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  • UIImage rounded corners

    - by catlan
    I try to get rounded corners on a UIImage, what I read so far, the easiest way is to use a mask images. For this I used code from TheElements iPhone Example and some image resize code I found. My problem is that resizedImage is always nil and I don't find the error... - (UIImage *)imageByScalingProportionallyToSize:(CGSize)targetSize { CGSize imageSize = [self size]; float width = imageSize.width; float height = imageSize.height; // scaleFactor will be the fraction that we'll // use to adjust the size. For example, if we shrink // an image by half, scaleFactor will be 0.5. the // scaledWidth and scaledHeight will be the original, // multiplied by the scaleFactor. // // IMPORTANT: the "targetHeight" is the size of the space // we're drawing into. The "scaledHeight" is the height that // the image actually is drawn at, once we take into // account the ideal of maintaining proportions float scaleFactor = 0.0; float scaledWidth = targetSize.width; float scaledHeight = targetSize.height; CGPoint thumbnailPoint = CGPointMake(0,0); // since not all images are square, we want to scale // proportionately. To do this, we find the longest // edge and use that as a guide. if ( CGSizeEqualToSize(imageSize, targetSize) == NO ) { // use the longeset edge as a guide. if the // image is wider than tall, we'll figure out // the scale factor by dividing it by the // intended width. Otherwise, we'll use the // height. float widthFactor = targetSize.width / width; float heightFactor = targetSize.height / height; if ( widthFactor < heightFactor ) scaleFactor = widthFactor; else scaleFactor = heightFactor; // ex: 500 * 0.5 = 250 (newWidth) scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the thumbnail in the frame. if // wider than tall, we need to adjust the // vertical drawing point (y axis) if ( widthFactor < heightFactor ) thumbnailPoint.y = (targetSize.height - scaledHeight) * 0.5; else if ( widthFactor > heightFactor ) thumbnailPoint.x = (targetSize.width - scaledWidth) * 0.5; } CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; colorSpace = CGColorSpaceCreateDeviceRGB(); // create a bitmap graphics context the size of the image mainViewContentContext = CGBitmapContextCreate (NULL, targetSize.width, targetSize.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); // free the rgb colorspace CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; //CGContextSetFillColorWithColor(mainViewContentContext, [[UIColor whiteColor] CGColor]); //CGContextFillRect(mainViewContentContext, CGRectMake(0, 0, targetSize.width, targetSize.height)); CGContextDrawImage(mainViewContentContext, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), self.CGImage); // Create CGImageRef of the main view bitmap content, and then // release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); CGImageRef maskImage = [[UIImage imageNamed:@"Mask.png"] CGImage]; CGImageRef resizedImage = CGImageCreateWithMask(mainViewContentBitmapContext, maskImage); CGImageRelease(mainViewContentBitmapContext); // convert the finished resized image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:resizedImage]; // image is retained by the property setting above, so we can // release the original CGImageRelease(resizedImage); // return the image return theImage; }

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  • Setting custom UITableViewCells height

    - by Vijayeta
    I am using a custum UITableViewCell which has some labels, buttons and imageviews to be displayed. There is one label in the cell whose text is a NSString object and the length of string could be variable. Due to this, I cannot set a constant height to the cell in the UITableViews: heightForCellAtIndex method. The cell's height depends on the labels height which can be determined using the NSStrings sizeWithFont method. I tried using it, but it looks like I'm going wrong somewhere. How can it be fixed? Here is the code used for initializing the cell. if (self = [super initWithFrame:frame reuseIdentifier:reuseIdentifier]) { self.selectionStyle = UITableViewCellSelectionStyleNone; UIImage *image = [UIImage imageNamed:@"dot.png"]; imageView = [[UIImageView alloc] initWithImage:image]; imageView.frame = CGRectMake(45.0,10.0,10,10); headingTxt = [[UILabel alloc] initWithFrame: CGRectMake(60.0,0.0,150.0,post_hdg_ht)]; [headingTxt setContentMode: UIViewContentModeCenter]; headingTxt.text = postData.user_f_name; headingTxt.font = [UIFont boldSystemFontOfSize:13]; headingTxt.textAlignment = UITextAlignmentLeft; headingTxt.textColor = [UIColor blackColor]; dateTxt = [[UILabel alloc] initWithFrame:CGRectMake(55.0,23.0,150.0,post_date_ht)]; dateTxt.text = postData.created_dtm; dateTxt.font = [UIFont italicSystemFontOfSize:11]; dateTxt.textAlignment = UITextAlignmentLeft; dateTxt.textColor = [UIColor grayColor]; NSString * text1 = postData.post_body; NSLog(@"text length = %d",[text1 length]); CGRect bounds = [UIScreen mainScreen].bounds; CGFloat tableViewWidth; CGFloat width = 0; tableViewWidth = bounds.size.width/2; width = tableViewWidth - 40; //fudge factor //CGSize textSize = {width, 20000.0f}; //width and height of text area CGSize textSize = {245.0, 20000.0f}; //width and height of text area CGSize size1 = [text1 sizeWithFont:[UIFont systemFontOfSize:11.0f] constrainedToSize:textSize lineBreakMode:UILineBreakModeWordWrap]; CGFloat ht = MAX(size1.height, 28); textView = [[UILabel alloc] initWithFrame:CGRectMake(55.0,42.0,245.0,ht)]; textView.text = postData.post_body; textView.font = [UIFont systemFontOfSize:11]; textView.textAlignment = UITextAlignmentLeft; textView.textColor = [UIColor blackColor]; textView.lineBreakMode = UILineBreakModeWordWrap; textView.numberOfLines = 3; textView.autoresizesSubviews = YES; [self.contentView addSubview:imageView]; [self.contentView addSubview:textView]; [self.contentView addSubview:webView]; [self.contentView addSubview:dateTxt]; [self.contentView addSubview:headingTxt]; [self.contentView sizeToFit]; [imageView release]; [textView release]; [webView release]; [dateTxt release]; [headingTxt release]; } textView = [[UILabel alloc] initWithFrame:CGRectMake(55.0,42.0,245.0,ht)]; this is the label whose height and width are going wrong.

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  • how do we access values stored in NSMutableArray of NSMutableDictionary ?

    - by srikanth rongali
    I have stored values in NsMutableDictionaries . ThenI stored all the dictionaries in NSMutable Array. I need to access the values ? How can I do that ? -(void)viewDidLoad { [super viewDidLoad]; self.title = @"Library"; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; cells = [[NSMutableArray alloc] initWithObjects:@"dict1", @"dict2", @"dict3", @"dict4", @"dict5", @"dict6", nil]; dict1 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 01 Feb #2", @"date", @"0.7", @"time", @"1.2MB", @"size", @"200*200", @"pix", nil]; dict2 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Wed, 02 Mar #3", @"date", @"1.2", @"time", @"2.2MB", @"size", @"300*300", @"pix", nil]; dict3 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Tue, 03 Apr #5", @"date", @"1.7", @"time", @"2.5MB", @"size", @"240*240", @"pix", nil]; dict4 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 01 Feb #2", @"date", @"0.7", @"time", @"1.2MB", @"size", @"200*200", @"pix", nil]; dict5 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 10 Nov #5", @"date", @"2.7", @"time", @"4.2MB", @"size", @"200*400", @"pix", nil]; dict6 = [[NSMutableDictionary alloc] initWithObjectsAndKeys:@"Mon, 11 Dec #6", @"date", @"4.7", @"time", @"2.2MB", @"size", @"500*200", @"pix", nil]; //[cells addObject:dict1]; //[cells addObject:dict2]; //[cells addObject:dict3]; //[cells addObject:dict4]; //[cells addObject:dict5]; //[cells addObject:dict6]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [cells count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; //cell.contentView.frame = CGRectMake(0.0f, 0.0f, 320.0f, 80.0f); [cell setAccessoryType:UITableViewCellAccessoryDisclosureIndicator]; UIImageView *image1 = [[UIImageView alloc]init]; image1.frame = CGRectMake(0.0f, 0.0f, 80.0f, 80.0f); image1.tag = tag7; UILabel *dateLabel = [[UILabel alloc]init]; dateLabel.frame = CGRectMake(100.0f, 5.0f, 120.0f, 25.0f); dateLabel.font = [UIFont fontWithName:@"Georgia" size:10]; dateLabel.tag = tag1; UILabel *timeLabel = [[UILabel alloc] init]; timeLabel.frame = CGRectMake(100.0f, 30.0f, 40.0f, 25.0f); timeLabel.font = [UIFont fontWithName:@"Georgia" size:10]; timeLabel.tag = tag2; UILabel *sizeLabel = [[UILabel alloc] init]; sizeLabel.frame = CGRectMake(160.0f, 30.0f, 40.0f, 25.0f); sizeLabel.font = [UIFont fontWithName:@"Georgia" size:10]; sizeLabel.tag = tag3; UILabel *pixLabel = [[UILabel alloc] init]; pixLabel.frame = CGRectMake(220.0f, 30.0f, 40.0f, 25.0f); pixLabel.font = [UIFont fontWithName:@"Georgia" size:10]; pixLabel.tag = tag4; UILabel *shareLabel = [[UILabel alloc] init]; shareLabel.frame = CGRectMake(100.0f, 55.0f, 100.0f, 25.0f); shareLabel.font = [UIFont fontWithName:@"Georgia" size:10]; shareLabel.tag = tag5; UILabel *deleteLabel = [[UILabel alloc] init]; deleteLabel.frame = CGRectMake(220.0f, 55.0f, 100.0f, 25.0f); deleteLabel.font = [UIFont fontWithName:@"Georgia" size:10]; deleteLabel.tag = tag6; [cell.contentView addSubview:dateLabel]; [cell.contentView addSubview:timeLabel]; [cell.contentView addSubview:sizeLabel]; [cell.contentView addSubview:pixLabel]; [cell.contentView addSubview:shareLabel]; [cell.contentView addSubview:deleteLabel]; [cell.contentView addSubview:image1]; [dateLabel release]; [timeLabel release]; [sizeLabel release]; [pixLabel release]; [shareLabel release]; [deleteLabel release]; [image1 release]; } // Set up the cell... [(UILabel *)[cell viewWithTag:tag1] setText:[cells objectAtIndex:[dict1 objectForKey: @"date"]]]; [(UILabel *)[cell viewWithTag:tag2] setText:[cells objectAtIndex:[dict1 objectForKey: @"time"]]]; [(UILabel *)[cell viewWithTag:tag3] setText:[cells objectAtIndex:[dict1 objectForKey: @"size"]]]; [(UILabel *)[cell viewWithTag:tag4] setText:[cells objectAtIndex:[dict1 objectForKey: @"pix"]]]; [(UILabel *)[cell viewWithTag:tag5] setText:@"Share"]; [(UILabel *)[cell viewWithTag:tag6] setText:@"Delete"]; cell.imageView.image = [UIImage imageNamed:@"image2.png"]; return cell; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 80.0f; } I did in above way but it is not working. I know the mistake is at the accessing values. but, I could not get how to do it ? Thank You.

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  • Getting null value after adding objects to customClass

    - by Brian Stacks
    Ok here's my code first viewController.h @interface ViewController : UIViewController<UICollectionViewDataSource,UICollectionViewDelegate> { NSMutableArray *twitterObjects; } @property (strong, nonatomic) IBOutlet UICollectionView *myCollectionView; Here is my viewController.m // // ViewController.m // MDF2p2 // // Created by Brian Stacks on 6/5/14. // Copyright (c) 2014 Brian Stacks. All rights reserved. // #import "ViewController.h" // add accounts framework to code #import <Accounts/Accounts.h> // add social frameworks #import <Social/Social.h> #import "TwitterCustomObject.h" #import "CustomCell.h" #import "DetailViewController.h" @interface ViewController () @end @implementation ViewController -(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { //CustomCell * cell = (CustomCell*)sender; //NSIndexPath *indexPath = [_myCollectionView indexPathForCell:cell]; // setting an id for view controller DetailViewController *detailViewcontroller = segue.destinationViewController; //TwitterCustomObject *newCustomClass = [twitterObjects objectAtIndex:indexPath.row]; if (detailViewcontroller != nil) { // setting the custom customClass object //detailViewcontroller.myNewCurrentClass = newCustomClass; } } - (void)viewDidLoad { twitterObjects = [[NSMutableArray alloc]init]; [super viewDidLoad]; [self twitterAPIcall]; // Do any additional setup after loading the view, typically from a nib. } - (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section { return 100; } - (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath { //UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"myCell" forIndexPath:indexPath]; // initiate celli CustomCell * cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"myCell" forIndexPath:indexPath]; // add objects to cell if (cell != nil) { //TwitterCustomObject *newCustomClass = [twitterObjects objectAtIndex:indexPath.row]; //[cell refreshCell:newCustomClass.userName userImage:newCustomClass.userImage]; [cell refreshCell:@"Brian" userImage:[UIImage imageNamed:@"love.jpg"]]; } return cell; } -(void)twitterAPIcall { //create an instance of the account store from account frameworks ACAccountStore *accountStore = [[ACAccountStore alloc]init]; // make sure we have a valid object if (accountStore != nil) { // get the account type ex: Twitter, FAcebook info ACAccountType *accountType = [accountStore accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierTwitter]; // make sure we have a valid object if (accountType != nil) { // give access to the account iformation [accountStore requestAccessToAccountsWithType:accountType options:nil completion:^(BOOL granted, NSError *error) { if (granted) { //^^^success user gave access to account information // get the info of accounts NSArray *twitterAccounts = [accountStore accountsWithAccountType:accountType]; // make sure we have a valid object if (twitterAccounts != nil) { //NSLog(@"Accounts: %@",twitterAccounts); // get the current account information ACAccount *currentAccount = [twitterAccounts objectAtIndex:0]; // make sure we have a valid object if (currentAccount != nil) { //string from twitter api NSString *requestString = @"https://api.twitter.com/1.1/friends/list.json"; // request the data from the request screen call SLRequest *myRequest = [SLRequest requestForServiceType:SLServiceTypeTwitter requestMethod:SLRequestMethodGET URL:[NSURL URLWithString:requestString] parameters:nil]; // must authenticate request [myRequest setAccount:currentAccount]; // perform the request named myRequest [myRequest performRequestWithHandler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) { // check to make sure there are no errors and we have a good http:request of 200 if ((error == nil) && ([urlResponse statusCode] == 200)) { // make array of dictionaries from the twitter api data using NSJSONSerialization NSArray *twitterFeed = [NSJSONSerialization JSONObjectWithData:responseData options:0 error:nil]; NSMutableArray *nameArray = [twitterFeed valueForKeyPath:@"users"]; // for loop that loops through all the post for (NSInteger i =0; i<[twitterFeed count]; i++) { NSString *nameString = [nameArray valueForKeyPath:@"name"]; NSString *imageString = [nameArray valueForKeyPath:@"profile_image_url"]; NSLog(@"Name feed: %@",nameString); NSLog(@"Image feed: %@",imageString); // get data into my mutable array TwitterCustomObject *twitterInfo = [self createPostFromArray:[nameArray objectAtIndex:i]]; //NSLog(@"Image feed: %@",twitterInfo); if (twitterInfo != nil) { [twitterObjects addObject:twitterInfo]; } } } }]; } } } else { // the user didn't give access UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Warning" message:@"This app will only work with twitter accounts being allowed!." delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil]; [alert performSelectorOnMainThread:@selector(show) withObject:nil waitUntilDone:FALSE]; } }]; } } } -(TwitterCustomObject*)createPostFromArray:(NSArray*)postArray { // create strings to catch the data in NSArray *userArray = [postArray valueForKeyPath:@"users"]; NSString *myUserName = [userArray valueForKeyPath:@"name"]; NSString *twitImageURL = [userArray valueForKeyPath:@"profile_image_url"]; UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:twitImageURL]]]; // initiate object to put the data in TwitterCustomObject *twitterData = [[TwitterCustomObject alloc]initWithPostInfo:myUserName myImage:image]; NSLog(@"Name: %@",myUserName); return twitterData; } -(IBAction)done:(UIStoryboardSegue*)segue { } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end Here is my customObject class TwitterCustomClass.h // // TwitterCustomObject.h // MDF2p2 // // Created by Brian Stacks on 6/5/14. // Copyright (c) 2014 Brian Stacks. All rights reserved. // #import <Foundation/Foundation.h> @interface TwitterCustomObject : NSObject { } @property (nonatomic, readonly) NSString *userName; @property (nonatomic, readonly) UIImage *userImage; -(id)initWithPostInfo:(NSString*)screenName myImage:(UIImage*)myImage; @end TwitterCustomClass.m // // TwitterCustomObject.m // MDF2p2 // // Created by Brian Stacks on 6/5/14. // Copyright (c) 2014 Brian Stacks. All rights reserved. // #import "TwitterCustomObject.h" @implementation TwitterCustomObject -(id)initWithPostInfo:(NSString*)screenName myImage:(UIImage*)myImage { // initialize as object if (self = [super init]) { // use the data to be passed back and forth to the tableview _userName = [screenName copy]; _userImage = [myImage copy]; } return self; } @end The problem is I get the values in the method twitterAPIcall, I can get the names and image values or strings from the values. But in the (TwitterCustomObject*)createPostFromArray:(NSArray*)postArray method all values are coming up as null.I thought it got added with this line of code in the twitterAPIcall method [twitterObjects addObject:twitterInfo];?

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  • iphone: Help with AudioToolbox Leak: Stack trace/code included here...

    - by editor guy
    Part of this app is a "Scream" button that plays random screams from cast members of a TV show. I have to bang on the app quite a while to see a memory leak in Instruments, but it's there, occasionally coming up (every 45 seconds to 2 minutes.) The leak is 3.50kb when it occurs. Haven't been able to crack it for several hours. Any help appreciated. Instruments says this is the offending code line: [appSoundPlayer play]; that's linked to from line 9 of the below stack trace: 0 libSystem.B.dylib malloc 1 libSystem.B.dylib pthread_create 2 AudioToolbox CAPThread::Start() 3 AudioToolbox GenericRunLoopThread::Start() 4 AudioToolbox AudioQueueNew(bool, AudioStreamBasicDescription const*, TCACallback const&, CACallbackTarget const&, unsigned long, OpaqueAudioQueue*) 5 AudioToolbox AudioQueueNewOutput 6 AVFoundation allocAudioQueue(AVAudioPlayer, AudioPlayerImpl*) 7 AVFoundation prepareToPlayQueue(AVAudioPlayer*, AudioPlayerImpl*) 8 AVFoundation -[AVAudioPlayer prepareToPlay] 9 Scream Queens -[ScreamViewController scream:] /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/Classes/../ScreamViewController.m:210 10 CoreFoundation -[NSObject performSelector:withObject:withObject:] 11 UIKit -[UIApplication sendAction:to:from:forEvent:] 12 UIKit -[UIApplication sendAction:toTarget:fromSender:forEvent:] 13 UIKit -[UIControl sendAction:to:forEvent:] 14 UIKit -[UIControl(Internal) _sendActionsForEvents:withEvent:] 15 UIKit -[UIControl touchesEnded:withEvent:] 16 UIKit -[UIWindow _sendTouchesForEvent:] 17 UIKit -[UIWindow sendEvent:] 18 UIKit -[UIApplication sendEvent:] 19 UIKit _UIApplicationHandleEvent 20 GraphicsServices PurpleEventCallback 21 CoreFoundation CFRunLoopRunSpecific 22 CoreFoundation CFRunLoopRunInMode 23 GraphicsServices GSEventRunModal 24 UIKit -[UIApplication _run] 25 UIKit UIApplicationMain 26 Scream Queens main /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/main.m:14 27 Scream Queens start Here's .h: #import <UIKit/UIKit.h> #import <AVFoundation/AVFoundation.h> #import <MediaPlayer/MediaPlayer.h> #import <AudioToolbox/AudioToolbox.h> #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @interface ScreamViewController : UIViewController <UIApplicationDelegate, AVAudioPlayerDelegate, MFMailComposeViewControllerDelegate> { //AudioPlayer related AVAudioPlayer *appSoundPlayer; NSURL *soundFileURL; BOOL interruptedOnPlayback; BOOL playing; //Scream button related IBOutlet UIButton *screamButton; int currentScreamIndex; NSString *currentScream; NSMutableArray *screams; NSMutableArray *personScreaming; NSMutableArray *photoArray; int currentSayingsIndex; NSString *currentButtonSaying; NSMutableArray *funnyButtonSayings; IBOutlet UILabel *funnyButtonSayingsLabel; IBOutlet UILabel *personScreamingField; IBOutlet UIImageView *personScreamingImage; //Mailing the scream related IBOutlet UILabel *mailStatusMessage; IBOutlet UIButton *shareButton; } //AudioPlayer related @property (nonatomic, retain) AVAudioPlayer *appSoundPlayer; @property (nonatomic, retain) NSURL *soundFileURL; @property (readwrite) BOOL interruptedOnPlayback; @property (readwrite) BOOL playing; //Scream button related @property (nonatomic, retain) UIButton *screamButton; @property (nonatomic, retain) NSMutableArray *screams; @property (nonatomic, retain) NSMutableArray *personScreaming; @property (nonatomic, retain) NSMutableArray *photoArray; @property (nonatomic, retain) UILabel *personScreamingField; @property (nonatomic, retain) UIImageView *personScreamingImage; @property (nonatomic, retain) NSMutableArray *funnyButtonSayings; @property (nonatomic, retain) UILabel *funnyButtonSayingsLabel; //Mailing the scream related @property (nonatomic, retain) IBOutlet UILabel *mailStatusMessage; @property (nonatomic, retain) IBOutlet UIButton *shareButton; //Scream Button - (IBAction) scream: (id) sender; //Mail the scream - (IBAction) showPicker: (id)sender; - (void)displayComposerSheet; - (void)launchMailAppOnDevice; @end Here's the top of .m: #import "ScreamViewController.h" //top of code has Audio session callback function for responding to audio route changes (from Apple's code), then my code continues... @implementation ScreamViewController @synthesize appSoundPlayer; // AVAudioPlayer object for playing the selected scream @synthesize soundFileURL; // Path to the scream @synthesize interruptedOnPlayback; // Was application interrupted during audio playback @synthesize playing; // Track playing/not playing state @synthesize screamButton; //Press this button, girls scream. @synthesize screams; //Mutable array holding strings pointing to sound files of screams. @synthesize personScreaming; //Mutable array tracking the person doing the screaming @synthesize photoArray; //Mutable array holding strings pointing to photos of screaming girls @synthesize personScreamingField; //Field updates to announce which girl is screaming. @synthesize personScreamingImage; //Updates to show image of the screamer. @synthesize funnyButtonSayings; //Mutable array holding the sayings @synthesize funnyButtonSayingsLabel; //Label that updates with the funnyButtonSayings @synthesize mailStatusMessage; //did the email go out @synthesize shareButton; //share scream via email Next line begins the block with the offending code: - (IBAction) scream: (id) sender { //Play a click sound effect SystemSoundID soundID; NSString *sfxPath = [[NSBundle mainBundle] pathForResource:@"aClick" ofType:@"caf"]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:sfxPath],&soundID); AudioServicesPlaySystemSound (soundID); // Because someone may slam the scream button over and over, //must stop current sound, then begin next if ([self appSoundPlayer] != nil) { [[self appSoundPlayer] setDelegate:nil]; [[self appSoundPlayer] stop]; [self setAppSoundPlayer: nil]; } //after selecting a random index in the array (did that in View Did Load), //we move to the next scream on each click. //First check... //Are we past the end of the array? if (currentScreamIndex == [screams count]) { currentScreamIndex = 0; } //Get the string at the index in the personScreaming array currentScream = [screams objectAtIndex: currentScreamIndex]; //Get the string at the index in the personScreaming array NSString *screamer = [personScreaming objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"playing scream: %@", screamer); // Display the string in the personScreamingField field NSString *listScreamer = [NSString stringWithFormat:@"scream by: %@", screamer]; [personScreamingField setText:listScreamer]; // Gets the file system path to the scream to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: currentScream ofType: @"caf"]; // Converts the sound's file path to an NSURL object NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = newURL; [newURL release]; [[AVAudioSession sharedInstance] setDelegate: self]; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil]; // Registers the audio route change listener callback function AudioSessionAddPropertyListener ( kAudioSessionProperty_AudioRouteChange, audioRouteChangeListenerCallback, self ); // Activates the audio session. NSError *activationError = nil; [[AVAudioSession sharedInstance] setActive: YES error: &activationError]; // Instantiates the AVAudioPlayer object, initializing it with the sound AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error: nil]; //Error check and continue if (newPlayer != nil) { self.appSoundPlayer = newPlayer; [newPlayer release]; [appSoundPlayer prepareToPlay]; [appSoundPlayer setVolume: 1.0]; [appSoundPlayer setDelegate:self]; //NEXT LINE IS FLAGGED BY INSTRUMENTS AS LEAKY [appSoundPlayer play]; playing = YES; //Get the string at the index in the photoArray array NSString *screamerPic = [photoArray objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"displaying photo: %@", screamerPic); // Display the image of the person screaming personScreamingImage.image = [UIImage imageNamed:screamerPic]; //show the share button shareButton.hidden = NO; mailStatusMessage.hidden = NO; mailStatusMessage.text = @"share!"; //Get the string at the index in the funnySayings array currentSayingsIndex = random() % [funnyButtonSayings count]; currentButtonSaying = [funnyButtonSayings objectAtIndex: currentSayingsIndex]; NSString *theSaying = [funnyButtonSayings objectAtIndex:currentSayingsIndex]; [funnyButtonSayingsLabel setText: theSaying]; currentScreamIndex++; } } Here's my dealloc: - (void)dealloc { [appSoundPlayer stop]; [appSoundPlayer release], appSoundPlayer = nil; [screamButton release], screamButton = nil; [mailStatusMessage release], mailStatusMessage = nil; [personScreamingField release], personScreamingField = nil; [personScreamingImage release], personScreamingImage = nil; [funnyButtonSayings release], funnyButtonSayings = nil; [funnyButtonSayingsLabel release], funnyButtonSayingsLabel = nil; [screams release], screams = nil; [personScreaming release], personScreaming = nil; [soundFileURL release]; [super dealloc]; } @end Thanks so much for reading this far! Any input appreciated.

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  • Add UIView and UILabel to UICollectionViewCell. Then Segue based on clicked cell index

    - by JetSet
    I am new to collection views in Objective-C. Can anyone tell me why I can't see my UILabel embedded in the transparent UIView and the best way to resolve. I want to also segue from the cell to several various UIViewControllers based on the selected index cell. I am using GitHub project https://github.com/mayuur/MJParallaxCollectionView Overall, in MJRootViewController.m I wanted to add a UIView with a transparency and a UILabel with details of the cell from a array. MJCollectionViewCell.h // MJCollectionViewCell.h // RCCPeakableImageSample // // Created by Mayur on 4/1/14. // Copyright (c) 2014 RCCBox. All rights reserved. // #import <UIKit/UIKit.h> #define IMAGE_HEIGHT 200 #define IMAGE_OFFSET_SPEED 25 @interface MJCollectionViewCell : UICollectionViewCell /* image used in the cell which will be having the parallax effect */ @property (nonatomic, strong, readwrite) UIImage *image; /* Image will always animate according to the imageOffset provided. Higher the value means higher offset for the image */ @property (nonatomic, assign, readwrite) CGPoint imageOffset; //@property (nonatomic,readwrite) UILabel *textLabel; @property (weak, nonatomic) IBOutlet UILabel *textLabel; @property (nonatomic,readwrite) NSString *text; @property(nonatomic,readwrite) CGFloat x,y,width,height; @property (nonatomic,readwrite) NSInteger lineSpacing; @property (nonatomic, strong) IBOutlet UIView* overlayView; @end MJCollectionViewCell.m // // MJCollectionViewCell.m // RCCPeakableImageSample // // Created by Mayur on 4/1/14. // Copyright (c) 2014 RCCBox. All rights reserved. // #import "MJCollectionViewCell.h" @interface MJCollectionViewCell() @property (nonatomic, strong, readwrite) UIImageView *MJImageView; @end @implementation MJCollectionViewCell - (instancetype)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) [self setupImageView]; return self; } - (id)initWithCoder:(NSCoder *)aDecoder { self = [super initWithCoder:aDecoder]; if (self) [self setupImageView]; return self; } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code } */ #pragma mark - Setup Method - (void)setupImageView { // Clip subviews self.clipsToBounds = YES; // Add image subview self.MJImageView = [[UIImageView alloc] initWithFrame:CGRectMake(self.bounds.origin.x, self.bounds.origin.y, self.bounds.size.width, IMAGE_HEIGHT)]; self.MJImageView.backgroundColor = [UIColor redColor]; self.MJImageView.contentMode = UIViewContentModeScaleAspectFill; self.MJImageView.clipsToBounds = NO; [self addSubview:self.MJImageView]; } # pragma mark - Setters - (void)setImage:(UIImage *)image { // Store image self.MJImageView.image = image; // Update padding [self setImageOffset:self.imageOffset]; } - (void)setImageOffset:(CGPoint)imageOffset { // Store padding value _imageOffset = imageOffset; // Grow image view CGRect frame = self.MJImageView.bounds; CGRect offsetFrame = CGRectOffset(frame, _imageOffset.x, _imageOffset.y); self.MJImageView.frame = offsetFrame; } - (void)setText:(NSString *)text{ _text=text; if (!self.textLabel) { CGFloat realH=self.height*2/3-self.lineSpacing; CGFloat latoA=realH/3; // self.textLabel=[[UILabel alloc] initWithFrame:CGRectMake(10,latoA/2, self.width-20, realH)]; self.textLabel.layer.anchorPoint=CGPointMake(.5, .5); self.textLabel.font=[UIFont fontWithName:@"HelveticaNeue-ultralight" size:38]; self.textLabel.numberOfLines=3; self.textLabel.textColor=[UIColor whiteColor]; self.textLabel.shadowColor=[UIColor blackColor]; self.textLabel.shadowOffset=CGSizeMake(1, 1); self.textLabel.transform=CGAffineTransformMakeRotation(-(asin(latoA/(sqrt(self.width*self.width+latoA*latoA))))); [self addSubview:self.textLabel]; } self.textLabel.text=text; } @end MJViewController.h // // MJViewController.h // ParallaxImages // // Created by Mayur on 4/1/14. // Copyright (c) 2014 sky. All rights reserved. // #import <UIKit/UIKit.h> @interface MJRootViewController : UIViewController{ NSInteger choosed; } @end MJViewController.m // // MJViewController.m // ParallaxImages // // Created by Mayur on 4/1/14. // Copyright (c) 2014 sky. All rights reserved. // #import "MJRootViewController.h" #import "MJCollectionViewCell.h" @interface MJRootViewController () <UICollectionViewDataSource, UICollectionViewDelegate, UIScrollViewDelegate> @property (weak, nonatomic) IBOutlet UICollectionView *parallaxCollectionView; @property (nonatomic, strong) NSMutableArray* images; @end @implementation MJRootViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. //self.navigationController.navigationBarHidden=YES; // Fill image array with images NSUInteger index; for (index = 0; index < 14; ++index) { // Setup image name NSString *name = [NSString stringWithFormat:@"image%03ld.jpg", (unsigned long)index]; if(!self.images) self.images = [NSMutableArray arrayWithCapacity:0]; [self.images addObject:name]; } [self.parallaxCollectionView reloadData]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } #pragma mark - UICollectionViewDatasource Methods - (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section { return self.images.count; } - (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath { MJCollectionViewCell* cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"MJCell" forIndexPath:indexPath]; //get image name and assign NSString* imageName = [self.images objectAtIndex:indexPath.item]; cell.image = [UIImage imageNamed:imageName]; //set offset accordingly CGFloat yOffset = ((self.parallaxCollectionView.contentOffset.y - cell.frame.origin.y) / IMAGE_HEIGHT) * IMAGE_OFFSET_SPEED; cell.imageOffset = CGPointMake(0.0f, yOffset); NSString *text; NSInteger index=choosed>=0 ? choosed : indexPath.row%5; switch (index) { case 0: text=@"I am the home cell..."; break; case 1: text=@"I am next..."; break; case 2: text=@"Cell 3..."; break; case 3: text=@"Cell 4..."; break; case 4: text=@"The last cell"; break; default: break; } cell.text=text; cell.overlayView.backgroundColor = [UIColor colorWithWhite:0.0f alpha:0.4f]; //cell.textLabel.text = @"Label showing"; cell.textLabel.font = [UIFont boldSystemFontOfSize:22.0f]; cell.textLabel.textColor = [UIColor whiteColor]; //This is another attempt to display the label by using tags. //UILabel* label = (UILabel*)[cell viewWithTag:1]; //label.text = @"Label works"; return cell; } #pragma mark - UIScrollViewdelegate methods - (void)scrollViewDidScroll:(UIScrollView *)scrollView { for(MJCollectionViewCell *view in self.parallaxCollectionView.visibleCells) { CGFloat yOffset = ((self.parallaxCollectionView.contentOffset.y - view.frame.origin.y) / IMAGE_HEIGHT) * IMAGE_OFFSET_SPEED; view.imageOffset = CGPointMake(0.0f, yOffset); } } @end

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  • How to get skin tone color pixel in iPhone?

    - by aman-gupta
    Hi In my application I m using following way to get red pixel in a image // // PixelsAccessAppDelegate.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import @class clsPixelAccess; NSUInteger numberOfRedPixels; NSUInteger numberOfRedPixels1; NSUInteger numberOfRedPixels2; NSUInteger numberOfRedPixels3; NSUInteger numberOfRedPixels4; NSUInteger numberOfRedPixels5; NSUInteger numberOfRedPixels6; NSUInteger numberOfRedPixels7; NSUInteger numberOfRedPixels8; NSUInteger numberOfRedPixels9; NSUInteger numberOfRedPixels10; NSUInteger numberOfRedPixels11; NSUInteger numberOfRedPixels12; NSUInteger numberOfRedPixels13; NSUInteger numberOfRedPixels14; NSUInteger numberOfRedPixels15; NSUInteger numberOfRedPixels16; NSUInteger numberOfRedPixels17; NSUInteger numberOfRedPixels18; NSUInteger numberOfRedPixels19; NSUInteger numberOfRedPixels20; NSUInteger numberOfRedPixels21; NSUInteger numberOfRedPixels22; NSUInteger numberOfRedPixels23; NSUInteger numberOfRedPixels24; NSUInteger numberOfRedPixels25; NSUInteger numberOfRedPixels26; NSUInteger numberOfRedPixels27; NSUInteger numberOfRedPixels28; NSUInteger numberOfRedPixels29; NSUInteger numberOfRedPixels30; NSUInteger numberOfRedPixels31; @interface PixelsAccessAppDelegate : NSObject { UIWindow *window; clsPixelAccess *obj; } @property (nonatomic, retain) IBOutlet UIWindow *window; -(IBAction)processImage:(id)sender; @end //////////////////// // // PixelsAccessAppDelegate.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import "PixelsAccessAppDelegate.h" import "clsPixelAccess.h" @implementation PixelsAccessAppDelegate @synthesize window; (IBAction)processImage:(id)sender { NSUInteger retVal; obj = [[clsPixelAccess alloc] init]; NSInteger imageSend =[obj processImage1:[UIImage imageNamed:@"s.jpg"]]; NSInteger iamgeCall =[obj getPixelData:retVal]; NSUInteger *numberOfRedPixels = retVal; //lblPixelCount.text = [NSString stringWithFormat: @"There are %d red pixels in the image", numberOfRedPixels]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window makeKeyAndVisible]; } (void)dealloc { [window release]; [super dealloc]; } @end /////////////// // // clsPixelsAccess.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import @interface clsPixelAccess : NSObject { } -(NSInteger) processImage1: (UIImage*) image; -(NSInteger)getPixelData:(NSUInteger *)pixelCount; @end ///////// // // clsPixelsAccess.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "clsPixelAccess.h" import "PixelsAccessAppDelegate.h" @implementation clsPixelAccess struct pixel { //unsigned char r, g, b,a; Byte r, g, b, a; int count; }; -(NSInteger)getPixelData:(NSUInteger *)pixelCount { *pixelCount =numberOfRedPixels; return 1; } // Process the image and return the number of pure red pixels in it. (NSInteger) processImage1: (UIImage*) image { // Allocate a buffer big enough to hold all the pixels struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel)); if (pixels != nil) { // Create a new bitmap CGContextRef context = CGBitmapContextCreate( (void*) pixels, image.size.width, image.size.height, 8, image.size.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast ); //NSLog(@"1=%d, 2=%d, 3=%d", CGImageGetBitsPerComponent(image), CGImageGetBitsPerPixel(image),CGImageGetBytesPerRow(image)); if (context != NULL) { // Draw the image in the bitmap CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); NSUInteger numberOfPixels = image.size.width * image.size.height; NSMutableArray *numberOfPixelsArray = [[[NSMutableArray alloc] initWithCapacity:numberOfPixelsArray] autorelease]; NSLog( @"Pixel data %d", numberOfPixelsArray); /* NSMatrix *newMatrix = [[NSMatrix alloc] initWithFrame:NSMakeRect(138.0f, 85.0f, 0.0f, 0.0f) mode:NSRadioModeMatrix prototype:prototypeButtonCell numberOfRows: numberOfColumns:]; */ while (numberOfPixels &gt; 0) { if (pixels-&gt;r &gt; 0 &amp;&amp; pixels-&gt;r &lt;= 7) { numberOfRedPixels++; } NSLog( @"Red pixel data %d",numberOfRedPixels); if (pixels-&gt;r &gt;= 8 &amp;&amp; pixels-&gt;r &lt;= 15) { numberOfRedPixels1++; } NSLog( @"Red pixel data1 %d",numberOfRedPixels1); if (pixels-&gt;r &gt;= 16 &amp;&amp; pixels-&gt;r &lt;=23 ) { numberOfRedPixels2++; } NSLog( @"Red pixel data2 %d",numberOfRedPixels2); if (pixels-&gt;r &gt;= 24 &amp;&amp; pixels-&gt;r &lt;=31 ) { numberOfRedPixels3++; } NSLog( @"Red pixel data3 %d",numberOfRedPixels3); if (pixels-&gt;r &gt;= 32 &amp;&amp; pixels-&gt;r &lt;= 39) { numberOfRedPixels4++; } NSLog( @"Red pixel data4 %d",numberOfRedPixels4); if (pixels-&gt;r &gt;= 40 &amp;&amp; pixels-&gt;r &lt;= 47) { numberOfRedPixels5++; } NSLog( @"Red pixel data5 %d",numberOfRedPixels5); if (pixels-&gt;r &gt;= 48 &amp;&amp; pixels-&gt;r &lt;= 55) { numberOfRedPixels6++; } NSLog( @"Red pixel data6 %d",numberOfRedPixels6); if(pixels-&gt;r &gt;= 56 &amp;&amp; pixels-&gt;r &lt;= 63) { numberOfRedPixels7++; } NSLog( @"Red pixel data7 %d",numberOfRedPixels7); if (pixels-&gt;r &gt;= 64 &amp;&amp; pixels-&gt;r &lt;= 71) { numberOfRedPixels8++; } NSLog( @"Red pixel data8 %d",numberOfRedPixels8); if (pixels-&gt;r &gt;= 72 &amp;&amp; pixels-&gt;r &lt;= 79) { numberOfRedPixels9++; } NSLog( @"Red pixel data9 %d",numberOfRedPixels9); if (pixels-&gt;r &gt;= 80 &amp;&amp; pixels-&gt;r &lt;= 87) { numberOfRedPixels10++; } NSLog( @"Red pixel data10 %d",numberOfRedPixels10); if (pixels-&gt;r &gt;= 88 &amp;&amp; pixels-&gt;r &lt;= 95) { numberOfRedPixels11++; } NSLog( @"Red pixel data11 %d",numberOfRedPixels11); if (pixels-&gt;r &gt;= 96 &amp;&amp; pixels-&gt;r &lt;= 103) { numberOfRedPixels12++; } NSLog( @"Red pixel data12 %d",numberOfRedPixels12); if (pixels-&gt;r &gt;= 104 &amp;&amp; pixels-&gt;r &lt;= 111) { numberOfRedPixels13++; } NSLog( @"Red pixel data13 %d",numberOfRedPixels13); if (pixels-&gt;r &gt;= 112 &amp;&amp; pixels-&gt;r &lt;= 119) { numberOfRedPixels14++; } NSLog( @"Red pixel data14 %d",numberOfRedPixels14); if (pixels-&gt;r &gt;= 120 &amp;&amp; pixels-&gt;r &lt;= 127) { numberOfRedPixels15++; } NSLog( @"Red pixel data15 %d",numberOfRedPixels15); if (pixels-&gt;r &gt; 128 &amp;&amp; pixels-&gt;r &lt;= 135) { numberOfRedPixels16++; } NSLog( @"Red pixel data16 %d",numberOfRedPixels16); if (pixels-&gt;r &gt;= 136 &amp;&amp; pixels-&gt;r &lt;= 143) { numberOfRedPixels17++; } NSLog( @"Red pixel data17 %d",numberOfRedPixels17); if (pixels-&gt;r &gt;= 144 &amp;&amp; pixels-&gt;r &lt;=151) { numberOfRedPixels18++; } NSLog( @"Red pixel data18 %d",numberOfRedPixels18); if (pixels-&gt;r &gt;= 152 &amp;&amp; pixels-&gt;r &lt;=159 ) { numberOfRedPixels19++; } NSLog( @"Red pixel data19 %d",numberOfRedPixels19); if (pixels-&gt;r &gt;= 160 &amp;&amp; pixels-&gt;r &lt;= 167) { numberOfRedPixels20++; } NSLog( @"Red pixel data20 %d",numberOfRedPixels20); if (pixels-&gt;r &gt;= 168 &amp;&amp; pixels-&gt;r &lt;= 175) { numberOfRedPixels21++; } NSLog( @"Red pixel data21 %d",numberOfRedPixels21); if (pixels-&gt;r &gt;= 176 &amp;&amp; pixels-&gt;r &lt;= 199) { numberOfRedPixels22++; } NSLog( @"Red pixel data22 %d",numberOfRedPixels22); if(pixels-&gt;r &gt;= 184 &amp;&amp; pixels-&gt;r &lt;= 191) { numberOfRedPixels23++; } NSLog( @"Red pixel data23 %d",numberOfRedPixels23); if (pixels-&gt;r &gt;= 192 &amp;&amp; pixels-&gt;r &lt;= 199) { numberOfRedPixels24++; } NSLog( @"Red pixel data24 %d",numberOfRedPixels24); if (pixels-&gt;r &gt;= 200 &amp;&amp; pixels-&gt;r &lt;= 207) { numberOfRedPixels25++; } NSLog( @"Red pixel data25 %d",numberOfRedPixels25); if (pixels-&gt;r &gt;= 208 &amp;&amp; pixels-&gt;r &lt;= 215) { numberOfRedPixels26++; } NSLog( @"Red pixel data26 %d",numberOfRedPixels26); if (pixels-&gt;r &gt;= 216 &amp;&amp; pixels-&gt;r &lt;= 223) { numberOfRedPixels27++; } NSLog( @"Red pixel data27 %d",numberOfRedPixels27); if (pixels-&gt;r &gt;= 224 &amp;&amp; pixels-&gt;r &lt;= 231) { numberOfRedPixels28++; } NSLog( @"Red pixel data28 %d",numberOfRedPixels28); if (pixels-&gt;r &gt;= 232 &amp;&amp; pixels-&gt;r &lt;= 239) { numberOfRedPixels29++; } NSLog( @"Red pixel data29 %d",numberOfRedPixels29); if (pixels-&gt;r &gt;= 240 &amp;&amp; pixels-&gt;r &lt;= 247) { numberOfRedPixels30++; } NSLog( @"Red pixel data30 %d",numberOfRedPixels30); if (pixels-&gt;r &gt;= 248) { numberOfRedPixels31++; } NSLog( @"Red pixel data31 %d",numberOfRedPixels31); pixels++; numberOfPixels--; } CGContextRelease(context); } free(pixels); } return 1; } @end My problem is I want skin Tone Pixel how it could be possible Please help me out. Thanks in Advance

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