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  • Ruby from the command line - sticking - Windows

    - by tyndall
    I have seen this behavior on Windows with Ruby for a long time. If I install a gem sometimes the command line will just get "lost" and stop printing output until you go back to the command line and hit enter a few times. I notice this in other places too. Like starting up a Ruby on Rails console. Or generating a model with Rails. Have other people seen this? What causes this? The weird thing is this doesn't happen all the time. I have never seen this with PHP, Lua, Perl or Python from the command line. I have seen this on Vista and Windows 7 (32-bit and 64-bit). This happens on multiple machines.

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  • A Scripting language for XNA

    - by RCIX
    I've written a game engine, which i want to integrate scripting into. However, i've looked at the available choices, which seem to be the following: Xnua Jint Managed Scripting The problems with those are (respectively): Built for XNA 1 -- there's an XNA 3.1 port but it's under the Apache license which i'm not sure is compatible with our goals (and it has a bit obtuse syntax) Appears to not properly use type-safe objects (e.g. ArrayList over generics) Is in beta, and only runs on XNA 3.0 So, to summarize my specific needs (in order of importance most to least): Needs to run on XNA 3.1 Needs to run on the XBox and Windows Should have a relatively simple API -- something closer to Jint's than Xnua's preferably uses Lua, C#, or similar languages Must be commercially sellable -- if some form of credit is needed, then that's fine. Are there any scripting solutions that meet my needs, or will i have to (eventually) roll my own?

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  • Who does non-decimal bignums with floating radix point?

    - by boost
    Nice as the Tcl libraries math::bignum and math::bigfloat are, the middle ground between the two needs to be addressed. Namely, bignums which are in different radices and have a radix point. At present math::bignum only handles integers (afaict) and math::bigfloat won't let you specify different radices to math::bigfloat::fromstr (ditto). Does anyone know of a library, for any of the major scripting languages (e.g. Tcl, Perl, Python, Ruby, Lua) or less major ones (newLISP for example), which implements bignums in different radices with handling for radix point?

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  • Language in a Sandbox in Rails

    - by Jon Romero
    I've found that there WAS a sandbox gem (created by the guys that made try ruby in your browser but it was compatible only with Ruby 1.8. Another problem is that I cannot find it anymore (it seems they stop serving the gem from the servers...). So, is there any secure way of running ruby in a sandbox (so you can run it from your browser)? Or an easy way to run (for example lua/python) in a sandbox (no filesystem access, no creation of objects etc) and be called from Ruby (Rails 2.2)? I want to make an application like try_ruby even without having a ruby underneath. But it has to be an easy language (I saw there was a prolog in ruby, even a lisp but I don't think they are easy to learn languages...). So, do you have any suggestions or tips? Or should I just start creating my own DSL in Ruby (if there is a solution in creating a somewhat safe system)? Thx

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  • Are there such things as summer jobs for teenage programmers?

    - by Gbps
    I've taken programming as a hobby, studying it since I was 10 or so. 7 years to date, I've become progressivly good at C++, PHP, C#, Assembly, Lua, and the web languages such as HTML and CSS. Though I've never taken a class, I've been able to complete most, if not all of the questions from different "Programmer Interview Questions" articles and have participated in some small scale projects in the past. Summer starting yesterday for me, I've been thinking about how to keep busy while maybe earning some money along the way. Now, some kids mow lawns, others get fast food jobs, but what about programming jobs? Is there even such a thing?

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  • Programming challenge: can you code a hello world program as a Palindrome?

    - by Assaf Lavie
    So the puzzle is to write a hello world program in your language of choice, where the program's source file as a string has to be a palindrome. To be clear, the output has to be exactly "Hello, World". Edit: Well, with comments it seems trivial (not that I thought of it myself of course [sigh].. hat tip to cobbal). So new rule: no comments. Edit: I feel kind of bad editing someone else's question to say this, but it will eliminate a lot of non-palindromes that keep popping up, and I'm tired of seeing the same simple mistake over and over. The following is NOT a palindrome: ()() The following IS a palindrome: ())( Brackets, parenthesis, and anything else that must match are a major barrier to palindrome-ing, yes, but that doesn't mean you can ignore them and post non-palindrome answers. Languages represented thus far: C, C++, Bash, elisp, C#, Perl, sh, Windows shell, Java, Common Lisp, Awk, Ruby, Brainfuck, Funge, Python, Machine Language, HQ9+, Assembly, TCL, J, php, Haskell, io, TeX, APL, Javascript, mIRC Script, Basic, Orc, Fortran, Unlambda, Pseudo-code, Befunge, CFML, Lua, INTERCAL, VBScript, HTML, sed, PostScript, GolfScript, REBOL, SQL

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  • Very simple, terse and easy GUI programming “frameworks”

    - by jetxee
    Please list GUI programming libraries, toolkits, frameworks which allow to write GUI apps quickly. I mean in such a way, that GUI is described entirely in a human-readable (and human-writable) plain text file (code) code is terse (1 or 2 lines of code per widget/event pair), suitable for scripting structure and operation of the GUI is evident from the code (nesting of widgets and flow of events) details about how to build the GUI are hidden (things like mainloop, attaching event listeners, etc.) auto-layouts are supported (vboxes, hboxes, etc.) As answers suggest, this may be defined as declarative GUI programming, but it is not necessarily such. Any approach is OK if it works, is easy to use and terse. There are some GUI libraries/toolkits like this. They are listed below. Please extend the list if you see a qualifying toolkit missing. Indicate if the project is crossplatform, mature, active, and give an example if possible. Please use this wiki to discuss only Open Source projects. This is the list so far (in alphabetical order): Fudgets Fudgets is a Haskell library. Platform: Unix. Status: Experimental, but still maintained. An example: import Fudgets main = fudlogue (shellF "Hello" (labelF "Hello, world!" >+< quitButtonF)) GNUstep Renaissance Renaissance allows to describe GUI in simple XML. Platforms: OSX/GNUstep. Status: part of GNUstep. An example below: <window title="Example"> <vbox> <label font="big"> Click the button below to quit the application </label> <button title="Quit" action="terminate:"/> </vbox> </window> HTML HTML-based GUI (HTML + JS). Crossplatform, mature. Can be used entirely on the client side. Looking for a nice “helloworld” example. JavaFX JavaFX is usable for standalone (desktop) apps as well as for web applications. Not completely crossplatform, not yet completely open source. Status: 1.0 release. An example: Frame { content: Button { text: "Press Me" action: operation() { System.out.println("You pressed me"); } } visible: true } Screenshot is needed. Phooey Phooey is another Haskell library. Crossplatform (wxWidgets), HTML+JS backend planned. Mature and active. An example (a little more than a helloworld): ui1 :: UI () ui1 = title "Shopping List" $ do a <- title "apples" $ islider (0,10) 3 b <- title "bananas" $ islider (0,10) 7 title "total" $ showDisplay (liftA2 (+) a b) PythonCard PythonCard describes GUI in a Python dictionary. Crossplatform (wxWidgets). Some apps use it, but the project seems stalled. There is an active fork. I skip PythonCard example because it is too verbose for the contest. Shoes Shoes for Ruby. Platforms: Win/OSX/GTK+. Status: Young but active. A minimal app looks like this: Shoes.app { @push = button "Push me" @note = para "Nothing pushed so far" @push.click { @note.replace "Aha! Click!" } } Tcl/Tk Tcl/Tk. Crossplatform (its own widget set). Mature (probably even dated) and active. An example: #!/usr/bin/env wish button .hello -text "Hello, World!" -command { exit } pack .hello tkwait window . tekUI tekUI for Lua (and C). Platforms: X11, DirectFB. Status: Alpha (usable, but API still evolves). An example: #/usr/bin/env lua ui = require "tek.ui" ui.Application:new { Children = { ui.Window:new { Title = "Hello", Children = { ui.Text:new { Text = "_Hello, World!", Style = "button", Mode = "button", }, }, }, }, }:run() Treethon Treethon for Python. It describes GUI in a YAML file (Python in a YAML tree). Platform: GTK+. Status: work in proress. A simple app looks like this: _import: gtk view: gtk.Window() add: - view: gtk.Button('Hello World') on clicked: print view.get_label() Yet unnamed Python library by Richard Jones: This one is not released yet. The idea is to use Python context managers (with keyword) to structure GUI code. See Richard Jones' blog for details. with gui.vertical: text = gui.label('hello!') items = gui.selection(['one', 'two', 'three']) with gui.button('click me!'): def on_click(): text.value = items.value text.foreground = red XUL XUL + Javascript may be used to create stand-alone desktop apps with XULRunner as well as Mozilla extensions. Mature, open source, crossplatform. <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <window id="main" title="My App" width="300" height="300" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <caption label="Hello World"/> </window> Thank your for contributions!

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  • How to use EJB 3.1 DI in Servlet ? (Could not inject session bean by @EJB from web application)

    - by kislo_metal
    I am tying to merging web application(gwt, jpa) to an separate 2 application(business login in ejb/jpa and web client in gwt). Currently i can`t inject my beans from web application (simple servlet) I am using glassfish v3. module limbo(ejb jar) is in dependency of module lust (war). If I use lust with compiler output of limbo everything work perfect (if ejb in web application and the are deploying together as one application). Have I messed some container configuration ? Here is my steps: I have some limbo.jar (ejb-jar) deployed to ejb container. I do not use any ejb-jar.xml, only annotations. package ua.co.inferno.limbo.persistence.beans; import javax.ejb.Remote; @Remote public interface IPersistentServiceRemote { ArrayList<String> getTerminalACPList(); ArrayList<String> getBoxACPList(); ArrayList<String> getCNPList(); ArrayList<String> getCNSList(); String getProductNamebyID(int boxid); ArrayList<String> getRegionsList(String lang); long getSequence(); void persistEntity (Object ent); } package ua.co.inferno.limbo.persistence.beans; import ua.co.inferno.limbo.persistence.entitis.EsetChSchemaEntity; import ua.co.inferno.limbo.persistence.entitis.EsetKeyActionsEntity; @Local public interface IPersistentService { ArrayList<String> getTerminalACPList(); ArrayList<String> getBoxACPList(); ArrayList<String> getCNPList(); ArrayList<String> getCNSList(); String getProductNamebyID(int boxid); ArrayList<String> getRegionsList(String lang); long getSequence(); long persistPurchaseBox(EsetRegPurchaserEntity rp); void removePurchaseTempBox(EsetRegPurchaserTempEntity rpt); EsetRegionsEntity getRegionsById(long rid); void persistEntity (Object ent); } package ua.co.inferno.limbo.persistence.beans; import ua.co.inferno.limbo.persistence.entitis.EsetChSchemaEntity; import ua.co.inferno.limbo.persistence.entitis.EsetKeyActionsEntity; import ua.co.inferno.limbo.persistence.entitis.EsetRegBoxesEntity; import javax.ejb.Stateless; import javax.persistence.EntityManager; import javax.persistence.PersistenceContext; @Stateless(name = "PersistentService") public class PersistentServiceEJB implements IPersistentService, IPersistentServiceRemote{ @PersistenceContext(unitName = "Limbo") EntityManager em; public PersistentServiceEJB() { } ......... } Than i trying to use PersistentService session bean(included in limbo.jar) from web application in lust.war (the limbo.jar & lust.war is not in ear) package ua.co.lust; import ua.co.inferno.limbo.persistence.beans.IPersistentService; import javax.ejb.EJB; import javax.servlet.ServletException; import javax.servlet.annotation.WebServlet; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import java.io.IOException; @WebServlet(name = "ServletTest", urlPatterns = {"/"}) public class ServletTest extends HttpServlet { protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { service(request, response); } protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { service(request, response); } @EJB private IPersistentService pService; public void service(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String hi = pService.getCNPList().toString(); System.out.println("testBean.hello method returned: " + hi); System.out.println("In MyServlet::init()"); System.out.println("all regions" + pService.getRegionsList("ua")); System.out.println("all regions" + pService.getBoxACPList()); } } web.xm <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd" version="3.0"> <servlet> <servlet-name>ServletTest</servlet-name> <servlet-class>ua.co.lust.ServletTest</servlet-class> </servlet> </web-app> When servelt is loading i ge 404 eror (The requested resource () is not available.) And errors in logs : global Log Level SEVERE Logger global Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=31} Record Number 1421 Message ID Complete Message Class [ Lua/co/inferno/limbo/persistence/beans/IPersistentService; ] not found. Error while loading [ class ua.co.lust.ServletTest ] javax.enterprise.system.tools.deployment.org.glassfish.deployment.common Log Level WARNING Logger javax.enterprise.system.tools.deployment.org.glassfish.deployment.common Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=31} Record Number 1422 Message ID Error in annotation processing Complete Message java.lang.NoClassDefFoundError: Lua/co/inferno/limbo/persistence/beans/IPersistentService; ejb jar was deployed with this info log : Log Level INFO Logger javax.enterprise.system.container.ejb.com.sun.ejb.containers Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=26} Record Number 1436 Message ID Glassfish-specific (Non-portable) JNDI names for EJB PersistentService Complete Message [ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote#ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote, ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote] Log Level INFO Logger javax.enterprise.system.tools.admin.org.glassfish.deployment.admin Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=26} Record Number 1445 Message ID Complete Message limbo was successfully deployed in 610 milliseconds. Do i nee to add some additional configuration in a case of injections from others application? Some ideas?

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  • What programming language best bridges the gap between pseudocode and code?

    - by Kai
    As I write code from now on, I plan to first lay out everything in beautiful, readable pseudocode and then implement the program around that structure. If I rank the languages that I currently know from easiest to most difficult to translate, I'd say: Lisp, Python, Lua, C++, Java, C I know that each language has its strength and weaknesses but I'm focusing specifically on pseudocode. What language do you use that is best suited for pseudocode-to-code? I always enjoy picking up new languages. Also, if you currently use this technique, I'd love to hear any tips you have about structuring practical pseudocode. Note: I feel this is subjective but has a clear answer per individual preference. I'm asking this here because the SO community has a very wide audience and is likely to suggest languages and techniques that I would otherwise not encounter.

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  • Running a shellscript from a C++ application and check if it succeeds

    - by Koning Baard
    I am creating an interpreter for my extension to HQ9+, which has the following extra command called V: V: Interpretes the code as Lua, Brainfuck, INTERCAL, Ruby, ShellScript, Perl, Python, PHP in that order, and if even one error has occoured, run the HQ9+-ABC code again most of them have libraries, BF and INTERCAL can be interpreted without a library, but the problem lies in ShellScript. How can I run a shellscript from my C++ application ( =the HQ9+-ABC interpreter) and when it's done, get the error code (0 = succeded, all others = failed)? So something like this: system(".tempshellscript738319939474"); if(errcode != 0) { (rerun code); } can anyone help me? Thanks

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  • C++ HTML template framework, templatizing library, HTML generator library

    - by Marcin Gil
    I am looking for template/generator libraries for C++ that are similar to eg. Ruby's Erb, Haml, PHP's Smarty, etc. It would be great if I it would sport some basic features like loops, if/else, int conversion to strings, etc. Parameter passing to template rendering engine is also important if I could pass all of them in a hash map instead of calling some function for each of parameters. Do you have any recommendations? I can see also the possibility of embedding languages like Lua, however I haven't found a templatizing library for that either. Thanks!

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  • Tutorial/resource for implementing VM

    - by zaharpopov
    Hello, I want self-education purpose implement a simple virtual machine for a dynamic language, prefer in C language. Something like the Lua VM, or Parrot, or Python VM, but simpler. Are there any good resources/tutorials on achieving this, apart from looking at code and design documentations of the existing VMs? Thanks in advance for your answers and ideas Edit: why close vote? I don't understand - is this not programming. Please comment if there is specific problem with my question.

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  • slow php command line performance - is this normal or do I have an install problem?

    - by Frank Schwieterman
    I have a simple PHP app that prints 'hello world'. When I run it from the command line it takes 6 seconds. Is this normal? It seems to take 1 seconds before "hello world" prints, then 5 seconds after. I assume this is overhead of the interpreter. I am running PHP version 5.2.12 on Windows Server 2008 R2. Could this be an install issue, or is it typical? I did a manual install of PHP then added whatever components were needed to run Drupal. The only PHP addon I remember adding was MDB2, CGI support is there too. I am used to a Lua project I run from the command line, hundreds of lines of code that will run in under a second. I have some unit tests I run from the command line, and already with just a few they are very slow. I run them from Netbeans and the tests are still very slow.

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  • Nginx http_mp4_module seam installed but dont work

    - by Tahola
    I try to use the http_mp4_module on my Ubuntu server but that didnt seem to work at all. When i check nginx -V i get : nginx version: nginx/1.1.19 TLS SNI support enabled configure arguments: --prefix=/etc/nginx --conf-path=/etc/nginx/nginx.conf --error-log-path=/var/log/nginx/error.log --http-client-body-temp-path=/var/lib/nginx/body --http-fastcgi-temp-path=/var/lib/nginx/fastcgi --http-log-path=/var/log/nginx/access.log --http-proxy-temp-path=/var/lib/nginx/proxy --http-scgi-temp-path=/var/lib/nginx/scgi --http-uwsgi-temp-path=/var/lib/nginx/uwsgi --lock-path=/var/lock/nginx.lock --pid-path=/var/run/nginx.pid --with-debug --with-http_addition_module --with-http_dav_module --with-http_flv_module --with-http_geoip_module --with-http_gzip_static_module --with-http_image_filter_module --with-http_mp4_module --with-http_perl_module --with-http_random_index_module --with-http_realip_module --with-http_secure_link_module --with-http_stub_status_module --with-http_ssl_module --with-http_sub_module --with-http_xslt_module --with-ipv6 --with-sha1=/usr/include/openssl --with-md5=/usr/include/openssl --with-mail --with-mail_ssl_module --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-auth-pam --add-module=/build/buildd/nginx-1.1.19/debian/modules/chunkin-nginx-module --add-module=/build/buildd/nginx-1.1.19/debian/modules/headers-more-nginx-module --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-development-kit --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-echo --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-http-push --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-lua --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-upload-module --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-upload-progress --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-upstream-fair --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-dav-ext-module --with-http_mp4_module and --with-http_flv_module are there, I also add on sites-available/domaine.conf location ~ .mp4$ { mp4; mp4_buffer_size 4M; mp4_max_buffer_size 10M; } location ~ .flv$ { flv; } and Nginx restarted witout error, everything seem ok but when i check my urls myvideo.mp4?start=60 return a 404 error (what i think is normal) and video.mp4?starttime=60 return the video but whatever the starttime number is i get the full video from the begining, did i miss something ?

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  • How can I use the Homebrew Python with Homebrew MacVim on Mountain Lion?

    - by Stephen Jennings
    I originally asked and answered this question: How can I use the Homebrew Python version with Homebrew MacVim? These instructions worked on Snow Leopard using Xcode 4.0.1 and associated developer tools. However, they no longer seem to work on Mountain Lion with Xcode 4.4.1. My goal is to leave the system's version of Python completely untouched, and to only install PyPI packages into Homebrew's site-packages directory. I want to use the vim_bridge package in MacVim, so I need to compile MacVim against the Homebrew version of Python. I've edited the MacVim formula to add these to the arguments: --enable-pythoninterp=dynamic --with-python-config-dir=/usr/local/Cellar/python/2.7.3/Frameworks/Python.framework/Versions/Current/lib/python2.7/config Then I install with the command: brew install macvim --override-system-vim --custom-icons --with-cscope --with-lua However, it still seems to be somehow using Python 2.7.2 from the system. This seems strange to me because it also seems to be using the correct executable. :python print(sys.version) 2.7.2 (default, Jun 20 2012, 16:23:33) [GCC 4.2.1 Compatible Apple Clang 4.0 (tags/Apple/clang-418.0.60)] :python print(sys.executable) /usr/local/bin/python $ /usr/local/bin/python --version Python 2.7.3 $ /usr/local/bin/python -c "import sys; print(sys.version)" 2.7.3 (default, Aug 12 2012, 21:17:22) [GCC 4.2.1 Compatible Apple Clang 4.0 ((tags/Apple/clang-421.0.60))] $ readlink /usr/local/lib/python2.7/config /usr/local/Cellar/python/2.7.3/Frameworks/Python.framework/Versions/Current/lib/python2.7/config I've removed everything in /usr/local and reinstalled Homebrew by running these commands: $ ruby <(curl -fsSkL raw.github.com/mxcl/homebrew/go) $ brew install git mercurial python ruby $ brew install macvim (nope, still broken) $ brew remove macvim $ ln -s /usr/local/Cellar/python/..../python2.7/config /usr/local/lib/python2.7/config $ brew install macvim

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  • How can I set Vim to obey accents of my spoken language?

    - by naxa
    When pressing w or e in sentences with accents (written in my native language), such as the first one (marked **) here: **Éj-mélybol fölzengo** - csing-ling-ling - száncsengo. Száncsengo - csing-ling-ling - tél csendjén halkan ring. [1] the characters o, ö, among others [2], make my gVim think they are word-ends so it stops on them (in Normal mode). gVim stops on the positions marked with _ where it shouldn't: Éj-mélyb_ol f_ölzeng_o. I would like to set gVim so it properly handle words even when containing accents and other local characters. But where do I set this? I use it on Win32, vim v 7.3.46. [1] - excerpt of a poem by Weöres Sándor [2] - "others", not mentioned here :) like í, u are also a problem. On the other hand, gVim seems to already work with é and á. gVim version info: VIM - Vi IMproved 7.3 (2010 Aug 15, compiled Oct 27 2010 17:59:02) Included patches: 1-46 Compiled by Bram@KIBAALE Big version with GUI. Features included (+) or not (-): +arabic +autocmd +balloon_eval +browse ++builtin_terms +byte_offset +cindent +clientserver +clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con_gui +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +gettext/dyn -hangul_input +iconv/dyn +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse +mouseshape +multi_byte_ime/dyn +multi_lang -mzscheme +netbeans_intg +ole -osfiletype +path_extra +perl/dyn +persistent_undo -postscript +printer -profile +python/dyn +python3/dyn +quickfix +reltime +rightleft +ruby/dyn +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white +tcl/dyn -tgetent -termresponse +textobjects +title +toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -xfontset -xim -xterm_save +xpm_w32

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  • Python not Working in Vim

    - by jdg
    I have a new install of VIM from the automatic windows installer: gvim73_46.exe I have Python 2.7 (32 bit) installed. If I open gvim, and type: :set python? I get E518: Unknown option. If I try typing: :python 'hello' Vim crashes. What could be wrong? Here are the contents of :version in case they are helpful, although python is installed, and it is using Python 2.7. I also checked, and C:\Windows\System32\python27.dll is where it should be... I am really lost here. Does anyone have any ideas as to what is going wrong? VIM - Vi IMproved 7.3 (2010 Aug 15, compiled Oct 27 2010 17:59:02) MS-Windows 32-bit GUI version with OLE support Included patches: 1-46 Compiled by Bram@KIBAALE Big version with GUI. Features included (+) or not (-): +arabic +autocmd +balloon_eval +browse ++builtin_terms +byte_offset +cindent +clientserver +clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con_gui +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +gettext/dyn -hangul_input +iconv/dyn +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse +mouseshape +multi_byte_ime/dyn +multi_lang -mzscheme +netbeans_intg +ole -osfiletype +path_extra +perl/dyn +persistent_undo -postscript +printer -profile +python/dyn +python3/dyn +quickfix +reltime +rightleft +ruby/dyn +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white +tcl/dyn -tgetent -termresponse +textobjects +title +toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -xfontset -xim -xterm_save +xpm_w32 system vimrc file: "$VIM\vimrc" user vimrc file: "$HOME_vimrc" 2nd user vimrc file: "$VIM_vimrc" user exrc file: "$HOME_exrc" 2nd user exrc file: "$VIM_exrc" system gvimrc file: "$VIM\gvimrc" user gvimrc file: "$HOME_gvimrc" 2nd user gvimrc file: "$VIM_gvimrc" system menu file: "$VIMRUNTIME\menu.vim" Compilation: cl -c /W3 /nologo -I. -Iproto -DHAVE_PATHDEF -DWIN32 -DFEAT_CSCOPE -DFEAT_NETBEANS_INTG -DFEAT_XPM_W32 -DWINVER=0x0400 -D_WIN32_WINNT=0x0400 /Fo.\ObjGOLYHTR/ /Ox /GL -DNDEBUG /Zl /MT -DFEAT_OLE -DFEAT_MBYTE_IME -DDYNAMIC_IME -DFEAT_GUI_W32 -DDYNAMIC_ICONV -DDYNAMIC_GETTEXT -DFEAT_TCL -DDYNAMIC_TCL -DDYNAMIC_TCL_DLL=\"tcl83.dll\" -DDYNAMIC_TCL_VER=\"8.3\" -DFEAT_PYTHON -DDYNAMIC_PYTHON -DDYNAMIC_PYTHON_DLL=\"python27.dll\" -DFEAT_PYTHON3 -DDYNAMIC_PYTHON3 -DDYNAMIC_PYTHON3_DLL=\"python31.dll\" -DFEAT_PERL -DDYNAMIC_PERL -DDYNAMIC_PERL_DLL=\"perl512.dll\" -DFEAT_RUBY -DDYNAMIC_RUBY -DDYNAMIC_RUBY_VER=191 -DDYNAMIC_RUBY_DLL=\"msvcrt-ruby191.dll\" -DFEAT_BIG /Fd.\ObjGOLYHTR/ /Zi Linking: link /RELEASE /nologo /subsystem:windows /LTCG:STATUS oldnames.lib kernel32.lib advapi32.lib shell32.lib gdi32.lib comdlg32.lib ole32.lib uuid.lib /machine:i386 /nodefaultlib gdi32.lib version.lib winspool.lib comctl32.lib advapi32.lib shell32.lib /machine:i386 /nodefaultlib libcmt.lib oleaut32.lib user32.lib /nodefaultlib:python27.lib /nodefaultlib:python31.lib e:\tcl\lib\tclstub83.lib WSock32.lib e:\xpm\lib\libXpm.lib /PDB:gvim.pdb -debug

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  • vim coloring for git

    - by kelloti
    I'm on Windows and my vim loads with a terrible colorscheme with vim. The message is blue on black (so I can't see what I'm typing). I need to change the colorscheme, but :colorscheme slate doesn't do anything. :version vim - vi improved 7.3 (2010 aug 15, compiled oct 27 2010 17:51:38) ms-windows 32-bit console version included patches: 1-46 compiled by bram@kibaale big version without gui. features included (+) or not (-): +arabic +autocmd -balloon_eval -browse ++builtin_terms +byte_offset +cindent +clientserver +clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +gettext/dyn -hangul_input +iconv/dyn +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse -mouseshape +multi_byte +multi_lang -mzscheme -netbeans_intg -osfiletype +path_extra -perl +persistent_undo -postscript +printer -profile -python -python3 +quickfix +reltime +rightleft -ruby +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white -tcl -tgetent -termresponse +textobjects +title -toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -xfontset -xim -xterm_save -xpm_w32 system vimrc file: "$vim\vimrc" user vimrc file: "$home\_vimrc" 2nd user vimrc file: "$vim\_vimrc" user exrc file: "$home\_exrc" 2nd user exrc file: "$vim\_exrc" compilation: cl -c /w3 /nologo -i. -iproto -dhave_pathdef -dwin32 -dfeat_cscope -dwinver=0x0400 -d_win32_winnt=0x0400 /fo.\objc/ /ox /gl -dndebug /zl /mt -ddynamic_iconv -ddynamic_gettext -dfeat_big /fd.\objc/ /zi linking: link /release /nologo /subsystem:console /ltcg:status oldnames.lib kernel32.lib advapi32.lib shell32.lib gdi32.lib comdlg32.lib ole32.lib uuid.lib /machine:i386 /nodefaultlib libcmt.lib user32.lib /pdb:vim.pdb -debug My $HOME\_vimrc looks like colorscheme slate syn on set shiftwidth=2 set tabstop=2 and my $VIM\vimrc is the stock vimrc that comes with the Windows Vim distribution. How do I change my console Vim colorscheme? Especially for Git commits.

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  • A problem with conky in Gnome 3.4 [closed]

    - by Pranit Bauva
    Possible Duplicate: Conky not working in Gnome 3.4 My conky in Gnome 3.4 is not working. When I run a conky script nothing appears but the process is running. Please also see the debug code : pungi-man@pungi-man:~$ sh conky_startup.sh Conky: forked to background, pid is 3157 Conky: desktop window (c00023) is subwindow of root window (aa) Conky: window type - override Conky: drawing to created window (0x2200001) Conky: drawing to double buffer My conky script is : background yes update_interval 1 cpu_avg_samples 2 net_avg_samples 2 temperature_unit celsius double_buffer yes no_buffers yes text_buffer_size 2048 gap_x 10 gap_y 30 minimum_size 190 450 maximum_width 190 own_window yes own_window_type override own_window_transparent yes own_window_hints undecorate,sticky,skip_taskbar,skip_pager,below border_inner_margin 0 border_outer_margin 0 alignment tr draw_shades no draw_outline no draw_borders no draw_graph_borders no override_utf8_locale yes use_xft yes xftfont caviar dreams:size=8 xftalpha 0.5 uppercase no default_color FFFFFF color1 DDDDDD color2 AAAAAA color3 888888 color4 666666 lua_load /home/pungi-man/.conky/conky_grey.lua lua_draw_hook_post main TEXT ${voffset 35} ${goto 95}${color4}${font ubuntu:size=22}${time %e}${color1}${offset -50}${font ubuntu:size=10}${time %A} ${goto 85}${color2}${voffset -2}${font ubuntu:size=9}${time %b}${voffset -2} ${color3}${font ubuntu:size=12}${time %Y}${font} ${voffset 80} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}CPU ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${top name 1}${alignr}${top cpu 1}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color2}${top name 2}${alignr}${top cpu 2}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color3}${top name 3}${alignr}${top cpu 3}% ${goto 90}${cpugraph 10,100 666666 666666} ${goto 90}${voffset -10}${font Ubuntu:size=7,weight:normal}${color}${threads} process ${voffset 20} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}MEM ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${top_mem name 1} ${alignr}${top_mem mem 1}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color2}${top_mem name 2} ${alignr}${top_mem mem 2}% ${goto 90}${font Ubuntu:size=7,weight:normal}${color3}${top_mem name 3} ${alignr}${top_mem mem 3}% ${voffset 15} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}DISKS ${goto 90}${diskiograph 30,100 666666 666666}${voffset -30} ${goto 90}${font Ubuntu:size=7,weight:normal}${color}used: ${fs_used /home} /home ${goto 90}${font Ubuntu:size=7,weight:normal}${color}used: ${fs_used /} / ${voffset 10} ${goto 70}${font Ubuntu:size=18,weight:bold}${color3}NET${alignr}${color2}${font Ubuntu:size=7,weight:bold}${color1}${if_up eth0}eth ${addr eth0} ${endif}${if_up wlan0}wifi ${addr wlan0}${endif} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}open ports: ${alignr}${color2}${tcp_portmon 1 65535 count} ${goto 90}${font Ubuntu:size=7,weight:bold}${color}${offset 10}IP${alignr}DPORT ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 0}${alignr 1}${tcp_portmon 1 65535 rport 0} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 1}${alignr 1}${tcp_portmon 1 65535 rport 1} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 2}${alignr 1}${tcp_portmon 1 65535 rport 2} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 3}${alignr 1}${tcp_portmon 1 65535 rport 3} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 4}${alignr 1}${tcp_portmon 1 65535 rport 4} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 5}${alignr 1}${tcp_portmon 1 65535 rport 5} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 6}${alignr 1}${tcp_portmon 1 65535 rport 6} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 7}${alignr 1}${tcp_portmon 1 65535 rport 7} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 8}${alignr 1}${tcp_portmon 1 65535 rport 8} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 9}${alignr 1}${tcp_portmon 1 65535 rport 9} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 10}${alignr 1}${tcp_portmon 1 65535 rport 10} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 11}${alignr 1}${tcp_portmon 1 65535 rport 11} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 12}${alignr 1}${tcp_portmon 1 65535 rport 12} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 13}${alignr 1}${tcp_portmon 1 65535 rport 13} ${goto 90}${font Ubuntu:size=7,weight:normal}${color1}${tcp_portmon 1 65535 rip 14}${alignr 1}${tcp_portmon 1 65535 rport 14} This script works fine with unity but faces problems in gnome 3.4 Can anyone please sort it out?

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  • Free and Open Source Software in Oracle Solaris 11.1

    - by user13277799
    Oracle Solaris 11.1 contains number of Free and Open Source packages. The following table contains important FOSS packages with their versions available in this latest Oracle Solaris release. a2ps 4.14 aalib 1.4.0 pmtools 20071116 apache-ant 1.7.1 httpd 2.2.22 mod_dtrace 0.3.1 mod_fcgid 2.3.6 tomcat-connectors 1.2.28 mod_perl 2.0.4 mod_proxy_html 3.1.1 modsecurity-apache 2.5.9 mod_wsgi 3.3 apr 1.3.9 apr-util 1.3.9 areca 7.1 autoconf 2.68 autogen 5.9 automake 1.10 automake 1.11.2 automake 1.9.6 bash 4.1 bcc 0.16.17 beanshell 2.0b4 db 5.1.25 bind 9.6-ESV-R7-P2 binutils 2.21.1 bison 2.3 bzip2 1.0.6 cdrtools 3.00 clisp 2.47 cmake 2.8.6 gnu 0.5.11 conflict 20100627 convmv 1.15 coreutils 8.5 cups 1.4.5 curl 7.21.2 cvs 1.12.13 diffutils 2.8.7 doxygen 1.7.6.1 ejabberd 2.1.8 elinks 0.11.7 emacs 23.4 otp_src R12B-5 fcgi 2.4.0 fetchmail 6.3.22 flex 2.5.35 foomatic-db 20080903 foomatic-db-engine 3.0-20080903 foomatic-filters 4.0.15 foomatic-filters-ppds 20080818 fping 2.4b2_to gawk 3.1.8 gcc 3.4.3 gcc 4.5.2 gd 2.0.35 gdb 6.8 gdbm 1.8.3 gettext 0.16.1 grep 2.10 ghostscript 9.00 git 1.7.9.2 gnu-gs-fonts-other 6.0 gnu-gs-fonts-std 6.0 gmp 4.3.2 gnupg 2.0.17 gnuplot 4.6.0 pth 2.0.7 gocr 0.48 gperf 3.0.3 gpgme 1.1.8 grails 1.0.3 graphviz 2.28.0 tar 1.26 guile 1.8.6 gutenprint 5.2.7 gzip 1.4 hal-cups-utils 0.6.19 hexedit 1.2.12 hplip 3.10.9 httping 1.4.4 hwdata 0.5.11 iftop 0.17 ilmbase 1.0.1 ImageMagick 6.3.4 iperf 2.0.4 ipmitool 1.8.11 ircii 20060725 dhcp 4.1-ESV-R7 junit 4.10 INIT 2011-02-08 lcms 1.19 less 436 lftp 4.3.1 libassuan 2.0.1 confuse 2.6 libedit 20110802-3.0 libee 0.3.2 libestr 0.1.2 libevent 1.4.14b expat 2.1.0 libidn 1.19 libksba 1.1.0 libmcrypt 2.5.8 libmemcached 0.16 libmng 1.0.10 neon 0.29.5 libnet 1.1.5 libpcap 1.1.1 librsync 0.9.7 libsigsegv 2.6 libsndfile 1.0.23 libtecla 1.6.1 libtool 2.4.2 libtorrent 0.12.2 libusbugen 0.1.8 libusb 0.1.8 libxml2 2.7.6 libxslt 1.1.26 lighttpd 1.4.23 links 1.03 logilab-astng 0.19.0 logilab-common 0.40.0 lua 5.1.4 m4 1.4.12 make 3.82 mc 4.7.5.2 meld 1.4.0 memcached 1.4.5 memcached-java 2.0.1 mercurial 2.2.1 mpc 0.9 mpfr 2.4.2 mutt 1.5.21 mysql 5.1.37 ncftp 3.2.3 net-snmp 5.4.1 nethack 3.4.3 nmap 5.51 ntp-dev 4.2.5 open-fabrics 1.5.3 openexr 1.6.1 openldap 2.4.30 openscap 0.8.1 openssl 0.9.8q openssl 1.0.0j libopenusb 1.0.1 p7zip 9.20.1 pam_pkcs11 0.6.0 patch 2.5.9 pconsole 1.0 pcre 8.21 perl 5.12.4 DBI 1.58 Net-SSLeay 1.36 pmtools 1.10 XML-Parser 2.36 XML-Simple 2.18 PHP 5.2.17 PHP 5.3.14 pinentry 0.7.6 privoxy 3.0.17 proftpd 1.3.3 psutils p17 pv 1.2.0 pwgen 2.06 pylint 0.18.0 CherryPy 3.1.2 coverage 3.5 jsonrpclib 0.1.3 ldtp 2.1.1 M2Crypto 0.21.1 Mako 0.4.1 nose 1.1.2 ply 3.1 pybonjour 1.1.1 pycups 1.9.46 pycurl 7.19.0 lxml 2.3.3 pyOpenSSL 0.11 Python 2.6.8 Python 2.7.3 setuptools 0.6 quagga 0.99.19 quilt 0.60 rdiff-backup 1.3.3 readline 5.2 rpm2cpio 0.5.11 rsync 3.0.8 rsyslog 6.2.0 rtorrent 0.8.2 ruby 1.8.7 samba 3.6.6 sane-backends 1.0.19 sane-frontends 1.0.14 screen 4.0.3 sed 4.2.1 sendmail 8.14.5 slang 2.2.4 slib 3b1 slrn 0.9.9 snort 2.8.4.1 sox 14.3.2 spawn-fcgi 1.6.3 squid 3.1.18 stdcxx 4.2.1 subversion 1.7.5 sudo 1.8.4.5 swig 1.3.35 expect 5.45 tcl 8.5.9 tk 8.5.9 tls 1.6 tcpdump 4.1.1 tcsh 6.17.00 texinfo 4.7 tidy 1.0.0 timezone apache-tomcat 6.0.35 top 3.8beta1 trousers 0.3.6 unixODBC 2.3.0 unrar 4.1.4 unzip 6.0 vim 7.3 visual-panels wget 1.12 which 2.16 wireshark 1.8.2 wxGTK 2.8.12 xorriso 0.6.0 xz 5.0.1 zip 3.0 zlib 1.2.3 zsh 4.3.17

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  • Educational, well-written FOSS projects to read, study or discuss

    - by Godot
    Before you say it: yes, this "question" has been asked other times. However, I could not fine many of such questions and not that easily, and those I found had similar results. What I'm trying to say that there are no comprehensive lists of well written Open Source projects, so I decided to set some requirements for the entries (one or possibly more): Idiomatic use of the language in which they are written The project should be lightweight. Not as in "a few kbs", as in "clean" and possibly following the UNIX philosophy, making an efficient use of resources and performing its duty and nothing more. No code bloat, most importantly. Projects like Firefox and GNOME wouldn't qualify, for example. Minimal reliance on external, non-standard libraries, with exceptions for some common FOSS libraries (curses, Xlib, OpenGL and possibly "usual suspects" like gtk+, webkit and Boost). Reliance on well-written libraries is welcome. No reliance on proprietary software - for obvious reasons (programs that rely on XNA, DirectX, Cocoa and similar, for example). Well-documented code is welcome. Include link to web interfaces to their repositories if possible. Here are some sample projects that often pop up in these threads: Operating Systems Plan 9 from Bell Labs: More or less, the official "sequel" to UNIX. Written in C by the same people who invented C! NetBSD: The most portable BSD implementation, written in C and also a good example of portable and organized code. Network and Databases Sqlite: Extremely lightweight and extremely efficient, one of the best pieces of C software I've seen. Count the lines yourself! Lighttpd: A small but pretty reliable web server written in C. Programming languages and VMs Lua: extremely lightweight multi-paradigm programming language. Written in C. Tiny C Compiler: Really tiny C compiler. Not really comparable to GCC or Clang but does its job. PyPy: A Python implementation written in Python. Pharo: OK, I admit it, I'm not really a Smalltalk expert but Pharo is a fork of Squeak and looked rather interesting. Stackless Python - An implementation of Python that doesn't rely on the C call stack - written in C (with some parts in Python) Games and 3D: Angband: One of the most accessible roguelike codebases around here, written in C. Ogre3D: Cross-platform 3D engine. Gets bloated if you don't skip the platform-specific implementation code, otherwise is a pretty solid example of good C++ OO. Simon Tatham's Portable Puzzle Collection: Title says it all. Other - dwm: Lightweight window manager. Written in C. Emulation and Reverse Engineering - Bochs: x86 emulator, written in C++ and tiny enough. - MAME: If you want to see C at one of its lowest levels, MAME is for you. May not be as clean as the other projects but it can teach you A LOT. Before you ask: I didn't mention Linux because it has become quite bloated in the last few years, Linus has also confirmed it. Nonetheless, it'd be a great educational read the same, even if for other reasons. Same for GCC. Feel free to edit or wikify my post. I hope you won't lock my question, I'm only trying to organize a little community effort for the good of all those people who want to enhance their coding skills.

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  • Seeking advice on tools and technology for my new game [closed]

    - by k.k. slider
    I'm a C# developer who has been programming a game in my spare time using XNA and Visual Studio. The game's logic is mostly done and I've completed a prototype that has most of the functionality of (what I envision to be) the final game. However, having heard about the uncertain future and (possibly) limited audience for XNA games, I'm looking to switch platforms... but I don't know what technology would best suit my needs. Below are some specifics about my game and what exactly I'm looking for, if you're interested: The game is a 2D turn-based tactical RPG (strategy game) for two players. It is a basic sprite and tile based game with animations and sound. 3D capabilities are not necessary. I'd like to allow players to compete with others online, and have a basic ranking/matchmaking system. I will probably need something that can interact with a server and a database (the game is turn-based and has no RNG, so cheating would be easy to detect even if most computation is done client-side and minimal data is sent to the server). Ideally, I would be able to release an early version of the game and have people give feedback as I develop additional features (similar to Minecraft). I'd prefer to have a way to release periodic updates to the game instead of releasing an absolute final product. To reach the widest possible audience, I'd prefer technology that allows me to release on PC, Android, iOS, and (maybe) Mac. This is a game with simple mouse inputs which can fit on a mobile touch screen. The game should be monetizable. If I find success with this game, then I may consider becoming a full-time indie game developer. I have several other game ideas and have learned quite a bit from my first attempt at game development. My first thought was an F2P/microtransaction model, but I'm open to other suggestions. Language isn't a primary concern of mine, since I have a decent amount of experience using several languages to program large projects. I'm willing to spend money (e.g. on a developer's license), but the more expensive it gets, the more hesitant I am to use it. I've looked into the following solutions... there are a LOT of tools out there... if anyone has experience with any of these and would like to recommend/reject any of them, it would be helpful. C#/.NET (XNA/MonoGame/SDL/SlimDX/Xamarin/ExEn/ANX?) HTML5/JS (AppMobi/PhoneGap/Marmalade/FlashCanvas/Cordova/libRocket?) Python (Pyglet/Pygame/Kivy?) Java (JavaFX/libGDX?) Unity/Construct 2/Cocos2D/NME/Corona/other game creation software? I'd like something that can do 2D and isn't limited by being too high-level. Other languages (Lua/LOVE? Moai?) Thanks for answering this rather long and tedious question...

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  • XMPP and Android interaction

    - by Ameya Phadke
    I am currently finding about how to build a XMPP client application on android 2.0.I came across this link which somewhat talks about the same problem.I am a newbie to android dev and thus found the solution given there to be difficult to digest. The system currently has Active MQ as a JMS provider.My job is to fed the messages coming from JMS to the XMPP server and then develope XMPP client on android 2.0 which will listen and show notification to the events pushed by the server. I have following concerns(which might sound foolish) 1.How do I push the events from JMS to the XMPP server which will in turn push them on android? 2.Which XMPP server implementation I should use?I have 3 options * Openfire: Very mature (was a commercial product), but sounds like it's heavyweight, written in Java * Prosody: Lightweight and easy to use, written in Lua. Doesn't have PubSub module yet * Tigase: Also lightweight, written in Java, supports PubSub How do I test and setup these servers.Do I need PubSub funcationality for my app? 3.For XMPP client I came across Smack API given here which is updated like 2 years back.Can anyone please tell me how do I make use of it for Android 2.0.If possible can anyone please mail me latest working Smack jar files. Thanks, Ameya

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  • Why can't I source my vimrc after installing vundle?

    - by John N
    I'm trying to get my Vim to update on the fly after editing vimrc. So I followed the instructions at Vimcast which basically source vimrc every time you hit save. But that doesn't work for some reason (when I save my vimrc it doesn't give any errors), so I decided to run source $HOME/.vimrc manually and here's what I got: -bash: Configuration file for vim set nocompatible : command not found -bash: Plugin Management { filetype off : command not found -bash: .vimrc: line 7: syntax error near unexpected token `(' -bash: .vimrc: line 7: ` call vundle#rc()' And here's my Vim info (I'm running Mac OS X 10.7.3): VIM - Vi IMproved 7.3 (2010 Aug 15, compiled Jul 31 2011 19:27:29) Compiled by [email protected] Normal version without GUI. Features included (+) or not (-): -arabic +autocmd -balloon_eval -browse +builtin_terms +byte_offset +cindent -clientserver -clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments -conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con +diff +digraphs -dnd -ebcdic -emacs_tags +eval +ex_extra +extra_search -farsi +file_in_path +find_in_path +float +folding -footer +fork() -gettext -hangul_input +iconv +insert_expand +jumplist -keymap -langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse -mouseshape -mouse_dec -mouse_gpm -mouse_jsbterm -mouse_netterm -mouse_sysmouse +mouse_xterm +multi_byte +multi_lang -mzscheme +netbeans_intg -osfiletype +path_extra -perl +persistent_undo +postscript +printer -profile -python -python3 +quickfix +reltime -rightleft -ruby +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white -tcl +terminfo +termresponse +textobjects +title -toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -X11 -xfontset -xim -xsmp -xterm_clipboard -xterm_save system vimrc file: "$VIM/vimrc" user vimrc file: "$HOME/.vimrc" user exrc file: "$HOME/.exrc" fall-back for $VIM: "/usr/share/vim" Compilation: gcc -c -I. -D_FORTIFY_SOURCE=0 -Iproto -DHAVE_CONFIG_H -arch i386 -arch x86_64 -g -Os -pipe Linking: gcc -arch i386 -arch x86_64 -o vim -lncurses Could anybody tell me what's wrong here? Thanks so much!

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  • Contributing to a Linux distribution

    - by Big Al
    I'm interested in contributing to a Linux distro, but regarding the various distro's developer communities, I'm having a bit of trouble figuring out which one I'd most like to join. What languages I know: C, C++, Lua, Python, and fairly familiar with Perl (though I wouldn't say I "know" it). In particular, I have very little experience with x86 assembly besides hacking stuff together for performance tweaks, though that will be partially rectified soon. What I'm looking for: A community that provides plenty of opportunities for developers to work on various aspects of the distribution. To be honest I'm most interested in reading and working on the kernel source (in which case the distro doesn't matter), but it's pretty daunting and I figure getting into the Linux community and working with experienced Linux developers might give me a better idea of how to jump into the guts(let me know if this is bogus, or if you have any advice regarding that). So... Which distro has the "best" developer community in terms of organization, people who are fun to work with, and opportunities to contribute? I've read various "Contributing to XXX" pages and mailing lists for distros like Ubuntu, OpenSuse, Fedora, etc. but I'd rather get a more personal testament from an actual developer.

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