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  • What makes C so popular in the age of OOP?

    - by GradGuy
    I code a lot both in C and C++ but did not expect C to be the second popular language, slightly behind Java! http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html I'm curious as why, in this age of OOP, C is still all that popular? Note that 4 out of top 5 popular languages are all "modern" object-oriented capable languages. Now I agree that you can do OOP in C to some extend, but that's sort of painful and not quite elegant! (well at least compared to C++ I guess) So what makes C this popular? efficiency? being low-level? or the vast majority of libraries that already exist? ... or something else?

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  • In what order do people build websites?

    - by Corey
    For a website, you need to have an idea, you need to have a design and you need to have data, events and output, right? Whether it be a blog, web app, Q&A site, search engine... Anyway, that is only slightly related to my question. My question is, when designing a website, providing I know the purpose, what should I start with? Should I start with the CSS, design and look&feel using dummy data first, or should I program in the logic, events and output, and style it later? What is the design process of most websites that are built from the ground up?

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  • Using Copyrighted Images

    - by TMP
    I was thinking about developing a sidescrolling platformer very similar to an old Mario and Luigi game for NES. To start out I was thinking about taking the images from a site like this: http://www.mariouniverse.com/sprites/nes/smb3 Which clearly states a copyright. I was wondering how far I am allowed to take these images. I figure I'm probably allowed to use it for personal development, but what if I publish the game as an exe file and send it to some friends? I figured a definite no-no would be selling the game with the copyrighted images included. A secondary question would be whether or not I would be allowed to modify them slightly and then call them my own.

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  • New DMV–yes… no… that’s complicated

    - by Michael Zilberstein
    Remember the excitement about new sys.dm_exec_query_profiles DMV? It promised to be a gamechanger, providing query visibility at a runtime and easily extractable information about heavy iterators in execution plan. So it has been announced but missing. Now in CTP2 it is finally here. So, singing one of my favorite Queen songs “… It finally happened - I’m slightly mad…” , I tried to observe query execution data at a runtime. And… nothing. Query is running, DMV is empty. That’s really disappointing...(read more)

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  • Deadlock Analysis in NetBeans 8

    - by Geertjan
    Lock contention profiling is very important in multi-core environments. Lock contention occurs when a thread tries to acquire a lock while another thread is holding it, forcing it to wait. Lock contentions result in deadlocks. Multi-core environments have even more threads to deal with, causing an increased likelihood of lock contentions. In NetBeans 8, the NetBeans Profiler has new support for displaying detailed information about lock contention, i.e., the relationship between the threads that are locked. After all, whenever there's a deadlock, in any aspect of interaction, e.g., a political deadlock, it helps to be able to point to the responsible party or, at least, the order in which events happened resulting in the deadlock. As an example, let's take the handy Deadlock sample code from the Java Tutorial and look at the tools in NetBeans IDE for identifying and analyzing the code. The description of the deadlock is nice: Alphonse and Gaston are friends, and great believers in courtesy. A strict rule of courtesy is that when you bow to a friend, you must remain bowed until your friend has a chance to return the bow. Unfortunately, this rule does not account for the possibility that two friends might bow to each other at the same time. To help identify who bowed first or, at least, the order in which bowing took place, right-click the file and choose "Profile File". In the Profile Task Manager, make the choices below: When you have clicked Run, the Threads window shows the two threads are blocked, i.e., the red "Monitor" lines tell you that the related threads are blocked while trying to enter a synchronized method or block: But which thread is holding the lock? Which one is blocked by the other? The above visualization does not answer these questions. New in NetBeans 8 is that you can analyze the deadlock in the new Lock Contention window to determine which of the threads is responsible for the lock: Here is the code that simulates the lock, very slightly tweaked at the end, where I use "setName" on the threads, so that it's even easier to analyze the threads in the relevant NetBeans tools. Also, I converted the anonymous inner Runnables to lambda expressions. package org.demo; public class Deadlock { static class Friend { private final String name; public Friend(String name) { this.name = name; } public String getName() { return this.name; } public synchronized void bow(Friend bower) { System.out.format("%s: %s" + " has bowed to me!%n", this.name, bower.getName()); bower.bowBack(this); } public synchronized void bowBack(Friend bower) { System.out.format("%s: %s" + " has bowed back to me!%n", this.name, bower.getName()); } } public static void main(String[] args) { final Friend alphonse = new Friend("Alphonse"); final Friend gaston = new Friend("Gaston"); Thread t1 = new Thread(() -> { alphonse.bow(gaston); }); t1.setName("Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); }); t2.setName("Gaston bows to Alphonse"); t2.start(); } } In the above code, it's extremely likely that both threads will block when they attempt to invoke bowBack. Neither block will ever end, because each thread is waiting for the other to exit bow. Note: As you can see, it really helps to use "Thread.setName", everywhere, wherever you're creating a Thread in your code, since the tools in the IDE become a lot more meaningful when you've defined the name of the thread because otherwise the Profiler will be forced to use thread names like "thread-5" and "thread-6", i.e., based on the order of the threads, which is kind of meaningless. (Normally, except in a simple demo scenario like the above, you're not starting the threads in the same class, so you have no idea at all what "thread-5" and "thread-6" mean because you don't know the order in which the threads were started.) Slightly more compact: Thread t1 = new Thread(() -> { alphonse.bow(gaston); },"Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); },"Gaston bows to Alphonse"); t2.start();

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  • Why does Evolution give me multiple reminders for the same event?

    - by Dylan McCall
    I have a bunch of calendars on my Google Calendar account (school & work, personal, etc.), so I have Evolution subscribed to each one of those calendars. When I get a notification for an upcoming (recurring) event, I actually get many notifications for the same event, all at the same time. For example, just now I got 21 notifications for one event. I am using Gnome Shell, where the message tray displays event notifications in its own way. I get the same behaviour on my other computer, also running Ubuntu 11.10 with Gnome Shell. (And it has happened running Unity where Evolution only shows its dialog window with event reminders, but I'm not sure if it has happened quite as intensely). Does someone know why this is happening, and maybe how to fix it? It would be cool to get slightly less panic-inducing event reminders :)

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  • Help my graphists sharing their work

    - by Andy M
    As a developer I'm used to Subversion for source control and I think it's great for sharing source code between developers. Now thinking about my graphists and game designers, they need to have a slightly different approach I think. They need to share binary files They need to be able to have a thumbnail and preview of their work I don't want to include their binaries into my game repository (would be much too heavy for developer when updating) I've seen that some graphists uses personally created website to share their work but I was wondering if some "standard" application existed in order to provide my graphists a cool way of working together. Is there a common way of dealing with this? Is the way I want to do (only final sprites on my game repo) correct? How do you guys do this as game developers?

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  • Requirements Gathering Form?

    - by Daveo
    Do you use a standard form to gather requirements from a customer prior to making a website? If so what are the questions you ask? For example Purpose of Website: (sell products, reduce number of enquires, reduce work load, etc) Do you have you’re an existing logo? (can you send it via email) Do you have a preferred font for the website text? Do you have a colour theme for your logo, business cards, shop you would like to keep on the website Do you have photos you can provide of your Products? etc Ofcause it would need to be tweaked slightly for each customer but I was looking for a generic document as a baseline.

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  • Announcing Oracle WebLogic 12c

    - by alexismp
    While this blog is mostly devoted to GlassFish, you may be interested in the Oracle WebLogic Server 12c announcement scheduled for December 1st, 2011. The launch event is called "Introducing Oracle WebLogic Server 12c, the #1 Application Server Across Conventional and Cloud Environments" and will be split into Executive Overview and Developer Deep Dive sessions. The agenda description includes the following (emphasis is mine) : • Optimized to run your solutions for Java Platform, Enterprise Edition (Java EE); Oracle Fusion Middleware; and Oracle Fusion Applications • Enhanced with transformational platforms and technologies such as Java EE 6, Oracle’sActive GridLink for RAC, Oracle Traffic Director, and Oracle Virtual Assembly Builder On a slightly less official note but on that same topic, you should check out Steve Button's blog and twitter stream.

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  • Should I use XNA (C#) or Java to create a basic game engine?

    - by Xboxking
    My project is to design and build a game engine (in just about 3 months). I've been looking at two options for this game engine, either make it with XNA (and C#) or Java. My experience with XNA/C# is zero to none, however I have been a Java programmer for around 4 years. I've had a little play around with both but I am still not sure what would be best to use (i.e. what would turn out better with my experience). XNA is obviously for making games and I would presume making a game engine would be slightly easier in this - however that said, there are numerous libraries available in Java that could be used for a game engine (such as lwjgl). What would be my best option and ideally produce the best results out of both XNA or Java? For your information, the game engine at the moment is a 2D one and is not too advanced (although I plan to extend it in the future). Thanks in advance for all answers!

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  • GPL exception that allows linking to free licenses only?

    - by fNek
    There is the GPL license and the linking exception which allows closed-source programs to use the program as a library. There is also the slightly more restrictive LGPL (more restrictive than GPL with exception since it requires that the user can change the library in the resulting project, etc.). And there is the Cygwin exception that allows linking to open source programs. I see clear advantages: Open-Source programs may use the library. People may use these programs for closed-source programs, but then they lose the permission to use the (GPL) library. However, there are two things I don't like about the Cygwin exception: - Its legal status is disputed - I keep hearing that it is basically worthless - It requires certification by the OSI, I would rather have certification by FSF Is there an exception to the GNU General Public License that meets my requirements?

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  • Can't boot ubuntu 12.04, stuck in busybox. Can't view files from ubuntu trial disc, or windows partition

    - by Maura
    So, I'm slightly computer literate, and find myself frustrated and overwhelmed. My computer is a acer laptop, extensa 5620-6572. I have a dual boot with windows vista and ubuntu 12.04. The ubuntu 12.04 I got was from an upgrade, not a disc. I tried to load ubuntu 12.04, and it gets stuck in the "busybox", and I don't know how to proceed from there. I went to my windows partition and downloaded Ex2 from http://sourceforge.net/projects/ext2fsd/ and thought I'd try access my files and save them to a external HD. Then when I restarted my computer and went to windows, it always freezes after it loads the OS. So then, I downloaded and burned a ubuntu 12.04 boot disk, and the disk works fine. But I still can't figure out how to view files on my harddrive.

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  • how should I change the representation (not mimetype) of a resource?

    - by xenoterracide
    I'm looking at how I can change the representation of a payload at runtime for varied potential advantages, but I'm not sure how to do it. Specifically collections. Array of Pairs [{ <resource_uri> : { <entity> }, ...}] Array of Objects [<entity>,...] Array of Resources [<resource_uri>] Map of entities { <resource_uri> : { <entity> }, ... } My problem is, I'm not sure if I should put these different representations of the sets at different URI's, give them slightly varied mime types, e.g. application/foomap+json or perhaps use an optional query parameter ?format=map, or resource /entities/map. The UI is going to hide this, this is for programmatic web service access only (which the "UI's JS will have to call).

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  • Do open world games need less backstory?

    - by Raceimaztion
    I've played a few open-world games and really enjoyed them, though the ones I've really enjoyed have generally received complaints about how little story there is to them. The Saboteur is one example of this. Fully open-world, good enough story (for me, anyway), engaging gameplay, and still has received complaints in reviews about not having enough story. Do open-world games actually need a full, all-encompassing story? Or can fun and engaging gameplay fill in the gap and let the designer get away with a slightly less complete story?

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  • How to make a scrolling background?

    - by Liamh101
    I'm making a Shooter game like "1943" and "Jamestown". I was wondering how I would make the background scroll up to simulate moving forward. I would also like it to scroll slightly to the left and right when the player reaches the sides of the screen. Finally, how would I make this efficient? I was thinking about using a animated GIF or to make a looping BitMap. Please could someone help me out. (I am Using Visual Basic 2010) Thanks!

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  • URL Encryption vs. Encoding

    - by hozza
    At the moment non/semi sensitive information is sent from one page to another via GET on our web application. Such as user ID or page number requested etc. Sometimes slightly more sensitive information is passed such as account type, user privileges etc. We currently use base64_encode() and base64_decode() just to de-humanise the information so the end user is not concerned. Is it good practice or common place for a URL GET to be encrypted rather than simply PHP base64_encoded? Perhaps using something like, this: $encrypted = base64_encode(mcrypt_encrypt(MCRYPT_RIJNDAEL_256, md5($key), $string, MCRYPT_MODE_CBC, md5(md5($key)))); $decrypted = rtrim(mcrypt_decrypt(MCRYPT_RIJNDAEL_256, md5($key), base64_decode($encrypted), MCRYPT_MODE_CBC, md5(md5($key))), "\0"); Is this too much or too power hungry for something as common as the URL GET.

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  • Access to my files on Android

    - by user18644
    I am thinking of subscribing to Dropbox which is slightly more costly than Ubuntu one but I need access to my files on the go, and I prefer to use my smartphone to my netbook most of the time as I like to travel light. I do not want to stream music, I want access to my files only. Whereas there is a free app for Dropbox to access said files, there isn't one for Ubuntu. I would be prepared to wait a while if you have got this in hand, have you actually given this any thought? Please tell me whether I should ignore Ubuntu One and link up with Dropbox?

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  • HTML5 / Native / C# & Mono [closed]

    - by iainjames88
    My apologies for the subjective nature of this question but I'm unsure as to which path to follow. I would like to do a bit of indie game development for the iPhone (nothing serious, just something I've wanted to pursue). At my university we aren't taught Java or Objective-C but C#/.NET and HTML5/JavaScript. Is it worth taking what I already know and try to accomplish my goal using, for example, C# and Mono or should I invest the time and learn Objective-C? I don't have a problem learning something new alongside my course (I love learning new stuff) and time isn't a factor. I'm slightly in favor of learning Objective-C for as it would be another string to my bow in the workplace, but it would be nice to stay with C# because it is what I'm used to.

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  • Which version of Ubuntu is recommended for Samsung N270 notebook?

    - by Patu
    I have just installed 12.04 LTS 32bit because it was recommended but it seems slow, slightly slower than the EX family edition windows which came with the notebook and I used for 3 years.... so it makes me wonder if this is the correct version of Ubuntu for me. (or.. maybe I need to install the driver for my built in graphic card? or anything else.) specs: Samsung N270 notebook. Intel Atom cpu N270 @ 1.6GH X 2. 1GB RAM I am not sure the type of graphic card I just know that it is built in of Intel. Thank you guys for the help. Patu.

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  • JQuery error: XML filter is applied to non-XML value (function (E, F) {return new (o.fn.init)(E, F);

    - by morpheous
    I am getting this slightly cryptic error message: XML filter is applied to non-XML value (function (E, F) {return new (o.fn.init)(E, F);}) when I run this code snippet function justDoIt(arg){ msg = arg.msg; if(arg.ok) jQuery.(".action-button").each(function(idx,el){jQuery(this).removeClass('enabled');} ); } arg is a JSON format response form the server. Anyone knows how to fix this?

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  • C# Algorithm to Tint a Color a Certain Percent

    - by Josh Close
    I have a color and I want get a tint of that color by a certain percent. So 100% is the color itself, 90% is a slightly lighter color, etc. Basically, it's like adding 10% of opacity to the color, if the color is on a white background. I need to convert the color into a hex HTML color value, so I don't want transparency. Is there an algorithm to get a tint of the System.Drawing.Color RGB value?

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  • Form submit to target iframe only works once

    - by Pointy
    I'm having a really irritating problem doing something that I'm sure I've done before. The setup is this: There's a form which is submitted via a "click" handler on a button, though the submit is ultimately a simple call to the form's native submit() function. The form's target is an iframe, which is initially filled with an empty page (that is, its source object is an URL for an empty page). That is, the "target" attribute of the form is the same identifier (and yes, it's a valid identifier) as the "name" and "id" attributes of the iframe (and yes, it's unique) Now the goal of this setup is as follows: the form contains file upload fields. Should something be wrong with one of the files uploaded, the server will report back an error. If the error response (that is, the html page with a new copy of the form, along with appropriate error messages) were to be allowed to reload the original window, then the file input fields would be cleared. That's not good. Thus the form submits to the iframe, so that the response from the server can be a small page that knows it's in that hidden iframe, and knows to move the error messages up to the form. One more thing: the form itself is also in an iframe, as part of a popup modal dialog (like a jQuery UI dialog, only slightly different; same idea though). The setup works fine - on the first submit. In other words, if I supply nice happy files to upload, the server ships back the successful response, and the dialog is closed correctly. If I send a bogus file, the server responds with an error page that correctly copies its stuff up to the form page. On the second submit, however (like, if I fix the bogus file input field), the browser insists on sending the server response to a new browser tab. As far as I can tell, the form's "target" remains correct, the iframe "name" and "id" attributes aren't changed, and I even make sure to update the hidden iframe "window.name" and "window.id" values. None of that is helping; I always get a new browser tab. I'm trying to set up a slightly simpler test case to see if I can rule out some of my framework code (the stuff that does the submit), though via a few console.log() calls I think that stuff is OK; it's certainly OK on all the other dialogs etc. in the site. When/if I create a simpler version I'll post it. In the meantime, if any of you insanely smart people recognize this situation and know of a trick to make it work, I'd be really thankful. I see the same behavior in both Firefox (3.6) and Chrome, so it's got to be my problem and not a browser quirk (well, at least that's what I think to be true).

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  • Why would Java classloading fail on Linux, but succeed on Windows?

    - by arnsholt
    I've got a Java web application (using Spring), deployed with Jetty. If I try to run it on a Windows machine everything works as expected, but if I try to run the same code on my Linux machine, it fails like this: [normal startup output] 11:16:39.657 INFO [main] org.mortbay.jetty.servlet.ServletHandler$Context.log(ServletHandler.java:1145) 16 Set web app root system property: 'webapp.root' = [/path/to/working/dir] java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.mortbay.start.Main.invokeMain(Main.java:151) at org.mortbay.start.Main.start(Main.java:476) at org.mortbay.start.Main.main(Main.java:94) Caused by: java.lang.ExceptionInInitializerError at org.springframework.web.util.Log4jWebConfigurer.initLogging(Log4jWebConfigurer.java:129) at org.springframework.web.util.Log4jConfigListener.contextInitialized(Log4jConfigListener.java:51) at org.mortbay.jetty.servlet.WebApplicationContext.doStart(WebApplicationContext.java:495) at org.mortbay.util.Container.start(Container.java:72) at org.mortbay.http.HttpServer.doStart(HttpServer.java:708) at org.mortbay.util.Container.start(Container.java:72) at org.mortbay.jetty.Server.main(Server.java:460) ... 7 more Caused by: org.apache.commons.logging.LogConfigurationException: org.apache.commons.logging.LogConfigurationException: No suitable Log constructor [Ljava.lang.Class;@15311bd for org.apache.commons.logging.impl.Log4JLogger (Caused by java.lang.NoClassDefFoundError: org/apache/log4j/Category) (Caused by org.apache.commons.logging.LogConfigurationException: No suitable Log constructor [Ljava.lang.Class;@15311bd for org.apache.commons.logging.impl.Log4JLogger (Caused by java.lang.NoClassDefFoundError: org/apache/log4j/Category)) at org.apache.commons.logging.impl.LogFactoryImpl.newInstance(LogFactoryImpl.java:543) at org.apache.commons.logging.impl.LogFactoryImpl.getInstance(LogFactoryImpl.java:235) at org.apache.commons.logging.impl.LogFactoryImpl.getInstance(LogFactoryImpl.java:209) at org.apache.commons.logging.LogFactory.getLog(LogFactory.java:351) at org.springframework.util.SystemPropertyUtils.(SystemPropertyUtils.java:42) ... 14 more Caused by: org.apache.commons.logging.LogConfigurationException: No suitable Log constructor [Ljava.lang.Class;@15311bd for org.apache.commons.logging.impl.Log4JLogger (Caused by java.lang.NoClassDefFoundError: org/apache/log4j/Category) at org.apache.commons.logging.impl.LogFactoryImpl.getLogConstructor(LogFactoryImpl.java:413) at org.apache.commons.logging.impl.LogFactoryImpl.newInstance(LogFactoryImpl.java:529) ... 18 more Caused by: java.lang.NoClassDefFoundError: org/apache/log4j/Category at java.lang.Class.getDeclaredConstructors0(Native Method) at java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) at java.lang.Class.getConstructor0(Class.java:2699) at java.lang.Class.getConstructor(Class.java:1657) at org.apache.commons.logging.impl.LogFactoryImpl.getLogConstructor(LogFactoryImpl.java:410) ... 19 more Caused by: java.lang.ClassNotFoundException: org.apache.log4j.Category at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) ... 24 more [shutdown output] I've run the app with java -verbose:class, and according to that output, org.apache.log4j.Category is loaded from the log4j JAR in my /WEB-INF/lib, just before the first exception is thrown. Now, the Java versions on the two machines are slightly different. Both the machines have Sun's java, the Linux machine has 1.6.0_10, while the Windows machine has 1.6.0_08, or maybe 07 or 06, I can't remember the exact number right now, and don't have the machine at hand. But even though the minor versions of the Javas are slightly different, the code shouldn't break like this. Does anyone understand what's wrong here?

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  • FileSystemWatcher running under impersonated user

    - by AdmSteck
    I have an c# winform application that runs under a local account but needs to monitor folders on a domain. I am using slightly modified code from here to copy the files and that works fine. Can similar code be used with the FileSystemWatcher set up impersonation so I can monitor a folder on a domain?

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  • Mercurial Queues: combining patches

    - by Eamon Nerbonne
    I've been playing with Mercurial and mercurial queues, and now have a fairly reasonable working version. However, before I submit a patch, I'd like to take that spagetti-history and merge it into discrete, logical steps, rather than the semi-overlapping repeated do-undo-redo-slightly-differently mess it is now, if only to reduce the number of patches. How do I do that?

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