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  • Using free function as pseudo-constructors to exploit template parameter deduction

    - by Poita_
    Is it a common pattern/idiom to use free functions as pseudo-constructors to avoid having to explicitly specify template parameters? For example, everyone knows about std::make_pair, which uses its parameters to deduce the pair types: template <class A, class B> std::pair<A, B> make_pair(A a, B b) { return std::pair<A, B>(a, b); } // This allows you to call make_pair(1, 2), // instead of having to type pair<int, int>(1, 2) // as you can't get type deduction from the constructor. I find myself using this quite often, so I was just wondering if many other people use it, and if there is a name for this pattern?

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  • best storage option for recording live streaming video

    - by Alchemical
    We're creating a new web site that includes video chat capabilities. Wowza Server is being used for the streaming media. We would like the capability for users to record their video chats in certain circumstances. Is it feasible to record the videos to the same server running Wowza? Or performance-wise, would it make more sense to store them on another server? I understand SANs are popular as well, but I'm a little concerned about cost for those as we are on a fairly tight budget. Currently we have two servers with pretty decent RAID cnofigurations for storage, one has 14TB and the other 6TB. Mostly concerned if doing the recording on the same server as the streaming server (or web server), could significantly adversely affect that server's primary function.

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  • LIVE Video Streaming with Nginx + PHP-FPM / Process Timeout

    - by user3393046
    I have a live video streaming in my server using nginx + php. the php file reas a live streaming and it directly sends it to the client. I have only one problem. The problem is that i want each request to be in a new process of php-fpm. In a few words i don't want to have idle timeout for a process but instead i want them to close instant when a request is being closed. With idle timeout i have huge problems which are hard to explain at the moment but i'm really sure that if i disable the idle timeout everything will be perfect. Is there any way to do this? I'm using on demand php-fpm

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  • Watch 53rd Grammy Awards 2011 Live Stream & Follow The Event On Facebook & Twitter

    - by Gopinath
    Grammy Awards is the biggest music awards ceremony that honours music genres. The 53rd Grammy Awards function will be held on February 13, 2011 at Staples Center in Los Angeles. The star studded musical event will be telecasted live on CBS TV between 8pm ET until 11:30pm ET. Behind The Scenes Live Stream On YouTube and Grammy.com Grammy, YouTube and TurboTax has teamed up to provide live stream of behind the scene coverage of key events starting at 5pm Feb 11th and runs through February 13th. Note that this stream will not broadcast the 3 hour long award presentation. Kind of bad, except the award presentation rest of the ceremony is streamed here.  The video stream is embedded below Catch live behind-the-scenes coverage of key events during GRAMMY week. Before the show, you can watch the Nominees Reception, Clive Davis Pre-GRAMMY Gala, the red carpet and the pre-telecast ceremony. During the show, go backstage to see the winners after they accept their award! You can catch the same stream on Grammys’s YouTube channel as well as on Grammy.com website Follow Grammy Awards On Facebook & Twitter The Grammy Awards has an official Facebook and Twitter account and you can follow them for all the latest information The Grammy’s Facebook Page The Grammy’s Twitter Page Grammy Live Streaming on UStream & Justin.tv Even though there is no official source that stream live of The Grammy Awards presentation ceremony, there will be plenty of unofficial sources on UStream and Justin.tv. So search UStream and Justin.tv for live streaming of The Grammy’s. TV Channels Telecasting The Grammy Awards 2011 Here is the list of TV channels in various countries offering live telecast of The Grammy Awards 2011. We keep updating this section as and when we get more information USA – CBS Television Network  – February 13, 2011 India – VH1 TV – February 14  2011 , 6:30 AM United Kingdom – ITV2  – 16 February 2011, 10:00PM – 12:00AM This article titled,Watch 53rd Grammy Awards 2011 Live Stream & Follow The Event On Facebook & Twitter, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How can I force fullscreen on my right screen?

    - by Boris
    I have 2 screens: 17" on left and 22" screen on right side. When I watch a movie with VLC and want to watch on full-screen on my 22" screen (the right one), I move my VLC window in right screen and then click on full-screen = no problem. BUT when using Firefox and watching streaming video, watching on full-screen is always on 17" screen (left one). How can I force full-screen to be on my 22" screen (right one) ?

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  • Data structures for a 2D multi-layered and multi-region map?

    - by DevilWithin
    I am working on a 2D world editor and a world format subsequently. If I were to handle the game "world" being created just as a layered set of structures, either in top or side views, it would be considerably simple to do most things. But, since this editor is meant for 3rd parties, I have no clue how big worlds one will want to make and I need to keep in mind that eventually it will become simply too much to check, handling and comparing stuff that are happening completely away from the player position. I know the solution for this is to subdivide my world into sub regions and stream them on the fly, loading and unloading resources and other data. This way I know a virtually infinite game area is achievable. But, while I know theoretically what to do, I really have a few questions I'd hoped to get answered for some hints about the topic. The logic way to handle the regions is some kind of grid, would you pick evenly distributed blocks with equal sizes or would you let the user subdivide areas by taste with irregular sized rectangles? In case of even grids, would you use some kind of block/chunk neighbouring system to check when the player transposes the limit or just put all those in a simple array? Being a region a different data structure than its owner "game world", when streaming a region, would you deliver the objects to the parent structures and track them for unloading later, or retain the objects in each region for a more "hard-limit" approach? Introducing the subdivision approach to the project, and already having a multi layered scene graph structure on place, how would i make it support the new concept? Would you have the parent node have the layers as children, and replicate in each layer node, a node per region? Or the opposite, parent node owns all the regions possible, and each region has multiple layers as children? Or would you just put the region logic outside the graph completely(compatible with the first suggestion in Q.3) When I say virtually infinite worlds, I mean it of course under the contraints of the variable sizes and so on. Using float positions, a HUGE world can already be made. Do you think its sane to think beyond that? Because I think its ok to stick to this limit since it will never be reached so easily.. As for when to stream a region, I'm implementing it as a collection of watcher cameras, which the streaming system works with to know what to load/unload. The problem here is, i will be needing some kind of warps/teleports built in for my game, and there is a chance i will be teleporting a player to a unloaded region far away. How would you approach something like this? Is it sane to load any region to memory which can be teleported to by a warp within a radius from the player? Sorry for the huge question, any answers are helpful!

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  • Pseudo code for instruction description

    - by Claus
    Hi, I am just trying to fiddle around what is the best and shortest way to describe two simple instructions with C-like pseudo code. The extract instruction is defined as follows: extract rd, rs, imm This instruction extracts the appropriate byte from the 32-bit source register rs and right justifies it in the destination register. The byte is specified by imm and thus can take the values 0 (for the least-significant byte) and 3 (for the most-significant byte). rd = 0x0; // zero-extend result, ie to make sure bits 31 to 8 are set to zero in the result rd = (rs && (0xff << imm)) >> imm; // this extracts the approriate byte and stores it in rd The insert instruction can be regarded as the inverse operation and it takes a right justified byte from the source register rs and deposits it in the appropriate byte of the destination register rd; again, this byte is determined by the value of imm tmp = 0x0 XOR (rs << imm)) // shift the byte to the appropriate byte determined by imm rd = (rd && (0x00 << imm)) // set appropriate byte to zero in rd rd = rd XOR tmp // XOR the byte into the destination register This looks all a bit horrible, so I wonder if there is a little bit a more elegant way to describe this bahaviour in C-like style ;) Many thanks, Claus

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  • Pseudo-quicksort time complexity

    - by Ord
    I know that quicksort has O(n log n) average time complexity. A pseudo-quicksort (which is only a quicksort when you look at it from far enough away, with a suitably high level of abstraction) that is often used to demonstrate the conciseness of functional languages is as follows (given in Haskell): quicksort :: Ord a => [a] -> [a] quicksort [] = [] quicksort (p:xs) = quicksort [y | y<-xs, y<p] ++ [p] ++ quicksort [y | y<-xs, y>=p] Okay, so I know this thing has problems. The biggest problem with this is that it does not sort in place, which is normally a big advantage of quicksort. Even if that didn't matter, it would still take longer than a typical quicksort because it has to do two passes of the list when it partitions it, and it does costly append operations to splice it back together afterwards. Further, the choice of the first element as the pivot is not the best choice. But even considering all of that, isn't the average time complexity of this quicksort the same as the standard quicksort? Namely, O(n log n)? Because the appends and the partition still have linear time complexity, even if they are inefficient.

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  • Unobstrusive pseudo-classes and attribute selectors emulation in IE

    - by Álvaro G. Vicario
    I'm trying to emulate some pseudo-classes and attribute selectors in Internet Explorer 6 and 7, such as :focus, :hover or [type=text]. So far, I've managed to add a class name to the affected elements: $("input, textarea, select") .hover(function(){ $(this).addClass("hover"); }, function(){ $(this).removeClass("hover"); }) .focus(function(){ $(this).addClass("focus"); }) .blur(function(){ $(this).removeClass("focus"); }); $("input[type=text]").each(function(){ $(this).addClass("text"); }); However, I'm still forced to duplicate selector in my style sheets: textarea:focus, textarea.focus{ } And, to make things worse, IE6 seems to ignore all the selectors when it finds an attribute: input[type=text], input.text{ /* IE6 ignores this */ } And, of course, IE6 ignores selectors with multiple classes: input.text.focus{ /* IE6 ignores this */ } So I'm likely to end up with this mess: input[type=text]{ /* Rules here */ } input.text{ /* Same rules again */ } input[type=text]:focus{ } input.text_and_focus{ } input.text_and_hover{ } input.text_and_focus_and_hover{ } My question: is there any way to read the rules or computed style defined for a CSS selector and apply it to certain elements, so I only need to maintain one set of standard CSS?

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  • "pseudo-atomic" operations in C++

    - by dan
    So I'm aware that nothing is atomic in C++. But I'm trying to figure out if there are any "pseudo-atomic" assumptions I can make. The reason is that I want to avoid using mutexes in some simple situations where I only need very weak guarantees. 1) Suppose I have globally defined volatile bool b, which initially I set true. Then I launch a thread which executes a loop while(b) doSomething(); Meanwhile, in another thread, I execute b=true. Can I assume that the first thread will continue to execute? In other words, if b starts out as true, and the first thread checks the value of b at the same time as the second thread assigns b=true, can I assume that the first thread will read the value of b as true? Or is it possible that at some intermediate point of the assignment b=true, the value of b might be read as false? 2) Now suppose that b is initially false. Then the first thread executes bool b1=b; bool b2=b; if(b1 && !b2) bad(); while the second thread executes b=true. Can I assume that bad() never gets called? 3) What about an int or other builtin types: suppose I have volatile int i, which is initially (say) 7, and then I assign i=7. Can I assume that, at any time during this operation, from any thread, the value of i will be equal to 7? 4) I have volatile int i=7, and then I execute i++ from some thread, and all other threads only read the value of i. Can I assume that i never has any value, in any thread, except for either 7 or 8? 5) I have volatile int i, from one thread I execute i=7, and from another I execute i=8. Afterwards, is i guaranteed to be either 7 or 8 (or whatever two values I have chosen to assign)?

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  • no namenode error in pseudo-mode

    - by Anshu Basia
    I'm new to hadoop and is in learning phase. As per Hadoop Definitve guide, i have set up my hadoop in pseudo distributed mode and everything was working fine. I was even able to execute all the examples from chapter 3 yesterday. Today, when i rebooted my unix and tried to run start-dfs.sh and then tried http://localhost/50070....it is showing error and when i try to stop dfs (stop-dfs.sh) it says no namenode to stop. I have been googling the issue but no result. Also, when i format my namenode again...everything starts working fine and i'm able to connect to the localhost/50070 and even replicate files and directories in hdfs but as soon as i restart my linux and try to connect to hdfs the same problem comes up. Below is the error log: ************************************************************/ 2011-06-22 15:45:55,249 INFO org.apache.hadoop.hdfs.server.namenode.NameNode: STARTUP_MSG: /************************************************************ STARTUP_MSG: Starting NameNode STARTUP_MSG: host = ubuntu/127.0.1.1 STARTUP_MSG: args = [] STARTUP_MSG: version = 0.20.203.0 STARTUP_MSG: build = http://svn.apache.org/repos/asf/hadoop/common/branches/branch-0.20-security-203 -r 1099333; compiled by 'oom' on Wed May 4 07:57:50 PDT 2011 ************************************************************/ 2011-06-22 15:45:56,383 INFO org.apache.hadoop.metrics2.impl.MetricsConfig: loaded properties from hadoop-metrics2.properties 2011-06-22 15:45:56,455 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source MetricsSystem,sub=Stats registered. 2011-06-22 15:45:56,494 INFO org.apache.hadoop.metrics2.impl.MetricsSystemImpl: Scheduled snapshot period at 10 second(s). 2011-06-22 15:45:56,494 INFO org.apache.hadoop.metrics2.impl.MetricsSystemImpl: NameNode metrics system started 2011-06-22 15:45:57,007 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source ugi registered. 2011-06-22 15:45:57,031 WARN org.apache.hadoop.metrics2.impl.MetricsSystemImpl: Source name ugi already exists! 2011-06-22 15:45:57,059 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source jvm registered. 2011-06-22 15:45:57,070 INFO org.apache.hadoop.metrics2.impl.MetricsSourceAdapter: MBean for source NameNode registered. 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: VM type = 32-bit 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: 2% max memory = 19.33375 MB 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: capacity = 2^22 = 4194304 entries 2011-06-22 15:45:57,374 INFO org.apache.hadoop.hdfs.util.GSet: recommended=4194304, actual=4194304 2011-06-22 15:45:57,854 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: fsOwner=anshu 2011-06-22 15:45:57,854 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: supergroup=supergroup 2011-06-22 15:45:57,854 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: isPermissionEnabled=true 2011-06-22 15:45:57,868 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: dfs.block.invalidate.limit=100 2011-06-22 15:45:57,869 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: isAccessTokenEnabled=false accessKeyUpdateInterval=0 min(s), accessTokenLifetime=0 min(s) 2011-06-22 15:45:58,769 INFO org.apache.hadoop.hdfs.server.namenode.FSNamesystem: Registered FSNamesystemStateMBean and NameNodeMXBean 2011-06-22 15:45:58,809 INFO org.apache.hadoop.hdfs.server.namenode.NameNode: Caching file names occuring more than 10 times **2011-06-22 15:45:58,825 INFO org.apache.hadoop.hdfs.server.common.Storage: Storage directory /tmp/hadoop-anshu/dfs/name does not exist. 2011-06-22 15:45:58,827 ERROR org.apache.hadoop.hdfs.server.namenode.FSNamesystem: FSNamesystem initialization failed. org.apache.hadoop.hdfs.server.common.InconsistentFSStateException: Directory /tmp/hadoop-anshu/dfs/name is in an inconsistent state: storage directory does not exist or is not accessible. at org.apache.h**adoop.hdfs.server.namenode.FSImage.recoverTransitionRead(FSImage.java:291) at org.apache.hadoop.hdfs.server.namenode.FSDirectory.loadFSImage(FSDirectory.java:97) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.initialize(FSNamesystem.java:379) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.<init>(FSNamesystem.java:353) at org.apache.hadoop.hdfs.server.namenode.NameNode.initialize(NameNode.java:254) at org.apache.hadoop.hdfs.server.namenode.NameNode.<init>(NameNode.java:434) at org.apache.hadoop.hdfs.server.namenode.NameNode.createNameNode(NameNode.java:1153) at org.apache.hadoop.hdfs.server.namenode.NameNode.main(NameNode.java:1162) 2011-06-22 15:45:58,828 ERROR org.apache.hadoop.hdfs.server.namenode.NameNode: org.apache.hadoop.hdfs.server.common.InconsistentFSStateException: Directory /tmp/hadoop-anshu/dfs/name is in an inconsistent state: storage directory does not exist or is not accessible. at org.apache.hadoop.hdfs.server.namenode.FSImage.recoverTransitionRead(FSImage.java:291) at org.apache.hadoop.hdfs.server.namenode.FSDirectory.loadFSImage(FSDirectory.java:97) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.initialize(FSNamesystem.java:379) at org.apache.hadoop.hdfs.server.namenode.FSNamesystem.<init>(FSNamesystem.java:353) at org.apache.hadoop.hdfs.server.namenode.NameNode.initialize(NameNode.java:254) at org.apache.hadoop.hdfs.server.namenode.NameNode.<init>(NameNode.java:434) at org.apache.hadoop.hdfs.server.namenode.NameNode.createNameNode(NameNode.java:1153) at org.apache.hadoop.hdfs.server.namenode.NameNode.main(NameNode.java:1162) 2011-06-22 15:45:58,829 INFO org.apache.hadoop.hdfs.server.namenode.NameNode: SHUTDOWN_MSG: /************************************************************ SHUTDOWN_MSG: Shutting down NameNode at ubuntu/127.0.1.1 ************************************************************/ Any help is appreciated Thank-you

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  • Les générateurs de nombres pseudo-aléatoires de Linux ne seraient pas robustes, une récente recherche le démontre

    Les générateurs de nombres pseudo-aléatoires de Linux ne seraient pas robustes Une récente recherche le démontreLa cryptographie repose sur la génération des nombres aléatoires. Si dans la vie réelle il est facile d'observer de phénomènes aléatoires, la modélisation mathématique du hasard est quand à elle vraiment difficile.Dans le domaine de la sécurité informatique on utilise plutôt les nombres pseudo-aléatoires. Cette appellation est justifiée du fait que ces nombres sont générés par un algorithme...

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  • Netflix continue sa transition de Silverlight vers HTML5, Safari dans OS X Yosemite permet de lire le streaming vidéo sans plugin

    Netflix continue sa transition de Silverlight vers HTML5 Safari dans OS X Yosemite permet de lire le streaming vidéo sans pluginUtilisant depuis plusieurs années Silverlight de Microsoft pour offrir le streaming vidéo pour les navigateurs Web sur PC et Mac, Netflix, le géant américain de la vidéo à la demande et du streaming sur Internet, avait annoncé il y a un an son intention d'abandonner Silverlight pour le HTML5.La société avait été freinée dans son élan par le manque de support de la lecture...

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  • Skipping video and audio with PS3MediaServer

    - by MaxMackie
    I'm using the latest PS3MediaServer build right from the repos suggested in the Ubuntu Wiki. I'm streaming multiple movies from my server (Ubuntu 10.04 LTS) to my PS3 over wireless. Sometimes, during some movies, the audio and the video will begin skipping. This can last anywhere between 5 and 30 seconds before it goes back to normal. I have a four core i5 processor and 8GB of DDR3 RAM so I don't think my computer is having a hard time keeping up with the transcoding. So this leads me to believe it's either sub-optimal transcoding options from within PS3MS or my network can't handle the heat. Other than the out-of-box configuration, is there any way I can tweak the settings for the application to use my resources more efficiently?

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  • How can I allow a user to stream my videos securely?

    - by John Baber
    I've got a script that records 10 minute videos from a webcam to video1.mp4 video2.mp4 video3.mp4 video4.mp4 Then records over video1 again in rotation. I'd like one user to be able to view these in winamp or itunes by having a playlist with the four of them on repeat. (This is my way of getting around the many hours of figuring out how to actually livestream from a webcam with VLC). I don't see any examples of things like icecast being used for video, and I don't see any mentions of secure streaming. My question is, is there any way to have these videos be seen securely? I can do things like https on my server, but I don't have great access to the user's machine, so just sharing a directory by samba or sshfs isn't much of an option.

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  • Ubuntu for Internet radio

    - by user93100
    I am planning to set up a streaming server purely for internet radio using Icecast2. what software packages do i require during Ubuntu installation and any third party apps i may require. I am going to use BUTT(Broadcast using this tool) Encoder and would like to be able to run BUTT on any computer so that other people can broadcast to my server from anywhere. I am looking for tips or tutorials on how to achieve the above. I mainly need info on cofiguring Ubuntu Server and icecast2. Also GUI? if so what one. Preferablly lightweight. I am choosing Ubuntu for its level of security and reliability. I hope someone can help me as i plan to make this a community Radio station. Many Thanks Khz

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  • Best video recording & mixing software for Ubuntu

    - by ???? No
    I'm searching for a quality software for recording video streams and mixing 3 cameras' streams and photos. I need it also for online streaming on a website. It could be a commercial software, doesn't have to be open source or free. I just don't have a clue if there is something like this. Thanks in advance. P.S. It's for Ubuntu 12.04 P.S.S. Maybe my definition is not correct or full, so I have to add - I need the program for live broadcast and recording on the computer at the same time.

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  • Host a streaming video in my client, from a streaming url that is behind a login session?

    - by Vin
    I am building a Silverlight 4 desktop client to show streaming video from a site that is login based. So that website has a Silverlight player that does streaming video, the player is behind a login sesion, so just by getting the url from fiddler and trying to play it in my Silverlight 4 desktop client won't work. Actually after that, I want to build a Windows Media Center plugin to build a Netflix-like client, that allows login through WMC and then allows you to watch streaming video. Any pointers on how to go about doing any of this?

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  • Server Push / HTTP Streaming on Windows Mobile / Windows CE

    - by afriza
    Hi, I find that HTTP Streaming / Server Push is quite promising for my project. Does someone have any clue on how to implement this in Windows Mobile? .NET / Native / other implementations are welcomed. Preferably with permissive license. some links on HTTP Steaming / Server Push: - Push Technology - Streaming HTTP / Server Push - Cross-browser implementation of “HTTP Streaming” (push) AJAX pattern - XEP-0124: Bidirectional-streams Over Synchronous HTTP (BOSH) I was thinking of using some Qt XMPP library (QXmpp) to do the job, but I'm not sure if it's up for the task and I also want to hear some opinions on this.

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  • RTSP streaming and save into mp4 file using VLC

    - by Vivek Navadia
    Hello All let say i am having one RTSP url (rtsp://192.168.0.17/mpeg4). the live camera is setup on the machine which relay live video. i am streaming it using vlc player and i am saving it in mp4 file on some location (i.e. c:\temp.mp4). Now i am opening another vlc player instance and open this file (c:\temp.mp4). but as it is in use and saving live streaming to that file. that will not be played. if if stop the streaming and then played temp.mp4 file then it will play the streamed (saved) video. Now my requirement is VLC player should also stream and save into temp.mp4 file continuously and at the same time that file should be played in any standard player. is it possible to do with any option using VLC player that we can do both this things simultaneously. Thanks Vivek

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  • python streaming TCP server with RPC

    - by Noah
    I have written a little streaming mp3 server in python. So far all it does is accept a ServerSocket connection, and begin streaming all mp3 data in its queue to the request using socket.send(). I have implemented this to chunk in stream icy metadata, so the name of the playing song shows up in the client. I would like to add playlist management to the server, so that I can manipulate the playlist of the running server. I have a vague idea that xmlrpclib would be suited to doing this, but I'm confused about one thing: When I start the server it listens on port N. The python xmlrpclib examples involve creating a socket and listening for requests. So my question is should server listen on two ports; i.e., one for streaming client requests and one for xmlrpclib calls, or is there a way to do it by somehow delegating the request to the appropriate handler based on its type?

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  • W2k8 RC1: Windows Media Servers (WMS) as proxy

    - by da_didi
    (fullquote from stackoverflow.com/questions/2690788/w2k8-rc1-windows-media-servers-wms-as-proxy/2690791#2690791) I will have one streaming-server (W2k8, unknown streaming protocol [rtsp, mss, http]) and half dozen streaming-servers as proxies to save bandwidth. I have read the documentation and installed the modules, but I am unsure how I have to configure the proxy's according to http://technet.microsoft.com/de-de/library/ee126142(en-us,WS.10).aspx - as a proxy or reverse proxy and how I minimize the bandwidth needs between origin server and proxy's. What is the best way to realize my setup? Any short how-tos? How can I announce all players to use the proxy? Route all rtsp/mms/http-requests through my proxy? Announce the proxy with DHCP-releases? Thanks!

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  • What lightweight solution can you recommend to stream MP3 files?

    - by ron
    Hi there, I need to stream MP3 files to a client running Flash. Streaming is the key here, no progressive downloads allowed. What free server can you recommend? I know Red5 but it seems a bit overkill for our needs (basic MP3 streaming). Anything more lightweight? Our Webserver runs Linux and Apache and we can install stuff there as long as it doesn't bog down the machine. Plus there is Perl and PHP although I don't think this will help for streaming, right? Thank you!

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