDataForCoordinate2)); } ifdef _DEBUG NSLog(@"Fuction of Bar_end"); endif CGContextClosePath(ctx); CGContextStrokePath(ctx); [hoursInDays release]; [weekDays release]; [coordinate1 release]; [coordinate2 release]; hoursInDays = nil; weekDays = nil; coordinate1 = nil; coordinate2 = nil; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end please help me out its urgent

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  • NetUserGetLocalGroups - how to call it?

    - by SteveL
    Hi, I am using Delphi 2010, latest version (from repository) of JEDI WinAPI and Windows Security Code Library (WSCL). I don't know how to call the NetUserSetGroups function. The way I am doing it, it is throwing an exception: Access violation at address 5B8760BE in module 'netapi32.dll'. Write of address 00000000. Following is my code: unit uFunc; interface uses Windows, SysUtils, JwaWindows, JwsclSid, Classes; function UserExists(const username: PChar): boolean; stdcall; function AddUser(const username, password: PChar; resetpassword: boolean): boolean; stdcall; //function AddLogonAsAService(ID: pchar): boolean; implementation uses Dialogs; // Returns true if the username exists on the local computer function UserExists(const username: PChar): boolean; stdcall; var NetApiStatus: NET_API_STATUS; ui: PUSER_INFO_0; begin NetApiStatus := NetUserGetInfo(nil, PWideChar(username), 0, PByte(ui)); if Assigned(ui) then NetApiBufferFree(ui); if (NetApiStatus <> NERR_Success) and (NetApiStatus <> NERR_UserNotFound) then RaiseLastOSError(NetApiStatus); Result := (NetApiStatus = NERR_Success); end; function AddPrivilegeToAccount(AAccountName, APrivilege: String): DWORD; var lStatus: TNTStatus; lObjectAttributes: TLsaObjectAttributes; lPolicyHandle: TLsaHandle; lPrivilege: TLsaUnicodeString; lSid: PSID; lSidLen: DWORD; lTmpDomain: String; lTmpDomainLen: DWORD; lTmpSidNameUse: TSidNameUse; lPrivilegeWStr: String; begin ZeroMemory(@lObjectAttributes, SizeOf(lObjectAttributes)); lStatus := LsaOpenPolicy(nil, lObjectAttributes, POLICY_LOOKUP_NAMES, lPolicyHandle); if lStatus <> STATUS_SUCCESS then begin Result := LsaNtStatusToWinError(lStatus); Exit; end; try lTmpDomainLen := DNLEN; // In 'clear code' this should be get by LookupAccountName SetLength(lTmpDomain, lTmpDomainLen); lSidLen := SECURITY_MAX_SID_SIZE; GetMem(lSid, lSidLen); try if LookupAccountName(nil, PChar(AAccountName), lSid, lSidLen, PChar(lTmpDomain), lTmpDomainLen, lTmpSidNameUse) then begin lPrivilegeWStr := APrivilege; lPrivilege.Buffer := PWideChar(lPrivilegeWStr); lPrivilege.Length := Length(lPrivilegeWStr) * SizeOf(Char); lPrivilege.MaximumLength := lPrivilege.Length; lStatus := LsaAddAccountRights(lPolicyHandle, lSid, @lPrivilege, 1); Result := LsaNtStatusToWinError(lStatus); end else Result := GetLastError; finally FreeMem(lSid); end; finally LsaClose(lPolicyHandle); end; end; //if user does not exists, create a local username with the supplied password //if resetpassword, then reset password to the supplied parameter //add the user to the local administrators group (note that this must work //on all languages, use the SID of the group) //give the user the "run as a service" privilege. //enable the user if it is disabled. function AddUser(const username, password: PChar; resetpassword: boolean): boolean; stdcall; var NetApiStatus: NET_API_STATUS; UserInfo1003: USER_INFO_1003; // UserInfo1005: USER_INFO_1005; ui: USER_INFO_1; grp: String; sidstring: String; lgmi3: LOCALGROUP_MEMBERS_INFO_3; jwSid: TJwSecurityID; dwEntriesRead, dwEntriesTotal: PDWORD; lgi01: LOCALGROUP_USERS_INFO_0; plgi01 : PLOCALGROUP_USERS_INFO_0; i: Integer; gsl: TStringList; begin if UserExists(username) then begin if resetpassword then begin NetApiStatus := NetUserChangePassword(nil, PChar(username), PChar(''), PChar(password)); // If old password is incorrect then force password change if (NetApiStatus = ERROR_INVALID_PASSWORD) then begin UserInfo1003.usri1003_password := PChar(password); NetApiStatus := NetUserSetInfo(nil, PChar(username), 1003, @UserInfo1003, nil); end; if (NetApiStatus <> NERR_Success) and (NetApiStatus <> NERR_UserNotFound) then RaiseLastOSError(NetApiStatus); // UserInfo1005.usri1005_priv := USER_PRIV_ADMIN; // NetApiStatus := NetApiStatus and NetUserSetInfo(nil, PChar(username), 1005, @UserInfo1005, nil); end; end else begin ui.usri1_name := PChar(username); ui.usri1_password := PChar(Password); ui.usri1_password_age := 0; // ignored in this call ui.usri1_priv := USER_PRIV_USER; // ui.usri1_home_dir := nil; ui.usri1_comment := PChar(''); ui.usri1_flags := UF_SCRIPT or UF_DONT_EXPIRE_PASSWD; ui.usri1_script_path := nil; NetApiStatus := NetUserAdd(nil, 1, @ui, nil); if NetApiStatus <> NERR_Success then RaiseLastOSError(NetApiStatus); end; Result := (NetApiStatus = NERR_Success); //check if user already belongs to Administrators group if Result then begin sidstring := 'S-1-5-32-544'; //Local Administrators group jwSid := TJwSecurityID.Create(sidstring); try grp := jwSid.GetAccountName(''); finally jwSid.Free; end; gsl := TStringList.Create; try // New(plgi01); NetApiStatus := NetUserGetLocalGroups(nil, PChar(username), 0, LG_INCLUDE_INDIRECT, PByte(plgi01), MAX_PREFERRED_LENGTH, dwEntriesRead, dwEntriesTotal); if NetApiStatus = NERR_SUCCESS then showmessage('messg ' + IntTostr(dwEntriesRead^)); for i := 0 to dwEntriesRead^ - 1 do begin gsl.Add(PLOCALGROUP_USERS_INFO_0(plgi01)^.lgrui0_name); Inc(Integer(plgi01), SizeOf(Pointer)); end; Result := (NetApiStatus = NERR_Success); NetAPIBufferFree(plgi01); if Result then Result := gsl.Find(grp, i); finally gsl.Free; end; end; //Add user to administrators group if Result then begin lgmi3.lgrmi3_domainandname := PChar(UserName); NetApiStatus := NetLocalGroupAddMembers(nil, PChar(grp), 3, @lgmi3, 1); if NetApiStatus <> NERR_Success then RaiseLastOSError(NetApiStatus); end; Result := (NetApiStatus = NERR_Success); try AddPrivilegeToAccount(UserName, 'SeServiceLogonRight'); except // showmessage('messg in an Excecpt'); end; end; end. Would appreciate if someone could kindly show me how I can call this function? Thanks in advance.

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  • Can anyone explain why my crypto++ decrypted file 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • How can I fix my program from crashing in C++?

    - by Rachel
    I'm very new to programming and I am trying to write a program that adds and subtracts polynomials. My program sometimes works, but most of the time, it randomly crashes and I have no idea why. It's very buggy and has other problems I'm trying to fix, but I am unable to really get any further coding done since it crashes. I'm completely new here but any help would be greatly appreciated. Here's the code: #include <iostream> #include <cstdlib> using namespace std; int getChoice(void); class Polynomial10 { private: double* coef; int degreePoly; public: Polynomial10(int max); //Constructor for a new Polynomial10 int getDegree(){return degreePoly;}; void print(); //Print the polynomial in standard form void read(); //Read a polynomial from the user void add(const Polynomial10& pol); //Add a polynomial void multc(double factor); //Multiply the poly by scalar void subtract(const Polynomial10& pol); //Subtract polynom }; void Polynomial10::read() { cout << "Enter degree of a polynom between 1 and 10 : "; cin >> degreePoly; cout << "Enter space separated coefficients starting from highest degree" << endl; for (int i = 0; i <= degreePoly; i++) { cin >> coef[i]; } } void Polynomial10::print() { for(int i=0;i<=degreePoly;i++) { if(coef[i] == 0) { cout << ""; } else if(i>=0) { if(coef[i] > 0 && i!=0) { cout<<"+"; } if((coef[i] != 1 && coef[i] != -1) || i == degreePoly) { cout << coef[i]; } if((coef[i] != 1 && coef[i] != -1) && i!=degreePoly ) { cout << "*"; } if (i != degreePoly && coef[i] == -1) { cout << "-"; } if(i != degreePoly) { cout << "x"; } if ((degreePoly - i) != 1 && i != degreePoly) { cout << "^"; cout << degreePoly-i; } } } } void Polynomial10::add(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { int degree = degreePoly; coef[degreePoly-i] += pol.coef[degreePoly-(i+1)]; } } void Polynomial10::subtract(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { coef[degreePoly-i] -= pol.coef[degreePoly-(i+1)]; } } void Polynomial10::multc(double factor) { //int degreePoly=0; //double coef[degreePoly]; cout << "Enter the scalar multiplier : "; cin >> factor; for(int i = 0; i<degreePoly; i++) { coef[i] *= factor; } }; Polynomial10::Polynomial10(int max) { degreePoly=max; coef = new double[degreePoly]; for(int i; i<degreePoly; i++) { coef[i] = 0; } } int main() { int choice; Polynomial10 p1(1),p2(1); cout << endl << "CGS 2421: The Polynomial10 Class" << endl << endl << endl; cout << "0. Quit\n" << "1. Enter polynomial\n" << "2. Print polynomial\n" << "3. Add another polynomial\n" << "4. Subtract another polynomial\n" << "5. Multiply by scalar\n\n"; int choiceFirst = getChoice(); if (choiceFirst != 1) { cout << "Enter a Polynomial first!"; } if (choiceFirst == 1) {choiceFirst = choice;} while(choice != 0) { switch(choice) { case 0: return 0; case 1: p1.read(); break; case 2: p1.print(); break; case 3: p2.read(); p1.add(p2); cout << "Updated Polynomial: "; p1.print(); break; case 4: p2.read(); p1.subtract(p2); cout << "Updated Polynomial: "; p1.print(); break; case 5: p1.multc(10); cout << "Updated Polynomial: "; p1.print(); break; } choice = getChoice(); } return 0; } int getChoice(void) { int c; cout << "\nEnter your choice : "; cin >> c; return c; }

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  • header confusion. Compiler not recognizing datatypes

    - by numerical25
    I am getting confused on why the compiler is not recognizing my classes. So I am just going to show you my code and let you guys decide. My error is this error C2653: 'RenderEngine' : is not a class or namespace name and it's pointing to this line std::vector<RenderEngine::rDefaultVertex> m_verts; Here is the code for rModel, in its entirety. It contains the varible. the class that holds it is further down. #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> //#include "RenderEngine.h" #include "rTri.h" class rModel { public: typedef tri<WORD> sTri; std::vector<sTri> m_tris; std::vector<RenderEngine::rDefaultVertex> m_verts; std::wstring m_name; ID3D10Buffer *m_pVertexBuffer; ID3D10Buffer *m_pIndexBuffer; rModel( const TCHAR *filename ); rModel( const TCHAR *name, int nVerts, int nTris ); ~rModel(); float GenRadius(); void Scale( float amt ); void Draw(); //------------------------------------ Access functions. int NumVerts(){ return m_verts.size(); } int NumTris(){ return m_tris.size(); } const TCHAR *Name(){ return m_name.c_str(); } RenderEngine::cDefaultVertex *VertData(){ return &m_verts[0]; } sTri *TriData(){ return &m_tris[0]; } }; #endif at the very top of the code there is a header file #include "stdafx.h" that includes this // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "RenderEngine.h" #include "rModel.h" // TODO: reference additional headers your program requires here as you can see, RenderEngine.h comes before rModel.h #include "RenderEngine.h" #include "rModel.h" According to my knowledge, it should recognize it. But on the other hand, I am not really that great with organizing headers. Here my my RenderEngine Declaration. #pragma once #include "stdafx.h" #define MAX_LOADSTRING 100 #define MAX_LIGHTS 10 class RenderEngine { public: class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); void ShutDown(); void AddLight(D3DCOLOR color, D3DXVECTOR3 pos); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; m_iNumLights = 0; } protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3D10Texture2D *m_pDepthStencilBuffer; ID3D10DepthStencilState *m_pDepthStencilState; ID3D10DepthStencilView *m_pDepthStencilView; //transformation matrixs system D3DXMATRIX m_mtxWorld; D3DXMATRIX m_mtxView; D3DXMATRIX m_mtxProj; //pointers to shaders matrix varibles ID3D10EffectMatrixVariable* m_pmtxWorldVar; ID3D10EffectMatrixVariable* m_pmtxViewVar; ID3D10EffectMatrixVariable* m_pmtxProjVar; //Application Lights rLight m_aLights[MAX_LIGHTS]; // Light array int m_iNumLights; // Number of active lights //light pointers from shader ID3D10EffectVectorVariable* m_pLightDirVar; ID3D10EffectVectorVariable* m_pLightColorVar; ID3D10EffectVectorVariable* m_pNumLightsVar; //Effect members ID3D10Effect *m_pDefaultEffect; ID3D10EffectTechnique *m_pDefaultTechnique; ID3D10InputLayout* m_pDefaultInputLayout; ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void DoFrame(float); bool LoadEffects(); void UpdateMatrices(); void UpdateLights(); }; The classes are defined within the class class rDefaultVertex { public: D3DXVECTOR3 m_vPosition; D3DXVECTOR3 m_vNormal; D3DXCOLOR m_vColor; D3DXVECTOR2 m_TexCoords; }; class rLight { public: rLight() { } D3DXCOLOR m_vColor; D3DXVECTOR3 m_vDirection; }; Not sure if thats good practice, but I am just going by the book. In the end, I just need a good way to organize it so that rModel recognizes RenderEngine. and if possible, the other way around.

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  • Can anyone explain why my crypto++ decrypted file is 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • An easy way to create Side by Side registrationless COM Manifests with Visual Studio

    - by Rick Strahl
    Here's something I didn't find out until today: You can use Visual Studio to easily create registrationless COM manifest files for you with just a couple of small steps. Registrationless COM lets you use COM component without them being registered in the registry. This means it's possible to deploy COM components along with another application using plain xcopy semantics. To be sure it's rarely quite that easy - you need to watch out for dependencies - but if you know you have COM components that are light weight and have no or known dependencies it's easy to get everything into a single folder and off you go. Registrationless COM works via manifest files which carry the same name as the executable plus a .manifest extension (ie. yourapp.exe.manifest) I'm going to use a Visual FoxPro COM object as an example and create a simple Windows Forms app that calls the component - without that component being registered. Let's take a walk down memory lane… Create a COM Component I start by creating a FoxPro COM component because that's what I know and am working with here in my legacy environment. You can use VB classic or C++ ATL object if that's more to your liking. Here's a real simple Fox one: DEFINE CLASS SimpleServer as Session OLEPUBLIC FUNCTION HelloWorld(lcName) RETURN "Hello " + lcName ENDDEFINE Compile it into a DLL COM component with: BUILD MTDLL simpleserver FROM simpleserver RECOMPILE And to make sure it works test it quickly from Visual FoxPro: server = CREATEOBJECT("simpleServer.simpleserver") MESSAGEBOX( server.HelloWorld("Rick") ) Using Visual Studio to create a Manifest File for a COM Component Next open Visual Studio and create a new executable project - a Console App or WinForms or WPF application will all do. Go to the References Node Select Add Reference Use the Browse tab and find your compiled DLL to import  Next you'll see your assembly in the project. Right click on the reference and select Properties Click on the Isolated DropDown and select True Compile and that's all there's to it. Visual Studio will create a App.exe.manifest file right alongside your application's EXE. The manifest file created looks like this: xml version="1.0" encoding="utf-8"? assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" assemblyIdentity name="App.exe" version="1.0.0.0" processorArchitecture="x86" type="win32" / file name="simpleserver.DLL" asmv2:size="27293" hash xmlns="urn:schemas-microsoft-com:asm.v2" dsig:Transforms dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" / dsig:Transforms dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" / dsig:DigestValuepuq+ua20bbidGOWhPOxfquztBCU=dsig:DigestValue hash typelib tlbid="{f10346e2-c9d9-47f7-81d1-74059cc15c3c}" version="1.0" helpdir="" resourceid="0" flags="HASDISKIMAGE" / comClass clsid="{af2c2811-0657-4264-a1f5-06d033a969ff}" threadingModel="Apartment" tlbid="{f10346e2-c9d9-47f7-81d1-74059cc15c3c}" progid="simpleserver.SimpleServer" description="simpleserver.SimpleServer" / file assembly Now let's finish our super complex console app to test with: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication1 {     class Program     {         static voidMain(string[] args)         { Type type = Type.GetTypeFromProgID("simpleserver.simpleserver",true); dynamic server = Activator.CreateInstance(type); Console.WriteLine(server.HelloWorld("rick")); Console.ReadLine(); } } } Now run the Console Application… As expected that should work. And why not? The COM component is still registered, right? :-) Nothing tricky about that. Let's unregister the COM component and then re-run and see what happens. Go to the Command Prompt Change to the folder where the DLL is installed Unregister with: RegSvr32 -u simpleserver.dll      To be sure that the COM component no longer works, check it out with the same test you used earlier (ie. o = CREATEOBJECT("SimpleServer.SimpleServer") in your development environment or VBScript etc.). Make sure you run the EXE and you don't re-compile the application or else Visual Studio will complain that it can't find the COM component in the registry while compiling. In fact now that we have our .manifest file you can remove the COM object from the project. When you run run the EXE from Windows Explorer or a command prompt to avoid the recompile. Watch out for embedded Manifest Files Now recompile your .NET project and run it… and it will most likely fail! The problem is that .NET applications by default embeds a manifest file into the compiled EXE application which results in the externally created manifest file being completely ignored. Only one manifest can be applied at a time and the compiled manifest takes precedency. Uh, thanks Visual Studio - not very helpful… Note that if you use another development tool like Visual FoxPro to create your EXE this won't be an issue as long as the tool doesn't automatically add a manifest file. Creating a Visual FoxPro EXE for example will work immediately with the generated manifest file as is. If you are using .NET and Visual Studio you have a couple of options of getting around this: Remove the embedded manifest file Copy the contents of the generated manifest file into a project manifest file and compile that in To remove an embedded manifest in a Visual Studio project: Open the Project Properties (Alt-Enter on project node) Go down to Resources | Manifest and select | Create Application without a Manifest   You can now add use the external manifest file and it will actually be respected when the app runs. The other option is to let Visual Studio create the manifest file on disk and then explicitly add the manifest file into the project. Notice on the dialog above I did this for app.exe.manifest and the manifest actually shows up in the list. If I select this file it will be compiled into the EXE and be used in lieu of any external files and that works as well. Remove the simpleserver.dll reference so you can compile your code and run the application. Now it should work without COM registration of the component. Personally I prefer external manifests because they can be modified after the fact - compiled manifests are evil in my mind because they are immutable - once they are there they can't be overriden or changed. So I prefer an external manifest. However, if you are absolutely sure nothing needs to change and you don't want anybody messing with your manifest, you can also embed it. The option to either is there. Watch for Manifest Caching While working trying to get this to work I ran into some problems at first. Specifically when it wasn't working at first (due to the embedded schema) I played with various different manifest layouts in different files etc.. There are a number of different ways to actually represent manifest files including offloading to separate folder (more on that later). A few times I made deliberate errors in the schema file and I found that regardless of what I did once the app failed or worked no amount of changing of the manifest file would make it behave differently. It appears that Windows is caching the manifest data for a given EXE or DLL. It takes a restart or a recompile of either the EXE or the DLL to clear the caching. Recompile your servers in order to see manifest changes unless there's an outright failure of an invalid manifest file. If the app starts the manifest is being read and caches immediately. This can be very confusing especially if you don't know that it's happening. I found myself always recompiling the exe after each run and before making any changes to the manifest file. Don't forget about Runtimes of COM Objects In the example I used above I used a Visual FoxPro COM component. Visual FoxPro is a runtime based environment so if I'm going to distribute an application that uses a FoxPro COM object the runtimes need to be distributed as well. The same is true of classic Visual Basic applications. Assuming that you don't know whether the runtimes are installed on the target machines make sure to install all the additional files in the EXE's directory alongside the COM DLL. In the case of Visual FoxPro the target folder should contain: The EXE  App.exe The Manifest file (unless it's compiled in) App.exe.manifest The COM object DLL (simpleserver.dll) Visual FoxPro Runtimes: VFP9t.dll (or VFP9r.dll for non-multithreaded dlls), vfp9rENU.dll, msvcr71.dll All these files should be in the same folder. Debugging Manifest load Errors If you for some reason get your manifest loading wrong there are a couple of useful tools available - SxSTrace and SxSParse. These two tools can be a huge help in debugging manifest loading errors. Put the following into a batch file (SxS_Trace.bat for example): sxstrace Trace -logfile:sxs.bin sxstrace Parse -logfile:sxs.bin -outfile:sxs.txt Then start the batch file before running your EXE. Make sure there's no caching happening as described in the previous section. For example, if I go into the manifest file and explicitly break the CLSID and/or ProgID I get a detailed report on where the EXE is looking for the manifest and what it's reading. Eventually the trace gives me an error like this: INFO: Parsing Manifest File C:\wwapps\Conf\SideBySide\Code\app.EXE.     INFO: Manifest Definition Identity is App.exe,processorArchitecture="x86",type="win32",version="1.0.0.0".     ERROR: Line 13: The value {AAaf2c2811-0657-4264-a1f5-06d033a969ff} of attribute clsid in element comClass is invalid. ERROR: Activation Context generation failed. End Activation Context Generation. pinpointing nicely where the error lies. Pay special attention to the various attributes - they have to match exactly in the different sections of the manifest file(s). Multiple COM Objects The manifest file that Visual Studio creates is actually quite more complex than is required for basic registrationless COM object invokation. The manifest file can be simplified a lot actually by stripping off various namespaces and removing the type library references altogether. Here's an example of a simplified manifest file that actually includes references to 2 COM servers: xml version="1.0" encoding="utf-8"? assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" assemblyIdentity name="App.exe" version="1.0.0.0" processorArchitecture="x86" type="win32" / file name="simpleserver.DLL" comClass clsid="{af2c2811-0657-4264-a1f5-06d033a969ff}" threadingModel="Apartment" progid="simpleserver.SimpleServer" description="simpleserver.SimpleServer" / file file name = "sidebysidedeploy.dll" comClass clsid="{EF82B819-7963-4C36-9443-3978CD94F57C}" progid="sidebysidedeploy.SidebysidedeployServer" description="SidebySideDeploy Server" threadingModel="apartment" / file assembly Simple enough right? Routing to separate Manifest Files and Folders In the examples above all files ended up in the application's root folder - all the DLLs, support files and runtimes. Sometimes that's not so desirable and you can actually create separate manifest files. The easiest way to do this is to create a manifest file that 'routes' to another manifest file in a separate folder. Basically you create a new 'assembly identity' via a named id. You can then create a folder and another manifest with the id plus .manifest that points at the actual file. In this example I create: App.exe.manifest A folder called App.deploy A manifest file in App.deploy All DLLs and runtimes in App.deploy Let's start with that master manifest file. This file only holds a reference to another manifest file: App.exe.manifest xml version="1.0" encoding="UTF-8" standalone="yes"? assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" assemblyIdentity name="App.exe" version="1.0.0.0" processorArchitecture="x86" type="win32" / dependency dependentAssembly assemblyIdentity name="App.deploy" version="1.0.0.0" type="win32" / dependentAssembly dependency assembly   Note this file only contains a dependency to App.deploy which is another manifest id. I can then create App.deploy.manifest in the current folder or in an App.deploy folder. In this case I'll create App.deploy and in it copy the DLLs and support runtimes. I then create App.deploy.manifest. App.deploy.manifest xml version="1.0" encoding="UTF-8" standalone="yes"? assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" assemblyIdentity name="App.deploy" type="win32" version="1.0.0.0" / file name="simpleserver.DLL" comClass clsid="{af2c2811-0657-4264-a1f5-06d033a969ff}" threadingModel="Apartment" progid="simpleserver.SimpleServer" description="simpleserver.SimpleServer" / file file name="sidebysidedeploy.dll" comClass clsid="{EF82B819-7963-4C36-9443-3978CD94F57C}" threadingModel="Apartment" progid="sidebysidedeploy.SidebysidedeployServer" description="SidebySideDeploy Server" / file assembly   In this manifest file I then host my COM DLLs and any support runtimes. This is quite useful if you have lots of DLLs you are referencing or if you need to have separate configuration and application files that are associated with the COM object. This way the operation of your main application and the COM objects it interacts with is somewhat separated. You can see the two folders here:   Routing Manifests to different Folders In theory registrationless COM should be pretty easy in painless - you've seen the configuration manifest files and it certainly doesn't look very complicated, right? But the devil's in the details. The ActivationContext API (SxS - side by side activation) is very intolerant of small errors in the XML or formatting of the keys, so be really careful when setting up components, especially if you are manually editing these files. If you do run into trouble SxsTrace/SxsParse are a huge help to track down the problems. And remember that if you do have problems that you'll need to recompile your EXEs or DLLs for the SxS APIs to refresh themselves properly. All of this gets even more fun if you want to do registrationless COM inside of IIS :-) But I'll leave that for another blog post…© Rick Strahl, West Wind Technologies, 2005-2011Posted in COM  .NET  FoxPro   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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