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  • Powershell: align right for a column value from Select-Object in Format-Table format

    - by David.Chu.ca
    I have the following array value $outData with several columns. I am not sure how I align some columns right? $outData | Select-Object ` Name ` @{Name="Freespace(byte)"; Expression={"{0:N0}" -f $_.FreeSpace}}, ' .... # other colums ` | Format-Table -AutoSize It works fine. However, when I tried to use align for the freespace column to right: @{Name="Freespace(byte)"; Expression={"{0:N0}" -f $_.FreeSpace}; align="right"}, ' I got error message "Specified method is not supported". Not sure if there is any way to align the value to right?

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  • Can I call a com object from a referenced .net library in asp.net 3.5

    - by Alon Amir
    Hi, I'm using ASP.NET on C# and I have a referanced library in the same solution in VB which calls a COM object using CreateObject. When I run the site on my comp it works, when I run it on my IIS 6 it gives me a stackoverflow on the method call. Now I have a script wich runs the VB code on the IIS6 and it works just fine. It must be something with the ASP... How can I call Com objects within ASP..., Do I have to do something special? Pls help.

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  • Dictionary<string,string> to Dictionary<Control,object> using IEnumerable<T>.Select()

    - by abatishchev
    I have a System.Collections.Generic.Dictionary<string, string> containing control ID and appropriate data column to data bind: var dic = new Dictionary<string, string> { { "Label1", "FooCount" }, { "Label2", "BarCount" } }; I use it that way: var row = ((DataRowView)FormView1.DataItem).Row; Dictionary<Control, object> newOne = dic.ToDictionary( k => FormView1.FindControl(k.Key)), k => row[k.Value]); So I'm using IEnumerable<T>.ToDictionary(Func<T>, Func<T>). Is it possbile to do the same using IEnumerable<T>.Select(Func<T>) ?

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  • Jquery runtime error: object expected

    - by Joris
    The Jquery script that controls my tabcontainer gives an "object expected" runtime error. I honestly can't find the reason why: $(document).ready(function() { //When page loads... $(".tab_content").hide(); //Hide all content $("ul.tabs li:first").addClass("active").show(); //Activate first tab $(".tab_content:first").show(); //Show first tab content //On Click Event $("ul.tabs li").click(function() { $("ul.tabs li").removeClass("active"); //Remove any "active" class $(this).addClass("active"); //Add "active" class to selected tab $(".tab_content").hide(); //Hide all tab content var activeTab = $(this).find("a").attr("href"); //Find the href attribute value to identify the active tab + content $(activeTab).fadeIn(); //Fade in the active ID content return false; }); }); Has it something to do with the stylesheet?

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  • Data in custom attribute not returned in UserProfile object in MOSS

    - by Jason Hocker
    I've created two new custom attributes in the UserProfile. When the service we wrote returns data about a specific user by using the UserProfile object, sometimes the data isn't returned, even though if we look at the user in SSP it look populated. Some users work; this is the first user we set up with data. I'm not sure if sometime in the meantime after setting up the first user and testing, if there's something we ran and need to run again. How can I get all the users to get their data returned in a call to their UserProfile?

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  • Instantiating a System.Threading.Thread object in Jscript

    - by user297029
    I'm trying to create a new System.Threading.Thread object using Jscript, but I can't get the constructor to work. If I just do the following, var thread = new Thread( threadFunc ); function threadFunc() { // do stuff } then I get error JS1184: More than one constructor matches this argument list. However, if I try to coerce threadFunc to System.Threading.ThreadStart via var thread = new Thread( ThreadStart(threadFunc) ) I get error JS1208: The specified conversion or coercion is not possible Anyone know how to do this? It seems like it should be trivial.

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  • rendering JSON in GRAILS with part of the attributes of an object

    - by bsreekanth
    Hello, I am trying to build JSON from two fields. Say, I have a list of object(party), and I only need to pass 2 items as JSON pair. def list = getMyList() //it contains 2 party objects partyTo = array { for (i in list) { x partyId: i.id y partyName: i.toString() } } The JSON string is {"partyTo":[ {"partyId":12}, {"partyName":"Ar"}, {"partyId":9}, {"partyName":"Sr"} ] } when I extract it at the client, it is treated as 4 objects. I wanted as 2 objects, with the below format. {"partyTo":[ {"partyId":12 , "partyName":"Ar"}, {"partyId":9 , "partyName":"Sr"} ] } I'm getting 4 objects, probably because I use an array to build JSON. I'm new to groovy and JSON, so not sure about the right syntax combinations. Any help highly appreciated. thanks.

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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  • Prototypejs .evalJSON not returning object

    - by Pselus
    I have this JSON (which validates according to JSONLint): [ { "BugCount":"2", "BugTitle":"C:\\INETPUB\\WWWROOT\\CLUBREADY2\\TRAINERS\\../Connections/LTC.asp", "ErrLine":"141", "BugID":"702" }, { "BugCount":"1", "BugTitle":"/admin/ajax_logagreementsig.asp", "ErrLine":"0", "BugID":"1322" }, ] However, when I run data = json.evalJSON on it I get some problems. If I run .evalJSON(true) (to sanitize) an error happens within prototype saying "json" is undefined. The same happens if I do .evalJSON(). If I do .evalJSON with no parenthesis, then data is just an empty object and no error happens. Is there something wrong with my JSON?

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  • How do I deep copy a DateTime object?

    - by Billy ONeal
    $date1 = $date2 = new DateTime(); $date2->add(new DateInterval('P3Y')); Now $date1 and $date2 contain the same date -- three years from now. I'd like to create two separate datetimes, one which is parsed from a string and one with three years added to it. Currently I've hacked it up like this: $date2 = new DateTime($date1->format(DateTime::ISO8601)); but that seems like a horrendous hack. Is there a "correct" way to deep copy a DateTime object?

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  • how to merge xml string to main xml document object

    - by CliffC
    how can i merge the following xml string <employee> <name>cliff</name> </employee> to my existing xml document object XmlDocument xmlDoc = new XmlDocument(); XmlElement xmlCompany = xmlDoc.CreateElement("Company"); the final output should look like <Company> <employee> <name>cliff</name> </employee> </Company> thanks

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  • Invoking methods on objects in java.

    - by David
    If i have a class called Dice which contains this method: public void roll () { this.x = randNum(1, this.sum.length) ; this.sum[x] ++ ; } And i am in a diferent class how do i invoke this method? I am currently trying InstanceOfObjectName.Dice.roll and its not working. What should i do?

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  • Adding C++ Object to Objective-C Class

    - by Winder
    I'm trying to mix C++ and Objective-C, I've made it most of the way but would like to have a single interface class between the Objective-C and C++ code. Therefore I would like to have a persistent C++ object in the ViewController interface. This fails by forbidding the declaration of 'myCppFile' with no type: #import <UIKit/UIKit.h> #import "GLView.h" #import "myCppFile.h" @interface GLViewController : UIViewController <GLViewDelegate> { myCppFile cppobject; } @end However this works just fine in the .mm implementation file (It doesn't work because I want cppobject to persist between calls) #import "myCppFile.h" @implementation GLViewController - (void)drawView:(UIView *)theView { myCppFile cppobject; cppobject.draw(); }

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  • java json/object to array

    - by heldopslippers
    Hi people. I have a question about type casting. I have the following json String: {"server":"clients","method":"whoIs","arguments":["hello"]} I am parsing it to the following Map< String, Object {arguments=[hello], method=whoIs, server=clients} It is now possible to do the following: request.get("arguments"); This works fine. But i need to get the array the is stored in the arguments. How can i accomplish this? I tried (for example) the following: System.out.println(request.get("arguments")[0]); But of course this doesn't work.. Does anybody know how this would be possible?

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  • converting JSON to an object / dictionary / dynamic

    - by benpage
    I'm currently using jqGrid to display data. Part of jqGrid's interface will give you search options, posting back the search details in a JSON string, for example: {"groupOp":"AND","rules":[{"field":"PersonID","op":"eq","data":"123"},{"field":"LastName","op":"eq","data":"Smith"}]} (meaning i'm searching for personID = 123, and LastName = 'Smith') so what i'm hoping to do is somehow convert that back into something i can use server-side. Does anyone have a solution for this that may convert it back into an object of some kind? My current solution would be to convert into xml, parse with linq and create instances of my own 'search' class with a 'rules' collection.

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  • How do I update ItemTemplate after scrambling ObservableCollection(Of ObservableCollection(Of object

    - by user342195
    I am learning vb.net, wpf and xaml with the help of sites like this one. The project I am currently working on is a 4 x 4 slide puzzle. I cannot get the buttons in the grid to scramble to start a new game when calling a new game event. Any help will be greatly appreciated. If no answer is can be provide, a good resource to research would help as well. Thank you for your time. XAML: <Window x:Class="SlidePuzzle" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Slide Puzzle" Height="391" Width="300" Name="wdw_SlidePuzzle"> <Window.Resources> <DataTemplate x:Key="DataTemp_PuzzleButtons"> <Button Content="{Binding C}" Height="50" Width="50" Margin="2" Visibility="{Binding V}"/> </DataTemplate> <DataTemplate x:Key="DataTemplate_PuzzleBoard"> <ItemsControl ItemsSource="{Binding}" ItemTemplate="{DynamicResource DataTemp_PuzzleButtons}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Canvas/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemContainerStyle> <Style> <Setter Property="Canvas.Top" Value="{Binding Path=Y}" /> <Setter Property="Canvas.Left" Value="{Binding Path=X}" /> </Style> </ItemsControl.ItemContainerStyle> </ItemsControl> </DataTemplate> </Window.Resources> <DockPanel Name="dpanel_puzzle" LastChildFill="True"> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Button Name="bttnNewGame" Content="New Game" MinWidth="75" Margin="4" Click="NewGame_Click"></Button> <Button Name="bttnSolveGame" Content="Solve" MinWidth="75" Margin="4"></Button> <Button Name="bttnExitGame" Content="Exit" MinWidth="75" Margin="4" Click="ExitGame_Click"></Button> </WrapPanel> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Label>Score:</Label> <TextBox Name="tb_Name" Width="50"></TextBox> </WrapPanel> <StackPanel Name="SlidePuzzlePnl" HorizontalAlignment="Center" VerticalAlignment="Center" Height="206" Width="206" > <ItemsControl x:Name="lst" ItemTemplate="{DynamicResource DataTemplate_PuzzleBoard}"/> </StackPanel> </DockPanel> VB: Imports System.Collections.ObjectModel Class SlidePuzzle Dim puzzleColl As New ObservableCollection(Of ObservableCollection(Of SlidePuzzleBttn)) Dim puzzleArr(3, 3) As Integer Private Sub Window1_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles MyBase.Loaded For i As Integer = 0 To 3 puzzleColl.Add(New ObservableCollection(Of SlidePuzzleBttn)) For j As Integer = 0 To 3 puzzleArr(i, j) = (i * 4) + (j + 1) puzzleColl(i).Add(New SlidePuzzleBttn((i * 4) + (j + 1))) puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 Next Next lst.ItemsSource = puzzleColl End Sub Private Sub NewGame_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Dim rnd As New Random Dim ri, rj As Integer Dim temp As Integer For i As Integer = 0 To 3 For j As Integer = 0 To 3 ri = rnd.Next(0, 3) rj = rnd.Next(0, 3) temp = puzzleArr(ri, rj) puzzleArr(ri, rj) = puzzleArr(i, j) puzzleArr(i, j) = temp puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 puzzleColl(i)(j).C = puzzleArr(i, j) Next Next End Sub End Class Public Class SlidePuzzleBttn Inherits DependencyObject Private _c As Integer Private _x As Integer Private _y As Integer Private _v As String Public Shared ReadOnly ContentProperty As DependencyProperty = DependencyProperty.RegisterAttached("_c", GetType(String), GetType(SlidePuzzleBttn), New UIPropertyMetadata("")) Public Sub New() _c = 0 _x = 0 _y = 0 _v = SetV(_c) End Sub Public Sub New(ByVal cVal As Integer) _c = cVal _x = 0 _y = 0 _v = SetV(cVal) End Sub Public Property C() As Integer Get Return _c End Get Set(ByVal value As Integer) _c = value End Set End Property Public Property X() As Integer Get Return _x End Get Set(ByVal value As Integer) _x = value End Set End Property Public Property Y() As Integer Get Return _y End Get Set(ByVal value As Integer) _y = value End Set End Property Public Property V() As String Get Return _v End Get Set(ByVal value As String) _v = value End Set End Property Private Function SetV(ByRef cVal As Integer) As String If cVal = 16 Then Return "Hidden" Else Return "Visible" End If End Function End Class

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  • perl TemplateToolkit - Can't locate object method "new" via package

    - by simnom
    Hi, I have inherited a web project that is perl based and I'm attempting to set up a local testing server so changes can be made internally to the project. The server architecture Ubuntu 9.10 php 5.2.10 mysql 5.1.37 perl 5.10.0-24ubuntu4 All the dependent modules and packages are installed such as DateTime.pm, TemplateToolkit.pm but running the application throws the following error message: Can't locate object method "new" via package "Template" (perhaps you forgot to load "Template"?) at ../lib//KPS/TemplateToolkit.pm line 51 The code block that this refers to is: sub new { return Template->new( INCLUDE_PATH => $KPS::Config::templatepath, ABSOLUTE => 1, DEBUG => 1, ); } If anybody is able to shed any light on this or point me in the right direction it would be greatly appreciated. Thanks Simnom

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  • Match multiline regex in file object

    - by williamx
    How can I extract the groups from this regex from a file object (data.txt)? import numpy as np import re import os ifile = open("data.txt",'r') # Regex pattern pattern = re.compile(r""" ^Time:(\d{2}:\d{2}:\d{2}) # Time: 12:34:56 at beginning of line \r{2} # Two carriage return \D+ # 1 or more non-digits storeU=(\d+\.\d+) \s uIx=(\d+) \s storeI=(-?\d+.\d+) \s iIx=(\d+) \s avgCI=(-?\d+.\d+) """, re.VERBOSE | re.MULTILINE) time = []; for line in ifile: match = re.search(pattern, line) if match: time.append(match.group(1)) The problem in the last part of the code, is that I iterate line by line, which obviously doesn't work with multiline regex. I have tried to use pattern.finditer(ifile) like this: for match in pattern.finditer(ifile): print match ... just to see if it works, but the finditer method requires a string or buffer. I have also tried this method, but can't get it to work matches = [m.groups() for m in pattern.finditer(ifile)] Any idea?

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  • Object as an array

    - by owca
    I need to create class Dog and PurebredDog extending Dog. Problem is that Dog can be at once single object and array of objects (Dogs and PurebreedDogs : Dog pack[]={new Dog(76589,"As","black",18, "Ann","Kowalsky"), new PurebreedDog(45321,"Labrador","Elf","black",25, "Angus","Mati","Barbara","Smith"), new Dog(102467,"Gamma","brown",89, "Josh","Coke"), new PurebreedDog(9678,"York","Theta","brown",8, "Emka","Figaro","Alice","Cat")}; for(int i=0; i < pack.length; i++) System.out.println(pack[i]+"\n\n"); How to write proper constructor for Dog ?

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  • problem creating object "wscript.shell"

    - by sushant
    my script looks like: Dim WshShell, oExec Set WshShell = CreateObject("WScript.Shell") Set oExec = WshShell.Exec("cmd /c cd D:\d & D: & winzip32.exe -min -a D:\a") Do While oExec.Status = 0 WScript.Sleep 100 Loop WScript.Echo oExec.Status The idea was to use explorer to open these files. The problem I'm having though is on the line: Set WshShell = CreateObject("WScript.Shell") I keep getting the message ActiveX component can't create object: 'WScript.Shell' I'm totally confused because this exact same code runs fine if I write it in a .htm file. Why does my browser treat my .asp page differently than the .html file? How do i fix this problem?

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  • SqlCommandBuilder.DeriveParameters(command) and IsNullable

    - by Andrey
    I have written an O/R database wrapper that generates some wrapper methods for stored procs it reads from the database. Now I need to produce some custom wrapper code if an input parameter of a stored proc is defaulted to NULL. The problem is - I get stored proc parameters using: SqlCommandBuilder.DeriveParameters(command) and it doesn't bring parameter defaults. Is there any way to look up those defaults? Are they stored anywhere in the database? BTW, I'm using SQL Server 2008

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  • Intercepting creation of new object.

    - by amctammany
    I'm adding a categorization functionality to my app and struggling with it. Objects have many categories through categorizations. I'm trying to intercept the creation of a new categorization, check if theres a similar one, if so, increment it's count, if not, create a new object. Here's what I have so far. validate :check_unique protected def check_unique categorization = Categorization.where(:category_id => self.category_id, :categorizable_id => self.categorizable_id, :categorizable_type => self.categorizable_type) if categorization.first categorization.first.increment(:count) end end

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  • "'data(...).options' is null or not an object" in jquery-ui

    - by ripper234
    I'm using jquery-ui 1.8, and getting this error in Internet Explorer: Webpage error details User Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; WOW64; Trident/4.0; SLCC2; .NET CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center PC 6.0; .NET4.0C; .NET4.0E) Timestamp: Mon, 10 May 2010 06:26:48 UTC Message: 'data(...).options' is null or not an object Line: 75 Char: 13074 Code: 0 URI: http://localhost:58365/Scripts/Lib/jquery-ui-1.8.custom.min.js Is this a known bug? Is there a workaround? The error happens when I use droppable/draggable.

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  • Lightweight Object->Database in python

    - by pehrs
    I am in need of a lightweight way to store dictionaries of data into a database. What I need is something that: Creates a database table from a simple type description (int, float, datetime etc) Takes a dictionary object and inserts it into the database (including handling datetime objects!) If possible: Can handle basic references, so the dictionary can reference other tables I would prefer something that doesn't do a lot of magic. I just need an easy way to setup and get data into an SQL database. What would you suggest? There seems to be a lot of ORM software around, but I find it hard to evaluate them.

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  • A cycle in object graph detected in JPA.

    - by Nitesh Panchal
    Hello, I am trying to figure out this error since 5 hours without any success. SO i finally thought of posting in here. Please help i am really in big trouble. I am stuck on this and see no way of solving this error. This is my database structure tblBlogRegion BlogRegionId (primary key) BlogRegionName tblGadget GadgetId(primary key) GadgetName tblBlogs BlogId(primary key) Blogname BlogTypeId (reference key from tblSiteTerm tblSiteTerms SiteTermsId(primary key) SiteTermsName tblBlogGadgets BlogGadgetsId(primary key) BlogRegionId(foreign key from tblBlogRegion) BlogId(foreign key from tblBlog) GadgetId(foreign key from tblGadget) Is it not normal database structure? Do you see anything that is cyclic? WHen i try to fetch list from tblGadgets i get this error :- [com.sun.istack.SAXException2: A cycle is detected in the object graph. This will cause infinitely deep XML: entity.BlogGadgets[blogGadgetsId=1] -> entity.Blogs[blogId=2] -> entity.BlogGadgets[blogGadgetsId=1]] I am trying to get list from web service using JAS-WS.

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