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  • Conditional compilation hackery in C# - is there a way to pull this off?

    - by Chris
    I have an internal API that I would like others to reference in their projects as a compiled DLL. When it's a standalone project that's referenced, I use conditional compilation (#if statements) to switch behavior of a key web service class depending on compilation symbols. The problem is, once an assembly is generated, it appears that it's locked into whatever the compilation symbols were when it was originally compiled - for instance, if this assembly is compiled with DEBUG and is referenced by another project, even if the other project is built as RELEASE, the assembly still acts as if it was in DEBUG as it doesn't need recompilation. That makes sense, just giving some background. Now I'm trying to work around that so I can switch the assembly's behavior by some other means, such as scanning the app/web config file for a switch. The problem is, some of the assembly's code I was switching between are attributes on methods, for example: #if PRODUCTION [SoapDocumentMethodAttribute("https://prodServer/Service_Test", RequestNamespace = "https://prodServer", ResponseNamespace = "https://prodServer")] #else [SoapDocumentMethodAttribute("https://devServer/Service_Test", RequestNamespace = "https://devServer", ResponseNamespace = "https://devServer")] #endif public string Service_Test() { // test service } Though there might be some syntactical sugar that allows me to flip between two attributes of the same type in another fashion, I don't know it. Any ideas? The alternative method would be to reference the entire project instead of the assembly, but I'd rather stick with just referencing the compiled DLL if I can. I'm also completely open to a whole new approach to solve the problem if that's what it takes.

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  • Practice of checking 'trueness' or 'equality' of conditional statements - does it really make sense?

    - by senthilkumar1033
    I remember many years back, when I was in school, one of my computer science teachers taught us that it was better to check for 'trueness' or 'equality' of a condition and not the negative stuff like 'inequality'. Let me elaborate - If a piece of conditional code can be written by checking whether an expression is true or false, we should check the 'trueness'. Example: Finding out whether a number is odd - it can be done in two ways: if ( num % 2 != 0 ) { // Number is odd } or if ( num % 2 == 1 ) { // Number is odd } When I was beginning to code, I knew that num % 2 == 0 implies the number is even, so I just put a ! there to check if it is odd. But he was like 'Don't check NOT conditions. Have the practice of checking the 'trueness' or 'equality' of conditions whenever possible.' And he recommended that I use the second piece of code. I am not for or against either but I just wanted to know - what difference does it make? Please don't reply 'Technically the output will be the same' - we ALL know that. Is it a general programming practice or is it his own programming practice that he is preaching to others?

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  • Calling all the 3 functions while using or operator even after returning true as a result.

    - by Shantanu Gupta
    I am calling three functions in my code where i want to validate some of my fields. When I tries to work with the code given below. It checks only for first value until it gets false result. I want some thing like that if fisrt function returns true then it should also call next function and so on. What can be used instead of Or Operator to do this. if (IsFieldEmpty(ref txtFactoryName, true, "Required") || IsFieldEmpty(ref txtShortName, true, "Required") || IsFieldEmpty(ref cboGodown, true, "Required")) { }

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  • Implicit conversion while using += operator?

    - by bdhar
    Conside the following code: int main() { signed char a = 10; a += a; // Line 5 a = a + a; return 0; } I am getting this warning at Line 5: d:\codes\operator cast\operator cast\test.cpp(5) : warning C4244: '+=' : conversion from 'int' to 'signed char', possible loss of data Does this mean that += operator makes an implicit cast of the right hand operator to int? P.S: I am using Visual studio 2005

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  • Is there an "opposite" to the null coalescing operator? (…in any language?)

    - by Jay
    null coalescing translates roughly to return x, unless it is null, in which case return y I often need return null if x is null, otherwise return x.y I can use return x == null ? null : x.y; Not bad, but that null in the middle always bothers me -- it seems superfluous. I'd prefer something like return x :: x.y;, where what follows the :: is evaluated only if what precedes it is not null. I see this as almost an opposite to null coalescence, kind of mixed in with a terse, inline null-check, but I'm [almost] certain that there is no such operator in C#. Are there other languages that have such an operator? If so, what is it called? (I know that I can write a method for it in C#; I use return NullOrValue.of(x, () => x.y);, but if you have anything better, I'd like to see that too.)

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  • Excel Conditional Formatting Multiple Data Bars and Data Icons in one cell

    - by wbeard52
    I am using Excel 2007 on a windows machine. I am attempting to place one data bar and one data icon into a cell under the conditional formatting. The issue is that I don't really want to have data icons or data bars for cells that have dates in the future and I only want to have data icons for dates in the at least one month in the past. This is what I have: This is what I want: I am using the EOMONTH function to determine the last day of the month for the conditional formatting calculations. For the data bar the formula is =EOMONTH(Now(), 4) and =EOMONTH(Now(), -1). The data icons formulas are =EOMONTH(Now(), -1) and =EOMONTH(Now(), -2) Is there a way in Excel 2007 to get rid of the data icons for all the dates in the future and lose the data bars when the date has past. Thanks

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  • Conditional Directory Index In Htaccess

    - by icelizard
    This relates to the question in: http://stackoverflow.com/questions/1599717/conditional-directoryindex-in-htaccess The answer states that the following should work: SetEnvIf Remote_Addr ^127\.0\.0\.0$ owner <IfDefine owner> DirectoryIndex index.html </IfDefine> <IfDefine !owner> DirectoryIndex index.php </IfDefine> I am not sure this works, the setting of the Env var deffinately does, but no matter what IP I visit the site from the DirectoryIndex is always index.php Is there something wrong with the conditional or should I be using something else? Thanks in advance

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  • Avoiding new operator in JavaScript -- the better way

    - by greengit
    Warning: This is a long post. Let's keep it simple. I want to avoid having to prefix the new operator every time I call a constructor in JavaScript. This is because I tend to forget it, and my code screws up badly. The simple way around this is this... function Make(x) { if ( !(this instanceof arguments.callee) ) return new arguments.callee(x); // do your stuff... } But, I need this to accept variable no. of arguments, like this... m1 = Make(); m2 = Make(1,2,3); m3 = Make('apple', 'banana'); The first immediate solution seems to be the 'apply' method like this... function Make() { if ( !(this instanceof arguments.callee) ) return new arguments.callee.apply(null, arguments); // do your stuff } This is WRONG however -- the new object is passed to the apply method and NOT to our constructor arguments.callee. Now, I've come up with three solutions. My simple question is: which one seems best. Or, if you have a better method, tell it. First – use eval() to dynamically create JavaScript code that calls the constructor. function Make(/* ... */) { if ( !(this instanceof arguments.callee) ) { // collect all the arguments var arr = []; for ( var i = 0; arguments[i]; i++ ) arr.push( 'arguments[' + i + ']' ); // create code var code = 'new arguments.callee(' + arr.join(',') + ');'; // call it return eval( code ); } // do your stuff with variable arguments... } Second – Every object has __proto__ property which is a 'secret' link to its prototype object. Fortunately this property is writable. function Make(/* ... */) { var obj = {}; // do your stuff on 'obj' just like you'd do on 'this' // use the variable arguments here // now do the __proto__ magic // by 'mutating' obj to make it a different object obj.__proto__ = arguments.callee.prototype; // must return obj return obj; } Third – This is something similar to second solution. function Make(/* ... */) { // we'll set '_construct' outside var obj = new arguments.callee._construct(); // now do your stuff on 'obj' just like you'd do on 'this' // use the variable arguments here // you have to return obj return obj; } // now first set the _construct property to an empty function Make._construct = function() {}; // and then mutate the prototype of _construct Make._construct.prototype = Make.prototype; eval solution seems clumsy and comes with all the problems of "evil eval". __proto__ solution is non-standard and the "Great Browser of mIsERY" doesn't honor it. The third solution seems overly complicated. But with all the above three solutions, we can do something like this, that we can't otherwise... m1 = Make(); m2 = Make(1,2,3); m3 = Make('apple', 'banana'); m1 instanceof Make; // true m2 instanceof Make; // true m3 instanceof Make; // true Make.prototype.fire = function() { // ... }; m1.fire(); m2.fire(); m3.fire(); So effectively the above solutions give us "true" constructors that accept variable no. of arguments and don't require new. What's your take on this. -- UPDATE -- Some have said "just throw an error". My response is: we are doing a heavy app with 10+ constructors and I think it'd be far more wieldy if every constructor could "smartly" handle that mistake without throwing error messages on the console.

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  • PostGres Error When Using Distinct : postgres ERROR: could not identify an ordering operator for ty

    - by CaffeineIV
    ** EDIT ** Nevermind, just needed to take out the parens... I get this error: ERROR: could not identify an ordering operator for type record when trying to use DISTINCT Here's the query: select DISTINCT(g.fielda, g.fieldb, r.type) from fields g LEFT JOIN types r ON g.id = r.id; And the errors: ERROR: could not identify an ordering operator for type record HINT: Use an explicit ordering operator or modify the query. ********** Error ********** ERROR: could not identify an ordering operator for type record SQL state: 42883 Hint: Use an explicit ordering operator or modify the query.

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  • Recognizing when to use the mod operator

    - by Will
    I have a quick question about the mod operator. I know what it does; it calculates the remainder of a division. My question is, how can I identify a situation where I would need to use the mod operator? I know I can use the mod operator to see whether a number is even or odd and prime or composite, but that's about it. I don't often think in terms of remainders. I'm sure the mod operator is useful and I would like to learn to take advantage of it. I just have problems identifying where the mod operator is applicable. In various programming situations, it is difficult for me to see a problem and realize "hey! the remainder of division would work here!" Any tips or strategies? Thanks

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  • CCNet 1.6 Conditional Plugin Help Needed!

    - by Mike M
    Hi all, I cannot get the conditional plugin to work that has been added to CCNet as of version 1.6 - clicky. I am running the latest version of CCNet (1.6.7258.1) and have the following code in my ccnet.config: <project name="9iCompile"> <sourcecontrol type="svn"> <trunkUrl>http://bis-build:81/svn/Oracle/oas_forms/COPEN</trunkUrl> <workingDirectory>C:\OAS\COPEN</workingDirectory> <username>*</username> <password>*</password> <executable>C:\Program Files\VisualSVN\bin\svn.exe</executable> </sourcecontrol> <conditional> <conditions> <compareCondition> <value1>$[ProjectType]</value1> <value2>copen</value2> <evaluation>equal</evaluation> <ignoreCase>true</ignoreCase> </compareCondition> </conditions> <tasks> <nant> <executable>C:\Program Files\nant-0.85\bin\nant.exe</executable> <baseDirectory>C:\OAS</baseDirectory> <buildFile>Oracle9i_Automation_v2.build</buildFile> <targetList> <target>build</target> </targetList> </nant> </tasks> </conditional> <!-- more conditional statements would be here for different project types if I can get it to work --> <parameters> <selectParameter name="ProjectType"> <description>The type of project to operate on.</description> <allowedValues> <value name="COPEN">copen</value> <value name="BCS">bcs</value> <value name="FCDD">fcdd</value> </allowedValues> </parameters> <security type="defaultProjectSecurity" defaultRight="Deny"> <permissions> <rolePermission name="Developers" ref="Developers"/> <rolePermission name="Accepters" ref="Accepters"/> <rolePermission name="Releasers" ref="Releasers"/> <rolePermission name="Administrators" ref="Administrators"/> </permissions> </security> </project> The CCNet server crashes whenever I try to run this config though with the following output: [14:ERROR] Exception: Unused node detected: <conditional> <conditions> <compareCondition> <value1>$[ProjectType]</value1> <value2>copen</value2> <evaluation>equal</evaluation> <ignoreCase>true</ignoreCase> </compareCondition> </conditions> <tasks> <nant> <executable>C:\Program Files\nant-0.85\bin\nant.exe</executable> <baseDirectory>C:\OAS</baseDirectory> <buildFile>Oracle9i_Automation_v2.build</buildFile> <targetList> <target>build</target> </targetList> </nant> </tasks> </conditional> ---------- ThoughtWorks.CruiseControl.Core.Config.ConfigurationException: Unused node detected: <conditional> <conditions> <compareCondition> <value1>$[ProjectType]</value1> <value2>copen</value2> <evaluation>equal</evaluation> <ignoreCase>true</ignoreCase> </compareCondition> </conditions> <tasks> <nant> <executable>C:\Program Files\nant-0.85\bin\nant.exe</executable> <baseDirectory>C:\OAS</baseDirectory> <buildFile>Oracle9i_Automation_v2.build</buildFile> <targetList> <target>build</target> </targetList> </nant> </tasks> </conditional> at ThoughtWorks.CruiseControl.Core.Config.NetReflectorConfigurationReader.Defa­ultErrorProcesser.ProcessError(String message) at ThoughtWorks.CruiseControl.Core.Config.NetReflectorConfigurationReader.<>c_­_DisplayClass1.<Read>b__0(InvalidNodeEventArgs args) at Exortech.NetReflector.InvalidNodeEventHandler.Invoke(InvalidNodeEventArgsar­gs) at Exortech.NetReflector.NetReflectorTypeTable.OnInvalidNode(InvalidNodeEventA­rgs args) at Exortech.NetReflector.XmlTypeSerialiser.HandleUnusedNode(NetReflectorTypeTa­ble table, XmlNode orphan) at Exortech.NetReflector.XmlTypeSerialiser.ReadMembers(XmlNode node, Object instance, NetReflectorTypeTable table) at Exortech.NetReflector.XmlTypeSerialiser.Read(XmlNode node, NetReflectorTypeTable table) at Exortech.NetReflector.NetReflectorReader.Read(XmlNode node) at ThoughtWorks.CruiseControl.Core.Config.NetReflectorConfigurationReader.Read­(XmlDocument document, IConfigurationErrorProcesser errorProcesser) at ThoughtWorks.CruiseControl.Core.Config.DefaultConfigurationFileLoader.Load(­FileInfo configFile) at ThoughtWorks.CruiseControl.Core.Config.FileConfigurationService.Load() at ThoughtWorks.CruiseControl.Core.Config.FileWatcherConfigurationService.Load­() at ThoughtWorks.CruiseControl.Core.Config.CachingConfigurationService.Load() at ThoughtWorks.CruiseControl.Core.CruiseServer.Restart() at ThoughtWorks.CruiseControl.Core.Config.ConfigurationUpdateHandler.Invoke() at ThoughtWorks.CruiseControl.Core.Config.FileWatcherConfigurationService.Hand­leConfigurationFileChanged(Object source, FileSystemEventArgs args) ---------- Can someone please help?? I have no idea what I'm doing wrong here or if this is a bug :( I have also posted on the ccnet-user group several days ago but have not received any response :(

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  • Is there an exponent operator in C#?

    - by Charlie
    For example, does an operator exist to handle this? float Result, Number1, Number2; Number1 = 2; Number2 = 2; Result = Number1 (operator) Number2; In the past the ^ operator has served as an exponential operator in other languages, but in C# it is a bit-wise operator. Do I have to write a loop or include another namespace to handle exponential operations? If so, how do I handle exponential operations using non-integers?

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  • Consistency in placing operator functions

    - by wrongusername
    I have a class like this: class A { ...private functions, variables, etc... public: ...some public functions and variables... A operator * (double); A operator / (double); A operator * (A); ...and lots of other operators } However, I want to also be able to do stuff like 2 * A instead of only being allowed to do A * 2, and so I would need functions like these outside of the class: A operator * (double, A); A operator / (double, A); ...etc... Should I put all these operators outside of the class for consistency, or should I keep half inside and half outside?

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  • Implementing a non-public assignment operator with a public named method?

    - by Casey
    It is supposed to copy an AnimatedSprite. I'm having second thoughts that it has the unfortunate side effect of changing the *this object. How would I implement this feature without the side effect? EDIT: Based on new answers, the question should really be: How do I implement a non-public assignment operator with a public named method without side effects? (Changed title as such). public: AnimatedSprite& AnimatedSprite::Clone(const AnimatedSprite& animatedSprite) { return (*this = animatedSprite); } protected: AnimatedSprite& AnimatedSprite::operator=(const AnimatedSprite& rhs) { if(this == &rhs) return *this; destroy_bitmap(this->_frameImage); this->_frameImage = create_bitmap(rhs._frameImage->w, rhs._frameImage->h); clear_bitmap(this->_frameImage); this->_frameDimensions = rhs._frameDimensions; this->CalcCenterFrame(); this->_frameRate = rhs._frameRate; if(rhs._animation != nullptr) { delete this->_animation; this->_animation = new a2de::AnimationHandler(*rhs._animation); } else { delete this->_animation; this->_animation = nullptr; } return *this; }

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  • What is the rationale to non allow overloading of C++ conversions operator with non-member functio

    - by Vicente Botet Escriba
    C++0x has added explicit conversion operators, but they must always be defined as members of the Source class. The same applies to the assignment operator, it must be defined on the Target class. When the Source and Target classes of the needed conversion are independent of each other, neither the Source can define a conversion operator, neither the Target can define a constructor from a Source. Usually we get it by defining a specific function such as Target ConvertToTarget(Source& v); If C++0x allowed to overload conversion operator by non member functions we could for example define the conversion implicitly or explicitly between unrelated types. template < typename To, typename From operator To(const From& val); For example we could specialize the conversion from chrono::time_point to posix_time::ptime as follows template < class Clock, class Duration operator boost::posix_time::ptime( const boost::chrono::time_point& from) { using namespace boost; typedef chrono::time_point time_point_t; typedef chrono::nanoseconds duration_t; typedef duration_t::rep rep_t; rep_t d = chrono::duration_cast( from.time_since_epoch()).count(); rep_t sec = d/1000000000; rep_t nsec = d%1000000000; return posix_time::from_time_t(0)+ posix_time::seconds(static_cast(sec))+ posix_time::nanoseconds(nsec); } And use the conversion as any other conversion. So the question is: What is the rationale to non allow overloading of C++ conversions operator with non-member functions?

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  • What's the false operator in C# good for?

    - by Jakub Šturc
    There are two weird operators in C#: the true operator the false operator If I understand this right these operators can be used in types which I want to use instead of a boolean expression and where I don't want to provide an implicit conversion to bool. Let's say I have a following class: public class MyType { public readonly int Value; public MyType(int value) { Value = value; } public static bool operator true (MyType mt) { return mt.Value > 0; } public static bool operator false (MyType mt) { return mt.Value < 0; } } So I can write the following code: MyType mTrue = new MyType(100); MyType mFalse = new MyType(-100); MyType mDontKnow = new MyType(0); if (mTrue) { // Do something. } while (mFalse) { // Do something else. } do { // Another code comes here. } while (mDontKnow) However for all the examples above only the true operator is executed. So what's the false operator in C# good for? Note: More examples can be found here, here and here.

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  • Why do not C++11's move constructor/assignment operator act as expected

    - by xmllmx
    #include <iostream> using namespace std; struct A { A() { cout << "A()" << endl; } ~A() { cout << "~A()" << endl; } A(A&&) { cout << "A(A&&)" << endl; } A& operator =(A&&) { cout << "A& operator =(A&&)" << endl; return *this; } }; struct B { // According to the C++11, the move ctor/assignment operator // should be implicitly declared and defined. The move ctor // /assignment operator should implicitly call class A's move // ctor/assignment operator to move member a. A a; }; B f() { B b; // The compiler knows b is a temporary object, so implicitly // defined move ctor/assignment operator of class B should be // called here. Which will cause A's move ctor is called. return b; } int main() { f(); return 0; } My expected output should be: A() A(A&&) ~A() ~A() However, the actual output is: (The C++ compiler is: Visual Studio 2012) A() ~A() ~A() Is this a bug of VC++? or just my misunderstanding?

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  • C++ operator lookup rules / Koenig lookup

    - by John Bartholomew
    While writing a test suite, I needed to provide an implementation of operator<<(std::ostream&... for Boost unit test to use. This worked: namespace theseus { namespace core { std::ostream& operator<<(std::ostream& ss, const PixelRGB& p) { return (ss << "PixelRGB(" << (int)p.r << "," << (int)p.g << "," << (int)p.b << ")"); } }} This didn't: std::ostream& operator<<(std::ostream& ss, const theseus::core::PixelRGB& p) { return (ss << "PixelRGB(" << (int)p.r << "," << (int)p.g << "," << (int)p.b << ")"); } Apparently, the second wasn't included in the candidate matches when g++ tried to resolve the use of the operator. Why (what rule causes this)? The code calling operator<< is deep within the Boost unit test framework, but here's the test code: BOOST_AUTO_TEST_SUITE(core_image) BOOST_AUTO_TEST_CASE(test_output) { using namespace theseus::core; BOOST_TEST_MESSAGE(PixelRGB(5,5,5)); // only compiles with operator<< definition inside theseus::core std::cout << PixelRGB(5,5,5) << "\n"; // works with either definition BOOST_CHECK(true); // prevent no-assertion error } BOOST_AUTO_TEST_SUITE_END() For reference, I'm using g++ 4.4 (though for the moment I'm assuming this behaviour is standards-conformant).

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  • On C++ global operator new: why it can be replaced

    - by Jimmy
    I wrote a small program in VS2005 to test whether C++ global operator new can be overloaded. It can. #include "stdafx.h" #include "iostream" #include "iomanip" #include "string" #include "new" using namespace std; class C { public: C() { cout<<"CTOR"<<endl; } }; void * operator new(size_t size) { cout<<"my overload of global plain old new"<<endl; // try to allocate size bytes void *p = malloc(size); return (p); } int main() { C* pc1 = new C; cin.get(); return 0; } In the above, my definition of operator new is called. If I remove that function from the code, then operator new in C:\Program Files (x86)\Microsoft Visual Studio 8\VC\crt\src\new.cpp gets called. All is good. However, in my opinion, my implementations of operator new does NOT overload the new in new.cpp, it CONFLICTS with it and violates the one-definition rule. Why doesn't the compiler complain about it? Or does the standard say since operator new is so special, one-definition rule does not apply here? Thanks.

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  • Operator+ for a subtype of a template class.

    - by baol
    I have a template class that defines a subtype. I'm trying to define the binary operator+ as a template function, but the compiler cannot resolve the template version of the operator+. #include <iostream> template<typename other_type> struct c { c(other_type v) : cs(v) {} struct subtype { subtype(other_type v) : val(v) {} other_type val; } cs; }; template<typename other_type> typename c<other_type>::subtype operator+(const typename c<other_type>::subtype& left, const typename c<other_type>::subtype& right) { return typename c<other_type>::subtype(left.val + right.val); } // This one works // c<int>::subtype operator+(const c<int>::subtype& left, // const c<int>::subtype& right) // { return c<int>::subtype(left.val + right.val); } int main() { c<int> c1 = 1; c<int> c2 = 2; c<int>::subtype cs3 = c1.cs + c2.cs; std::cerr << cs3.val << std::endl; } I think the reason is because the compiler (g++4.3) cannot guess the template type so it's searching for operator+<int> instead of operator+. What's the reason for that? What elegant solution can you suggest?

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  • Operator+ for a subtype of a template classe.

    - by baol
    I have a template class that defines a subtype. I'm trying to define the binary operator+ as a template function, but the compiler cannot resolve the template version of the operator+. #include <iostream> template<typename other_type> struct c { c(other_type v) : cs(v) {} struct subtype { subtype(other_type v) : val(v) {} other_type val; } cs; }; template<typename other_type> typename c<other_type>::subtype operator+(const typename c<other_type>::subtype& left, const typename c<other_type>::subtype& right) { return typename c<other_type>::subtype(left.val + right.val); } // This one works // c<a>::subtype operator+(const c<a>::subtype& left, // const c<a>::subtype& right) // { return c<a>::subtype(left.val + right.val); } int main() { c<int> c1 = 1; c<int> c2 = 2; c<int>::subtype cs3 = c1.cs + c2.cs; std::cerr << cs3.val << std::endl; } I think the reason is because the compiler (g++4.3) cannot guess the template type so it's searching for operator+<int> instead of operator+. What's the reason for that? What elegant solution can you suggest?

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