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  • How to determine which inheriting class is using an abstract class' methods.

    - by Kin
    In my console application have an abstract Factory class "Listener" which contains code for listening and accepting connections, and spawning client classes. This class is inherited by two more classes (WorldListener, and MasterListener) that contain more protocol specific overrides and functions. I also have a helper class (ConsoleWrapper) which encapsulates and extends System.Console, containing methods for writing to console info on what is happening to instances of the WorldListener and MasterListener. I need a way to determine in the abstract ListenerClass which Inheriting class is calling its methods. Any help with this problem would be greatly appreciated! I am stumped :X Simplified example of what I am trying to do. abstract class Listener { public void DoSomething() { if(inheriting class == WorldListener) ConsoleWrapper.WorldWrite("Did something!"); if(inheriting class == MasterListener) ConsoleWrapper.MasterWrite("Did something!"); } } public static ConsoleWrapper { public void WorldWrite(string input) { System.Console.WriteLine("[World] {0}", input); } } public class WorldListener : Listener { public void DoSomethingSpecific() { ConsoleWrapper.WorldWrite("I did something specific!"); } } public void Main() { new WorldListener(); new MasterListener(); } Expected output [World] Did something! [World] I did something specific! [Master] Did something! [World] I did something specific!

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  • How to determine which inheriting class is using an abstract class's methods.

    - by Kin
    In my console application have an abstract Factory class "Listener" which contains code for listening and accepting connections, and spawning client classes. This class is inherited by two more classes (WorldListener, and MasterListener) that contain more protocol specific overrides and functions. I also have a helper class (ConsoleWrapper) which encapsulates and extends System.Console, containing methods for writing to console info on what is happening to instances of the WorldListener and MasterListener. I need a way to determine in the abstract ListenerClass which Inheriting class is calling its methods. Any help with this problem would be greatly appreciated! I am stumped :X Simplified example of what I am trying to do. abstract class Listener { public void DoSomething() { if(inheriting class == WorldListener) ConsoleWrapper.WorldWrite("Did something!"); if(inheriting class == MasterListener) ConsoleWrapper.MasterWrite("Did something!"); } } public static ConsoleWrapper { public void WorldWrite(string input) { System.Console.WriteLine("[World] {0}", input); } } public class WorldListener : Listener { public void DoSomethingSpecific() { ConsoleWrapper.WorldWrite("I did something specific!"); } } public void Main() { new WorldListener(); new MasterListener(); } Expected output [World] Did something! [World] I did something specific! [Master] Did something! [World] I did something specific!

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  • Is there a case for parameterising using Abstract classes rather than Interfaces?

    - by Chris
    I'm currently developing a component based API that is heavily stateful. The top level components implement around a dozen interfaces each. The stock top-level components therefore sit ontop of a stack of Abstract implementations which in turn contain multiple mixin implementations and implement multiple mixin interfaces. So far, so good (I hope). The problem is that the base functionality is extremely complex to implement (1,000s of lines in 5 layers of base classes) and therefore I do not wish for component writers to implement the interfaces themselves but rather to extend my base classes (where all the boiler plate code is already written). If the API therefore accepts interfaces rather than references to the Abstract implementation that I wish for component writers to extends, then I have a risk that the implementer will not perform the validation that is both required and assumed by other areas of code. Therefore, my question is, is it sometimes valid to paramerise API methods using an abstract implementation reference rather than a reference to the interface(s) that it implements? Do you have an example of a well-designed API that uses this technique or am I trying to talk myself into bad-practice?

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  • Friday Fun: Factory Balls – Christmas Edition

    - by Asian Angel
    Your weekend is almost here, but until the work day is over we have another fun holiday game for you. This week your job is to correctly decorate/paint the ornaments that go on the Christmas tree. Simple you say? Maybe, but maybe not! Factory Balls – Christmas Edition The object of the game is to correctly decorate/paint each Christmas ornament exactly as shown in the “sample image” provided for each level. What starts off as simple will quickly have you working to figure out the correct combination or sequence to complete each ornament. Are you ready? The first level serves as a tutorial to help you become comfortable with how to decorate/paint the ornaments. To move an ornament to a paint bucket or cover part of it with one of the helper items simply drag the ornament towards that area. The ornament will automatically move back to its’ starting position when the action is complete. First, a nice coat of red paint followed by covering the middle area with a horizontal belt. Once the belt is on move the ornament to the bucket of yellow paint. Next, you will need to remove the belt, so move the ornament back to the belt’s original position. One ornament finished! As soon as you complete decorating/painting an ornament, you move on to the next level and will be shown the next “sample Image” in the upper right corner. Starting with a coat of orange paint sounds good… Pop the little serrated edge cap on top… Add some blue paint… Almost have it… Place the large serrated edge cap on top… Another dip in the orange paint… And the second ornament is finished. Level three looks a little bit tougher…just work out your pattern of helper items & colors and you will definitely get it! Have fun decorating/painting those ornaments! Note: Starting with level four you will need to start using a combination of two helper items combined at times to properly complete the ornaments. Play Factory Balls – Christmas Edition Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome

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  • How a Portal Factory Simplifies Development

    Does your organization have a variety of ways to develop and maintain customer, partner, and employee websites? Perhaps you should consider how a portal development factory can simplify development through an efficient and consistent set of people, processes, and platforms.

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  • How a Portal Factory Simplifies Development

    Does your organization have a variety of ways to develop and maintain customer, partner, and employee websites? Perhaps you should consider how a portal development factory can simplify development through an efficient and consistent set of people, processes, and platforms.

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  • Oracle Database I/O Performance Tuning Using Benchmark Factory

    The real test of how heavily an Oracle database will tax its underlying I/O subsystem and related infrastructure is to actually tax that infrastructure using representative database application workloads. Jim Czuprynski tells you how to choose appropriate database schema(s) for realistic testing, how to create example TPC-E and TPC-H database schemas and how to perform initial loading of these schemas using Quest Benchmark Factory.

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  • when does factory girl create objects in db?

    - by Pavel K.
    i am trying to simulate a session using factory girl/shoulda (it worked with fixtures but i am having problems with using factories). i have following factories (user login and email both have 'unique' validations): Factory.define :user do |u| u.login 'quentin' u.email '[email protected]' end Factory.define :session_user, :class => Session do |u| u.association :user, :factory => :user u.session_id 'session_user' end and here's the test class MessagesControllerTest < ActionController::TestCase context "normal user" do setup do @request.session[:user_id]=Factory(:user).id @request.session[:session_id]=Factory(:session_user).session_id end should "be able to access new message creation" do get :new assert_response :success end end end but when i run "rake test:functionals", i get this test result 1) Error: test: normal user should be able to access new message creation. (MessagesControllerTest): ActiveRecord::RecordInvalid: Validation failed: Account name already exists!, Email already exists! which means that record already exists in db when i am referring to it in test setup. is there something i don't understand here? does factory girl create all factories in db on startup? rails 2.3.5/shoulda/factory girl

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  • Creation of Objects: Constructors or Static Factory Methods

    - by Rachel
    I am going through Effective Java and some of my things which I consider as standard are not suggested by the book, for instance creation of object, I was under the impression that constructors are the best way of doing it and books says we should make use of static factory methods, I am not able to few some advantages and so disadvantages and so am asking this question, here are the benefits of using it. Advantages: One advantage of static factory methods is that, unlike constructors, they have names. A second advantage of static factory methods is that, unlike constructors, they are not required to create a new object each time they’re invoked. A third advantage of static factory methods is that, unlike constructors, they can return an object of any subtype of their return type. A fourth advantage of static factory methods is that they reduce the verbosity of creating parameterized type instances. I am not able to understand this advantage and would appreciate if someone can explain this point Disadvantages: The main disadvantage of providing only static factory methods is that classes without public or protected constructors cannot be subclassed. A second disadvantage of static factory methods is that they are not readily distinguishable from other static methods.I am not getting this point and so would really appreciate some explanation. Reference: Effective Java, Joshua Bloch, Edition 2, pg: 5-10 Also, How to decide to use whether to go for Constructor or Static Factory Method for Object Creation ?

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  • Which of these design patterns is superior?

    - by durron597
    I find I tend to design class structures where several subclasses have nearly identical functionality, but one piece of it is different. So I write nearly all the code in the abstract class, and then create several subclasses to do the one different thing. Does this pattern have a name? Is this the best way for this sort of scenario? Option 1: public interface TaxCalc { String calcTaxes(); } public abstract class AbstractTaxCalc implements TaxCalc { // most constructors and fields are here public double calcTaxes(UserFinancials data) { // code double diffNumber = getNumber(data); // more code } abstract protected double getNumber(UserFinancials data); protected double initialTaxes(double grossIncome) { // code return initialNumber; } } public class SimpleTaxCalc extends AbstractCalc { protected double getNumber(UserFinancials data) { double temp = intialCalc(data.getGrossIncome()); // do other stuff return temp; } } public class FancyTaxCalc extends AbstractTaxCalc { protected double getNumber(UserFinancials data) { int temp = initialCalc(data.getGrossIncome()); // Do fancier math return temp; } } Option 2: This version is more like the Strategy pattern, and should be able to do essentially the same sorts of tasks. public class TaxCalcImpl implements TaxCalc { private final TaxMath worker; public DummyImpl(TaxMath worker) { this.worker = worker; } public double calcTaxes(UserFinancials data) { // code double analyzedDouble = initialNumber; int diffNumber = worker.getNumber(data, initialNumber); // more code } protected int initialTaxes(double grossIncome) { // code return initialNumber; } } public interface TaxMath { double getNumber(UserFinancials data, double initial); } Then I could do: TaxCalc dum = new TaxCalcImpl(new TaxMath() { @Override public double getNumber(UserFinancials data, double initial) { double temp = data.getGrossIncome(); // do math return temp; }); And I could make specific implementations of TaxMath for things I use a lot, or I could make a stateless singleton for certain kinds of workers I use a lot. So the question I'm asking is: Which of these patterns is superior, when, and why? Or, alternately, is there an even better third option?

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  • c#Repository pattern: One repository per subclass?

    - by Alex
    I am wondering if you would create a repository for each subclass of a domain model. There are two classes for example: public class Person { public virtual String GivenName { set; get; } public virtual String FamilyName { set; get; } public virtual String EMailAdress { set; get; } } public class Customer : Person { public virtual DateTime RegistrationDate { get; set; } public virtual String Password { get; set; } } Would you create both a PersonRepository and a CustomerRepository or just the PersonRepository which would also be able to execute Customer related queries?

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  • pattern matching in Bash

    - by Tim
    Hi, Here is an example to get different parts of a filename bash-3.2$ pathandfile=/tmp/ff.txt bash-3.2$ filename=$(basename $pathandfile) bash-3.2$ echo $filename ff.txt bash-3.2$ echo ${filename##*.} txt bash-3.2$ echo ${filename%.*} ff I was wondering what does ## and % mean in the patterns. How is the patten matching working? Thanks and regards!

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  • How do you make a Factory that can return derived types?

    - by Seth Spearman
    I have created a factory class called AlarmFactory as such... 1 class AlarmFactory 2 { 3 public static Alarm GetAlarm(AlarmTypes alarmType) //factory ensures that correct alarm is returned and right func pointer for trigger creator. 4 { 5 switch (alarmType) 6 { 7 case AlarmTypes.Heartbeat: 8 HeartbeatAlarm alarm = HeartbeatAlarm.GetAlarm(); 9 alarm.CreateTriggerFunction = QuartzAlarmScheduler.CreateMinutelyTrigger; 10 return alarm; 11 12 break; 13 default: 14 15 break; 16 } 17 } 18 } Heartbeat alarm is derived from Alarm. I am getting a compile error "cannot implicitly convert type...An explicit conversion exists (are you missing a cast?)". How do I set this up to return a derived type? Seth

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  • Looking for ideas for a simple pattern matching algorithm to run on a microcontroller

    - by pic_audio
    I'm working on a project to recognize simple audio patterns. I have two data sets, each made up of between 4 and 32 note/duration pairs. One set is predefined, the other is from an incoming data stream. The length of the two strongly correlated data sets is often different, but roughly the same "shape". My goal is to come up with some sort of ranking as to how well the two data sets correlate/match. I have converted the incoming frequencies to pitch and shifted the incoming data stream's pitch so that it's average pitch matches that of the predefined data set. I also stretch/compress the incoming data set's durations to match the overall duration of the predefined set. Here are two graphical examples of data that should be ranked as strongly correlated: http://s2.postimage.org/FVeG0-ee3c23ecc094a55b15e538c3a0d83dd5.gif (Sorry, as a new user I couldn't directly post images) I'm doing this on a 8-bit microcontroller so resources are minimal. Speed is less an issue, a second or two of processing isn't a deal breaker. It wouldn't surprise me if there is an obvious solution, I've just been staring at the problem too long. Any ideas? Thanks in advance...

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  • ocaml pattern match question

    - by REALFREE
    I'm trying to write a simple recursive function that look over list and return a pair of integer. This is easy to write in c/c++/java but i'm new to ocaml so somehow hard to find out the solution due to type conflict it goes like.. let rec test l = match l with [] - 0 | x::xs - if x 0 then (1+test, 0) else (0, 1+test);; I kno this is not correct one and kinda awkward.. but any help will be appreciated

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  • Pattern matching in Perl ala Haskell

    - by Paul Nathan
    In Haskell (F#, Ocaml, and others), I can do this: sign x | x > 0 = 1 | x == 0 = 0 | x < 0 = -1 Which calculates the sign of a given integer. This can concisely express certain logic flows; I've encountered one of these flows in Perl. Right now what I am doing is sub frobnicator { my $frob = shift; return "foo" if $frob eq "Foomaticator"; return "bar" if $frob eq "Barmaticator"; croak("Unable to frob legit value: $frob received"); } Which feels inexpressive and ugly. This code has to run on Perl 5.8.8, but of course I am interested in more modern techniques as well.

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  • F# pattern matching

    - by Roger Alsing
    What would be the most effective way to express the following code? match cond.EvalBool() with | true -> match body.Eval() with | :? ControlFlowModifier as e -> match e with | Break(scope) -> e :> obj //Break is a DU element of ControlFlowModifier | _ -> next() //other members of CFM should call next() | _ -> next() | false -> null cond.EvalBool returns a boolean result where false should return null and true should either run the entire block again (its wrapped in a func called next) or if the special value of break is found, then the loop should exit and return the break value. Is there any way to compress that block of code to something smaller?

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  • Strategy Design Pattern -- *dynamic* !!!

    - by alexeypro
    My application will have different strategies for my objects. What's the best way of implementing that? I would really love the case when we can make strategy classes implementation dynamically loaded from, say, some relational database. Not sure how do that better, though. What's the best approach? Idea is that say we want to apply to object MyObj strategy Strategy123 then we just load from database by ID 123 the object, deserialize it, get the Strategy class, and use it with MyObj. The maintenance while sounds easier from the first look can be a pain in the long run if Strategy interfaces changes, etc. What can I do also? I want to find solution when I should be keeping Strategy classes in codebase -- just for the sake that I don't need code change and re-deployment of the application if my Strategy changes, or I add new strategy. Please advise!

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  • Need a design pattern for representing multiple information sources

    - by hsmit
    I'm building a Java application that retrieves information from differing information sources. I'm using a sensor, a set of RecordStores and a few online web services. In the basic application all these resources are loaded by default. Some of these sources are directly read in a separate thread (load database, read sensor etc.). From this basic application some functions are started that use these sources. The classes that contain these functions (usually combining multiple sources information) are currently paramterized with a set of resources like this: AppPart a1 = new AppPart(source1, source2, source3); I could also do it like this AppPart a1 = new AppPart(this); ..where I need to make my sources public in order to read them. I'm also thinking about a kind of stage/collection to publish all sources on, e.g: public SourceCollectionStage sStage = new SourceCollectionStage(); and later: sStage.getSensor(); .. for example. What do you guys think is the best or most often used way to do this? Btw: the user interface is often implemented by the specific funtion classes, not by the main class. Should I do this in another way?

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  • "Pattern matching" of algebraic type data constructors

    - by jetxee
    Let's consider a data type with many constructors: data T = Alpha Int | Beta Int | Gamma Int Int | Delta Int I want to write a function to check if two values are produced with the same constructor: sameK (Alpha _) (Alpha _) = True sameK (Beta _) (Beta _) = True sameK (Gamma _ _) (Gamma _ _) = True sameK _ _ = False Maintaining sameK is not much fun, it is potentially buggy. For example, when new constructors are added to T, it's easy to forget to update sameK. I omitted one line to give an example: -- it’s easy to forget: -- sameK (Delta _) (Delta _) = True The question is how to avoid boilerplate in sameK? Or how to make sure it checks for all T constructors? The workaround I found is to use separate data types for each of the constructors, deriving Data.Typeable, and declaring a common type class, but I don't like this solution, because it is much less readable and otherwise just a simple algebraic type works for me: {-# LANGUAGE DeriveDataTypeable #-} import Data.Typeable class Tlike t where value :: t -> t value = id data Alpha = Alpha Int deriving Typeable data Beta = Beta Int deriving Typeable data Gamma = Gamma Int Int deriving Typeable data Delta = Delta Int deriving Typeable instance Tlike Alpha instance Tlike Beta instance Tlike Gamma instance Tlike Delta sameK :: (Tlike t, Typeable t, Tlike t', Typeable t') => t -> t' -> Bool sameK a b = typeOf a == typeOf b

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  • How can I make an "abstract" enum in a .NET class library?

    - by Lazlo
    I'm making a server library in which the packet association is done by enum. public enum ServerOperationCode : byte { LoginResponse = 0x00, SelectionResponse = 0x01, BlahBlahResponse = 0x02 } public enum ClientOperationCode : byte { LoginRequest = 0x00, SelectionRequest = 0x01, BlahBlahRequest = 0x02 } That works fine when you're working in your own project - you can compare which enum member is returned (i.e. if (packet.OperationCode == ClientOperationCode.LoginRequest)). However, since this is a class library, the user will have to define its own enum. Therefore, I have two enums to add as "abstract" - ServerOperationCode and ClientOperationCode. I know it's not possible to implement abstract enums in C#. How would I go doing this?

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