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  • Disable or remove filter driver for single HID device

    - by snoopen
    Running Windows XP in a corporate setting here. I have an issue where a filter driver is interfering with the functionality of different USB HIDs. For example graphics tablets do not respond while the filter driver is in place. I've also had the issue with foot pedals used with transcription software. My question is really two fold: A) what makes Windows use a filter driver on one HID but not another? B) when a filter driver is causing conflicts how can I disable it on the affected devices? Background I've previously narrowed down the issue to the filter driver by uninstalling the software (Funk Proxy Host) responsible for the filter driver. The software is a type of RDP we use here at work. (I might have even booted into safe mode and renamed the file, I forget). I believe the filter driver is present to disable or modify the use of the local keyboard and mouse while admin staff are assisting users. Either way I don't have the authority to just go uninstalling this software. As far as I can tell the software versions are the same, however I'm not sure if the device driver definitions are all the same as I don't know where these things would be located. To check for the presence of the filter driver I locate the hardware device in Device Manager, click Properties Driver tab Driver Details.... It shows up as ph32ihid.sys. Even though all machines are meant to have the same SOE and do have Funk Proxy Host installed I don't always have issues with the same HIDs. A few machines here the foot pedals without any issues. I've not had any machines work with the graphics tablet without uninstalling Funk software. Driver details I've just read up a bit more about filter drivers and found the drivers description in the registry under "HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\ProxyHostHIDFilter" There it's called "Kernel-mode HID filter driver for the Proxy Host". Presumably I could also disable it here but that would be system wide which is probably not desirable?

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  • Linux boot - stop the kernel switching to a new framebuffer mode clearing output

    - by Avio
    I'm working on an embedded system (based onUbuntu 12.04 LTS) and I'm customizing its kernel. I'm having some problem with upstart, mountall and plymouth. Nothing unsolvable I suppose, but the real problem is that I can't diagnose properly what's going on because the kernel (or maybe plymouth) changes the video mode in the middle of the boot process. This completely wipes entire lines of log and prevents any debugging of kernel misconfigurations. My Grub2 config seems to be ok with: GRUB_CMDLINE_LINUX="" GRUB_CMDLINE_LINUX_DEFAULT="acpi=force noplymouth" GRUB_GFXMODE=1024x768x32 GRUB_GFXPAYLOAD_LINUX=keep Here is some relevant output of lspci: 00:00.0 Host bridge: Intel Corporation Mobile 945GSE Express Memory Controller Hub (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GSE Express Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03) And here is the relevant portion of my kernel configuration: CONFIG_AGP=y CONFIG_AGP_INTEL=y CONFIG_VGA_ARB=y CONFIG_VGA_ARB_MAX_GPUS=16 CONFIG_DRM=y CONFIG_DRM_KMS_HELPER=y CONFIG_DRM_I915=y CONFIG_DRM_I915_KMS=y CONFIG_VIDEO_OUTPUT_CONTROL=y CONFIG_FB=y CONFIG_FB_BOOT_VESA_SUPPORT=y CONFIG_FB_CFB_FILLRECT=y CONFIG_FB_CFB_COPYAREA=y CONFIG_FB_CFB_IMAGEBLIT=y CONFIG_FB_MODE_HELPERS=y CONFIG_FB_VESA=y CONFIG_BACKLIGHT_LCD_SUPPORT=y CONFIG_BACKLIGHT_CLASS_DEVICE=y CONFIG_VGA_CONSOLE=y CONFIG_VGACON_SOFT_SCROLLBACK=y CONFIG_VGACON_SOFT_SCROLLBACK_SIZE=640 CONFIG_DUMMY_CONSOLE=y CONFIG_FRAMEBUFFER_CONSOLE=y CONFIG_FRAMEBUFFER_CONSOLE_DETECT_PRIMARY=y CONFIG_FONT_8x8=y CONFIG_FONT_8x16=y CONFIG_LOGO=y CONFIG_LOGO_LINUX_MONO=y CONFIG_LOGO_LINUX_VGA16=y CONFIG_LOGO_LINUX_CLUT224=y Every other custom/stock kernel boot fine with that Grub2 config. What I would like to have is a single flow of messages on a single console (retaining one screen resolution) from the bootup logo till the login prompt. Does anybody know what I have to tweak to achieve this?

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  • MacBook Pro (2007 - ATI-Card) Screen goes half black then shuts down the entire computer

    - by BluePerry
    Hey, when I'm starting my MBP I get about 10-60 seconds of the booting process before the screen goes half black (Its like applying a black to transparent gradient from the left side of the screen to the middle of the screen). After a 5 seconds the entire screen blacks out and the MBP shuts down. There have been issues with heat and some minor artifacts on the screen in the past but nothing serious as far as I know. Everything could be resolved by rebooting or letting the MBP cool down a bit. I would like to identify the problem now. There are 3 possibilities I can think of right now: My graphics card is defect and shuts down after a few seconds. (But if thats true, I find it kind of hard to explain the HALF black screen) My LCD-Panel is defect and sends back wrong signals so the system shuts down??? (I not sure about that) My fan or/and thermal sensors are defect and forcing the graphics card to shut down. Can anyone point if I'm right or if there yet another reason for this. I'd be thankful for any hint or tips. Cheers, Per

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  • Computer keeps restarting [closed]

    - by Joris
    I have a strange problem with my desktop pc, when I start it, it just restarts immediately, it displays the bios/motherboard logo and then restarts. I can't access the bios to edit settings because it restarts to fast. Then I tried different things to fix it with mixed success. (I also tried to reset the bios without success) I noticed that a capacity from the graphics card was broken (it looked exploded) so I ordered a new graphics card & plugged it in the computer. It didn't change much, still the same problem. Then I unplugged everything that's not necessary and put only 1Gig RAM in the motherboard (usually it has 4 x 1Gig RAM) and the computer started, then I putted another gig of RAM and the computer still started. (starting=booting windows) When I putted in the 3th RAM it didn't boot anymore (again restarting all the time) so I removed this 3th gig of RAM and this is where it gets weird. I expected the computer to boot again because it is exactly the same configuration as before - which worked - but the computer didn't want to start. It just gave the same problem as before (restarting all the time.. ) Anyone an idea what might be wrong?

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  • Diagnose remote desktop freezes in Windows 7 when no BSOD?

    - by Paul Smith
    Okay, I'm getting no joy from Asus or Microsoft on this, so hoping for some clues on how to narrow down the cause. I have very frequent OS freezes, always & only when running Remote Destkop Client (mstsc) in Windows 7 x64. I never have a bluescreen, and there is never a minidump. The display & input just freezes -- no keyboard, no mouse, and sound will just continue the last wavelength if any. So far, I can't find a way to trap the hang given that there's no bluescreen; advanced startup & recovery settings for system failure are "Write an event" checked, "Automatically restart" checked, and "Kernel memory dump". I've updated to the lasted BIOS, and tried a few different graphics drivers, both generic & ATI. I've also tried disabling Aero, and everything about the remote desktop experience (incrementally unchecked every box in the mstsc - options - experience tab), even disabled/unplugged external monitor to make sure it wasn't a dual-monitor issue. My specs are: Asus G73jh notebook 8GB RAM ATI Mobility Radeon HD 5800 Series graphics (recently tried driver versions 8.791.0.0, 8.801.0.0) American Megatrends G73jh.211 BIOS (7/27/2010) Windows 7 Home Premium x64 Windows Memory Diagnostic passed all of the following at least 3 times with no errors: MATS+ INVC LRAND Stride6 WMATS+ WINVC This notebook is better than most at removing heat (laudable vent design), so I'm not inclined to suspect thermal causes (especially since running 1080p video for hours has never caused a freeze, but mstsc does, reliably, within 5 minutes to an hour). This did seem to start happening after a Windows Update, but I've since reverted every patch applied since a week before the first occurrence, with no joy. (And I'd only had the PC for a couple weeks before that, so it could have been chance + less actual time spent remoting at the beginning.) I'm at my wits end, and I bought this laptop primarily as a remote terminal client (go figure, right?) Any ideas on how to identify the cause of this? Thanks!

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  • Serious 64-bit laptop

    - by Daniel Gehriger
    For the past couple of years, I have been using an IBM Thinkpad T60p for daily work (software development, desktop & embedded). I am extremely satisfied with this machine, due to its robustness. It also has a few features I depend on: a high resolution display: 15.0" TFT FlexView display with 1600x1200 (UXGA); excellent keyboard; decent graphics and CPU performance. Some of the software I develop benefits from larger amounts of RAM, and 3GB (Windows 7 32-bit) or 4GB (Windows 7 64-bit on T60p) are no longer sufficient. My customers run desktop computers with 20GB and more, and I need to have at least 8GB to at least be able to run reasonable test cases. So I'm shopping around for a new laptop, but I'm struggling to find anything that matches my requirements: must run Windows 7 64-bit Pro or higher; must support at least 8GB of RAM (more is better) high screen resolution! While I prefer 4:3 I can live with wide screen. But I really hope to find something with a vertical screen resolution similar to what I have now... portable, so < 16" but = 14" I realize that FlexView isn't available anymore, but I'd like to avoid a glossy screen if possible. decent (not more) graphics performance, ideally hybrid (I'm doing a lot of CAD, never games). good keyboard reasonable CPU -- but I'm still fine with my current Core 2 Duo, so that shouldn't be too complicated. The T60p fits all those requirements, except the 8GB of RAM. Can you help me find a current notebook that would match most of them? I don't mind changing brand. Thanks!

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  • computer fails to boot during/after POST for five or six boots, then works

    - by N13
    For the last few days, my computer has had issues booting. I've seen two different behaviors: The screen displays the graphics card information, then begins to list the RAM, hard drives, etc. At different points in this process (after the graphics info), the computer shuts off. After five or six attempts, it then boots normally. In roughly the same time frame, the computer freezes, and fails to boot. I think it boots successfully on the next attempt. I've also noticed that in some instances, the computer freezes on shutdown. It gets right to the point where it should shut off, but doesn't. I recently combined the best parts of two different machines into this one. I'm booting to GRUB, with Ubuntu 12.04, Linux Mint 11 and Windows Vista (unfortunately) as my OS options. It has an Enermax Modu82+ 525W power supply, and I've used an online calculator to determine that my load shouldn't exceed 400W. I even unplugged a hard drive, but that didn't help. I found the latest BIOS, patched it and checked the settings, but that didn't fix it. I'm fairly certain this issue didn't exist at first, but might have started when the power at my new apartment dropped for a second. The machine is plugged into a surge protector strip, but it's old and I've heard they lose effectiveness with age. Is a power dip as damaging as a spike? If something were damaged, why would it boot successfully after five or six attempts? It's almost like the BIOS or PSU need to be primed. The trouble with debugging is that there seems to be a "grace period" after shutdown where the issue doesn't present itself again. What should I try next?

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  • DVI output only working on Windows, not during booting or on Linux

    - by Mononofu
    So yesterday I booted my laptop up and the external monitor I have it connected to just stayed black. At first, I thought the problem would go away when Ubuntu was loaded, but it didn't. I tried to reboot a few times, to no avail. Then I decided to give Windows 7 a try, and suddenly (at the login-screen), my external monitor turned on and worked like normal. I have connected the monitor via DVI, and this only seems to work with Windows now. I don't even get a signal in my BIOS! Mind you, everything was working fine before that, and I didn't change a single thing. I then tried to connect the monitor via VGA (from my DVI jack, which can output VGA using an adaptor), and it worked again. However, 1920x1200 using VGA looks like crap - black print on white background is basically illegible. Do you have any ideas how to fix this peculiar problem? I only use windows for gaming, so it's no real help that it still works normally. Please also excuse any spelling mistakes, I am practically typing this blindly. Edit: I only have one graphics card in my laptop, and I can't select anything related to that in my BIOS. In fact, I can pretty much do almost nothing there. My laptop is a Nexoc Osiris E703, graphics gard is a GeForce Go 7900 GTX. As I mentioned before, DVI output during booting and on Ubuntu was working fine for years before yesterday!

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  • how is the the linux console displayed to the user and how does the user go about changing the conso

    - by Chris
    I've been searching for the last two day on trying to understand how the console displays itself to the user and how to change the console settings. I've had some luck along the way but nothing that I've found has giving me a real clear explanation of how the console is displayed or how to change or control it's display settings. Some examples that of what I'm looking for are as follows: How is the console displayed on the screen? I know with X11 it uses your graphics card driver to display graphics to the screen, but how is the consoles text mode handled? Could some one ether explain this to me or point me to an in-depth overview of it all? Is it possible to have multi-head support in console mode with separate tty's on each screen? If so how would I go about setting this up? How would you go about changing the size of the console display from the default 80x25 to a custom size? I'm testing anything I find on a debian testing build, which is just the minimal base install on a virtual box. In time I will be using this information to setup my main system which is multi-head with 3 monitors. I would like to be able to support all three displays in console mode if possible.

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  • Half of installed RAM is hardware reserved

    - by user968270
    After a rather arduous and convoluted series of problems that left me without a desktop for ~80 days, I've finally got the thing up and running, having replaced the power supply, motherboard, graphics card and CPU. Now, however, I'm experiencing the 'hardware reserved RAM' issue. Perhaps this is the exhaustion talking, but looking at the question that tends to get pointed to when this kind of topic gets locked as a duplicate hasn't helped. I have 16 GB of RAM installed in an MSi 970A-G46, which is spec'd for up to 32 GB of RAM. The BIOS recognizes that I have 16 GB installed, and the resource monitor also shows the whole 16 GB, only it shows 8 GB as hardware reserved. I've seen suggestions that it's an OS issue, but the particular installation of Windows 7 (64-bit) which I'm running on my boot drive is the same as the one that could actually access the 16 GB in my previous motherboard (MSi 870A-G54). I've updated my BIOS using the MSi Live Update tool and restarted the machine with no effect, and I cannot seem to locate any 'Memory Remapping' option as I've seen mentioned. I've physically swapped the RAM between the slots to no effect. I've unchecked the Maximum Memory box in the msconfig Boot tab's advanced options, also to no effect. These are my system's basic specifications OS: Windows 7 Home Premium (64-Bit) Motherboard: MSi 970A-G46 CPU: AMD FX-8150 Graphics Card: XFX Radeon HD 6870 Boot Drive: OCZ Agility 3 Storage Drive: Samsung Spinpoint F3 ST1000DM005/HD103SJ 1TB PSU: Thermaltake TR-2 TR600 600W ATX12V v2.3

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  • DVI output _only_ working on Windows, not during booting or on Linux

    - by Mononofu
    So yesterday I booted my laptop up and the external monitor I have it connected to just stayed black. At first, I thought the problem would go away when Ubuntu was loaded, but it didn't. I tried to reboot a few times, to no avail. Then I decided to give Windows 7 a try, and suddenly (at the login-screen), my external monitor turned on and worked like normal. I have connected the monitor via DVI, and this only seems to work with Windows now. I don't even get a signal in my BIOS! Mind you, everything was working fine before that, and I didn't change a single thing. I then tried to connect the monitor via VGA (from my DVI jack, which can output VGA using an adaptor), and it worked again. However, 1920x1200 using VGA looks like crap - black print on white background is basically illegible. Do you have any ideas how to fix this peculiar problem? I only use windows for gaming, so it's no real help that it still works normally. Please also excuse any spelling mistakes, I am practically typing this blindly. Edit: I only have one graphics card in my laptop, and I can't select anything related to that in my BIOS. In fact, I can pretty much do almost nothing there. My laptop is a Nexoc Osiris E703, graphics gard is a GeForce Go 7900 GTX. As I mentioned before, DVI output during booting and on Ubuntu was working fine for years before yesterday!

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  • Wireless driver activation issue in Compaq c700 in Ubuntu 9.04

    - by Fazil
    I am using Ubuntu 9.04, I cant access my wireless driver, I activate the madwifi in administrationhardware drivers, but I could'nt activated the wireless too. when I type lspci I get the following message, ################################################## # 00:00.0 Host bridge: Intel Corporation Mobile PM965/GM965/GL960 Memory Controller Hub (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (rev 03) 00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation 82801H (ICH8 Family) PCI Express Port 1 (rev 04) 00:1d.0 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI Controller #1 (rev 04) 00:1d.1 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI Controller #2 (rev 04) 00:1d.2 USB Controller: Intel Corporation 82801H (ICH8 Family) USB UHCI Controller #3 (rev 04) 00:1d.7 USB Controller: Intel Corporation 82801H (ICH8 Family) USB2 EHCI Controller #1 (rev 04) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev f4) 00:1f.0 ISA bridge: Intel Corporation 82801HEM (ICH8M) LPC Interface Controller (rev 04) 00:1f.1 IDE interface: Intel Corporation 82801HBM/HEM (ICH8M/ICH8M-E) IDE Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation 82801HBM/HEM (ICH8M/ICH8M-E) SATA AHCI Controller (rev 04) 00:1f.3 SMBus: Intel Corporation 82801H (ICH8 Family) SMBus Controller (rev 04) 01:00.0 Ethernet controller: Atheros Communications Inc. AR242x 802.11abg Wireless PCI Express Adapter (rev 01) 02:01.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) ################################################## but when I tried in Windows I found that the driver for my laptop is ################################################ atheros AR5007 802.11b/g WiFi Adapter ################################################ so what can I do for solving this problem.

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  • nVidia performance with newer X and newer driver abysmal with Compiz

    - by Nakedible
    I recently upgraded Debian to Xorg 2.9.4 and installed nvidia-glx from experimental, version 260.19.21. This was somewhat of an uphill battle as the dependencies for the experimental nvidia-glx package are still somewhat broken. I got it to work without forcing the installation of any packages and without modifying the packages. However, after the upgrade compiz performance has been abysmal. I am using the desktop wall plugin and switching viewports is really slow - takes a few seconds for each switch. In addition to this, every effect that compiz does, such as zoom animations for icons when launching applications, takes seconds. The viewport switching speed changes relative to the amount of windows on that virtual screen - empty screens switch almost at normal speed, single browser windows work almost decently, but just 4 rxvt terminals slows the switches down to a crawl. My compiz configuration should be pretty basic. Xorg is likewise configured without anything special - the only "custom" configuration is forcing the driver name to be "nvidia". I've fiddled around with the nvidia-settings and compizconfig trying different VSync settings, but none of those helped. My graphics card is: NVIDIA GPU NVS 3100M (GT218) at PCI:1:0:0 (GPU-0). This is laptop GPU that is from the Geforce GTX 200 series. Graphics card performance should naturally be no problem. EDIT: In the end, nothing really worked, and I got really annoyed with the state of compiz and its support in Debian. Many nVidia driver revisions have passed and I am using Gnome 3 now, so I am accepting the best answers to this question even though the issue was not resolved.

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  • Diff bios - corrupt video driver

    - by sfonck
    Hi, I'm using an Dell M90 Precision Laptop which has a NVidia Quadro FX 2500M graphics card and is running Windows XP. Laptop has been running fine - but a few weeks ago screen went 'white' - restarted computer- bios and startup screens show weird green dots and stripes, normal startup only shows a black screen... only VGA mode works to display something. I've been trying to remove and reinstall the correct drivers downloaded from Dell's website - no solution. I gave up and reinstalled XP - everything was working perfect again. 2 weeks later - again the white screen - tried everything again (flashin new bios also - nothing works) Reinstalled XP - everyhting was working again, so I made a DriveSnapShot of the partition. Today - again the 'white screen'. Ok, no problem ...I was thinking all I needed to do was to restore the DriveSnapShot backup... Few minutes later the backup is restored ... but guess what: video driver does not work correctly... As the DriveSnapShot restored the complete partition, as it was at the time everything was working perfectly, this would mean my driver problems are due to 'settings' in the bios or on the graphics-card itself + these 'settings' can get overridden by doing a new XP-install.... I'm out of options, can somebody help me to find a solution for this problem: Is there some way to backup and restore a bios after seeing some problems? Is there some way to know what is causing this problem like a bios diff utility? Thanks!

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  • Install Peppermint OS three on Asus EeePC

    - by Kithoth
    I just had a new Asus EeePC R051CX. Out of the box, the installed OS is Ubuntu 12.04 LTS, but I am trying to install Peppermint OS three (as single boot). Problem. Once on live CD (well, live USB stick...), I'm in trouble in both following situations: Try Peppermint OS Live In this case, the first thing I get is a message reading The system is running in low-graphics mode Your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself. I can solely press "return" to accept, then I have a list of 4 options to answer the question "What would you like to do?". But I simply can't do anything at this moment, except switching to console mode or rebooting (keyboard / mouse controls don't allow me to do anything else). Install Peppermint OS Something I really don't understand... it launches the Ubuntu Recovery Media (which was already installed when I received the device)! Also, it says in the bottom ERROR: This recovery media only functions on Ubuntu systems. All I can do is quit (that is, reboot). One last important thing that comes to my mind: this stick worked just fine on the other computers I've tried it on. I really hope someone could bring me the light, a friend of mine told me how cool this OS is for EeePCs. Don't want to give up! Thanks. Edit I finally could install Peppermint, but not by understanding why I couldn't do it the logical way. Instead, I reinstalled Ubuntu myself (erasing the factory one). Then, I could simply boot on my live USB and perform a fresh install of Peppermint. So, I still don't know how and why the mentioned problem occurred.

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  • Nvidia GTX 660m crashes games

    - by dcap
    I just recently bought a Lenovo y580 with both HD intel graphics and an Nvidia GTX 660m. It works great except for one thing: playing games. Every time I load a game, either with Steam or Games for Windows Live, games will end up crashing. I've already talked with lenovo tech support and they couldn't help other than send my new laptop for repair which would take 7 days. So before I do that I thought I'd ask around. These are the games I've tested and what happens when they load: Civilization V: Game loads fine but once it gets loaded to the game, there's noticeable "tearing" popping up and certain things flash. Within a minute of this, the game crashes. Does the same thing regardless if Vsync is on or off. Total War Shogun2: Game gets to the menu screen. The background of the menu screen shows what is expected - slideshow of in-game environments rendered on high settings (this is expected). However, within 2 seconds of the menu loading up it crashes. Age of Empires 3 (Non-steam): This game is several years old so it should work on this brand new laptop fine. However the results are similar to that of Civilization V. Noticeable "Tearing" and after a few seconds it'll freeze/crash. I've done tests on all these games with both the latest stable Nvidia driver 285 as well as the nightly build 307. In addition, Nvidia control panel is set on using the dedicated graphics card for all programs. So is there anything I can do to fix this or will I have to send it back for a week to tech support?

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  • Windows 7, Black screen with cursor, impossible to logon

    - by PJC
    First - I have gone through as many possible solutions I've found here and elsewhere. [Edit - to describe the issue in more detail, the PC appears to boot correctly, but instead of the logon screen, I have been getting a black screen WITH the pointer cursor, and it responds correctly to the mouse. Pressing CTL-ALT-DEL brings up the logon screen's background, but with no logon area nor any other content. This screen was at the full resolution before I uninstalled the graphics driver in safe-mode.] I also just ran a full up-to-date AVG scan from boot media. [Edit - the AVG scan, which was updated to today's virus signatures, found no issues at all.] So - steps I've tried: Safe Boot, Restore from before the issue - done, no help. Uninstall the graphics driver - done, now i have a 1024x768 fallback screen, still no way in. sfc /scannow - only doable from Safe boot obviously, but no change. [Edit - booting from restore media, performing a startup repair and...]Restore further back - restored to 2 days ago, and I'd had many reboots since then with no problem. Enable autologin to try to get beyond the login screen - done, doesn't work. It seems the best advice is complete reinstall, but I really don't want to do that because it'll take 3-4 days to add all the apps I use. Some key points to note - in both states - before and after removing the video driver, I always had a mouse cursor on the screen. CTL-ALT-DEL flashes up the login background, but no login info. I can (and often do) reinstall from scratch, but was at a fairly stable state before this, and would prefer not to. -Paul

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  • Information on the BMPP File Extension/Format

    - by Angel Brighteyes
    I am looking for information on the file type BMPp. Namely I need an application that can create this file type, preferably open source or free. Wikipedia says for BMP File Format that 'BMPp' is a "type code", which is the "mechanism used by pre-OSX Macs ... to denote a files format..." (Look in the little info-box of general information under "Type code"). Continuing my research, I found an old 2009 archived mailing list "Re: Incorrect png file type 'PNG' that talks about something related to another problem a developer is having. In the response he talks about there being variant file types, and lists BMPp as being linked to an old version of Graphics Converter. The company Lemkesoft sells Graphics Converter, which I am not willing to purchase. I can't imagine that the only program in existence to make a BMPp file is that program. There has got to be another way to make that file type, other than creating a BMP file and just renaming it to BMPp (unless of course it is really that easy)? This is the first time I've run into this file format, and it took a bit on Google, Bing, and Wikipedia to find the information that I've posted here. Any further help would be appreciated.

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  • Nvidia 9800GT randomly prevents computer from booting

    - by Blender
    My computer has been running Windows and Linux perfectly fine with my 9800GT for the past year or so, but today it refused to boot. When I press the power button, this is what happens: Power button flashes once. Fans whir. Graphics card makes clicking noise. Computer reboots. Go back to 1. The cycle just keeps going, and I have to yank the cord to make the computer stop. After about 30 attempts at booting it, the computer powers on and everything works. I'm pretty sure that the graphics card isn't malfunctioning, as I've been GPU computing on it for a while now without any hiccups. But the strange thing is, the computer boots perfectly fine in only 5 boots if I remove the card. The computer is a HP Pavilion a6028x Desktop PC: Processor: AMD Athlon 64 X2 (W) 4600+ 2.4 GHz (AM2 socket) Motherboard: ECS MCP61PM-HM (Nettle 1) RAM: 3GB DDR2 (two different brands) More specs here Does anybody know what could be the problem? Any help or information would be greatly appreciated!

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  • Python 2.7 and Ubuntu 10.10: X11 fails

    - by c.a.p.
    Against every recommendation I have apt-get remove python in Ubuntu 10.10 (build 2.6.24-29-server x86_64) and apt-get install python2.7 Some built-in software with python2.6 dependencies (like firefox, other minor stuff) was fixed just by apt-get reinstalling or reinstalling from source and the system was stable for one day until I rebooted. Upon booting I got the message "ubuntu is running in low-graphics mode" I have an NVIDIA Quadro NVS 295 256 running on a HP Z600 Workstation so I sudoed: apt-get --purged nvidia* apt-get --purged xserver apt-get install linux-headers-generic apt-get install nvidia-* apt-get install xserver-xorg dpkg-reconfigure xserver-xorg nvidia-xconfig upon rebooting i get the same "ubuntu is running in low-graphics mode" if I decide to tell the boot menu to restart X, the Ubuntu 10.10 "load screen" shows up and does not do anything for hours. If I "X" the screen remains black for hours; ctrl-c shows that /etc/X11/xorg.conf did not produce any errors just a warning "Type "ONE_LEVEL"...". /var/log/Xorg.0.log issues the following warnings (no errors) (WW) AllowEmptyInput is on (WW) NVIDIA(0): UBB is incompatible If I "startX" I get /usr/bin/python: can't find '__main__.py"' in '/usr/share/command-not-found' Before re-installing xserver-xorg however "startX" ran, just by changing the resolution of the tty1 console. Any hints?

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  • How do I disable DirectDraw and Direct3D acceleration on Windows 8? [closed]

    - by Favourite Chigozie Onwuemene
    Some old games that i would really like to play run slowly on some graphic drivers when direct3d acceleration is enabled. I have tried many suggestions but none seems to work. The only thing i have not tried is disabling direct3d acceleration. Is it possible to disable DirectDraw and Direct3D acceleration on my Windows 8 pc? There are certain bad versions of GeForce drivers that cause this problem. This is a problem in the drivers themselves and is unfortunately completely outside our control. The recommended way to fix this problem is to update your graphics card drivers (go to NVIDIA's web site for this). Alternatively, there is a workaround that alleviates or solves the slowdown problem altogether. Try this: Right-click on your desktop and select "Properties". Go to the "Settings" tab and click on "Advanced...". Click on the "Troubleshooting" tab and move the slider to the left until it says that all DirectDraw and Direct3D accelerations have been disabled (around the middle of the range). Finally, click on "OK". Note that this workaround might cause other games on your computer to slow down, so you may have to switch back and forth between settings, but it's certainly worth a try if you can't obtain an updated graphics driver. -source: interactionstudios

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  • Does VLC Player work well on Windows 7 64-bit?

    - by ????
    I tried VLC Player on Windows 7 64-bit version and the playback was fine, but when the video is maximized the image is very pixelated. I tried this on a Radeon HD 2600 XT graphics card as well as a computer with an Intel graphics chipset and both have the same result. If I use VLC Player on Windows 7 32-bit instead of 64-bit, there is no pixelation. Is this a known problem or is there any method to fix it on Windows 7 64-bit? Update: there isn't a 32-bit vs 64-bit version of VLC player, is there? (unlike 7-Zip) I also tried GOM Player and it doesn't have the problem on Windows 7 64-bit. Update: Nov 4, 2009 VLC displays an update notice: VLC 1.0.3 is a minor release fixing many bugs, especially for Windows Vista and 7, but it also introduces 2 new modes for deinterlacing, and a new udev module. Major fixes are about WMA Pro support, Dolby tracks in 4.0, v4l/v4l2 and atsc and a crash in mjpeg demuxer. Update of translations are also part of this release.

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  • Anyone have ideas for solving the "n items remaining" problem on Internet Explorer?

    - by CMPalmer
    In my ASP.Net app, which is javascript and jQuery heavy, but also uses master pages and .Net Ajax pieces, I am consistently seeing on the status bar of IE 6 (and occasionally IE 7) the message "2 items remaining" or "15 items remaining" followed by "loading somegraphicsfile.png|gif ." This message never goes away and may or may not prevent some page functionality from running (it certainly seems to bog down, but I'm not positive). I can cause this to happen 99% of the time by just refreshing an .aspx age, but the number of items and, sometimes, the file it mentions varies. Usually it is 2, 3, 12, 13, or 15. I've Googled for answers and there are several suggestions or explanations. Some of them haven't worked for us, and others aren't practical for us to implement or try. Here are some of the ideas/theories: IE isn't caching images right, so it repeatedly asks for the same image if the image is repeated on the page and the server assumes that it should be cached locally since it's already served it in that page context. IE displays the images correctly, but sits and waits for a server response that never comes. Typically the file it says it is waiting on is repeated on the page. The page is using PNG graphics with transparency. Indeed it is, but they are jQuery-UI Themeroller generated graphics which, according to the jQuery-UI folks, are IE safe. The jQuery-UI components are the only things using PNGs. All of our PNG references are in CSS, if that helps. I've changed some of the graphics from PNG to GIF, but it is just as likely to say it's waiting for somegraphicsfile.png as it is for somegraphicsfile.gif Images are being specified in CSS and/or JavaScript but are on things that aren't currently being displayed (display: none items for example). This may be true, but if it is, then I would think preloading images would work, but so far, adding a preloader doesn't do any good. IIS's caching policy is confusing the browser. If this is true, it is only Microsoft server SW having problems with Microsoft's browser (which doesn't surprise me at all). Unfortunately, I don't have much control over the IIS configuration that will be hosting the app. Has anyone seen this and found a way to combat it? Particularly on ASP.Net apps with jQuery and jQuery-UI? UPDATE One other data point: on at least one of the pages, just commenting out the jQuery-UI Datepicker component setup causes the problem to go away, but I don't think (or at least I'm not sure) if that fixes all of the pages. If it does "fix" them, I'll have to swap out plug-ins because that functionality needs to be there. There doesn't seem to be any open issues against jQuery-UI on IE6/7 currently... UPDATE 2 I checked the IIS settings and "enable content expiration" was not set on any of my folders. Unchecking that setting was a common suggestion for fixing this problem. I have another, simpler, page that I can consistently create the error on. I'm using the jQuery-UI 1.6rc6 file (although I've also tried jQuery-UI 1.7.1 with the same results). The problem only occurs when I refresh the page that contains the jQuery-UI Datepicker. If I comment out the Datepicker setup, the problem goes away. Here are a few things I notice when I do this: This page always says "(1 item remaining) Downloading picture http:///images/Calendar_scheduleHS.gif", but only when reloading. When I look at HTTP logging, I see that it requests that image from the server every time it is dynamically turned on, without regard to caching. All of the requests for that graphic are complete and return the graphic correctly. None are marked code 200 or 304 (indicating that the server is telling IE to use the cached version). Why it says waiting on that graphic when all of the requests have completed I have no idea. There is a single other graphic on the page (one of the UI PNG files) that has a code 304 (Not Modified). On another page where I managed to log HTTP traffic with "2 items remaining", two different graphic files (both UI PNGs) had a 304 as well (but neither was the one listed as "Downloading". This error is not innocuous - the page is not fully responsive. For example, if I click on one of the buttons which should execute a client-side action, the page refreshes. Going away from the page and coming back does not produce the error. I have moved the script and script references to the bottom of the content and this doesn't affect this problem. The script is still running in the $(document).ready() though (it's too hairy to divide out unless I absolutely have to). FINAL UPDATE AND ANSWER There were a lot of good answers and suggestions below, but none of them were exactly our problem. The closest one (and the one that led me to the solution) was the one about long running JavaScript, so I awarded the bounty there (I guess I could have answered it myself, but I'd rather reward info that leads to solutions). Here was our solution: We had multiple jQueryUI datepickers that were created on the $(document).ready event in script included from the ASP.Net master page. On this client page, a local script's $(document).ready event had script that destroyed the datepickers under certain conditions. We had to use "destroy" because the previous version of datepicker had a problem with "disable". When we upgraded to the latest version of jQuery UI (1.7.1) and replaced the "destroy"s with "disable"s for the datepickers, the problem went away (or mostly went away - if you do things too fast while the page is loading, it is still possible to get the "n items remaining" status). My theory as to what was happening goes like this: The page content loads and has 12 or so text boxes with the datepicker class. The master page script creates datepickers on those text boxes. IE queues up requests for each calendar graphic independently because IE doesn't know how to properly cache dynamic image requests. Before the requests get processed, the client area script destroys those datepickers so the graphics are no longer needed. IE is left with some number of orphaned requests that it doesn't know what to do with.

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  • Binary data instead of actual image in C#

    - by acadia
    Hello, I am using the below mentioned library to create a barcode which is storing in a specified location as shown below: My question is, is there a way instead of saving it to a png file I get byte data? thanks Code39 code = new Code39("10090"); code.Paint().Save("c:/NewBARCODE.png", ImageFormat.Png); using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Diagnostics; namespace BarCode39 { public class Code39Settings { private int height = 60; public int BarCodeHeight { get { return height; } set { height = value; } } private bool drawText = true; public bool DrawText { get { return drawText; } set { drawText = value; } } private int leftMargin = 10; public int LeftMargin { get { return leftMargin; } set { leftMargin = value; } } private int rightMargin = 10; public int RightMargin { get { return rightMargin; } set { rightMargin = value; } } private int topMargin = 10; public int TopMargin { get { return topMargin; } set { topMargin = value; } } private int bottomMargin = 10; public int BottomMargin { get { return bottomMargin; } set { bottomMargin = value; } } private int interCharacterGap = 2; public int InterCharacterGap { get { return interCharacterGap; } set { interCharacterGap = value; } } private int wideWidth = 2; public int WideWidth { get { return wideWidth; } set { wideWidth = value; } } private int narrowWidth = 1; public int NarrowWidth { get { return narrowWidth; } set { narrowWidth = value; } } private Font font = new Font(FontFamily.GenericSansSerif, 12); public Font Font { get { return font; } set { font = value; } } private int codeToTextGapHeight = 10; public int BarCodeToTextGapHeight { get { return codeToTextGapHeight; } set { codeToTextGapHeight = value; } } } public class Code39 { #region Static initialization static Dictionary<char, Pattern> codes; static Code39() { object[][] chars = new object[][] { new object[] {'0', "n n n w w n w n n"}, new object[] {'1', "w n n w n n n n w"}, new object[] {'2', "n n w w n n n n w"}, new object[] {'3', "w n w w n n n n n"}, new object[] {'4', "n n n w w n n n w"}, new object[] {'5', "w n n w w n n n n"}, new object[] {'6', "n n w w w n n n n"}, new object[] {'7', "n n n w n n w n w"}, new object[] {'8', "w n n w n n w n n"}, new object[] {'9', "n n w w n n w n n"}, new object[] {'A', "w n n n n w n n w"}, new object[] {'B', "n n w n n w n n w"}, new object[] {'C', "w n w n n w n n n"}, new object[] {'D', "n n n n w w n n w"}, new object[] {'E', "w n n n w w n n n"}, new object[] {'F', "n n w n w w n n n"}, new object[] {'G', "n n n n n w w n w"}, new object[] {'H', "w n n n n w w n n"}, new object[] {'I', "n n w n n w w n n"}, new object[] {'J', "n n n n w w w n n"}, new object[] {'K', "w n n n n n n w w"}, new object[] {'L', "n n w n n n n w w"}, new object[] {'M', "w n w n n n n w n"}, new object[] {'N', "n n n n w n n w w"}, new object[] {'O', "w n n n w n n w n"}, new object[] {'P', "n n w n w n n w n"}, new object[] {'Q', "n n n n n n w w w"}, new object[] {'R', "w n n n n n w w n"}, new object[] {'S', "n n w n n n w w n"}, new object[] {'T', "n n n n w n w w n"}, new object[] {'U', "w w n n n n n n w"}, new object[] {'V', "n w w n n n n n w"}, new object[] {'W', "w w w n n n n n n"}, new object[] {'X', "n w n n w n n n w"}, new object[] {'Y', "w w n n w n n n n"}, new object[] {'Z', "n w w n w n n n n"}, new object[] {'-', "n w n n n n w n w"}, new object[] {'.', "w w n n n n w n n"}, new object[] {' ', "n w w n n n w n n"}, new object[] {'*', "n w n n w n w n n"}, new object[] {'$', "n w n w n w n n n"}, new object[] {'/', "n w n w n n n w n"}, new object[] {'+', "n w n n n w n w n"}, new object[] {'%', "n n n w n w n w n"} }; codes = new Dictionary<char, Pattern>(); foreach (object[] c in chars) codes.Add((char)c[0], Pattern.Parse((string)c[1])); } #endregion private static Pen pen = new Pen(Color.Black); private static Brush brush = Brushes.Black; private string code; private Code39Settings settings; public Code39(string code) : this(code, new Code39Settings()) { } public Code39(string code, Code39Settings settings) { foreach (char c in code) if (!codes.ContainsKey(c)) throw new ArgumentException("Invalid character encountered in specified code."); if (!code.StartsWith("*")) code = "*" + code; if (!code.EndsWith("*")) code = code + "*"; this.code = code; this.settings = settings; } public Bitmap Paint() { string code = this.code.Trim('*'); SizeF sizeCodeText = Graphics.FromImage(new Bitmap(1, 1)).MeasureString(code, settings.Font); int w = settings.LeftMargin + settings.RightMargin; foreach (char c in this.code) w += codes[c].GetWidth(settings) + settings.InterCharacterGap; w -= settings.InterCharacterGap; int h = settings.TopMargin + settings.BottomMargin + settings.BarCodeHeight; if (settings.DrawText) h += settings.BarCodeToTextGapHeight + (int)sizeCodeText.Height; Bitmap bmp = new Bitmap(w, h, PixelFormat.Format32bppArgb); Graphics g = Graphics.FromImage(bmp); int left = settings.LeftMargin; foreach (char c in this.code) left += codes[c].Paint(settings, g, left) + settings.InterCharacterGap; if (settings.DrawText) { int tX = settings.LeftMargin + (w - settings.LeftMargin - settings.RightMargin - (int)sizeCodeText.Width) / 2; if (tX < 0) tX = 0; int tY = settings.TopMargin + settings.BarCodeHeight + settings.BarCodeToTextGapHeight; g.DrawString(code, settings.Font, brush, tX, tY); } return bmp; } private class Pattern { private bool[] nw = new bool[9]; public static Pattern Parse(string s) { Debug.Assert(s != null); s = s.Replace(" ", "").ToLower(); Debug.Assert(s.Length == 9); Debug.Assert(s.Replace("n", "").Replace("w", "").Length == 0); Pattern p = new Pattern(); int i = 0; foreach (char c in s) p.nw[i++] = c == 'w'; return p; } public int GetWidth(Code39Settings settings) { int width = 0; for (int i = 0; i < 9; i++) width += (nw[i] ? settings.WideWidth : settings.NarrowWidth); return width; } public int Paint(Code39Settings settings, Graphics g, int left) { #if DEBUG Rectangle gray = new Rectangle(left, 0, GetWidth(settings), settings.BarCodeHeight + settings.TopMargin + settings.BottomMargin); g.FillRectangle(Brushes.Gray, gray); #endif int x = left; int w = 0; for (int i = 0; i < 9; i++) { int width = (nw[i] ? settings.WideWidth : settings.NarrowWidth); if (i % 2 == 0) { Rectangle r = new Rectangle(x, settings.TopMargin, width, settings.BarCodeHeight); g.FillRectangle(brush, r); } x += width; w += width; } return w; } } } }

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  • java.lang.ArrayIndexOutOfBoundsException

    - by thefonso
    Here is the code. import java.applet.Applet; import java.awt.Button; import java.awt.Color; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class GuessingGame extends Applet{ /** * */ private static final long serialVersionUID = 1L; private final int START_X = 20; private final int START_Y = 40; private final int ROWS = 4; private final int COLS = 4; private final int BOX_WIDTH = 20; private final int BOX_HEIGHT = 20; //this is used to keep track of boxes that have been matched. private boolean matchedBoxes[][]; //this is used to keep track of two boxes that have been clicked. private MaskableBox chosenBoxes[]; private MaskableBox boxes[][]; private Color boxColors[][]; private Button resetButton; public void init() { boxes = new MaskableBox[ROWS][COLS]; boxColors = new Color[ROWS][COLS]; resetButton = new Button("Reset Colors"); resetButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { randomizeColors(); buildBoxes(); repaint(); } }); add(resetButton); //separate building colors so we can add a button later //to re-randomize them. randomizeColors(); buildBoxes(); } public void paint(Graphics g) { for (int row =0; row < boxes.length; row ++) { for (int col = 0; col < boxes[row].length; col++) { if(boxes[row][col].isClicked()) { //boxes[row][col].setMaskColor(Color.black); //boxes[row][col].setMask(!boxes[row][col].isMask()); //boxes[row][col].setClicked(false); //} if (!matchedBoxes[row][col]) { gameLogic(boxes[row][col]); //boxes[row][col].draw(g); } } } } //loop through the boxes and draw them. for (int row = 0; row < boxes.length; row++) { for (int col = 0; col < boxes[row].length; col++) { boxes[row][col].draw(g); } } } public void gameLogic(MaskableBox box) { if ((chosenBoxes[0] != null)&&(chosenBoxes[1] != null)) { if(chosenBoxes[0].getBackColor() == chosenBoxes[1].getBackColor()) { for (int i=0; 0 <= chosenBoxes.length; ++i ) { for(int row = 0; row < boxes.length; row++) { for(int col = 0; col < boxes[row].length; col++) { if( boxes[row][col] == chosenBoxes[i] ) { System.out.println("boxes [row][col] == chosenBoxes[] at index: " + i ); matchedBoxes[row][col] = true; break; } } } } }else { chosenBoxes[0].setMask(true); chosenBoxes[1].setMask(true); } chosenBoxes = new MaskableBox[2]; }else { if (chosenBoxes[0] == null) { chosenBoxes[0] = box; chosenBoxes[0].setMask(false); return; }else{ if (chosenBoxes[1] == null) { chosenBoxes[1] = box; chosenBoxes[1].setMask(false); } } } } private void removeMouseListeners() { for(int row = 0; row < boxes.length; row ++) { for(int col = 0; col < boxes[row].length; col++) { removeMouseListener(boxes[row][col]); } } } private void buildBoxes() { // need to clear any chosen boxes when building new array. chosenBoxes = new MaskableBox[2]; // create a new matchedBoxes array matchedBoxes = new boolean [ROWS][COLS]; removeMouseListeners(); for(int row = 0; row < boxes.length; row++) { for(int col = 0; col < boxes[row].length; col++) { boxes[row][col] = new MaskableBox(START_X + col * BOX_WIDTH, START_Y + row * BOX_HEIGHT, BOX_WIDTH, BOX_HEIGHT, Color.gray, boxColors[row][col], true, true, this); addMouseListener(boxes[row][col]); } } } private void randomizeColors() { int[] chosenColors = {0,0,0,0,0,0,0,0}; Color[] availableColors = {Color.red, Color.blue, Color.green, Color.yellow, Color.cyan, Color.magenta, Color.pink, Color.orange }; for(int row = 0; row < boxes.length; row++) { for (int col = 0; col < boxes[row].length; col++) { for (;;) { int rnd = (int) (Math.random() * 8); if (chosenColors[rnd]< 2) { chosenColors[rnd]++; boxColors[row][col] = availableColors[rnd]; break; } } } } } } here is the second batch of code containing maskablebox import java.awt.Color; import java.awt.Container; import java.awt.Graphics; public class MaskableBox extends ClickableBox { private boolean mask; private Color maskColor; Container parent; public MaskableBox(int x, int y, int width, int height, Color borderColor, Color backColor, boolean drawBorder, boolean mask, Container parent ) { super(x, y, width, height, borderColor, backColor, drawBorder, parent); this.parent = parent; this.mask = mask; } public void draw(Graphics g) { if(mask=false) { super.draw(g); // setOldColor(g.getColor()); // g.setColor(maskColor); // g.fillRect(getX(),getY(),getWidth(), getHeight()); // if(isDrawBorder()) { // g.setColor(getBorderColor()); // g.drawRect(getX(),getY(),getWidth(),getHeight()); // } // g.setColor(getOldColor()); }else { if(mask=true) { //super.draw(g); setOldColor(g.getColor()); g.setColor(maskColor); g.fillRect(getX(),getY(),getWidth(), getHeight()); if(isDrawBorder()) { g.setColor(getBorderColor()); g.drawRect(getX(),getY(),getWidth(),getHeight()); } g.setColor(getOldColor()); } } } public boolean isMask() { return mask; } public void setMask(boolean mask) { this.mask = mask; } public Color getMaskColor() { return maskColor; } public void setMaskColor(Color maskColor) { this.maskColor = maskColor; } } I keep getting these error messages. I'm going nuts trying to figure this out. can anyone tell me what I'm doing wrong? boxes [row][col] == chosenBoxes[] at index: 0 boxes [row][col] == chosenBoxes[] at index: 1 Exception in thread "AWT-EventQueue-1" java.lang.ArrayIndexOutOfBoundsException: 2 at GuessingGame.gameLogic(GuessingGame.java:77) at GuessingGame.paint(GuessingGame.java:55) at java.awt.Container.update(Container.java:1801) at sun.awt.RepaintArea.updateComponent(RepaintArea.java:239) at sun.awt.RepaintArea.paint(RepaintArea.java:216) at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:306) at java.awt.Component.dispatchEventImpl(Component.java:4706) at java.awt.Container.dispatchEventImpl(Container.java:2099) at java.awt.Component.dispatchEvent(Component.java:4460) at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)

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