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  • Collision Detection problems in Voxel Engine (XNA)

    - by Darestium
    I am creating a minecraft like terrain engine in XNA and have had some collision problems for quite some time. I have checked and changed my code based on other peoples collision code and I still have the same problem. It always seems to be off by about a block. for instance, if I walk across a bridge which is one block high I fall through it. Also, if you walk towards a "row" of blocks like this: You are able to stand "inside" the left most one, and you collide with nothing in the right most side (where there is no block and is not visible on this image). Here is all my collision code: private void Move(GameTime gameTime, Vector3 direction) { float speed = playermovespeed * (float)gameTime.ElapsedGameTime.TotalSeconds; Matrix rotationMatrix = Matrix.CreateRotationY(player.Camera.LeftRightRotation); Vector3 rotatedVector = Vector3.Transform(direction, rotationMatrix); rotatedVector.Normalize(); Vector3 testVector = rotatedVector; testVector.Normalize(); Vector3 movePosition = player.position + testVector * speed; Vector3 midBodyPoint = movePosition + new Vector3(0, -0.7f, 0); Vector3 headPosition = movePosition + new Vector3(0, 0.1f, 0); if (!world.GetBlock(movePosition).IsSolid && !world.GetBlock(midBodyPoint).IsSolid && !world.GetBlock(headPosition).IsSolid) { player.position += rotatedVector * speed; } //player.position += rotatedVector * speed; } ... public void UpdatePosition(GameTime gameTime) { player.velocity.Y += playergravity * (float)gameTime.ElapsedGameTime.TotalSeconds; Vector3 footPosition = player.Position + new Vector3(0f, -1.5f, 0f); Vector3 headPosition = player.Position + new Vector3(0f, 0.1f, 0f); // If the block below the player is solid the Y velocity should be zero if (world.GetBlock(footPosition).IsSolid || world.GetBlock(headPosition).IsSolid) { player.velocity.Y = 0; } UpdateJump(gameTime); UpdateCounter(gameTime); ProcessInput(gameTime); player.Position = player.Position + player.velocity * (float)gameTime.ElapsedGameTime.TotalSeconds; velocity = Vector3.Zero; } and the one and only function in the camera class: protected void CalculateView() { Matrix rotationMatrix = Matrix.CreateRotationX(upDownRotation) * Matrix.CreateRotationY(leftRightRotation); lookVector = Vector3.Transform(Vector3.Forward, rotationMatrix); cameraFinalTarget = Position + lookVector; Vector3 cameraRotatedUpVector = Vector3.Transform(Vector3.Up, rotationMatrix); viewMatrix = Matrix.CreateLookAt(Position, cameraFinalTarget, cameraRotatedUpVector); } which is called when the rotation variables are changed: public float LeftRightRotation { get { return leftRightRotation; } set { leftRightRotation = value; CalculateView(); } } public float UpDownRotation { get { return upDownRotation; } set { upDownRotation = value; CalculateView(); } } World class: public Block GetBlock(int x, int y, int z) { if (InBounds(x, y, z)) { Vector3i regionalPosition = GetRegionalPosition(x, y, z); Vector3i region = GetRegionPosition(x, y, z); return regions[region.X, region.Y, region.Z].Blocks[regionalPosition.X, regionalPosition.Y, regionalPosition.Z]; } return new Block(BlockType.none); } public Vector3i GetRegionPosition(int x, int y, int z) { int regionx = x == 0 ? 0 : x / Variables.REGION_SIZE_X; int regiony = y == 0 ? 0 : y / Variables.REGION_SIZE_Y; int regionz = z == 0 ? 0 : z / Variables.REGION_SIZE_Z; return new Vector3i(regionx, regiony, regionz); } public Vector3i GetRegionalPosition(int x, int y, int z) { int regionx = x == 0 ? 0 : x / Variables.REGION_SIZE_X; int X = x % Variables.REGION_SIZE_X; int regiony = y == 0 ? 0 : y / Variables.REGION_SIZE_Y; int Y = y % Variables.REGION_SIZE_Y; int regionz = z == 0 ? 0 : z / Variables.REGION_SIZE_Z; int Z = z % Variables.REGION_SIZE_Z; return new Vector3i(X, Y, Z); } Any ideas how to fix this problem? EDIT 1: Graphic of the problem: EDIT 2 GetBlock, Vector3 version: public Block GetBlock(Vector3 position) { int x = (int)Math.Floor(position.X); int y = (int)Math.Floor(position.Y); int z = (int)Math.Ceiling(position.Z); Block block = GetBlock(x, y, z); return block; } Now, the thing is I tested the theroy that the Z is always "off by one" and by ceiling the value it actually works as intended. Altough it still could be greatly more accurate (when you go down holes you can see through the sides, and I doubt it will work with negitive positions). I also does not feel clean Flooring the X and Y values and just Ceiling the Z. I am surely not doing something correctly still.

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  • OBIA on Teradata - Part 3 Stats

    - by Mohan Ramanuja
    Statements to run table stats on W_Party_Per_DS and W_Party_Per_DCOLLECT STATISTICS ON W_PARTY_PER_DS COLUMN ("DEPARTMENT_NAME");COLLECT STATISTICS ON W_PARTY_PER_DS COLUMN ("CONTACT_ID");COLLECT STATISTICS ON W_PARTY_PER_DS COLUMN ("CITY");COLLECT STATISTICS ON W_PARTY_PER_D COLUMN ("ACCNT_FLG");COLLECT STATISTICS ON W_PARTY_PER_D COLUMN ("SUPPLIER_FLG");help statistics w_party_per_d; Date Time    Unique Values    Column Names10/06/02    15:37:47  5,002,185        ROW_WID10/06/21    14:02:55  0     VIS_PR_POS_ID10/06/02    15:37:48  2     CREATED_BY_WID10/06/02    15:37:49  2     CHANGED_BY_WID10/06/02    15:37:50  2     SRC_EFF_FROM_DT10/06/02    15:37:51  1     SRC_EFF_TO_DT10/06/02    15:37:52  2     EFFECTIVE_FROM_DT10/06/02    15:37:53  2     EFFECTIVE_TO_DT10/06/02    15:37:57  1     DELETE_FLG10/06/21    14:02:54  0     CURRENT_FLG10/06/02    15:37:59  2     DATASOURCE_NUM_ID10/06/02    15:38:02  1     ETL_PROC_WID10/06/10    18:27:21  1,000     INTEGRATION_ID select top 10 * from DBC.TableSize; VprocDataBaseName AccountName     TableName     CurrentPerm PeakPerm 0    T21_ETL_TEMP_ENT         IM IT/IM IT Enterprise region  RZ_PENDD_FCLTY_CLM_STG   1024     0 0    SSB_RDS                  IM IT/IM IT ENTERPRISE REGION  RDS_RESP_997_TLR         1024     0 0    T17_EDL                  IM IT/IM IT Enterprise region  SPCMN_ACTN               1024     0 0    T20_ETL_CAPTR_DATA_ENT   IM IT/IM IT Enterprise region  HZ_CS90_VSGPNTE_S9MGNT14 2048     0 0    T5_ETL_DATA_PBM          IM IT/IM IT Enterprise region  PRCG_OVRD_BY_RX_NM       1536     0 0    PIP_DB                   $H&D&H                         PIPTRGENTSRC             1024     0 0    STest5_ADW0              sysadmin                       PROV_RGSTRTN             59904     0 0    AEDWSTG1                 NEIM/NEIM                      MEMBERSHIP_LKUP_ETL      1024     0 0    AEDWTST5                 dbc                            cptn_agrmt_xwlk          1024     0 0    VAL_LAG_TEMP             $H1$&D&HDBA                    clm_lag_stg              347136     0 select vproc, CurrentPerm from DBC.TableSize where databasename = 'PRJ_CRM_STGC' and tablename='w_party_per_d' ORDER BY 2 DESC;Vproc    DataBaseName    AccountName TableName        CurrentPerm    PeakPerm0        PRJ_CRM_STGC    DBA/DBA      W_PARTY_PER_D    8704.00        841728.003        PRJ_CRM_STGC    DBA/DBA      W_PARTY_PER_D    8704.00        782848.00

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  • Learn Advanced ADF Online, For Free

    - by Grant Ronald
    The second part of the advanced ADF on line ecourse is now live.  This covers the advanced topics of region and region interaction as well as getting down and dirty with some of the layout features of ADF Faces, skinning and DVT components.  The aim of this course is to give you a self-paced learning aid which covers the more advanced topics of ADF development.  The content is developed by Product Management and our Curriculum development teams and is based on advanced training material we've been running internally for about 18 months. We'll get started on the next chapter, but in the meantime, enjoy chapters one and two.

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  • Blender: Having trouble moving vertices

    - by capcom
    I've been using Blender for two days now, and ran into an issue while following a tutorial. Before anything else, I'd like to show you all what my problem precisely is. Here is a short video I uploaded: click here. I thought it may be easier for you all to help me identify and solve my problem more accurately with a visual aid. I would like to emphasize that this issue began to occur after I extruded that trapezoidal region (misstated as a parallelogram in the video). I decided that I did not want the extruded region, and just hit undo. Ever since then, I began to experience the problem you viewed. Thanks.

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  • How to Use The US Windows 8 Store From Another Country

    - by Taylor Gibb
    Have you ever searched for an app only to find that its not available in your country? Luckily for us there is a work around for the Windows Store. How to use the US Windows Store from Another Country Press the Win + X keyboard combination, or right click in the bottom left hand corner of your screen to open the WinX menu, then launch the Control Panel. Now change the Control Panel’s view to the Small icons view. Then head into the Region settings. When the Region settings open you will need to switch over to the Location tab. Here you will be able to see the location that the Windows Store, as well as other applications , is using. You can change it by simply selecting United States from the drop down. That’s all there is to it. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Player position triggering teleports

    - by jSherz
    I'm developing a Minecraft plugin (bukkit) in which a server admin can create 'portals' - a small region that will teleport any players who enter it. I have the teleportation sorted and I know how I could define areas that the player's position could be tested against. This would involve an ArrayList containing the zones and then hooking the PlayerMoveEvent so that the ArrayList is searched each time for a matching portal region. Although this method would work, I doubt that it would be very efficient when 100+ players are all moving around at the same time. Is there a better way of checking a player position against a set of 'zones' / regions?

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  • Save the Date: Oracle Partner Day Sweden, January 2013

    - by A&C Redaktion
    Welcome to the new edition of the EMEA Oracle Partner Days for FY13. Staged at locations throughout most of the EMEA countries, these events will deliver to you real Business return on your OPN membership. You will hear the business opportunities coming from the adoption of the entire Oracle stack, the latest products value propositions and related sales strategy and be able to connect directly with Oracle executives and find new business opportunities with other partners in your region. Mark your calender and register today for our first Partner Day in the Nordics region on January 30th in Stockholm, Sweden. Click here for the agenda & registration page (in Swedish). The calendar of all upcoming Partner Days you will find here.

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  • Scaling MKMapView Annotations relative to the zoom level

    - by Jonathan
    The Problem I'm trying to create a visual radius circle around a annonation, that remains at a fixed size in real terms. Eg. So If i set the radius to 100m, as you zoom out of the Map view the radius circle gets progressively smaller. I've been able to achieve the scaling, however the radius rect/circle seems to "Jitter" away from the Pin Placemark as the user manipulates the view. The Manifestation Here is a video of the behaviour. The Implementation The annotations are added to the Mapview in the usual fashion, and i've used the delegate method on my UIViewController Subclass (MapViewController) to see when the region changes. -(void)mapView:(MKMapView *)pMapView regionDidChangeAnimated:(BOOL)animated{ //Get the map view MKCoordinateRegion region; CGRect rect; //Scale the annotations for( id<MKAnnotation> annotation in [[self mapView] annotations] ){ if( [annotation isKindOfClass: [Location class]] && [annotation conformsToProtocol:@protocol(MKAnnotation)] ){ //Approximately 200 m radius region.span.latitudeDelta = 0.002f; region.span.longitudeDelta = 0.002f; region.center = [annotation coordinate]; rect = [[self mapView] convertRegion:foo toRectToView: self.mapView]; if( [[[self mapView] viewForAnnotation: annotation] respondsToSelector:@selector(setRadiusFrame:)] ){ [[[self mapView] viewForAnnotation: annotation] setRadiusFrame:rect]; } } } The Annotation object (LocationAnnotationView)is a subclass of the MKAnnotationView and it's setRadiusFrame looks like this -(void) setRadiusFrame:(CGRect) rect{ CGPoint centerPoint; //Invert centerPoint.x = (rect.size.width/2) * -1; centerPoint.y = 0 + 55 + ((rect.size.height/2) * -1); rect.origin = centerPoint; [self.radiusView setFrame:rect]; } And finally the radiusView object is a subclass of a UIView, that overrides the drawRect method to draw the translucent circles. setFrame is also over ridden in this UIView subclass, but it only serves to call [UIView setNeedsDisplay] in addition to [UIView setFrame:] to ensure that the view is redrawn after the frame has been updated. The radiusView object's (CircleView) drawRect method looks like this -(void) drawRect:(CGRect)rect{ //NSLog(@"[CircleView drawRect]"); [self setBackgroundColor:[UIColor clearColor]]; //Declarations CGContextRef context; CGMutablePathRef path; //Assignments context = UIGraphicsGetCurrentContext(); path = CGPathCreateMutable(); //Alter the rect so the circle isn't cliped //Calculate the biggest size circle if( rect.size.height > rect.size.width ){ rect.size.height = rect.size.width; } else if( rect.size.height < rect.size.width ){ rect.size.width = rect.size.height; } rect.size.height -= 4; rect.size.width -= 4; rect.origin.x += 2; rect.origin.y += 2; //Create paths CGPathAddEllipseInRect(path, NULL, rect ); //Create colors [[self areaColor] setFill]; CGContextAddPath( context, path); CGContextFillPath( context ); [[self borderColor] setStroke]; CGContextSetLineWidth( context, 2.0f ); CGContextSetLineCap(context, kCGLineCapSquare); CGContextAddPath(context, path ); CGContextStrokePath( context ); CGPathRelease( path ); //CGContextRestoreGState( context ); } Thanks for bearing with me, any help is appreciated. Jonathan

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  • WPF Tree doesn't work

    - by phenevo
    Could you tell me why I can't see subItems? I've got winforms apps and I added my wpfusercontrol:ObjectsAndZonesTree ServiceProvider is my webservice. Adn method to get listofcountires with subitems works properly (i get countires, regions from this countires, provinces etc...) ElementHost elementHost = new ElementHost { Width = 150, Height = 50, Dock = DockStyle.Fill, Child = new ObjectsAndZonesTree() }; this.splitContainer3.Panel1.Controls.Add(elementHost); XAML: <TreeView Name="GroupView" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type ServiceProvider:Country }" ItemsSource="{Binding Items}"> <TextBlock Text="{Binding Path=Name}" /> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type ServiceProvider:Region}" > <TextBlock Text="{Binding Path=Name}" /> </DataTemplate> <DataTemplate DataType="{x:Type ServiceProvider:Province}" > <TextBlock Text="{Binding Path=Name}" /> </DataTemplate> </TreeView.Resources> </TreeView> XAML.CS public ObjectsAndZonesTree() { InitializeComponent(); LoadView(); } private void LoadView() { GroupView.ItemsSource = new ServiceProvider().GetListOfObjectsAndZones(); } class Country: public class Country { string _name; [XmlAttribute] public string Name { get { return _name; } set { _name = value; } } string _code; [XmlAttribute] public string Code { get { return _code; } set { _code = value; } } string _continentCode; [XmlAttribute] public string ContinentCode { get { return _continentCode; } set { _continentCode = value; } } public Region[] ListOfRegions { get { return _listOfRegions; } set { _listOfRegions = value; } } private Region[] _listOfRegions; public IList<object> Items { get { IList<object> childNodes = new List<object>(); foreach (var group in this.ListOfRegions) childNodes.Add(group); return childNodes; } } } Class Region: public class Region { private Province[] _listOfProvinces; private string _name; private string _code; public Province[] ListOfProvinces { get { return _listOfProvinces; } set { _listOfProvinces = value; } } public string Name { get { return _name; } set { _name = value; } } public string Code { get { return _code; } set { _code = value; } } public string CountryCode { get { return _countryCode; } set { _countryCode = value; } } private string _countryCode; public IList<object> Items { get { IList<object> childNodes = new List<object>(); foreach (var group in this.ListOfProvinces) childNodes.Add(group); return childNodes; } } } It displays me only list of countires.

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  • handle null values for string when implementing IXmlSerializable interface

    - by user208081
    I have the following class that implements IXmlSerializable. When implementing WriteXml(), I need to handle the case where the string members of this class may be null values. What is the best way of handling this? Currently, I am using the default constructor in which all the string properties are initialized to empty string values. This way, when WriteXml() is called, the string will not be null. One other way I could do this is check using String.IsNullOrEmpty before writing each string in xml. Any suggestions on how I can improve this code? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; using System.Globalization; namespace TCS.Common.InformationObjects { public sealed class FaxSender : IXmlSerializable { #region Public Constants private const string DEFAULT_CLASS_NAME = "FaxSender"; #endregion Public Constants #region Public Properties public string Name { get; set; } public string Organization { get; set; } public string PhoneNumber { get; set; } public string FaxNumber { get; set; } public string EmailAddress { get; set; } #endregion Public Properties #region Public Methods #region Constructors public FaxSender() { Name = String.Empty; Organization = String.Empty; PhoneNumber = String.Empty; FaxNumber = String.Empty; EmailAddress = String.Empty; } public FaxSender(string name, string organization, string phoneNumber, string faxNumber, string emailAddress) { Name = name; Organization = organization; PhoneNumber = phoneNumber; FaxNumber = faxNumber; EmailAddress = emailAddress; } #endregion Constructors #region IXmlSerializable Members public System.Xml.Schema.XmlSchema GetSchema() { throw new NotImplementedException(); } public void ReadXml(System.Xml.XmlReader reader) { throw new NotImplementedException(); } public void WriteXml(System.Xml.XmlWriter xmlWriter) { try { // <sender> xmlWriter.WriteStartElement("sender"); // Write the name of the sender as an element. xmlWriter.WriteElementString("name", this.Name.ToString(CultureInfo.CurrentCulture)); // Write the organization of the sender as an element. xmlWriter.WriteElementString("organization", this.Organization.ToString(CultureInfo.CurrentCulture)); // Write the phone number of the sender as an element. xmlWriter.WriteElementString("phone_number", this.PhoneNumber.ToString(CultureInfo.CurrentCulture)); // Write the fax number of the sender as an element. xmlWriter.WriteElementString("fax_number", this.FaxNumber.ToString(CultureInfo.CurrentCulture)); // Write the email address of the sender as an element. xmlWriter.WriteElementString("email_address", this.EmailAddress.ToString(CultureInfo.CurrentCulture)); // </sender> xmlWriter.WriteEndElement(); } catch { // Rethrow any exceptions. throw; } } #endregion IXmlSerializable Members #endregion Public Methods } }

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  • Portion from CGPDFPage + Scale (zoom)

    - by malcom
    I wanna take a rect from CGPDFPage (the portion of image around the user's touch point(x,y)) and scale it by a scaleFactor (ie 2x). Below the code I've used to get CGPDFPage's rect. The problem with it is the scaleFactor support. The idea is: 1) pageRect size is pageRect.size *2 2) myThumbRect (the region to zoom) become resultImageSize/scaleFactor (because the final output will be scaleFactor times bigger) 3) pointOfClick (x,y) become pointOfClick(2x,2y) 4) scale up the context by factor CGContextScaleCTM(ctx, scaleFactor, -scaleFactor); 5) grab the rect However the result is an empty image. Any idea? -(UIImage *) zoomedPDFImageAtPoint:(CGPoint) pointOfClick size:(CGSize) resultImageSize scale:(CGFloat) scaleFactor { // get the rect of our page CGRect pageRect = CGPDFPageGetBoxRect(myPageRef, kCGPDFCropBox); // my thumb rect is a portion of our CGPDFPage with size as /scaleFactor of resultImageSize // then we need to scale the image portiong by *scaleFactor and draw it in our resultImageSize sized graphic context CGSize myThumbRect = resultImageSize; // page rect has size as original size * scaleFactor //resultImageSize = pageRect.size; // to remove, i've used it to see where the rect is printed in final image pointOfClick = CGPointMake(-pointOfClick.x, -pointOfClick.y); NSLog(@"Click (%0.f,%0.f) Page (%0.f,%0.f ; %0.f,%0.f)",pointOfClick.x,pointOfClick.y,pageRect.origin.x,pageRect.origin.y,pageRect.size.width,pageRect.size.height); // create a new context for resulting image of my desidered size UIGraphicsBeginImageContext(resultImageSize); CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextSaveGState(ctx); // because rect is that for drawing in a flipped coordinate system, this translate the lower-left corner of the rect // in an upright coordinate system CGContextTranslateCTM(ctx, CGRectGetMinX(pageRect),CGRectGetMaxY(pageRect)); // scale to flip the coordinate system so that the y axis goes up the drawing canvas CGContextScaleCTM(ctx, 1, -1); // translate so the origin is offset by exactly the rect origin CGContextTranslateCTM(ctx, -(pageRect.origin.x), -(pageRect.origin.y)); // zoomRect is interested region.the clickPoint is the center of this region CGRect zoomedRect = CGRectMake(-pointOfClick.x, (pageRect.size.height-(-pointOfClick.y)),myThumbRect.width,myThumbRect.height); zoomedRect.origin.y-=(myThumbRect.height/2.0); zoomedRect.origin.x-=(myThumbRect.width/2.0); NSLog(@"Zoom region at (%0.f,%0.f) (%0.f,%0.f)",zoomedRect.origin.x,zoomedRect.origin.y,zoomedRect.size.width,zoomedRect.size.height); // now we need to move clipped rect to the origin // x: x was moved subtracting current click x coordinate and adding the half of zoomed rect (because zoomedRect contains pointsOfClick at it's center) // same with y but inverse (because ctm is flipped) CGPoint translateToOrigin = CGPointMake(pointOfClick.x+(zoomedRect.size.width/2.0), -pointOfClick.y-(zoomedRect.size.height/2.0));//(pageRect.size.height-zoomedRect.size.height)+pointOfClick.y); NSLog(@"Translate zoomed region to origin using translate by (%0.f,%0.f)",translateToOrigin.x,translateToOrigin.y); CGContextTranslateCTM(ctx, translateToOrigin.x,translateToOrigin.y); CGContextClipToRect (ctx, zoomedRect); // now draw the document CGContextDrawPDFPage(ctx, myPageRef); CGContextRestoreGState(ctx); // generate image UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return finalImage; }

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  • MacBook Pro - Aquamacs - spell check

    - by peggy Li
    I have tried to use spell check for aquamac. I highlighted a region of the text. Then clicked Edit, then spell check region. I got the error message: Error : No word lists can be found for the language "en_US". Then I went to the website to download the following dictionaries: CocoAspell : I just clicked the download button. It was reported that the download was successful. However, when I tested it and highlighted a text region and clicked spell check. The same error message came out. Do I need to pull the downloaded .pkg to a certain place, such as the application folder, before I opened the .pkg? Or what else do I need to do make it work? I also downloaded the base package Aspell (for Intel) and the pre-built dictionaries as (as the instruction of the website), just the same way as point 1. I still got the same error message. Again, Do I need to pull the downloaded .pkg to a certain place, such as the application folder, before I opened the .pkg? Or what else do I need to do make it work? I would be greatly appreciated if someone could give me some help? Peggy Li

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  • Can not delete row from MySQL

    - by Drew
    Howdy all, I've got a table, which won't delete a row. Specifically, when I try to delete any row with a GEO_SHAPE_ID over 150000000 it simply does not disappear from the DB. I have tried: SQLyog to erase it. DELETE FROM TABLE WHERE GEO_SHAPE_ID = 150000042 (0 rows affected). UNLOCK TABLES then 2. As far as I am aware, bigint is a valid candidate for auto_increment. Anyone know what could be up? You gotta help us, Doc. We’ve tried nothin’ and we’re all out of ideas! DJS. PS. Here is the table construct and some sample data just for giggles. CREATE TABLE `GEO_SHAPE` ( `GEO_SHAPE_ID` bigint(11) NOT NULL auto_increment, `RADIUS` float default '0', `LATITUDE` float default '0', `LONGITUDE` float default '0', `SHAPE_TYPE` enum('Custom','Region') default NULL, `PARENT_ID` int(11) default NULL, `SHAPE_POLYGON` polygon default NULL, `SHAPE_TITLE` varchar(45) default NULL, `SHAPE_ABBREVIATION` varchar(45) default NULL, PRIMARY KEY (`GEO_SHAPE_ID`) ) ENGINE=MyISAM AUTO_INCREMENT=150000056 DEFAULT CHARSET=latin1 CHECKSUM=1 DELAY_KEY_WRITE=1 ROW_FORMAT=DYNAMIC; SET FOREIGN_KEY_CHECKS = 0; LOCK TABLES `GEO_SHAPE` WRITE; INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (57, NULL, NULL, NULL, 'Region', 10, NULL, 'Washington', 'WA'); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (58, NULL, NULL, NULL, 'Region', 10, NULL, 'West Virginia', 'WV'); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (59, NULL, NULL, NULL, 'Region', 10, NULL, 'Wisconsin', 'WI'); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (150000042, 10, -33.8833, 151.217, 'Custom', NULL, NULL, 'Sydney%2C%20New%20South%20Wales%20%2810km%20r', NULL); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (150000043, 10, -33.8833, 151.167, 'Custom', NULL, NULL, 'Annandale%2C%20New%20South%20Wales%20%2810km%', NULL); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (150000048, 10, -27.5, 153.017, 'Custom', NULL, NULL, 'Brisbane%2C%20Queensland%20%2810km%20radius%2', NULL); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (150000045, 10, 43.1002, -75.2956, 'Custom', NULL, NULL, 'New%20York%20Mills%2C%20New%20York%20%2810km%', NULL); INSERT INTO `GEO_SHAPE` (`GEO_SHAPE_ID`, `RADIUS`, `LATITUDE`, `LONGITUDE`, `SHAPE_TYPE`, `PARENT_ID`, `SHAPE_POLYGON`, `SHAPE_TITLE`, `SHAPE_ABBREVIATION`) VALUES (150000046, 10, 40.1117, -78.9258, 'Custom', NULL, NULL, 'Region1', NULL); UNLOCK TABLES; SET FOREIGN_KEY_CHECKS = 1;

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  • Crop image in flex using a non-rectangular shape

    - by Irwin
    Hi I've been following this tutorial to crop images in flex: http://code.mediablur.com/ImageCropper/ImageCropperDemo.html. At the heart of its cropping is using a method called "copyPixels". However, this method takes as one of its arguments a rectangular shape for its crop region. Are there other strategies I can use to crop it not using a rectangle. I am going after letting the user specify the region that should be cropped using a series of points.

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  • return distinct records using subsonic 3 query and VB

    - by HR
    I have been having issues trying to return distinct records from a subsonic3 query using VB. My base query looks like so: Dim q As New [Select]("Region") q.From("StoreLocation") q.Where("State").IsEqualTo(ddlState.SelectedValue) q.OrderAsc("Region") This returns duplicates. How can I add a distinct clause in this to return distinct records? I have been trying to place around with Contraints, but to no avail. Thanks in advance HR

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  • Editing a row in a gridview

    - by chaitanya
    I have a two text boxes named region id and region name..and a button control I enter some values into those text boxes and click the button to insert those values into the "gridview"and a "data table" associated with the gridview. The gridview has the "enable editing" set to true..but when i click the "edit" button of a particular row in a gridview i get no response...i.e i do not get editable textboxes as it happens normally... What is the solution for this?

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  • Is there an analog for the VI '.' command to repeat-last-typed-text

    - by Don
    I've used emacs for decades and always wondered, but kept on coding, if there was a way to type in something, them move the cursor and insert the same text, like the VI . command. Instead what I do is to type the text, set the mark, backup, copy the region, go to the next spot (often just C-n, down one line) and then pre-arg yank, C-u C-y. It's the overhead of set mark, backup and copy region that makes me just go ahead and retype the thing.

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  • IBM Informix using spatial datablade

    - by changed
    I need to use IBM Informix for my project where I have point coordinates and I need to find which points are present in query rectangular region. Informix has spatial datablade module with ST_POINT and ST_POLYGON data objects. I know how to create, insert and create r-tree index on tables with such objects. But problem is how to do a SELECT statement, something which list all the points in a particular rectangular region.

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  • Inheriting list item permissions via permissions on lookup field item

    - by Dan Sydner
    Say you have two lists in Sharepoint, let's call them "house" and "region". Each house is assigned to a region via a lookup field. List item permissions are set on regions. Now I want the users only to only see the houses which belong to the regions they have read access to. I reckon it should be relatively simple I see no easy way of doing this. Am I over looking something.

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  • Drawing widgets (such as buttons) over QGraphicsView

    - by Aditya Bhatt
    How do I draw interactive widgets such as QButtons and Line Edits over a QGraphicsView? For ex, I have selected a region over an image in an image editing app which displays an image with QGraphicsView, and I want to annotate this region with a name. So I want to have a Line edit and two buttons (Cross and Tick) below this rectangular selection. How do I draw these? Sample code would be cool!

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  • Prism's ItemsControl seems to have a xaml parse error. Why?

    - by user158103
    I am at a loss as to why my Shell.xaml's ItemsControl is causing a parse error. I know the syntax is correct because I copied the Silvelright project files from a working project. Right now my only guess is that ItemsControl is dependent on something else. Here is the relevant xaml line for ItemsControl. <ItemsControl x:Name="Region" VerticalAlignment="Center" HorizontalAlignment="Center" Regions:RegionManager.RegionName="Region"/>

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  • Is there an Emacs-analog for the VI '.' command to repeat-last-typed-text

    - by Don
    I've used emacs for decades and always wondered, but kept on coding, if there was a way to type in something, them move the cursor and insert the same text, like the VI . command. Instead what I do is to type the text, set the mark, backup, copy the region, go to the next spot (often just C-n, down one line) and then pre-arg yank, C-u C-y. It's the overhead of set mark, backup and copy region that makes me just go ahead and retype the thing.

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