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  • Canceling in Sqlite

    - by Yusuf
    I am trying to use handle database with insert, update, and delete such as notepad. I'm having problems in canceling data .In normal case which presses the confirm button, it will be saved into sqlite and will be displayed on listview. How can I make cancel event through back key or more button event? I want my Button and back key to cancel data but its keep on saving... public static int numTitle = 1; public static String curDate = ""; private EditText mTitleText; private EditText mBodyText; private Long mRowId; private NotesDbAdapter mDbHelper; private TextView mDateText; private boolean isOnBackeyPressed; public SQLiteDatabase db; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mDbHelper = new NotesDbAdapter(this); mDbHelper.open(); setContentView(R.layout.note_edit); setTitle(R.string.edit_note); mTitleText = (EditText) findViewById(R.id.etTitle_NE); mBodyText = (EditText) findViewById(R.id.etBody_NE); mDateText = (TextView) findViewById(R.id.tvDate_NE); long msTime = System.currentTimeMillis(); Date curDateTime = new Date(msTime); SimpleDateFormat formatter = new SimpleDateFormat("d'/'M'/'y"); curDate = formatter.format(curDateTime); mDateText.setText("" + curDate); Button confirmButton = (Button) findViewById(R.id.bSave_NE); Button cancelButton = (Button) findViewById(R.id.bCancel_NE); Button deleteButton = (Button) findViewById(R.id.bDelete_NE); mRowId = (savedInstanceState == null) ? null : (Long) savedInstanceState .getSerializable(NotesDbAdapter.KEY_ROWID); if (mRowId == null) { Bundle extras = getIntent().getExtras(); mRowId = extras != null ? extras.getLong(NotesDbAdapter.KEY_ROWID) : null; } populateFields(); confirmButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { setResult(RESULT_OK); Toast.makeText(NoteEdit.this, "Saved", Toast.LENGTH_SHORT) .show(); finish(); } }); deleteButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub mDbHelper.deleteNote(mRowId); Toast.makeText(NoteEdit.this, "Deleted", Toast.LENGTH_SHORT) .show(); finish(); } }); cancelButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub boolean diditwork = true; try { db.beginTransaction(); populateFields(); db.setTransactionSuccessful(); } catch (SQLException e) { diditwork = false; } finally { db.endTransaction(); if (diditwork) { Toast.makeText(NoteEdit.this, "Canceled", Toast.LENGTH_SHORT).show(); } } } }); } private void populateFields() { if (mRowId != null) { Cursor note = mDbHelper.fetchNote(mRowId); startManagingCursor(note); mTitleText.setText(note.getString(note .getColumnIndexOrThrow(NotesDbAdapter.KEY_TITLE))); mBodyText.setText(note.getString(note .getColumnIndexOrThrow(NotesDbAdapter.KEY_BODY))); } } @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); saveState(); outState.putSerializable(NotesDbAdapter.KEY_ROWID, mRowId); } public void onBackPressed() { super.onBackPressed(); isOnBackeyPressed = true; finish(); } @Override protected void onPause() { super.onPause(); if (!isOnBackeyPressed) saveState(); } @Override protected void onResume() { super.onResume(); populateFields(); } private void saveState() { String title = mTitleText.getText().toString(); String body = mBodyText.getText().toString(); if (mRowId == null) { long id = mDbHelper.createNote(title, body, curDate); if (id > 0) { mRowId = id; } } else { mDbHelper.updateNote(mRowId, title, body, curDate); } }`enter code here`

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  • foreach: how to iterate this

    - by ilnur777
    object(stdClass)[1] public 'inbox' => array 0 => object(stdClass)[2] public 'from' => string '55512351' (length=8) public 'date' => string '29/03/2010' (length=10) public 'time' => string '21:24:10' (length=8) public 'utcOffsetSeconds' => int 3600 public 'recipients' => array 0 => object(stdClass)[3] public 'address' => string '55512351' (length=8) public 'name' => string '55512351' (length=8) public 'deliveryStatus' => string 'notRequested' (length=12) public 'body' => string 'This is message text.' (length=21) 1 => object(stdClass)[4] public 'from' => string '55512351' (length=8) public 'date' => string '29/03/2010' (length=10) public 'time' => string '21:24:12' (length=8) public 'utcOffsetSeconds' => int 3600 public 'recipients' => array 0 => object(stdClass)[5] public 'address' => string '55512351' (length=8) public 'name' => string '55512351' (length=8) public 'deliveryStatus' => string 'notRequested' (length=12) public 'body' => string 'This is message text.' (length=21) .... .... I have this foreach, but it does not iterate address, name, deliveryStatus! Could you show how to get this data? foreach ($data->inbox as $note) { echo '<p>'; echo 'From : ' . htmlspecialchars($note->from) . '<br />'; echo 'Date : ' . htmlspecialchars($note->date) . '<br />'; echo 'Time : ' . htmlspecialchars($note->time) . '<br />'; echo 'Body : ' . htmlspecialchars($note->body) . '<br />'; }

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  • Parsing CSV: how can NSScanner recognize empty field (i.e. ,,)?

    - by Fabrizio Prosperi
    I am very new to Xcode and trying - as millions - to parse a CSV file. I have read many contributions and I am managing it but I have a problem when my NSScanner intercepts an empty field: "Field_A, Field_B,, Field_D". I guess it is because it ignores empty space by default, or in this case no space at all. String is: "Personal","2011-01-01","Personal","Cigarettes",,4.60,"Cash","", I tried to debug it using scanLocation: 2011-04-22 15:57:32.414 Spending[42015:a0f] Before while...scan location is:0 2011-04-22 15:57:32.414 Spending[42015:a0f] Account: "Personal" - scan location is:10 2011-04-22 15:57:32.415 Spending[42015:a0f] Date: "2011-01-01" - scan location is:23 2011-04-22 15:57:32.415 Spending[42015:a0f] Category: "Personal" - scan location is:34 2011-04-22 15:57:32.416 Spending[42015:a0f] Subcategory: "Cigarettes" - scan location is:47 2011-04-22 15:57:32.416 Spending[42015:a0f] Income: 4.600000 - scan location is:53 2011-04-22 15:57:32.416 Spending[42015:a0f] Expense: 0.000000 - scan location is:53 2011-04-22 15:57:32.417 Spending[42015:a0f] Payment: "Cash" - scan location is:60 2011-04-22 15:57:32.417 Spending[42015:a0f] Note: "" - scan location is:63 And as you can see after that even expense field gets no value (should be 4.60). Here is the relevant piece of code: NSScanner *scanner = [NSScanner scannerWithString:fileString]; [scanner setCharactersToBeSkipped: [NSCharacterSet characterSetWithCharactersInString:@"\n, "]]; NSString *account, *date, *category, *subcategory, *payment, *note; float income, expense; // Set up data delimiter using comma NSCharacterSet *commaSet; commaSet = [NSCharacterSet characterSetWithCharactersInString:@","]; NSLog (@"Before while...scan location is:%d\n", scanner.scanLocation); [scanner scanUpToCharactersFromSet:commaSet intoString:&account]; NSLog(@"Account: %@ - scan location is:%d\n",account, scanner.scanLocation); [scanner scanUpToCharactersFromSet:commaSet intoString:&date]; NSLog(@"Date: %@ - scan location is:%d\n",date, scanner.scanLocation); [scanner scanUpToCharactersFromSet:commaSet intoString:&category]; NSLog(@"Category: %@ - scan location is:%d\n",category, scanner.scanLocation); [scanner scanUpToCharactersFromSet:commaSet intoString:&subcategory]; NSLog(@"Subcategory: %@ - scan location is:%d\n",subcategory, scanner.scanLocation); [scanner scanFloat:&income]; NSLog(@"Income: %f - scan location is:%d\n",income, scanner.scanLocation); [scanner scanFloat:&expense]; NSLog(@"Expense: %f - scan location is:%d\n",expense, scanner.scanLocation); [scanner scanUpToCharactersFromSet:commaSet intoString:&payment]; NSLog(@"Payment: %@ - scan location is:%d\n",payment, scanner.scanLocation); [scanner scanUpToCharactersFromSet:commaSet intoString:&note]; NSLog(@"Note: %@\n - scan location is:%d",note, scanner.scanLocation); I tried looking carefully through NSScanner Class Reference, but could not get an idea? Do you have any? Thanks, Fabrizio.

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • How to automate org-refile for multiple todo

    - by lawlist
    I'm looking to automate org-refile so that it will find all of the matches and re-file them to a specific location (but not archive). I found a fully automated method of archiving multiple todo, and I am hopeful to find or create (with some help) something similar to this awesome function (but for a different heading / location other than archiving): https://github.com/tonyday567/jwiegley-dot-emacs/blob/master/dot-org.el (defun org-archive-done-tasks () (interactive) (save-excursion (goto-char (point-min)) (while (re-search-forward "\* \\(None\\|Someday\\) " nil t) (if (save-restriction (save-excursion (org-narrow-to-subtree) (search-forward ":LOGBOOK:" nil t))) (forward-line) (org-archive-subtree) (goto-char (line-beginning-position)))))) I also found this (written by aculich), which is a step in the right direction, but still requires repeating the function manually: http://stackoverflow.com/questions/7509463/how-to-move-a-subtree-to-another-subtree-in-org-mode-emacs ;; I also wanted a way for org-refile to refile easily to a subtree, so I wrote some code and generalized it so that it will set an arbitrary immediate target anywhere (not just in the same file). ;; Basic usage is to move somewhere in Tree B and type C-c C-x C-m to mark the target for refiling, then move to the entry in Tree A that you want to refile and type C-c C-w which will immediately refile into the target location you set in Tree B without prompting you, unless you called org-refile-immediate-target with a prefix arg C-u C-c C-x C-m. ;; Note that if you press C-c C-w in rapid succession to refile multiple entries it will preserve the order of your entries even if org-reverse-note-order is set to t, but you can turn it off to respect the setting of org-reverse-note-order with a double prefix arg C-u C-u C-c C-x C-m. (defvar org-refile-immediate nil "Refile immediately using `org-refile-immediate-target' instead of prompting.") (make-local-variable 'org-refile-immediate) (defvar org-refile-immediate-preserve-order t "If last command was also `org-refile' then preserve ordering.") (make-local-variable 'org-refile-immediate-preserve-order) (defvar org-refile-immediate-target nil) "Value uses the same format as an item in `org-refile-targets'." (make-local-variable 'org-refile-immediate-target) (defadvice org-refile (around org-immediate activate) (if (not org-refile-immediate) ad-do-it ;; if last command was `org-refile' then preserve ordering (let ((org-reverse-note-order (if (and org-refile-immediate-preserve-order (eq last-command 'org-refile)) nil org-reverse-note-order))) (ad-set-arg 2 (assoc org-refile-immediate-target (org-refile-get-targets))) (prog1 ad-do-it (setq this-command 'org-refile))))) (defadvice org-refile-cache-clear (after org-refile-history-clear activate) (setq org-refile-targets (default-value 'org-refile-targets)) (setq org-refile-immediate nil) (setq org-refile-immediate-target nil) (setq org-refile-history nil)) ;;;###autoload (defun org-refile-immediate-target (&optional arg) "Set current entry as `org-refile' target. Non-nil turns off `org-refile-immediate', otherwise `org-refile' will immediately refile without prompting for target using most recent entry in `org-refile-targets' that matches `org-refile-immediate-target' as the default." (interactive "P") (if (equal arg '(16)) (progn (setq org-refile-immediate-preserve-order (not org-refile-immediate-preserve-order)) (message "Order preserving is turned: %s" (if org-refile-immediate-preserve-order "on" "off"))) (setq org-refile-immediate (unless arg t)) (make-local-variable 'org-refile-targets) (let* ((components (org-heading-components)) (level (first components)) (heading (nth 4 components)) (string (substring-no-properties heading))) (add-to-list 'org-refile-targets (append (list (buffer-file-name)) (cons :regexp (format "^%s %s$" (make-string level ?*) string)))) (setq org-refile-immediate-target heading)))) (define-key org-mode-map "\C-c\C-x\C-m" 'org-refile-immediate-target) It sure would be helpful if aculich, or some other maven, could please create a variable similar to (setq org-archive-location "~/0.todo.org::* Archived Tasks") so users can specify the file and heading, which is already a part of the org-archive-subtree functionality. I'm doing a search and mark because I don't have the wherewithal to create something like org-archive-location for this setup. EDIT: One step closer -- almost home free . . . (defun lawlist-auto-refile () (interactive) (beginning-of-buffer) (re-search-forward "\* UNDATED") (org-refile-immediate-target) ;; cursor must be on a heading to work. (save-excursion (re-search-backward "\* UNDATED") ;; must be written in such a way so that sub-entries of * UNDATED are not searched; or else infinity loop. (while (re-search-backward "\* \\(None\\|Someday\\) " nil t) (org-refile) ) ) )

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  • Friday Fun: The Search For Wondla

    - by Asian Angel
    The best day of the week is finally here again, so it is time to have some fun while waiting to go home for the weekend. The game we have for you today takes you far into humanity’s future where you journey with Eva Nine in her quest to find other humans. Note: Today’s game comes with a double bonus! First, there is a sequel game that you can move on to once you have completed the first one. Second, there are three wallpapers available in multiple sizes for those who enjoy the characters and artwork presented in the game (see below). The Search For Wondla The object of the game is to find the differences between two similar looking images based on artwork from The Search For Wondla by Tony DiTerlizzi. Are you ready to join Eva Nine in her quest to find other humans in the future? Note: There is a version available for those who would like to play The Search For Wondla on their iPads! The first game has 28 levels of difference finding goodness for you to work through. Each level will list the minimum number of differences that you need to find to progress to the next level. If you need a hint along the way just click on the Shake or Reveal options at the bottom of the game play window. Get a level completed quickly enough and you get bonus points! There will also be differences in the images for individual levels each time you play the game, so have fun! Note: The second game has 12 levels to complete. To give you a good feel for the game we have covered the first six levels here and provided seven clues for each level (you are only required to find a minimum of five). Eva Nine viewing the holographic outdoor projections in the main hub of her living quarters… Eva Nine is in a grumpy mood as Muthr visits her at bedtime… Eva Nine in her secret hideaway visiting old “childhood friends” as she contemplates her recent survival test failure. Eva Nine viewing the entire set of floor plans for the underground sanctuary where she was born and has been growing up. Eva Nine’s escape to the surface as the underground sanctuary is attacked by the bounty hunter creature Besteel. Eva Nine on the surface for the first time in her young life. Will she be successful in her quest? There is only one way to find out! Play The Search For Wondla Part 1 Play The Search For Wondla Part 2 Bonus Content If you have enjoyed this game you can learn more about the book and download the three wallpapers shown here by visiting the link below! Note: The wallpapers come in the following sizes: 1024*768, 1280*800, 1280*1024, 1440*900, iPhone, iPhone4, and iPad (click on the Extras link at the bottom of the page). Visit the Search For Wondla Homepage Do you enjoy playing difference finding games? Then you will definitely want to have a look at another wonderful game that we have covered here: Friday Fun: Isis Latest Features How-To Geek ETC The How-To Geek Guide to Learning Photoshop, Part 8: Filters Get the Complete Android Guide eBook for Only 99 Cents [Update: Expired] Improve Digital Photography by Calibrating Your Monitor The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography How to Choose What to Back Up on Your Linux Home Server How To Harmonize Your Dual-Boot Setup for Windows and Ubuntu Hang in There Scrat! – Ice Age Wallpaper How Do You Know When You’ve Passed Geek and Headed to Nerd? On The Tip – A Lamborghini Theme for Chrome and Iron What if Wile E. Coyote and the Road Runner were Human? [Video] Peaceful Winter Cabin Wallpaper Store Tabs for Later Viewing in Opera with Tab Vault

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  • help: cannot make ubuntu 64-bit v12.04 install work

    - by honestann
    I decided it was time to update my ubuntu (single boot) computer from 64-bit v10.04 to 64-bit v12.04. Unfortunately, for some reason (or reasons) I just can't make it work. Note that I am attempting a fresh install of 64-bit v12.04 onto a new 3TB hard disk, not an upgrade of the 1TB hard disk that has contained my 64-bit v10.04 installation. To perform the attempted install of v12.04 I unplug the SATA cable from the 1TB drive and plug it into the 3TB drive (to avoid risking damage to my working v10.04 installation). I downloaded the ubuntu 64-bit v12.04 install DVD ISO file (~1.6 GB) from the ubuntu releases webpage and burned it onto a DVD. I have downloaded the DVD ISO file 3 times and burned 3 of these installation DVDs (twice with v10.04 and once with my winxp64 system), but none of them work. I run the "check disk" on the DVDs at the beginning of the installation process to assure the DVD is valid. I also tried to install on two older 250GB seagate drives in the same computer. During every attempt I plug the same SATA cable (sda) into only one disk drive (the 3TB or one of the 250GB drives) and leave the other disk drives unconnected (for simplicity). Installation takes about 30 minutes on the 250GB drives, and about 60 minutes on the 3TB drive - not sure why. When I install on the 250GB drives, the install process finishes, the computer reboots (after the install DVD is removed), but I get a grub error 15. It is my understanding that 64-bit ubuntu (and 64-bit linux in general) has no problem with 3TB disk drives. In the BIOS I have tried having EFI set to "enabled" and "auto" with no apparent difference (no success). I have tried partitioning the drive in a few ways to see if that makes a difference, but so far it has not mattered. Typically I manually create partitions something like this: 8GB swap 8GB /boot ext4 3TB / ext4 But I've also tried the following, just in case it matters: 100MB boot efi 8GB swap 8GB /boot ext4 3TB / ext4 Note: In the partition dialog I specify bootup on the same drive I am partitioning and installing ubuntu v12.04 onto. It is a VERY DANGEROUS FACT that the default for this always comes up with the wrong drive (some other drive, generally the external drive). Unless I'm stupid or misunderstanding something, this is very wrong and very dangerous default behavior. Note: If I connect the SATA cable to the 1TB drive that has been my ubuntu 64-bit v10.04 system drive for the past 2 years, it boots up and runs fine. I guess there must be a log file somewhere, and maybe it gives some hints as to what the problem is. I should be able to boot off the 1TB drive with the 3TB drive connected as a secondary (non-boot) drive and get the log file, assuming there is one and someone tells me the name (and where to find it if the name is very generic). After installation on the 3TB drive completes and the system reboots, the following prints out on a black screen: Loading Operating System ... Boot from CD/DVD : Boot from CD/DVD : error: unknown filesystem grub rescue Note: I have two DVD burners in the system, hence the duplicate line above. The same install and reboot on the 250GB drives generates "grub error 15". Sigh. Any ideas? ========== motherboard == gigabyte 990FXA-UD7 CPU == AMD FX-8150 8-core bulldozer @ 3.6 GHz RAM == 8GB of DDR3 in 2 sticks (matched pair) HDD == seagate 3TB SATA3 @ 7200 rpm (new install 64-bit v12.04) HDD == seagate 1TB SATA3 @ 7200 rpm (current install 64-bit v10.04) GPU == nvidia GTX-285 ??? == no overclocking or other funky business USB == external seagate 2TB HDD for making backups DVD == one bluray burner (SATA) DVD == one DVD burner (SATA) The current ubuntu 64-bit v10.04 system boots and runs fine on a seagate 1TB.

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  • Visual Studio Exceptions dialogs

    - by Daniel Moth
    Previously I covered step 1 of live debugging with start and attach. Once the debugger is attached, you want to go to step 2 of live debugging, which is to break. One way to break under the debugger is to do nothing, and just wait for an exception to occur in your code. This is true for all types of code that you debug in Visual Studio, and let's consider the following piece of C# code:3: static void Main() 4: { 5: try 6: { 7: int i = 0; 8: int r = 5 / i; 9: } 10: catch (System.DivideByZeroException) {/*gulp. sue me.*/} 11: System.Console.ReadLine(); 12: } If you run this under the debugger do you expect an exception on line 8? It is a trick question: you have to know whether I have configured the debugger to break when exceptions are thrown (first-chance exceptions) or only when they are unhandled. The place you do that is in the Exceptions dialog which is accessible from the Debug->Exceptions menu and on my installation looks like this: Note that I have checked all CLR exceptions. I could have expanded (like shown for the C++ case in my screenshot) and selected specific exceptions. To read more about this dialog, please read the corresponding Exception Handling debugging msdn topic and all its subtopics. So, for the code above, the debugger will break execution due to the thrown exception (exactly as if the try..catch was not there), so I see the following Exception Thrown dialog: Note the following: I can hit continue (or hit break and then later continue) and the program will continue fine since I have a catch handler. If this was an unhandled exception, then that is what the dialog would say (instead of first chance exception) and continuing would crash the app. That hyperlinked text ("Open Exception Settings") opens the Exceptions dialog I described further up. The coolest thing to note is the checkbox - this is new in this latest release of Visual Studio: it is a shortcut to the checkbox in the Exceptions dialog, so you don't have to open it to change this setting for this specific exception - you can toggle that option right from this dialog. Finally, if you try the code above on your system, you may observe a couple of differences from my screenshots. The first is that you may have an additional column of checkboxes in the Exceptions dialog. The second is that the last dialog I shared may look different to you. It all depends on the Debug->Options settings, and the two relevant settings are in this screenshot: The Exception assistant is what configures the look of the UI when the debugger wants to indicate exception to you, and the Just My Code setting controls the extra column in the Exception dialog. You can read more about those options on MSDN: How to break on User-Unhandled exceptions (plus Gregg’s post) and Exception Assistant. Before I leave you to go play with this stuff a bit more, please note that this level of debugging is now available for JavaScript too, and if you are looking at the Exceptions dialog and wondering what the "GPU Memory Access Exceptions" node is about, stay tuned on the C++ AMP blog ;-) Comments about this post by Daniel Moth welcome at the original blog.

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  • Fill a Flash Drive with Portable Software using Lupo PenSuite

    - by Asian Angel
    A flash drive full of portable software is helpful to have along wherever you go. The Lupo PenSuite lets you choose from three different versions to get the best fit for your everyday needs. Note: If running the full version you will need a 512 MB USB flash drive or larger. Using Lupo PenSuite The one window to watch for during the setup process is where you have the opportunity to add a specific language pack if needed. Outside of that all that you need to do is sit back and wait for the suite to be extracted. Note: Extraction times will vary based on version and extraction location. Here we browsed to our flash drive to extract it to… Once the setup process is complete locate and double click the Lupo_PenSuite.exe file. This one time window will present you the opportunity to start using the suite immediately, or go directly into the options. When the suite is active you will have a new system tray icon that operates as a start menu button. At the bottom you can monitor the remaining room on your flash drive, and use the close button to exit the suite (may display as a power button based on menu theme). A quick look at the set up inside the suite. There is a pre-configured area for organizing and storing your personal files. Prefer a classic style menu? Just select for it in the options (various tab) and enjoy a smaller streamlined look. Note: You can also change the theme for the regular menu and add a user pic. The suite provides access to your portable software and online sites. You get to enjoy the best of both as shown in the following examples. Websites will open using the suite’s portable Firefox install. VLC is ready to play your downloaded videos. The suite also has some very nice photo editing programs added in. Installing Additional Apps If one of your favorite programs is not included in the suite version, it only takes a few minutes to add it in. Go to the Additional Apps webpage, download the app(s), and extract them onto your hard-drive. Note: Link for additional apps webpage provided below. Add the extracted app(s) to the MyApps folder in the suite’s folder hierarchy. Click on ASuite in the suite’s start menu. Drag and drop the portable app’s exe file into the MyApps section in the ASuite window. Your new software’s shortcut should display as shown here. Close this window when finished. Checking the suite’s start menu will show your new software ready to be used. Conclusion If you need a good portable software collection to carry with you on a flash drive then Lupo PenSuite is definitely worth taking a look at. We tested Lupo PenSuite on XP, Vista, and Windows 7 and it works great on all three. Another popular choice is PortableApps and you can check out our Review of that too they are essentially the same thing, each is just packaged differently. Links Download Lupo PenSuite (Full, Lite, & Zero versions) *Download links approximately one-third down the page. Download Additional Apps for Lupo PenSuite Download Additional Skins for Lupo PenSuite Start Menu View Video Tutorials *Has tutorial for easy updating of entire suite. Similar Articles Productive Geek Tips Install and Run Applications from Your iPod, Flash Drive or Mp3 PlayerRebit Backup Software [Review]BitLocker To Go Encrypts Portable Flash Drives in Windows 7Create a Bootable Ubuntu USB Flash Drive the Easy WaySpeed up Your Windows Vista Computer with ReadyBoost TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Google TV The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor

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  • Deploying Oracle ADF Essentials Applications to Glassfish

    - by Shay Shmeltzer
    With the new Oracle ADF Essentials offering you can now deploy applications that leverage Oracle ADF on the open source Glassfish 3.1 server. Deployment is documented in the official JDeveloper and ADF documentation (here) but below is a summary of the steps and a video of the steps you'll need to take to get a basic Oracle ADF Essentials application to work on GlassFish. Note - to make starting/stopping GlassFish easier for my demo I used my GlassFish extension that you can get here. First we'll install some ADF Runtime libraries on GlassFish Download and install Glassfish (Note - if you also have an Oracle DB on the same machine, you'll want to switch GlassFish's HTTP port to something else instead of 8080). Download the Oracle ADF Essentials packaging - this will get you an adf_essentials.zip file. Copy the adf_essentials.zip to the lib directory of your Glassfish domain - on a default windows install this would be: C:\glassfish3\glassfish\domains\domain1\lib Go the the above lib directory and issue a unzip -j adf_essentials.zip This will extract the ADF libraries to the directory. Now you can start the Glassfish server. Now let's configure Glassfish to handle applications of the ADF type: Invoke the admin console of glassfish (http://localhost:4848) and log into your admin account. Go to Configurations->Server-config->JVM Settings and choose the JVM Options tab Add the following entries: -XX:MaxPermSize=512m (note this entry should already exist so just make sure it has a big enough value) -Doracle.mds.cache=simple While we are in the admin console, we can also define JDBC connections that will be used by our application. Go into Resources->JDBC->JDBC Connection Pools and click to create a New one Give it a name and choose the resource type to be javax.sql.XADataSource and choose Oracle as the Database Driver vendor. Click Next Scroll down to the Additional Properties section and start filling in the information for your database. The values for an Oracle XE will be (user=hr, databaseName = XE, Password=hr, ServerName=localhost, DriverType=thin, PortNumber=1521) Click Finish Click Ping to check your connection works. Now define a new JDBC Resource that will use the pool you just defined. In my example I called the resource jdbc/HRDS You will need this name to match the name in your Application Module connection configuraiton.Now you can re-start the Glassfish server for the changes to take effect. Get an ADF application going (you can use the regular Fusion Application template for this) Go into the project properties of your viewController project, under the deployment section click to edit the deployment profile that is defined there. Go to Platform and choose Glassfish 3.1 from the drop down list. Click ok to go back to your project. Go to Application -> Application Properties-> Deployment Go to Platform and choose Glassfish 3.1 from the drop down list. Click ok to go back to your project. This step will make sure that JDeveloper will autoamtically add the necessary ADF libraries to the EAR file that is being generated for deployment on Glassfish  Go to your Application->Deploy and deploy either to an EAR file or directly to a Glassfish server connection that you created. Things should just work, but if they don't then look up the server.log in the log directory and check out what error is in there. Here is a video demo of the various steps: Note - right now the deployment of an ADF application takes about 2 minutes on my machine we are hoping to be able to improve this timing in the future. People who are more familiar with Glassfish might want to explore using exploded directory deployment and see if they can get it to work.

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  • C++ Beginner - Trouble using classes inside of classes

    - by Francisco P.
    Hello, I am working on a college project, where I have to implement a simple Scrabble game. I have a player class (containing a Score and the player's hand, in the form of a std::string, and a score class (containing a name and numeric (int) score). One of Player's member-functions is Score getScore(), which returns a Score object for that player. However, I get the following error on compile time: player.h(27) : error C2146: syntax error : missing ';' before identifier 'getScore' player.h(27) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(27) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(27) : warning C4183: 'getScore': missing return type; assumed to be a member function returning 'int' player.h(35) : error C2146: syntax error : missing ';' before identifier '_score' player.h(35) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(35) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Here's lines 27 and 35, respectively: Score getScore(); //defined as public (...) Score _score; //defined as private I get that the compiler is having trouble recognizing Score as a valid type... But why? I have correctly included Score.h at the beginning of player.h: #include "Score.h" #include "Deck.h" #include <string> I have a default constructor for Score defined in Score.h: Score(); //score.h //score.cpp Score::Score() { _name = ""; _points = 0; } Any input would be appreciated! Thanks for your time, Francisco EDIT: As requested, score.h and player.h: http://pastebin.com/3JzXP36i http://pastebin.com/y7sGVZ4A

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  • Can anyone provide sample source code for xml parsing using photoshop javascript?

    - by panofish
    Here is a sample of a simple xml file I want to parse using photoshop javascript: <Pgen> <renderSettings> <imageWidth>1000</imageWidth> <imageHeight>600</imageHeight> <SAA>16</SAA> <bgColor>E1E1E1</bgColor> <filePrefix></filePrefix> <suffix>.jpg</suffix> </renderSettings> <coverPage> <template>//TEMPLATE/Product.psd</template> <title>2010 Mazda</title> <subtitle>Exterior</subtitle> <date>March 26, 2010</date> </coverPage> <images> <template>/TEMPLATE/Product2.psd</template> <image file="file1.png" title="2010 Mazda" subtitle="LS" note="" exclude="yes"/> <image file="file2.png" title="2010 Mazda" subtitle="1LT" note="Shows SS trim" exclude="no"/> <image file="file3.png" title="2010 Mazda" subtitle="2LT" note="" /> <image file="file4.png" title="2010 Mazda" subtitle="2LT" note="" /> </images> </Pgen> I've found the toolkit documentation, but it doesn't have much sample code and I can't find any sample code by searching google.

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  • How does 'lazy' work?

    - by Matt Fenwick
    What is the difference between these two functions? I see that lazy is intended to be lazy, but I don't understand how that is accomplished. -- | Identity function. id :: a -> a id x = x -- | The call '(lazy e)' means the same as 'e', but 'lazy' has a -- magical strictness property: it is lazy in its first argument, -- even though its semantics is strict. lazy :: a -> a lazy x = x -- Implementation note: its strictness and unfolding are over-ridden -- by the definition in MkId.lhs; in both cases to nothing at all. -- That way, 'lazy' does not get inlined, and the strictness analyser -- sees it as lazy. Then the worker/wrapper phase inlines it. -- Result: happiness Tracking down the note in MkId.lhs (hopefully this is the right note and version, sorry if it's not): Note [lazyId magic] ~~~~~~~~~~~~~~~~~~~ lazy :: forall a?. a? -> a? (i.e. works for unboxed types too) Used to lazify pseq: pseq a b = a `seq` lazy b Also, no strictness: by being a built-in Id, all the info about lazyId comes from here, not from GHC.Base.hi. This is important, because the strictness analyser will spot it as strict! Also no unfolding in lazyId: it gets "inlined" by a HACK in CorePrep. It's very important to do this inlining after unfoldings are exposed in the interface file. Otherwise, the unfolding for (say) pseq in the interface file will not mention 'lazy', so if we inline 'pseq' we'll totally miss the very thing that 'lazy' was there for in the first place. See Trac #3259 for a real world example. lazyId is defined in GHC.Base, so we don't have to inline it. If it appears un-applied, we'll end up just calling it. I don't understand that because it refers to lazyId instead of lazy. How does lazy work?

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  • iPhone SDK Core Data: Fetch all entities with a nil relationship?

    - by Harkonian
    I have a core data project that has Books and Authors. In the data model Authors has a to-many relationship to Books and Books has a 1-1 relationship with Authors. I'm trying to pull all Books that do not have an Author. No matter how I try it, no results are returned. In my predicate I've also tried = NIL, == nil, == NIL. Any suggestions would be appreciated. // fetch all books without authors - (NSMutableArray *)fetchOrphanedBooks { NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Book" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; [fetchRequest setFetchBatchSize:20]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"author = nil"]; [fetchRequest setPredicate:predicate]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSString *sectionKey = @"name";//nil; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:sectionKey cacheName:nil]; BOOL success = [aFetchedResultsController performFetch:nil]; NSMutableArray *orphans = nil; // this is always 0 NSLog(@"Orphans found: %i", aFetchedResultsController.fetchedObjects.count); if (aFetchedResultsController.fetchedObjects.count > 0) { orphans = [[NSMutableArray alloc] init]; for (Note *note in aFetchedResultsController.fetchedObjects) { if (note.subject == nil) { [orphans addObject:note]; } } } [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return [orphans autorelease]; }

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  • Changing URI suffix in Joomla when adding child php pages

    - by Sleem
    I have added a new directory in my joomla website: http://sitedomain.tld/xxx/ then I have added index.php in that directory here is the code define( '_JEXEC', 1 ); define('JPATH_BASE', '..' ); define( 'DS', DIRECTORY_SEPARATOR ); require_once ( '../includes/defines.php' ); require_once ( '../includes/framework.php' ); //JDEBUG ? $_PROFILER->mark( 'afterLoad' ) : null; /** * CREATE THE APPLICATION * * NOTE : */ $mainframe =& JFactory::getApplication('site'); $template_name = $mainframe->getTemplate();; $mainframe->initialise(); JPluginHelper::importPlugin('system'); /** * ROUTE THE APPLICATION * * NOTE : */ $mainframe->route(); // authorization $Itemid = JRequest::getInt( 'Itemid'); $mainframe->authorize($Itemid); // trigger the onAfterRoute events //JDEBUG ? $_PROFILER->mark('afterRoute') : null; //$mainframe->triggerEvent('onAfterRoute'); /** * DISPATCH THE APPLICATION * * NOTE : */ $option = JRequest::getCmd('option'); //$mainframe->dispatch($option); // trigger the onAfterDispatch events //JDEBUG ? $_PROFILER->mark('afterDispatch') : null; //$mainframe->triggerEvent('onAfterDispatch'); /** * RENDER THE APPLICATION * * NOTE : */ $mainframe->render(); /** * RETURN THE RESPONSE */ var_dump($document->getHeadData()); echo JResponse::toString($mainframe->getCfg('gzip')); sdwdwd wdwd When I view this page in the browser, all the dynamic links like CSS, JS and images were suffixed by the /xxx/ path which make them broken ! How can I drop this suffix or how do I change this suffix from /xxx to / to it points to the original files location? I have tried setting the JDocument::setBase and also tried to play with the JURI object and changed its _path and _uri without any change Thanks

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  • Parsing Line Breaks in PHP/JavaScript

    - by Matt G
    I have a text area in my PHP application where users can enter notes in a project. Sometimes this is displayed on the page via PHP and sometimes it is displayed via javascript. The problem is, if the note is across multiple lines (i.e. the user presses enter while entering notes in the text area), it causes the JS to fail. It's fine when it's being done by the PHP. The line of code in question is: var editnotes='<textarea class="desc_text" style="width:20em;" id="notes_editor"><?php print $notes; ?></textarea>'; So, if the note is over multiple lines, the PHP builds the pager as: var editnotes='<textarea class="desc_text" style="width:20em;" id="notes_editor">This is a test note over multiple lines </textarea>'; And this obviously causes problems for the js. So my question is, what can I do to prevent this? As the code is being built by PHP before it even gets to the browser, I'm thinking that the best approach may be to parse it in the PHP so that the output is something more like this: var editnotes='<textarea class="desc_text" style="width:20em;" id="notes_editor">This is<br/>a test note<br/>over multiple lines<br/></textarea>'; Will this work? How would I do it? Thanks

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  • sql query - how to apply limit within group by

    - by Raj
    hey guys assuming i have a table named t1 with following fields: ROWID, CID, PID, Score, SortKey it has the following data: 1, C1, P1, 10, 1 2, C1, P2, 20, 2 3, C1, P3, 30, 3 4, C2, P4, 20, 3 5, C2, P5, 30, 2 6, C3, P6, 10, 1 7, C3, P7, 20, 2 what query do i write so that it applies group by on CID, but instead of returning me 1 single result per group, it returns me a max of 2 results per group. also where condition is score = 20 and i want the results ordered by CID and SortKey. If I had to run my query on above data, i would expect the following result: RESULTS FOR C1 - note: ROWID 1 is not considered as its score < 20 C1, P2, 20, 2 C1, P3, 30, 3 RESULTS FOR C2 - note: ROWID 5 appears before ROWID 4 as ROWID 5 has lesser value SortKey C2, P5, 30, 2 C2, P4, 20, 3 RESULTS FOR C3 - note: ROWID 6 does not appear as its score is less than 20 so only 1 record returned here C3, P7, 20, 2 IN SHORT, I WANT A LIMIT WITHIN A GROUP BY. I want the simplest solution and want to avoid temp tables. sub queries are fine. also note i am using sqlite for this

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  • Aligning music notes using String matching algorithms or Dynamic Programming

    - by Dolphin
    Hi I need to compare 2 sets of musical pieces (i.e. a playing-taken in MIDI format-note details extracted and saved in a database table, against sheet music-taken into XML format). When evaluating playing against sheet music (i.e.note details-pitch, duration, rhythm), note alignment needs to be done - to identify missed/extra/incorrect/swapped notes that from the reference (sheet music) notes. I have like 1800-2500 notes in one piece approx (can even be more-with polyphonic, right now I'm doing for monophonic). So will I have to have all these into an array? Will it be memory overloading or stack overflow? There are string matching algorithms like KMP, Boyce-Moore. But note alignment can also be done through Dynamic Programming. How can I use Dynamic Programming to approach this? What are the available algorithms? Is it about approximate string matching? Which approach is much productive? String matching algos like Boyce-Moore, or dynamic programming? How can I assess which is more effective? Greatly appreciate any insight or suggestions Thanks in advance

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  • C++ destructor called on array index - why

    - by tge
    The following code (from Apache Tuscany SDO C++) occasionally (actually very rarely) causes subsequent crashes and I don't understand what's going on. The following statement is in DataObjectImpl.cpp (see stack below): PropertyImpl* DataObjectImpl::getPropertyImpl(unsigned int index) { ... 904 PropertyList props = getType().getProperties(); 905 if (index < props.size()) 906 { 907 return (PropertyImpl*)&props[index]; ... causes the following stack (all omitted frames above and below look plausible): Note: #11 libtuscany_sdo.dll!std::vector<>::~vector<> [c:\program files\microsoft visual studio 9.0\vc\include\vector:559] Note: #12 libtuscany_sdo.dll!commonj::sdo::PropertyList::~PropertyList [y:\external\tuscany\src\runtime\core\src\commonj\sdo\propertylist.cpp:60] Note: #13 libtuscany_sdo.dll!commonj::sdo::DataObjectImpl::getPropertyImpl [y:\external\tuscany\src\runtime\core\src\commonj\sdo\dataobjectimpl.cpp:907] Note: #14 libtuscany_sdo.dll!commonj::sdo::DataObjectImpl::getSDOValue [y:\external\tuscany\src\runtime\core\src\commonj\sdo\dataobjectimpl.cpp:3845] The actual question is - why is the destructor of PropertyList called?? As stated, the stack looks OK otherwise, also the vector destructor, as PropertyList has a member std::vector<PropertyImplPtr plist; and the array index operator of PropertyList just calls the array index of the plist member. And, even more puzzling (to me), why this happens only occasionally ... Many thx!!

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  • How can I stop the browser viewport moving to the top of the page when the user clicks on a jQueryUI radio button?

    - by ben
    I have got some radio buttons setup like this: <div id="typeRadios"> <input id="note_notetype_note1" name="note[notetype]" type="radio" value="note1" /><label for="note_notetype_note1">note1</label> <input id="note_notetype_note2" name="note[notetype]" type="radio" value="note2" /><label for="note_notetype_note2">note2</label> </div> That I turn into jQueryUI buttons like this: $("#typeRadios").buttonset(); This is the resulting HTML: <input type="radio" value="note1" name="note[notetype]" id="note_notetype_note1" class="ui-helper-hidden-accessible"> <label for="note_notetype_note1" aria-pressed="false" class="ui-button ui-widget ui-state-default ui-button-text-only ui-corner-left" role="button" aria-disabled="false"><span class="ui-button-text">note1</span></label> <input type="radio" value="note2" name="note[notetype]" id="note_notetype_note2" class="ui-helper-hidden-accessible"> <label for="note_notetype_note2" aria-pressed="false" class="ui-button ui-widget ui-state-default ui-button-text-only ui-corner-left" role="button" aria-disabled="false"><span class="ui-button-text">note2</span></label> The buttons work, but whenever I click one, the browser view-port gets returned to the top of the page, the same way it happens when you click on a <a href="#">link</a> link. I am using jQuery 1.4.2 and jQueryUI 1.8.7. How can I prevent this behaviour? Thanks for reading. EDIT: The <a href="#">link</a> part was missing.

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  • Span with white-space style in IE (7) applied _past_ end of span

    - by WaldenL
    We've got an application where users can enter "notes" into a rich edit control (Telerik's RedEditor, but that doesn't matter here). We had a user enter notes from w/in Safari that had a <span></span> in the middle of the note, and that span had a style on it specifying white-space:pre The HTML of the note was in the form of: <div> This is a note <span class="Apple-tab-span" style="white-space: pre; "> </span> and here's more of the note. </div> Simple enough, the style should apply to the span, and the span had 4 spaces in it. There should have been 4 spaces in the resulting output. Here's the problem. IE seems to apply that white-space: pre; style not only to the span, but to the enclosing div! Therefore, this long line that should have wrapped since it's not in the span, now pushed the document out until the line fits on the page. What am I missing. I know IE has problems, but this doesn't seem right, even for IE. So, the question(s): 1) Am I correct that the white-space attribute should only have applied to the span? 2) Can this be resolved somehow? Remember, I'm not in control of the content being entered. And it's entered from a mac w/Safari and being viewed in IE. Edit: The doctype on the page in question is: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

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  • How can I determine whether or not to add project items using IWizard?

    - by taarskog
    Hi, I am generating entity wrappers in VS2010 based on dynamic objects in a CRM system. In addition to the entity code, I want to add an EntityBase of which all entities inherit from. If the file exists in the project from before, it should not be added. I am using an IWizard implementation to give the generator the object names etc. Is it possible in the IWizard implementation to determine whether or not to add an item if it exists in the project from before? How do I get a hold of the project handle and its items in or before the ShouldAddProjectItem method? My code so far (not completed): public class EntityWizardImplementation : IWizard { public void BeforeOpeningFile(ProjectItem projectItem) { //Note: Nothing here. } public void ProjectFinishedGenerating(Project project) { //Note: Nothing here. } public void ProjectItemFinishedGenerating(ProjectItem projectItem) { //Note: Nothing here. } public void RunFinished() { //Note: Nothing here. } public void RunStarted(object automationObject, Dictionary<string, string> replacementsDictionary, WizardRunKind runKind, object[] customParams) { try { var window = new WizardWindow(); // Replace parameters gathered from the wizard replacementsDictionary.Add("$crmEntity$", window.CrmEntity); replacementsDictionary.Add("$crmOrganization$", window.CrmOrganization); replacementsDictionary.Add("$crmMetadataServiceUrl$", window.CrmMetadataUrl); window.Close(); } catch (SoapException se) { MessageBox.Show(se.ToString()); } catch (Exception e) { MessageBox.Show(e.ToString()); } } public bool ShouldAddProjectItem(string filePath) { // This is where I assume it is correct to handle the preexisting file. return true; } }

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  • Embedding ADF UI Components into OAF regions

    - by Juan Camilo Ruiz
    Having finished the 2 Webcast on ADF integration with Oracle E-Business Suite, Sara Woodhull, Principal Product Manager on the Oracle E-Business Suite Applications Technology team and I are going to continue adding entries to the series on this topic, trying to cover as many use cases as possible. In this entry, Sara created an overview on how Oracle ADF pages can be embedded into an Oracle Application Framework region. This is a very interesting approach that will enable those of you who are exploring ADF as a technology stack to enhanced some of the Oracle E-Business Suite flows and leverage your skill on Oracle Applications Framework (OAF). In upcoming entries we will start unveiling the internals needed to achieve session sharing between the regions. Stay tuned for more entries and enjoy this new post.   Document Scope This document only covers information that is specific to embedding an Oracle ADF page in an Oracle Application Framework–based page. It assumes knowledge of Oracle ADF and Oracle Application Framework development. It also assumes knowledge of the material in My Oracle Support Note 974949.1, “Oracle E-Business Suite SDK for Java” and My Oracle Support Note 1296491.1, "FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications". Prerequisite Patch Download Patch 12726556:R12.FND.B from My Oracle Support and install it. The implementation described below requires Patch 12726556:R12.FND.B to provide the accessors for the ADF page. This patch is required in addition to the Oracle E-Business Suite SDK for Java patch described in My Oracle Support Note 974949.1. Development Environments You need two different JDeveloper environments: Oracle ADF and OA Framework. Oracle ADF Development Environment You build your Oracle ADF page using JDeveloper 11g. You should use JDeveloper 11g R1 (the latest is 11.1.1.6.0) if you need to use other products in the Oracle Fusion Middleware Stack, such as Oracle WebCenter, Oracle SOA Suite, or BI. You should use JDeveloper 11g R2 (the latest is 11.1.2.3.0) if you do not need other Oracle Fusion Middleware products. JDeveloper 11g R2 is an Oracle ADF-specific release that supports the latest Java EE standards and has various core improvements. Oracle Application Framework Development Environment Build your OA Framework page using a development environment corresponding to your Oracle E-Business Suite version. You must use Release 12.1.2 or later because the rich content container was introduced in Release 12.1.2. See “OA Framework - How to find the correct version of JDeveloper to use with eBusiness Suite 11i or Release 12.x” (My Oracle Support Doc ID 416708.1). Building your Oracle ADF Page Typically you build your ADF page using the session management feature of the Oracle E-Business Suite SDK for Java as described in My Oracle Support Note 974949.1. Also see My Oracle Support Note 1296491.1, "FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications". Building an ADF Page with the Hierarchy Viewer If you are using the ADF hierarchy viewer, you should set up the structure and settings of the ADF page as follows or the hierarchy viewer may not fill the entire area it is supposed to fill (especially a problem in Firefox). Create a stretchable component as the parent component for the hierarchy viewer, such as af:panelStretchLayout (underneath the af:form component in the structure). Use af:panelStretchLayout for Oracle ADF 11.1.1.6 and earlier. For later versions of Oracle ADF, use af:panelGridLayout. Create your hierarchy viewer component inside the stretchable component. Create Function in Oracle E-Business Suite Instance In your Oracle E-Business Suite instance, create a function for your ADF page with the following parameters. You can use either the Functions window in the System Administrator responsibility or the Functions page in the Functional Administrator responsibility. Function Function Name Type=External ADF Function (ADFX) HTML Call=GWY.jsp?targetPage=faces/<your ADF page> ">You must also add your function to an Oracle E-Business Suite menu or permission set and set up function security or role-based access control (RBAC) so that the user has authorization to access the function. If you do not want the function to appear on the navigation menu, add the function without a menu prompt. See the Oracle E-Business Suite System Administrator's Guide Documentation Set for more information. Testing the Function from the Oracle E-Business Suite Home Page It’s a good idea to test launching your ADF page from the Oracle E-Business Suite Home Page. Add your function to the navigation menu for your responsibility with a prompt and try launching it. If your ADF page expects parameters from the surrounding page, those might not be available, however. Setting up the Oracle Application Framework Rich Container Once you have built your Oracle ADF 11g page, you need to embed it in your Oracle Application Framework page. Create Rich Content Container in your OA Framework JDeveloper environment In the OA Extension Structure pane for your OAF page, select the region where you want to add the rich content, and add a richContainer item to the region. Set the following properties on the richContainer item: id Content Type=Others (for Release 12.1.3. This property value may change in a future release.) Destination Function=[function code] Width (in pixels or percent, such as 100%) Height (in pixels) Parameters=[any parameters your Oracle ADF page is expecting to receive from the Oracle Application Framework page] Parameters In the Parameters property, specify parameters that will be passed to the embedded content as a list of comma-separated, name-value pairs. Dynamic parameters may be specified as paramName={@viewAttr}. Dynamic Rich Content Container Properties If you want your rich content container to display a different Oracle ADF page depending on other information, you would set up a different function for each different Oracle ADF page. You would then set the Destination Function and Parameters properties programmatically, instead of setting them in the Property Inspector. In the processRequest() method of your Oracle Application Framework page controller, where OAFRichContentPage is the ID of your richContainer item and the parameters are whatever parameters your ADF page expects, your code might look similar to this code fragment: OARichContainerBean richBean = (OARichContainerBean) webBean.findChildRecursive("OAFRichContentPage"); if(richBean != null){ if(isFirstCondition){ richBean.setFunctionName("ADF_EXAMPLE_EMBEDDED"); richBean.setParameters("ParamLoginPersonId="+loginPersonId +"&ParamPersonId="+personId+"&ParamUserId="+userId +"&ParamRespId="+respId+"&ParamRespApplId="+respApplId +"&ParamFromOA=Y"+"&ParamSecurityGroupId="+securityGroupId); } else if(isSecondCondition){ richBean.setFunctionName("ADF_EXAMPLE_OTHER_FUNCTION"); richBean.setParameters("ParamLoginPersonId=" +loginPersonId+"&ParamPersonId="+personId +"&ParamUserId="+userId+"&ParamRespId="+respId +"&ParamRespApplId="+respApplId +"&ParamFromOA=Y" +"&ParamSecurityGroupId="+securityGroupId); } }

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  • Our Look at Opera 10.50 Web Browser

    - by Asian Angel
    Everyone has been talking about the newest version of Opera recently but perhaps you have not looked at it too closely yet. Today we will take a look at 10.50 and let you see what this “new browser” is all about. The New Engines Carakan JavaScript Engine: Runs web applications up to 7 times faster than its predecessor Futhark Vega Graphics Library: Enables super fast and smooth graphics on everything from tab switching to webpage animation Presto 2.5: Provides support for HTML5, CSS2.1 and the latest CSS3 standards A Look at the Features Available If you have installed or used older versions of Opera before then the default look after a clean install will probably seem rather different. The main differences in appearance are mainly located within the “glass border” areas of the browser. The “Speed Dial” setup looks and works just as well as in previous versions. You can set a favorite wallpaper or image as your background and choose the number of “dials” using the “Configure Speed Dial Command”. One of the “standout” differences is the “O Button”. All of the menus have been condensed into this single access point but it only takes a few moments to find what you are looking for. If you have used the style before in earlier versions of Opera some of the items have been moved around. For those who prefer the “Menu Bar” that can be easily restored using the “Show Menu Bar Command”. If desired you can actually “extend” the “Tab Bar” downwards to display thumbnails of your open tabs. Just use your mouse to grab the bottom of the “Tab Bar” and adjust it to suit your personal needs. The only problem with this feature is that it will quickly use up a good sized portion of your available UI and browser window space. The “Password Manager” is ready to access when needed…the background for the button will turn a shiny metallic blue when you open a webpage that you have “Login Information” saved for. One of the new features is a small “Recycle Bin Button” in the upper right corner. Clicking on this will display a list of recently closed tabs letting you have easy access to any tabs that you may have accidentally closed. This is definitely a great feature to have as an easy access button. For those who were used to how the “Zoom Feature” looked before it has a new “look” to it. Instead of the pop-up menu-type listing of “view sizes” present before you now have a slider button that you can use to adjust the zooming level. For our default setup here the “Sidebar Panels” available were: “Bookmarks, Widgets, Unite, Notes, Downloads, History, & Panels”. Additional panels such as “Links, Windows, Search, Info, etc.” are available if you want and/or need them (accessible using the “Panels Plus Sign Button”). The “Opera Link Button” makes it easy for you to synchronize your “Speed Dial, Bookmarks, Personal Bar, Custom Searches, History & Notes”. Note: “Opera Link” requires an account and can be signed up for using the link provided below. Want to share files with your family and friends? “Unite” allows you to do that and more. With “Unite” you can: “Stream Music, Show Photo Galleries, Share Files and/or Folders, & host webpages directly from your browser”. We have a more in-depth look at “Unite” in our article here. Note: Use of “Unite” requires an Opera account. Got a slow internet connection? “Opera Turbo” can help with that by running the web traffic through their “compression servers” to speed up your web browsing. Keep in mind that “Opera Turbo” will not engage if you are accessing a secure website (i.e. your bank’s website) thus preserving your security. Note: “Opera Turbo” can be set up to automatically detect slow internet connections (i.e. crowded Wi-Fi in a cafe). Opera has a built-in “Private Browsing Mode” now for those who prefer anonymous browsing and want to keep the “history records clean” on their computer. To access it go to “Tabs and windows” and select “New private tab” or “New private window” as desired. When you open your new “Private Tab or Window” you will see the following message with details on how Opera will handle browsing information and a large “door hanger symbol”. Notice that the one tab is locked into “Private Browsing Mode” while the others are still working in “Regular Browsing Mode”. Very nice! A miniature version of the “door hanger symbol” will be present on any tab that is locked into “Private Browsing Mode”. If you are using Windows 7 then you will love how things look from your “Taskbar”. Here you can see four very nice looking thumbnails for the tabs that we had open. All that you have to do is click on the desired thumbnail… The “Context Menu” looks just as lovely as the thumbnails and definitely has some terrific functionality built into it. Add Enhanced Aero Capability If you love “Aero” and want more for your new Opera install then we have the perfect theme for you. The theme’s name is Z1-AV69 and once you have downloaded it you will need to place it in the “Skins Subfolder” in Opera’s “Program Files Folder”. Note: For our example we used version 1.10 but version 2.00 is now available (link provided below). Once you have restarted Opera, go to the “O Menu” and select “Appearance”. When the “Appearance Window” opens click on “Z1-Glass Skin” and then click “OK”. All of a sudden you will have more “Aero Goodness” to enjoy. Compare this screenshot with the one at the top of this article…the only part that is not transparent now is the browser window area itself. Want even more “Aero Goodness”? Right click on the “Tab Bar” and set “Tab Bar Placement” to “Left”. Note: You can achieve the same effect by setting the “Tab Bar Placement” to “Right”. With the “Speed Dial” visible you will be able to see your wallpaper with ease. While this is obviously not for everyone it does make for a great visual trick. Portable Versions Perhaps you need this wonderful new version of Opera to go with you wherever you do during the day. Not a problem…just visit the Opera USB website to choose a version that works best for you. You can select from “Zip or Exe” setup files and if needed update an older portable version using a “Zipped Update Files Package”. If you are updating an older version keep in mind that you will need to delete the old “OperaUSB.exe. File” due to changes with the new setup files. During our tests updating older portable versions went well for the most part but we did experience a few “odd UI quirks” here and there…so we recommend setting up a clean install if possible. Conclusion The new 10.50 release is a pleasure to use and is a recommended install for your system. Whether you are considering trying Opera for the first time or have been using it for a bit we think that you will pleased with everything that the 10.50 release has to offer. For those who would like to add User Scripts to Opera be certain to look at our how-to article here. Links Download Opera 10.50 for your location (Windows) Get the latest Snapshot versions for Linux & Mac Sign up for an Opera Link account View In-Depth detail on Opera 10.50’s features Download the Z1-AV69 Aero Theme Download Portable Opera 10.50 Similar Articles Productive Geek Tips Set the Speed Dial as the Opera Startup PageSet Up User Scripts in Opera BrowserScan Files for Viruses Before You Download With Dr.WebTurn Your Computer into a File, Music, and Web Server with Opera UniteSet the Default Browser on Ubuntu From the Command Line TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • Recover Deleted Files on an NTFS Hard Drive from a Ubuntu Live CD

    - by Trevor Bekolay
    Accidentally deleting a file is a terrible feeling. Not being able to boot into Windows and undelete that file makes that even worse. Fortunately, you can recover deleted files on NTFS hard drives from an Ubuntu Live CD. To show this process, we created four files on the desktop of a Windows XP machine, and then deleted them. We then booted up the same machine with the bootable Ubuntu 9.10 USB Flash Drive that we created last week. Once Ubuntu 9.10 boots up, open a terminal by clicking Applications in the top left of the screen, and then selecting Accessories > Terminal. To undelete our files, we first need to identify the hard drive that we want to undelete from. In the terminal window, type in: sudo fdisk –l and press enter. What you’re looking for is a line that ends with HPSF/NTFS (under the heading System). In our case, the device is “/dev/sda1”. This may be slightly different for you, but it will still begin with /dev/. Note this device name. If you have more than one hard drive partition formatted as NTFS, then you may be able to identify the correct partition by the size. If you look at the second line of text in the screenshot above, it reads “Disk /dev/sda: 136.4 GB, …” This means that the hard drive that Ubuntu has named /dev/sda is 136.4 GB large. If your hard drives are of different size, then this information can help you track down the right device name to use. Alternatively, you can just try them all, though this can be time consuming for large hard drives. Now that you know the name Ubuntu has assigned to your hard drive, we’ll scan it to see what files we can uncover. In the terminal window, type: sudo ntfsundelete <HD name> and hit enter. In our case, the command is: sudo ntfsundelete /dev/sda1 The names of files that can recovered show up in the far right column. The percentage in the third column tells us how much of that file can be recovered. Three of the four files that we originally deleted are showing up in this list, even though we shut down the computer right after deleting the four files – so even in ideal cases, your files may not be recoverable. Nevertheless, we have three files that we can recover – two JPGs and an MPG. Note: ntfsundelete is immediately available in the Ubuntu 9.10 Live CD. If you are in a different version of Ubuntu, or for some other reason get an error when trying to use ntfsundelete, you can install it by entering “sudo apt-get install ntfsprogs” in a terminal window. To quickly recover the two JPGs, we will use the * wildcard to recover all of the files that end with .jpg. In the terminal window, enter sudo ntfsundelete <HD name> –u –m *.jpg which is, in our case, sudo ntfsundelete /dev/sda1 –u –m *.jpg The two files are recovered from the NTFS hard drive and saved in the current working directory of the terminal. By default, this is the home directory of the current user, though we are working in the Desktop folder. Note that the ntfsundelete program does not make any changes to the original NTFS hard drive. If you want to take those files and put them back in the NTFS hard drive, you will have to move them there after they are undeleted with ntfsundelete. Of course, you can also put them on your flash drive or open Firefox and email them to yourself – the sky’s the limit! We have one more file to undelete – our MPG. Note the first column on the far left. It contains a number, its Inode. Think of this as the file’s unique identifier. Note this number. To undelete a file by its Inode, enter the following in the terminal: sudo ntfsundelete <HD name> –u –i <Inode> In our case, this is: sudo ntfsundelete /dev/sda1 –u –i 14159 This recovers the file, along with an identifier that we don’t really care about. All three of our recoverable files are now recovered. However, Ubuntu lets us know visually that we can’t use these files yet. That’s because the ntfsundelete program saves the files as the “root” user, not the “ubuntu” user. We can verify this by typing the following in our terminal window: ls –l We want these three files to be owned by ubuntu, not root. To do this, enter the following in the terminal window: sudo chown ubuntu <Files> If the current folder has other files in it, you may not want to change their owner to ubuntu. However, in our case, we only have these three files in this folder, so we will use the * wildcard to change the owner of all three files. sudo chown ubuntu * The files now look normal, and we can do whatever we want with them. Hopefully you won’t need to use this tip, but if you do, ntfsundelete is a nice command-line utility. It doesn’t have a fancy GUI like many of the similar Windows programs, but it is a powerful tool that can recover your files quickly. 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