New or not so well-known paradigms, syntax features and behaviours of programming languages?
- by George B
I've designed some educational programming languages and interpreters for them, but my problem always was that they ended up "normal" and "boring", mostly similar to some kind of existing language (ASM and BASIC).
I find it really hard to come up with new ideas for syntax features, "neat things" and new or very modified programming paradigms for it. I always thought that it was hard to come up with good new things not fun/useless new things for this case.
I wondered if you could help me out with your creativity:
What features in terms of language syntax and built-in functions as well as maybe even new paradigms can I work into my language to keep it useless but more fun, enjoyable, interesting and/or different to program in?