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  • As the current draft stands, what is the most significant change the "National Strategy for Trusted Identities in Cyberspace" will provoke?

    - by mfg
    A current draft of the "National Strategy for Trusted Identities in Cyberspace" has been posted by the Department of Homeland Security. This question is not asking about privacy or constitutionality, but about how this act will impact developers' business models and development strategies. When the post was made I was reminded of Jeff's November blog post regarding an internet driver's license. Whether that is a perfect model or not, both approaches are attempting to handle a shared problem (of both developers and end users): How do we establish an online identity? The question I ask here is, with respect to the various burdens that would be imposed on developers and users, what are some of the major, foreseeable implementation issues that will arise from the current U.S. Government's proposed solution? For a quick primer on the setup, jump to page 12 for infrastructure components, here are two stand-outs: An Identity Provider (IDP) is responsible for the processes associated with enrolling a subject, and establishing and maintaining the digital identity associated with an individual or NPE. These processes include identity vetting and proofing, as well as revocation, suspension, and recovery of the digital identity. The IDP is responsible for issuing a credential, the information object or device used during a transaction to provide evidence of the subject’s identity; it may also provide linkage to authority, roles, rights, privileges, and other attributes. The credential can be stored on an identity medium, which is a device or object (physical or virtual) used for storing one or more credentials, claims, or attributes related to a subject. Identity media are widely available in many formats, such as smart cards, security chips embedded in PCs, cell phones, software based certificates, and USB devices. Selection of the appropriate credential is implementation specific and dependent on the risk tolerance of the participating entities. Here are the first considered actionable components of the draft: Action 1: Designate a Federal Agency to Lead the Public/Private Sector Efforts Associated with Achieving the Goals of the Strategy Action 2: Develop a Shared, Comprehensive Public/Private Sector Implementation Plan Action 3:Accelerate the Expansion of Federal Services, Pilots, and Policies that Align with the Identity Ecosystem Action 4:Work Among the Public/Private Sectors to Implement Enhanced Privacy Protections Action 5:Coordinate the Development and Refinement of Risk Models and Interoperability Standards Action 6: Address the Liability Concerns of Service Providers and Individuals Action 7: Perform Outreach and Awareness Across all Stakeholders Action 8: Continue Collaborating in International Efforts Action 9: Identify Other Means to Drive Adoption of the Identity Ecosystem across the Nation

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  • Get a Live Update from Oracle HCM Strategy in Atlanta, Charlotte, or Arlington next week!

    - by jay.richey
    Join Oracle for an exclusive breakfast or lunch briefing where you will have the opportunity to hear about Oracle's current blockbuster releases for HCM: PeopleSoft 9.1 and E-Business Suite 12.1. Humair Ghauri, Senior Director, HCM Product Strategy, will share how Oracle's latest HCM offerings - Fusion HCM and Fusion Talent Management On Demand - can work alongside your Oracle PeopleSoft HR foundation to show immediate business value. February 15 - Atlanta, GA - click to Register February 16 - Charlotte, NC - click to Register February 17 - Arlington, VA - click to Register

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  • Want to make RTS strategy game, good starting point...?

    - by NOLANDI
    everybody! I find this community because I did research about game developing topics. So I decide to register on this community and ask for your opinion. I am not begineer in computer stuffs, and I know logic of programming language. I have little knowlegde of C, C++, Started to learn C#...but I was always oriented about other areas of IT. Amateur for game making but not in IT general! I am interested to make RTS strategy video game, isometric camera view (like PC GAME COMMANDOS for example)...so I started to read many books about DirectX, XNA, OpenGL, C#, AI programming...so I want to know where is good starting point for making this game genre. I want to use C# for this project, not C++, since I always had trouble with it, because it is too complicated. I see good oportunity for learning C#, since it has more object-oriented concept, with much less code and easy readible code for writing. Beside of that I know that C++ is the more powerful language until today. So I want to use DirectX and C# for my project. But it will required more time for sure, to learn it. I have trouble with finding books for c# & DirectX (I found just one), but in every next book, it is programming in c++! I read many web sites and they mentioned Slim DX, and in generaly, other articles which I read tells that it is possible to make good game with combination c# and directX, but...I don't have enough information about all this stuffs, so I became confused! It is really hard to have wish to learn c++ from scratch, since I started c# and I like it really...I don't try OpenGL, but I am already familiar with DirectX (some beginning stuffs), and I think that it is good and interesting. So, I decide to choose between maybe Unity3d and XNA first. XNA...hm, it sound that it is not bad solution, but I heard that it is already overcome technology, and I think that it is better to wait with XNA, until I try to make something with DirectX and C#, at first. But I dont know it is possible to make strategy game in XNA?! Maybe I am wrong. I also, find Unity 3D game engine and I find that I could programming there in C#, but many all examples are written in Javascript (Digital tutors videos)...But I generaly have wish to learn it too, because it allows to export games to mobile phones, there a lot of documentations, it is free, etc... I want to find best way to learn C# and DirectX, and make this game, but I dont know if it's possible to combine?! But maybe is good to first try Unity and XNA, because I am beginner?! Thank you all! I am willing to hear your expirience.

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  • Is this the right strategy to convert an in-level order binary tree to a doubly linked list?

    - by Ankit Soni
    So I recently came across this question - Make a function that converts a in-level-order binary tree into a doubly linked list. Apparently, it's a common interview question. This is the strategy I had - Simply do a pre-order traversal of the tree, and instead of returning a node, return a list of nodes, in the order in which you traverse them. i.e return a list, and append the current node to the list at each point. For the base case, return the node itself when you are at a leaf. so you would say left = recursive_function(node.left) right = recursive_function(node.right) return(left.append(node.data)).append(right);` Is this the right approach?

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  • Is chess-like AI really inapplicable in turn-based strategy games?

    - by Joh
    Obviously, trying to apply the min-max algorithm on the complete tree of moves works only for small games (I apologize to all chess enthusiasts, by "small" I do not mean "simplistic"). For typical turn-based strategy games where the board is often wider than 100 tiles and all pieces in a side can move simultaneously, the min-max algorithm is inapplicable. I was wondering if a partial min-max algorithm which limits itself to N board configurations at each depth couldn't be good enough? Using a genetic algorithm, it might be possible to find a number of board configurations that are good wrt to the evaluation function. Hopefully, these configurations might also be good wrt to long-term goals. I would be surprised if this hasn't been thought of before and tried. Has it? How does it work?

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  • What tools should I consider if my strategy is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • Best strategy to discover a web service in a local network?

    - by Ucodia
    I am currently doing some research for a project. The setup is simple, I have a computer running a service in my home network and any device connected to that same network should be able to discover the service automatically and use it. I have no specific technology requirement whether it is on the server or client side. The client knows about the service definition. Other than that I have no idea what strategy to use, what technology to look at or whether I should go for a SOAP or a HTTP based service. I think going HTTP with REST API is the best for targeting all devices but I am opened to any suggestions. Thanks.

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  • SEO: Is promoting your backlinks a good strategy for improving search results for my site's name?

    - by user4394
    I run a website that's been around for about three years in the sports space. I am successfully ranking well for targeted keywords, but searching for the name of my site itself returns very poor results - it shows my site, its FB/Twitter, and then 15 pages of unrelated spam that happen to contain two words that, when combined, form my website's name. After that, my backlinks begin to show up spordically. As far as I can tell, I simply don't have enough backlinks and the backlinks I do have are ranked worse than the spam. (Site Explorer lists 200 external links to any page on our domain and 20 external links directly to the front page). To counter this, my strategy is to promote my backlinks so they get a better page rank than the spam. Does that make sense? Am I going in the right direction or should I just focus on getting more backlinks pointing directly to my site? Thanks in advance and I'd be happy to answer any questions I can (without giving away my site of course).

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  • How to ignore GUI as much as possible without rendering APP less GUI developer friendly

    - by pbernatchez
    The substance of an app is more important to me than its apperance, yet GUI always seems to dominate a disproportionate percentage of programmer time, development and target resource requirements/constraints. Ideally I'd like an application architecture that will permit me to develop an app using a lightweight reference GUI/kit and focus on non gui aspects to produce a quality app which is GUI enabled/friendly. I would want APP and the GUI to be sufficiently decoupled to maximize the ease for you GUI experts to plug the app into to some target GUI design/framework/context. e.g. targets such as: termcap GUI, web app GUI framework, desktop GUI, thin client GUI. In short: How do I mostly ignore the GUI, but avoid painting you into a corner when I don't even know who you are yet?

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  • RTS AI: where to start?

    - by awegawef
    I'd like to begin tinkering around with an RTS AI, but I'm having trouble finding a good environment to work with, ie a game that has been already created. I have looked at Spring RTS and Bos Wars, but they don't seem to be conducive to creating simple examples. I am not totally opposed to writing my own game environment, it would just take a long time. Does anyone have a suggestion as to how I can get my feet wet without programming my own game?

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  • WordPerfect programmers refusing to use anything but assembler

    - by Totophil
    There is a version (popularised by Joel Spolsky) attributing the demise of WordPerfect to a refusal of its programmers to use anything but assembler that led to delay of the first WPwin release and as result eventually to losing the all important battle with Microsoft. There are a few references to programming work being done using assembler in the autobiographical book "Almost Perfect" by W. E. Pete Peterson who used to have a major influence at running the corporation. But these references go back to early 80's when WordPerfect was trying to gain a significant market share by defeating WordStar and not early nineties when the battle with MS took place. I am looking for a second independent source to confirm the assumption. Maybe someone who worked for WordPerfect Corporation at a time, who was close to the company, or had a chance to see the source could clarify the issue. Your help is much appreciated, thanks! Please note that this question is not about any other theories or reasons behind WordPerfect demise. I really just need to clarify whether they used assembler as a primary language for WPwin and (as a bonus really) whether there were discussions held within the corporation about assembler being the right choice. Concisely: Did WPCorp use assembler as a primary language for WPwin? Were discussions held at a time amongst WP Corp staff about assembler being the right choice (was it management or programmers decision)?

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  • Cloud computing?

    - by Suraj
    I'm writing a report advising on future technologies that a manufacturing company could use. I've highlighted a number of advanced manufacturing technologies such as CAD etc. However, I want to bring cloud computing into the report just to score some extra points. I am not sure how one would bring together cloud computing with the advanced technologies though. Basically what would be the process of integrating these technologies into a cloud computing "environment"? Say the organisation buys a CAD package, how could they make use of cloud computing here?

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  • What information do you capture when your software crashes in the field?

    - by Russ
    I am working on rewriting my unexpected error handling process, and I would like to ask the community: What information do you capture both automatic, and manually, when software you have written crashes? Right now, I capture a few items, some of which are: Automatic: Name of app that crashed Version of app that crashed Stack trace Operating System version RAM used by the application Number of processors Screen shot: (Only on non-public applications) User name and contact information (from Active Directory) Manual: What context is the user in (i.e.: what company, tech support call number, RA number, etc...) When did the user expect to happen? (Typical response: "Not to crash”) Steps to reproduce. What other bits of information do you capture that helps you discover the true cause of an applications problem, especially given that most users simply mash the keyboard when asked to tell you what happened. For the record I’m using C#, WPF and .NET version 4, but I don’t necessarily want to limit myself to those. Related: http://stackoverflow.com/questions/1226671/what-to-collect-information-when-software-crashes Related: http://stackoverflow.com/questions/701596/what-should-be-included-in-the-state-of-the-art-error-and-exception-handling-stra

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  • C++ inheritance question

    - by user233973
    Hi guys, I have a C++ inheritance related question. I have a set of classes like this (I have not given the complete class structure coz I am lazy :) ). I want to access chiComponent class public methods using com pointer. How should I go about it? Note that I am having to change the object which "com" is pointing to in a lot of places. So I do not think I can have another chiComponent *ccom = <some_cast> com; ccom.chiComponentMethod() How should I go about it? class Component{ }; class chiComponent : public Component { public: void chiComponentMethod() { cout << "Hi! Chi component function called!!"; } } class parent { protected: Component *com; }; class child : public parent{ public: child() { com = new chiComponent(); } } Regards Arun

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  • .NET Framework - When to Upgrade?

    - by Andrew
    I’m faced with a challenge of leading two (currently) separate .NET development groups with different development strategies. One group is developing on the .NET Framework 2.0 (with maybe a few applications on 3.5). The other group immediately adopts any new framework that comes out, and begins coding any new applications with it (they are running 2.0-4.0 applications). For this last group, applications written in an earlier version than the latest framework do not get upgraded. What is the current school of thought when it comes to a company developing web applications on when to adopt a new framework, and whether to migrate applications built on previous versions to the latest framework or not? Years ago the thought was to wait until the technology became mainstream - but that doesn't seem to apply much now with .NET.

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  • A company that had a successful product but went bust for not innovating?

    - by Dan
    At the company that I work we have a successful software product that did well but is now obsolete and unmaintainable. I am trying to explain that you need to innovate and replace this product with new offering in order to survive. I am looking for some good examples of companies that made the mistake that we are close to making - relying on one successful product way over it's normal lifetime, so I could use it as illustration when making an argument. These products need not be software, emblematic cases that illustrate well this situation but where product was not software are also appreciated.

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  • If you had to work with horrible HTML, what would you do?

    - by Doug
    I was looking over some of my friend's HTML and CSS, and I was speechless (in a bad way). If I had to work with that, such as putting AJAX into it, then it would have been a lot of work. I would have to rebuild a lot of the HTML aspects, otherwise it wouldn't work well with the AJAX. What would you do in a situation like so? Would you just edit at the minimum? Would you do a overhaul and redo the whole HTML aspect? Would you go back to the client and ask for more money because it was a lot more work than expected? I'm interested in strategies and approaches and how it's done out in the field.

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  • Confused about distinct/aggregate queries with (N)Hibernate

    - by nw
    I'm not sure how to approach queries that don't map 1:1 to my persistent entities - in other words, distinct and aggregate queries. For example, I need to retrieve a distinct list of property values for populating a drop-down list. Should I write a class and a mapping for the "entities" that are returned by this query? Or should I just use the native DB provider and work with native data sets instead?

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  • Webcast Series Part I: The Shifting of Healthcare’s Infrastructure Strategy – A lesson in how we got here

    - by Melissa Centurio Lopes
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Register today for the first part of a three-part webcast series and discover the changing strategy of healthcare capital planning and construction. Learn how Project Portfolio Management solutions are the key to financial discipline, increased operation efficiency and risk mitigation in this changing environment. Register here for the first webcast on Thursday, November 1, 2012 10:00am PT/ 1:00 p.m ET In this engaging and informative Webcast, Garrett Harley, Sr. Industry Strategist, Oracle Primavera and Thomas Koulouris, Director, PricewaterhouseCoopers will explore: Evolution of the healthcare delivery system Drivers & challenges facing the current healthcare infrastructure Importance of communication and integration between Providers and Contractors to their bottom lines View the evite for more details.

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  • What is your strategy for converting RC builds into retail?

    - by Matthew PK
    We're trying to implement a strategy for how we transition our builds from RC to released retail code. When we label a build as a release candidate, we send it to QA for regression. If they approve it, that RC then becomes our released retail code. I liked the idea of "obvious" labeling of versions so that a user knows whether they have a beta or an RC or retail code... where you would have some obvious watermark in non-retail code (think Windows 7 where the RC or non-genuine builds watermark in the bottom right). ... but it seemed strange to us to manipulate the project (to remove the watermark) once it passed regression. If QA certified version a.b.c.d then our retail code should be that same version, not a.b.c.d+1 what strategies have you employed to clearly label non-release software versions without incrementing your build to disable the watermarks in your retail code? One idea I've considered is writing your build to look for a signed file in the installer archive... non-release code wouldn't include this file and so the app would know to display a watermark. But even this seems like QA is then working with non-release code. Ideas?

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  • which technology or strategy a new / inexperienced freelancer should use to earn profit? [closed]

    - by w3softdev
    this question has re-posted by me in the following group if you find suitable to answer this question then please click on the link attached here or copy paste this in your browser.. http://answers.onstartups.com/questions/32767/which-technology-or-strategy-a-new-inexperienced-freelancer-should-use-to-earn Well it is my very first Question in this section and i really don't know whether my query relate to this section or not. anyway i have some awkward query. (however, it is like a bit story but i guess it is necessary to know some background knowledge of me.) Actually I m fresh recent grad who has just started his freelancing work. In due course i have got a project to develop website for a middle scale business (travel agent). As I don't trust on my client whether he will pay to me in full or not after the completion of website, i want to use cheaper and efficient technology so that how much he would pay I could got at least few units of % of profit. As i have learnt ASP.NET and when I inquired about the expense in Hosting of my website i got the recommendation to develop my web app using the combination PHP and MYSQL instead the asp.net + ms sql. And the problem is I don't know PHP. should I learn PHP and or work in what i m comfortable with and should try to cover whole deserved money. (as it is my first project so i m also advised that i may got some loss in starting but contrary to this i don't want to go in loss and want to earn appropriate profit)

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  • High-level strategy for distinguishing a regular string from invalid JSON (ie. JSON-like string detection)

    - by Jonline
    Disclaimer On Absence of Code: I have no code to post because I haven't started writing; was looking for more theoretical guidance as I doubt I'll have trouble coding it but am pretty befuddled on what approach(es) would yield best results. I'm not seeking any code, either, though; just direction. Dilemma I'm toying with adding a "magic method"-style feature to a UI I'm building for a client, and it would require intelligently detecting whether or not a string was meant to be JSON as against a simple string. I had considered these general ideas: Look for a sort of arbitrarily-determined acceptable ratio of the frequency of JSON-like syntax (ie. regex to find strings separated by colons; look for colons between curly-braces, etc.) to the number of quote-encapsulated strings + nulls, bools and ints/floats. But the smaller the data set, the more fickle this would get look for key identifiers like opening and closing curly braces... not sure if there even are more easy identifiers, and this doesn't appeal anyway because it's so prescriptive about the kinds of mistakes it could find try incrementally parsing chunks, as those between curly braces, and seeing what proportion of these fractional statements turn out to be valid JSON; this seems like it would suffer less than (1) from smaller datasets, but would probably be much more processing-intensive, and very susceptible to a missing or inverted brace Just curious if the computational folks or algorithm pros out there had any approaches in mind that my semantics-oriented brain might have missed. PS: It occurs to me that natural language processing, about which I am totally ignorant, might be a cool approach; but, if NLP is a good strategy here, it sort of doesn't matter because I have zero experience with it and don't have time to learn & then implement/ this feature isn't worth it to the client.

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  • What is a good strategy for binding view objects to model objects in C++?

    - by B.J.
    Imagine I have a rich data model that is represented by a hierarchy of objects. I also have a view hierarchy with views that can extract required data from model objects and display the data (and allow the user to manipulate the data). Actually, there could be multiple view hierarchies that can represent and manipulate the model (e.g. an overview-detail view and a direct manipulation view). My current approach for this is for the controller layer to store a reference to the underlying model object in the View object. The view object can then get the current data from the model for display, and can send the model object messages to update the data. View objects are effectively observers of the model objects and the model objects broadcast notifications when properties change. This approach allows all the views to update simultaneously when any view changes the model. Implemented carefully, this all works. However, it does require a lot of work to ensure that no view or model objects hold any stale references to model objects. The user can delete model objects or sub-hierarchies of the model at any time. Ensuring that all the view objects that hold references to the model objects that have been deleted is time-consuming and difficult. It feels like the approach I have been taking is not especially clean; while I don't want to have to have explicit code in the controller layer for mediating the communication between the views and the model, it seems like there must be a better (implicit) approach for establishing bindings between the view and the model and between related model objects. In particular, I am looking for an approach (in C++) that understands two key points: There is a many to one relationship between view and model objects If the underlying model object is destroyed, all the dependent view objects must be cleaned up so that no stale references exist While shared_ptr and weak_ptr can be used to manage the lifetimes of the underlying model objects and allows for weak references from the view to the model, they don't provide for notification of the destruction of the underlying object (they do in the sense that the use of a stale weak_ptr allows for notification), but I need an approach that notifies the dependent objects that their weak reference is going away. Can anyone suggest a good strategy to manage this?

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  • Alternatives to multiple inheritance for my architecture (NPCs in a Realtime Strategy game)?

    - by Brettetete
    Coding isn't that hard actually. The hard part is to write code that makes sense, is readable and understandable. So I want to get a better developer and create some solid architecture. So I want to do create an architecture for NPCs in a video-game. It is a Realtime Strategy game like Starcraft, Age of Empires, Command & Conquers, etc etc.. So I'll have different kinds of NPCs. A NPC can have one to many abilities (methods) of these: Build(), Farm() and Attack(). Examples: Worker can Build() and Farm() Warrior can Attack() Citizen can Build(), Farm() and Attack() Fisherman can Farm() and Attack() I hope everything is clear so far. So now I do have my NPC Types and their abilities. But lets come to the technical / programmatical aspect. What would be a good programmatic architecture for my different kinds of NPCs? Okay I could have a base class. Actually I think this is a good way to stick with the DRY principle. So I can have methods like WalkTo(x,y) in my base class since every NPC will be able to move. But now lets come to the real problem. Where do I implement my abilities? (remember: Build(), Farm() and Attack()) Since the abilities will consists of the same logic it would be annoying / break DRY principle to implement them for each NPC (Worker,Warrior, ..). Okay I could implement the abilities within the base class. This would require some kind of logic that verifies if a NPC can use ability X. IsBuilder, CanBuild, .. I think it is clear what I want to express. But I don't feel very well with this idea. This sounds like a bloated base class with too much functionality. I do use C# as programming language. So multiple inheritance isn't an opinion here. Means: Having extra base classes like Fisherman : Farmer, Attacker won't work.

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