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  • Better Reporting for CruiseControl.NET

    - by Michael Sync
    Hello, Is there any way to generate the good error report from Cruise Control? I like to get the following things in that report. The line number of File that break the build The name of developer who commited that file. (It should not be related to last person who committed because the build might be broken earlier before last person check-in. ) Thanks.

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  • Append in Dom taking more time in IE than Firefox or any other browser.

    - by user307635
    Hi , I m working on .net framework 3.0 visual studio 08 and Testing it in IE8 and other browsers. Whenever I m inserting new elements in DOM (ex. 300 divs at one time) than I m getting the performance very slow in IE . Why?. If its a javascript debugging which is taking time or what else. Is it really true that IE Dom Append takes much time than any other browser. Please help me , I m stuck badly.

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  • Why does use of H264 in sender/receiver pipelines introduce just HUGE delay?

    - by Serguey Zefirov
    When I try to create pipeline that uses H264 to transmit video, I get some enormous delay, up to 10 seconds to transmit video from my machine to... my machine! This is unacceptable for my goals and I'd like to consult StackOverflow over what I (or someone else) do wrong. I took pipelines from gstrtpbin documentation page and slightly modified them to use Speex: This is sender pipeline: #!/bin/sh gst-launch -v gstrtpbin name=rtpbin \ v4l2src ! ffmpegcolorspace ! ffenc_h263 ! rtph263ppay ! rtpbin.send_rtp_sink_0 \ rtpbin.send_rtp_src_0 ! udpsink host=127.0.0.1 port=5000 \ rtpbin.send_rtcp_src_0 ! udpsink host=127.0.0.1 port=5001 sync=false async=false \ udpsrc port=5005 ! rtpbin.recv_rtcp_sink_0 \ pulsesrc ! audioconvert ! audioresample ! audio/x-raw-int,rate=16000 ! \ speexenc bitrate=16000 ! rtpspeexpay ! rtpbin.send_rtp_sink_1 \ rtpbin.send_rtp_src_1 ! udpsink host=127.0.0.1 port=5002 \ rtpbin.send_rtcp_src_1 ! udpsink host=127.0.0.1 port=5003 sync=false async=false \ udpsrc port=5007 ! rtpbin.recv_rtcp_sink_1 Receiver pipeline: !/bin/sh gst-launch -v\ gstrtpbin name=rtpbin \ udpsrc caps="application/x-rtp,media=(string)video, clock-rate=(int)90000, encoding-name=(string)H263-1998" \ port=5000 ! rtpbin.recv_rtp_sink_0 \ rtpbin. ! rtph263pdepay ! ffdec_h263 ! xvimagesink \ udpsrc port=5001 ! rtpbin.recv_rtcp_sink_0 \ rtpbin.send_rtcp_src_0 ! udpsink port=5005 sync=false async=false \ udpsrc caps="application/x-rtp,media=(string)audio, clock-rate=(int)16000, encoding-name=(string)SPEEX, encoding-params=(string)1, payload=(int)110" \ port=5002 ! rtpbin.recv_rtp_sink_1 \ rtpbin. ! rtpspeexdepay ! speexdec ! audioresample ! audioconvert ! alsasink \ udpsrc port=5003 ! rtpbin.recv_rtcp_sink_1 \ rtpbin.send_rtcp_src_1 ! udpsink host=127.0.0.1 port=5007 sync=false async=false Those pipelines, a combination of H263 and Speex, work fine enough. I snap my fingers near camera and micropohne and then I see movement and hear sound at the same time. Then I changed pipelines to use H264 along the video path. The sender becomes: #!/bin/sh gst-launch -v gstrtpbin name=rtpbin \ v4l2src ! ffmpegcolorspace ! x264enc bitrate=300 ! rtph264pay ! rtpbin.send_rtp_sink_0 \ rtpbin.send_rtp_src_0 ! udpsink host=127.0.0.1 port=5000 \ rtpbin.send_rtcp_src_0 ! udpsink host=127.0.0.1 port=5001 sync=false async=false \ udpsrc port=5005 ! rtpbin.recv_rtcp_sink_0 \ pulsesrc ! audioconvert ! audioresample ! audio/x-raw-int,rate=16000 ! \ speexenc bitrate=16000 ! rtpspeexpay ! rtpbin.send_rtp_sink_1 \ rtpbin.send_rtp_src_1 ! udpsink host=127.0.0.1 port=5002 \ rtpbin.send_rtcp_src_1 ! udpsink host=127.0.0.1 port=5003 sync=false async=false \ udpsrc port=5007 ! rtpbin.recv_rtcp_sink_1 And receiver becomes: #!/bin/sh gst-launch -v\ gstrtpbin name=rtpbin \ udpsrc caps="application/x-rtp,media=(string)video, clock-rate=(int)90000, encoding-name=(string)H264" \ port=5000 ! rtpbin.recv_rtp_sink_0 \ rtpbin. ! rtph264depay ! ffdec_h264 ! xvimagesink \ udpsrc port=5001 ! rtpbin.recv_rtcp_sink_0 \ rtpbin.send_rtcp_src_0 ! udpsink port=5005 sync=false async=false \ udpsrc caps="application/x-rtp,media=(string)audio, clock-rate=(int)16000, encoding-name=(string)SPEEX, encoding-params=(string)1, payload=(int)110" \ port=5002 ! rtpbin.recv_rtp_sink_1 \ rtpbin. ! rtpspeexdepay ! speexdec ! audioresample ! audioconvert ! alsasink \ udpsrc port=5003 ! rtpbin.recv_rtcp_sink_1 \ rtpbin.send_rtcp_src_1 ! udpsink host=127.0.0.1 port=5007 sync=false async=false This is what happen under Ubuntu 10.04. I didn't noticed such huge delays on Ubuntu 9.04 - the delays there was in range 2-3 seconds, AFAIR.

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  • Cannot interact with checkbox in FireFox or Chrome. Works in IE.

    - by Darxide
    Title says it all. Here's the code: <div id="regpage"> <form action="" method="post"> <fieldset style="border:none;"> <div class="label">Username:</div> <input type="text" name="username" class="item" value="" /><br /> <div class="caption">Must be 5-15 characters</div><br /> <div style="clear:both;"></div> <div class="label">Password:</div> <input type="password" name="password" class="item" value="" /><br /> <div class="caption">Must be 6-20 characters</div><br /> <div style="clear:both;"></div> <div class="label">Email:</div> <input type="text" name="email" class="item" value="" /><br /> <div class="caption">Valid email address is required</div><br /> <div style="clear:both;"></div> <input name="terms" type="checkbox" id="terms" value="agree" /><div class="caption2"><label for="terms">I agree to the terms and conditions</label></div> <p><input type="submit" name="register" value="Register" id="register" style="float:left;border:1px solid #999;background:#E4E4E4;margin-top:5px;" /></p><br /> </fieldset> </form> </div> And the id "regpage" is definded in the style.css as: #regpage { width: 356px; height: 150px; color: #000000; font-family: "Tahoma", Arial, Helvetica, sans-serif; font-size: 13px; } If I move the checkbox OUT of it works just fine. But inside it will not interact in Mozilla. I've even tried adding onclick='this.checked="checked"' and it still does not interact. You can click until your blue in the face and nothing will happen. What's the deal! This is REALLY driving me batty.

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  • Ajax Post Request Returns JSON but Deferred Fails

    - by imrane
    I have a cross-domain POST request to http://api.local/user/auth - my API endpoint. I allow Cross Domain requests in my api with CORS. Using Chrome if that makes a difference. I get a valid server JSON response with 200 Status Code but I am using deferreds from a backbone model like so: @model.save() .fail(-> console.log 'sync fail') .success -> console.log 'sync OK' And I consistently get a 'sync fail' instead of the expected 'sync OK' Thoughts?

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  • Capistrano + Git + DreamHost

    - by Michael Sync
    Hello, I'm trying to deploy my rails application by using Passenger and Capistrano on Dreamhost. I'm using Git as a version control and we bought an account from GitHub. I have installed all required gems, Passenger and Capistrano in my local machine and I have cloned the repository of my project from GitHub in my local machine as wel. According to Dreamhost support, they have Passenger, Ruby, Rails and etc on their server as well. I'm currently following this article http://github.com/guides/deploying-with-capistrano for my deployment. The following is my deploy.rb. default_run_options[:pty] = true ssh_options[:forward_agent] = true # be sure to change these set :user, 'gituser' set :domain, 'github.com' set :application, 'MyProjectOnGit' #[email protected]:MyProjectOnGit.git # the rest should be good set :repository, "[email protected]:MyProjectOnGit.git" set :deploy_to, "/ruby.michaelsync.net/" set :deploy_via, :remote_cache set :scm, 'git' set :branch, 'master' set :git_shallow_clone, 1 set :scm_verbose, true set :use_sudo, false set :git_enable_submodules, 1 server domain, :app, :web role :db, domain, :primary => true set :ssh_options, { :forward_agent => true } namespace :deploy do task :restart do run "touch #{current_path}/tmp/restart.txt" end end When I run "cap deploy", I'm getting the error below. [deploy:update_code] exception while rolling back: Capistrano::ConnectionError, connection failed for: github.com (Net::SSH::AuthenticationFailed: gituser) connection failed for: github.com (Net::SSH::AuthenticationFailed: gituser) Thanks in advance..

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  • How do you determine up/down latency of a web app.

    - by Brodie
    I am trying to work out how to calculate the latency of requests through a web-app (Javascript) to a .net webservice. Currently I am essentially trying to sync both client and server time, which when hitting the webservice I can look at the offset (which would accurately show the 'up' latency. The problem is - when you sync the time's, you have to factor in latency for that also. So currently I am timeing the sync request (round trip) and dividing by 2, in an attempt to get the 'up' latency...and then modify the sync accordingly. This works on the assumption that latency is symmetrical, which it isn't. Does anyone know a procedure that would be able to determine specifically the up/down latency of a JS http request to a .net service? If it needs to involve multiple handshakes thats fine, what ever is as accurate as possible. Thanks!!

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  • Design pattern to separate messages from actual process.

    - by Manish Gupta
    I am having a C# application to sync data between PC and palm devices. There are codes written like below: showMessage("synchronizing Table1"); Sync(destTable1,sourceTable1); Sync(destTable2,sourceTable2); showMessage("synchronizing Table2"); // more code How do I separate the actual process of synchronizing from displaying message? Which design pattern to follow? Thanks in advance...

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  • Input string was not in correct format.

    - by jawahar-sync
    Hi Experts, I had a Ribbon like custom control. I created an application using this control. These applications work fine until I change the system number format. They crashes if I change the system number format like below: Current Format = English (United State) Decimal symbol = ',' Digit group symbol = '.' When I run applications, they throw an exception "Input string not in Correct format". . Some other applications specify the Exception's message = "Input string '0,2,0,2' was not a correct format", so I think in Wpf ES's xaml files, we may declare some properties i.e Padding, Margin like "0,2,0,2" = that will cause errors with the system number format above. I have note that this error only occurs in Windows Vista, it does not occurs on Windows XP. I do not know why? I have also look at this link, But it not helps for Vista. http://support.microsoft.com/kb/968227/en-us

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  • Firefox handles xxx.submit(), Safari doesn't ... what can be done?

    - by Prairiedogg
    I'm trying to make a pull down menu post a form when the user selects (releases the mouse) on one of the options from the menu. This code works fine in FF but Safari, for some reason, doesn't submit the form. I re-wrote the code using jquery to see if jquery's .submit() implementation handled the browser quirks better. Same result, works in FF doesn't work in safari. The following snippets are from the same page, which has some django template language mixed in. Here's the vanilla js attempt: function formSubmit(lang) { if (lang != '{{ LANGUAGE_CODE }}') { document.getElementById("setlang_form").submit(); } } Here's the jquery attempt: $(document).ready(function() { $('#lang_submit').hide() $('#setlang_form option').mouseup(function () { if ($(this).attr('value') != '{{ LANGUAGE_CODE }}') { $('#setlang_form').submit() } }); }); and here's the form: <form id="setlang_form" method="post" action="{% url django.views.i18n.set_language %}"> <fieldset> <select name="language"> {% for lang in interface_languages %} <option value="{{ lang.code }}" onmouseup="formSubmit('{{ lang.name }}')" {% ifequal lang.code LANGUAGE_CODE %}selected="selected"{% endifequal %}>{{ lang.name }}</option> {% endfor %} </select> </fieldset> </form> My question is, how can I get this working in Safari?

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  • Can Firefox Plugin, Greasmonkey, be detected by Web Servers?

    - by Babar
    Hi, My friend's account for some Facebook game was suspended on the grounds that he had Greasemonkey installed on his browser. He is asked to uninstall Greasemonkey and account has been restored. My question is how can a web server detect a client side plugin presence? I assume that Greasemonkey or greasemonkey scripts operate on the client side only so it would not be possible for the server to detect it. Thanks.

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  • Can't download file in IE7 but there isn't any problem in Firefox, Chrome, etc..?

    - by levhita
    I have an script that receives an encrypted url and from that generates a download, the most critic par of the script is this: $MimeType = new MimeType(); $mimetype = $MimeType->getType($filename); $basename = basename($filename); header("Content-type: $mimetype"); header("Content-Disposition: attachment; filename=\"$basename\""); header('Content-Length: '. filesize($filename)); if ( @readfile($filename)===false ) { header("HTTP/1.0 500 Internal Server Error"); loadErrorPage('500'); } Downloads works as charm in any Browser except IE, I have seen problems related to 'no-cache' headers but I don't send anything like that, they talk about utf-8 characters, but there is not any utf-8 characters(and the $filename has not any utf-8 characteres neither).

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  • How do you deploy your Rails application?

    - by Michael Sync
    Do you upload your rail application to your host via FTP first? I'm currently using Passenger and Capistrano. If I do "cap deploy" in my local machine then I think Capistrano should upload my rail application to my host, right? Someone from my host is saying that I need to run "cap deploy" in server. I think it doesn't make sense.

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  • Is there any common fix for jQuery Firefox error: Could not convert JavaScript argument arg 0?

    - by Abuthakir
    I updated jQuery latest version v1.4.2 and getting 'Could not convert JavaScript argument arg 0' this error. Is the any common fix for this. I found some solution and they are saying that when finding dimension for display none element it will give this error. Also the following fix is working for me Placing this if (!elem || elem == document) elem = document.body above this line var computedStyle = defaultView.getComputedStyle(elem, null); I am not sure this is the proper solution. I first found this bug when using jquery blockUI plugin and after updating that plugin to latest version fixed this issue. Anyone suggest me better solution for this?

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  • My code is really slow in IE8. But in Safari,firefox,chrome it works great.

    - by bamic01
    Hello all, iam stuck now, i really hope if somebody can tell me the problems what i really don't see. The problem is is the menubar works great in Safari,FF,Chrome. But when i open IE8 its so slow when i put my mouse cursor on another menu area. Or better the entire menu is just so slow! html id & class are <div class="oe_wrapper"> <ul id="oe_menu" class="oe_menu"> this is my javascript code: $(function () { var $oe_menu = $('#oe_menu'); var $oe_menu_items = $oe_menu.children('li'); var $oe_overlay = $('#oe_overlay'); $oe_menu_items.bind('mouseenter', function () { var $this = $(this); $this.addClass('slided selected'); $this.children('div').css('z-index', '9999').stop(true, true).slideDown(300, function () { $oe_menu_items.not('.slided').children('div').hide(); $this.removeClass('slided'); }); }).bind('mouseleave', function () { var $this = $(this); $this.removeClass('selected').children('div').css('z-index', '1'); }); $oe_menu.bind('mouseenter', function () { var $this = $(this); $this.addClass('hovered'); }).bind('mouseleave', function () { var $this = $(this); $this.removeClass('hovered'); $oe_menu_items.children('div').hide(); }) });

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  • onPerformSync() is not triggered after ContentResolver.requestSync() call

    - by mark
    I am trying to implement sync adaptor, I have followed This guide. But onPerformSync() is not triggered after ContentResolver.requestSync() call . I have also tried some other tutorials and tried to run their code, but still same issue. Please tell me does I need to do some extra configuration for this. My code of triggering sync operation is as folows : Account newAccount = new Account(GlobalInfo.ACCOUNT, GlobalInfo.ACCOUNT_TYPE); AccountManager accountManager = (AccountManager) this.getSystemService(ACCOUNT_SERVICE); accountManager.addAccountExplicitly(newAccount, null, null); ContentResolver.requestSync(newAccount,GlobalInfo.AUTHORITY, Bundle.EMPTY); Please guide me to solve this issue. EDIT : Accounted created (in Settings - Accounts and Sync settings) by above code showing sync is off

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  • How is <tgmath.h> implemented?

    - by sync
    C doesn't have (to the best of my knowledge) overloading or templates, right? So how can a set of type-agnostic functions with the same name exist in plain ol' C? The usual compile-time trickery would involve a whole bunch of macros, wouldn't it?

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  • Play music on iPhone through computer

    - by Kyle Cronin
    Now that I've had my iPhone for a few months, I'm trying an experiment to see if I can't replace the laptop I carry around with my iPhone + internet connected computer. To this end, I've been trying to find a program that will let me play the music on my iPhone through the hardware and software on the host computer. If I recall correctly this was possible a few years ago with the iPod - Linux software like Rhythmbox and Banshee was able to read the music off an iPod and play it through the speakers. I even thought I recalled iTunes itself being capable of this at one time. Now, however, iTunes greys out/disables the music on my iPhone and I can't find any documented support for the iPhone in any other music program. Is this really no longer possible? Am I limited to using the headphone jack to get music to play? (note: I am using an iPhone 3G with the 3.0 software. I am attempting to play music on computers other than the one I sync with) Several replies mention that I should check "manually manage" to do this. I just tried this on a computer that I don't sync my iPhone to and it asked me to erase and sync, which is obviously something I don't want to do. update: OK, I checked the "Manually manage music and videos" box on a computer that I didn't sync to (now known as "Computer A"), and it told me that I needed to erase & sync to cause the changes to have effect, so I did. At this point I'm guessing that my iPhone thinks that it's syncing with that computer. I copied over a few songs using the autofill feature. At this point, Computer A sees the maybe 10 or so songs I've copied using autofill. I then plug my iPhone into my Macbook ("Computer B") which I've been syncing with. At this point, I'm pretty sure that it still thought that all my synced content was still on my iPhone. The "manually manage music and videos" checkbox isn't checked, so I check it and go through a similar process where iTunes erases the synced content and I copy over a playlist. At this point, there's no trace of the songs that I copied over from Computer A. So I plug my iPhone into Computer A - in the Music section are the handful of songs that I had copied over earlier, greyed out and unplayable. To make sure that this wasn't some sort of caching issue, I plugged my iPhone into my sister's Macbook ("Computer C") and it lists the same few, greyed out songs that I had copied over from Computer A. Plugging into Computer B doesn't reveal these songs at all, only the songs that it copied over (these are playable). A few things: This inconsistent behavior is driving me insane. Why would my iPhone report two versions of its contents to different computers? Is there a way to get a computer to completely forget about an iPhone and just resync everything to get everything into a consistent state? Even if I get the phone into a consistent state, I still can't play the files on my phone anywhere but the computer I sync with, which was my original goal. What am I doing wrong? maybe I should read the fine print before I mess with my iPhone So going over this thread with a fine-toothed comb again yields this lovely tidbit in the Apple docs: Note: Even when manually managing, some content may only be available from one library at time. This includes all content on iPhone and video content on iPods. OK, so manually managing is a dead end on the iPhone. Are there any other options? Any unofficial third-party programs or drivers that will work?

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  • Reconstructing the disk order in RAID 6 with 7 disks

    - by rkotulla
    a little background to this question first: I am running a RAID-6 within a QNAP TS869L external RAID/NAS system. I started with 5 disks of 3 TB each back in the day, and later added another 2 disks of 3TB to the RAID. The QNAP internals handled the growing and re-syncing etc, and everything seemd to be perfectly fine. About 2 weeks ago, I had one of the disks (disk #5, disk #2 has gone bad in the mean time) fail, and somehow (I have no idea why), also disks 1 and 2 got kicked out of the array. I replaced disk #5, but the RAID didn't start working again. After some calls to QNAP technical support, they re-created the array (using mdadm --create --force --assume-clean ...), but the resulting array couldn't find a filesystem, and I was kindly referred to contact a data recovery company that I can't afford. After some digging through old log files, resetting the disk to factory default, etc, I found a few errors that were made during this re-create - I wish I still had some of the original metadata, but unfortunately i don't (I definitely learned that lesson). I'm currently at the point where I know the correct chunk-size (64K), metadata-version (1.0; factory default was 0.9, but from what I read 0.9 doesn't handle disks over 2 TB, mine are 3 TB), and I now find the ext4 filesystem that should be on the disks. Only variable left to determine is the right disk order! I started using the description found in answer #4 of "Recover RAID 5 data after created new array instead of re-using" but am a little confused on what the order should be for a proper RAID-6. RAID-5 is pretty well documented in a number of places, but RAID-6 much less so. Also, does the layout, i.e. distribution of parity and data chunks across the disks, change after the growing of the array from 5 to 7 disks, or does the re-sync re-organize them in such a way a native 7-disk RAID-6 would have been? Thanks some more mdadm output that might be helpful: mdadm version: [~] # mdadm --version mdadm - v2.6.3 - 20th August 2007 mdadm details from one of the disks in the array: [~] # mdadm --examine /dev/sda3 /dev/sda3: Magic : a92b4efc Version : 1.0 Feature Map : 0x0 Array UUID : 1c1614a5:e3be2fbb:4af01271:947fe3aa Name : 0 Creation Time : Tue Jun 10 10:27:58 2014 Raid Level : raid6 Raid Devices : 7 Used Dev Size : 5857395112 (2793.02 GiB 2998.99 GB) Array Size : 29286975360 (13965.12 GiB 14994.93 GB) Used Size : 5857395072 (2793.02 GiB 2998.99 GB) Super Offset : 5857395368 sectors State : clean Device UUID : 7c572d8f:20c12727:7e88c888:c2c357af Update Time : Tue Jun 10 13:01:06 2014 Checksum : d275c82d - correct Events : 7036 Chunk Size : 64K Array Slot : 0 (0, 1, failed, 3, failed, 5, 6) Array State : Uu_u_uu 2 failed mdadm details for the array in the current disk-order (based on my best guess reconstructed from old log-files) [~] # mdadm --detail /dev/md0 /dev/md0: Version : 01.00.03 Creation Time : Tue Jun 10 10:27:58 2014 Raid Level : raid6 Array Size : 14643487680 (13965.12 GiB 14994.93 GB) Used Dev Size : 2928697536 (2793.02 GiB 2998.99 GB) Raid Devices : 7 Total Devices : 5 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Tue Jun 10 13:01:06 2014 State : clean, degraded Active Devices : 5 Working Devices : 5 Failed Devices : 0 Spare Devices : 0 Chunk Size : 64K Name : 0 UUID : 1c1614a5:e3be2fbb:4af01271:947fe3aa Events : 7036 Number Major Minor RaidDevice State 0 8 3 0 active sync /dev/sda3 1 8 19 1 active sync /dev/sdb3 2 0 0 2 removed 3 8 51 3 active sync /dev/sdd3 4 0 0 4 removed 5 8 99 5 active sync /dev/sdg3 6 8 83 6 active sync /dev/sdf3 output from /proc/mdstat (md8, md9, and md13 are internally used RAIDs holding swap, etc; the one I'm after is md0) [~] # more /proc/mdstat Personalities : [linear] [raid0] [raid1] [raid10] [raid6] [raid5] [raid4] [multipath] md0 : active raid6 sdf3[6] sdg3[5] sdd3[3] sdb3[1] sda3[0] 14643487680 blocks super 1.0 level 6, 64k chunk, algorithm 2 [7/5] [UU_U_UU] md8 : active raid1 sdg2[2](S) sdf2[3](S) sdd2[4](S) sdc2[5](S) sdb2[6](S) sda2[1] sde2[0] 530048 blocks [2/2] [UU] md13 : active raid1 sdg4[3] sdf4[4] sde4[5] sdd4[6] sdc4[2] sdb4[1] sda4[0] 458880 blocks [8/7] [UUUUUUU_] bitmap: 21/57 pages [84KB], 4KB chunk md9 : active raid1 sdg1[6] sdf1[5] sde1[4] sdd1[3] sdc1[2] sda1[0] sdb1[1] 530048 blocks [8/7] [UUUUUUU_] bitmap: 37/65 pages [148KB], 4KB chunk unused devices: <none>

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