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  • Sequential access to asynchronous sockets

    - by Lars A. Brekken
    I have a server that has several clients C1...Cn to each of which there is a TCP connection established. There are less than 10,000 clients. The message protocol is request/response based, where the server sends a request to a client and then the client sends a response. The server has several threads, T1...Tm, and each of these may send requests to any of the clients. I want to make sure that only one of these threads can send a request to a specific client at any one time, while the other threads wanting to send a request to the same client will have to wait. I do not want to block threads from sending requests to different clients at the same time. E.g. If T1 is sending a request to C3, another thread T2 should not be able to send anything to C3 until T1 has received its response. I was thinking of using a simple lock statement on the socket: lock (c3Socket) { // Send request to C3 // Get response from C3 } I am using asynchronous sockets, so I may have to use Monitor instead: Monitor.Enter(c3Socket); // Before calling .BeginReceive() And Monitor.Exit(c3Socket); // In .EndReceive I am worried about stuff going wrong and not letting go of the monitor and therefore blocking all access to a client. I'm thinking that my heartbeat thread could use Monitor.TryEnter() with a timeout and throw out sockets that it cannot get the monitor for. Would it make sense for me to make the Begin and End calls synchronous in order to be able to use the lock() statement? I know that I would be sacrificing concurrency for simplicity in this case, but it may be worth it. Am I overlooking anything here? Any input appreciated.

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  • Invoking a WCF service using claims based authentication

    - by ashwnacharya
    I have a WCF service deployed in a server machine. We are using claims based authentication to authenticate the WCF service caller. The WCF service is restricted by using IIS Authorization rules. How do I programmatically invoke the WCF service using .NET? The client app uses a proxy generated using SVCUtil. calling the service reads the credentials from a configuration file (not the app.config file, in fact the client application does not have a *.config file).

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  • Asynchronous callback for network in Objective-C Iphone

    - by vodkhang
    I am working with network request - response in Objective-C. There is something with asynchronous model that I don't understand. In summary, I have a view that will show my statuses from 2 social networks: Twitter and Facebook. When I clicked refresh, it will call a model manager. That model manager will call 2 service helpers to request for latest items. When 2 service helpers receive data, it will pass back to model manager and this model will add all data into a sorted array. What I don't understand here is that : when response from social networks come back, how many threads will handle the response. From my understanding about multithreading and networking (in Java), there must have 2 threads handle 2 responses and those 2 threads will execute the code to add the responses to the array. So, it can have race condition and the program can go wrong right? Is it the correct working model of iphone objective-C? Or they do it in a different way that it will never have race condition and we don't have to care about locking, synchronize? Here is my example code: ModelManager.m - (void)updateMyItems:(NSArray *)items { self.helpers = [self authenticatedHelpersForAction:NCHelperActionGetMyItems]; for (id<NCHelper> helper in self.helpers) { [helper updateMyItems:items]; // NETWORK request here } } - (void)helper:(id <NCHelper>)helper didReturnItems:(NSArray *)items { [self helperDidFinishGettingMyItems:items callback:@selector(model:didGetMyItems:)]; break; } } // some private attributes int *_currentSocialNetworkItemsCount = 0; // to count the number of items of a social network - (void)helperDidFinishGettingMyItems:(NSArray *)items { for (Item *item in items) { _currentSocialNetworkItemsCount ++; } NSLog(@"count: %d", _currentSocialNetworkItemsCount); _currentSocialNetworkItemsCount = 0; } I want to ask if there is a case that the method helperDidFinishGettingMyItems is called concurrently. That means, for example, faceboook returns 10 items, twitter returns 10 items, will the output of count will ever be larger than 10? And if there is only one single thread, how can the thread finishes parsing 1 response and jump to the other response because, IMO, thread is only executed sequently, block of code by block of code

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  • WCF streaming on asmx ?

    - by phenevo
    Hi, I'he got wcf service for wcf straming. I works. But I must integrate it with our webserice. is there any way, to have webmethod like this: [webmethod] public Stream GetStream(string path) { return Iservice.GetStream(path); } I service is a class which I copy from WCF service to my asmx. And is there any way to integrate App.config from wcf with web.config ?

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  • Asynchronous Silverlight 4 call to the World of Warcraft armoury streaming XML in C#

    - by user348446
    Hello - I have been stuck on this all weekend and failed miserably! Please help me to claw back my sanity!! Your challenge For my first Silverlight application I thought it would be fun to use the World of Warcraft armoury to list the characters in my guild. This involves making an asyncronous from Silverlight (duh!) to the WoW armoury which is XML based. SIMPLE EH? Take a look at this link and open the source. You'll see what I mean: http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented Below is code for getting the XML (the call to ShowGuildies will cope with the returned XML - I have tested this locally and I know it works). I have not managed to get the expected returned XML at all. Notes: If the browser is capable of transforming the XML it will do so, otherwise HTML will be provided. I think it examines the UserAgent I am a seasoned asp.net web developer C# so go easy if you start talking about native to Windows Forms / WPF I can't seem to set the UserAgent setting in .net 4.0 - doesn't seem to be a property off the HttpWebRequest object for some reason - i think it used to be available. Silverlight 4.0 (created as 3.0 originally before I updated my installation of Silverlight to 4.0) Created using C# 4.0 Please explain as if you talking to a web developer and not a proper programming lol! Below is the code - it should return the XML from the wow armoury. private void button7_Click(object sender, RoutedEventArgs e) { // URL for armoury lookup string url = @"http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented"; // Create the web request HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(url); // Set the user agent so we are returned XML and not HTML //httpWebRequest.Headers["User-Agent"] = "Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0)"; // Not sure about this dispatcher thing - it's late so i have started to guess. Dispatcher.BeginInvoke(delegate() { // Call asyncronously IAsyncResult asyncResult = httpWebRequest.BeginGetResponse(ReqCallback, httpWebRequest); // End the response and use the result using (HttpWebResponse httpWebResponse = (HttpWebResponse)httpWebRequest.EndGetResponse(asyncResult)) { // Load an XML document from a stream XDocument x = XDocument.Load(httpWebResponse.GetResponseStream()); // Basic function that will use LINQ to XML to get the list of characters. ShowGuildies(x); } }); } private void ReqCallback(IAsyncResult asynchronousResult) { // Not sure what to do here - maybe update the interface? } Really hope someone out there can help me! Thanks mucho! Dan. PS Yes, I have noticed the irony in the name of the guild :)

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  • Asynchronous IO in Java?

    - by thr
    What options for async io (socket-based) are there in java other then java.nio? Also does java.nio use threads in the backround (as I think .NET's async-socket-library does, maybe it's been changed) or is it "true" async io using a proper select call?

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  • Does anybody actually use FaultReasonText to localize faults from WCF services?

    - by urig
    There is a localization mechanism in WCF that enables one to localize faults returned to client, via a FaultReasonText object that's a part of the fault. The way this is done is that you pass all possible translations of the fault's message inside a collection in the FaultReasonText. This, I understand, is based on SOAP v1.2. Does anyone actually use this mechanism? Isn't this wasteful in terms of bandwidth? Why would you send all possible translations to a client that is (probably) only interested in a specific language?

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  • Asynchronous subprocess on Windows

    - by Stigma
    First of all, the overall problem I am solving is a bit more complicated than I am showing here, so please do not tell me 'use threads with blocking' as it would not solve my actual situation without a fair, FAIR bit of rewriting and refactoring. I have several applications which are not mine to modify, which take data from stdin and poop it out on stdout after doing their magic. My task is to chain several of these programs. Problem is, sometimes they choke, and as such I need to track their progress which is outputted on STDERR. pA = subprocess.Popen(CommandA, shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE) # ... some more processes make up the chain, but that is irrelevant to the problem pB = subprocess.Popen(CommandB, shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE, stdin=pA.stdout ) Now, reading directly through pA.stdout.readline() and pB.stdout.readline(), or the plain read() functions, is a blocking matter. Since different applications output in different paces and different formats, blocking is not an option. (And as I wrote above, threading is not an option unless at a last, last resort.) pA.communicate() is deadlock safe, but since I need the information live, that is not an option either. Thus google brought me to this asynchronous subprocess snippet on ActiveState. All good at first, until I implement it. Comparing the cmd.exe output of pA.exe | pB.exe, ignoring the fact both output to the same window making for a mess, I see very instantaneous updates. However, I implement the same thing using the above snippet and the read_some() function declared there, and it takes over 10 seconds to notify updates of a single pipe. But when it does, it has updates leading all the way upto 40% progress, for example. Thus I do some more research, and see numerous subjects concerning PeekNamedPipe, anonymous handles, and returning 0 bytes available even though there is information available in the pipe. As the subject has proven quite a bit beyond my expertise to fix or code around, I come to Stack Overflow to look for guidance. :) My platform is W7 64-bit with Python 2.6, the applications are 32-bit in case it matters, and compatibility with Unix is not a concern. I can even deal with a full ctypes or pywin32 solution that subverts subprocess entirely if it is the only solution, as long as I can read from every stderr pipe asynchronously with immediate performance and no deadlocks. :)

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  • How to unit test asynchronous APIs?

    - by Ben Clayton
    Hi all. I have installed Google Toolbox for Mac (http://code.google.com/p/google-toolbox-for-mac/) into Xcode and followed the instructions to set up unit testing found here (http://code.google.com/p/google-toolbox-for-mac/wiki/iPhoneUnitTesting). It all works great, and I can test my synchronous methods on all my objects absolutely fine. However, most of the complex APIs I actually want to test return results asynchronously via calling a method on a delegate - for example a call to a file download and update system will return immediately and then run a -fileDownloadDidComplete: method when the file finishes downloading. How would I test this as a unit test? It seems like I'd want to the testDownload function, or at least the test framework to 'wait' for fileDownloadDidComplete: method to run. Any ideas much appreciated!

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  • Unable to host WCF service correctly in IIS7

    - by user206736
    I have a WCF Service library written in .NET 4.0. I have a WCF application (in order to host this service in IIS) within the same solution. It contains the WCF library assembly reference and a service.svc file pointing to the service from the library along with a web.config that is a replica of the WCF service library's app.config. The WCF application is set to host the service in IIS7 (the virtual directory has been set). The same solution contains an ASP.NET Webforms solution to which I have added a service reference pointing to the WCF service I hosted in IIS (as mentioned). When i start an instance of this ASP.NET Web application, I get a message saying that "The WCF service has been hosted" and the ASP.NET application can access the data from it correctly. However, when i try and access this data via a service reference added to an MVC 2 Web Application on the same machine in a different solution (pointing to the service hosted in IIS), I get a "The remote server returned an error: (405) Method Not Allowed." protocol exception . However, the MVC application is able to access the service data if I manually invoke an instance of the WCF Application that I was using to host the WCF Service Library from the other solution. I am using VS2010 Beta 2 as my development IDE. I have been stuck with this issue for a while now. Any help would be appreciated. My service config is as follows:- <system.serviceModel> <services> <service behaviorConfiguration="CruxServices.BasicSearchServiceBehavior" name="CruxServices.BasicSearch.BasicSearch"> <endpoint address="" binding="wsHttpBinding" name="WSBindingEndpoint" bindingConfiguration="WSBindingConfig" contract="CruxServices.BasicSearch.Interfaces.IPropertyListFilter"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" name="MexEndpoint" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="http://localhost/CruxServices" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="CruxServices.BasicSearchServiceBehavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <wsHttpBinding> <binding name="WSBindingConfig"> <security mode="None"> <transport clientCredentialType="None"/> <message establishSecurityContext="false"/> </security> </binding> </wsHttpBinding> </bindings>

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  • Odd performance with C# Asynchronous server socket

    - by The.Anti.9
    I'm working on a web server in C# and I have it running on Asynchronous socket calls. The weird thing is that for some reason, when you start loading pages, the 3rd request is where the browser won't connect. It just keeps saying "Connecting..." and doesn't ever stop. If I hit stop. and then refresh, it will load again, but if I try another time after that it does the thing where it doesn't load again. And it continues in that cycle. I'm not really sure what is making it do that. The code is kind of hacked together from a couple of examples and some old code I had. Any miscellaneous tips would be helpful as well. Heres my little Listener class that handles everything (pastied here. thought it might be easier to read this way) using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; namespace irek.Server { public class Listener { private int port; private Socket server; private Byte[] data = new Byte[2048]; static ManualResetEvent allDone = new ManualResetEvent(false); public Listener(int _port) { port = _port; } public void Run() { server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, port); server.Bind(iep); Console.WriteLine("Server Initialized."); server.Listen(5); Console.WriteLine("Listening..."); while (true) { allDone.Reset(); server.BeginAccept(new AsyncCallback(AcceptCon), server); allDone.WaitOne(); } } private void AcceptCon(IAsyncResult iar) { allDone.Set(); Socket s = (Socket)iar.AsyncState; Socket s2 = s.EndAccept(iar); SocketStateObject state = new SocketStateObject(); state.workSocket = s2; s2.BeginReceive(state.buffer, 0, SocketStateObject.BUFFER_SIZE, 0, new AsyncCallback(Read), state); } private void Read(IAsyncResult iar) { try { SocketStateObject state = (SocketStateObject)iar.AsyncState; Socket s = state.workSocket; int read = s.EndReceive(iar); if (read > 0) { state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, read)); if (s.Available > 0) { s.BeginReceive(state.buffer, 0, SocketStateObject.BUFFER_SIZE, 0, new AsyncCallback(Read), state); return; } } if (state.sb.Length > 1) { string requestString = state.sb.ToString(); // HANDLE REQUEST HERE // Temporary response string resp = "<h1>It Works!</h1>"; string head = "HTTP/1.1 200 OK\r\nContent-Type: text/html;\r\nServer: irek\r\nContent-Length:"+resp.Length+"\r\n\r\n"; byte[] answer = Encoding.ASCII.GetBytes(head+resp); // end temp. state.workSocket.BeginSend(answer, 0, answer.Length, SocketFlags.None, new AsyncCallback(Send), state.workSocket); } } catch (Exception) { return; } } private void Send(IAsyncResult iar) { try { SocketStateObject state = (SocketStateObject)iar.AsyncState; int sent = state.workSocket.EndSend(iar); state.workSocket.Shutdown(SocketShutdown.Both); state.workSocket.Close(); } catch (Exception) { } return; } } } And my SocketStateObject: public class SocketStateObject { public Socket workSocket = null; public const int BUFFER_SIZE = 1024; public byte[] buffer = new byte[BUFFER_SIZE]; public StringBuilder sb = new StringBuilder(); }

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  • C# Asynchronous Network IO and OutOfMemoryException

    - by The.Anti.9
    I'm working on a client/server application in C#, and I need to get Asynchronous sockets working so I can handle multiple connections at once. Technically it works the way it is now, but I get an OutOfMemoryException after about 3 minutes of running. MSDN says to use a WaitHandler to do WaitOne() after the socket.BeginAccept(), but it doesn't actually let me do that. When I try to do that in the code it says WaitHandler is an abstract class or interface, and I can't instantiate it. I thought maybe Id try a static reference, but it doesnt have teh WaitOne() method, just WaitAll() and WaitAny(). The main problem is that in the docs it doesn't give a full code snippet, so you can't actually see what their "wait handler" is coming from. its just a variable called allDone, which also has a Reset() method in the snippet, which a waithandler doesn't have. After digging around in their docs, I found some related thing about an AutoResetEvent in the Threading namespace. It has a WaitOne() and a Reset() method. So I tried that around the while(true) { ... socket.BeginAccept( ... ); ... }. Unfortunately this makes it only take one connection at a time. So I'm not really sure where to go. Here's my code: class ServerRunner { private Byte[] data = new Byte[2048]; private int size = 2048; private Socket server; static AutoResetEvent allDone = new AutoResetEvent(false); public ServerRunner() { server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, 33333); server.Bind(iep); Console.WriteLine("Server initialized.."); } public void Run() { server.Listen(100); Console.WriteLine("Listening..."); while (true) { //allDone.Reset(); server.BeginAccept(new AsyncCallback(AcceptCon), server); //allDone.WaitOne(); } } void AcceptCon(IAsyncResult iar) { Socket oldserver = (Socket)iar.AsyncState; Socket client = oldserver.EndAccept(iar); Console.WriteLine(client.RemoteEndPoint.ToString() + " connected"); byte[] message = Encoding.ASCII.GetBytes("Welcome"); client.BeginSend(message, 0, message.Length, SocketFlags.None, new AsyncCallback(SendData), client); } void SendData(IAsyncResult iar) { Socket client = (Socket)iar.AsyncState; int sent = client.EndSend(iar); client.BeginReceive(data, 0, size, SocketFlags.None, new AsyncCallback(ReceiveData), client); } void ReceiveData(IAsyncResult iar) { Socket client = (Socket)iar.AsyncState; int recv = client.EndReceive(iar); if (recv == 0) { client.Close(); server.BeginAccept(new AsyncCallback(AcceptCon), server); return; } string receivedData = Encoding.ASCII.GetString(data, 0, recv); //process received data here byte[] message2 = Encoding.ASCII.GetBytes("reply"); client.BeginSend(message2, 0, message2.Length, SocketFlags.None, new AsyncCallback(SendData), client); } }

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  • How does one implement a truly asynchronous java thread

    - by Ritesh M Nayak
    I have a function that needs to perfom two operations, one which finishes fast and one which takes a long time to run. I want to be able to delegate the long running operation to a thread and I dont care when the thread finishes, but the threads needs to complete. I implemented this as shown below , but, my secondoperation never gets done as the function exits after the start() call. How I can ensure that the function returns but the second operation thread finishes its execution as well and is not dependent on the parent thread ? public void someFunction(String data) { smallOperation() Blah a = new Blah(); Thread th = new Thread(a); th.Start(); } class SecondOperation implements Runnable { public void run(){ // doSomething long running } }

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  • Asynchronous database update in Django?

    - by Mark
    I have a big form on my site. When the users fill it out and submit it, most of the data just gets dumped to the database, and then they get redirected to a new page. However, I'd also like to use the data to query another site, and then parse the results. That might take a bit longer. It's not essential that the user sees these results right away, so I was wondering if it's possible to asynchronously call a function that will handle this, and then return an HttpResponse from my view like usual without making them wait? If so... how? Any particular libraries I should look at?

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  • asynchronous calls in asp.net

    - by lockedscope
    in this sample, two threads created; a worker thread created by BeginInvoke and an I/O completion thread created by SendAsync method. but another author in his UnsafeQueueNativeOverlapped example, don't recommend this. i want to use SendAsync or ...Async in an asp.net page and i want to use PageAsyncTask. however, its BeginEventHandler requires AsyncResult to be returned which SendAsync does not return. afaik, event based async pattern is the most recommended way so how could we call SendAsync or any ...Async methods without creating two threads and hurting the performance?

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  • AspNetCompatibility in WCF Services &ndash; easy to trip up

    - by Rick Strahl
    This isn’t the first time I’ve hit this particular wall: I’m creating a WCF REST service for AJAX callbacks and using the WebScriptServiceHostFactory host factory in the service: <%@ ServiceHost Language="C#" Service="WcfAjax.BasicWcfService" CodeBehind="BasicWcfService.cs" Factory="System.ServiceModel.Activation.WebScriptServiceHostFactory" %>   to avoid all configuration. Because of the Factory that creates the ASP.NET Ajax compatible format via the custom factory implementation I can then remove all of the configuration settings that typically get dumped into the web.config file. However, I do want ASP.NET compatibility so I still leave in: <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true"/> </system.serviceModel> in the web.config file. This option allows you access to the HttpContext.Current object to effectively give you access to most of the standard ASP.NET request and response features. This is not recommended as a primary practice but it can be useful in some scenarios and in backwards compatibility scenerios with ASP.NET AJAX Web Services. Now, here’s where things get funky. Assuming you have the setting in web.config, If you now declare a service like this: [ServiceContract(Namespace = "DevConnections")] #if DEBUG [ServiceBehavior(IncludeExceptionDetailInFaults = true)] #endif public class BasicWcfService (or by using an interface that defines the service contract) you’ll find that the service will not work when an AJAX call is made against it. You’ll get a 500 error and a System.ServiceModel.ServiceActivationException System error. Worse even with the IncludeExceptionDetailInFaults enabled you get absolutely no indication from WCF what the problem is. So what’s the problem?  The issue is that once you specify aspNetCompatibilityEnabled=”true” in the configuration you *have to* specify the AspNetCompatibilityRequirements attribute and one of the modes that enables or at least allows for it. You need either Required or Allow: [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Required)] without it the service will simply fail without further warning. It will also fail if you set the attribute value to NotAllowed. The following also causes the service to fail as above: [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.NotAllowed)] This is not totally unreasonable but it’s a difficult issue to debug especially since the configuration setting is global – if you have more than one service and one requires traditional ASP.NET access and one doesn’t then both must have the attribute specified. This is one reason why you’d want to avoid using this functionality unless absolutely necessary. WCF REST provides some basic access to some of the HTTP features after all, although what’s there is severely limited. I also wish that ServiceActivation errors would provide more error information. Getting an Activation error without further info on what actually is wrong is pretty worthless especially when it is a technicality like a mismatched configuration/attribute setting like this.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  WCF  AJAX  

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  • How do I properly host a WCF Data Service in IIS? Why am I getting errors?

    - by j0rd4n
    I'm playing around with WCF Data Services (ADO.NET Data Services). I have an entity framework model pointed at the AdventureWorks database. When I debug my svc file from within Visual Studio, it works great. I can say /awservice.svc/Customers and get back the ATOM feed I expect. If I publish the service (hosted in an ASP.NET web application) to IIS7, the same query string returns a 500 fault. The root svc page itself works as expected and successfully returns ATOM. The /Customers path fails. Here is what my grants look like in the svc file: public class AWService : DataService<AWEntities> { public static void InitializeService( DataServiceConfiguration config ) { config.SetEntitySetAccessRule( "*", EntitySetRights.All ); config.SetServiceOperationAccessRule( "*", ServiceOperationRights.All ); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } } Update: I enabled verbose errors and get the following in the XML message: <innererror> <message>The underlying provider failed on Open.</message> <type>System.Data.EntityException</type> <stacktrace> at System.Data.EntityClient.EntityConnection.OpenStoreConnectionIf( ... ... <internalexception> <message> Login failed for user 'IIS APPPOOL\DefaultAppPool'. </message> <type>System.Data.SqlClient.SqlException</type> <stacktrace> at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, ...

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  • RIA Services versus WCF services: what is a difference

    - by Budda
    There are a lot of information how to build Silverlight application using .NET RIA services, but it isn't clear what is unique thing in RIA that is absent in WCF? Here are few topics that are talking around this topic: http://stackoverflow.com/questions/1647225/ria-services-versus-wcf-services http://stackoverflow.com/questions/945123/net-ria-services-wcf-services But they doesn't give an answer to the question. Sorry for the stupid question, but what does "RIA Services" layer bring into your app if you already have "Silverlight <-- WCF Service <-- Business Logic <-- Entity Framework Model <-- Database"? Authentication? Validation? Is it relly asset for you? At the moment the only thing I see: with RIA services usage you don't need to host WCF service manually and don't need to configure any references on the client side (clien side == Silverlight application). Probably I don't know some very useful features of the RIA Services? So could you please point me to the good doc for that? Many thanks.

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  • Autofac Wcf Integration Security Problem

    - by ecoffey
    I've created a Wcf Service to back a Ajax page (.Net 3.5). It's hosted in IIS 6.1 Integrated Pipeline. (The rest of Autofac is setup correctly for Web Forms integration). Everything works fine and dandy with the normal Wcf pipeline. However when I plug in the Autofac Wcf Integration (as per the Autofac wiki) I get this delightful exception: [SecurityException: That assembly does not allow partially trusted callers.] Autofac.Integration.Wcf.AutofacHostFactory.CreateServiceHost(String constructorString, Uri[] baseAddresses) in c:\Working\Autofac\src\Source\Autofac.Integration.Wcf\AutofacHostFactory.cs:78 System.ServiceModel.HostingManager.CreateService(String normalizedVirtualPath) +604 System.ServiceModel.HostingManager.ActivateService(String normalizedVirtualPath) +46 System.ServiceModel.HostingManager.EnsureServiceAvailable(String normalizedVirtualPath) +654 My Google-fu has failed me on finding a solution to this problem. Any insights or workarounds would be appreciated.

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  • publish XML using WCF

    - by khalil
    Hi, I want to publish some data as XML from a SQL Server database using a WCF service to a location on our content delivery network. (www.somelocation-on-cdn/myxml.xml) This data which is published as XML will have to be updated at an interval of time. I was thinking of writing a WCF service to return the data required, create a RSS reader to update / write the XML file to a location on the content delivery network. Is this approach correct? Can I use WCF REST instead of WCF SOAP As a further enhancement I want to be to use this WCF Service to make cross domain calls using JSONP from our website Thanks

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  • WCF via Windows Service - Authenticating Clients

    - by Sean
    I am a WCF / Security Newb. I have created a WCF service which is hosted via a windows service. The WCF service grabs data from a 3rd party data source that is secured via windows authentication. I need to either: Pass the client's privileges through the windows service, through the WCF service and into the 3rd party data source, or... Limit who can call the windows service / WCF service to members of a particular AD group. Any suggestions on how I can do either of these tasks?

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  • How can I mock this asynchronous method?

    - by Charlie
    I have a class that roughly looks like this: public class ViewModel { public ViewModel(IWebService service) { this.WebService = service; } private IWebService WebService{get;set;} private IEnumerable<SomeData> MyData{get;set;} private void GetReferenceData() { this.WebService.BeginGetStaticReferenceData(GetReferenceDataOnComplete, null); } private void GetReferenceDataOnComplete(IAsyncResult result) { this.MyData = this.WebService.EndGetStaticReferenceData(result); } . . . } I want to mock my IWebService interface so that when BeginGetStaticReferenceData is called it is able to call the callback method. I'm using Moq and I can't work out how to do this. My unit test set up code looks something like: //Arrange var service = new Mock<IWebService>(); service.Setup(x => x.BeginGetStaticReferenceData(/*.......don't know.....*/)); service.Setup(x => x.EndGetStaticReferenceData(It.IsAny<IAsyncResult>())).Returns(new List<SomeData>{new SomeData{Name="blah"}}); var viewModel = new ViewModel(service.Object); . .

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  • WCF via Windows Service - Authinticating Clients

    - by Sean
    I am a WCF / Security Newb. I have created a WCF service which is hosted via a windows service. The WCF service grabs data from a 3rd party data source that is secured via windows authentication. I need to either: Pass the client's priveleges through the windows service, through the WCF service and into the 3rd party data source, or... Limit who can call the windows service / wcf service to members of a particular AD group. Any suggestions on how I can do either of these tasks?

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  • I need to create a small HMI/SCADA WPF application that uses WCF

    - by HomeMade
    Hello I have to create a simple app, that will suit as an example of using WPF and WCF for creating HMI screens. I'm not sure what WCF is supposed to do in such application, I guess there must be an OPC server that my application connects to. Does app connect to OPC server using WCF service and does the WCF service reside inside the application or outside? Is WCF service meant to be used only as a connection to OPC server? I'm not yet quite sure which process to simulate, I need something simple. Please, any ideas are welcomed. Thank you

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  • Using WCF authentication service for web application

    - by user200295
    I am using a WCF authentication service I set up with a web application. I have successfully set up and tested the AuthenticationService and RolesService. The web application can successfully call methods like ValidateUser and GetRolesForCurrentUser through the WCF services. I want to integrate the WCF authentication service with my web.config and site.map. Do I need to write a custom provider, or is there some way I can modify the web.config of the web application to use the WCF authentication service as its membership provider? This way I can set what roles have access to what directories based off the WCF authentication service.

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