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  • How to know all id's that i have in the file main.xml in android?

    - by sgiro
    Hello guy's, i'm new at Android world, and i have a doubt, is there any method that give me the name of the id's i create in main.xml? For example i have this: main.xml <TextView android:id="@+id/text1" android:layout_width="70px" android:layout_height="70px" android:text="Google" /> <TextView android:id="@+id/text2" android:layout_width="70px" android:layout_height="70px" android:text="As" /> And what i want is the id name from the two TextView, is there any method that i can use in my class .java that give me for this example the id? In this case i want the (text1 and text2). Thanks and forgive mi English.

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  • jQuery noob: $("this").parent().attr("id",newId); troubles.

    - by Kyle Sevenoaks
    Hi, I have this code which I am trying to change the ID of on.hover. <span id="slidingProd"> <a href="{link controller=order action=addToCart id=$product.ID returnPath=true}" rel="nofollow" class="addToCart" title="Bestill" onclick="addToBasket(); return false;" id="fly_to_basket">&nbsp;</a> </span> I tried to use this jQuery, but it doesn't change the ID. $(function() { $("#fly_to_basket").hover(function() { $(this).parent().attr("id",slidingprod(1)); }); $("#fly_to_basket").hover(function() { $(this).attr("onclick",addToBasket(1)); }); What am I doing wrong? Thanks :)

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  • Another developer revoked and re-created my client's iOS Distribution Certificate - does this mean I can never update my client's existing app?

    - by Schnapple
    Here is the story so far: A client hired us to do an iPhone app for them. This client had never done an iPhone app before and as part of the arrangement we handled all aspects for them, including app store submission, and we handle some level of future development (new features, bug/security fixes, etc.) We created a Distribution certificate and key pair on the client's behalf We developed the app, published it to the App Store without incident Some time later the client hired a second developer to do a different app for them This second developer, it appears, has revoked the existing Distribution certificate and created a new one with a new key pair on their system This second developer shared the new Distribution certificate and key pair with us for future reference. Due to user error, this new certificate and key pair has now been imported onto the Macintosh where the original certificate and key pair for the original app we developed were created and the originals were not backed up. So we have App #1 on the App Store with Distribution certificate/key pair #1 App #2 either on the App Store or soon to be using Distribution certificate/key pair #2 Distribution certificate/key pair #1 appears to be lost now So my question is: if we ever need to update App #1, will we be able to, using Distribution certificate/key pair #2? Or will we have to upload it as a new app?

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  • Windows 8: Everything from design, build, and how to sell a Metro style app

    - by Thomas Mason
    For me, there are a lot of similarities between an application developed for Windows Phone and a Metro style app developed for Windows 8. A Windows Phone 7 application (rather than an XNA game) is built in .NET and XAML against a subset of the .NET framework and the application has a lifecycle which needs to be conscious of battery life and so is split out into foreground/background pieces. The application is sandboxed in terms of its interactions with the local device and is packaged with a manifest which describes those interactions. The app needs to be aware of network connectivity status and its work on the network is done asynchronously to preserve the user experience.The app is packaged and deployed to a Marketplace which the user browses to find the app, read reviews, perhaps purchase it and then install it and receive updates over time. Quite a lot of those statements are as true of a Windows 8 Metro style app as they are for a Windows Phone app and so a Windows Phone app developer already has a good head start when it comes to building Metro style apps for Windows 8. With that in mind, there is an event to help developers with a Windows Phone app in Marketplace to begin the process of looking at Windows 8 and whether you can get a quick win by bringing your Phone application onto Windows. The idea of the event was to provide a space where developers can get together over 2 days and take the time out to look at what it means to take their app from Windows Phone to Windows 8. Kicking off on Saturday 16th June at 10am, we are told they have plenty of power sockets, WiFi, whiteboards, drinks, pizza, games, prizes and some quiet space that you can work in. Including people on hand with Windows Phone and Windows 8 experience to help everything along the way. There will be an attendee-voted schedule of talks but we’ll keep these out of your way if you just want to get on and code. We’ll also provide information around submitting your app to the Windows Store If you have a Windows Phone app in Marketplace, now’s a great time to look at getting it onto Windows 8. Sign up. Bring your laptop. Bring your app. Bring Windows 8 and Visual Studio 11. And everyone will their best to help you get your app onto Windows 8. Location & Venue TBA but it will be in central London, accessible by major railway and underground transportation. Day 1 Saturday 16th June 10am – 9pm Day 2 Sunday 17th June 10am – 4pm

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  • RPG Monster-Area, Spawn, Loot table Design

    - by daemonfire300
    I currently struggle with creating the database structure for my RPG. I got so far: tables: area (id) monster (id, area.id, monster.id, hp, attack, defense, name) item (id, some other values) loot (id = monster.id, item = item.id, chance) spawn (id = area.id, monster = monster.id, count) It is a browser-based game like e.g. Castle Age. The player can move from area to area. If a player enters an area the system spawns, based on the area.id and using the spawn table data, new monsters into the monster table. If a player kills a monster, the system picks the monster.id looks up the items via the the loot table and adds those items to the player's inventory. First, is this smart? Second, I need some kind of "monster_instance"-table and "area_instance"-table, since each player enters his very own "area" and does damage to his very own "monsters". Another approach would be adding the / a player.id to the monster table, so each monster spawned, has it's own "player", but I still need to assign them to an area, and I think this would overload the monster table if I put in the player.id and the area.id into the monster table. What are your thoughts? Temporary Solution monster (id, attackDamage, defense, hp, exp, etc.) monster_instance (id, player.id, area_instance.id, hp, attackDamage, defense, monster.id, etc.) area (id, name, area.id access, restriction) area_instance (id, area.id, last_visited) spawn (id, area.id, monster.id) loot (id, monster.id, chance, amount, ?area.id?) An example system-flow would be: Player enters area 1: system creates area_instance of type area.id = 1 and sets player.location to area.id = 1 If Player wants to battle monsters in the current area: system fetches all spawn entries matching area.id == player.location and creates a new monster_instance for each spawn by fetching the according monster-base data from table monster. If a monster is fetched more than once it may be cached. If Player actually attacks a monster: system updates the according monster_instance, if monster dies the instance if removed after creating the loot If Player leaves the area: area_instance.last_visited is set to NOW(), if player doesn't return to data area within a certain amount of time area_instance including all its monster_instances are deleted.

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  • Winforms connection strings from App.config

    - by Geo Ego
    I have a Winforms app that I am developing in C# that will serve as a frontend for a SQL Server 2005 database. I rolled the executable out to a test machine and ran it. It worked perfectly fine on the test machine up until the last round of changes that I made. However, now on the test machine, it throws the following exception immediately upon opening: System.NullReferenceException: Object reference not set to an instance of an object. at PSRD_Specs_Database_Administrat.mainMenu.mainMenu_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) The only thing that I changed in this version that pertains to mainMenu_Load is the way that the connection string to the database is called. Previously, I had set a string with the connection string on every form that I needed to call it from, like: string conString = "Data Source = SHAREPOINT;Trusted_Connection = yes;" + "database = CustomerDatabase;connection timeout = 15"; As my app grew and I added forms to it, I decided to add an App.config to the project. I defined the connection string in it: <connectionStrings> <add name="conString" providerName="System.Data.SqlClient" connectionString="Data Source = SHAREPOINT;Trusted_Connection = yes;database = CustomerDatabase;connection timeout = 15" /> </connectionStrings> I then created a static string that would return the conString: public static string GetConnectionString(string conName) { string strReturn = string.Empty; if (!(string.IsNullOrEmpty(conName))) { strReturn = ConfigurationManager.ConnectionStrings[conName].ConnectionString; } else { strReturn = ConfigurationManager.ConnectionStrings["conString"].ConnectionString; } return strReturn; } I removed the conString variable and now call the connection string like so: PublicMethods.GetConnectionString("conString").ToString() It appears that this is giving me the error. I changed these instances to directly call the connection string from App.config without using GetConnectionString. For instance, in a SQLConnection: using (SqlConnection con = new SqlConnection(ConfigurationManager.ConnectionStrings["conString"].ConnectionString)) This also threw the exception. However, when I went back to using the conString variable on each form, I had no issues. What I don't understand is why all three methods work fine on my development machine, while using the App.config directly or via the static string I created throw exceptions.

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  • Does Hauppauge WinTV HVR-900 (r2) [USB ID 2040:6502] work with ubuntu 12.04 LTS?

    - by nightfly
    I have this DVB+Analog usb tv tuner Hauppauge WinTV HVR-900 (r2) [USB ID 2040:6502]. This used to work under ubuntu 10.04 LTS. But in 12.04 there seems to be a problem. I have linux-firmware-nonfree and ivtv-utils installed. I am running Ubuntu 12.04.1 LTS 64 bit with all updates installed and the default unity environment. When I run mplayer tv:// -tv driver=v4l2:device=/dev/video1:input=1:norm=PAL I get a solid green screen and no picture. Here input 1 is the composite input of the card. MPlayer svn r34540 (Ubuntu), built with gcc-4.6 (C) 2000-2012 MPlayer Team mplayer: could not connect to socket mplayer: No such file or directory Failed to open LIRC support. You will not be able to use your remote control. Playing tv://. TV file format detected. Selected driver: v4l2 name: Video 4 Linux 2 input author: Martin Olschewski comment: first try, more to come ;-) Selected device: Hauppauge WinTV HVR 900 (R2) Tuner cap: Tuner rxs: Capabilities: video capture VBI capture device tuner audio read/write streaming supported norms: 0 = NTSC; 1 = NTSC-M; 2 = NTSC-M-JP; 3 = NTSC-M-KR; 4 = NTSC-443; 5 = PAL; 6 = PAL-BG; 7 = PAL-H; 8 = PAL-I; 9 = PAL-DK; 10 = PAL-M; 11 = PAL-N; 12 = PAL-Nc; 13 = PAL-60; 14 = SECAM; 15 = SECAM-B; 16 = SECAM-G; 17 = SECAM-H; 18 = SECAM-DK; 19 = SECAM-L; 20 = SECAM-Lc; inputs: 0 = Television; 1 = Composite1; 2 = S-Video; Current input: 1 Current format: YUYV v4l2: current audio mode is : MONO v4l2: ioctl set format failed: Invalid argument v4l2: ioctl set format failed: Invalid argument v4l2: ioctl set format failed: Invalid argument v4l2: ioctl query control failed: Invalid argument v4l2: ioctl query control failed: Invalid argument v4l2: ioctl query control failed: Invalid argument v4l2: ioctl query control failed: Invalid argument Failed to open VDPAU backend libvdpau_nvidia.so: cannot open shared object file: No such file or directory [vdpau] Error when calling vdp_device_create_x11: 1 ========================================================================== Opening video decoder: [raw] RAW Uncompressed Video Movie-Aspect is undefined - no prescaling applied. VO: [xv] 640x480 = 640x480 Packed YUY2 Selected video codec: [rawyuy2] vfm: raw (RAW YUY2) ========================================================================== Audio: no sound Starting playback... v4l2: select timeout V: 0.0 2/ 2 ??% ??% ??,?% 0 0 v4l2: select timeout V: 0.0 4/ 4 ??% ??% ??,?% 0 0 v4l2: select timeout V: 0.0 6/ 6 ??% ??% ??,?% 0 0 v4l2: select timeout v4l2: 0 frames successfully processed, 1 frames dropped. Exiting... (Quit) Here is the dmesg of the card when plugged in.. [12742.228097] usb 1-4: new high-speed USB device number 3 using ehci_hcd [12742.367289] em28xx: New device WinTV HVR-900 @ 480 Mbps (2040:6502, interface 0, class 0) [12742.367296] em28xx: Audio Vendor Class interface 0 found [12742.367585] em28xx #0: chip ID is em2882/em2883 [12742.550086] em28xx #0: i2c eeprom 00: 1a eb 67 95 40 20 02 65 d0 12 5c 03 82 1e 6a 18 [12742.550104] em28xx #0: i2c eeprom 10: 00 00 24 57 66 07 01 00 00 00 00 00 00 00 00 00 [12742.550120] em28xx #0: i2c eeprom 20: 46 00 01 00 f0 10 02 00 b8 00 00 00 5b e0 00 00 [12742.550135] em28xx #0: i2c eeprom 30: 00 00 20 40 20 6e 02 20 10 01 01 01 00 00 00 00 [12742.550150] em28xx #0: i2c eeprom 40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [12742.550165] em28xx #0: i2c eeprom 50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [12742.550181] em28xx #0: i2c eeprom 60: 00 00 00 00 00 00 00 00 00 00 18 03 34 00 30 00 [12742.550196] em28xx #0: i2c eeprom 70: 32 00 37 00 38 00 32 00 33 00 39 00 30 00 31 00 [12742.550211] em28xx #0: i2c eeprom 80: 00 00 1e 03 57 00 69 00 6e 00 54 00 56 00 20 00 [12742.550226] em28xx #0: i2c eeprom 90: 48 00 56 00 52 00 2d 00 39 00 30 00 30 00 00 00 [12742.550241] em28xx #0: i2c eeprom a0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [12742.550257] em28xx #0: i2c eeprom b0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [12742.550272] em28xx #0: i2c eeprom c0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [12742.550287] em28xx #0: i2c eeprom d0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [12742.550302] em28xx #0: i2c eeprom e0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [12742.550317] em28xx #0: i2c eeprom f0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [12742.550334] em28xx #0: EEPROM ID= 0x9567eb1a, EEPROM hash = 0x2bbf3bdd [12742.550338] em28xx #0: EEPROM info: [12742.550340] em28xx #0: AC97 audio (5 sample rates) [12742.550343] em28xx #0: 500mA max power [12742.550346] em28xx #0: Table at 0x24, strings=0x1e82, 0x186a, 0x0000 [12742.552590] em28xx #0: Identified as Hauppauge WinTV HVR 900 (R2) (card=18) [12742.555516] tveeprom 15-0050: Hauppauge model 65018, rev B2C0, serial# 1292061 [12742.555523] tveeprom 15-0050: tuner model is Xceive XC3028 (idx 120, type 71) [12742.555529] tveeprom 15-0050: TV standards PAL(B/G) PAL(I) PAL(D/D1/K) ATSC/DVB Digital (eeprom 0xd4) [12742.555534] tveeprom 15-0050: audio processor is None (idx 0) [12742.555537] tveeprom 15-0050: has radio [12742.570297] tuner 15-0061: Tuner -1 found with type(s) Radio TV. [12742.570327] xc2028 15-0061: creating new instance [12742.570332] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [12742.573685] xc2028 15-0061: Loading 80 firmware images from xc3028-v27.fw, type: xc2028 firmware, ver 2.7 [12742.624056] xc2028 15-0061: Loading firmware for type=BASE MTS (5), id 0000000000000000. [12744.126591] xc2028 15-0061: Loading firmware for type=MTS (4), id 000000000000b700. [12744.153586] xc2028 15-0061: Loading SCODE for type=MTS LCD NOGD MONO IF SCODE HAS_IF_4500 (6002b004), id 000000000000b700. [12744.280963] Registered IR keymap rc-hauppauge [12744.281151] input: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc1/input10 [12744.281541] rc1: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc1 [12744.282454] em28xx #0: Config register raw data: 0xd0 [12744.284709] em28xx #0: AC97 vendor ID = 0xffffffff [12744.285829] em28xx #0: AC97 features = 0x6a90 [12744.285832] em28xx #0: Empia 202 AC97 audio processor detected [12744.359211] em28xx #0: v4l2 driver version 0.1.3 [12744.404066] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [12745.915089] MTS (4), id 00000000000000ff: [12745.915100] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [12746.161668] em28xx #0: V4L2 video device registered as video1 [12746.161673] em28xx #0: V4L2 VBI device registered as vbi0 [12746.162845] em28xx-audio.c: probing for em28xx Audio Vendor Class [12746.162848] em28xx-audio.c: Copyright (C) 2006 Markus Rechberger [12746.162851] em28xx-audio.c: Copyright (C) 2007-2011 Mauro Carvalho Chehab [12746.221099] xc2028 15-0061: attaching existing instance [12746.221105] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [12746.221109] em28xx #0: em28xx #0/2: xc3028 attached [12746.221113] DVB: registering new adapter (em28xx #0) [12746.221118] DVB: registering adapter 0 frontend 0 (Micronas DRXD DVB-T)... [12746.221869] em28xx #0: Successfully loaded em28xx-dvb [13111.196055] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13112.720062] MTS (4), id 00000000000000ff: [13112.720072] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13214.956057] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13216.479806] MTS (4), id 00000000000000ff: [13216.479816] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13276.408056] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13277.932093] MTS (4), id 00000000000000ff: [13277.932104] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13305.032076] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13306.556449] MTS (4), id 00000000000000ff: [13306.556460] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13392.236055] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13393.760123] MTS (4), id 00000000000000ff: [13393.760133] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13637.534053] usb 1-4: USB disconnect, device number 3 [13637.534183] em28xx #0: disconnecting em28xx #0 video [13637.560214] em28xx #0: V4L2 device vbi0 deregistered [13637.560335] em28xx #0: V4L2 device video1 deregistered [13637.561237] xc2028 15-0061: destroying instance [13639.772120] usb 1-4: new high-speed USB device number 4 using ehci_hcd [13639.911351] em28xx: New device WinTV HVR-900 @ 480 Mbps (2040:6502, interface 0, class 0) [13639.911357] em28xx: Audio Vendor Class interface 0 found [13639.911637] em28xx #0: chip ID is em2882/em2883 [13640.094262] em28xx #0: i2c eeprom 00: 1a eb 67 95 40 20 02 65 d0 12 5c 03 82 1e 6a 18 [13640.094280] em28xx #0: i2c eeprom 10: 00 00 24 57 66 07 01 00 00 00 00 00 00 00 00 00 [13640.094295] em28xx #0: i2c eeprom 20: 46 00 01 00 f0 10 02 00 b8 00 00 00 5b e0 00 00 [13640.094311] em28xx #0: i2c eeprom 30: 00 00 20 40 20 6e 02 20 10 01 01 01 00 00 00 00 [13640.094326] em28xx #0: i2c eeprom 40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [13640.094341] em28xx #0: i2c eeprom 50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [13640.094356] em28xx #0: i2c eeprom 60: 00 00 00 00 00 00 00 00 00 00 18 03 34 00 30 00 [13640.094371] em28xx #0: i2c eeprom 70: 32 00 37 00 38 00 32 00 33 00 39 00 30 00 31 00 [13640.094386] em28xx #0: i2c eeprom 80: 00 00 1e 03 57 00 69 00 6e 00 54 00 56 00 20 00 [13640.094401] em28xx #0: i2c eeprom 90: 48 00 56 00 52 00 2d 00 39 00 30 00 30 00 00 00 [13640.094416] em28xx #0: i2c eeprom a0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [13640.094432] em28xx #0: i2c eeprom b0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [13640.094447] em28xx #0: i2c eeprom c0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [13640.094462] em28xx #0: i2c eeprom d0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [13640.094477] em28xx #0: i2c eeprom e0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [13640.094492] em28xx #0: i2c eeprom f0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [13640.094509] em28xx #0: EEPROM ID= 0x9567eb1a, EEPROM hash = 0x2bbf3bdd [13640.094512] em28xx #0: EEPROM info: [13640.094515] em28xx #0: AC97 audio (5 sample rates) [13640.094517] em28xx #0: 500mA max power [13640.094521] em28xx #0: Table at 0x24, strings=0x1e82, 0x186a, 0x0000 [13640.097391] em28xx #0: Identified as Hauppauge WinTV HVR 900 (R2) (card=18) [13640.099617] tveeprom 15-0050: Hauppauge model 65018, rev B2C0, serial# 1292061 [13640.099623] tveeprom 15-0050: tuner model is Xceive XC3028 (idx 120, type 71) [13640.099629] tveeprom 15-0050: TV standards PAL(B/G) PAL(I) PAL(D/D1/K) ATSC/DVB Digital (eeprom 0xd4) [13640.099634] tveeprom 15-0050: audio processor is None (idx 0) [13640.099637] tveeprom 15-0050: has radio [13640.112849] tuner 15-0061: Tuner -1 found with type(s) Radio TV. [13640.112877] xc2028 15-0061: creating new instance [13640.112882] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [13640.115930] xc2028 15-0061: Loading 80 firmware images from xc3028-v27.fw, type: xc2028 firmware, ver 2.7 [13640.164057] xc2028 15-0061: Loading firmware for type=BASE MTS (5), id 0000000000000000. [13641.666643] xc2028 15-0061: Loading firmware for type=MTS (4), id 000000000000b700. [13641.693262] xc2028 15-0061: Loading SCODE for type=MTS LCD NOGD MONO IF SCODE HAS_IF_4500 (6002b004), id 000000000000b700. [13641.820765] Registered IR keymap rc-hauppauge [13641.820958] input: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc2/input11 [13641.821335] rc2: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc2 [13641.822256] em28xx #0: Config register raw data: 0xd0 [13641.824526] em28xx #0: AC97 vendor ID = 0xffffffff [13641.825503] em28xx #0: AC97 features = 0x6a90 [13641.825507] em28xx #0: Empia 202 AC97 audio processor detected [13641.899015] em28xx #0: v4l2 driver version 0.1.3 [13641.944064] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13643.470765] MTS (4), id 00000000000000ff: [13643.470776] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13643.717713] em28xx #0: V4L2 video device registered as video1 [13643.717718] em28xx #0: V4L2 VBI device registered as vbi0 [13643.718770] em28xx-audio.c: probing for em28xx Audio Vendor Class [13643.718775] em28xx-audio.c: Copyright (C) 2006 Markus Rechberger [13643.718778] em28xx-audio.c: Copyright (C) 2007-2011 Mauro Carvalho Chehab [13643.777148] xc2028 15-0061: attaching existing instance [13643.777154] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [13643.777158] em28xx #0: em28xx #0/2: xc3028 attached [13643.777162] DVB: registering new adapter (em28xx #0) [13643.777167] DVB: registering adapter 0 frontend 0 (Micronas DRXD DVB-T)... [13643.777876] em28xx #0: Successfully loaded em28xx-dvb And here goes the lsmod output lsmod|grep em28xx em28xx_dvb 18579 0 dvb_core 110619 1 em28xx_dvb em28xx_alsa 18305 0 em28xx 109365 2 em28xx_dvb,em28xx_alsa v4l2_common 16454 3 tuner,tvp5150,em28xx videobuf_vmalloc 13589 1 em28xx videobuf_core 26390 2 em28xx,videobuf_vmalloc rc_core 26412 10 rc_hauppauge,ir_lirc_codec,ir_mce_kbd_decoder,ir_sony_decoder,ir_jvc_decoder,ir_rc6_decoder,ir_rc5_decoder,em28xx,ir_nec_decoder snd_pcm 97188 3 em28xx_alsa,snd_hda_intel,snd_hda_codec tveeprom 21249 1 em28xx videodev 98259 5 tuner,tvp5150,em28xx,v4l2_common,uvcvideo snd 78855 14 em28xx_alsa,snd_hda_codec_conexant,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device Isn't this driver mainline now? Or this card is not supported? Or the analog functionality is screwed? I need the analog capture working for this card. Please help!

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  • Google appengine authentication on iPhone web app on the home screen

    - by Rakesh Pai
    I'm using Google appengine for developing an web application that is meant to be used on both the browser and iphone. I have purchased a domain name for this application, so that I have a pretty URL. I've used the User API for authentication. This works just fine on desktop browsers and iPhone Safari. The user could add the application to the home screen (by tapping the "+" at the bottom toolbar). However when that's done, it seems like the cookies set by Google are not in affect within this "application", and the user is effectively logged out. To make matters worse, when the user clicks on the login link (as generated by GAE), the app closes and opens safari to complete the login. Since the session is apparently not shared between the two, the login process is futile, and the "home-screen" version of the app continues to be logged out. It seems that the cookies are not shared between a "home-screen" app and Safari. It also seems that the "home-screen" app will only work within it's own domain, and any redirect to any other domain will open Safari. Any idea how I can go about fixing this?

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  • Parsing unicode XML with Python SAX on App Engine

    - by Derek Dahmer
    I'm using xml.sax with unicode strings of XML as input, originally entered in from a web form. On my local machine (python 2.5, using the default xmlreader expat, running through app engine), it works fine. However, the exact same code and input strings on production app engine servers fail with "not well-formed". For example, it happens with the code below: from xml import sax class MyHandler(sax.ContentHandler): pass handler = MyHandler() # Both of these unicode strings return 'not well-formed' # on app engine, but work locally xml.parseString(u"<a>b</a>",handler) xml.parseString(u"<!DOCTYPE a[<!ELEMENT a (#PCDATA)> ]><a>b</a>",handler) # Both of these work, but output unicode xml.parseString("<a>b</a>",handler) xml.parseString("<!DOCTYPE a[<!ELEMENT a (#PCDATA)> ]><a>b</a>",handler) resulting in the error: File "<string>", line 1, in <module> File "/base/python_dist/lib/python2.5/xml/sax/__init__.py", line 49, in parseString parser.parse(inpsrc) File "/base/python_dist/lib/python2.5/xml/sax/expatreader.py", line 107, in parse xmlreader.IncrementalParser.parse(self, source) File "/base/python_dist/lib/python2.5/xml/sax/xmlreader.py", line 123, in parse self.feed(buffer) File "/base/python_dist/lib/python2.5/xml/sax/expatreader.py", line 211, in feed self._err_handler.fatalError(exc) File "/base/python_dist/lib/python2.5/xml/sax/handler.py", line 38, in fatalError raise exception SAXParseException: <unknown>:1:1: not well-formed (invalid token) Any reason why app engine's parser, which also uses python2.5 and expat, would fail when inputting unicode?

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  • How to localize an app on Google App Engine?

    - by Petri Pennanen
    What options are there for localizing an app on Google App Engine? How do you do it using Webapp, Django, web2py or [insert framework here]. 1. Readable URLs and entity key names Readable URLs are good for usability and search engine optimization (Stack Overflow is a good example on how to do it). On Google App Engine, key based queries are recommended for performance reasons. It follows that it is good practice to use the entity key name in the URL, so that the entity can be fetched from the datastore as quickly as possible. Currently I use the function below to create key names: import re import unicodedata def urlify(unicode_string): """Translates latin1 unicode strings to url friendly ASCII. Converts accented latin1 characters to their non-accented ASCII counterparts, converts to lowercase, converts spaces to hyphens and removes all characters that are not alphanumeric ASCII. Arguments unicode_string: Unicode encoded string. Returns String consisting of alphanumeric (ASCII) characters and hyphens. """ str = unicodedata.normalize('NFKD', unicode_string).encode('ASCII', 'ignore') str = re.sub('[^\w\s-]', '', str).strip().lower() return re.sub('[-\s]+', '-', str) This works fine for English and Swedish, however it will fail for non-western scripts and remove letters from some western ones (like Norwegian and Danish with their œ and ø). Can anyone suggest a method that works with more languages? 2. Translating templates Does Django internationalization and localization work on Google App Engine? Are there any extra steps that must be performed? Is it possible to use Django i18n and l10n for Django templates while using Webapp? The Jinja2 template language provides integration with Babel. How well does this work, in your experience? What options are avilable for your chosen template language? 3. Translated datastore content When serving content from (or storing it to) the datastore: Is there a better way than getting the *accept_language* parameter from the HTTP request and matching this with a language property that you have set with each entity?

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  • iPhone app rejection for using ICU (Unicode extensions)

    - by nickbit
    I received the following mail form Apple, considering my application: *Thank you for submitting your update to ??µ??es?a to the App Store. During our review of your application we found it is using private APIs, which is in violation of the iPhone Developer Program License Agreement section 3.3.1; "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." While your application has not been rejected, it would be appropriate to resolve this issue in your next update. The following non-public APIs are included in your application: u_isspace ubrk_close ubrk_current ubrk_first ubrk_next ubrk_open If you have defined methods in your source code with the same names as the above mentioned APIs, we suggest altering your method names so that they no longer collide with Apple's private APIs to avoid your application being flagged with future submissions. Please resolve this issue in your next update to ??µ??es?a. Sincerely, iPhone App Review Team* The functions mentioned in this mail are used in the ICU library (International Components for Unicode). Although my app is not rejected at this point, I don't feel very secure for the future of my app, because it relies heavily on the Unicode protocol and on this components in particular. Another thing is that I do not call these functions directly, but they are called by a custom 'sqlite' build (with FTS3 extensions enabled). Am I missing something here? Any suggestions?

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  • App Engine Authentication Error

    - by Suzy
    I have an app hosted by google app engine, and I am having trouble with authentication. When I login using my admin account and try to access the admin page or members pages, I just get a blank screen. I can login, and the members only menu shows when I login, but I just can't see any data from the members pages. I'm not really sure where I should start checking? My app is registered with my google apps account and I am using the only admin login that is there. Any suggestions would be appreciated.

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  • local app opening instead of ssh forwarded app over x

    - by The Journeyman geek
    i have a custom install of ubuntu 9.10 - xorg intel and its deps, icewm, xde and swiftfox from the swiftfox repos. I'm trying to start a ssh forwarded session of swiftfox from another system - which has the plain vanilla firefox version in the repos- with ssh -x [ipaddress] and then starting swiftfox from command line. When i start it though, it opens up the local copy of firefox instead of the copy of swiftfox on the other box. I have NO idea what's wrong...swiftfox dosen't open on the remote box, i am definately on the remote boxes terminal, and there's no way whatsoever it should open a local copy. I'm wondering what's wrong

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  • How do you load the app.config file into a DLL

    - by Bluephlame
    So I cant find a definitive answer to the Question. How do you load the app.config file into a DLL. I understand that generally the App.config info should be put into the executable app.config. However i am building an add-in and have to executable available. I would like to use the namespace.dll.config file to store my variables, but i need a way of loading it into the system. Do you need to build out some code to load this file in? Can you use the configurationManager namespace to make this happen easily?

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  • WPF win app and browser app

    - by pdiddy
    I'm hearing this alot, that you can develop an app in WPF and run it as a desktop app or in a browser. Is this really true? I've install visual studio 2010 and I see 2 project templates : WPF Windows Application and WPF Browser Application (XBAP). Currently reading a book on WPF, it talks about Page-Base app, which can be use for navigation. To creatre an app to run on your browser you have to use the WPF Browser Application. So if I start with WPF Windows Application template can I run it in a browser ? I am assuming not since most of my class will be Window and not Page ....

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  • iPhone in App purchase : Working but Not

    - by Vimal Jain
    Hi, I have added in App purchase functionality within my application. We have tested it successfully on iPhone (in sandbox mode). After successfully testing, we sent the application for final testing to tester situated at other country. In strange case, the tester is not able to test in App purchase functionality. He is getting "Invalid Product Id" error. We are giving same build to tester which is working perfectly at our side. The whole application is working perfectly except in app purchase functionality. If any guesses. Thanks, Vimal Jain.

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  • Do not fetch app.manifest each time

    - by Kristof
    For creating an offline version of a bunch of linked web pages I use an app.manifest-file that lists all the web pages for offline caching. I would like it that the app.manifest file is not fetched every time when a user jumps from one web page to another. Most of the web pages will never be updated once the application is on the iPhone. Also the target audience is abroad so roaming costs could add up while users are using my "web app". Searching the internet made me think in the direction of forcing an offline mode in Mobile Safari using Javascript but I don't know if this is the right way to go or if it is even possible. Does anyone have any other and/or better ideas and suggestions on how to do this?

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  • Django and App Engine

    - by notnoop
    I wanted to check the status of running Django on the Google App Engine currently and what the benefits of running django on GAE over simply using Webapp. Django main killer feature, IMHO, is the reuseable apps and middleware. Unfortunately, most current Django apps use models or model forms (django-tags, django-reviews, django-profiles, Pinax apps). So what are the remaining features or benefits that django has that can still run in Google App Engine (other than what's disabled: the popular django apps, session and authentication middleware, users and admin, models, etc). Also, is there a list of the Django apps that work in App Engine as well?

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  • Finding App Id under .ipa or .app

    - by Rafael Oliveira
    I'm building an application that search and recognizes any iPhone apps that user has in his/her computer. I would like to know a way to "extract" the id of the application from the .ipa file. I was trying to do the recognition using only the App File Name, but I discovered that the File Name is not the name of the app in Apple Store. Live Poker 6K Free by Zynga != Live Poker 3.7.ipa The id i'm talking about is the app id, like in, http://itunes.apple.com/app/live-poker-6k-free-by-zynga/id354901953?mt=8 the id is 354901953. Does any body has a clue how can I manage to find this information?

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  • Tweepy + App Engine Example OAuth Help

    - by Wasauce
    Hi I am trying to follow the Tweepy App Engine OAuth Example app in my app but am running into trouble. Here is a link to the tweepy example code: http://github.com/joshthecoder/tweepy-examples Specifically look at: http://github.com/joshthecoder/tweepy-examples/blob/master/appengine/oauth_example/handlers.py Here is the relevant snippet of my code [Ignore the spacing problems]: try: authurl = auth.get_authorization_url() request_token = auth.request_token db_user.token_key = request_token.key db_user.token_secret = request_token.secret db_user.put() except tweepy.TweepError, e: # Failed to get a request token self.generate('error.html', { 'error': e, }) return self.generate('signup.html', { 'authurl': authurl, 'request_token': request_token, 'request_token.key': request_token.key, 'request_token.secret': request_token.secret, }) As you can see my code is very similar to the example. However, when I compare the version of the request_token.key and request_token.secret that are rendered on my signup page (this is for the request_token.key and request_token.secret found in the datastore. Any guidance on what I am doing wrong here? Thanks! Reference Links:

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  • Google App Engine - Calling getSession().invalidate(); causes app engine to act weird.

    - by Spines
    When I call hreq.getSession().invalidate(); app engine slows down tremendously. I looked at appstats and saw that on a page where no database calls are made, it was calling memcache.get and datastore.get 23 times each. The stack trace of these calls showed that it was being called from getSession(). This only happens on the production server. Every time I make a request to a page, it makes a bunch of memcache and datastore calls. This slow down goes away though when i restart my browser. When I changed the code to simply set the isLoggedIn property of the session to false, rather than calling hreq.getSession().invalidate();, everything was fine. As a test, I didn't invalidate my session, but I changed the value of my browser's session cookie, and the app engine exhibited the same behavior. Is this a bug with the app engine?

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  • Facebook calling Google App Engine code using GET instead of POST

    - by Nick Gotch
    I've been developing a Facebook app using Google App Engine in Python and the pyfacebook bindings. For weeks everything worked fine but suddenly it stopped. At first I thought it was a code change so I rolled back the entire dev directory to a version I knew worked, but still it failed. It's possible a change I made to the application's settings caused the issue but, if so, I can't figure out what. I've figured out that the problem is that instead of calling the post(self) method of my Main class, Facebook is calling using a GET. Does anyone know why Facebook would use a GET method instead of a POST? It's an IFrame app. Thanks,

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  • Google App Engine - low-level datastore API flag?

    - by Keyur
    In my GAE-Java app, I'm using the low-level datastore API. Hence I don't need the GAE app instance to load any of the higher level data access libraries such as JPA, JDO, Data Nucleus, etc. Is there a flag that I can set to indicate that I don't want these libraries to be loaded? My motivation to do this is to reduce app instance startup time everywhere I can. Now I don't know if these libraries are loaded only on-demand or always. The dev environment logs messages related to data nucleus which seems to indicate that some of these libraries may be pre-loaded? I hope I'm wrong here. Thanks, Keyur

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  • Google App Engine - Help with running python shell comands from aptanna studio

    - by spidee
    Hi I'm somewhat of a newbie to python and I'm using app engine and aptanna studio - I need to run some python shell commands so that i can complete the tasks in this Tutorial on how to set up 118 and django. I have got this all working but i don't understand how i run the python commands to compile the dictionarys such as $ PYTHONPATH=/path/to/googleappengine/python/lib/django/ /path/to/googleappengine/python/lib/django/django/bin/make-messages.py -a To be honest - why am i saying that! I dont know where in aptanna studio i run this command -then worse I don't quite understand what exactly i type based on the above command line. My path to google app engine is D:\Program Files\Google\google_appengine\ Can anyone help shed some light on how i do this from aptanna / the root of my project?? Im following this Tutorial: http://makeyjl.blogspot.com/2009/02/using-djangos-i18n-in-google-app-engine.html

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