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  • How to make an extremely old app run on 64bit Windows?

    - by Jerry Dodge
    I have a very old application designed for Windows 3.1. I have been able to use this application on Windows 7, however, that was Windows 7 32bit. Now I have since re-installed Windows to 64bit, and this application does not work, saying it's incompatible. I have tried running the application (and its other side-applications) in Windows '95 mode, but still the same message. How can I run this old app on 64bit Windows? For the record, the application is a game called "Sim Tower"

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  • ubuntu 64 or 32 bit for macbook/vps?

    - by ajsie
    i've got macbook pro and wonder if i should use 64 or 32 bits ubuntu server? and then i've got a vps not hosted by med. how do i know what version to choose? how do you check how many bits your cpu i working with? can i use 64 on 32 and vice versa?

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  • How can I upgrade from Windows 8 x32 to x64 fastest & easiest?

    - by parkviewK
    I was upgrading the hardware in a family member's computer and purchased the Windows 8 upgrade for $40 from their website. Not thinking, after I installed it I realized I now have 32bit Windows on this 64bit capable machine. Did some research and it appears that the upgrade assistant just gives you whatever architecture you were uprgading from (windows 7 32bit). Question is, what is my best option here? I have already purchased a key, will this work on x64? I'm considering installing Windows 8 Preview x64 and upgrading from there, but not sure if that will work or if it will make me purchase it again.

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  • How much faster is a 64bit CPU than 32bit CPU? [closed]

    - by W.N.
    I just need the result in theory. I'm not an expert in computer architecture, just a software developer. Most of my friends think 64bit-CPU is 2 times faster than 32bit-CPU. But I think 64-CPU is 2 ^ 2 = 4 times faster than 32bit-CPU (in theory). Which is the right answer to this question? And, if there were 128bit-CPU, how many times would it faster than a 32bit-CPU? PS: I searched with Google, and found a link that referred to benchmarks that supported my answer. I've seen a benchmark where 64bit was 4x faster but that was with a particular encryption where the extra registers available made the difference

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  • Build 32-bit with 64-bit llvm-gcc

    - by Jay Conrod
    I have a 64-bit version of llvm-gcc, but I want to be able to build both 32-bit and 64-bit binaries. Is there a flag for this? I tried passing -m32 (which works on the regular gcc), but I get an error message like this: [jay@andesite]$ llvm-gcc -m32 test.c -o test Warning: Generation of 64-bit code for a 32-bit processor requested. Warning: 64-bit processors all have at least SSE2. /tmp/cchzYo9t.s: Assembler messages: /tmp/cchzYo9t.s:8: Error: bad register name `%rbp' /tmp/cchzYo9t.s:9: Error: bad register name `%rsp' ... This is backwards; I want to generate 32-bit code for a 64-bit processor! I'm running llvm-gcc 4.2, the one that comes with Ubuntu 9.04 x86-64. EDIT: Here is the relevant part of the output when I run llvm-gcc with the -v flag: [jay@andesite]$ llvm-gcc -v -m32 test.c -o test.bc Using built-in specs. Target: x86_64-linux-gnu Configured with: ../llvm-gcc4.2-2.2.source/configure --host=x86_64-linux-gnu --build=x86_64-linux-gnu --prefix=/usr/lib/llvm/gcc-4.2 --enable-languages=c,c++ --program-prefix=llvm- --enable-llvm=/usr/lib/llvm --enable-threads --disable-nls --disable-shared --disable-multilib --disable-bootstrap Thread model: posix gcc version 4.2.1 (Based on Apple Inc. build 5546) (LLVM build) /usr/lib/llvm/gcc-4.2/libexec/gcc/x86_64-linux-gnu/4.2.1/cc1 -quiet -v -imultilib . test.c -quiet -dumpbase test.c -m32 -mtune=generic -auxbase test -version -o /tmp/ccw6TZY6.s I looked in /usr/lib/llvm/gcc-4.2/libexec/gcc hoping to find another binary, but the only directory there is x86_64-linux-gnu. I will probably look at compiling llvm-gcc from source with appropriate options next.

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  • 32 bit depth jpg images problem in IE when referenced locally

    - by Stefan
    We have an webbapplication that takes an image that will be uploaded and resized. The resize-library we used saved all pictures with 32-bit depth whatever the depth was before. We have an online client that can view the pictures via an html-file and all is fine there. All pictures are shown correctly. The problem: We also have an vb-winform application that download the pictures and show them in an html-file locally in an webbrowser control. But here all pictures are rejected (not rendered), just the red cross. If we create an static html-file with img-tags in them locally, its the same. All pictures that has 32-bits depth are shown as red crosses. If we resave the pictures with 24-bits depth it magically works again. So ofcourse that was our "workaround", let the resize-library save all pictures with 24-bits depth instead. Summary: 32-bits jpg files shows correct in IE when online but not when referenced locally in a local html-file. (This is true for IE8 on both winxp and windows7). The same local html-file opened in mozilla showed OK. Question: I have googled this a lot but has not found anything about this "problem". Is this a bug in IE8?

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  • Compiling 32-bit Program on VS 2008

    - by gordonwd
    I've been developing on VC++ 2003 on an XP PC but am now on Windows 7 and bought a cheap legal copy of VS 2008 to continue work on the same project. My product has to continue to run on customers' XP systems, so I'm strictly interested in a 32-bit executable. The first issue I ran into was the PRJ0003 error "spawning cl.exe". I had to add the path to this file to the VC++ Directories settings (it appears in both a bin\amd64 and bin\x86_amd64 directory, but I don't think it matters output-wise which I use?). The issue I now have (not counting a tedious cleanup to convert strcpy to strcpy_s, etc.) is that I'm not clear on whether I'm generating a 32-bit or 64-bit exe out of this. My project properties are set to a target of "Win32", so I assume that all is well. Is this correct? I have read some discussions about this, but it's never quite clear if they are talking about whether the compiler itself is running x64 vs. x86, or whether the compiled code is x64 vs. x86, and how this is differentiated. So am I doing the right thing to generate a 32-bit, Win32, x-86 program?

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  • Can VMWare Workstation 7.x and Sun VirtualBox 3.1.x co-exist on the same Windows7 64bit HOST togethe

    - by Heston T. Holtmann
    BACKGROUND INFO: My Old Workstation Host: 32bit Ubuntu 9.04 running Sun Virtual Box 3.x hosting Windows-XP VM Guest for Windows Software app development (VS2008, etc) My New Workstation Host: 64bit Windows7 running VMWare Workstation 7 to host 32bit Ubuntu 9.10 for linux project work. NEEDS: I need to get my original Sun-VBox Windows-XP Guest running on my new Windows7 Workstation either imported into VMWare or running on the Windows version of Sun-Virtual box (I have the VM-Guest Backed up and copied to the new computer data drive. PROBLEM: I don't need to run VM's from Both Virtual-Machine Software packages at the same time... but I do need to run some older Virtual-Machines from Sun-Virtualbox on the same 64bit Windows7 host until I can migrate those VM's to VMWare. Before switching from Linux HOST to Windows HOST, I ensured to export the VirtualBox VM to an OVF "appliance" with intentions of importing into VMWare Workstation 7.. but VMWare gives me an error stating it can't import it QUESTION: Will installing Sun Virtual Box bash or interfere with my VMWare installtion?

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  • 32-bit oracle 10g client to 64-bit oracle 10g server

    - by Dakshin
    Due to a 3rd party application's requirement, I may be forced to use 32-bit client of Oracle 10gR2 on the application server to connect to a 64-bit DB server oracle 10gR2 (10.2.0.4.0 - 64bit;another box). The OS is SUSE Linux ver 10. Platform is x86. There are no problems connecting to 64-bit DB server via 32-bit client. I have tested this. Does this result in performance degradation? Does Oracle or anyone else has any recommendations about this kind of scenario? Searched the net without much gain. Please help. Thanks.

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  • Doing 64 bit manipulation using 32 bit data in Fixed point arithmetic using C.

    - by Viks
    Hi, I am stuck with a problem. I am working on a hardware which only does support 32 bit operations. sizeof(int64_t) is 4. Sizeof(int) is 4. and I am porting an application which assumes size of int64_t to be 8 bytes. The problem is it has this macro BIG_MULL(a,b) ( (int64_t)(a) * (int64_t)(b) 23) The result is always a 32 bit integer but since my system doesn't support 64 bit operation, it always return me the LSB of the operation, rounding of all the results making my system crash. Can someone help me out? Regards, Vikas Gupta

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  • 32 and 64 bit assemblies in one windows installer

    - by Giorgi
    Hello, I have an application written in C# which depends on sqlite managed provider. The sqlite provider is platform dependent (there are two dlls for 32 and 64 bit applications with the same name). The application loads the desired one at runtime based on OS. The problem is that while creating an installer I cannot add 64 bit mode dll to the setup project as I am getting the following error: File '' targeting '' is not compatible with the project's target platform ''. I would use other installer but I have a custom action which must be invoked during the setup. So I wanted to know if there is an installer which will let me add 32 and 64 bit dll to it and execute custom action written in C#. One possible solution is to have two installers but I would like to avoid it if possible. Any suggestions?

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  • IntPtr in 32 Bit OS, UInt64 in 64 bit OS

    - by Ngu Soon Hui
    I'm trying to do an interop to a C++ structure from C#. The structure ( in C# wrapper) is something like this [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct SENSE4_CONTEXT { public System.IntPtr dwIndex; //or UInt64, depending on platform. } The underlying C++ structure is a bit abnormal. In 32 bit OS, dwIndex must be IntPtr in order for the interop to work, but in 64 bit OS, it must be UInt64 in order for the interop to work. Any idea how to modify the above structure to make it work on both 32 and 64 bit OS?

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  • Programming for a 32-bit environment vs programming for a 64-bit environment / Build configurations

    - by Russel
    I was looking at some same code (a sample MS Visual Studio C++ project) recently with multiple build configurations (Release/Debug, Win32/x64). My question: What is the difference? I guess I understand Release/Debug (Release = finalized version of project, Debug = version used to run in debugger), but what things need to be considered when building different versions for Win32/x64 platforms? Is there any coding differences, or does this just affect how that same code is ultimately built into machine code? I know there are different library files depending on whether you're using a 32-bit or 64-bit system as well... Are all of these differences again just machine code? Would a 32-bit library file and its corresponding 64-bit library file be two files with exactly the same functions build from the same source code originally, and only differing in their machine code implementation? Thanks! --Russel

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  • Deploying a .Net App Source Control (SVN) over 32-bit AND 64-bit dev stations

    - by Mika Jacobi
    Here is the situation : Our Dev Team has heterogeneous OS systems, scattered between 32-bit and 64-bit. This is not ideal, we are actually planning to homogenize our infrastructure, but in the meantime we have to deal with it. The issue is that when a 32-bit developer checks out a 64-bit solution on SVN, he has to manually change the target platforms all over again to get it compiled (not to mention other side problems) My question is : What clean (though temporary) solution could be addressed in such situation, permitting each developer to keep his default project/platform settings while checking out and in from SVN. I guess that -at least for the first time a project/solution is checked out, a dev still has to tweak the setting manually to compile it properly. After that, according to relevant SVN filters, it is possible to ignore some settings files (which ones, by the way?) I am open to all clever and detailed suggestions. Thanks.

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  • Thread 0 crashed with X86 Thread State (32-bit): in cocoa Application

    - by John
    I am doing crash fixing in an osx application .The crash report shows Date/Time: 2012-05-01 16:05:58.004 +0200 OS Version: Mac OS X 10.5.8 (9L31a) Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000545f5f00 Crashed Thread: 8 Thread 8 crashed with X86 Thread State (32-bit): eax: 0x140e0850 ebx: 0x00060fc8 ecx: 0x92df0ec0 edx: 0xc0000003 edi: 0x545f5f00 esi: 0x140e0870 ebp: 0xb0445988 esp: 0xb0445964 ss: 0x0000001f efl: 0x00010206 eip: 0x92dca68c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x545f5f00 How to tares the application code with this report? what is Thread 0 crashed with X86 Thread State (32-bit)? if anybody know please help me. Thanks in advance.

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  • IIS 6 and PHP on Windows Server 2003 R2 32-bit

    - by ELS
    I am trying to get IIS 6 to serve up PHP pages. I have followed: http://www.iisadmin.co.uk/?p=4&page=3 But now with PHP 3.2 I dont see PHPisapi.dll anyplace so it doesn't work. Does anyone know what I might be doing wrong? I downloaded the .zip for 5.3 Windows non-thread safe and manually put in at c:\PHP. I am stumped.

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  • VirtualBox 4.1.20 (Windows 7 / Ubuntu 12.04 (32 bit)) copy/paste is broken

    - by user1628257
    I have a Windows 7 Pro host, and Ubuntu 12.04 LTS guest. I cannot get the shared clipboard working. I have installed Guest Additions 4.1.20 on VirtualBox 4.1.20, have restarted, followed instructions found at http://www.virtualbox.org/manual/ch04.html#idp18411760, and have enabled bidirectional clipboard sharing within VirtualBox options. However, I still cannot copy and paste between the host and guest. Copy/paste works great within the host, and within the guest, but not between the two. I'm out of ideas.

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  • Unable to compile netmap on Fedora 32 bit

    - by John Elf
    This is the error everytime I try to install netmap: Can someone let me know how to isntall the same on e1000e or ixgbe. I have kernel header and source installed. [root@localhost e1000]# make KSRC=/usr/src/kernels/2.6.35.6-45.fc14.i686/ make -C /usr/src/kernels/2.6.35.6-45.fc14.i686/ M=/media/sf_Shared/netmap-linux/net/e1000 modules make[1]: Entering directory /usr/src/kernels/2.6.35.6-45.fc14.i686' CC [M] /media/sf_Shared/netmap-linux/net/e1000/e1000_main.o /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_setup_tx_resources’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1485:2: error: implicit declaration of function ‘vzalloc’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1485:20: warning: assignment makes pointer from integer without a cast /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_setup_rx_resources’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1680:20: warning: assignment makes pointer from integer without a cast /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_tx_csum’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:2780:2: error: implicit declaration of function ‘skb_checksum_start_offset’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_rx_checksum’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:3689:2: error: implicit declaration of function ‘skb_checksum_none_assert’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_restore_vlan’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:4617:23: error: ‘VLAN_N_VID’ undeclared (first use in this function) /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:4617:23: note: each undeclared identifier is reported only once for each function it appears in make[2]: *** [/media/sf_Shared/netmap-linux/net/e1000/e1000_main.o] Error 1 make[1]: *** [_module_/media/sf_Shared/netmap-linux/net/e1000] Error 2 make[1]: Leaving directory/usr/src/kernels/2.6.35.6-45.fc14.i686' make: * [all] Error 2

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  • SD card mounted as bootable image instead of FAT 32

    - by Benny Wong
    I have an SD card that I recently used to take photos on vacation. It have taken a lot of photos using it and worked fine on the camera. However, I had forgotten that a few months before this trip, I tried to make the SD card a bootable Xubuntu USB drive. So when I plugged my SD card in to copy the photos, the card mounts as the Xubuntu image, rather than mounting as the FAT32 drive with the images on it. The files must still be on the drive. Any ideas on how to fix this? (I'm using Mac OS X) Thanks!

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