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  • How to find specific/local files via CMake

    - by Andreas Romeyke
    Hello, I have a problem with a locally installed library. In my project there is the xmlrpc++0.7-library: myproject/ +-- xmlrpc++0.7/ +-- src/ I want that CMake fallbacks using the local xmlrpc++0.7 directory if not found otherwise. Two problems, the first one, find_path() or find_library() does not work with local dir. I used a workaround testing if variables processed by find_xxx() are empty or not. If empty I set them manually. The cmake generates the Makefile without errors now. But if I want to compile the project via make, the c++ compiler returns "error: XmlRpc.h: file not found". The file XmlRpc.h lies in myproject/xmlrpc++0.7/src and if I compile all them manually it works fine. Here is my CMakeLists.txt. I am very happy if anyone could me point to the right solution to use cmake under conditions described above. --- CMakeLists.txt --- project(webservice_tesseract) cmake_minimum_required(VERSION 2.6) set(CMAKE_INCLUDE_CURRENT_DIR ON) # find tesseract find_path(TESSERACT_INCLUDE_DIR tesseract/tesseractmain.h /opt/local/include /usr/local/include /usr/include ) find_library(TESSERACT_LIBRARY_DIR NAMES tesseract_main PATHS /opt/local/lib/ /usr/local/lib/ /usr/lib ) message(STATUS "looked for tesseract library.") message(STATUS "Include file detected: [${TESSERACT_INCLUDE_DIR}].") message(STATUS "Lib file detected: [${TESSERACT_LIBRARY_DIR}].") add_library(tesseract STATIC IMPORTED) set_property(TARGET tesseract PROPERTY IMPORTED_LOCATION ${TESSERACT_LIBRARY_DIR}/libtesseractmain.a ) #find xmlrpc++ message(STATUS "cmake home dir: [${CMAKE_HOME_DIRECTORY}].") set(LOCAL_XMLRPCPLUSPLUS ${CMAKE_HOME_DIRECTORY}/xmlrpc0.7++/) message(STATUS "xmlrpc++ local dir: [${LOCAL_XMLRPCPLUSPLUS}].") find_path(XMLRPCPLUSPLUS_INCLUDE_DIR XmlRpcServer.h ${LOCAL_XMLRPCPLUSPLUS}src /opt/local/include /usr/local/include /usr/include ) find_library(XMLRPCPLUSPLUS_LIBRARY_DIR NAMES XmlRpc PATHS ${LOCAL_XMLRPCPLUSPLUS} /opt/local/lib/ /usr/local/lib/ /usr/lib/ ) # next lines are an ugly workaround because cmake find_xxx() does not find local stuff if (XMLRPCPLUSPLUS_INCLUDE_DIR) else (XMLRPCPLUSPLUS_INCLUDE_DIR) set(XMLRPCPLUSPLUS_INCLUDE_DIR ${LOCAL_XMLRPCPLUSPLUS}src) endif (XMLRPCPLUSPLUS_INCLUDE_DIR) if (XMLRPCPLUSPLUS_LIBRARY_DIR) else (XMLRPCPLUSPLUS_LIBRARY_DIR) set(XMLRPCPLUSPLUS_LIBRARY_DIR ${LOCAL_XMLRPCPLUSPLUS}) endif (XMLRPCPLUSPLUS_LIBRARY_DIR) message(STATUS "looked for xmlrpc++ library.") message(STATUS "Include file detected: [${XMLRPCPLUSPLUS_INCLUDE_DIR}].") message(STATUS "Lib file detected: [${XMLRPCPLUSPLUS_LIBRARY_DIR}].") add_library(xmlrpc STATIC IMPORTED) set_property(TARGET xmlrpc PROPERTY IMPORTED_LOCATION ${XMLRPCPLUSPLUS_LIBRARY_DIR}/libXmlRpc.a ) #### link together include_directories(${XMLRPCPLUSPLUS_INCLUDE_DIR} ${TESSERACT_INCLUDE_DIR}) link_directories(${XMLRPCPLUSPLUS_LIBRARY_DIR} ${TESSERACT_LIBRARY_DIR}) add_library(simpleocr STATIC simple_ocr.cpp) add_executable(webservice_tesseract webservice.cpp) target_link_libraries(webservice_tesseract xmlrpc tesseract simpleocr)

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  • Why aren't google api clients built on top of Apache's Abdera project ?

    - by lisak
    Hey, Could anybody please explain that to me? As far as I can see, the developers of java's google api client library are reinventing the wheel. It's like writing a new JDK for a Java project. I'm aware of the fact that google data protocol is a little specific re atom publishing, but if one needs to use some of the fancy extensions and features that Apache Abdera project offers for this protocol, it is better not to use google api client library and implement the client from scratch with Abdera... And I'm sure that in a lot of cases its features such as Abdera's JCR adapter would become very handy for google docs, google translator toolkit and others. Now it's great that there is a google api client library to be used for google docs, but what am I going to do with the documents? I believe that in more than a half cases there is also a repository or database on the other side. And in that case, abdera is needed, not the simple google api clients that are only marshalling/unmarshalling the feeds... In fact, there is something to persist in all of the google APIs. It would make sense, if google decided to invest the effort into Abdera enhancement... This doesn't... Also for the question to be more specific: How are you developing google api clients, that need entry persistence (JCR for instance) ? What would be the best way to integrate a google api client library with Apache Abdera ?

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  • Convert Form to UserControl

    - by Joe
    I have a 3rd party code library that I'm using; part of this library is a winforms application for editing the configuration files used by this library. I would like to embed their configuration editor app into my application. I have the source code to their library and the configuration editor is (as far as I can tell) a straight forward Winforms app using standard controls. I'm trying to convert the app's main form into a UserControl so that I can host it inside my application which is WPF (WPF's WindowsFormsHost won't host a Form object, I get an exception). I changed the form object to inherit from UserControl instead of Form and fixed all the compiler errors (there weren't many, just property initializations that don't exist on UserControls) but what's happening is my newly converted control is just blank. When I run my test app I don't see any of the controls that make up the original form, just a blank page. Any ideas? I really don't want to have to re-implement their app from scratch, that would suck. Edit: I forgot to mention I'm testing this in a WinForms application, not WPF, to just get the control working before trying to use it from WPF.

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  • Python import error: Symbol not found, but the symbol <s>is</s> *is not* present in the file

    - by Autopulated
    I get this error when I try to import ssrc.spread: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so, 2): Symbol not found: __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE The file in question (_spread.so) includes the symbol: $ nm _spread.so | grep _ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE (twice because the file is a fat ppc/x86 binary) EDIT: okay, as James points out, the U means that the symbol is undefined but required by the object file. With some more digging I've noticed (where I should have looked first...) these linker errors during compilation: CC=g++ CXX=g++ g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -O3 -I../.. -I../.. -I/usr/local/include -I/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -O2 -I/usr/local/include -std=c++98 -pipe -fno-gnu-keywords -fvisibility-inlines-hidden -o SsrcSpread.o -c SsrcSpread.cc CC=g++ CXX=g++ /bin/sh ../../libtool --tag=CXX --mode=link g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python \ -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -L../../ssrc -lssrcspread -L/usr/local/lib -ltspread-core -o _spread.so SsrcSpread.o mkdir .libs g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -o _spread.so SsrcSpread.o -Wl,-bind_at_load -L/Dev/libssrcspread-1.0.6/ssrc /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a -L/usr/local/lib -ltspread-core ld: warning: in ~/Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (i386) I'm also not entirely sure that the 10.4 sdk is the right one for compiling python modules (but switching to 10.6 didn't seem to help).

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  • About Data Objects and DAO Design when using Hibernate

    - by X. Ma
    I'm hesitating between two designs of a database project using Hibernate. Design #1. (1) Create a general data provider interface, including a set of DAO interfaces and general data container classes. It hides the underneath implementation. A data provider implementation could access data in database, or an XML file, or a service, or something else. The user of a data provider does not to know about it. (2) Create a database library with Hibernate. This library implements the data provider interface in (1). The bad thing about Design #1 is that in order to hide the implementation details, I need to create two sets of data container classes. One in the general data provider interface - let's call them DPI-Objects, the other set is used in the database library, exclusively for entity/attribute mapping in Hibernate - let's call them H-Objects. In the DAO implementation, I need to read data from database to create H-Objects (via Hibernate) and then convert H-Objects into DPI-Objects. Design #2. Do not create a general data provider interface. Expose H-Objects directly to components that use the database lib. So the user of the database library needs to be aware of Hibernate. I like design #1 more, but I don't want to create two sets of data container classes. Is that the right way to hide H-Objects and other Hibernate implementation details from the user who uses the database-based data provider? Are there any drawbacks of Design #2? I will not implement other data provider in the new future, so should I just forget about the data provider interface and use Design #2? What do you think about this? Thanks for your time!

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  • How to override the default init.tcl

    - by Sean Murphy
    I'm working on a project where I want to make use of TCL as the command interpreter. I have a working c library object which I can load from within the tcl shell but my problem is finding a way to automatically do this while starting a tclsh. Essentially my ultimate goal is to be able to run a script and have it load my library and run some initial startup tcl code before dropping me back to the tclsh command prompt in interactive mode. e.g. tclsh -f myscript.tcl --then-switch-to-interactive or EXPORT TCLINIT=myscript.tcl tclsh The basic goal is to avoid having to distribute tclsh but rather rely in local user installations of tcl. All I would like to distribute is my library, a startup script and a shell command to launch the tclsh with the library preloaded. I've tried using the environment variables TCLINIT and TCL_LIBRARY but they seem to have no effect. The only workable solutions I've found so far are to add "source myscript.tcl" to either the end of /usr/share/tcltk/tcl8.5.init.tcl or ~/.tclshrc However both of these "solutions" are non perfect as they require modification of the default users workspace. It strikes me that there must be a way to handle this in TCL, but my research so far hasn't yielded anything. Does anyone have any suggestions?

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  • homebrew path issue

    - by Shaun Stanislaus
    Master:~ shaunstanislaus$ ruby <(curl -fsSkL raw.github.com/mxcl/homebrew/go) ==> This script will install: /usr/local/bin/brew /usr/local/Library/... /usr/local/share/man/man1/brew.1 Press enter to continue ==> Downloading and Installing Homebrew... remote: Counting objects: 82368, done. remote: Compressing objects: 100% (39323/39323), done. remote: Total 82368 (delta 56782), reused 65301 (delta 42220) Receiving objects: 100% (82368/82368), 11.68 MiB | 1.59 MiB/s, done. Resolving deltas: 100% (56782/56782), done. From https://github.com/mxcl/homebrew * [new branch] master -> origin/master HEAD is now at 2ea1a0e smpeg: depends on gtk ==> Installation successful! You should run `brew doctor' *before* you install anything. Now type: brew help Master:~ shaunstanislaus$ brew doctor -bash: /usr/local/bin/brew: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby: bad interpreter: No such file or directory Master:~ shaunstanislaus$ echo $PATH /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/opt/X11/bin:/Users/shaunstanislaus/Library/Application Support/GoodSync:/opt/local/bin:/opt/local/sbin:/usr/local/sbin:/Users/shaunstanislaus/.ec2/bin:/Users/shaunstanislaus/.rvm/bin /usr/local/bin/brew: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby: bad interpreter: No such file or directory how do i fix this path issue? i can't use brew command and i think i previously symlink to wrong location. please advice, thank you.

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  • can the python wave module accept StringIO object

    - by user368005
    i'm trying to use the wave module to read wav files in python. whats not typical of my applications is that I'm NOT using a file or a filename to read the wav file, but instead i have the wav file in a buffer. And here's what i'm doing import StringIO buffer = StringIO.StringIO() buffer.output(wav_buffer) file = wave.open(buffer, 'r') but i'm getting a EOFError when i run it... File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/wave.py", line 493, in open return Wave_read(f) File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/wave.py", line 163, in __init__ self.initfp(f) File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/wave.py", line 128, in initfp self._file = Chunk(file, bigendian = 0) File "/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/chunk.py", line 63, in __init__ raise EOFError i know the StringIO stuff works for creation of wav file and i tried the following and it works import StringIO buffer = StringIO.StringIO() audio_out = wave.open(buffer, 'w') audio_out.setframerate(m.getRate()) audio_out.setsampwidth(2) audio_out.setcomptype('NONE', 'not compressed') audio_out.setnchannels(1) audio_out.writeframes(raw_audio) audio_out.close() buffer.flush() # these lines do not work... # buffer.output(wav_buffer) # file = wave.open(buffer, 'r') # this file plays out fine in VLC file = open(FILE_NAME + ".wav", 'w') file.write(buffer.getvalue()) file.close() buffer.close()

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  • AJAX Autosave

    - by antony.trupe
    What's the best javascript library, or plugin or extension to a library, that has implemented autosaving functionality? The specific need is to be able to 'save' a data grid. Think gmail and Google Documents' autosave. I don't want to reinvent the wheel if its already been invented. I'm looking for an existing implementation of the magical autoSave() function. Auto-Saving:pushing to server code that saves to persistent storage, usually a DB. The server code framework is outside the scope of this question. Note that I'm not looking for an Ajax library, but a library/framework a level higher: interacts with the form itself. daemach introduced an implementation on top of jQuery @ http://ideamill.synaptrixgroup.com/?p=3. I'm not convinced it meets the lightweight and well engineered criteria though. Criteria stable, lightweight, well engineered saves onChange and/or onBlur saves no more frequently then a given number of milliseconds handles multiple updates happening at the same time doesn't save if no change has occurred since last save saves to different urls per input class Updates I've stabilized a solution. See my answer below for links.

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  • Can I version dotfiles within a project without merging their history into the main line?

    - by istrasci
    I'm sure this title is fairly obscure. I'm wondering if there is some way in git to tell it that you want a certain file to use different versions of a file when moving between branches, but to overall be .gitignored from the repository. Here's my scenario: I've got a Flash Builder project (for a Flex app) that I control with git. Flex apps in Flash Builder projects create three files: .actionScriptProperties, .flexProperties, and .project. These files contain lots of local file system references (source folders, output folders, etc.), so naturally we .gitignore them from our repo. Today, I wanted to use a new library in my project, so I made a separate git branch called lib, removed the old version of the library and put in the new one. Unfortunately, this Flex library information gets stored in one of those three dot files (not sure which offhand). So when I had to switch back to the first branch (master) earlier, I was getting compile errors because master was now linked to the new library (which basically negated why I made lib in the first place). So I'm wondering if there's any way for me to continue to .gitignore these files (so my other developers don't get them), but tell git that I want it to use some kind of local "branch version" so I can locally use different versions of the files for different branches.

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  • C++ operator new, object versions, and the allocation sizes

    - by mizubasho
    Hi. I have a question about different versions of an object, their sizes, and allocation. The platform is Solaris 8 (and higher). Let's say we have programs A, B, and C that all link to a shared library D. Some class is defined in the library D, let's call it 'classD', and assume the size is 100 bytes. Now, we want to add a few members to classD for the next version of program A, without affecting existing binaries B or C. The new size will be, say, 120 bytes. We want program A to use the new definition of classD (120 bytes), while programs B and C continue to use the old definition of classD (100 bytes). A, B, and C all use the operator "new" to create instances of D. The question is, when does the operator "new" know the amount of memory to allocate? Compile time or run time? One thing I am afraid of is, programs B and C expect classD to be and alloate 100 bytes whereas the new shared library D requires 120 bytes for classD, and this inconsistency may cause memory corruption in programs B and C if I link them with the new library D. In other words, the area for extra 20 bytes that the new classD require may be allocated to some other variables by program B and C. Is this assumption correct? Thanks for your help.

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  • BeautifulSoup HTMLParseError. What's wrong with this?

    - by user1915496
    This is my code: from bs4 import BeautifulSoup as BS import urllib2 url = "http://services.runescape.com/m=news/recruit-a-friend-for-free-membership-and-xp" res = urllib2.urlopen(url) soup = BS(res.read()) other_content = soup.find_all('div',{'class':'Content'})[0] print other_content Yet an error comes up: /Library/Python/2.7/site-packages/bs4/builder/_htmlparser.py:149: RuntimeWarning: Python's built-in HTMLParser cannot parse the given document. This is not a bug in Beautiful Soup. The best solution is to install an external parser (lxml or html5lib), and use Beautiful Soup with that parser. See http://www.crummy.com/software/BeautifulSoup/bs4/doc/#installing-a-parser for help. "Python's built-in HTMLParser cannot parse the given document. This is not a bug in Beautiful Soup. The best solution is to install an external parser (lxml or html5lib), and use Beautiful Soup with that parser. See http://www.crummy.com/software/BeautifulSoup/bs4/doc/#installing-a-parser for help.")) Traceback (most recent call last): File "web.py", line 5, in <module> soup = BS(res.read()) File "/Library/Python/2.7/site-packages/bs4/__init__.py", line 172, in __init__ self._feed() File "/Library/Python/2.7/site-packages/bs4/__init__.py", line 185, in _feed self.builder.feed(self.markup) File "/Library/Python/2.7/site-packages/bs4/builder/_htmlparser.py", line 150, in feed raise e I've let two other people use this code, and it works for them perfectly fine. Why is it not working for me? I have bs4 installed...

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  • Java programming requirements

    - by hosseinsinohe
    Hi All, I am a C# programmer. I want to learn Java to implement my windows application. But I don't know what IDE and what tools can help me. Please help me to choose best platform and IDE and other tools. Edit: Thank You For Your Helping. And What is Best Ebooks and UserGuids to Learn java.

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  • How to read time from recorded surveillance camera video?

    - by stressed_geek
    I have a problem where I have to read the time of recording from the video recorded by a surveillance camera. The time shows up on the top-left area of the video. Below is a link to screen grab of the area which shows the time. Also, the digit color(white/black) keeps changing during the duration of the video. http://i55.tinypic.com/2j5gca8.png Please guide me in the direction to approach this problem. I am a Java programmer so would prefer an approach through Java. EDIT: Thanks unhillbilly for the comment. I had looked at the Ron Cemer OCR library and its performance is much below our requirement. Since the ocr performance is less than desired, I was planning to build a character set using the screen grabs for all the digits, and using some image/pixel comparison library to compare the frame time with the character-set which will show a probabilistic result after comparison. So I was looking for a good image comparison library(I would be OK with a non-java library which I can run using the command-line). Also any advice on the above approach would be really helpful.

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  • Invalid controller using custom routes

    - by AlexW
    I've been following the instruction on how to create custom routes from the book Zend Framework - A Beginners Guide I've changed my application.ini file to include this routing information: resources.router.routes.static-content.route = /content/:page resources.router.routes.static-content.defaults.module = default resources.router.routes.static-content.defaults.controller = static-content resources.router.routes.static-content.defaults.view = static-content resources.router.routes.static-content.defaults.action = display Given the above configuration, I have this controller: <?php class Default_StaticContentController extends Zend_Controller_Action { public function init() { /* Initialize action controller here */ } public function displayAction() { // action body $page = $this->getRequest()->getParam('page'); if (file_exists($this->view->getScriptPath(null) . '/' . $this->getRequest()->getControllerName() . '/' . $page . $this->viewSuffix )) { $this->render($page); } else { throw new Zend_Controller_Action_Exception('HLC - Page not found', 404); } } } I have a view named about.phtml in the APPLICATION_PATH/modules/default/views/static-content folder. What ahppens is I get an error saying: An error occurred Page not found Exception information: Message: Invalid controller class ("StaticContentController") Stack trace: #0 /Applications/MAMP/htdocs/zend/library/Zend/Controller/Dispatcher/Standard.php(262): Zend_Controller_Dispatcher_Standard->loadClass('StaticContentCo...') #1 /Applications/MAMP/htdocs/zend/library/Zend/Controller/Front.php(954): Zend_Controller_Dispatcher_Standard->dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #2 /Applications/MAMP/htdocs/zend/library/Zend/Application/Bootstrap/Bootstrap.php(97): Zend_Controller_Front->dispatch() #3 /Applications/MAMP/htdocs/zend/library/Zend/Application.php(366): Zend_Application_Bootstrap_Bootstrap->run() #4 /Applications/MAMP/htdocs/HLC/public/index.php(26): Zend_Application->run() #5 {main} Request Parameters: array ( 'page' => 'about', 'module' => 'default', 'controller' => 'static-content', 'view' => 'static-content', 'action' => 'display', ) Note that it is not rendering my customised Zend_Controller_Action_Exception but throwing the global error. I'm using the URL: http://hlc.local:8888/content/about The default index action works ok, just this routing that's not working.

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  • No Debug information of an iPhone app

    - by Markus Pilman
    Hi all, I wrote an iPhone app which uses a third party library. I crosscompiled this library successfully and everything works smoothly. But when I want to debug the application, it would make sense to also be able to debug the library. So I compiled also the external library with debuging information (usign the gcc option -ggdb). But when I want to debug it, I get the correct symbol names, but the positions are always wrong/extremly wierd (locale_facets.tcc:2505 or iostream:76). For example a stack trace could look like this: #0 0x000045e8 in zorba::serialization::SerializeBaseClass::SerializeBaseClass () at iostream:76 #1 0x0001d990 in zorba::RCObject::RCObject () at iostream:76 #2 0x00025187 in zorba::xqpStringStore::xqpStringStore () at iostream:76 #3 0x000719e4 in zorba::String::String () at locale_facets.tcc:2505 #4 0x00030513 in iphone::iLabelModule::getURI (this=0x533f710) at /Users/sausalito/eth/izorba/sandbox/ilabel.cpp:19 #5 0x00356766 in zorba::static_context::bind_external_module () at locale_facets.tcc:2505 #6 0x0006139d in zorba::StaticContextImpl::registerModule () at locale_facets.tcc:2505 #7 0x000333e5 in -[ZorbaCaller init] (self=0x53405c0, _cmd=0x95583398) at /Users/sausalito/eth/izorba/sandbox/ZorbaCaller.mm:61 #8 0x00033180 in +[ZorbaCaller instance] (self=0x11dc2bc, _cmd=0x93679591) at /Users/sausalito/eth/izorba/sandbox/ZorbaCaller.mm:37 #9 0x0003d998 in -[testOne execute:] (self=0x530d560, _cmd=0x9366b126, sender=0x5121da0) at /Users/sausalito/eth/izorba/sandbox/generator/testOne.mm:13 #10 0x01a21405 in -[UIApplication sendAction:to:from:forEvent:] () #11 0x01a84b4e in -[UIControl sendAction:to:forEvent:] () #12 0x01a86d6f in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () #13 0x01a85abb in -[UIControl touchesEnded:withEvent:] () #14 0x01a3addf in -[UIWindow _sendTouchesForEvent:] () #15 0x01a247c8 in -[UIApplication sendEvent:] () #16 0x01a2b061 in _UIApplicationHandleEvent () #17 0x03b6fd59 in PurpleEventCallback () #18 0x034a8b80 in CFRunLoopRunSpecific () #19 0x034a7c48 in CFRunLoopRunInMode () #20 0x03b6e615 in GSEventRunModal () #21 0x03b6e6da in GSEventRun () #22 0x01a2bfaf in UIApplicationMain () #23 0x0002dd7e in main (argc=1, argv=0xbffff044) at /Users/sausalito/eth/izorba/sandbox/main.m:16 Does anybody have an idea, where these wrong locations come from?

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  • Assign C++ instance method to a global-function-pointer ?

    - by umanga
    Greetings, My project structure is as follows: \- base (C static library) callbacks.h callbacks.c paint_node.c . . * libBase.a \-app (C++ application) main.cpp In C library 'base' , I have declared global-function-pointer as: in singleheader file callbacks.h #ifndef CALLBACKS_H_ #define CALLBACKS_H_ extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); #endif /* CALLBACKS_H_ */ in single C file they are initialized as callbacks.c #include "callbacks.h" void (*putPixelCallBack)(); void (*putImageCallBack)(); Other C files access this callback-functions as: paint_node.c #include "callbacks.h" void paint_node(node *node,int index){ //Call callbackfunction . . putPixelCallBack(node->x,node->y,index); } I compile these C files and generate a static library 'libBase.a' Then in C++ application, I want to assign C++ instance method to this global function-pointer: I did something like follows : in Sacm.cpp file #include "Sacm.h" extern void (*putPixelCallBack)(); extern void (*putImageCallBack)(); void Sacm::doDetection() { putPixelCallBack=(void(*)())&paintPixel; //call somefunctions in 'libBase' C library } void Sacm::paintPixel(int x,int y,int index) { qpainter.begin(this); qpainter.drawPoint(x,y); qpainter.end(); } But when compiling it gives the error: sacmtest.cpp: In member function ‘void Sacm::doDetection()’: sacmtest.cpp:113: error: ISO C++ forbids taking the address of an unqualified or parenthesized non-static member function to form a pointer to member function. Say ‘&Sacm::paintPixel’ sacmtest.cpp:113: error: converting from ‘void (Sacm::)(int, int, int)’ to ‘void ()()’ Any tips?

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  • Is there a Scala version of .irbrc or another way to define some default libraries for REPL use?

    - by Tom Morris
    I've written a little library that uses implicits to add functionality that one only needs when using the REPL in Scala. Ruby has libraries like this - for things like pretty printing, firing up text editors (like the interactive_editor gem which invokes Vim from irb - see this post), debuggers and the like. The library I am trying to write adds some methods to java.lang.Class and java.lang.reflect classes using the 'pimp my library' implicit conversion process to help you go and find documentation (initially, with Google, then later possibly with a JavaDoc/ScalaDoc viewer, and maybe the StackOverflow API eventually!). It's an itch-scratching library: I spend so much time copying and pasting classnames into Google that I figured I may as well automate the process. It is the sort of functionality that developers will want to add to their system for use only in the REPL - they shouldn't really be adding it to projects (partly because it may not be something that their fellow developers want, but also because if you are doing some exploratory development, it may be with just a Scala REPL that's not being invoked by an IDE or build tool). In my case, I want to include a few classes and set up some implicits - include a .jar on the CLASSPATH and import it, basically. In Ruby, this is the sort of thing that you'd add to your .irbrc file. Other REPLs have similar ways of setting options and importing libraries. Is there a similar file or way of doing this for the Scala REPL?

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  • Where is the api reference for nhibernate?

    - by Simon
    I may be going mental, but I can not find any api reference material for nhibernate. I've found plenty of manuals, tutorials, ebooks etc but no api reference. I saw the chm file on the nhibernate sourceforge page, but it doesn't seem to work on any of my PCs (different OSes) Can someone please point me in the right direction?

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  • Upgraded to Xcode 4 -- Endless stream of duplicate symbol errors causing build errors

    - by D-Nice
    Everything was working perfectly fine in Xcode 3 yesterday before I upgraded. So I completed the upgrade, restarted my computer, and opened my old project. I had to reconfigure a few settings like the header paths so that I could begin to compile. I'm using AdWhirl for ad mediation, and at this point my errors begin to read something like duplicate symbol _OBJC_METACLASS_$_SBJSON in /Users/Admin/Desktop/TMapLiteAdwhirl/AdWhirl/MMSDK/libMMSDK.a(SBJSON.o) and /Users/Admin/Library/Developer/Xcode/DerivedData/TruxMapLite-bgpylibztethnlhkfkdumpvrjvgy/Build/Intermediates/TruxMapLite.build/Debug-iphoneos/TruxMapLite.build/Objects-normal/armv6/SBJSON.o for architecture armv6 The library it's referring to is the SDK for one of the ad networks I'm including in AdWhirl. Both of the 'duplicate symbols' refer to the SAME FILE, but they use different paths. If I had still had XCode 3, I would simply try excluding these libraries from the build path, but I have no idea how that can be done in Xcode 4. I've tried everything all the way down to deleting the library and all associated files from my project, but when I do this, i will simply get the same type of error for a different library in the AdWhirl directory. This is incredibly frustrating because before my upgrade everything was working smoothly and I was prepared to submit my binary. If anyone has any advice, id be more than happy to give it a try. Thanks!

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  • Wrapping unmanaged C++ with C++/CLI - a proper approach.

    - by Jamie
    Hi there, as stated in the title, I want to have my old C++ library working in managed .NET. I think of two possibilities: 1) I might try to compile the library with /clr and try "It Just Works" approach. 2) I might write a managed wrapper to the unmanaged library. First of all, I want to have my library working FAST, as it was in unmanaged environment. Thus, I am not sure if the first approach will not cause a large decrease in performance. However, it seems to be faster to implement (not a right word :-)) (assuming it will work for me). On the other hand, I think of some problems that might appear while writing a wrapper (e.g. how to wrap some STL collection (vector for instance)?) I think of writing a wrapper residing in the same project as the unmanaged C++ resides - is that a reasonable approach (e.g. MyUnmanagedClass and MyManagedClass in the same project, the second wrapping the other)? What would you suggest in that problem? Which solution is going to give me better performance of the resulting code? Thank you in advance for any suggestions and clues! Cheers

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  • ASP.NET - Accessing copied content

    - by James Kolpack
    I have a class library project which contains some content files configured with the "Copy if newer" copy build action. This results in the files being copied to a folder under ...\bin\ for every project in the solution. In this same solution, I've got a ASP.NET web project (which is MVC, by the way). In the library I have a static constructor load the files into data structures accessible by the web project. Previously I've been including the content as an embedded resource. I now need to be able to replace them without recompiling. I want to access the data in three different contexts: Unit testing the library assembly Debugging the web application Hosting the site in IIS For unit testing, Environment.CurrentDirectory points to a path containing the copied content. When debugging however, it points to C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. I've also looked at Assembly.GetExecutingAssembly().Location which points to C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c44f9da4\9238ccc\assembly\dl3\eb4c23b4\9bd39460_f7d4ca01\. What I need is to the physical location of the webroot \bin folder, but since I'm in a static constructor in the library project, I don't have access to a Request.PhysicalApplicationPath. Is there some other environment variable or structure where I can always find my "Copy if newer" files?

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  • NSTask Launch causing crash

    - by tripskeet
    Hi, I have an application that can import an XML file through this terminal command : open /path/to/main\ app.app --args myXML.xml This works great with no issues. And i have used Applescript to launch this command through shell and it works just as well. Yet when try using Cocoa's NSTask Launcher using this code : NSTask *task = [[NSTask alloc] init]; [task setLaunchPath:@"/usr/bin/open"]; [task setCurrentDirectoryPath:@"/Applications/MainApp/InstallData/App/"]; [task setArguments:[NSArray arrayWithObjects:[(NSURL *)foundApplicationURL path], @"--args", @"ImportP.xml", nil]]; [task launch]; the applications will start up to the initial screen and then crash when either the next button is clicked or when trying to close the window. Ive tried using NSAppleScript with this : NSAppleScript *script = [[NSAppleScript alloc] initWithSource:@"tell application \"Terminal\" do script \"open /Applications/MainApp/InstallData/App/Main\\\\ App.app\" end tell"]; NSDictionary *errorInfo; [script executeAndReturnError:&errorInfo]; This will launch the program and it will crash as well and i get this error in my Xcode debug window : 12011-01-04 17:41:28.296 LaunchAppFile[4453:a0f] Error loading /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: dlopen(/Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types, 262): no suitable image found. Did find: /Library/ScriptingAdditions/Adobe Unit Types.osax/Contents/MacOS/Adobe Unit Types: no matching architecture in universal wrapper LaunchAppFile: OpenScripting.framework - scripting addition "/Library/ScriptingAdditions/Adobe Unit Types.osax" declares no loadable handlers. So with research i came up with this : NSAppleScript *script = [[NSAppleScript alloc] initWithSource:@"do shell script \"arch -i386 osascript /Applications/MainApp/InstallData/App/test.scpt\""]; NSDictionary *errorInfo; [script executeAndReturnError:&errorInfo]; But this causes the same results as the last command. Any ideas on what causes this crash?

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  • How to invoke make install for one subdirectory of Qt project

    - by chalup
    I'm working on custom library and I wish users could just use it by adding: CONFIG += mylib to their pro files. This can be done by installing mylib.prf file to %QTDIR%/mkspec/features. I've checked out in Qt Mobility project how to create and install such file, but there is one thing I'd like to do differently. If I correctly understood the pro/pri files of Qt Mobility, inside the example projects they don't really use CONFIG += mobility, instead they add QtMobility sources to include path and share the *.obj directory with main library project. For my library I'd like to have examples that are as independent projects as possible, i.e. projects that can be compiled from anywhere once MyLib is compiled and installed. I have following directory structure: mylib | |- examples |- src |- tests \- mylib.pro It seems that the easiest way to achieve what I described above is creating mylib.pro like this: TEMPLATE = subdirs SUBDIRS += src SUBDIRS += examples tests:SUBDIRS += tests And somehow enforce invoking "cd src && make install" after building src. What is the best way to do this? Of course any other suggestions for automatic library deployment before examples compilation are welcome.

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