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  • glib2 64-bit compile fails on Solaris 10

    - by Aaron
    I'm encountering a problem building glib-2.26.1 on a Solaris 10 box - 64-bit. Goo diligence doesn't turn anything up, but no matter what I do the build fails in the same way. I've tried using the Sun Studio compiler, gcc (SFW) to no avail. When I compile I get the following error: [root@foo glib-2.26.1]$ export CC=/opt/solstudio12.2/bin/cc [root@foo glib-2.26.1]$ export CFLAGS="-m64" ...configure goes normally... [root@foo glib-2.26.1]$ make ...snip... source='gatomic.c' object='gatomic.lo' libtool=yes \ DEPDIR=.deps depmode=none /bin/bash ../depcomp \ /bin/bash ../libtool --tag=CC --mode=compile /opt/solstudio12.2/bin/cc -DHAVE_CONFIG_H -I. -I.. -I.. -I../glib -I../glib -I.. -DG_LOG_DOMAIN=\"GLib\" -DG_DISABLE_CAST_CHECKS -DG_DISABLE_DEPRECATED -DGLIB_COMPILATION -DPCRE_STATIC -DG_DISABLE_SINGLE_INCLUDES -D_REENTRANT -D_PTHREADS -m64 -c -o gatomic.lo gatomic.c libtool: compile: /opt/solstudio12.2/bin/cc -DHAVE_CONFIG_H -I. -I.. -I.. -I../glib -I../glib -I.. -DG_LOG_DOMAIN=\"GLib\" -DG_DISABLE_CAST_CHECKS -DG_DISABLE_DEPRECATED -DGLIB_COMPILATION -DPCRE_STATIC -DG_DISABLE_SINGLE_INCLUDES -D_REENTRANT -D_PTHREADS -m64 -c gatomic.c -KPIC -DPIC -o .libs/gatomic.o "gatomic.c", line 885: warning: no explicit type given "gatomic.c", line 885: syntax error before or at: * "gatomic.c", line 885: warning: old-style declaration or incorrect type for: g_atomic_mutex "gatomic.c", line 906: warning: implicit function declaration: g_mutex_lock "gatomic.c", line 909: warning: implicit function declaration: g_mutex_unlock "gatomic.c", line 1155: warning: implicit function declaration: g_mutex_new "gatomic.c", line 1155: warning: improper pointer/integer combination: op "=" cc: acomp failed for gatomic.c make[4]: *** [gatomic.lo] Error 1 make[4]: Leaving directory `/root/glib-2.26.1/glib' make[3]: *** [all-recursive] Error 1 make[3]: Leaving directory `/root/glib-2.26.1/glib' make[2]: *** [all] Error 2 make[2]: Leaving directory `/root/glib-2.26.1/glib' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/glib-2.26.1' make: *** [all] Error 2 Does anyone know where the build might be going wrong? Not sure where else to look here. Thanks.

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  • Why did Apple remove Python support in Mavericks, aka Mac OS X 10.9?

    - by alex gray
    Apple has removed Python support (at least on the Developer level) in 10.9. Python IS still on the machine in /System/Library/Frameworks/Python.framework... but trying to link to Python using the 10.9 SDK fails. /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks does not have Python. I'm not a Pythonista, but find it interesting that Apple has made this change. I don't understand why this is done and I'm a bit annoyed that I have to remove Python from my compilation units in order to compile with 10.9 SDK. Is this a statement by Apple, along the lines of "People aren't using Python very much anymore so we're going to phase out support"? Or was something else driving the change?

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  • Google Chrome Extensions: Launch Event (part 2)

    Google Chrome Extensions: Launch Event (part 2) Video Footage from the Google Chrome Extensions launch event on 12/09/09. Aaron Boodman and Erik Kay technical leads for the Google Chrome extensions team present a quick history of the extensions system of Google Chrome and discuss its design principles, focusing on why extensions are webby. From: GoogleDevelopers Views: 3035 12 ratings Time: 05:25 More in Science & Technology

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  • DevDays ‘00 The Netherlands day #2

    - by erwin21
    Day 2 of DevDays 2010 and again 5 interesting sessions at the World Forum in The Hague. The first session of the today in the big world forum theater was from Scott Hanselman, he gives a lap around .NET 4.0. In his way of presenting he talked about all kind of new features of .NET 4.0 like MEF, threading, parallel processing, changes and additions to the CLR and DLR, WPF and all new language features of .NET 4.0. After a small break it was ready for session 2 from Scott Allen about Tips, Tricks and Optimizations of LINQ. He talked about lazy and deferred executions, the difference between IQueryable and IEnumerable and the two flavors of LINQ syntax. The lunch was again very good prepared and delicious, but after that it was time for session 3 Web Vulnerabilities and Exploits from Alex Thissen. This was no normal session but more like a workshop, we decided what kind of subjects we discussed, the subjects where OWASP, XSS and other injections, validation, encoding. He gave some handy tips and tricks how to prevent such attacks. Session 4 was about the new features of C# 4.0 from Alex van Beek. He talked about Optional- en Named Parameters, Generic Co- en Contra Variance, Dynamic keyword and COM Interop features. He showed how to use them but also when not to use them. The last session of today and also the last session of DevDays 2010 was about WCF Best Practices from Gerben van Loon. He talked about 7 best practices that you must know when you are going to use WCF. With some quick demos he showed the problem and the solution for some common issues. It where two interesting days and next year i sure will be attending again.

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  • Freeing disk space on Ubuntu to use in Windows

    - by Alex
    I have 250Gb drive on a laptop, which has Windows 7 on a 122Gb ntfs partition (which has a "boot" flag on it) and Ubuntu 12.04.1 on a 110Gb extended partition, of which the root ext4 partition is 108Gb and the swap is 1.74Gb. You can see everything in the screenshot below. My question is: I want to diminish the size of the linux root partition and then use that space to increase the windows partition. How do I do that? Also, is it possible to increase the size of the swap partition and not do any damage? If so, how? I'm using GParted, and i'd say i'm pretty confident with it. Screenshot of my partitions

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  • Libraries for eclipse with CCSv5 from Texas Instruments

    - by Alex
    My system is Ubuntu 11.10 64bit and i have to run a 32bit version of eclipse to use the TI plugins for CCSv5 but it doesn't work. I tried to run eclipse in a 62bit java environment but it doesn't even start. Now I got "java version "1.6.0_30"" from Sun in 32bit and now eclipse starts but can't use the TI plug ins and I get the following errors in bash: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: falsche ELF-Klasse: ELFCLASS64 /usr/lib/gio/modules/libgvfsdbus.so: falsche ELF-Klasse: ELFCLASS64 Failed to load module: /usr/lib/gio/modules/libgvfsdbus.so and this in a popup-window when Itry to use the plugin: The selected wizard could not be started. Plug-in com.ti.ccstudio.project.ui was unable to load class com.ti.ccstudio.project.ui.internal.wizards.importexport.temp.ExternalProjectImportWizard. An error occurred while automatically activating bundle com.ti.ccstudio.project.ui (352). T tested the libraries with file: /usr/lib/gio/modules/libgvfsdbus.so: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, stripped /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, stripped The ia32-libs are installed.

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  • Unhappy with performance of GBit Ethernet to Fiber converter

    - by Aaron Digulla
    I just bought a TP-Link MC200CM GBit Ethernet (1000-T) to Fiber (1000-SX) media converter. The device works but I'm unhappy with the performance: When connecting my computer over 1000-T (twisted pair, Cat 6, 18meters) with my server, I get a throughput of about 610MBit/s. If I replace the cable with two media converters, I'm left with about 310-315MBit/s (i.e. half the performance). My setup is like this: Computer <- GBit switch <- long cable <- GBit switch <- server Computer <- GBit switch <- MC200CM <- 30m fiber <- MC200CM <- GBit switch <- server Is there a way to improve the performance? Will another MC be faster? Or is that about as much as I can expect with the additional 2 converters?

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  • Optimized Integration between Oracle Data Integrator and Oracle GoldenGate

    - by Alex Kotopoulis
    The Journalizing Knowledge Module for Oracle GoldenGate's CDC mechanism has just been released as part of the ODI 10.1.3.6_02 patch, and a very useful post from Mark Rittman gives detailed instructions about how to set it up in a sample environment. This integration combines the best of two worlds, the non-invasive, highly performant data replication from Oracle GoldenGate with the innovative and scalable EL-T concept from ODI to perform complex loads into real-time data warehouses. Please also check out the new datasheet about this integration.

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  • Exporting SWF With Transparent Background For Scaleform/UDK

    - by Alex Shepard
    After looking all over in the UDN and forums I have yet to find a solution for this: I am currently using Flash CS3 and Actionscript 2.0 to build my scaleform menus and I can use them in the UDK. For various reasons I can't use the handy plugin Autodesk supplies to enable this export so I publish my flash documents to swf the old fassioned way and manually use the gfxexport.exe tool to get my .gfx file. I can then import into the UDK the normal way. My problem is that the flash movies that I import will not alpha blend even if the material is set to blend in the alpha channel of the target render texture. My project images are set up to export properly. My classpath for Actionscript 2.0 is set to the correct location. My HTML publish settings have window mode set to Transparent Windowless. Is it possible to export without the scaleform flash extension and still get the desired effects and if so how might I do so? Am I merely missing something from my project setup?

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  • Would using AJAX only "Add to Cart" buttons be wise?

    - by Alex Erwin
    I want to AJAX enable all of my Add To Cart buttons because search engine bots are indexing these and not paying attention to my robots file or site map. I just don't want to loose potential customers. I have seen a number of top sites using heavily JavaScript support content, including Amazon, is it OK to follow the trend? The rest of my site progressively degrades, but I would really like to implement this because of the benefits to the customer (instant satisfaction), my infrastructure (constant page rebuilds), and allowing me to use SEO tools to optimize without the tool picking up thousands of "Add to Cart" widgets in my catalog. Thanks

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  • Can't avoid starting macbook in safe mode

    - by Aaron Brown
    I recently spilled some water on my MacBook (mid-2010) keyboard and it shorted out several of the keys. Notably, control and left option don't work, and the system thinks that the left shift is permanently held down. I plugged in an external USB keyboard and all keys work fine; there's only one problem: The computer always starts in safe mode because the shift key is held down. I've tried holding down other keys (escape, space, c to name a few) and the control key doesn't work so I can't try that. I also tried KeyRemap4Macbook but it doesn't work in safe mode and it doesn't seem to help on startup for me. I can log in to Windows with no problems (with rEFIt) and I can browse the internet with no problems, but I can't program on the Mac OS side in safe mode (it's really slow). Which is mainly what I use this Macbook for. Any ideas out there on how to avoid starting in safe mode?

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  • jump to page of a pdf in google docs / drive / apps

    - by Aaron - Solution Evangelist
    i want to jump to a specific page of a pdf file via the google docs via the editor url https://docs.google.com/file/d/xxx/edit or the embed url https://docs.google.com/file/d/xxx/preview i am not looking to use the http://docs.google.com/gview?url= referenced in the stackoverflow question how to open specific page on Google's docs viewer as i want to do this for documents where authentication is required the the document is not available via public url. is there some way of appending an anchor (i would have expected it to be https://docs.google.com/file/d/xxx/preview#10) or a query (e.g. https://docs.google.com/file/d/xxx/preview?page=10) to the google docs / drive / apps viewer?

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  • Google Chrome Extensions: Launch Event (part 3)

    Google Chrome Extensions: Launch Event (part 3) Video Footage from the Google Chrome Extensions launch event on 12/09/09. Erik Kay and Aaron Boodman, technical leads for the Google Chrome Extensions team demonstrate how to build, debug and share a Google Chrome extension. From: GoogleDevelopers Views: 2974 13 ratings Time: 08:28 More in Science & Technology

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  • install pymedia and python audio tools

    - by aaron
    I noticed a pattern of errors while trying to install PyMedia and Python Audio Tools. For both modules I run the following: $ python setup.py install Then I get a series of compilation errors, and then this: lipo: can't figure out the architecture type of: /var/folders/Kx/Kxxj4868HGi6VMhZLPyZN++++TI/-Tmp-//cch1y9AO.out error: command '/usr/bin/gcc-4.2' failed with exit status 1 I'm running Mac OS X 10.5, and this happens whether I'm using gcc-4.0 or gcc-4.2, Mac-Python 2.5 or 2.6, and MacPorts-Python 2.6. What's going on?

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  • Five Things To Which SQL Server Should Say "Goodbye and Good Riddance"

    - by Adam Machanic
    I was tagged by master blogger Aaron Bertrand and asked to identify five things that should be removed from SQL Server. Easy enough, or so I thought... 1) Tempdb . But I should qualify that a bit. Tempdb is absolutely necessary for SQL Server to properly function, but in its current state is easily the number one bottleneck in the majority of SQL Server instances. Many other DBMS vendors abandoned the "monolithic, instance-scoped temporary data space" years ago, yet SQL Server soldiers on, putting...(read more)

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  • Design pattern for procedural terrain assets

    - by Alex
    I'm developing a procedural terrain class at the moment and am stuck on the correct design pattern. The terrain is 2D and is constructed from a series of (x,y) points. I currently have a method that just randomly adds points to an array of points to generate a random spread of points. However I need a more elaborate system for generating the terrain. The terrain will be built form a series of re-accuring terrain structures eg. a pit, jump, hill etc. Each structure will have some randomness assigned to it, each height of hill will be random, pit size will be random etc. Each terrain structure will have: A property detailing the number of points making up that structure A method for generating the points (not absolutely necessary) My current thinking is to have a class for each terrain structure, create a fixed amount of terrain elements ahead of the player, loop over these and add the corresponding points to the game. What is the best way to create these procedural terrain structures when they are ultimately just a set of functions for generating terrain elements? Is a class for each terrain element excessive? I'm developing the game for iphone so any objective-c related answers would be welcome.

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  • Unable to set my own icon for launcher item in 12.04

    - by Alex K
    I use the Faenza icon collection in Ubuntu 12.04 Unity with no issues. I decided to change my Gimp launcher icon, so I made my own (gimp-ak.png) and added it, and its appropriately sized derivatives, to the Faenza icon folders: /usr/share/icons/Faenza/apps/16/gimp-ak.png /usr/share/icons/Faenza/apps/22/gimp-ak.png /usr/share/icons/Faenza/apps/24/gimp-ak.png /usr/share/icons/Faenza/apps/32/gimp-ak.png /usr/share/icons/Faenza/apps/48/gimp-ak.png /usr/share/icons/Faenza/apps/64/gimp-ak.png /usr/share/icons/Faenza/apps/96/gimp-ak.png /usr/share/icons/Faenza/apps/scalable/gimp-ak.svg I then updated the Icon field in /usr/share/applications/gimp.desktop from "gimp" to "gimp-ak": [Desktop Entry] Version=1.0 Type=Application Name=GIMP Image Editor GenericName=Image Editor Comment=Create images and edit photographs Exec=gimp-2.6 %U TryExec=gimp-2.6 Icon=gimp-ak Terminal=false Categories=Graphics;2DGraphics;RasterGraphics;GTK; X-GNOME-Bugzilla-Bugzilla=GNOME X-GNOME-Bugzilla-Product=GIMP X-GNOME-Bugzilla-Component=General X-GNOME-Bugzilla-Version=2.6.12 X-GNOME-Bugzilla-OtherBinaries=gimp-2.6 StartupNotify=true MimeType=application/postscript;application/pdf;image/bmp;image/g3fax;image/gif;image/x-$ X-Ubuntu-Gettext-Domain=gimp20 After logging off (and even restarting), my custom icon does not show up - Gimp has the default gear icon: Setting the Icon field in gimp.desktop to any other icon in the Faenza collection works fine. What do I need to do to get my custom icon to show up properly?

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  • httperrors for Linux

    - by Aaron McRuer
    I'm here because the Google has failed to get me what I need. I just recently graduated from university, and I'm working on a website. Back in college I used the school's web server for my projects, and there were a few tools that aided in the process. One was a Linux program/script/executable/prayer to the computing gods called "httperrors". You typed that into bash, and it would pop up any errors that would occur while running the web server. Specifically, if you had errors in your php code, it would tell you what was wrong. I guess it was a debugger of sorts. I can't find any such program's details online. Does this sound familiar to anyone?

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  • What do you call an obfuscator that isn't an obfuscator?

    - by Alex.Davies
    SmartAssembly, formerly {smartassembly}, version 5 is now available as an Early Access Build. You can get it here: http://www.red-gate.com/MessageBoard/viewforum.php?f=116 We're having second thoughts about the name change though. It isn't that we like the curly brackets, far from it. The trouble is that the first rule of product naming is to name a product by what it does. SmartAssembly may make an assembly smarter, but that's not something people really google for. The trouble is, I can't think of a better name for it. That's because SmartAssembly really does two completely separate things: Obfuscates Sets up your assembly for the awesome exception reports which get sent to you whenever your application crashes. You may have been (un?)lucky enough to see one in reflector if you use it. This is what those exception reports look like when they arrive back with the developer: Look at all those local variables! If you ask me, this is much cooler than the obfuscation. So obviously we don't want to call it just "Red Gate Obfuscator" or something, because it doesn't do justice to the exception reporting. What would you call it?

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  • Why not to use StackTrace to find what method called you

    - by Alex.Davies
    Our obfuscator, SmartAssembly, does some pretty crazy reflection. It's an obfuscator, it's sort of its job to do things in the most awkward way possible. But sometimes, you can go too far. One such time is this little gem from the strings encoding feature: StackTrace stackTrace = new StackTrace(); StackFrame frame = stackTrace.GetFrame(1); Type ownerType = frame.GetMethod().DeclaringType; It's designed to find the type where the calling method is defined. A user found that strings encoding occasionally broke on x64 systems. Very strange. After some debugging (thank god for Reflector Pro, it would be impossible to debug processed assemblies without it) I found that the ownerType I got back was wrong. The reason is that the x64 JIT does tail call optimisation. This saves space on the stack, and speeds things up, by throwing away a method's stack frame if the last thing that it calls is the only thing returned. When this happens, the call to StackTrace faithfully tells you that the calling method is the one that called the one we really wanted. So using StackTrace isn't safe for anything other than debugging, and it will make your code fail in unpredictable ways. Don't use it!

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  • Refactoring an immediate drawing function into VBO, access violation error

    - by Alex
    I have a MD2 model loader, I am trying to substitute its immediate drawing function with a Vertex Buffer Object one.... I am getting a really annoying access violation reading error and I can't figure out why, but mostly I'd like an opinion as to whether this looks correct (never used VBOs before). This is the original function (that compiles ok) which calculates the keyframe and draws at the same time: glBegin(GL_TRIANGLES); for(int i = 0; i < numTriangles; i++) { MD2Triangle* triangle = triangles + i; for(int j = 0; j < 3; j++) { MD2Vertex* v1 = frame1->vertices + triangle->vertices[j]; MD2Vertex* v2 = frame2->vertices + triangle->vertices[j]; Vec3f pos = v1->pos * (1 - frac) + v2->pos * frac; Vec3f normal = v1->normal * (1 - frac) + v2->normal * frac; if (normal[0] == 0 && normal[1] == 0 && normal[2] == 0) { normal = Vec3f(0, 0, 1); } glNormal3f(normal[0], normal[1], normal[2]); MD2TexCoord* texCoord = texCoords + triangle->texCoords[j]; glTexCoord2f(texCoord->texCoordX, texCoord->texCoordY); glVertex3f(pos[0], pos[1], pos[2]); } } glEnd(); What I'd like to do is to calculate all positions before hand, store them in a Vertex array and then draw them. This is what I am trying to replace it with (in the exact same part of the program) int vCount = 0; for(int i = 0; i < numTriangles; i++) { MD2Triangle* triangle = triangles + i; for(int j = 0; j < 3; j++) { MD2Vertex* v1 = frame1->vertices + triangle->vertices[j]; MD2Vertex* v2 = frame2->vertices + triangle->vertices[j]; Vec3f pos = v1->pos * (1 - frac) + v2->pos * frac; Vec3f normal = v1->normal * (1 - frac) + v2->normal * frac; if (normal[0] == 0 && normal[1] == 0 && normal[2] == 0) { normal = Vec3f(0, 0, 1); } indices[vCount] = normal[0]; vCount++; indices[vCount] = normal[1]; vCount++; indices[vCount] = normal[2]; vCount++; MD2TexCoord* texCoord = texCoords + triangle->texCoords[j]; indices[vCount] = texCoord->texCoordX; vCount++; indices[vCount] = texCoord->texCoordY; vCount++; indices[vCount] = pos[0]; vCount++; indices[vCount] = pos[1]; vCount++; indices[vCount] = pos[2]; vCount++; } } totalVertices = vCount; glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); glNormalPointer(GL_FLOAT, 0, indices); glTexCoordPointer(2, GL_FLOAT, sizeof(float)*3, indices); glVertexPointer(3, GL_FLOAT, sizeof(float)*5, indices); glDrawElements(GL_TRIANGLES, totalVertices, GL_UNSIGNED_BYTE, indices); glDisableClientState(GL_VERTEX_ARRAY); // disable vertex arrays glEnableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); First of all, does it look right? Second, I get access violation error "Unhandled exception at 0x01455626 in Graphics_template_1.exe: 0xC0000005: Access violation reading location 0xed5243c0" pointing at line 7 Vec3f pos = v1->pos * (1 - frac) + v2->pos * frac; where the two Vs seems to have no value in the debugger.... Till this point the function behaves in exactly the same way as the one above, I don't understand why this happens? Thanks for any help you may be able to provide!

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  • Steam freezes at login screen

    - by Snail284069
    I have just installed Steam on Xubuntu, and after it finished installing it went to the login screen, but the screen is frozen, and I cannot press the buttons. When running Steam though the terminal it says: alex@Craptop:~$ steam Running Steam on ubuntu 14.04 32-bit STEAM_RUNTIME is enabled automatically Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Gtk-Message: Failed to load module "overlay-scrollbar" Gtk-Message: Failed to load module "unity-gtk-module" Installing breakpad exception handler for appid(steam)/version(1400690891_client) [0522/174755:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) [HTTP Remote Control] HTTP server listening on port 35849. Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Process 2764 created /alex-ValveIPCSharedObjects5 Installing breakpad exception handler for appid(steam)/version(1400690891_client) Generating new string page texture 12: 48x256, total string texture memory is 49.15 KB Generating new string page texture 13: 256x256, total string texture memory is 311.30 KB Generating new string page texture 14: 128x256, total string texture memory is 442.37 KB Generating new string page texture 15: 384x256, total string texture memory is 835.58 KB and then the terminal gets stuck too, letting me type into it but not doing anything. I tried reinstalling and restarting the computer, but it still keeps happening.

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  • problem with Webmaster Google Sitemap

    - by Alex
    I have a wp mu 3.6.1 with domain mapping (0.5.4.3) with w3tc (0.9.3) and Google XML Sitemaps (4.0 BETA). I have 4 different sitemaps. sub-1.com/sitemap.xml sub-2.com/sitemap.xml sub-3.com/sitemap.xml sub-4.com/sitemap.xml on google webmaster i got 59 errors & 14 warnings. Sitemap errorsErrors: We encountered an error while trying to access your Sitemap. Please ensure your Sitemap follows our guidelines and can be accessed at the location you provided and then resubmit. General HTTP error: 404 not found Sitemap: sub-2.com/sitemap-pt-post-2011-02.xml etc (but when i click on my sitemap links they work fine) Sitemap errorsWarnings: URLs not accessible When we tested a sample of the URLs from your Sitemap, we found that some URLs were not accessible to Googlebot due to an HTTP status error. All accessible URLs will still be submitted. Sitemap: sub-2.com/sitemap-misc.xml HTTP Error: 404 URL: /sitemap.html (but when i click on my sitemap links they work fine) Sitemap errorsIndex errors URLs not accessible When we tested a sample of the URLs from your Sitemap, we found that some URLs were not accessible to Googlebot due to an HTTP status error. All accessible URLs will still be submitted. HTTP Error: 404 URL: /sitemap-pt-post-2010-09.xml (but when i click on my sitemap links they work fine) Web pages 3,276 Submitted 3,247 Indexed what do I have to put on network adminperformance(w3tc)page cachecache preloadSitemap URL: ? i have add "/sitemap.xml" my robots.txt: http://pastebin.com/3K2U0mQa my .htaccess: http://pastebin.com/efJJ6zwy How can I make it work right?

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  • subdomain/virtualhost problem on unix + apache

    - by Aaron
    Hello, I'm having a strangely difficult time setting up a subdomain (x.example.com). The main site works fine, but I get 404 errors attempting to hit x.example.com no matter how I set up the VirtualHost config. NameVirtualHost *:80 <VirtualHost *:80> ServerName www.example.com DocumentRoot /var/www/example.com/htdocs ServerAlias example.com </VirtualHost> <VirtualHost *:80> ServerName x.example.com ErrorLog /var/logs/x-error-log CustomLog /var/logs/x-access-log common DocumentRoot /var/www/x/htdocs </VirtualHost> As far as I can tell, this is a vanilla set up. Any suggestions would be appreciated.

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  • Why lock statements don't scale

    - by Alex.Davies
    We are going to have to stop using lock statements one day. Just like we had to stop using goto statements. The problem is similar, they're pretty easy to follow in small programs, but code with locks isn't composable. That means that small pieces of program that work in isolation can't necessarily be put together and work together. Of course actors scale fine :) Why lock statements don't scale as software gets bigger Deadlocks. You have a program with lots of threads picking up lots of locks. You already know that if two of your threads both try to pick up a lock that the other already has, they will deadlock. Your program will come to a grinding halt, and there will be fire and brimstone. "Easy!" you say, "Just make sure all the threads pick up the locks in the same order." Yes, that works. But you've broken composability. Now, to add a new lock to your code, you have to consider all the other locks already in your code and check that they are taken in the right order. Algorithm buffs will have noticed this approach means it takes quadratic time to write a program. That's bad. Why lock statements don't scale as hardware gets bigger Memory bus contention There's another headache, one that most programmers don't usually need to think about, but is going to bite us in a big way in a few years. Locking needs exclusive use of the entire system's memory bus while taking out the lock. That's not too bad for a single or dual-core system, but already for quad-core systems it's a pretty large overhead. Have a look at this blog about the .NET 4 ThreadPool for some numbers and a weird analogy (see the author's comment). Not too bad yet, but I'm scared my 1000 core machine of the future is going to go slower than my machine today! I don't know the answer to this problem yet. Maybe some kind of per-core work queue system with hierarchical work stealing. Definitely hardware support. But what I do know is that using locks specifically prevents any solution to this. We should be abstracting our code away from the details of locks as soon as possible, so we can swap in whatever solution arrives when it does. NAct uses locks at the moment. But my advice is that you code using actors (which do scale well as software gets bigger). And when there's a better way of implementing actors that'll scale well as hardware gets bigger, only NAct needs to work out how to use it, and your program will go fast on it's own.

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