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  • This Week in Geek History: Gmail Goes Public, Deep Blue Wins at Chess, and the Birth of Thomas Edison

    - by Jason Fitzpatrick
    Every week we bring you a snapshot of the week in Geek History. This week we’re taking a peek at the public release of Gmail, the first time a computer won against a chess champion, and the birth of prolific inventor Thomas Edison. Gmail Goes Public It’s hard to believe that Gmail has only been around for seven years and that for the first three years of its life it was invite only. In 2007 Gmail dropped the invite only requirement (although they would hold onto the “beta” tag for another two years) and opened its doors for anyone to grab a username @gmail. For what seemed like an entire epoch in internet history Gmail had the slickest web-based email around with constant innovations and features rolling out from Gmail Labs. Only in the last year or so have major overhauls at competitors like Hotmail and Yahoo! Mail brought other services up to speed. Can’t stand reading a Week in Geek History entry without a random fact? Here you go: gmail.com was originally owned by the Garfield franchise and ran a service that delivered Garfield comics to your email inbox. No, we’re not kidding. Deep Blue Proves Itself a Chess Master Deep Blue was a super computer constructed by IBM with the sole purpose of winning chess matches. In 2011 with the all seeing eye of Google and the amazing computational abilities of engines like Wolfram Alpha we simply take powerful computers immersed in our daily lives for granted. The 1996 match against reigning world chest champion Garry Kasparov where in Deep Blue held its own, but ultimately lost, in a  4-2 match shook a lot of people up. What did it mean if something that was considered such an elegant and quintessentially human endeavor such as chess was so easy for a machine? A series of upgrades helped Deep Blue outright win a match against Kasparov in 1997 (seen in the photo above). After the win Deep Blue was retired and disassembled. Parts of Deep Blue are housed in the National Museum of History and the Computer History Museum. Birth of Thomas Edison Thomas Alva Edison was one of the most prolific inventors in history and holds an astounding 1,093 US Patents. He is responsible for outright inventing or greatly refining major innovations in the history of world culture including the phonograph, the movie camera, the carbon microphone used in nearly every telephone well into the 1980s, batteries for electric cars (a notion we’d take over a century to take seriously), voting machines, and of course his enormous contribution to electric distribution systems. Despite the role of scientist and inventor being largely unglamorous, Thomas Edison and his tumultuous relationship with fellow inventor Nikola Tesla have been fodder for everything from books, to comics, to movies, and video games. Other Notable Moments from This Week in Geek History Although we only shine the spotlight on three interesting facts a week in our Geek History column, that doesn’t mean we don’t have space to highlight a few more in passing. This week in Geek History: 1971 – Apollo 14 returns to Earth after third Lunar mission. 1974 – Birth of Robot Chicken creator Seth Green. 1986 – Death of Dune creator Frank Herbert. Goodnight Dune. 1997 – Simpsons becomes longest running animated show on television. Have an interesting bit of geek trivia to share? Shoot us an email to [email protected] with “history” in the subject line and we’ll be sure to add it to our list of trivia. Latest Features How-To Geek ETC Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? Clean Up Google Calendar’s Interface in Chrome and Iron The Rise and Fall of Kramerica? [Seinfeld Video] GNOME Shell 3 Live CDs for OpenSUSE and Fedora Available for Testing Picplz Offers Special FX, Sharing, and Backup of Your Smartphone Pics BUILD! An Epic LEGO Stop Motion Film [VIDEO] The Lingering Glow of Sunset over a Winter Landscape Wallpaper

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  • [MISC GEEKERY] Support for Some Versions of Windows is Ending

    - by Matthew Guay
    Are you sticking with your older version of Windows instead of upgrading to Windows 7?  There’s no problem with that, but here’s a quick reminder to make sure you’re running the latest service pack to stay protected. Microsoft offers security updates and more throughout the lifetime of a version of Windows, and periodically they roll all the latest updates and improvements together into a service pack.  After a while, only computers running the latest service pack will still get updates to keep them safe. Recently, Microsoft has been warning that support is ending for Windows XP with Service Pack 2 and the release version of Windows Vista.  When support ends, you will not receive any new security updates for Windows.  You can continue to use your computer the same as before, but it may not be as secure and if new security issues are discovered they will not be updated. However, it’s easy to stay supported: simply install XP Service Pack 3 or Vista Service Pack 2, depending on your computer.  Here’s how to do that: Windows XP To install Windows XP Service Pack 3, you can either check Windows Update for updates, or simply download it from Microsoft at this link: Download XP Service Pack 3 Run the download (or if you’re updating from Windows Update the installer will automatically launch), and proceed just as you normally would when installing a program.  Your computer will have to reboot during the install, so make sure you’ve saved all your work and closed other programs before installing.   To check what service pack your computer is running, click Start, then right-click on the My Computer button and choose Properties. This will show you what version and service pack of Windows you are running, and in this screenshot we see this computer has be updated to Service Pack 3. Please Note:  The version of XP shipped with Windows XP Mode in Windows 7 comes preconfigured with Service Pack 3, and does not need updated.  Additionally, if your computer is running the 64 bit version of Windows XP, then Service Pack 2 is the latest service pack for your computer, and it is still supported. Windows Vista If your computer is running Windows Vista, you can install Service Pack 2 to stay up to date and supported.  Simply check Windows Update for Service Pack 2 if you haven’t installed it yet, or download the installer for your computer from the link below: 32 bit: Vista Service Pack 2 32-bit 64 bit: Vista Service Pack 2 64-bit Run the installer, and simply set it up as a normal program installation.  Do note that your computer will reboot during the installation, so make sure to save your work and close other programs before installing. To see what service pack your computer is running, click the Start orb, then right-click on the Computer button and select Properties. This will show what service pack and edition of Windows Vista your computer is running right at the top of the page. Conclusion Microsoft makes it easy to keep using your computer safely and securely even if you choose to keep using your older version of Windows.  By installing the latest service pack, you will make sure that your computer will be supported for years to come.  Windows 7 users, you don’t need to worry; no service has been released for it yet.  Stay tuned, and we’ll let you know when any new service packs are available. www.microsoft.com/EOS – End of Support Information from Microsoft Similar Articles Productive Geek Tips Remove Optional and Probably Unnecessary Windows Vista ComponentsRequesting Hotfixes from Microsoft the Easy WayUnderstanding Windows Vista Aero Glass RequirementsAdd Network Support to Windows Live MovieMakerCustomize the Manufacturer Support Info in Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional OutSync will Sync Photos of your Friends on Facebook and Outlook Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7?

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  • Silverlight Cream for March 17, 2010 -- #814

    - by Dave Campbell
    In this Issue: Tim Heuer(-2-), René Schulte(-2-), Bart Czernicki, Mark Monster, Pencho Popadiyn, Alex Golesh, Phil Middlemiss, and Yochay Kiriaty. Shoutouts: Check out the new themes, and Tim Heuer's poetry skills: SNEAK PEEK: New Silverlight application themes I learned to program Windows 3.1 from reading Charles Petzold's book, and here we are again: Free ebook: Programming Windows Phone 7 Series (DRAFT Preview) Here's a blog you're going to want to watch, and first up on the blog tonight is links to the complete set of MIX10 phone sessions: The Windows Phone Developer Blog First let me get a couple of things out of my system... "Holy Crap it's March 17th already" and "Holy Crap, we're all Windows Phone Developers!" I'm sure both of those were old news to anyone that's not been in a coma since Monday, but I've been a tad busy here at #MIX10. I'm not complainin' ... I'm just sayin' From SilverlightCream.com: Getting Started with Silverlight and Windows Phone 7 Development With any new Silverlight technology we have to begin with Tim Heuer... and this is Tim's announcement of Silverlight on the Windows Phone 7 Series ('cmon, can I call it a "Silverlight Phone"? ... please?) ... hope I didn't type that out loud :) ... so... in case you fell asleep Sunday, and just woke up, Tim let the dogs out on this and we could all talk about it. In all seriousness, bookmark this page... lots of good links. A guide to what has changed in the Silverlight 4 RC Continuing the 'bookmark this page' thought... Tim Heuer also has one up on what the heck is all in the Silverlight 4 RC they released on Monday... check this out... really good stuff in there... and a great post detailing it all. The Silverlight 4 Release Candidate René Schulte has a good post up detailing the new stuff in Silverlight 4 RC, with special attention paid to the webcam/mic and AsyncCaptureImage Let it ring - WriteableBitmapEx for Windows Phone René Schulte has a Windows Phone post up as well, introducing the WriteableBitmapEx library for Windows Phone... how cool is that?? Silverlight for Windows Phone 7 is NOT the same full Silverlight 3 RTM Bart Czernicki dug into the docs to expose some of the differences between Silverlight for the Windows Phone and Silverlight 3. If you've been developing in SL3 and want to also do Phone, check out this post and his resource listings. Trying to sketch a Windows Phone 7 application Mark Monster tried to SketchFlow a Windows Phone app and hit some problems... if anyone has thoughts, contribute on his blog page. Using Reactive Extensions in Silverlight – part 2 – Web Services Pencho Popadiyn has part 2 of his tutorial on Rx, and this one is concentrating on asynchronous service calls. Silverlight 4 Quick Tip: Out-Of-Browser Improvements This post from Alex Golesh is a little weird since he was sitting next to me in a session at MIX10 when he submitted it :) ... good update on what's new in OOB in the RC Turning a round button into a rounded panel I like Phil Middlemiss' other title for this post: "A Scalable Orb Panel-Button-Thingy" ... this is a very cool resizing button that works amazingly similar to the resizable skinned dialogs I did in Win32!... very cool, Phil! Go Get It – The Windows Phone Developer Training Kit Did you know there was a Windows Phone Training Kit with Hands-on Labs? Yochay Kiriaty at the Windows Phone Developer Blog wrote about it... I pulled it down, and it looks really good! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Having Fun with Coding4Fun&rsquo;s Windows Phone 7 Controls

    - by mbcrump
    I’m a big believer in having a hobby project as you can probably tell from the first sentence in my “personal webpage using Silverlight” article. One of my current hobby projects is to re-do my current WP7 application in the marketplace. I knew up front that I needed a “Loading” animation and a better “About” box. After starting to develop my own, I noticed a great set of WP7 controls by Coding4Fun and decided to use them in my new application. Before I go any further they are FREE and Open-Source. It is really simple to get started, just go to the CodePlex site and click the download button. After you have downloaded it then extract it to a Folder and you will have 4 DLL files. They are listed below: Now create a Windows Phone 7 Project and add references to the DLL’s by right clicking on the References folder and clicking “Add references”.   After adding the references, we can get started. I needed a ProgressOverlay animation or “Loading Screen” while my RSS feed is downloading. Basically, you just need to add the following namespace to whatever page you want the control on: xmlns:Controls="clr-namespace:Coding4Fun.Phone.Controls;assembly=Coding4Fun.Phone.Controls" And then the code inside your Grid or wherever you want the Loading screen placed. <Controls:ProgressOverlay Name="progressOverlay" > <Controls:ProgressOverlay.Content> <TextBlock>Loading</TextBlock> </Controls:ProgressOverlay.Content> </Controls:ProgressOverlay> Bam, you now have a great looking loading screen. Of course inside the ProgressOverlay, you may want to add a Visibility property to turn it off after your data loads if you are using MVVM or similar pattern.   Next up, I needed a nice clean “About Box” that looks good but is also functional. Meaning, if they click on my twitter name, web or email to launch the appropriate task. Again, this is only a few lines of code: var p = new AboutPrompt(); p.VersionNumber = "2.0"; p.Show("Michael Crump", "@mbcrump", "[email protected]", @"http://michaelcrump.net"); A nice clean “About” box with just a few lines of code! I’m all for code that I don’t have to write. It also comes with a pretty sweet InputPrompt for grabbing info from a user: The code for this is also very simple: InputPrompt input = new InputPrompt(); input.Completed += (s, e) => { MessageBox.Show(e.Result.ToString()); }; input.Title = "Input Box"; input.Message = "What does a \"Developer Large\" T-Shirt Mean? "; input.Show(); I also enjoyed the PhoneHelper that allows you to get data out of the WMAppManifest File very easy. So for example if I wanted the Version info from the WMAppManifest file. I could write one line and get it. PhoneHelper.GetAppAttribute("Version") Of course you would want to make sure you add the following using statement: using Coding4Fun.Phone.Controls.Data; You can’t have all these cool controls without a great set of Converters. The included BooleanToVisibility converter will convert a Boolean to and from a Visibility value. This is excellent when using something like a CheckBox to display a TextBox when its checked. See the example below: The code is below: <phone:PhoneApplicationPage.Resources> <Converters:BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter"/> </phone:PhoneApplicationPage.Resources> <CheckBox x:Name="checkBox"/> <TextBlock Text="Display Text" Visibility="{Binding ElementName=checkBox, Path=IsChecked, Converter={StaticResource BooleanToVisibilityConverter} }"/> That’s not all the goodies included. They also provide a RoundedButton, TimePicker and several other converters. The documentation is great and I would recommend you give them a shot if you need any of this functionality. Btw, thank Brian Peek for his awesome work on Coding4Fun!  Subscribe to my feed

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  • How to use caching to increase render performance?

    - by Christian Ivicevic
    First of all I am going to cover the basic design of my 2d tile-based engine written with SDL in C++, then I will point out what I am up to and where I need some hints. Concept of my engine My engine uses the concept of GameScreens which are stored on a stack in the main game class. The main methods of a screen are usually LoadContent, Render, Update and InitMultithreading. (I use the last one because I am using v8 as a JavaScript bridge to the engine. The main game loop then renders the top screen on the stack (if there is one; otherwise, it exits the game) - actually it calls the render methods, but stores all items to be rendered in a list. After gathering all this information the methods like SDL_BlitSurface are called by my GameUIRenderer which draws the enqueued content and then draws some overlay. The code looks like this: while(Game is running) { Handle input if(Screens on stack == 0) exit Update timer etc. Clear the screen Peek the screen on the stack and collect information on what to render Actually render the enqueue screen stuff and some overlay etc. Flip the screen } The GameUIRenderer uses as hinted a std::vector<std::shared_ptr<ImageToRender>> to hold all necessary information described by this class: class ImageToRender { private: SDL_Surface* image; int x, y, w, h, xOffset, yOffset; }; This bunch of attributes is usually needed if I have a texture atlas with all tiles in one SDL_Surface and then the engine should crop one specific area and draw this to the screen. The GameUIRenderer::Render() method then just iterates over all elements and renders them something like this: std::for_each( this->m_vImageVector.begin(), this->m_vImageVector.end(), [this](std::shared_ptr<ImageToRender> pCurrentImage) { SDL_Rect rc = { pCurrentImage->x, pCurrentImage->y, 0, 0 }; // For the sake of simplicity ignore offsets... SDL_Rect srcRect = { 0, 0, pCurrentImage->w, pCurrentImage->h }; SDL_BlitSurface(pCurrentImage->pImage, &srcRect, g_pFramework->GetScreen(), &rc); } ); this->m_vImageVector.clear(); Current ideas which need to be reviewed The specified approach works really good and IMHO it is really has a good structure, however the performance could be definitely increased. I would like to know what do you suggest, how to implement efficient caching of surfaces etc so that there is no need to redraw the same scene over and over again? The map itself would be almost static, only when the player moves, we would need to move the map. Furthermore animated entities would either require updates of the whole map or updates of only the specific areas the entities are currently moving in. My first approaches were to include a flag IsTainted which should be used by the GameUIRenderer to decide whether to redraw everything or use cached version (or to not render anything so that we do not have to Clear the screen and let the last frame persist). However this seems to be quite messy if I have to manually handle in my Render method of the screen class if something has changed or not.

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  • Increase the size of Taskbar Preview Thumbnails in Windows 7

    - by Matthew Guay
    Taskbar thumbnail previews are incredibly useful in Windows 7, but for some users they may be too small.  Here’s a tool to help you make your taskbar thumbnail previews just like you want them. A few years ago we featured a tool to increase the size of your thumbnail previews in Windows Vista, but unfortunately this application doesn’t work correctly in Windows 7.  However, there is a new tool for Windows 7 that lets you customize your taskbar thumbnail previews even more in Windows 7.  With it, you can change almost anything about your taskbar thumbnail previews.  The default taskbar thumbnails are nice, but may be too small for users with vision problems or with very high resolution monitors.  Whatever your need, this is a great tool to make the thumbnails looks and work just like you want. Let’s get started Download the Windows 7 Taskbar Thumbnail Customizer (link below), and unzip the files.  Run the Windows 7 Taskbar Thumbnail Customizer when you’re done.  Simply double-click on it; you don’t need to run it as administrator. Now, you change the size, spacing, margin, and delay time of your taskbar thumbnails.  The Delay Time setting is very handy; to speed things up, we set it to 0 so there’s no delay between when you mouse-over a taskbar icon to when you see the thumbnail.  Simply drag the slider to the size (or time in the delay settings) you want, and click Apply settings.  Windows Explorer will automatically restart, and your new taskbar thumbnails will be ready to use. Here is the default Windows 7 thumbnail preview of a video playing in Media player: And here’s the taskbar thumbnail enlarged to 380px.  Now you can really watch a video from your taskbar thumbnail. The larger taskbar thumbnails show up a little different in Internet Explorer.  It shows a larger preview of your active tab, and smaller previews of your other tabs.  Notice also that Aero peek shows the tab you’re hovering over in Internet Explorer, but the tab name in IE’s toolbar doesn’t change to the one you’re previewing.   Here we increased the width between the thumbnails, while keeping the thumbnails at their default size.  This could be useful if you have trouble selecting the correct preview, and we can imagine it would be a very useful modification on touch screens. And, if you ever take your changes too far, and want to revert to your default Windows 7 taskbar thumbnail previews, simply run the Customizer again and select Restore Defaults.  Windows Explorer will restart again, and your taskbar thumbnails will be back to their default settings.   Conclusion This tool makes it safe and easy to change the size, spacing, and more of your taskbar thumbnail previews.  And since you can always revert to the default settings, you can experiment without fear of messing up your computer.  If you’d prefer to change the settings manually without using a dedicated application, here’s a list of the registry changes you can make to accomplish this by hand. Link Download the Windows 7 Taskbar Thumbnail Customizer from The Windows Club Vista Users: Increase Size of Windows Vista Taskbar Previews Similar Articles Productive Geek Tips Bounty(Paid!) for Increasing Windows Vista Taskbar Preview SizeGet Vista Taskbar Thumbnail Previews in Windows XPVista Style Popup Previews for Firefox TabsIncrease Size of Windows Vista Taskbar PreviewsWhat is dwm.exe And Why Is It Running? TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Are You Blocked On Gtalk? Find out Discover Latest Android Apps On AppBrain The Ultimate Guide For YouTube Lovers Will it Blend? iPad Edition Penolo Lets You Share Sketches On Twitter Visit Woolyss.com for Old School Games, Music and Videos

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  • Boost Netbook Speed with an SD Card & ReadyBoost

    - by Matthew Guay
    Looking for a way to increase the performance of your netbook?  Here’s how you can use a standard SD memory card or a USB flash drive to boost performance with ReadyBoost. Most netbooks ship with 1Gb of Ram, and many older netbooks shipped with even less.  Even if you want to add more ram, often they can only be upgraded to a max of 2GB.  With ReadyBoost in Windows 7, it’s easy to boost your system’s performance with flash memory.  If your netbook has an SD card slot, you can insert a memory card into it and just leave it there to always boost your netbook’s memory; otherwise, you can use a standard USB flash drive the same way. Also, you can use ReadyBoost on any desktop or laptop; ones with limited memory will see the most performance increase from using it. Please Note:  ReadyBoost requires at least 256Mb of free space on your flash drive, and also requires minimum read/write speeds.  Most modern memory cards or flash drives meet these requirements, but be aware that an old card may not work with it. Using ReadyBoost Insert an SD card into your card reader, or connect a USB flash drive to a USB port on your computer.  Windows will automatically see if your flash memory is ReadyBoost capable, and if so, you can directly choose to speed up your computer with ReadyBoost. The ReadyBoost settings dialog will open when you select this.  Choose “Use this device” and choose how much space you want ReadyBoost to use. Click Ok, and Windows will setup ReadyBoost and start using it to speed up your computer.  It will automatically use ReadyBoost whenever the card is connected to the computer. When you view your SD card or flash drive in Explorer, you will notice a ReadyBoost file the size you chose before.  This will be deleted when you eject your card or flash drive. If you need to remove your drive to use elsewhere, simply eject as normal. Windows will inform you that the drive is currently being used.  Make sure you have closed any programs or files you had open from the drive, and then press Continue to stop ReadyBoost and eject your drive. If you remove the drive without ejecting it, the ReadyBoost file may still remain on the drive.  You can delete this to save space on the drive, and the cache will be recreated when you use ReadyBoost next time. Conclusion Although ReadyBoost may not make your netbook feel like a Core i7 laptop with 6GB of RAM, it will still help performance and make multitasking even easier.  Also, if you have, say, a memory stick and a flash drive, you can use both of them with ReadyBoost for the maximum benefit.  We have even noticed better battery life when multitasking with ReadyBoost, as it lets you use your hard drive less.  SD cards and thumb drives are relatively cheap today, and many of us have several already, so this is a great way to improve netbook performance cheaply. Similar Articles Productive Geek Tips Speed up Your Windows Vista Computer with ReadyBoostSet the Speed Dial as the Opera Startup PageAsk the Readers: What are Your Computer’s Hardware Specs?Understanding Windows Vista Aero Glass RequirementsReplace Google Chrome’s New Tab Page with Speed Dial TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems

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  • Reverse subarray of an array with O(1)

    - by Babibu
    I have an idea how to implement sub array reverse with O(1), not including precalculation such as reading the input. I will have many reverse operations, and I can't use the trivial solution of O(N). Edit: To be more clear I want to build data structure behind the array with access layer that knows about reversing requests and inverts the indexing logic as necessary when someone wants to iterate over the array. Edit 2: The data structure will only be used for iterations I been reading this and this and even this questions but they aren't helping. There are 3 cases that need to be taking care of: Regular reverse operation Reverse that including reversed area Intersection between reverse and part of other reversed area in the array Here is my implementation for the first two parts, I will need your help with the last one. This is the rule class: class Rule { public int startingIndex; public int weight; } It is used in my basic data structure City: public class City { Rule rule; private static AtomicInteger _counter = new AtomicInteger(-1); public final int id = _counter.incrementAndGet(); @Override public String toString() { return "" + id; } } This is the main class: public class CitiesList implements Iterable<City>, Iterator<City> { private int position; private int direction = 1; private ArrayList<City> cities; private ArrayDeque<City> citiesQeque = new ArrayDeque<>(); private LinkedList<Rule> rulesQeque = new LinkedList<>(); public void init(ArrayList<City> cities) { this.cities = cities; } public void swap(int index1, int index2){ Rule rule = new Rule(); rule.weight = Math.abs(index2 - index1); cities.get(index1).rule = rule; cities.get(index2 + 1).rule = rule; } @Override public void remove() { throw new IllegalStateException("Not implemented"); } @Override public City next() { City city = cities.get(position); if (citiesQeque.peek() == city){ citiesQeque.pop(); changeDirection(); position += (city.rule.weight + 1) * direction; city = cities.get(position); } if(city.rule != null){ if(city.rule != rulesQeque.peekLast()){ rulesQeque.add(city.rule); position += city.rule.weight * direction; changeDirection(); citiesQeque.push(city); } else{ rulesQeque.removeLast(); position += direction; } } else{ position += direction; } return city; } private void changeDirection() { direction *= -1; } @Override public boolean hasNext() { return position < cities.size(); } @Override public Iterator<City> iterator() { position = 0; return this; } } And here is a sample program: public static void main(String[] args) { ArrayList<City> list = new ArrayList<>(); for(int i = 0 ; i < 20; i++){ list.add(new City()); } CitiesList citiesList = new CitiesList(); citiesList.init(list); for (City city : citiesList) { System.out.print(city + " "); } System.out.println("\n******************"); citiesList.swap(4, 8); for (City city : citiesList) { System.out.print(city + " "); } System.out.println("\n******************"); citiesList.swap(2, 15); for (City city : citiesList) { System.out.print(city + " "); } } How do I handle reverse intersections?

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  • Review: A Quick Look at Reflector

    - by James Michael Hare
    I, like many, was disappointed when I heard that Reflector 7 was not free, and perhaps that’s why I waited so long to try it and just kept using my version 6 (which continues to be free).  But though I resisted for so long, I longed for the better features that were being developed, and began to wonder if I should upgrade.  Thus, I began to look into the features being offered in Reflector 7.5 to see what was new. Multiple Editions Reflector 7.5 comes in three flavors, each building on the features of the previous version: Standard – Contains just the Standalone application ($70) VS – Same as Standard but adds Reflector Object Browser for Visual Studio ($130) VSPro – Same as VS but adds ability to set breakpoints and step into decompiled code ($190) So let’s examine each of these features. The Standalone Application (Standard, VS, VSPro editions) Popping open Reflector 7.5 and looking at the GUI, we see much of the same familiar features, with a few new ones as well: Most notably, the disassembler window now has a tabbed window with navigation buttons.  This makes it much easier to back out of a deep-dive into many layers of decompiled code back to a previous point. Also, there is now an analyzer which can be used to determine dependencies for a given method, property, type, etc. For example, if we select System.Net.Sockets.TcpClient and hit the Analyze button, we’d see a window with the following nodes we could expand: This gives us the ability to see what a given type uses, what uses it, who exposes it, and who instantiates it. Now obviously, for low-level types (like DateTime) this list would be enormous, but this can give a lot of information on how a given type is connected to the larger code ecosystem. One of the other things I like about using Reflector 7.5 is that it does a much better job of displaying iterator blocks than Reflector 6 did. For example, if you were to take a look at the Enumerable.Cast() extension method in System.Linq, and dive into the CastIterator in Reflector 6, you’d see this: But now, in Reflector 7.5, we see the iterator logic much more clearly: This is a big improvement in the quality of their code disassembler and for me was one of the main reasons I decided to take the plunge and get version 7.5. The Reflector Object Browser (VS, VSPro editions) If you have the .NET Reflector VS or VSPro editions, you’ll find you have in Visual Studio a Reflector Object Browser window available where you can select and decompile any assembly right in Visual Studio. For example, if you want to take a peek at how System.Collections.Generic.List<T> works, you can either select List<T> in the Reflector Object Browser, or even simpler just select a usage of it in your code and CTRL + Click to dive in. – And it takes you right to a source window with the decompiled source: Setting Breakpoints and Stepping Into Decompiled Code (VSPro) If you have the VSPro edition, in addition to all the things said above, you also get the additional ability to set breakpoints in this decompiled code and step through it as if it were your own code: This can be a handy feature when you need to see why your code’s use of a BCL or other third-party library isn’t working as you expect. Summary Yes, Reflector is no longer free, and yes, that’s a bit of a bummer. But it always was and still is a very fine tool. If you still have Reflector 6, you aren’t forced to upgrade any longer, but getting the nicer disassembler (especially for iterator blocks) and the handy VS integration is worth at least considering upgrading for.  So I leave it up to you, these are some of the features of Reflector 7.5, what’s your thoughts? Technorati Tags: .NET,Reflector

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  • The busy developers guide to the Kinect SDK Beta

    - by mbcrump
    The Kinect is awesome. From day one, I’ve said this thing has got potential. After playing with several open-source Kinect projects, I am please to announce that Microsoft has released the official SDK beta on 6/16/2011. I’ve created this quick start guide to get you up to speed in no time flat. Let’s begin: What is it? The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. (defined by Microsoft) Links worth checking out: Download Kinect for Windows SDK beta – You can either download a 32 or 64 bit SDK depending on your OS. Readme for Kinect for Windows SDK Beta from Microsoft Research  Programming Guide: Getting Started with the Kinect for Windows SDK Beta Code Walkthroughs of the samples that ship with the Kinect for Windows SDK beta (Found in \Samples Folder) Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinect for Windows SDK Quickstarts Installing and Using the Kinect Sensor Getting it installed: After downloading the Kinect SDK Beta, double click the installer to get the ball rolling. Hit the next button a few times and it should complete installing. Once you have everything installed then simply plug in your Kinect device into the USB Port on your computer and hopefully you will get the following screen: Once installed, you are going to want to check out the following folders: C:\Program Files (x86)\Microsoft Research KinectSDK – This contains the actual Kinect Sample Executables along with the documentation as a CHM file. Also check out the C:\Users\Public\Documents\Microsoft Research KinectSDK Samples directory: The main thing to note here is that these folders contain the source code to the applications where you can compile/build them yourself. Audio NUI DEMO Time Let’s get started with some demos. Navigate to the C:\Program Files (x86)\Microsoft Research KinectSDK folder and double click on ShapeGame.exe. Next up is SkeletalViewer.exe (image taken from http://www.i-programmer.info/news/91-hardware/2619-microsoft-launch-kinect-sdk-beta.html as I could not get a good image using SnagIt) At this point, you will have to download Kinect Mouse Cursor – This is really cool because you can use your hands to control the mouse cursor. I actually used this to resize itself. Last up is Kinect Paint – This is very cool, just make sure you read the instructions! MS Paint on steroids! A few tips for getting started building Kinect Applications. It appears WPF is the way to go with building Kinect Applications. You must also use a version of Visual Studio 2010.  Your going to need to reference Microsoft.Research.Kinect.dll when building a Kinect Application. Right click on References and then goto Browse and navigate to C:\Program Files (x86)\Microsoft Research KinectSDK and select Microsoft.Research.Kinect.dll. You are going to want to make sure your project has the Platform target set to x86. The Coding4Fun Kinect Toolkit really makes things easier with extension methods and controls. Just note that this is for WinForms or WPF. Conclusion It looks like we have a lot of fun in store with the Kinect SDK. I’m very excited about the release and have already been thinking about all the applications that I can begin building. It seems that development will be easier now that we have an official SDK and the great work from Coding4Fun. Please subscribe to my blog or follow me on twitter for more information about Kinect, Silverlight and other great technology.  Subscribe to my feed

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  • 30 Steps to Master ASP.NET MVC Application development

    - by Rajesh Pillai
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 st1\:*{behavior:url(#ieooui) } /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Welcome Readers!,   I am starting out a new series on ASP.NET  MVC skill building which will be posted over the next couple of weeks.  Let me know your thoughts on the content, which I have planned and a couple of them has been taken from ASP.NET MVC2 Cookbook. (NOTE: Only the heading has been taken, the content will be not :)).   Do let me know what you would like to see, or any additional inputs or ideas to cover in this topics.  The 30 steps are oultined below for quick reference.  Will start filling this out quickly.   Outlined is the ‘30’ step to master ASP.NET MVC.   A Peek Into Model What is a model? Different types of model Presentation/ViewModel Model Mapping (AutoMapper)   A Peak into View How view works in ASP.NET MVC? View Engine Design Custom View Engine View Best Practices Templated Helpers Partial Views   A Peak into Controller Introduction Controller Design Controller Best Practices Asynchronous Controller Custom Action Result Action Filters Controller Factory to use with IOC   Routes Explanation Routes from the database Routes from XML More complex routing   Master Pages Basics Setting Master Page Dynamically   Working with data in the view Repeating Views Array of check boxes Array of radio buttons Paged data CRUD Client side action Confirmation Dialog (modal window) jqGrid   Working with Forms   Validation Model Validation with DataAnnotations Using the xVal validation framework Client side validation with jQuery Validation Fluent Validation Model Binders   Templating Create strongly typed helper using T4 Custom View Templates with T4 Create custom MVC project template using T4   IOC AutoFac Ninject Unity Application   Areas   jQuery, Ajax and jQuery Plugins   State Maintenance Application State User state Cookies Webfarm   Error Handling View error handling Controller error handling ELMAH (Error Logging Modules and Handlers)   Authentication and Authorization User Registration form SignOn Process Password Reminder Membership and Roles Windows authentication Restricting access to all pages Restricting access to selected pages Restricting access to pages by role Restricting access to a controller Restricting access to selected area   Profiles and Themes Using Profiles Inheriting a Profile Migrating an anonymous profile Creating custom themes Using themes User personalized themes   Configuration Adding custom application settings in web.config Displaying custom error messages Accessing other web.config configuration elements Adding custom configuration elements to web.config Encrypting web.config sections   Tracing, Debugging and Logging   Caching Caching a whole page Caching pages based on route details Caching pages based on browser type and version Caching pages based custom strings Caching partial pages Caching application data Object Caching Using Microsoft Velocity Using MemCache Using AppFabric cache   Localization   HTTP Handlers and Modules   Security XSS/CSRF AnitForgery Encoding   HtmlHelpers Strongly typed helpers Writing custom helpers   Repository Pattern (Data access)   WF/WCF   Unit Testing   Mocking Framework   Integration Testing   Load / Performance Testing   Deployment    Once again let me know your thoughts on this.   Till then, Enjoy MVC'ing!!!

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  • MIXing it Up a Bit

    - by andrewbrust
    Another March, another MIX.  For the fifth year running now, Microsoft has chosen to put on a conference aimed less at software development, per se, and more at the products, experiences and designs that software development can generate.  In all four prior MIX events, the focus of the show, its keynotes and breakout sessions has been on Web products.  On day 1 of MIX 2010 that focus shifted to Windows Phone 7 Series (WP7). What little we had seen of WP7 had been shown to us in a keynote presentation, given by Microsoft’s Joe Belfiore, at the Mobile World Congress in Barcelona, Spain last month.  And today, Mr. Belfiore reprised his showmanship for the MIX 2010 audience.  Joe showed us the ins and outs of WP7 and, in a breakout session, even gave us a sneak peek of Office (specifically, Excel) on WP7.  We didn’t get to see that one month ago in Barcelona, nor did get to see email messages opened for reading, which we saw today. But beyond a tour of the phone itself, impressive though that is, we got to see apps running on it.  Those apps included Associated Press news, Seesmic (a major Twitter client) and Foursquare (a social media darling).  All three ran, ran well, and looked markedly different and better from their corresponding versions on iPhone and Android.  And the games we saw looked even better. To me though, the best demos involved the creation of WP7 apps, using Silverlight in Visual Studio and Expression Blend.  These demos were so effective because they showed important apps being built in very few steps, and by Microsoft executives to boot.  Scott Guthrie showed us how to build a Twitter API app in Visual Strudio.   Jon Harris showed us how to build a photo management and viewer application in Expression Blend, using virtually no code.  Demos of apps built from scratch to F5 without the benefit of a teacher, could be challenging.  But they went off fine, without a hitch and without a ton of opaque, generated code.  Everything written, be it C# or XAML, was easily understood, and the results were impressive. That means lots of developers can do this, and I think it means a lot will.  What I’ve seen, thus far, of iPhone and Android development looks very tedious by comparison.  Development for those platforms involve a collection of tools that integrate only to a point.  Dev work for WP7 involves use of Visual Studio, Silverlight and the same debugging experience .NET developers already know.  This was very exciting for me. All the demos harkened back to days of building apps for with Visual Basic…design the front-end, put in code-behind and then hit F5.  And that makes sense, because the phone platform, and the PC of the early 90s are both, essentially, client OS machines.  The Web was minimal and the “device” was everything. Same is true of this phone.  It’s a client app contraption that fits in your pocket. And if the platforms are comparable, hopefully so too will be the draw of ease-of-development.   WP7 has the potential to make mobile developers want to switch over, and to convince enterprise developers to get into the phone scene.  Will this propel the new phone platform to new heights, and restore Microsoft’s competiveness in the mobile arena? I hope so.  I think so.  And if Microsoft uses developers to build themselves a victory, that would be beneficial and would show that Microsoft has learned from its failures, as well as its successes.  Today I saw a few beautiful apps.  Tomorrow I hope I see a slew of others; maybe not as polished, but plentiful, attractive and stable.  That would be a victory for Microsoft, and for developers.  And it would show everyone else that developers are the kingmakers.  They need cheap, efficient dev tools and lots of respect.  Microsoft has always been the company to provide that.  Hopefully, with WP7, they will return to that persona and see how very timeless it is.

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  • How to store a shmup level?

    - by pek
    I am developing a 2D shmup (i.e. Aero Fighters) and I was wondering what are the various ways to store a level. Assuming that enemies are defined in their own xml file, how would you define when an enemy spawns in the level? Would it be based on time? Updates? Distance? Currently I do this based on "level time" (the amount of time the level is running - pausing doesn't update the time). Here is an example (the serialization was done by XNA): <?xml version="1.0" encoding="utf-8"?> <XnaContent xmlns:level="pekalicious.xanor.XanorContentShared.content.level"> <Asset Type="level:Level"> <Enemies> <Enemy> <EnemyType>data/enemies/smallenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>60</NumberOfSpawns> <SpawnOffset>PT0.2S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT20S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/boss1</EnemyType> <SpawnTime>PT30S</SpawnTime> <NumberOfSpawns>1</NumberOfSpawns> <SpawnOffset>PT0S</SpawnOffset> </Enemy> </Enemies> </Asset> </XnaContent> Each Enemy element is basically a wave of specific enemy types. The type is defined in EnemyType while SpawnTime is the "level time" this wave should appear. NumberOfSpawns and SpawnOffset is the number of enemies that will show up and the time it takes between each spawn respectively. This could be a good idea or there could be better ones out there. I'm not sure. I would like to see some opinions and ideas. I have two problems with this: spawning an enemy correctly and creating a level editor. The level editor thing is an entirely different problem (which I will probably post in the future :P). As for spawning correctly, the problem lies in the fact that I have a variable update time and so I need to make sure I don't miss an enemy spawn because the spawn offset is too small, or because the update took a little more time. I kinda fixed it for the most part, but it seems to me that the problem is with how I store the level. So, any ideas? Comments? Thank you in advance.

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  • Where can you find the Oracle Applications User Experience team in the next several months?

    - by mvaughan
    By Misha Vaughan, Applications User ExperienceNovember is one of my favorite times of year at Oracle. The blast of OpenWorld work is over, and it’s time to get down to business and start taking our messages and our work on the road out to the user groups. We’re in the middle of planning all of that right now, so we decided to provide a snapshot of where you can see us and hear about the Oracle Applications User Experience – whether it’s Fusion Applications, PeopleSoft, or what we’re planning for the next-generation of Oracle Applications.On the road with Apps UX...In December, you can find us at UKOUG 2012 in Birmingham, UK: UKOUG, UK Oracle User Group Conference 2012?December 3 – 5, 2012?ICC, Birmingham, UKIn March, we will be at Alliance 2013 in Indianapolis, and our fingers are crossed for OBUG Connect 2013 in Antwerp:? Alliance 2013March 17 - 20, 2013 ?Indianapolis, IndianaOBUG Benelux Connect 2013?March 26, 2013?Antwerp, Belgium?? In April, you will see us at COLLABORATE13 in Denver:? Collaborate13April 7 - April 11, 2013 ?Denver, Colorado?? And in June, we round out the kick-off to summer at OHUG 2013 in Dallas and Kscope13 in New Orleans:? OHUG 2013June 9 -13, 2013?Dallas, Texas ODTUG Kscope13?June 23-27, 2013 ?New Orleans, LA? The Labs & DemosAs always, a hallmark of our team is our mobile usability labs. If you haven’t seen them, they are a great way for customers and partners to get a peek at what Oracle is working on next, and a chance for you to provide your candid perspective. Based on the interest and enthusiasm from customers last year at Collaborate, we are adding more demo-stations to our user group presence in the year ahead. If you want to see some of the work we are doing first-hand but don’t have a lot of time, the demo stations are a great way to get a quick update on the latest wow-factor we are researching. I can promise that you will see whatever we think is new and interesting at the demo stations first. Oracle OpenWorld 2012 Apps UX DemostationFor Applications DevelopersMore and more, I get asked the question, “How do I build an application that looks like a Fusion?” My answer is Fusion Applications Design Patterns. You can find out more about how Fusion Applications developers can leverage ADF and the user experience best practices we developed for Fusion at sessions lead by Ultan O’Broin, Director of Global User Experience, in the year ahead. Ultan O'Broin, On Fusion Design Patterns Building mobile applications are also top of mind these days. If you want to understand how Oracle is approaching this strategy, check out our session on Mobile user experience design patterns with Mobile ADF.  In many cases, this will be presented by Lynn Rampoldi-Hnilo, Senior Manager of Mobile User Experiences, and in a few cases our ever-ready traveler Ultan O’Broin will be on deck. Lynn Rampoldi-Hnilo, on Mobile User Experience Design PatternsApplications User ExperiencesFusion Applications continues to evolve, and you will see the new face of Fusion Applications at our executive sessions in the year ahead, which are led by vice president Jeremy Ashley or a hand-picked presenter, such as one of our Fusion User Experience Advocates.  Edward Roske, CEO InterRel Consulting & Fusion User Experience AdvocateAs always, our strategy is to take our lessons learned and spread them across the Applications product lines. A great example is the enhancements coming in the PeopleSoft user experience, which you can hear about from Harris Kravatz, Senior Manager, PeopleSoft User Experience. Fusion Applications ExtensibilityWe can’t talk about Fusion Applications without talking about how to make it look like your business. If tailoring Fusion applications is a question in your mind, and it should be, you should hit one of these sessions. These sessions will be lead by our own Killian Evers, Senior Director, Tim Dubois, User Experience Architect, and some well-trained Fusion User Experience Advocates.Find out moreIf you want to stay on top of where and when we will be, you can always sign up for our newsletter or check out the events page of usableapps.

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  • Extreme Makeover, Phone Edition: Comcasts xfinity

    Mobile Makeover For many companies the first foray into Windows Phone 7 (WP7) may be in porting their existing mobile apps. It is tempting to simply transfer existing functionality, avoiding the additional design costs. Readdressing business needs and taking advantage of the WP7 platform can reduce cost and is essential to a successful re-launch. To better understand the advantage of new development lets examine a conceptual upgrade of Comcasts existing mobile app. Before Comcast has a great mobile app that provides several key features. The ability to browse the lineup using a guide, a client for Comcast email accounts, On Demand gallery, and much more. We will leverage these and build on them using some of the incredible WP7 features.   After With the proliferation of DVRs (Digital Video Recorders) and a variety of media devices (TV, PC, Mobile) content providers are challenged to find creative ways to build their brands. Every client touch point must provide both value added services as well as opportunities for marketing and up-sale; WP7 makes it easy to focus on those opportunities. The new app is an excellent vehicle for presenting Comcasts newly rebranded TV, Voice, and Internet services. These services now fly under the banner of xfinity and have been expanded to provide the best experience for Comcast customers. The Windows Phone 7 app will increase the surface area of this service revolution.   The home menu is simplified and highlights Comcasts Triple Play: Voice, TV, and Internet. The inbox has been replaced with a messages view, and message management is handled by a WP7 hub. The hub presents emails, tweets, and IMs from Comcast and other viewers the user follows on Twitter.  The popular view orders shows based on the users viewing history and current cable package. The first show Glee is both popular and participating in a conceptual co-marketing effort, so it receives prime positioning. The second spot goes to a hit show on a premium channel, in this example HBOs The Pacific, encouraging viewers to upgrade for this premium content. The remaining spots are ordered based on viewing history and popularity. Tapping the play button moves the user to the theatre where they can watch previews or full episodes streaming from Fancast. Tapping an extra presents the user with show details as well as interactive content that may be included as part of co-marketing efforts. Co-Marketing with Dynamic Content The success of Comcasts services are tied to the success of the networks and shows it purveys, making co-marketing efforts essential. In this concept FOX is co-marketing its popular show Glee. A customized panorama is updated with the latest gleeks tweets, streaming HD episodes, and extras featuring photos and video of the cast. If WP7 apps can be dynamically extended with web hosted .xap files, including sandboxed partner experiences would enable interactive features such as the Gleek Peek, in which a viewer can select a character from a panorama to view the actors profile. This dynamic inline experience has a tailored appeal to aspiring creatives and is technically possible with Windows Phone 7.   Summary The conceptual Comcast mobile app for Windows Phone 7 highlights just a few of the incredible experiences and business opportunities that can be unlocked with this latest mobile solution. It is critical that organizations recognize and take full advantage of these new capabilities. Simply porting existing mobile applications does not leverage these powerful tools; re-examining existing applications and upgrading them to Windows Phone 7 will prove essential to the continued growth and success of your brand.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Asus X202e VivoBook, dual boot. How to get around UEFI and have Win8 & Ubuntu?

    - by Nukeface
    I've gotten my hands on an Asus Vivobook X202e. I like it, handy to use, small, etc etc. Oh, it's the i3 core version. For school I still need Windows * sigh * for the .NET development. (I know, possible in Ubuntu, this n that, but for ease atm wanting to keep it with Win8). So. How to install both on this little thing? I've found a way into the BIOS (before splash screen, mash F2. Works only after reboot, not cold boot). But the whole boot loading setup is different than from what I know, and I must've messed up something because it's been "Attempting Repairs", "Analyzing hard disk", and a bunch of other things for the past 15 minutes. (All I've done is selected "disabled" on secure boot, picky as ** Microsoft). Keeping the original Windows installation is of no concern. Found the product key already and have a clean install waiting. BTW, not trying to leech knowledge, even though first question and no answers. I'm more and more active on Stackoverflow. But, especially due to secure boot and windows 8, I'm going over to Ubuntu. Well, more and more anyway, I like my Windows based games as well ;) UPDATE Managed to do a clean install of Windows 8 Pro. After disabling Secure Boot, also had to disable fast boot, and enable Launch CSM, leaving the option which appeared (Launch PXE OpROM) disabled. Then I rebooted, with the USB Boot drive I created using the Windows 7 USB DVD Download Tool (scroll down for download link), provided by Microsoft. During the installation, I chose to install a clean version, therefor deleted the partitions containing current windows files. I left the Recovery partition (you never know...). Of course, the new Windows Installation dit not like this. Apparantly Windows cannot be installed on a GPT hard disk. Remember I hadn't changed the partition table, was still factory default! Minus a few partitions, granted. So deleted ALL partittions, did a format of the disk, created a new partition. Et voila, Windows installation started. FINALLY! WONDROUS After the installation, Windows still had background images located in C:/Users/ ME /AppData/Local/Microsoft/Themes/RoamedThemeFiles/DesktopBackground/ that I had in the previous installation. Before doing: format, delete partition, cascade partitions, create new partition of different size, format partition, install Windows. It managed to keep the images through all that. Anyone got an idea on that one? It also remembered the settings for the Windows Aero theme... UPDATED QUESTION: After all this you'd think I'd have the rest figured out. Wrong. Ubuntu 12.10, 64 bit installation can't read the partitioning of the hdd during the installation. Any ideas on how to fix this so the install for a dual-boot system can proceed? (Preferably without starting anew with Windows as well ;) )

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  • Why am I getting a " instance has no attribute '__getitem__' " error?

    - by Kevin Yusko
    Here's the code: class BinaryTree: def __init__(self,rootObj): self.key = rootObj self.left = None self.right = None root = [self.key, self.left, self.right] def getRootVal(root): return root[0] def setRootVal(newVal): root[0] = newVal def getLeftChild(root): return root[1] def getRightChild(root): return root[2] def insertLeft(self,newNode): if self.left == None: self.left = BinaryTree(newNode) else: t = BinaryTree(newNode) t.left = self.left self.left = t def insertRight(self,newNode): if self.right == None: self.right = BinaryTree(newNode) else: t = BinaryTree(newNode) t.right = self.right self.right = t def buildParseTree(fpexp): fplist = fpexp.split() pStack = Stack() eTree = BinaryTree('') pStack.push(eTree) currentTree = eTree for i in fplist: if i == '(': currentTree.insertLeft('') pStack.push(currentTree) currentTree = currentTree.getLeftChild() elif i not in '+-*/)': currentTree.setRootVal(eval(i)) parent = pStack.pop() currentTree = parent elif i in '+-*/': currentTree.setRootVal(i) currentTree.insertRight('') pStack.push(currentTree) currentTree = currentTree.getRightChild() elif i == ')': currentTree = pStack.pop() else: print "error: I don't recognize " + i return eTree def postorder(tree): if tree != None: postorder(tree.getLeftChild()) postorder(tree.getRightChild()) print tree.getRootVal() def preorder(self): print self.key if self.left: self.left.preorder() if self.right: self.right.preorder() def inorder(tree): if tree != None: inorder(tree.getLeftChild()) print tree.getRootVal() inorder(tree.getRightChild()) class Stack: def __init__(self): self.items = [] def isEmpty(self): return self.items == [] def push(self, item): self.items.append(item) def pop(self): return self.items.pop() def peek(self): return self.items[len(self.items)-1] def size(self): return len(self.items) def main(): parseData = raw_input( "Please enter the problem you wished parsed.(NOTE: problem must have parenthesis to seperate each binary grouping and must be spaced out.) " ) tree = buildParseTree(parseData) print( "The post order is: ", + postorder(tree)) print( "The post order is: ", + postorder(tree)) print( "The post order is: ", + preorder(tree)) print( "The post order is: ", + inorder(tree)) main() And here is the error: Please enter the problem you wished parsed.(NOTE: problem must have parenthesis to seperate each binary grouping and must be spaced out.) ( 1 + 2 ) Traceback (most recent call last): File "C:\Users\Kevin\Desktop\Python Stuff\Assignment 11\parseTree.py", line 108, in main() File "C:\Users\Kevin\Desktop\Python Stuff\Assignment 11\parseTree.py", line 102, in main tree = buildParseTree(parseData) File "C:\Users\Kevin\Desktop\Python Stuff\Assignment 11\parseTree.py", line 46, in buildParseTree currentTree = currentTree.getLeftChild() File "C:\Users\Kevin\Desktop\Python Stuff\Assignment 11\parseTree.py", line 15, in getLeftChild return root[1] AttributeError: BinaryTree instance has no attribute '__getitem__'

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  • Serialization of Queue type- Serialization not working; C#

    - by Soham
    Hi All, Consider this piece of code: private Queue Date=new Queue(); //other declarations public DateTime _Date { get { return (DateTime)Date.Peek();} set { Date.Enqueue(value); } } //other properties and stuff.... public void UpdatePosition(...) { //other code IFormatter formatter = new BinaryFormatter(); Stream Datestream = new MemoryStream(); formatter.Serialize(Datestream, Date); byte[] Datebin = new byte[2048]; Datestream.Read(Datebin,0,2048); //Debug-Bug Console.WriteLine(Convert.ToString(this._Date)); Console.WriteLine(BitConverter.ToString(Datebin, 0, 3)); //other code } The output of the first writeline is perfect. I.e to check if really the Queue is initialised or not. It is. The right variables are stored and et. all [I inserted a value in that Q, that part of the code is not shown] But the second writeline is not giving the right expected answer: It serializes the entire Queue to 00-00-00. Want some serious help! Soham

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  • How to arrange models, views, controllers in a new Kohana 3 project

    - by Pekka
    I'm looking at how to set up a mid-sized web application with Kohana 3. I have implemented MVC patterns in the past but never worked against a "formalized" MVC framework so I'm still getting my head around the terminology - toying around with basic examples, building views and templates, and so on. I'm progressing fairly well but I want to set up a real-world web project (one of my own that I've been planning for quite some time now) as a learning object. Example-based documentation is a bit sparse for Kohana 3 right now - they say so themselves on the site. While I'm not worried about learning the framework soon enough, I'm a bit at a loss on how to arrange a healthy code base from the start - i.e. how to split up controllers, how to name them, and how to separate the functionality into the appropriate models. My application could, in its core, be described as a business directory with a main businesses table. Businesses can be listed by category and by street name. Each business has a detail page. Business owners can log in and edit their business's entry. Businesses can post offers into an offers table. I know this is pretty vague, I'll be more than happy to go into more detail on request. Supposing I have all the basic functionality worked out and in place already - list all businesses, edit business, list businesses by street name, create offer, and so on, and I'm just looking for how to fit the functionality into a Kohana application structure that can be easily extended: Do you know real-life, publicly accessible examples of applications built on Kohana 3 where I could take a peek how they do it? Are there conventions or best practices on how to structure an extendable login area for end users in a Kohana project that is not only able to handle a business directory page, but further products on separate pages as well? Do you know application structuring HOWTOs or best practices for Kohana 3 not mentioned in the user guide and the inofficial Wiki? Have you built something similar and could give me some recommendations?

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  • Eclipse RAP - Firefox doesn't forget session

    - by Fritz H
    We've got an Eclipse RAP application that's behaving a bit strangely in Firefox - two distinct problems. When you browse around, you can click on a button in one part of the system. This opens a popup window like so: IWorkbenchBrowserSupport bs; bs = PlatformUI.getWorkbench().getBrowserSupport(); int style = IWorkbenchBrowserSupport.AS_EXTERNAL; IWebBrowser b = bs.createBrowser(style, getRandomID(), "Hello world", ""); b.openURL(new URL(...)); where the URL is another servlet in the application. This servlet is in the same runtime, but has nothing to do with RAP - it takes a binary blob from in-memory storage and dumps it in the output stream. Problem 1: This causes the HTTP session to die in firefox, and shows the "session expired" RAP error page with a link to restart the session. Problem 2: Now, when you click on the link to restart the session, it shows the application's dialog again, but the session expired error is shown again the moment you do anything. This prevents the user from using the system again, unless Firefox is closed down completely and restarted. A quick peek with FireBug reveals that the JSESSIONID passed by Firefox does not change. Has anyone seen this before?

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  • C# program that generates html pages - limit image dimensions on page

    - by Professor Mustard
    I have a C# program that generates a large number of html pages, based on various bits of data and images that I have stored on the file system. The html itself works just fine, but the images can vary greatly in their dimensions. I need a way to ensure that a given image won't exceed a certain size on the page. The simplest way to accomplish this would be through the html itself... if there was some kind of "maxwidth" or "maxheight" property I could set in the html, or maybe a way to force the image to fit inside a table cell (if I used something like this, I'd have to be sure that the non-offending dimension would automatically scale with the one that's being reduced). The problem is, I don't know much about this "fine tuning" kind of stuff in html, and it seems to be a tough thing to Google around for (most of the solutions involve some sort of html specialization; I'm just using plain html). Alternatively, I could determine the width and height of each image at runtime by examining the image in C#, and then setting width/height values in the html if the image's dimensions exceed a certain value. The problem here is that is seems incredibly inefficient to load an entire image into memory, just to get its dimensions. I would need a way to "peek" at an image and just get its size (it could be bmp, jpg, gif or png). Any recommendations for either approach would be greatly appreciated.

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  • Populate datagrid using Datacontext in C# WPF

    - by anon
    I'm trying to get data from file. The file first has three lines of text that describes the file, then there is a header for the data below. I've managed to extract that. What I'm having problems is getting the data below the header line. The data below the header line can look like "1 2 3 4 5 6 7 8 9 abc". DataGrid dataGrid1 = new DataGrid(); masterGrid.Children.Add(dataGrid1); using (TextReader tr = new StreamReader(@filename)) { int lineCount = 1; while (tr.Peek() >= 0) { string line = tr.ReadLine(); { string[] data = line.Trim().Split(' '); Dictionary<string, object> sensorData = new Dictionary<string, object>(); for (int i = 0, j = 0; i < data.Length; i++) { //I know that I'm delimiting the data by a space before. //but the data from the text file doesn't necessarily have //just one space between each piece of data //so if I don't do this, spaces will become part of the data. if (String.Compare(data[i]," ") > 0) { sensorData[head[j]] = data[i]; j++; } } sensorDatas.Add(sensorData); sensorData = null; } lineCount++; } } dataGrid1.DataContext = sensorDatas; I can't figure out why this doens't work. If I change "dataGrid1.DataContext = sensorDatas;" to "dataGrid1.ItemsSource = sensorDatas;" then I get the data in the proper columns, but I also get some Raw View data such as: Comparer, Count, Keys, Values as columns, which I don't want. Any insight?

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  • What's are the best readings to start using WPF instead of WinForms?

    - by Ivan
    Keeping in mind what CannibalSmith once said - "All the answers are saying "WPF is different". That's a huge understatement. You not only have to learn lots of new stuff - you must forget everything you've learned from Forms. It's a completely new way of doing UI." .. and having many years of experience with visual Windows desktop applications development (VB6, Borland C++ Builder VCL, WinForms) (which is hard to forget), how do I quickly move to developing to say well-formed WPF applications with Visual Studio? I don't need boozy-woozy graphics to give my app look and feel of a Hollywood blockbuster or a million dollar pyjamas. I always loved tidiness of standard Windows common controls and UI design guidelines, end even more I enjoyed them under Vista Glass Aero Graphite sauce. I am perfectly satisfied with WinForms but I want to my applications to be built of the most efficient and up-to-date standard technologies and architectured according to the most efficient and flexible patterns of today and tomorrow, leveraging interface-based integration and functionality reuse and to take all advantages of modern hardware and APIs to maximize performance, usability, reliability, maintainability, extensibility, etc. I very much like the idea of separating view, logic and data, letting a view to take all advantages of the platform (may it run as a web browser applet on a thin client or as a desktop application on a PC with a latest GPU), letting logic be reused, parallelized and seamlessly evolve, storing data in a well structured format in a right place. But... while moving from VB6 to Borland C++ Builder was very easy (no books/tutorials needed to turn it on and start working) (assuming I already knew C++), moving from BCB to WinForms was the same seamless, it does not seem any obvious to me how to do with WPF. So how do I best convert myself from a WinForms developer into a right-way thinking and doing WPF developer?

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  • Implementing the ‘defer’ statement from Go in Objective-C?

    - by zoul
    Hello! Today I read about the defer statement in the Go language: A defer statement pushes a function call onto a list. The list of saved calls is executed after the surrounding function returns. Defer is commonly used to simplify functions that perform various clean-up actions. I thought it would be fun to implement something like this in Objective-C. Do you have some idea how to do it? I thought about dispatch finalizers, autoreleased objects and C++ destructors. Autoreleased objects: @interface Defer : NSObject {} + (id) withCode: (dispatch_block_t) block; @end @implementation Defer - (void) dealloc { block(); [super dealloc]; } @end #define defer(__x) [Defer withCode:^{__x}] - (void) function { defer(NSLog(@"Done")); … } Autoreleased objects seem like the only solution that would last at least to the end of the function, as the other solutions would trigger when the current scope ends. On the other hand they could stay in the memory much longer, which would be asking for trouble. Dispatch finalizers were my first thought, because blocks live on the stack and therefore I could easily make something execute when the stack unrolls. But after a peek in the documentation it doesn’t look like I can attach a simple “destructor” function to a block, can I? C++ destructors are about the same thing, I would create a stack-based object with a block to be executed when the destructor runs. This would have the ugly disadvantage of turning the plain .m files into Objective-C++? I don’t really think about using this stuff in production, I’m just interested in various solutions. Can you come up with something working, without obvious disadvantages? Both scope-based and function-based solutions would be interesting.

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  • How to arrange business logic in a Kohana 3 project

    - by Pekka
    I'm looking for advice, tutorials and links at how to set up a mid-sized web application with Kohana 3. I have implemented MVC patterns in the past but never worked against a "formalized" MVC framework so I'm still getting my head around the terminology - toying around with basic examples, building views and templates, and so on. I'm progressing fairly well but I want to set up a real-world web project (one of my own that I've been planning for quite some time now) as a learning object. I learn best by example, but example-based documentation is a bit sparse for Kohana 3 right now - they say so themselves on the site. While I'm not worried about learning the framework as I go along, I want to make sure the code base is healthily structured from the start - i.e. controllers are split nicely, named well and according to standards, and most importantly the business logic is separated into appropriately sized models. My application could, in its core, be described as a business directory with a range of search and listing functions, and a login area for each entry owner. The actual administrative database backend is already taken care of. Supposing I have all the API worked out and in place already - list all businesses, edit business, list businesses by street name, create offer logged in as business, and so on, and I'm just looking for how to fit the functionality into a MVC pattern and into a Kohana application structure that can be easily extended. Do you know real-life examples of "database-heavy" applications like directories, online communities... with a log-in area built on Kohana 3, preferably Open Source so I could take a peek how they do it? Are there conventions or best practices on how to structure an extendable login area for end users in a Kohana project that is not only able to handle a business directory page, but further products on separate pages as well? Do you know any good resources on building complex applications with Kohana? Have you built something similar and could give me recommendations on a project structure?

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