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  • The Best Websites for Downloading and Playing Classic Games

    - by Lori Kaufman
    For the holiday weekend, we wanted to provide you with some more ways to have fun. The following sites allow you to play and download classic and retro games, such as DOS games, classic adventure games, and old console games. HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • NVIDIA proprietary driver logging me to console instead of GUI

    - by Woozie
    Firstly i want to apologise for any mistakes, English is not my native language. My problem is I can't get NVIDIA proprietary drivers to work. I tried to install it on Ubuntu 12.04.1 32 and 64 bits, Ubuntu 12.10 Beta 2, Linux Mint 13 Cinnamon 64 bits and openSUSE 12.2 64 bits and the error code and symptoms (logging to tty1 instead of GUI logging, low-res bootscreen) are the same for all of these distros. Right, I didn't tell what's the error code. It appears on sudo startx. NVIDIA: could not open the device file /dev/nvidia0 (Input/output error). I know that's the common problem, but I tried to blacklist or even remove the noveau drivers, install NVIDIA driver from repo/from official script/in "Additional drivers", editing xorg.conf and using Xorg -configurate and nvidia-xconfig, actualizing the kernel and entire distro and many, many things that I don't remember. But the problem is even better: entire Cinnamon (Mint) is freezing during the work. I found the error code, which appears during the freeze: Oct 1 20:57:17 WoozieLaptop kernel: [ 308.120176] [drm] nouveau 0000:01:00.0: PFIFO_CACHE_ERROR - Ch 4/1 Mthd 0z0060 Data 0xbcef0201 My Xorg.0.log is here. It was made on Ubuntu 12.04.1 after installing NVIDIA drivers (obviously). inxi -G from Mint: Graphics: Card: NVIDIA GT216 [GeForce GT 240M] X.org: 1.11.3 drivers: (unloaded: nvidia) FAILED: nouveau,vesa,fbdev tty size: 80x25 Advanced Data: N/A for root out of X lspci -k | grep -A2 VGA from Mint: 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 240M] (rev a2) Subsystem: Lenovo Device 38ff Kernel driver in use: nvidia My hardware is: Lenovo IdeaPad Y550 Intel C2D T6600 NVIDIA GeForce GT 240M 4 GB of RAM Any help will be appreciated. This problem totally disabled my laptop from daily using. Cheers, Woozie

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  • User password rejected on login screen but accepted on text console login

    - by MadsirR
    I had to force shutdown my Ubuntu 12.04 64-bit, after which I restarted and tried to log in as a normal user, which was rejected several times. I then logged in as guest and tty to my regular account with use of my normal password, which succeeded. (So the password is still valid.) How can I gain access again via the normal login procedure (welcome screen)? Update: When I tried to log on with my new password, it again was denied. When I deliberately tried to log on with a faulty password, an error message came back, saying: Access denied - wrong password. I suppose, the first time the password was not rejected, but the procedure was aborted for some reason. Some additional info after trying to find a solution: I am conviced it is a Compiz-issue. Why? before this happened, all sessions came to a grinding halt, regardless of being logged on in a 2D or 3d environment. I found a link saying that I should remove Compiz and proceed in a 2D environment, which initiall worked without a glitch, until my system went into a state of total obivium. Only after that, the above mentioned troubles appeared. In the meantime I have happened to find a thread with reference 17381, describing exactly what I have experienced. For now, I will try to cure this situation (later this week) and revert with the results, hopefully to close this post. In the meantime I cordially thank you all, even if you didn't kill the problem; you gave me the inspiration to look further and find a possible cure. Update2: After 15 hrs of trial-and-error I callled it quits (When I decided to tackle this problem, I've given myself 12 hrs, to avoid massive loss of time.) I decided to re-install Precise, since the "point 1" version has become availabe. Log-in is back to normal, as is the graphic environment. Response to mouse input is stil appalling, especially when I have a series of screens open as "children"of a "parent" screen. It still completely locks up. I have installed Enlightenment, Gnome classic, Gnome 3, Cinnamon and they all behave in a similar fashion. FOR THOSE WHO NEED A WAY-OUT IN SITUATIONS OF THE LIKE: Open a terminal with [Ctrl+Alt+F2]. Type [sudo killall Firefox] (or whatever application you wish to terminate). Key in your password. Return to your graphical screen with [Ctrl+Alt+F7], and Bob's your uncle. Just re-open Firefox like nothing happened. Next time you are stuck: [Ctrl+Alt+F2], upward arrow till you meet the command of your desire, [Ctrl+Alt+F7], etcetera. Hope this is of help. My next move will be to upgrade the kernel to 3.4 from the repositories for 12.10. However, since this entails a totally new situation, I will start a new thread on this site to avoid topic pollution I will keep you posted. Still.

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  • copy & paste in VirtualBox remote console when running headless

    - by katsumii
    One can run VirtualBox guest in "headless" mode and access it using Remote Destkop Protocol(RDP) client.This is typical when VBox server is installed on Linux/Solaris where X-window stuff is not installed and users useWindows to access the VM.So, one can install OS into VBox guests using Remote Desktop client.(e.g. mstsc.exe)Here's the setting. One lesser known feature here is that you can copy&paste into and out-of VM guest and your client.Apparently, "VMware Workstation" still doesn't support it. VMware Workstation Documentation CenterYou cannot copy and paste text between the host system and the guest operating system   

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  • Can't get into the admin console after migrating to new server

    - by Emerson
    I migrated my WordPress blog to a new server, and everything seemed to be working fine until it started giving me the error when entering the admin area: Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 4864 bytes) in /home/neworder/public_html/blog/wp-admin/includes/plugin.php on line 729 The line 729 has: $protected = array( '_wp_attached_file', '_wp_attachment_metadata', '_wp_old_slug', '_wp_page_template' ); I had installed the maintenance-mode, and I have suspicions that this is what broke the forum. If I remove the plugin it then gives another error: Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 19456 bytes) in /home/neworder/public_html/blog/wp-admin/includes/post.php on line 1158 And that line has: $content .= '<p class="hide-if-no-js">' . esc_html__( 'Remove featured image' ) . '</p>'; } I tried to restore the blog file-system from the old server and also to restore the database from the old server (2x), but still it gives me the same error. The blog itself seems to be working fine: http://blog.antinovaordemmundial.com/

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  • Unicode fonts render incorrectly in Terminal

    - by Sridher
    My Ubuntu 13.04 terminal renders Unicode Indic fonts incorrectly, but they are rendered correctly in Firefox, gedit, Chrome etc. How can I fix this? Works fine in: Firefox, Chrome, Gedit, Open Office Not working in: Terminal UPDATE : Here is the screenshot from my desktop showing the telugu font rendering in various applications (including my sample pygame example) note : pygame unicode, console renders wrong and same but rest of the apps correct

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  • 3D physics engine for accurate collision handling on desktop/laptop computers (non-console)

    - by Georges Oates Larsen
    What are your suggestions for a physics engine that satisfies the following criteria? Capable of calculating collisions between multiple concave mesh-based colliders Handles many collisions going on at once (for instance one mesh being wedged between two others, which themselves may be wedged between two meshes) Does not allow for collider passthrough, even at high speeds. For instance, if I am applying force to a programmatically hinged object that makes it spin, I do not want it to pass through another rigidbody that it collides with while spinning. I have this problem using PhysX As implied before, reacts well to hinged objects, preferably has its own implementation of a hinge, but I am willing to program my own. The important part is that it has some sort of interface that guarantees accurate collision tracking even when dealing with these things Platform independent -- runs on mac as well as PC, also not tied down to specific graphics cards I think that's the best way to explain what I am looking for. Basically, I need SUPER reliable collisions. Something that can't be accomplished with a simple ray casting approach that sends a ray from the last position of the object to the current position (as this object may be potentially large and colliding with small objects via rotation) Bonus points for also including an OPEN SOURCE engine.

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  • Index Check and Correct Character Display in a Console Hangman Game for Java

    - by Jen
    I have this problem wherein, I can not display the correct characters given by the character. Here's what I meant: String words, in; String replaced_words; Scanner s = new Scanner (System.in); System.out.println("Enter a line of words basing on an event, verse, place or a name of a person."); words = s.nextLine(); System.out.println("The words you just placed are now accepted."); //using char array method, we tried to place the words into a characters array. char [] c = words.toCharArray(); // we need to replace the replaced_words = words.replace(' ', '_').replaceAll("[^\\-]", "-"); for (int i = 0; i < replaced_words.length(); i++) { System.out.print(replaced_words.charAt(i) + " "); } System.out.println("Now, please input a character, guessing the words you just placed."); in = s.nextLine(); in that code, want that the user, when types a word (or should it be character?), any of the correct character the user inputs will be displayed, and changes the hyphen to it...(more like the hangman series of games). How can I achieve this?

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  • bash terminal/console strange overlapping behavior

    - by UpKey
    I am using gnome-terminal in Ubuntu 11.10 and seem to get long lines overlapping in the terminal window. When I copy a long command line and paste it into the terminal, the text gets overlapped to the start of the line and often covers the user prompt. If I resize the terminal window, making it wider the overlapping gets undone and everything looks normal. In previous versions of Ubuntu, if a line was too long it would continue on the next line below. Another problem I have noticed that may be related, is when using the up arrow key to show previously typed commands, sometimes instead of the output command line being replaced by the previous command each time the key is pressed, the lines get partially merged. A portion of the old line remains, and the next command gets joined onto the end. This leftover part of a command is persistent and does not get replaced next time the key is pressed, although the insertion point or blinking cursor is at the end of the latest recalled command, and the leftover has no effect if I press enter. Is this problem a bug or some setting that needs fixing? Where do I look for the cause? keyboard? gnome-terminal? bash? Thank you for any help or suggestions offered

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  • Why is "sudo virsh" hanging in the console?

    - by technophobia
    I wanted to experiment with OpenStack on my iMac: So I installed Ubuntu Cloud Live Image on a VM and I also ran DevStack on a fresh Ubuntu 64-bit Server VM. The DevStack script hangs on the following line: instances=`sudo virsh list --all | grep $INSTANCE_NAME_PREFIX | sed "s/.*\($INSTANCE_NAME_PREFIX[0-9a-fA-F]*\).*/\1/g"` I commented that block and ran the script again, this time it did not hang; thus completing its run. I attempted to run sudo virsh list --all on my CloudLive VM and it just hands until I break out of it. Why is sudo virsh hanging? Your help is appreciated. Note 1: The virsh command responds without sudo. Note 2: Not sure it matters, but I'm running my Virtual Machines in VMWare Fusion.

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  • How do I write to command line from a WPF application?

    - by ben
    Hi I know how to write to console but if I write to console in my program and call my program from the command line it won't display anything. How do I make it so that when I say Console.WriteLine or Console.Out.Writeline ir prints to the command prompt from which it was called and not somewhere else? Once again I know how to do Console.WriteLine so it's not that :-p unless I'm doing it wrong. From what I can tell it's probably something to do with Console.SetOut(TextWriter t) this is a WPF application and I need it to post its data to the command line while still retaining the GUI at startup. I've triple checked and my code hits the print lines, I can actually see the lines being printed to the Visual Studio output window, it just won't display in the command line when I run it manually without VS. If possible I need to conditionally have the console display. ie if run from command line (or even with command arguments), display or post to the prompt, otherwise do not.

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  • log in to v20z console using serial management

    - by conandor
    I have a Netra T1 (SPARC) which has LOM that enable to log in to the OS console locally for troubleshooting without plug in a monitor and keyboard. I also have a SunFire V20z (x86) which has a SP. However I do not find any equivalent command to reach the console. It would not be ideal for me to bring along monitor and keyboard to the data center for troubleshooting locally. For example, I accidentally messup the OS network configuration and unable to log in the OS. I have to log to the console through serial management/LOM to troubleshoot it. However it seem doesn't work in x86 machine. Is there anyway I can able to do the same thing on x86 machine?

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  • Getting Console Logs for My Cocoa App

    - by enchilada
    I'm making a crash reporter, and I can read the crash reporter files just fine within ~/Library/Logs/CrashReporter. However, I want to also send along with the report any console (NSLog) information that was printed to the console (the stuff that one can see both in Xcode and in Console.app). However, I want to make sure I get only the logs for my app. I don't want logs from other apps. How does one get the console logs for a specific app?

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  • Move the ESXi service console from eth0 to eth1.123

    - by Mircea Vutcovici
    I have an VMware ESXi 4.0.0 with 2 physical network cards. First one, eth0, has only the Service Console and the other one, eth1, is a trunk with all VLANs (including the management VLAN used by the Service Console). I would like to free eth0 port to be able to connect a network storage and I would like to move the management IP from eth0 to eth1/VLAN123. Can I do this remotely? Is it possible from vSphere client? Should I do it from the ESXi console?

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  • What's wrong with consuming ConfiguredTaskAwaitable from PortableClassLibrary's class under Debugger from MSTest Runner or Console App?

    - by Stas Shusha
    *Its only Debug-time error, but a very weird one. Problem: While running with Debugger attached and calling a method, exposed in separate Portable library, returning ConfiguredTaskAwaitable, we get InvalidProgramException. Repro: Having 2 projects: PortableClassLibrary (supporting .Net 4.5; Windows Store; Windows Phone 8) with 1 class: public class Weird { public static ConfiguredTaskAwaitable GetConfiguredTaskAwaitable() { return new ConfiguredTaskAwaitable(); } } ConsoleApplication with code: static void Main(string[] args) { Weird.GetConfiguredTaskAwaitable(); } Notes: replacing ConfiguredTaskAwaitable with ConfiguredTaskAwaitable<T> (a generic version) fixes this strange issue consuming this method form WP8 or Win8 app under Debugger works fine. Currently it causes problems cause I cant run my Unit Tests under Debugger. I'm forced to change my "ObjectUnderTest" implementation to return generic ConfiguredTaskAwaitable<T>, which is fine for the real project, but still is only a workaround. The Question is: does anybody knows the reason of this error? It definitely related to Portable Class Library magic.

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  • Clever DIY Display Showcases Game Consoles While Concealing Cables

    - by Jason Fitzpatrick
    How do you display all your vintage game consoles while keeping them in a clutter free and ready-to-play state? This wall-mounted display does a great job showing off the retro gear while keeping everything tidy. Courteys of German tinker and gamer Holger, the design of the display is deceptively simple. The wall mount is a basic 2×4 frame wrapped in black roofing batten (similar to the lightweight weed-fabric used in gardens). Screw-in mounts for the LACK shelves are positioned every foot or so going up the frame and a small slit in the fabric allows for hidden routing of the cables. While it looks like the consoles are simply on display, they’re actually all hooked up and ready to play. For more photos of the build, hit up the link below. LACK Video Console Shelf with Hidden Cables [IKEAHacker] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Consoles in Ubuntu and automatic upgrade

    - by Muhammad Khan
    So I recently discovered that ubuntu is simultaneously running 6 consoles in addition to the GUI that everybody uses, which can be accessed by pressing Ctrl+Alt+F1 ... +F6 and then the default GUI with Ctrl+Alt+F7. What use can these consoles have when I can just open a terminal in the GUI mode? Also, why is having consoles like this advantageous for computer users; wouldn't a GUI be much more simplistic? Also, running the console told me that I was running a development version of Ubuntu Quantal which is version 12.10. The login screen (correctly?) says that I'm running 12.04 LTS. What does that mean? Thanks everybody!

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  • Why do consoles have so little memory compared to classic computers?

    - by jokoon
    I remember the Playstation having 2MB ram and 1MB graphic memory. The Playstation 3 now has only 256MB ram and 256MB graphic memory, and I'm sure that the day the console was released, even laptop's "standard" capacity was at least 1GB. So why do they put so little memory in their machines, while developers would benefit a lot by having more ? Or is the memory that much faster than desktops and thus more expensive ? Or is it not that much worth it for developers ? What are the Sony/XBox/Nintendo engineers thinking that seems to be the same reason ?

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  • What do I need to do when installing old version of ubuntu on new arch platform?

    - by Blangero
    I got a board with aptio cpu which is said to be of new platform and may have driver problems while using old version of ubuntu, and it do have. After installing my customized Live ubuntu server with X(the system runs as a liveCD), X starts but failed to get right resolution. If I run ubiquity in the live system to install the system to my disk, I can't start X and the whole console was a mess.Tried connect from ssh and upgrade, failed to solve the problem. Install ubuntu 12.04.2 desktop, at bootup the text was a mess, X starts and still could not get the right resolution. Install ubuntu 14.04 server, at bootup the text was also a mess, but it turned clear and the resolution is right. So what else do I need to provide? CPUInfo ? lspci -nn | grep VGA ? anything else? And what's the problem? What can I do to support the newest arch in my customized system? Thanks

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  • What's up with LDoms: Part 5 - A few Words about Consoles

    - by Stefan Hinker
    Back again to look at a detail of LDom configuration that is often forgotten - the virtual console server. Remember, LDoms are SPARC systems.  As such, each guest will have it's own OBP running.  And to connect to that OBP, the administrator will need a console connection.  Since it's OBP, and not some x86 BIOS, this console will be very serial in nature ;-)  It's really very much like in the good old days, where we had a terminal concentrator where all those serial cables ended up in.  Just like with other components in LDoms, the virtualized solution looks very similar. Every LDom guest requires exactly one console connection.  Envision this similar to the RS-232 port on older SPARC systems.  The LDom framework provides one or more console services that provide access to these connections.  This would be the virtual equivalent of a network terminal server (NTS), where all those serial cables are plugged in.  In the physical world, we'd have a list somewhere, that would tell us which TCP-Port of the NTS was connected to which server.  "ldm list" does just that: root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 16 7680M 0.4% 27d 8h 22m jupiter bound ------ 5002 20 8G mars active -n---- 5000 2 8G 0.5% 55d 14h 10m venus active -n---- 5001 2 8G 0.5% 56d 40m pluto inactive ------ 4 4G The column marked "CONS" tells us, where to reach the console of each domain. In the case of the primary domain, this is actually a (more) physical connection - it's the console connection of the physical system, which is either reachable via the ILOM of that system, or directly via the serial console port on the chassis. All the other guests are reachable through the console service which we created during the inital setup of the system.  Note that pluto does not have a port assigned.  This is because pluto is not yet bound.  (Binding can be viewed very much as the assembly of computer parts - CPU, Memory, disks, network adapters and a serial console cable are all put together when binding the domain.)  Unless we set the port number explicitly, LDoms Manager will do this on a first come, first serve basis.  For just a few domains, this is fine.  For larger deployments, it might be a good idea to assign these port numbers manually using the "ldm set-vcons" command.  However, there is even better magic associated with virtual consoles. You can group several domains into one console group, reachable through one TCP port of the console service.  This can be useful when several groups of administrators are to be given access to different domains, or for other grouping reasons.  Here's an example: root@sun # ldm set-vcons group=planets service=console jupiter root@sun # ldm set-vcons group=planets service=console pluto root@sun # ldm bind jupiter root@sun # ldm bind pluto root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 16 7680M 6.1% 27d 8h 24m jupiter bound ------ 5002 200 8G mars active -n---- 5000 2 8G 0.6% 55d 14h 12m pluto bound ------ 5002 4 4G venus active -n---- 5001 2 8G 0.5% 56d 42m root@sun # telnet localhost 5002 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. sun-vnts-planets: h, l, c{id}, n{name}, q:l DOMAIN ID DOMAIN NAME DOMAIN STATE 2 jupiter online 3 pluto online sun-vnts-planets: h, l, c{id}, n{name}, q:npluto Connecting to console "pluto" in group "planets" .... Press ~? for control options .. What I did here was add the two domains pluto and jupiter to a new console group called "planets" on the service "console" running in the primary domain.  Simply using a group name will create such a group, if it doesn't already exist.  By default, each domain has its own group, using the domain name as the group name.  The group will be available on port 5002, chosen by LDoms Manager because I didn't specify it.  If I connect to that console group, I will now first be prompted to choose the domain I want to connect to from a little menu. Finally, here's an example how to assign port numbers explicitly: root@sun # ldm set-vcons port=5044 group=pluto service=console pluto root@sun # ldm bind pluto root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- UART 16 7680M 3.8% 27d 8h 54m jupiter active -t---- 5002 200 8G 0.5% 30m mars active -n---- 5000 2 8G 0.6% 55d 14h 43m pluto bound ------ 5044 4 4G venus active -n---- 5001 2 8G 0.4% 56d 1h 13m With this, pluto would always be reachable on port 5044 in its own exclusive console group, no matter in which order other domains are bound. Now, you might be wondering why we always have to mention the console service name, "console" in all the examples here.  The simple answer is because there could be more than one such console service.  For all "normal" use, a single console service is absolutely sufficient.  But the system is flexible enough to allow more than that single one, should you need them.  In fact, you could even configure such a console service on a domain other than the primary (or control domain), which would make that domain a real console server.  I actually have a customer who does just that - they want to separate console access from the control domain functionality.  But this is definately a rather sophisticated setup. Something I don't want to go into in this post is access control.  vntsd, which is the daemon providing all these console services, is fully RBAC-aware, and you can configure authorizations for individual users to connect to console groups or individual domain's consoles.  If you can't wait until I get around to security, check out the man page of vntsd. Further reading: The Admin Guide is rather reserved on this subject.  I do recommend to check out the Reference Manual. The manpage for vntsd will discuss all the control sequences as well as the grouping and authorizations mentioned here.

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  • Cordova polluted logs with persistent.js add()

    - by slaver113
    I am using the latest phonegap/cordova version 2.1. and my log in Eclipse logcat get polluted with code when i do var allItems = Item.all(); allItems.list(null, function (results) { results.forEach(function (r) { console.log(r.id+ " " + r.lat + " " + r.long + " " + r.state); }); }); I get a output like (for 100s of lines) 10-29 10:56:13.270: I/Web Console(5961): } function (value) { 10-29 10:56:13.270: I/Web Console(5961): if (value === undefined) { 10-29 10:56:13.270: I/Web Console(5961): return getterCallback(); 10-29 10:56:13.270: I/Web Console(5961): } else { 10-29 10:56:13.270: I/Web Console(5961): setterCallback(value); 10-29 10:56:13.270: I/Web Console(5961): return scope; 10-29 10:56:13.270: I/Web Console(5961): } 10-29 10:56:13.270: I/Web Console(5961): } function (value) { 10-29 10:56:13.270: I/Web Console(5961): if (value === undefined) { 10-29 10:56:13.270: I/Web Console(5961): return getterCallback(); 10-29 10:56:13.270: I/Web Console(5961): } else { 10-29 10:56:13.270: I/Web Console(5961): setterCallback(value); 10-29 10:56:13.270: I/Web Console(5961): return scope; 10-29 10:56:13.270: I/Web Console(5961): } 10-29 10:56:13.270: I/Web Console(5961): } function (value) { 10-29 10:56:13.270: I/Web Console(5961): if (value === undefined) { 10-29 10:56:13.270: I/Web Console(5961): return getterCallback(); 10-29 10:56:13.270: I/Web Console(5961): } else { 10-29 10:56:13.270: I/Web Console(5961): setterCallback(value); 10-29 10:56:13.270: I/Web Console(5961): return scope; 10-29 10:56:13.270: I/Web Console(5961): } 10-29 10:56:13.270: I/Web Console(5961): } at :1149822901

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