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  • Make your TSQL easier to read during a presentation

    - by Jonathan Allen
    SQL Server Management Studio 2012 has some neat settings that you can use to help your presentations at a SQL event better for the attendees if you are willing to spend a few minutes making some settings changes. Historically, I have been reluctant to make changes to my SSMS settings as it is such a tedious process and it’s not 100% clear that what you think you are changing is actually what gets changed. With SSMS 2012 this has become a lot easier and a lot less risky. In any session that involves TSQL there is a trade off between the speaker having all the code on screen and the attendees being able to read any of what is on screen. You (the speaker) might be able to read this when you are working on the code but plenty of your audience wont be able to make head or tail of it. SSMS 2012 has a zoom facility that can help: but don’t go nuts … Having the font too big means you will be scrolling a lot and the code will again be rendered unreadable. There is more though but you need to take a deep breath and open the Tools menu and delve into the SSMS options. In previous versions of SSMS this is a deep, dark and scary place where changing values can be obscure and sometimes catastrophic to the UI when you get back to the code editor. First things first, we set out as a good DBA and save our current (and presumably acceptable) SSMS configuration. From the import and Export Settings you can set up a file to hold all of the settings that you currently have. The wizard will open and ask you to pick an option. This time around choose to export settings. hit next and next again and then name your settings profile in the final step of the wizard and then click Finish. Once this is done then you can change whatever you like and always get back to this configuration in a couple of clicks. So what can you change to make for a good experience? Well there are plenty of things that can be altered but don’t go too mad and change too many things without taking a look at the results for every item on the list above you can change font, size, weight, colour, background colour etc. etc. but consider what you are trying to achieve and take it slowly. I have seen presenters with their settings set to have a yellow highlight and black font rather than the default pale blue background and slightly darker font so to achieve that select Text Editor and then select “Selected Text” in the Display Items listbox. As you change things the Sample area give you an idea of what effect you are going to have. Black and yellow is the colour combination with the highest contrast – that’s why bees and wasps# are that colour. What next? how about increasing the default font for your demo scripts? This means that any script you open and any new ones that you start will take on this font. No more zooming (or forgetting to) in the middle of sessions. now don’t forget to save this profile – follow the same steps as above but give the profile a different name, something like PresentationBigFontHighContrast might be appropriate. Once you are done making changes, export the settings once more and then go into the Import Export wizard and import settings from the first profile you created. Everything will be back to normal. Now making changes to suit your environment can be done very easily and with confidence. * – and warning tape and safety signs and so forth – Health and Safety officers simply copy nature!

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  • My shiny new gadget

    - by TechTwaddle
    About 3 months ago when I had tweeted (or twit?) that the HD7 could be my next phone I wasn’t a 100 percent sure, and when the HTC Mozart came out it was switch at first sight. I wanted to buy the Mozart mainly for three reasons; its unibody construction, smaller screen and the SLCD display. But now, holding a HD7 in my hand, I reminisce and think about how fate had its own plan. Too dramatic for a piece of gadget? Well, sort of, but seriously, this has been most exciting. So in short, I bought myself a HTC HD7 and am really loving it so far. Here are some pics (taken from my HD2 which now lies in a corner, crying),     Most of my day was spent setting up the device. Email accounts, Facebook, Marketplace etc. Since marketplace isn’t officially launched in India yet, my primary live id did not work. Whenever I tried launching marketplace it would say ‘marketplace is not currently supported in your country’. Searching the forums I found an easy work around. Just create a dummy live id with the country set to UK or US and log in to the device using this id. I was worried if the contacts and feeds from my primary live account would not be updated but that was not a problem. Adding another live account into the device does import your contacts, calendar and feeds from it. And that’s it, marketplace now works perfectly. I installed a few trial and free applications; haven’t checked if I can purchase apps though, will check that later and update this post. There is one issue I am still facing with the device, I can’t access the internet over GPRS. Windows Phone 7 only gives you the option to add an ‘APN’ and nothing else. Checking the connection settings on my HD2, I found out that there is also a proxy server I need to add to access GPRS, but so far I haven’t found a way to do that on WP7. Ideally HTC should have taken care of this, detect the operator and apply that operators settings on the device, but looks like that’s not happening. I also tried the ‘Connection Settings’ application that HTC bundled with the device, but it did nothing magical. If you’re reading this and know how to fix this problem please leave a comment. The next thing I did is install apps, a lot of apps. Read Engadget’s guide to essential apps for WP7. The apps and games I installed so far include Beezz (twitter app with push notifications), twitter (the official twitter app), Facebook, Youtube, NFS Undercover, Rocket Riot, Krashlander, Unite and the list goes on. All the apps run super smooth. The display looks fine indoors but I know it’s going to suck in bright sunlight. Anyhow, I am really impressed with what I’ve seen so far. I leave you with a few more photos. Have a great year ahead. Ciao!

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  • Can anybody help me in designing my UITableView into MVC Pattern ?

    - by user2877880
    I have written a ViewController in which i get data from the internet and display it in a UItableview using a json parser which uses object for key to identify its objects. What i would like your help in is to convert it into MVC pattern to make it less clumsy instead of including everything in the same controller class. Please try explaining it to me in terms of my code. THANKS IN ADVANCE. The code is as given below #import "ViewController.h" #import "AFNetworking.h" #import "ModelTableArray.h" @implementation ViewController @synthesize tableView = _tableView, activityIndicatorView = _activityIndicatorView, movies = _movies; - (void)viewDidLoad { [super viewDidLoad]; // Setting Up Table View self.tableView = [[UITableView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.view.bounds.size.width, self.view.bounds.size.height) style:UITableViewStylePlain]; self.tableView.dataSource = self; self.tableView.delegate = self; self.tableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.tableView.hidden = YES; [self.view addSubview:self.tableView]; // Setting Up Activity Indicator View self.activityIndicatorView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray]; self.activityIndicatorView.hidesWhenStopped = YES; self.activityIndicatorView.center = self.view.center; [self.view addSubview:self.activityIndicatorView]; [self.activityIndicatorView startAnimating]; // Initializing Data Source self.movies = [[NSArray alloc] init]; NSURL *url = [[NSURL alloc] initWithString:@"http://itunes.apple.com/search?term=rocky&country=us&entity=movie"]; NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url]; UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init]; [refreshControl addTarget:self action:@selector(refresh:) forControlEvents:UIControlEventValueChanged]; [self.tableView addSubview:refreshControl]; [refreshControl endRefreshing]; AFJSONRequestOperation *operation = [AFJSONRequestOperation JSONRequestOperationWithRequest:request success:^(NSURLRequest *request, NSHTTPURLResponse *response, id JSON) { self.movies = [JSON objectForKey:@"results"]; [self.activityIndicatorView stopAnimating]; [self.tableView setHidden:NO]; [self.tableView reloadData]; } failure:^(NSURLRequest *request, NSHTTPURLResponse *response, NSError *error, id JSON) { NSLog(@"Request Failed with Error: %@, %@", error, error.userInfo); }]; [operation start]; } - (void)refresh:(UIRefreshControl *)sender { NSURL *url = [[NSURL alloc] initWithString:@"http://itunes.apple.com/search?term=rambo&country=us&entity=movie"]; NSURLRequest *request = [[NSURLRequest alloc] initWithURL:url]; AFJSONRequestOperation *operation = [AFJSONRequestOperation JSONRequestOperationWithRequest:request success:^(NSURLRequest *request, NSHTTPURLResponse *response, id JSON) { self.movies = [JSON objectForKey:@"results"]; [self.activityIndicatorView stopAnimating]; [self.tableView setHidden:NO]; [self.tableView reloadData]; } failure:^(NSURLRequest *request, NSHTTPURLResponse *response, NSError *error, id JSON) { NSLog(@"Request Failed with Error: %@, %@", error, error.userInfo); }]; [operation start]; [sender endRefreshing]; } - (void)viewDidUnload { [super viewDidUnload]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } // Table View Data Source Methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (self.movies && self.movies.count) { return self.movies.count; } else { return 0; } } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *cellID = @"Cell Identifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellID]; if (!cell) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellID]; } NSDictionary *movie = [self.movies objectAtIndex:indexPath.row]; cell.textLabel.text = [movie objectForKey:@"trackName"]; cell.detailTextLabel.text = [movie objectForKey:@"artistName"]; NSURL *url = [[NSURL alloc] initWithString:[movie objectForKey:@"artworkUrl100"]]; [cell.imageView setImageWithURL:url placeholderImage:[UIImage imageNamed:@"placeholder"]]; return cell; } @end

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  • fatal error C1084: Cannot read type library file: 'Smegui.tlb': Error loading type library/DLL.

    - by Steiny
    Hi, I am trying to build an old version of an application which consists of VC++ projects that were written in Visual Studio 2003. My OS is Windows 7 Enterprise (64-bit). When I try and build the solution I get the following errors: error C4772: #import referenced a type from a missing type library; '__missing_type__' used as a placeholder fatal error C1084: Cannot read type library file: 'Smegui.tlb': Error loading type library/DLL. They both complain about the following import statement: #import "Smegui.tlb" no_implementation This is not a case of the file path being incorrect as renaming the Smegui.tlb file causes the compiler to throw another error saying it cannot find the library. Smegui is from another application that this one depends on. I thought perhaps I was missing a dll but there is no such thing as Smegui.dll. All I know about .tlb files is that they are a type library and you can create them from an assembly using tlbexp.exe or regasm.exe (the later also registers the assembly with COM) There is also an Apache Ant build script which uses a custom task to invoke devenv.com to build the projects. This is the same script that the build server originally used to build the application. It gives me the same errors when I try and run it. The strangest thing about this is that I knew it ought to work seeing as it is all freshly checked out from subversion. I tried many different combinations of admin vs user elevation, VS vs Ant build, cleaning, release. I have got it to build successfully about 5 times but the build seems to be non-deterministic. If anyone can shed some light on how this tlb stuff even works or what this error might mean I would greatly appreciate it. Cheers, Steiny

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  • Change font size in ListView - Android/Eclipse

    - by Soren
    How can I change the font size in a ListView element? In my main.xml file, I have tried several different values in for android:textSize (pt,px,sp,dp) and nothing seems to change it. Here is what I have currently for the in my main.xml: <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:textColor="#ffffff" android:background="#000080" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px" android:layout_marginTop="5px" android:textSize="8px"/> Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,android.R.layout.simple_list_item_1,HistoryList); setListAdapter(adapter); } }

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  • log file is not getting created using JDK logging with Commons-logging

    - by Saida Dhanavath
    When I run the TestJcLLoggingService class log messages are coming to Console but no log file is created, please help me if you know the answer. two source files are pasted below. TestJcLLoggingService.java package com.amadeus.psp.pasd.logging; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import org.springframework.stereotype.Service; @Service public class TestJCLLoggingService { private static Log psp_log = LogFactory.getLog(TestJCLLoggingService.class); public static String testJCLLoggingServiceMethod(){ psp_log.info("start of method testJCLLoggingServiceMethod class TestJCLLoggingService"); psp_log.info("start of method testJCLLoggingServiceMethod class TestJCLLoggingService"); return "This is a test string for JCLLogging"; } public static void main(String[] args){ testJCLLoggingServiceMethod(); } } logging.properties handlers = java.util.logging.ConsoleHandler, java.util.logging.FileHandler .level = ALL com.amadeus.psp.pasd.level=ALL java.util.logging.ConsoleHandler.level = ALL java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter java.util.logging.FileHandler.pattern = %h/java%u.log java.util.logging.FileHandler.level=ALL java.util.logging.FileHandler.limit=50000 java.util.logging.FileHandler.count=1 java.util.logging.FileHandler.formatter=java.util.logging.SimpleFormatter java.util.logging.FileHandler.append=true Thanks in advance.

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  • JavaMail: Could not connect to SMPT server.

    - by javacode
    Hi The following code causes an error. Please help me understand what's wrong. import javax.mail.*; import javax.mail.internet.*; import java.util.*; public class SendMail { public static void main(String [] args)throws MessagingException { SendMail sm=new SendMail(); sm.postMail(new String[]{"[email protected]"},"hi","hello","[email protected]"); } public void postMail( String recipients[ ], String subject, String message , String from) throws MessagingException { boolean debug = false; //Set the host smtp address Properties props = new Properties(); props.put("mail.smtp.host", "webmail.emailmyname.com"); // create some properties and get the default Session Session session = Session.getDefaultInstance(props, null); session.setDebug(debug); // create a message Message msg = new MimeMessage(session); // set the from and to address InternetAddress addressFrom = new InternetAddress(from); msg.setFrom(addressFrom); InternetAddress[] addressTo = new InternetAddress[recipients.length]; for (int i = 0; i < recipients.length; i++) { addressTo[i] = new InternetAddress(recipients[i]); } msg.setRecipients(Message.RecipientType.TO, addressTo); // Optional : You can also set your custom headers in the Email if you Want msg.addHeader("MyHeaderName", "myHeaderValue"); // Setting the Subject and Content Type msg.setSubject(subject); msg.setContent(message, "text/plain"); Transport.send(msg); } } Exception: Exception in thread "main" javax.mail.MessagingException: Could not connect to SMTP host: webmail.emailmyname.com, port: 25, response: 421 at com.sun.mail.smtp.SMTPTransport.openServer(SMTPTransport.java:1694) at com.sun.mail.smtp.SMTPTransport.protocolConnect(SMTPTransport.java:525) at javax.mail.Service.connect(Service.java:291) at javax.mail.Service.connect(Service.java:172) at javax.mail.Service.connect(Service.java:121) at javax.mail.Transport.send0(Transport.java:190) at javax.mail.Transport.send(Transport.java:120) at SendMail.postMail(SendMail.java:45) at SendMail.main(SendMail.java:9)

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  • How to use JasperDesignViewer to preview a JasperReport?

    - by Jonas
    I'm trying to use JasperReports for the first time, and have written a "Hello World"-document. But I don't know how I can preview my document with JasperDesignViewer. My .jrxml-file compiles fine to a .jasper-file. How do I call JasperDesignViewer? I'm not using Ant. My Java code: import net.sf.jasperreports.engine.JRException; import net.sf.jasperreports.engine.JasperCompileManager; import net.sf.jasperreports.view.JasperDesignViewer; public class ReportTest { public static void main(String[] args) { try { JasperCompileManager.compileReportToFile("reports/ReportFile.jrxml"); //new JasperDesignViewer(); } catch (JRException e) { e.printStackTrace(); } } } My JRXML-file: <?xml version="1.0"?> <!DOCTYPE jasperReport PUBLIC "-//JasperReports//DTD Report Design//EN" "http://jasperreports.sourceforge.net/dtds/jasperreport.dtd"> <jasperReport name="FirstReport"> <detail> <band height="20"> <staticText> <reportElement x="180" y="0" width="200" height="20"/> <text><![CDATA[Hello World!]]></text> </staticText> </band> </detail> </jasperReport>

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  • UIImagePickerController weirdness ...

    - by John Michael Zorko
    Hello, all ... UIImagePickerController is easy to use, but i'm all of a sudden finding it exasperating when I didn't find it so before. What's happening is that sometimes the imagePickerController:didFinishPickingImage:editingInfo delegate method does not seem to work -- the image will not show in the UIImageView even after the assignment was made. Sometimes it will, sometimes not, and furthermore, every single bit of example code i've tried (from the web, from the "Beginning iPhone 3 Development" book, etc.) exhibits the same problem. I'm at a loss as to why, and the problem happens on both my iPhone 3G as well as my 3GS, so I doubt that it's a hardware issue. These devices are running OS 3.1.2. The view controller is loaded from a xib file that contains one button and the UIImageView. I'd really like someone to tell me what stupid thing i'm obviously doing wrong :-) Here is the code -- i've tried to make the smallest app I could that exhibits the problem: #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> @interface imagepickerViewController : UIViewController <UINavigationControllerDelegate, UIImagePickerControllerDelegate> { IBOutlet UIButton *button; IBOutlet UIImageView *imageView; } @property (nonatomic, retain) UIImageView *imageView; - (IBAction)takepic; - (void)usePic:(UIImage *)pic; @end #import "imagepickerViewController.h" @implementation imagepickerViewController @synthesize imageView; - (IBAction)takepic { if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) { UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.sourceType = UIImagePickerControllerSourceTypeCamera; picker.delegate = self; [self presentModalViewController:picker animated:YES]; [picker release]; } } - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(NSDictionary *)info { [self usePic:image]; [picker dismissModalViewControllerAnimated:YES]; // after this method returns, the UIImageView should show the image -- yet very often it does not ... } - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker { [picker dismissModalViewControllerAnimated:YES]; } - (void)usePic:(UIImage *)picture { imageView.image = picture; } @end

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  • Need help with fixing Genetic Algorithm that's not evolving correctly

    - by EnderMB
    I am working on a maze solving application that uses a Genetic Algorithm to evolve a set of genes (within Individuals) to evolve a Population of Individuals that power an Agent through a maze. The majority of the code used appears to be working fine but when the code runs it's not selecting the best Individual's to be in the new Population correctly. When I run the application it outputs the following: Total Fitness: 380.0 - Best Fitness: 11.0 Total Fitness: 406.0 - Best Fitness: 15.0 Total Fitness: 344.0 - Best Fitness: 12.0 Total Fitness: 373.0 - Best Fitness: 11.0 Total Fitness: 415.0 - Best Fitness: 12.0 Total Fitness: 359.0 - Best Fitness: 11.0 Total Fitness: 436.0 - Best Fitness: 13.0 Total Fitness: 390.0 - Best Fitness: 12.0 Total Fitness: 379.0 - Best Fitness: 15.0 Total Fitness: 370.0 - Best Fitness: 11.0 Total Fitness: 361.0 - Best Fitness: 11.0 Total Fitness: 413.0 - Best Fitness: 16.0 As you can clearly see the fitnesses are not improving and neither are the best fitnesses. The main code responsible for this problem is here, and I believe the problem to be within the main method, most likely where the selection methods are called: package GeneticAlgorithm; import GeneticAlgorithm.Individual.Action; import Robot.Robot.Direction; import Maze.Maze; import Robot.Robot; import java.util.ArrayList; import java.util.Random; public class RunGA { protected static ArrayList tmp1, tmp2 = new ArrayList(); // Implementation of Elitism protected static int ELITISM_K = 5; // Population size protected static int POPULATION_SIZE = 50 + ELITISM_K; // Max number of Iterations protected static int MAX_ITERATIONS = 200; // Probability of Mutation protected static double MUTATION_PROB = 0.05; // Probability of Crossover protected static double CROSSOVER_PROB = 0.7; // Instantiate Random object private static Random rand = new Random(); // Instantiate Population of Individuals private Individual[] startPopulation; // Total Fitness of Population private double totalFitness; Robot robot = new Robot(); Maze maze; public void setElitism(int result) { ELITISM_K = result; } public void setPopSize(int result) { POPULATION_SIZE = result + ELITISM_K; } public void setMaxIt(int result) { MAX_ITERATIONS = result; } public void setMutProb(double result) { MUTATION_PROB = result; } public void setCrossoverProb(double result) { CROSSOVER_PROB = result; } /** * Constructor for Population */ public RunGA(Maze maze) { // Create a population of population plus elitism startPopulation = new Individual[POPULATION_SIZE]; // For every individual in population fill with x genes from 0 to 1 for (int i = 0; i < POPULATION_SIZE; i++) { startPopulation[i] = new Individual(); startPopulation[i].randGenes(); } // Evaluate the current population's fitness this.evaluate(maze, startPopulation); } /** * Set Population * @param newPop */ public void setPopulation(Individual[] newPop) { System.arraycopy(newPop, 0, this.startPopulation, 0, POPULATION_SIZE); } /** * Get Population * @return */ public Individual[] getPopulation() { return this.startPopulation; } /** * Evaluate fitness * @return */ public double evaluate(Maze maze, Individual[] newPop) { this.totalFitness = 0.0; ArrayList<Double> fitnesses = new ArrayList<Double>(); for (int i = 0; i < POPULATION_SIZE; i++) { maze = new Maze(8, 8); maze.fillMaze(); fitnesses.add(startPopulation[i].evaluate(maze, newPop)); //this.totalFitness += startPopulation[i].evaluate(maze, newPop); } //totalFitness = (Math.round(totalFitness / POPULATION_SIZE)); StringBuilder sb = new StringBuilder(); for(Double tmp : fitnesses) { sb.append(tmp + ", "); totalFitness += tmp; } // Progress of each Individual //System.out.println(sb.toString()); return this.totalFitness; } /** * Roulette Wheel Selection * @return */ public Individual rouletteWheelSelection() { // Calculate sum of all chromosome fitnesses in population - sum S. double randNum = rand.nextDouble() * this.totalFitness; int i; for (i = 0; i < POPULATION_SIZE && randNum > 0; ++i) { randNum -= startPopulation[i].getFitnessValue(); } return startPopulation[i-1]; } /** * Tournament Selection * @return */ public Individual tournamentSelection() { double randNum = rand.nextDouble() * this.totalFitness; // Get random number of population (add 1 to stop nullpointerexception) int k = rand.nextInt(POPULATION_SIZE) + 1; int i; for (i = 1; i < POPULATION_SIZE && i < k && randNum > 0; ++i) { randNum -= startPopulation[i].getFitnessValue(); } return startPopulation[i-1]; } /** * Finds the best individual * @return */ public Individual findBestIndividual() { int idxMax = 0; double currentMax = 0.0; double currentMin = 1.0; double currentVal; for (int idx = 0; idx < POPULATION_SIZE; ++idx) { currentVal = startPopulation[idx].getFitnessValue(); if (currentMax < currentMin) { currentMax = currentMin = currentVal; idxMax = idx; } if (currentVal > currentMax) { currentMax = currentVal; idxMax = idx; } } // Double check to see if this has the right one //System.out.println(startPopulation[idxMax].getFitnessValue()); // Maximisation return startPopulation[idxMax]; } /** * One Point Crossover * @param firstPerson * @param secondPerson * @return */ public static Individual[] onePointCrossover(Individual firstPerson, Individual secondPerson) { Individual[] newPerson = new Individual[2]; newPerson[0] = new Individual(); newPerson[1] = new Individual(); int size = Individual.SIZE; int randPoint = rand.nextInt(size); int i; for (i = 0; i < randPoint; ++i) { newPerson[0].setGene(i, firstPerson.getGene(i)); newPerson[1].setGene(i, secondPerson.getGene(i)); } for (; i < Individual.SIZE; ++i) { newPerson[0].setGene(i, secondPerson.getGene(i)); newPerson[1].setGene(i, firstPerson.getGene(i)); } return newPerson; } /** * Uniform Crossover * @param firstPerson * @param secondPerson * @return */ public static Individual[] uniformCrossover(Individual firstPerson, Individual secondPerson) { Individual[] newPerson = new Individual[2]; newPerson[0] = new Individual(); newPerson[1] = new Individual(); for(int i = 0; i < Individual.SIZE; ++i) { double r = rand.nextDouble(); if (r > 0.5) { newPerson[0].setGene(i, firstPerson.getGene(i)); newPerson[1].setGene(i, secondPerson.getGene(i)); } else { newPerson[0].setGene(i, secondPerson.getGene(i)); newPerson[1].setGene(i, firstPerson.getGene(i)); } } return newPerson; } public double getTotalFitness() { return totalFitness; } public static void main(String[] args) { // Initialise Environment Maze maze = new Maze(8, 8); maze.fillMaze(); // Instantiate Population //Population pop = new Population(); RunGA pop = new RunGA(maze); // Instantiate Individuals for Population Individual[] newPop = new Individual[POPULATION_SIZE]; // Instantiate two individuals to use for selection Individual[] people = new Individual[2]; Action action = null; Direction direction = null; String result = ""; /*result += "Total Fitness: " + pop.getTotalFitness() + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue();*/ // Print Current Population System.out.println("Total Fitness: " + pop.getTotalFitness() + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue()); // Instantiate counter for selection int count; for (int i = 0; i < MAX_ITERATIONS; i++) { count = 0; // Elitism for (int j = 0; j < ELITISM_K; ++j) { // This one has the best fitness newPop[count] = pop.findBestIndividual(); count++; } // Build New Population (Population size = Steps (28)) while (count < POPULATION_SIZE) { // Roulette Wheel Selection people[0] = pop.rouletteWheelSelection(); people[1] = pop.rouletteWheelSelection(); // Tournament Selection //people[0] = pop.tournamentSelection(); //people[1] = pop.tournamentSelection(); // Crossover if (rand.nextDouble() < CROSSOVER_PROB) { // One Point Crossover //people = onePointCrossover(people[0], people[1]); // Uniform Crossover people = uniformCrossover(people[0], people[1]); } // Mutation if (rand.nextDouble() < MUTATION_PROB) { people[0].mutate(); } if (rand.nextDouble() < MUTATION_PROB) { people[1].mutate(); } // Add to New Population newPop[count] = people[0]; newPop[count+1] = people[1]; count += 2; } // Make new population the current population pop.setPopulation(newPop); // Re-evaluate the current population //pop.evaluate(); pop.evaluate(maze, newPop); // Print results to screen System.out.println("Total Fitness: " + pop.totalFitness + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue()); //result += "\nTotal Fitness: " + pop.totalFitness + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue(); } // Best Individual Individual bestIndiv = pop.findBestIndividual(); //return result; } } I have uploaded the full project to RapidShare if you require the extra files, although if needed I can add the code to them here. This problem has been depressing me for days now and if you guys can help me I will forever be in your debt.

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  • Coding a parser for a domain specific language in Java

    - by Bruno Rothgiesser
    We want to design a simple domain specific language for writing test scripts to automatically test a XML-based interface of one of our applications. A sample test would be: Get an input XML file from network shared folder or subversion repository Import the XML file using the interface Check if the import result message was successfull Export the XML corresponding to the object that was just imported using the interface and check if it correct. If the domain specific language can be declarative and its statements look as close as my sentences in the sample above as possible, it will be awesome because people won't necessarily have to be programmers to understand/write/maintain the tests. Something like: newObject = GET FILE "http://svn/repos/template1.xml" reponseMessage = IMPORT newObject newObjectID = GET PROPERTY '/object/id/' FROM responseMessage (..) But then I'm not sure how to implement a simple parser for that languange in Java. Back in school, 10 years ago, I coded a language parser using Lex and Yacc for the C language. Maybe an approach would be to use some equivalent for Java? Or, I could give up the idea of having a declarative language and choose an XML-based language instead, which would possibly be easier to create a parser for? What approach would you recommend?

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  • How to update a QPixmap in a QGraphicsView with PyQt

    - by pops
    I am trying to paint on a QPixmap inside a QGraphicsView. The painting works fine, but the QGraphicsView doesn't update it. Here is some working code: #!/usr/bin/env python from PyQt4 import QtCore from PyQt4 import QtGui class Canvas(QtGui.QPixmap): """ Canvas for drawing""" def __init__(self, parent=None): QtGui.QPixmap.__init__(self, 64, 64) self.parent = parent self.imH = 64 self.imW = 64 self.fill(QtGui.QColor(0, 255, 255)) self.color = QtGui.QColor(0, 0, 0) def paintEvent(self, point=False): if point: p = QtGui.QPainter(self) p.setPen(QtGui.QPen(self.color, 1, QtCore.Qt.SolidLine)) p.drawPoints(point) def clic(self, mouseX, mouseY): self.paintEvent(QtCore.QPoint(mouseX, mouseY)) class GraphWidget(QtGui.QGraphicsView): """ Display, zoom, pan...""" def __init__(self): QtGui.QGraphicsView.__init__(self) self.im = Canvas(self) self.imH = self.im.height() self.imW = self.im.width() self.zoomN = 1 self.scene = QtGui.QGraphicsScene(self) self.scene.setItemIndexMethod(QtGui.QGraphicsScene.NoIndex) self.scene.setSceneRect(0, 0, self.imW, self.imH) self.scene.addPixmap(self.im) self.setScene(self.scene) self.setTransformationAnchor(QtGui.QGraphicsView.AnchorUnderMouse) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setMinimumSize(400, 400) self.setWindowTitle("pix") def mousePressEvent(self, event): if event.buttons() == QtCore.Qt.LeftButton: pos = self.mapToScene(event.pos()) self.im.clic(pos.x(), pos.y()) #~ self.scene.update(0,0,64,64) #~ self.updateScene([QtCore.QRectF(0,0,64,64)]) self.scene.addPixmap(self.im) print('items') print(self.scene.items()) else: return QtGui.QGraphicsView.mousePressEvent(self, event) def wheelEvent(self, event): if event.delta() > 0: self.scaleView(2) elif event.delta() < 0: self.scaleView(0.5) def scaleView(self, factor): n = self.zoomN * factor if n < 1 or n > 16: return self.zoomN = n self.scale(factor, factor) if __name__ == '__main__': import sys app = QtGui.QApplication(sys.argv) widget = GraphWidget() widget.show() sys.exit(app.exec_()) The mousePressEvent does some painting on the QPixmap. But the only solution I have found to update the display is to make a new instance (which is not a good solution). How do I just update it?

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  • Error in simple Java application

    - by mrblah
    Just playing around with java trying to learn it etc. Here is my code so far, using HtmlUnit. package hsspider; import com.gargoylesoftware.htmlunit.WebClient; /** * @author */ public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { System.out.println("starting "); Spider spider = new Spider(); spider.Test(); } } package hsspider; import com.gargoylesoftware.htmlunit.WebClient; import com.gargoylesoftware.htmlunit.html.HtmlPage; /** * @author */ public class Spider { public void Test() throws Exception { final WebClient webClient = new WebClient(); final HtmlPage page = webClient.getPage("http://www.google.com"); System.out.println(page.getTitleText()); } } I am using Netbeans. I can't seem to figure out what the problem is, why doesn't it compile? The error: C:\Users\mrblah\.netbeans\6.8\var\cache\executor-snippets\run.xml:45: Cancelled by user. BUILD FAILED (total time: 0 seconds) The row in the xml is: <translate-classpath classpath="${classpath}" targetProperty="classpath-translated" />

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  • actionscript 3 addchild within child and fade

    - by steve
    Here is my current code: import flash.display.*; import fl.transitions.*; import flash.events.MouseEvent; stop(); var container:MovieClip = new MovieClip(); container.width = 450; container.height = 450; container.x = 450; container.y = 0; var closeBtn:close_btn = new close_btn(); closeBtn.x = 850; closeBtn.y = 15; var bagLink:MovieClip = new bag_link_mc(); bagLink.x = 900; bagLink.y = 0; menu_bag_button.addEventListener(MouseEvent.CLICK, bagClick); function bagClick(event:MouseEvent):void{ if(MovieClip(root).currentFrame == 850) { } else { MovieClip(root).addChild (bagLink); MovieClip(root).addChild (closeBtn); MovieClip(root).gotoAndPlay(806); } } closeBtn.addEventListener(MouseEvent.CLICK, closeBag); function closeBag (event:MouseEvent):void{ MovieClip(root).removeChild(bagLink); MovieClip(root).removeChild(closeBtn); MovieClip(root).gotoAndPlay(850); } I need the first mouse function (bagClick) to create the bagLink within the container movieclip variable. I tried change it to this, but it didn't work: else { MovieClip(root).addchild (container); MovieClip(root).container.addChild (bagLink); MovieClip(root).addChild (closeBtn); MovieClip(root).gotoAndPlay(806); } I'm also trying to make "container" or "bagLink" fade in when it loads but that doesn't work either. Any help is appreciated.

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  • actionscript 3 addchild within child and fade

    - by steve
    Here is my current code: import flash.display.*; import fl.transitions.*; import flash.events.MouseEvent; stop(); var container:MovieClip = new MovieClip(); container.width = 450; container.height = 450; container.x = 450; container.y = 0; var closeBtn:close_btn = new close_btn(); closeBtn.x = 850; closeBtn.y = 15; var bagLink:MovieClip = new bag_link_mc(); bagLink.x = 900; bagLink.y = 0; menu_bag_button.addEventListener(MouseEvent.CLICK, bagClick); function bagClick(event:MouseEvent):void{ if(MovieClip(root).currentFrame == 850) { } else { MovieClip(root).addChild (bagLink); MovieClip(root).addChild (closeBtn); MovieClip(root).gotoAndPlay(806); } } closeBtn.addEventListener(MouseEvent.CLICK, closeBag); function closeBag (event:MouseEvent):void{ MovieClip(root).removeChild(bagLink); MovieClip(root).removeChild(closeBtn); MovieClip(root).gotoAndPlay(850); } I need the first mouse function (bagClick) to create the bagLink within the container movieclip variable. I tried change it to this, but it didn't work: else { MovieClip(root).addchild (container); MovieClip(root).container.addChild (bagLink); MovieClip(root).addChild (closeBtn); MovieClip(root).gotoAndPlay(806); } I'm also trying to make "container" or "bagLink" fade in when it loads but that doesn't work either. Any help is appreciated.

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  • GWT Best Practices - MVP

    - by GWTNewbie
    A question for all the GWT gurus out there. I'm a newbie in GWT and am trying to understand the best practices of coding a GWT application. I have gone through "Large scale application development and MVP" based on Ray Ryan's talk at Google I/O 2009 and it has given me a good starting point. I downloaded the sample source code as well for the Contacts application based on the best practices listed. The application I'm trying to develop using GWT is a bit bigger (in terms of the modules involved) when compared to the sample "Contacts" application & so I want to split it up into multiple functions. I have been reading that having a single Entry point in a GWT application is a good idea, and I don't want to dump all the code in one single AppController class & one single RpcService, what would be the best approach in this situation? How would I go about dispatching the control to multiple controllers? Is there a way to achieve this using some classes in the GWT framework?

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  • How to get skin tone color pixel in iPhone?

    - by aman-gupta
    Hi In my application I m using following way to get red pixel in a image // // PixelsAccessAppDelegate.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import @class clsPixelAccess; NSUInteger numberOfRedPixels; NSUInteger numberOfRedPixels1; NSUInteger numberOfRedPixels2; NSUInteger numberOfRedPixels3; NSUInteger numberOfRedPixels4; NSUInteger numberOfRedPixels5; NSUInteger numberOfRedPixels6; NSUInteger numberOfRedPixels7; NSUInteger numberOfRedPixels8; NSUInteger numberOfRedPixels9; NSUInteger numberOfRedPixels10; NSUInteger numberOfRedPixels11; NSUInteger numberOfRedPixels12; NSUInteger numberOfRedPixels13; NSUInteger numberOfRedPixels14; NSUInteger numberOfRedPixels15; NSUInteger numberOfRedPixels16; NSUInteger numberOfRedPixels17; NSUInteger numberOfRedPixels18; NSUInteger numberOfRedPixels19; NSUInteger numberOfRedPixels20; NSUInteger numberOfRedPixels21; NSUInteger numberOfRedPixels22; NSUInteger numberOfRedPixels23; NSUInteger numberOfRedPixels24; NSUInteger numberOfRedPixels25; NSUInteger numberOfRedPixels26; NSUInteger numberOfRedPixels27; NSUInteger numberOfRedPixels28; NSUInteger numberOfRedPixels29; NSUInteger numberOfRedPixels30; NSUInteger numberOfRedPixels31; @interface PixelsAccessAppDelegate : NSObject { UIWindow *window; clsPixelAccess *obj; } @property (nonatomic, retain) IBOutlet UIWindow *window; -(IBAction)processImage:(id)sender; @end //////////////////// // // PixelsAccessAppDelegate.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright MyCompanyName 2010. All rights reserved. // import "PixelsAccessAppDelegate.h" import "clsPixelAccess.h" @implementation PixelsAccessAppDelegate @synthesize window; (IBAction)processImage:(id)sender { NSUInteger retVal; obj = [[clsPixelAccess alloc] init]; NSInteger imageSend =[obj processImage1:[UIImage imageNamed:@"s.jpg"]]; NSInteger iamgeCall =[obj getPixelData:retVal]; NSUInteger *numberOfRedPixels = retVal; //lblPixelCount.text = [NSString stringWithFormat: @"There are %d red pixels in the image", numberOfRedPixels]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window makeKeyAndVisible]; } (void)dealloc { [window release]; [super dealloc]; } @end /////////////// // // clsPixelsAccess.h // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import @interface clsPixelAccess : NSObject { } -(NSInteger) processImage1: (UIImage*) image; -(NSInteger)getPixelData:(NSUInteger *)pixelCount; @end ///////// // // clsPixelsAccess.m // PixelsAccess // // Created by Fortune1 on 14/04/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "clsPixelAccess.h" import "PixelsAccessAppDelegate.h" @implementation clsPixelAccess struct pixel { //unsigned char r, g, b,a; Byte r, g, b, a; int count; }; -(NSInteger)getPixelData:(NSUInteger *)pixelCount { *pixelCount =numberOfRedPixels; return 1; } // Process the image and return the number of pure red pixels in it. (NSInteger) processImage1: (UIImage*) image { // Allocate a buffer big enough to hold all the pixels struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel)); if (pixels != nil) { // Create a new bitmap CGContextRef context = CGBitmapContextCreate( (void*) pixels, image.size.width, image.size.height, 8, image.size.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast ); //NSLog(@"1=%d, 2=%d, 3=%d", CGImageGetBitsPerComponent(image), CGImageGetBitsPerPixel(image),CGImageGetBytesPerRow(image)); if (context != NULL) { // Draw the image in the bitmap CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); NSUInteger numberOfPixels = image.size.width * image.size.height; NSMutableArray *numberOfPixelsArray = [[[NSMutableArray alloc] initWithCapacity:numberOfPixelsArray] autorelease]; NSLog( @"Pixel data %d", numberOfPixelsArray); /* NSMatrix *newMatrix = [[NSMatrix alloc] initWithFrame:NSMakeRect(138.0f, 85.0f, 0.0f, 0.0f) mode:NSRadioModeMatrix prototype:prototypeButtonCell numberOfRows: numberOfColumns:]; */ while (numberOfPixels &gt; 0) { if (pixels-&gt;r &gt; 0 &amp;&amp; pixels-&gt;r &lt;= 7) { numberOfRedPixels++; } NSLog( @"Red pixel data %d",numberOfRedPixels); if (pixels-&gt;r &gt;= 8 &amp;&amp; pixels-&gt;r &lt;= 15) { numberOfRedPixels1++; } NSLog( @"Red pixel data1 %d",numberOfRedPixels1); if (pixels-&gt;r &gt;= 16 &amp;&amp; pixels-&gt;r &lt;=23 ) { numberOfRedPixels2++; } NSLog( @"Red pixel data2 %d",numberOfRedPixels2); if (pixels-&gt;r &gt;= 24 &amp;&amp; pixels-&gt;r &lt;=31 ) { numberOfRedPixels3++; } NSLog( @"Red pixel data3 %d",numberOfRedPixels3); if (pixels-&gt;r &gt;= 32 &amp;&amp; pixels-&gt;r &lt;= 39) { numberOfRedPixels4++; } NSLog( @"Red pixel data4 %d",numberOfRedPixels4); if (pixels-&gt;r &gt;= 40 &amp;&amp; pixels-&gt;r &lt;= 47) { numberOfRedPixels5++; } NSLog( @"Red pixel data5 %d",numberOfRedPixels5); if (pixels-&gt;r &gt;= 48 &amp;&amp; pixels-&gt;r &lt;= 55) { numberOfRedPixels6++; } NSLog( @"Red pixel data6 %d",numberOfRedPixels6); if(pixels-&gt;r &gt;= 56 &amp;&amp; pixels-&gt;r &lt;= 63) { numberOfRedPixels7++; } NSLog( @"Red pixel data7 %d",numberOfRedPixels7); if (pixels-&gt;r &gt;= 64 &amp;&amp; pixels-&gt;r &lt;= 71) { numberOfRedPixels8++; } NSLog( @"Red pixel data8 %d",numberOfRedPixels8); if (pixels-&gt;r &gt;= 72 &amp;&amp; pixels-&gt;r &lt;= 79) { numberOfRedPixels9++; } NSLog( @"Red pixel data9 %d",numberOfRedPixels9); if (pixels-&gt;r &gt;= 80 &amp;&amp; pixels-&gt;r &lt;= 87) { numberOfRedPixels10++; } NSLog( @"Red pixel data10 %d",numberOfRedPixels10); if (pixels-&gt;r &gt;= 88 &amp;&amp; pixels-&gt;r &lt;= 95) { numberOfRedPixels11++; } NSLog( @"Red pixel data11 %d",numberOfRedPixels11); if (pixels-&gt;r &gt;= 96 &amp;&amp; pixels-&gt;r &lt;= 103) { numberOfRedPixels12++; } NSLog( @"Red pixel data12 %d",numberOfRedPixels12); if (pixels-&gt;r &gt;= 104 &amp;&amp; pixels-&gt;r &lt;= 111) { numberOfRedPixels13++; } NSLog( @"Red pixel data13 %d",numberOfRedPixels13); if (pixels-&gt;r &gt;= 112 &amp;&amp; pixels-&gt;r &lt;= 119) { numberOfRedPixels14++; } NSLog( @"Red pixel data14 %d",numberOfRedPixels14); if (pixels-&gt;r &gt;= 120 &amp;&amp; pixels-&gt;r &lt;= 127) { numberOfRedPixels15++; } NSLog( @"Red pixel data15 %d",numberOfRedPixels15); if (pixels-&gt;r &gt; 128 &amp;&amp; pixels-&gt;r &lt;= 135) { numberOfRedPixels16++; } NSLog( @"Red pixel data16 %d",numberOfRedPixels16); if (pixels-&gt;r &gt;= 136 &amp;&amp; pixels-&gt;r &lt;= 143) { numberOfRedPixels17++; } NSLog( @"Red pixel data17 %d",numberOfRedPixels17); if (pixels-&gt;r &gt;= 144 &amp;&amp; pixels-&gt;r &lt;=151) { numberOfRedPixels18++; } NSLog( @"Red pixel data18 %d",numberOfRedPixels18); if (pixels-&gt;r &gt;= 152 &amp;&amp; pixels-&gt;r &lt;=159 ) { numberOfRedPixels19++; } NSLog( @"Red pixel data19 %d",numberOfRedPixels19); if (pixels-&gt;r &gt;= 160 &amp;&amp; pixels-&gt;r &lt;= 167) { numberOfRedPixels20++; } NSLog( @"Red pixel data20 %d",numberOfRedPixels20); if (pixels-&gt;r &gt;= 168 &amp;&amp; pixels-&gt;r &lt;= 175) { numberOfRedPixels21++; } NSLog( @"Red pixel data21 %d",numberOfRedPixels21); if (pixels-&gt;r &gt;= 176 &amp;&amp; pixels-&gt;r &lt;= 199) { numberOfRedPixels22++; } NSLog( @"Red pixel data22 %d",numberOfRedPixels22); if(pixels-&gt;r &gt;= 184 &amp;&amp; pixels-&gt;r &lt;= 191) { numberOfRedPixels23++; } NSLog( @"Red pixel data23 %d",numberOfRedPixels23); if (pixels-&gt;r &gt;= 192 &amp;&amp; pixels-&gt;r &lt;= 199) { numberOfRedPixels24++; } NSLog( @"Red pixel data24 %d",numberOfRedPixels24); if (pixels-&gt;r &gt;= 200 &amp;&amp; pixels-&gt;r &lt;= 207) { numberOfRedPixels25++; } NSLog( @"Red pixel data25 %d",numberOfRedPixels25); if (pixels-&gt;r &gt;= 208 &amp;&amp; pixels-&gt;r &lt;= 215) { numberOfRedPixels26++; } NSLog( @"Red pixel data26 %d",numberOfRedPixels26); if (pixels-&gt;r &gt;= 216 &amp;&amp; pixels-&gt;r &lt;= 223) { numberOfRedPixels27++; } NSLog( @"Red pixel data27 %d",numberOfRedPixels27); if (pixels-&gt;r &gt;= 224 &amp;&amp; pixels-&gt;r &lt;= 231) { numberOfRedPixels28++; } NSLog( @"Red pixel data28 %d",numberOfRedPixels28); if (pixels-&gt;r &gt;= 232 &amp;&amp; pixels-&gt;r &lt;= 239) { numberOfRedPixels29++; } NSLog( @"Red pixel data29 %d",numberOfRedPixels29); if (pixels-&gt;r &gt;= 240 &amp;&amp; pixels-&gt;r &lt;= 247) { numberOfRedPixels30++; } NSLog( @"Red pixel data30 %d",numberOfRedPixels30); if (pixels-&gt;r &gt;= 248) { numberOfRedPixels31++; } NSLog( @"Red pixel data31 %d",numberOfRedPixels31); pixels++; numberOfPixels--; } CGContextRelease(context); } free(pixels); } return 1; } @end My problem is I want skin Tone Pixel how it could be possible Please help me out. Thanks in Advance

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  • I am getting this error on using matplotlib

    - by Arun Abraham
    I get this error on typing this in python command prompt: import matplotlib.pyplot as plt Traceback (most recent call last): File "<pyshell#1>", line 1, in <module> import matplotlib.pyplot as plt File "/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/pyplot.py", line 97, in <module> _backend_mod, new_figure_manager, draw_if_interactive, _show = pylab_setup() File "/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/__init__.py", line 25, in pylab_setup globals(),locals(),[backend_name]) File "/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/backend_macosx.py", line 21, in <module> from matplotlib.backends import _macosx ImportError: dlopen(/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/_macosx.so, 2): Library not loaded: /System/Library/Frameworks/CoreText.framework/Versions/A/CoreText Referenced from: /Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/_macosx.so Reason: image not found Can someone suggest me, how i can fix this ? I had installed all the packages with this shell script https://github.com/fonnesbeck/ScipySuperpack Is there anything that i am missing ? Any additional configuration ?

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  • Getting an Error Trying to Create an Object in Python

    - by Nick Rogers
    I am trying to create an object from a class in python but I am getting an Error, "e_tank = EnemyTank() TypeError: 'Group' object is not callable" I am not sure what this means, I have tried Google but I couldn't get a clear answer on what is causing this error. Does anyone understand why I am unable to create an object from my EnemyTank Class? Here is my code: #Image Variables bg = 'bg.jpg' bunk = 'bunker.png' enemytank = 'enemy-tank.png' #Import Pygame Modules import pygame, sys from pygame.locals import * #Initializing the Screen pygame.init() screen = pygame.display.set_mode((640,360), 0, 32) background = pygame.image.load(bg).convert() bunker_x, bunker_y = (160,0) class EnemyTank(pygame.sprite.Sprite): e_tank = pygame.image.load(enemytank).convert_alpha() def __init__(self, startpos): pygame.sprite.Sprite.__init__(self, self.groups) self.pos = startpos self.image = EnemyTank.image self.rect = self.image.get_rect() def update(self): self.rect.center = self.pos class Bunker(pygame.sprite.Sprite): bunker = pygame.image.load(bunk).convert_alpha() def __init__(self, startpos): pygame.spriter.Sprite.__init__(self, self.groups) self.pos = startpos self.image = Bunker.image self.rect = self.image.get_rect() def getCollisionObjects(self, EnemyTank): if (EnemyTank not in self._allgroup, False): return False self._allgroup.remove(EnemyTank) result = pygame.sprite.spritecollide(EnemyTank, self._allgroup, False) self._allgroup.add(EnemyTank) def update(self): self.rect.center = self.pos #Setting Up The Animation x = 0 clock = pygame.time.Clock() speed = 250 allgroup = pygame.sprite.Group() EnemyTank = allgroup Bunker = allgroup e_tank = EnemyTank() bunker = Bunker()5 #Main Loop while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() screen.blit(background, (0,0)) screen.blit(bunker, (bunker_x, bunker_y)) screen.blit(e_tank, (x, 0)) pygame.display.flip() #Animation milli = clock.tick() seconds = milli/1000. dm = seconds*speed x += dm if x>640: x=0 #Update the Screen pygame.display.update()

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  • Python MySQL wrong architecture error

    - by phoebebright
    I've been at this for some time and read many sites on the subject. suspect I have junk lying about causing this problem. But where? This is the error when I import MySQLdb in python: >>> import MySQLdb /Library/Python/2.6/site-packages/MySQL_python-1.2.3c1-py2.6-macosx-10.6-universal.egg/_mysql.py:3: UserWarning: Module _mysql was already imported from /Library/Python/2.6/site-packages/MySQL_python-1.2.3c1-py2.6-macosx-10.6-universal.egg/_mysql.pyc, but /Users/phoebebr/Downloads/MySQL-python-1.2.3c1 is being added to sys.path Traceback (most recent call last): File "<stdin>", line 1, in <module> File "MySQLdb/__init__.py", line 19, in <module> import _mysql File "build/bdist.macosx-10.6-universal/egg/_mysql.py", line 7, in <module> File "build/bdist.macosx-10.6-universal/egg/_mysql.py", line 6, in __bootstrap__ ImportError: dlopen(/Users/phoebebr/.python-eggs/MySQL_python-1.2.3c1-py2.6-macosx-10.6-universal.egg-tmp/_mysql.so, 2): no suitable image found. Did find: /Users/phoebebr/.python-eggs/MySQL_python-1.2.3c1-py2.6-macosx-10.6-universal.egg-tmp/_mysql.so: mach-o, but wrong architecture I'm trying for 64 bit so checked here: file $(which python) /usr/bin/python: Mach-O universal binary with 3 architectures /usr/bin/python (for architecture x86_64): Mach-O 64-bit executable x86_64 /usr/bin/python (for architecture i386): Mach-O executable i386 /usr/bin/python (for architecture ppc7400): Mach-O executable ppc file $(which mysql) /usr/local/mysql/bin/mysql: Mach-O 64-bit executable x86_64 Have set my default version of python to 2.6 python Python 2.6.1 (r261:67515, Feb 11 2010, 00:51:29) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Tried deleting build directory and python setup.py clean Renamed Python/2.5/site-packages so it could not try and pick that up. Run out of ideas. Any suggestions?

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  • django error ,about django-sphinx

    - by zjm1126
    from django.db import models from djangosphinx.models import SphinxSearch class MyModel(models.Model): search = SphinxSearch() # optional: defaults to db_table # If your index name does not match MyModel._meta.db_table # Note: You can only generate automatic configurations from the ./manage.py script # if your index name matches. search = SphinxSearch('index_name') # Or maybe we want to be more.. specific searchdelta = SphinxSearch( index='index_name delta_name', weights={ 'name': 100, 'description': 10, 'tags': 80, }, mode='SPH_MATCH_ALL', rankmode='SPH_RANK_NONE', ) queryset = MyModel.search.query('query') results1 = queryset.order_by('@weight', '@id', 'my_attribute') results2 = queryset.filter(my_attribute=5) results3 = queryset.filter(my_other_attribute=[5, 3,4]) results4 = queryset.exclude(my_attribute=5)[0:10] results5 = queryset.count() # as of 2.0 you can now access an attribute to get the weight and similar arguments for result in results1: print result, result._sphinx # you can also access a similar set of meta data on the queryset itself (once it's been sliced or executed in any way) print results1._sphinx and Traceback (most recent call last): File "D:\zjm_code\sphinx_test\models.py", line 1, in <module> from django.db import models File "D:\Python25\Lib\site-packages\django\db\__init__.py", line 10, in <module> if not settings.DATABASE_ENGINE: File "D:\Python25\Lib\site-packages\django\utils\functional.py", line 269, in __getattr__ self._setup() File "D:\Python25\Lib\site-packages\django\conf\__init__.py", line 38, in _setup raise ImportError("Settings cannot be imported, because environment variable %s is undefined." % ENVIRONMENT_VARIABLE) ImportError: Settings cannot be imported, because environment variable DJANGO_SETTINGS_MODULE is undefined.

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  • JScript.NET private variables

    - by Paul Podlipensky
    I'm wondering about JScript.NET private variables. Please take a look on the following code: import System; import System.Windows.Forms; import System.Drawing; var jsPDF = function(){ var state = 0; var beginPage = function(){ state = 2; out('beginPage'); } var out = function(text){ if(state == 2){ var st = 3; } MessageBox.Show(text + ' ' + state); } var addHeader = function(){ out('header'); } return { endDocument: function(){ state = 1; addHeader(); out('endDocument'); }, beginDocument: function(){ beginPage(); } } } var j = new jsPDF(); j.beginDocument(); j.endDocument(); Output: beginPage 2 header 2 endDocument 2 if I run the same script in any browser, the output is: beginPage 2 header 1 endDocument 1 Why it is so?? Thanks, Paul.

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  • Selenium - Could not start Selenium session: Failed to start new browser session: Error while launching browser

    - by Yatendra Goel
    I am new to Selenium. I generated my first java selenium test case and it has compiled successfully. But when I run that test I got the following RuntimeException java.lang.RuntimeException: Could not start Selenium session: Failed to start new browser session: Error while launching browser at com.thoughtworks.selenium.DefaultSelenium.start <DefaultSelenium.java:88> Kindly tell me how can I fix this error. This is the java file I want to run. import com.thoughtworks.selenium.*; import java.util.regex.Pattern; import junit.framework.*; public class orkut extends SeleneseTestCase { public void setUp() throws Exception { setUp("https://www.google.com/", "*chrome"); } public void testOrkut() throws Exception { selenium.setTimeout("10000"); selenium.open("/accounts/ServiceLogin?service=orkut&hl=en-US&rm=false&continue=http%3A%2F%2Fwww.orkut.com%2FRedirLogin%3Fmsg%3D0&cd=IN&skipvpage=true&sendvemail=false"); selenium.type("Email", "username"); selenium.type("Passwd", "password"); selenium.click("signIn"); selenium.selectFrame("orkutFrame"); selenium.click("link=Communities"); selenium.waitForPageToLoad("10000"); } public static Test suite() { return new TestSuite(orkut.class); } public void tearDown(){ selenium.stop(); } public static void main(String args[]) { junit.textui.TestRunner.run(suite()); } } I first started the selenium server through the command prompt and then execute the above java file through another command prompt. Second Question: Can I do right click on a specified place on a webpage with selenium.

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  • Android Share - Facebook SDK - ShareActionProvider

    - by Vlasto Benny Lava
    I am trying to implement sharing a simple string inside my application. Obviously everything other than Facebook works. As far as I know, now I have to use their Facebook SDK to post statuses on a wall. However, if I do implement it using their SDK, is there a way to have it incorporated into the chooser (default or ShareActionProvider) and somehow override it and insert the Facebook SDK's implementation? Or do I have to create a dedicated button? //EDIT package com.example.shareactionproviderdemo; import android.app.Activity; import android.content.Intent; import android.os.Bundle; public class MainActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Intent sharingIntent = new Intent(Intent.ACTION_SEND); sharingIntent.setType("text/plain"); sharingIntent.putExtra(android.content.Intent.EXTRA_TEXT, "Test message"); startActivity(Intent.createChooser(sharingIntent, "Share using")); } }

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  • Python - multithreading / multiprocessing, very strange problem.

    - by orokusaki
    import uuid import time import multiprocessing def sleep_then_write(content): time.sleep(5) print(content) if __name__ == '__main__': for i in range(15): p = multiprocessing.Process(target=sleep_then_write, args=('Hello World',)) p.start() print('Ah, what a hard day of threading...') This script output the following: Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... AAh, what a hard day of threading.. h, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Firstly, why the heck did it print the bottom statement sixteen times (one for each process) instead of just the one time? Second, notice the AAh, and h, about half way down; that was the real output. This makes me wary of using threads ever, now. (Windows XP, Python 2.6.4, Core 2 Duo)

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