Search Results

Search found 558 results on 23 pages for 'touches'.

Page 15/23 | < Previous Page | 11 12 13 14 15 16 17 18 19 20 21 22  | Next Page >

  • UIVIew layout and orientation changes

    - by Raja Marimuthu
    Hi, I am supporting all orientation for the iPad app. I am adjusting the my view with autoresizingMask for orienttaion changes (main view and tabbar) . But the subviews in the main view are flowing out of the mainview in landscape mode. so i forced a "setNeedsLayout for the mainview, making subviews in mainview to fit into the mainview boundary. But the issues is that subviews added in the lower part fo mainview are not responding to touches in landscape mode, but working fine with portrait mode. Any F1 ?

    Read the article

  • Allowing interaction with a UIView under another UIView

    - by delany
    Is there a simple way of allowing interaction with a button in a UIView that lies under another UIView - where there are no actual objects from the top UIView on top of the button? For instance, at the moment I have a UIView (A) with an object at the top and an object at the bottom of the screen and nothing in the middle. This sits on top of another UIView that has buttons in the middle (B). However, I cannot seem to interact with the buttons in the middle of B. I can see the buttons in B - I've set the background of A to clearColor - but the buttons in B do not seem to receive touches despite the fact that there are no objects from A actually on top of those buttons. EDIT - I still want to be able to interact with the objects in the top UIView Surely there is a simple way of doing this? Many thanks, D

    Read the article

  • No Microphone error on iPod Touch

    - by Bob Vork
    I've build an iPhone app that should work on an iPod Touch as well, but I'm getting reports that the app is not working on iPod touches. It's displaying an error message saying there's no mic available on the device. The thing is, the app does nothing whatsoever with audio, and I can't find anything related in the project settings. The other problem is I don't have an iPod Touch available to test this myself. Are some people running an old firmware version? Am I compiling the wrong firmware version? To my surprise I couldn't find anything about this on SO or Google… Any help is appreciated

    Read the article

  • Figuring if a link is clicked on a webView - iPhone

    - by Uygar
    Hi, I am using a custom webview to show a tabbar when user touches on the webview. But when I clicked on a link in a webview, tabbar is shown for a little time and then page loads. I am using this custom webview to detect touch: http://github.com/psychs/iphone-samples/blob/b772b963f2acf18d478b41b44555992fcd8d4f31/WebViewTappingHack/Classes/PSWebView.m Can I detect if a link clicked or not? Because a link stands on the webview, webview detects the touch and also it loads the page... I want to prevent it. Thanks in advance.

    Read the article

  • MKMapView within UITableView

    - by john-london
    I have a MKMapView within a UITableviewCell and I want to be able to disable scrolling of the table view when the user starts to drag within the map view. My plan had been to override the MKMapView touchesBegan/Moved etc methods and if they were called to then disable scrolling in the parent view. Scrolling in the parent view would be enabled again only when the touches in the MKMapView ended or were cancelled. My problem is that the touchesBegan/Moved methods inside MKMapView are not called - the problem is also discussed here: stackoverflow discussion. My table view is within a tab control, so I don't think I can extend UIWindow the way they describe, as there are several views that could be within the window, depending on which tab is active. How can I access the MKMapView touch events please?

    Read the article

  • How to make my iPhone app compatible with iOS 4?

    - by Davide
    Hello, My iphoneos 3.1 based application is not working on iOS 4 GM: the camera is not showing in full screen, it doesn't correctly detects compass information, the uiwebviews doesn't respond to touches (they don't scroll), and so on. It's completely broken! Now my question is: how can I develop an update using the latest xcode with support for ios 4? The latest iOS 4 xcode (3.2.3) doesn't provide any way to develop for iPhoneOS 3.x ("base sdk missing"). By the other side, xcode 3.2.2 would not allow me to debug it on a iOS 4 device, so I can't test it.

    Read the article

  • CALayer flickers when drawing a path

    - by Alexey
    I am using a CALayer to display a path via drawLayer:inContext delegate method, which resides in the view controller of the view that the layer belongs to. Each time the user moves their finger on the screen the path is updated and the layer is redrawn. However, the drawing doesn't keep up with the touches: there is always a slight lag in displaying the last two points of the path. It also flickers, but only while displaying the last two-three points again. If I just do the drawing in the view's drawRect, it works fine and the drawing is definitely fast enough. Does anyone know why it behaves like this? I suspect it is something to do with the layer buffering, but I couldn't find any documentation about it.

    Read the article

  • Remote iPhone / xCode application development?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

    Read the article

  • How can I disable a view behind my SlidingDrawer in Android?

    - by Sara
    I have a SlidingDrawer that pops up from the bottom of the screen and fills the screen about 80%. Even though the SlidingDrawer view is in focus, it is still possible to click on items, buttons and other elements in the view that is behind the SlidingDrawer. When SlidingDrawer is active/pulled up/in focus, I want to disable the entire view behind it so it will not be able to recieve clicks and touches. Is there a good way to disable an entire view? I have tried setEnable(false) and setClickable(false) but neither of them work. Help?

    Read the article

  • location.hash in an iframe scrolls the parent window

    - by Ben Clayton
    Hi all. I have a page with an iframe. Inside the iframe is code (that I can't change) that sets location.hash to the id of an element in the iframe window. This has the unwanted effect of scrolling my outermost browser window so that the top of the window touches the top of the iframe. This is quite annoying as I have a toolbar above the iframe that is vital to my app. Is there any way of preventing the setting of location.hash affecting the scroll position of the main window? Will preventDefault help me out here? Thanks!

    Read the article

  • WPF: How to get the event when one FrameworkElement comes in contact with other FrameworkElement

    - by Raghav
    I am developing a small application with images and trash box icon on right hand bottom. I have multiple images floating in the main window, and using mouse I can move image from one corner to other corner of window, left, right, top and bottom. I can't figure out how do I catch an event when a image touches and panel (with trash box image), in the right hand corner. Does anybody knows which event or handler to listen? This is not a drag and drop case since my images are floating so no point using drag and drop. Thank you

    Read the article

  • MPMoviePlayerViewController crash on iOS 6.0

    - by user1471568
    I have a trouble in my app for the iOS6.0. It works perfectly fine on iOS 5.1.1 and under, but on the 6.0 shows exc_bad_access. please let me know why. -(void)endAniView{ if (moviePlayer!=nil) { [moviePlayer.moviePlayer stop]; [self removeFromSuperview]; } } this method called when user touches a button. and below are NEW ERROR MESSAGE and I've never seen before ios 6.0 2012-09-18 16:13:22.410 KiKiSong[992:907] [MPAVController] Autoplay: Disabling autoplay for pause 2012-09-18 16:13:22.411 KiKiSong[992:907] [MPAVController] Autoplay: Disabling autoplay 2012-09-18 16:13:22.450 KiKiSong[992:907] [MPAVController] Autoplay: Skipping autoplay, disabled (for current item: 1, on player: 0) please help me. Thanks

    Read the article

  • Consultant "branding" problem

    - by James Jones
    Where I work, we employ a consultant to do a considerable amount of work for us to hold us over until we can hire/train more staff. He has been working with us for quite a long time now, and he has always had this strange habit of leaving his initials on EVERYTHING he touches, as if its his sort of branding or advertising. And by everything, I mean: Database names Table names Variable names Web service names File names Server names etc... Is this a common practice among consultants? We politely asked if he could remove some of the branding, but he typically scoffs and quotes exorbitant time estimates to perform such 'silly' refactorings. I guess we could leave it alone, but it's really annoying to have to type out his name every time we reference something he made. Any recommendations on how to approach this problem? Edit: Our contract with him states that we "own" everything he makes for us.

    Read the article

  • Prevent Ruby on Rails from sending the session header

    - by hurikhan77
    How do I prevent Rails from always sending the session header (Set-Cookie). This is a security problem if the application also sends the Cache-Control: public header. My application touches (but does not modify) the session hash in some/most actions. These pages display no private content so I want them to be cacheable - but Rails always sends the cookie header, no matter if the sent session hash is different from the previous or not. What I want to achieve is to only send the hash if it is different from the one received from the client. How can you do that? And probably that fix should also go into official Rails release? What do you think?

    Read the article

  • How do you tell what object is being touched in touchesBegan?

    - by Flafla2
    I know that this is a very commonly asked question, but all of the answers on every website don't work! If you still don't know what I mean, then maybe this line of code will help you understand. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:self.view]; if (touch.view == nextbutton) [self performSelector:@selector(next)]; if (touch.view == prevbutton) [self performSelector:@selector(previous)]; if (touch.view == moreoptionsbutton) [self performSelector:@selector(moresettings)]; } It doesn't do anything when you touch nextbutton, prevbutton, and more optionsbutton, which are UIImageViews by the way. I have also tried using isEqual: instead of ==, but that hasn't worked out either. Any suggestions?

    Read the article

  • How to get a continuous Touch Event?

    - by daliz
    My class extends View and I need to get continuous touch events on it. If I use: public boolean onTouchEvent(MotionEvent me) { if(me.getAction()==MotionEvent.ACTION_DOWN) { myAction(); } return true; } ... the touch event is captured once. What if I need to get continuous touches without moving the finger? Please, tell me I don't need to use threads or timers. My app is already too much heavy. Thanks.

    Read the article

  • Character Movement Animation

    - by Kartik Kolluri
    Hi Guys! I've read a lot around everywhere, but wasn't able to make a simple character movement animation. What I have is a PNG file and an associated PLIST file with all the frames for a "walking" animation of a character that I want to run when the user touches the screen. I want to loop that animation and also at the same time, move the character to the right or left. I want to use Cocos2D in doing this. Does anyone have any code pieces or suggestions on how to do that? Thanks in advance!

    Read the article

  • Setting the background colour/highlight colour for a given string range using Core Text

    - by Jasarien
    I have some text laid out using Core Text in my iPhone app. I'm using NSAttributedString to set certain styles within the text for given ranges. I can't seem to find an attribute for setting a background / highlight colour, though it would seem it is possible. I couldn't find an attribute name constant that sounded relevant and the documentation only lists: kCTCharacterShapeAttributeName kCTFontAttributeName kCTKernAttributeName kCTLigatureAttributeName kCTForegroundColorAttributeName kCTForegroundColorFromContextAttributeName kCTParagraphStyleAttributeName kCTStrokeWidthAttributeName kCTStrokeColorAttributeName kCTSuperscriptAttributeName kCTUnderlineColorAttributeName kCTUnderlineStyleAttributeName kCTVerticalFormsAttributeName kCTGlyphInfoAttributeName kCTRunDelegateAttributeName Craig Hockenberry, developer of Twitterrific has said publicly on Twitter that he uses Core Text to render the tweets, and Twitterrific has this background / highlight that I'm talking about when you touch a link. Any help or pointers in the right direction would be fantastic, thanks. Edit: Here's a link to the tweet Craig posted mentioning "Core text, attributed strings and a lot of hard work", and the follow up that mentioned using CTFrameSetter metrics to work out if touches intersect with links.

    Read the article

  • How to disable multitouch?

    - by cannyboy
    My app has several buttons which trigger different events. The user should NOT be able to hold down several buttons. Anyhow, holding down several buttons crashes the app. And so, I'm trying to disable multi-touch in my app. I've unchecked 'Multiple Touch' in all the xib files, and as far as I can work out, the properties 'multipleTouchEnabled' and 'exclusiveTouch' control whether the view uses multitouch. So in my applicationDidFinishLaunching I've put this: self.mainViewController.view.multipleTouchEnabled=NO; self.mainViewController.view.exclusiveTouch =YES; And in each of my view controllers I've put this in the viewDidLoad self.view.multipleTouchEnabled=NO; self.view.exclusiveTouch=YES; However, it still accepts multiple touches. I could do something like disable other buttons after getting a touch down event, but this would be an ugly hack. Surely there is a way to properly disable multi-touch?

    Read the article

  • How can I click a button behind a transparent UIView?

    - by Sean Clark Hess
    Let's say we have a view controller with one sub view. the subview takes up the center of the screen with 100 px margins on all sides. We then add a bunch of little stuff to click on inside that subview. We are only using the subview to take advantage of the new frame ( x=0, y=0 inside the subview is actually 100,100 in the parent view). Then, imagine that we have something behind the subview, like a menu. I want the user to be able to select any of the "little stuff" in the subview, but if there is nothing there, I want touches to pass through it (since the background is clear anyway) to the buttons behind it. How can I do this? It looks like touchesBegan goes through, but buttons don't work.

    Read the article

  • change fillColor of selected CAShapeLayer

    - by Frank
    I'm trying to change the fillColor of a CAShapeLayer when the layer it's contained in is touched. I'm able to change the background color of the tapped layer like this: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { CALayer *layer = [(CALayer *)self.view.layer.presentationLayer hitTest:point]; layer = layer.modelLayer; layer.backgroundColor = [UIColor blueColor].CGColor; } This turns the background of "layer" blue as expected. My problem is how do I change the color of the CAShapelayer inside "layer"? Thanks!

    Read the article

  • Phonegap: Slow response with vibrate notification

    - by jjei
    I created a simple android application with jquery and phonegap. When testing the app with phone, I noticed that vibration effect, that I have used to indicate that user touches a button, comes after a delay of maybe 0,5 seconds. This is way too long delay and just confuses the user. Is this just the downside of using phonegap? Or is there any configuration or additional frameworks which could be used to make the app response and produce the vibration more quickly? I installed the vibration plugin like this: phonegap local plugin add https://git-wip-us.apache.org/repos/asf/cordova-plugin-vibration.git I use the code below to create the vibration effect. navigator.notification.vibrate(200); My phone gap version is 3.0.0-0.14.3

    Read the article

  • How to re-focus to a text field when focus is lost on a HTML form?

    - by Horace Ho
    There is only one text field on a HTML form. Users input some text, press Enter, submit the form, and the form is reloaded. The main use is barcode reading. I use the following code to set the focus to the text field: <script language="javascript"> <!-- document.getElementById("#{id}").focus() //--> </script> It works most of the time (if nobody touches the screen/mouse/keyboard). However, when the user click somewhere outside the field within the browser window (the white empty space), the cursor is gone. One a single field HTML form, how can I prevent the cursor from getting lost? Or, how to re-focus the cursor inside the field after the cursor is lost? thx!

    Read the article

  • Integrating virtual keyboard on a HP TouchSmart with an Adobe AIR app

    - by Alan
    Hi, Does anyone know if it's possible to integrate the ToushSmart's virtual keyboard with an Adobe AIR application? In most programs (Internet Explorer, Firefox, etc), when a user touches a text field a little keyboard icon automatically pops up which, when pressed, will bring up the virtual keyboard. However, this doesn't happen when clicking on text input fields in Adobe AIR applications. Has anyone had any experience working with AIR/Flash and touchscreens? Is there any API that can tell Windows (or the HP virtual keyboard specifically) that the user has clicked in a text field and that the virtual keyboard should be shown? The text fields are the standard kind (fl.controls.TextInput). Any suggestions would be greatly appreciated. Thanks in advance!

    Read the article

  • VS2010 always relinks the project

    - by Rob Walker
    I am migrating a complex mixed C++/.NET solution from VS2008 to VS2010. The upgraded solution works in VS2010, but the build system is always refereshing one C++/CLI assembly. It doesn't recompile anything, but the linker touches the file. The causes a ripple effect downstream in the build as a whole bunch of dependent then get rebuilt. Any ideas on how to find out why it thinks it needs to relink the file? I've turned on verbose build logging, but nothing stands out.

    Read the article

< Previous Page | 11 12 13 14 15 16 17 18 19 20 21 22  | Next Page >