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  • Compiling OpenCV in Android NDK

    - by evident
    PLEASE SEE THE ADDITIONS AT THE BOTTOM! The first problem is solved in Linux, not under Windows and Cygwin yet, but there is a new problem. Please see below! I am currently trying to compile OpenCV for Android NDK so that I can use it in my apps. For this I tried to follow this guide: http://www.stanford.edu/~zxwang/android_opencv.html But when compiling the downloaded stuff with ndk-build I get this error: $ /cygdrive/u/flori/workspace/android-ndk-r5b/ndk-build Compile++ thumb : opencv <= cvjni.cpp Compile++ thumb : cxcore <= cxalloc.cpp Compile++ thumb : cxcore <= cxarithm.cpp Compile++ thumb : cxcore <= cxarray.cpp Compile++ thumb : cxcore <= cxcmp.cpp Compile++ thumb : cxcore <= cxconvert.cpp Compile++ thumb : cxcore <= cxcopy.cpp Compile++ thumb : cxcore <= cxdatastructs.cpp Compile++ thumb : cxcore <= cxdrawing.cpp Compile++ thumb : cxcore <= cxdxt.cpp Compile++ thumb : cxcore <= cxerror.cpp Compile++ thumb : cxcore <= cximage.cpp Compile++ thumb : cxcore <= cxjacobieigens.cpp Compile++ thumb : cxcore <= cxlogic.cpp Compile++ thumb : cxcore <= cxlut.cpp Compile++ thumb : cxcore <= cxmathfuncs.cpp Compile++ thumb : cxcore <= cxmatmul.cpp Compile++ thumb : cxcore <= cxmatrix.cpp Compile++ thumb : cxcore <= cxmean.cpp Compile++ thumb : cxcore <= cxmeansdv.cpp Compile++ thumb : cxcore <= cxminmaxloc.cpp Compile++ thumb : cxcore <= cxnorm.cpp Compile++ thumb : cxcore <= cxouttext.cpp Compile++ thumb : cxcore <= cxpersistence.cpp Compile++ thumb : cxcore <= cxprecomp.cpp Compile++ thumb : cxcore <= cxrand.cpp Compile++ thumb : cxcore <= cxsumpixels.cpp Compile++ thumb : cxcore <= cxsvd.cpp Compile++ thumb : cxcore <= cxswitcher.cpp Compile++ thumb : cxcore <= cxtables.cpp Compile++ thumb : cxcore <= cxutils.cpp StaticLibrary : libstdc++.a StaticLibrary : libcxcore.a Compile++ thumb : cv <= cvaccum.cpp Compile++ thumb : cv <= cvadapthresh.cpp Compile++ thumb : cv <= cvapprox.cpp Compile++ thumb : cv <= cvcalccontrasthistogram.cpp Compile++ thumb : cv <= cvcalcimagehomography.cpp Compile++ thumb : cv <= cvcalibinit.cpp Compile++ thumb : cv <= cvcalibration.cpp Compile++ thumb : cv <= cvcamshift.cpp Compile++ thumb : cv <= cvcanny.cpp Compile++ thumb : cv <= cvcolor.cpp Compile++ thumb : cv <= cvcondens.cpp Compile++ thumb : cv <= cvcontours.cpp Compile++ thumb : cv <= cvcontourtree.cpp Compile++ thumb : cv <= cvconvhull.cpp Compile++ thumb : cv <= cvcorner.cpp Compile++ thumb : cv <= cvcornersubpix.cpp Compile++ thumb : cv <= cvderiv.cpp Compile++ thumb : cv <= cvdistransform.cpp Compile++ thumb : cv <= cvdominants.cpp Compile++ thumb : cv <= cvemd.cpp Compile++ thumb : cv <= cvfeatureselect.cpp Compile++ thumb : cv <= cvfilter.cpp Compile++ thumb : cv <= cvfloodfill.cpp Compile++ thumb : cv <= cvfundam.cpp Compile++ thumb : cv <= cvgeometry.cpp Compile++ thumb : cv <= cvhaar.cpp Compile++ thumb : cv <= cvhistogram.cpp Compile++ thumb : cv <= cvhough.cpp Compile++ thumb : cv <= cvimgwarp.cpp Compile++ thumb : cv <= cvinpaint.cpp Compile++ thumb : cv <= cvkalman.cpp Compile++ thumb : cv <= cvlinefit.cpp Compile++ thumb : cv <= cvlkpyramid.cpp Compile++ thumb : cv <= cvmatchcontours.cpp Compile++ thumb : cv <= cvmoments.cpp Compile++ thumb : cv <= cvmorph.cpp Compile++ thumb : cv <= cvmotempl.cpp Compile++ thumb : cv <= cvoptflowbm.cpp Compile++ thumb : cv <= cvoptflowhs.cpp Compile++ thumb : cv <= cvoptflowlk.cpp Compile++ thumb : cv <= cvpgh.cpp Compile++ thumb : cv <= cvposit.cpp Compile++ thumb : cv <= cvprecomp.cpp Compile++ thumb : cv <= cvpyramids.cpp Compile++ thumb : cv <= cvpyrsegmentation.cpp Compile++ thumb : cv <= cvrotcalipers.cpp Compile++ thumb : cv <= cvsamplers.cpp Compile++ thumb : cv <= cvsegmentation.cpp Compile++ thumb : cv <= cvshapedescr.cpp Compile++ thumb : cv <= cvsmooth.cpp Compile++ thumb : cv <= cvsnakes.cpp Compile++ thumb : cv <= cvstereobm.cpp Compile++ thumb : cv <= cvstereogc.cpp Compile++ thumb : cv <= cvsubdivision2d.cpp Compile++ thumb : cv <= cvsumpixels.cpp Compile++ thumb : cv <= cvsurf.cpp Compile++ thumb : cv <= cvswitcher.cpp Compile++ thumb : cv <= cvtables.cpp Compile++ thumb : cv <= cvtemplmatch.cpp Compile++ thumb : cv <= cvthresh.cpp Compile++ thumb : cv <= cvundistort.cpp Compile++ thumb : cv <= cvutils.cpp StaticLibrary : libcv.a SharedLibrary : libopencv.so U:/flori/workspace/android-ndk-r5b/toolchains/arm-linux-androideabi-4.4.3/prebui lt/windows/bin/../lib/gcc/arm-linux-androideabi/4.4.3/../../../../arm-linux-andr oideabi/bin/ld.exe: cannot find -lcxcore collect2: ld returned 1 exit status make: *** [/cygdrive/u/flori/workspace/android/testOpenCV/obj/local/armeabi/libo pencv.so] Error 1 I am trying to compile it on a Windows system and with the newest NDK version... Does anybody have an idea what this linking error means and what I can to to have it work again? Would be great if anybody could help After getting the problem to work I found that there is another way of compiling OpenCV for Android, using the current version of OpenCV (instead of the 1.1 one from above) and the modified Android NDK from crystax, which supports STL and exceptions and therefore supports the newest OpenCV Version. All information on that can be found here: http://opencv.willowgarage.com/wiki/Android There it says to download the current svn trunk and the crystax-r4 android-ndk, as well as swig, which I did. I entered the folder, created the build directory, ran cmake and then built the static libs, which seemed to work. At least it successfully ran the make-command without errors. I now wanted to build the shared libraries so I entered the android-jni folder and ran 'make' again, but got this error: % make -j4 OPENCV_CONFIG = ../build/android-opencv.mk make clean-swig &&\ mkdir -p jni/gen &&\ mkdir -p src/com/opencv/jni &&\ swig -java -c++ -package "com.opencv.jni" \ -outdir src/com/opencv/jni \ -o jni/gen/android_cv_wrap.cpp jni/android-cv.i OPENCV_CONFIG = ../build/android-opencv.mk make[1]: Entering directory `/home/florian/android-opencv-willowgarage/android/android-jni' make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. rm -f jni/gen/android_cv_wrap.cpp make[1]: Leaving directory `/home/florian/android-opencv-willowgarage/android/android-jni' /home/florian/android-ndk-r4-crystax/ndk-build OPENCV_CONFIG=../build/android-opencv.mk \ PROJECT_PATH= ARM_TARGETS="armeabi armeabi-v7a" V= /home/florian/android-ndk-r4-crystax/ndk-build OPENCV_CONFIG=../build/android-opencv.mk \ PROJECT_PATH= ARM_TARGETS="armeabi armeabi-v7a" V= make[1]: Entering directory `/home/florian/android-opencv-willowgarage/android/android-jni' /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory make[1]: Entering directory `/home/florian/android-opencv-willowgarage/android/android-jni' /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. /home/florian/android-opencv-willowgarage/android/android-jni/jni/Android.mk:10: ../build/android-opencv.mk: No such file or directory make[1]: *** No rule to make target `../build/android-opencv.mk'. Stop. make[1]: Leaving directory `/home/florian/android-opencv-willowgarage/android/android-jni' make: *** [libs/armeabi/libandroid-opencv.so] Error 2 make: *** Waiting for unfinished jobs.... make[1]: warning: jobserver unavailable: using -j1. Add `+' to parent make rule. make[1]: *** No rule to make target `../build/android-opencv.mk'. Stop. make[1]: Leaving directory `/home/florian/android-opencv-willowgarage/android/android-jni' make: *** [libs/armeabi-v7a/libandroid-opencv.so] Error 2 Does anybody have an idea what this means and what I can do to build the shared libraries? ... Ok after having a look at the error message it came to me that it seems to have something missing in the build directory... but there wasn't even a build directory in the android folder so I created one, ran 'cmake' in there and 'make' again but get this error: Compile thumb : opencv_lapack <= /home/florian/android-opencv-willowgarage/3rdparty/lapack/sgetrf.c Compile thumb : opencv_lapack <= /home/florian/android-opencv-willowgarage/3rdparty/lapack/scopy.c Compile++ thumb: opencv_core <= /home/florian/android-opencv-willowgarage/modules/core/src/matrix.cpp cc1plus: error: /home/florian/android-opencv-willowgarage/android/../modules/index.rst/include: Not a directory make[3]: *** [/home/florian/android-opencv-willowgarage/android/build/obj/local/armeabi/objs/opencv_core/src/matrix.o] Error 1 make[3]: *** Waiting for unfinished jobs.... make[2]: *** [android-opencv] Error 2 make[1]: *** [CMakeFiles/ndk.dir/all] Error 2 make: *** [all] Error 2 Anybody know what this means?

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  • How should I distribute a pre-built perl module, and what version of perl do I build for?

    - by Mike Ellery
    This is probably a multi-part question. Background: we have a native (c++) library that is part of our application and we have managed to use SWIG to generate a perl wrapper for this library. We'd now like to distribute this perl module as part of our application. My first question - how should I distribute this module? Is there a standard way to package pre-built perl modules? I know there is ppm for the ActiveState distro, but I also need to distribute this for linux systems. I'm not even sure what files are required to distribute, but I'm guessing it's the pm and so files, at a minimum. My next question - it looks like I might need to build my module project for each version of perl that I want to support. How do I know which perl versions I should build for? Are there any standard guidelines... or better yet, a way to build a package that will work with multiple versions of perl? Sorry if my questions make no sense - I'm fairly new to the compiled module aspects of perl. CLARIFICATION: the underlying compiled source is proprietary (closed source), so I can't just ship source code and the appropriate make artifacts for the package. Wish I could, but it's not going to happen in this case. Thus, I need a sane scheme for packaging prebuilt binary files for my module.

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  • How can I create a HTTP POST request with Qt 4.6.1?

    - by Tobias Langner
    How can I create a HTTP POST request with some URL encoded parameters using Qt 4.6.1? I figured out that I can create a QNetworkRequest, set all the parameters there and send it via QNetworkAccessManagers post method. But how can I add some URL-encoded parameters to the request? In the end I want to access the Eve API using Qt/C++. A Python example can be found here: http://www.eveonline.com/api/doc/example-python.asp I managed it using something like (still to be refactored and formed into something useful): QNetworkReply *requestApi(QNetworkAccessManager &nwam) { QNetworkRequest request(QUrl("http://api.eve-online.com/account/Characters.xml.aspx")); request.setHeader(QNetworkRequest::ContentTypeHeader,"application/x-www-form-urlencoded"); QByteArray data; QUrl params; params.addQueryItem("userid","user"); params.addQueryItem("apiKey","key"); data.append(params.toString()); data.remove(0,1); QNetworkReply *reply = nwam.post(request,data); return reply; }

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  • How do I add a confirmation popup on a button (GET POST action in MVC)?

    - by user54197
    I have a get/post/JSON function on an aspx page. This page adds data entered in a textbox to a table populated by javascript. When the user select the submit button. If the textbox is not empty, have a popup button telling the user the data in the textbox is not saved in the table. How do I have a confirm "ok/cancel" popup display on the post action in the Controller? I made a quick summary of what my code looks like. ... <% using (Html.BeginForm("AddName", "Name", FormMethod.Post, new { id = "AddNameForm" })) { %> ... <table id="displayNameTable" width= "100%"> <tr> <th colspan="3">Names Already Added</th> </tr> <tr> <td style="font-size:smaller;" class="name"></td> </tr> </table> ... <input name="Name" id="txtInjuryName" type="text" value="<%=test.Name %>" /> ... <input type="submit" name="add" value="Add"/> <% } %> <form id="form1" runat="server"> string confirmNext = ""; if (test.Name == "") { confirmNext = "return confirm('It seems you have a name not added.\n\nAre Continue?')"; }%> <input type="submit" name="getNext" value="Next" onclick="<%=confirmNext%>" /> </form>

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  • How to upgrade the project build in visual studio 2005 to visual studio 2008?

    - by Shailesh Jaiswal
    I have one OPC ( OLE for Process control ) server project which is developed into visual studio 2005. I want to run it in visual studio 2008. The coding for the OPC server project is done in VC++. I want to connect my OPC client to this OPC server. When I was opened the OPC server project which was build into visual studio 2005 into visual studio 2008 first time it was asking for conversion wizard. I gone through that wizard & successfully finished that wizard. But when I build ( by right clicking on the project & choosing build solution ) it is giving lots of error near about 64 errors. Most of the errors are like - fetal error C1083:Can not open type library file:'msxml4.dll':No such file or directory, fetal error LINK1181:can not open input file 'rpcndr.lib' , error C2051:case expression not constant. only these 3 types of errors in am getting. All these 3 errors are repeated in Error list & becoming bunch of 64 errors. Please provide me the solution for the above issue. Can you provide me any suusgestion or link or any way through whcih I can resolve the above issue?

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  • Compiling cpp code in netbeans produce errors, how to solve it ?

    - by Rupertt Wind
    i use the netbeans with MinGW and MYSY make /debugger but when i compile a basic cpp code in it and run it it produces two erorrs this is the code runned and the output![alt text][1] box #include <iostream> void main() { cout << "Hello World!" << endl; cout << "Welcome to C++ Programming" << endl; } output is /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/d/Users/Home/Documents/NetBeansProjects/newApp' /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/newapp.exe make[2]: Entering directory `/d/Users/Home/Documents/NetBeansProjects/newApp' mkdir -p dist/Debug/MinGW-Windows g++.exe -o dist/Debug/MinGW-Windows/newapp build/Debug/MinGW-Windows/newmain.o build/Debug/MinGW-Windows/newfile.o build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/newfile.o: In function `main': D:/Users/Home/Documents/NetBeansProjects/newApp/newfile.cpp:5: multiple definition of `main' build/Debug/MinGW-Windows/newmain.o:D:/Users/Home/Documents/NetBeansProjects/newApp/newmain.c:15: first defined here build/Debug/MinGW-Windows/main.o: In function `main': D:/Users/Home/Documents/NetBeansProjects/newApp/main.cpp:13: multiple definition of `main' build/Debug/MinGW-Windows/newmain.o:D:/Users/Home/Documents/NetBeansProjects/newApp/newmain.c:15: first defined here collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/newapp.exe] Error 1 make[2]: Leaving directory `/d/Users/Home/Documents/NetBeansProjects/newApp' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/d/Users/Home/Documents/NetBeansProjects/newApp' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s) how can i solve this ?

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  • How do I make a jQuery POST function open the new page?

    - by ciclistadan
    I know that a submit button in HTML can submit a form which opens the target page, but how do I cause a jQuery ajax call POST information to a new page and display the new page. I am submitting information that is gathered by clicking elements (which toggle a new class) and then all items with this new class are added to an array and POSTed to a new page. I can get it to POST the data but it seems to be working functioning in an ajax non-refreshing manner, not submitting the page and redirecting to the new page. how might I go about doing this? here's the script section: //onload function $(function() { //toggles items to mark them for purchase //add event handler for selecting items $(".line").click(function() { //get the lines item number var item = $(this).toggleClass("select").attr("name"); }); $('#process').click(function() { var items = []; //place selected numbers in a string $('.line.select').each(function(index){ items.push($(this).attr('name')); }); $.ajax({ type: 'POST', url: 'additem.php', data: 'items='+items, success: function(){ $('#menu').hide(function(){ $('#success').fadeIn(); }); } }); }); return false; }); any pointers would be great!! thanks

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  • Codesign returns exit code of 11 for xcode iphone project -- can't find documentation on exit code 1

    - by Larry Freeman
    Hi Everyone, I'm new to iPhone development. I am trying to get Xcode to run an application on a phone. The app works fine in the simulator. Initially I hit the error: The executable was signed with invalid entitlements I followed the steps here: http://stackoverflow.com/questions/1074546/the-executable-was-signed-with-invalid-entitlements But now I am getting an exit code of 11. I checked the documentation on codesign but I can't find any mention of an exit code 11 (http://gemma.apple.com/mac/library/documentation/Darwin/Reference/ManPages/man1/codesign.1.html) Below is the log I am getting. Any help is greatly appreciated. I am using iPhone OS 3.1.3. Build HubPages of project HubPages with configuration Debug CodeSign build/Debug-iphoneos/HubPages.app cd /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone setenv IGNORE_CODESIGN_ALLOCATE_RADAR_7181968 /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /usr/bin/codesign -f -s "iPhone Developer: Larry Freeman (LT6G4W62Z2)" --resource-rules=/Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/Debug-iphoneos/HubPages.app/Entitlements.plist --entitlements /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/HubPages.build/Debug-iphoneos/HubPages.build/HubPages.xcent /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/Debug-iphoneos/HubPages.app Command /usr/bin/codesign failed with exit code 11 Thanks! -Larry

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  • Am I under risk of CSRF attacks in a POST form that doesn't require the user to be logged in?

    - by Monika Sulik
    I'm probably being a total noob here, but I'm still uncertain about what a CSRF (Cross-Site Request Forgery) attack is exactly. So lets look at three situations... 1) I have a POST form that I use to edit data on my site. I want this data to be edited only by users that are logged in. 2) I have a site, which can be used by both users who are logged in as well as guests. Parts of the site are for logged in users only, but there are also POST forms that can be used by all users - anonymous and not (for example a standard contact form). Should the contact form be safeguarded against CSRF attacks? 3) I have a site which doesn't have an authentication system at all (well, perhaps that's unrealistic, so lets say it has an admin site which is separate from the rest of it and the admin part is properly safeguarded). The main part of the site is only used by anonymous users. Do the POST forms on it need to be safeguarded? In the case of 1) the answer is clearly yes. But in the case of 2 and 3 I don't know (and is the difference between 2 and 3 even significant?).

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  • can anyone post their windows 7 UILanguages\en-US key?

    - by Sholom
    Hi I am having issues getting Windows 7 to change my system language to English. I followed the normal process but it's not completely changing it. I want to verify if my [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\MUI\UILanguages\en-US] key is set correctly. Current values are: "LCID"=dword:00000409 "Type"=dword:00000091 can anyone with Windows 7 with english as the system language post their said key values? thanks

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  • Inside what the TexBox value is posted back? ViewState or post back data?

    - by burak ozdogan
    In one article I was reading on ViewState, I saw a sentence saying that I should not fall into a mistake to believe that the value of a TextBox is stored in ViewState; it is stored in PostBack data. From here what I understand is when I post back a web form, the input controls values are stored in HTTP Request body. Not in the Viewstate. But as far as I know ViewState values are stored in an hidden field called __VIEWSTATE anyway. Then does it mean that __VIEVSTATE value is not posted in HTTP POST Request body as a postback data? Sounds nonesense to me. In another words, basically if I say the ViewState mechanism for such scenerio works like this, am I seeing it right or skipping something: You enter a value on an empty TextBox and submit the page The value of text box is posted back inside POST HTTP Request body. Nothing inside __VIEWSTATE at this point from the TextBox On the server side, the TextBox is created with the default value on OnInit method of the page The TrackChange property of ViewState is set to true. The posted back data of TextBox is loaded. Because it is different than the TextBox defalut value(because the user entered something), the ViewState of this text box is marked as DIRTY. The new value of the textbox is written into __VIEWSTATE hidden field From now on __VIEWSTATE hiddenfeild contains the last given value of the TextBox The page is sent to the user's browser having the __VIEWSTATE hidden field. But this time containing the last value entered by user which will be ready to be rendered Thanks guys! burak ozdogan

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  • How can I setup ANT with Subversion and ColdFusion Builder (eclipse) to check out a local build to w

    - by Smooth Operator
    I am not sure if there's an answer for this already -- couldn't find one for this (hopefully common) setup: I recently converted one of my ColdFusion projects to deploy via ANT. I have a local ant script that instructs a remote server to check out the code, and run the application's specific build file, remotely on the server. I have a few endpoints: Live - production (on the production server) Staging - on the production server, different datasource, etc. dev - on the local box. What I have run into it seems is a simple and common problem. I now need ANT to create any build, even locally. Fine, created a local endpoint and it configures for my box. Issue? How do I get it to show up as a project (automatically if possible) in Eclipse/ColdFusion builder. What I envision is instead of checking out a branch via the subversion plugin in CFBuilder/Eclipse, I now use ANT to do that for me. Since I use ColdFusion Builder (Eclipse + Adobe's plugin), I have all of eclipse's tools and plugins available to solve the problem of : how can I best call ANT from within Eclipse/ColdFusion Builder, to setup the local build as a project that I can develop and work on? I think when I check the code back in from the local box, I'd have to be sure not to check in any files with local config paths, etc. I hope this is a detailed and clear enough explanation, if not, please ask. Thanks in advance!

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  • [EF 4 POCO] Problem with INSERT...

    - by Darmak
    Hi all, I'm so frustrated because of this problem, you have no idea... I have 2 classes: Post and Comment. I use EF 4 POCO support, I don't have foreign key columns in my .edmx model (Comment class doesn't have PostID property, but has Post property) class Comment { public Post post { get; set; } // ... } class Post { public virtual ICollection<Comment> Comments { get; set; } // ... } Can someone tell me why the code below doesn't work? I want to create a new comment for a post: Comment comm = context.CreateObject<Comment>(); Post post = context.Posts.Where(p => p.Slug == "something").SingleOrDefault(); // post != null, so don't worry, be happy // here I set all other comm properties and... comm.Post = post; context.AddObject("Comments", comm); // Exception here context.SaveChanges(); The Exception is: Cannot insert the value NULL into column 'PostID', table 'Blog.Comments'; column does not allow nulls. INSERT fails. ... this 'PostID' column is of course a foreign key to the Posts table. Any help will be appreciated!

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  • UICollectionView with one static cell and N dynamic ones from a fetchresultscontroller exception

    - by nflacco
    I'm trying to make a UITableView that shows a blog post and comments for that post. My setup is a tableview in storyboard with two dynamic prototype cells. The first cell is for the post and should never change. The second cell represents the 0 to N comments. My cellForRowAtIndexPath method shows the post cell properly, but fails to get the comment at the given index path (though if I comment out the fetch I get the appropriate number of comment cells with a green background that I set as a visual debug thing). let comment = fetchedResultController.objectAtIndexPath(indexPath) as Comment I get the following exception on this line: 2014-08-24 15:06:40.712 MessagePosting[21767:3266409] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[__NSArrayM objectAtIndex:]: index 1 beyond bounds [0 .. 0]' *** First throw call stack: ( 0 CoreFoundation 0x0000000101aa43e5 __exceptionPreprocess + 165 1 libobjc.A.dylib 0x00000001037f9967 objc_exception_throw + 45 2 CoreFoundation 0x000000010198f4c3 -[__NSArrayM objectAtIndex:] + 227 3 CoreData 0x00000001016e4792 -[NSFetchedResultsController objectAtIndexPath:] + 162 Section and cell setup: override func tableView(tableView: UITableView!, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete method implementation. // Return the number of rows in the section. switch section { case 0: return 1 default: if let realPost:Post = post { return fetchedResultController.sections[0].numberOfObjects } else { return 0 } } } override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell! { switch indexPath.section { case 0: let cell = tableView.dequeueReusableCellWithIdentifier(postViewCellIdentifier, forIndexPath: indexPath) as UITableViewCell cell.backgroundColor = lightGrey if let realPost:Post = self.post { cell.textLabel.text = realPost.text } return cell default: let cell = tableView.dequeueReusableCellWithIdentifier(commentCellIdentifier, forIndexPath: indexPath) as UITableViewCell cell.backgroundColor = UIColor.greenColor() let comment = fetchedResultController.objectAtIndexPath(indexPath) as Comment // <---------------------------- :( cell.textLabel.text = comment.text return cell } } FRC: func controllerDidChangeContent(controller: NSFetchedResultsController!) { tableView.reloadData() } func getFetchedResultController() -> NSFetchedResultsController { fetchedResultController = NSFetchedResultsController(fetchRequest: taskFetchRequest(), managedObjectContext: managedObjectContext, sectionNameKeyPath: nil, cacheName: nil) return fetchedResultController } func taskFetchRequest() -> NSFetchRequest { if let realPost:Post = self.post { let fetchRequest = NSFetchRequest(entityName: "Comment") let sortDescriptor = NSSortDescriptor(key: "date", ascending: false) fetchRequest.predicate = NSPredicate(format: "post = %@", realPost) fetchRequest.sortDescriptors = [sortDescriptor] return fetchRequest } else { return NSFetchRequest(entityName: "") } }

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  • Is it possible to write an IIS URL Rewrite Rule that examines content of HTTP Post?

    - by JohnRudolfLewis
    I need to split a portion of functionality away from a legacy ISAPI dll onto another solution (ASP.NET MVC most likely). IIS7's URL Rewrite sounded like a perfect candidate for the job, but it turns out I cannot find a way to configure the rules the way I need. I need to write a rule that examines the content of the HTTP post for a particular value. i.e. <form method="post" action="legacy_isapi.dll"> <input name="foo" /> </form> if (Request.Form["foo"] == "bar") Context.RewritePath("/some_other_url/on_the_same_machine/foo/bar"); As a proof of concept, I was able to create an IHttpModule that examines context.Request.Form collection and performs a rewrite when certain parameters are present. I installed this module in my website, and it works. Rather than a custom module, however, I'd rather extend the existing URL Rewrite module to support examining the content of the HTTP Post as one of its rules. Is this possible?

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  • The best way to build iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • Apply the REL attibute automatically to posts using jQuery

    - by Couto
    Edited: I mean grouping as giving the same REL attibute to all IMGs in the same post, but each post has different REL as the example at the end of this question. So, I need to do the following: <div id="Blog1" class="widget Blog"> <div class="blog-posts hfeed"> <div class="post hentry uncustomized-post-template"> <a name="8829400899632947948"/> <div class="post-body entry-content"> <div id="8829400899632947948"> <div class="separator"> <a imageanchor="1" href="/images/outta.png"> <img src="/images/outta.png"/></a></div></div> <div style="clear: both;"/> </div> <div class="post-footer"> </div></div></div></div> I'm using jQuery and Colorbox. The first two DIVs are posts containers. I need to group the IMGs in each <div class="post hentry uncustomized-post-template"> using the REL attribute, like: 1 - Post 1.1 - IMG - REL="group0" 1.2 - IMG - REL="group0" 1.3 - IMG - REL="group0" 1.4 - IMG - REL="group0" 2 - Post 2.1 - IMG - REL="group1" 3 - Post 3.1 - IMG - REL="group2" 3.2 - IMG - REL="group2" I've tryied HAS, PARENT > CHILDREN and CHILDREN() from jQuery and REL: from Colorbox, but it seems I'm lacking somewhere in logic. Could someone help me?

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  • Read attributes of MSBuild custom tasks via events in the Logger

    - by gt
    I am trying to write a MSBuild logger module which logs information when receiving TaskStarted events about the Task and its parameters. The build is run with the command: MSBuild.exe /logger:MyLogger.dll build.xml Within the build.xml is a sequence of tasks, most of which have been custom written to compile a (C++ or C#) solution, and are accessed with the following custom Task: <DoCompile Desc="Building MyProject 1" Param1="$(Param1Value)" /> <DoCompile Desc="Building MyProject 2" Param1="$(Param1Value)" /> <!-- etc --> The custom build task DoCompile is defined as: public class DoCompile : Microsoft.Build.Utilities.Task { [Required] public string Description { set { _description = value; } } // ... more code here ... } Whilst the build is running, as each task starts, the logger module receives IEventSource.TaskStarted events, subscribed to as follows: public class MyLogger : Microsoft.Build.Utilities.Logger { public override void Initialize(Microsoft.Build.Framework.IEventSource eventSource) { eventSource.TaskStarted += taskStarted; } private void taskStarted(object sender, Microsoft.Build.Framework.TaskStartedEventArgs e) { // write e.TaskName, attributes and e.Timestamp to log file } } The problem I have is that in the taskStarted() method above, I want to be able to access the attributes of the task for which the event was fired. I only have access to the logger code and cannot change either the build.xml or the custom build tasks. Can anyone suggest a way I can do this?

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  • How to generate build no with SVN revision no & Maven buildNumber plugin.

    - by Binit jha
    Hi, I am using mvn buildNumber plugin to generate build no with latest svn revision no. But, our version is not resolve to ${buildNumber} in the duration of installing in .m2 local reposotry. here is the our pom details: <modelVersion>4.0.0</modelVersion> <groupId>com.hp.cloudprint</groupId> <artifactId>testutils</artifactId> <name>testutils</name> <version>6.3.rel.${buildNumber}</version> <description>This jar contains some helper classes which can simplify the writing of JUnit test cases.</description> <dependencies> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>buildnumber-maven-plugin</artifactId> <executions> <execution> <id>useLastCommittedRevision</id> <phase>validate</phase> <goals> <goal>create</goal> </goals> </execution> </executions> <configuration> <doCheck>false</doCheck> <doUpdate>true</doUpdate> <getRevisionOnlyOnce>true</getRevisionOnlyOnce> </configuration> </plugin> <scm> <connection>scm:svn:https://acn-platform</connection> <developerConnection>scm:svn:https://abc-platform/trunk</developerConnection> </scm>. </project> Building jar: C:\Documents and Settings\hpadmin\workspace\testutils\target\testutils-6.3.rel.2930.jar [INFO] [install:install] [INFO] Installing C:\Documents and Settings\hpadmin\workspace\testutils\target\testutils-6.3.rel.2930.jar to C:\Documents and Settings\jhab.m2*\repository\com\hp\cloudprint\testutils\6.3.rel.${buildNumber}\testutils-6.3.rel.${buildNumber}.jar** [INFO] ------------------------------------------------------------------------ [INFO] BUILD SUCCESSFUL Target generated correct jar. testutil-6.3.rel.2297.jar* Thanks in advance Binit

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  • Visual Studio 2008 Unit test does not pick up code changes unless I build the entire solution

    - by Orion Edwards
    Here's the scenario: Change my code: Change my unit test for that code With the cursor inside the unit test class/method, invoke VS2008's "Run tests in current context" command The visual studio "Output" window indicates that the code dll and the test dll both successfully build (in that order) The problem is however, that the unit test does not use the latest version of the dll which it has just built. Instead, it uses the previously built dll (which doesn't have the updated code in it), so the test fails. When adding a new method, this results in a MethodNotImplementedException, and when adding a class, it results in a TypeLoadException, both because the unit test thinks the new code is there, and it isn't!. If I'm just updating an existing method, then the test just fails due to incorrect results. I can 'work around' the problem by doing this Change my code: Change my unit test for that code Invoke VS2008's 'Build Solution' command With the cursor inside the unit test class/method, invoke VS2008's "Run tests in current context" command The problem is that doing a full build solution (even though nothing has changed) takes upwards of 30 seconds, as I have approx 50 C# projects, and VS2008 is not smart enough to realize that only 2 of them need to be looked at. Having to wait 30 seconds just to change 1 line of code and re-run a unit test is abysmal. Is there anything I can do to fix this? None of my code is in the GAC or anything funny like that, it's just ordinary old dll's (buiding against .NET 3.5SP1 on a win7/64bit machine) Please help!

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  • What is an elegant way to set up a leiningen project that requires different dependencies based on the build platform?

    - by Savanni D'Gerinel
    In order to do some multi-platform GUI development, I have just switched from GTK + Clojure (because it looks like the Java bindings for GTK never got ported to Windows) to SWT + Clojure. So far, so good in that I have gotten an uberjar built for Linux. The catch, though, is that I want to build an uberjar for Windows and I am trying to figure out a clean way to manage the project.clj file. At first, I thought I would set the classpath to point to the SWT libraries and then build the uberjar. This would require that I set a classpath to the SWT libraries before running the jar, but I would likely need a launcher script, anyway. However, leiningen seems to ignore the classpath in this instance because it always reports that Currently, project.clj looks like this for me: (defproject alyra.mana-punk/character "1.0.0-SNAPSHOT" :description "FIXME: write" :dependencies [[org.clojure/clojure "1.2.0"] [org.clojure/clojure-contrib "1.2.0"] [org.eclipse/swt-gtk-linux-x86 "3.5.2"]] :main alyra.mana-punk.character.core) The relevant line is the org.eclipse/swt-gtk-linux-x86 line. If I want to make an uberjar for Windows, I have to depend on org.eclipse/swt-win32-win32-x86, and another one for x86-64, and so on and so forth. My current solution is to simply create a separate branch for each build environment with a different project.clj. This seems kinda like using a semi to deliver a single gallon of milk, but I am using bazaar for version control, so branching and repeated integrations are easy. Maybe the better way is to have a project.linux.clj, project.win32.clj, etc, but I do not see any way to tell leiningen which project descriptor to use. What are other (preferably more elegant) ways to set up such an environment?

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  • jQuery ajax post of jpg image to .net webservice. Image results corrupted

    - by sosergio
    I have a phonegap jquery app that opens the camera and take a picture. I then POST this picture to a .net webservice, wich I've coded. I can't use phonegap FileTransfer because such isn't supported by Bada os, wich is a requirement. I believe I've successfully loaded the image from phonegap FileSystem API, I've attached it into an .ajax type:post, I've even received it from .net side, but when .net save the image into the server, the image results corrupted. It seems to me that two sides of the communication have different data type. Has anyone experience in this? Any help will be appreciated. This is my code: //PHONEGAP CAMERA ACCESS (summed up) navigator.camera.getPicture(onGetPictureSuccess, onGetPictureFail, { quality: 50, destinationType:Camera.DestinationType.FILE_URI }); window.resolveLocalFileSystemURI(imageURI, onResolveFileSystemURISuccess, onResolveFileSystemURIError); fileEntry.file(gotFileSuccess, gotFileError); new FileReader().readAsDataURL(file); //UPLOAD FILE function onDataReadSuccess(evt) { var image_data = evt.target.result; var filename = unique_id(); var filext = "jpg"; $.ajax({ type : 'POST', url : SERVICE_BASE_URL+"/fotos/"+filename+"?ext="+filext, cache: false, timeout: 100000, processData: false, data: image_data, contentType: 'image/jpeg', success : function(data) { console.log("Data Uploaded with success. Message: "+ data); $.mobile.hidePageLoadingMsg(); $.mobile.changePage("ok.html"); } }); } On my .net Web Service this is the method that gets invoked: public string FotoSave(string filename, string extension, Stream fileContent) { string filePath = HttpContext.Current.Server.MapPath("~/foto_data/") + "\\" + filename; FileStream writeStream = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Write); int Length = 256; Byte[] buffer = new Byte[Length]; int bytesRead = readStream.Read(buffer, 0, Length); // write the required bytes while (bytesRead > 0) { writeStream.Write(buffer, 0, bytesRead); bytesRead = readStream.Read(buffer, 0, Length); } readStream.Close(); writeStream.Close(); }

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  • MinGW-gcc PCH not speeding up wxWidget build times. Is my setup correct?

    - by Victor T.
    Hi all, I've been building wxMSW 2.8.11 with the latest stable release of mingw-gcc 4.5.1 and I'm trying to see if the build could be sped up using precompiled headers. My initial attempts at this doesn't seem to work. I basically followed the given instructions here. I created a wxprec.h precompiled header with the following: g++ -O2 -mthreads -DHAVE_W32API_H -D__WXMSW__ -DNDEBUG -D_UNICODE -I..\..\lib\gcc_dll\mswu -I..\..\include -W -Wall -DWXBUILDING -I..\.. \src\tiff -I..\..\src\jpeg -I..\..\src\png -I..\..\src\zlib -I..\..\src \regex -I..\..\src\expat\lib -DwxUSE_BASE=1 -DWXMAKINGDLL -Wno-ctor- dtor-privacy ../../include/wx/wxprec.h That does successfully create a wxprec.h.gch that's about ~1.6meg in size. Now I proceed to build wxmsw using the follow make command from cmd.exe shell: mingw32-make -f makefile.gcc While, the build does succeed I noticed no speedup whatsoever then if pch wasn't used. To make sure gcc was actually using the pch I added -H in the config.gcc and did another rebuild. Indeed, the outputted include list does show a '!' next to the wxprec.h so gcc is supposely using it. What's the reason for pch not working? Did I setup the precompiled headers correctly or am I missing a step? Just for reference comparison, here's the compile times I get when building wxmsw 2.8.11 with the other compilers(visual studio 2010 and C++ Builder 2007). The time savings is pretty significant. | | release, pch | release, nopch | debug, nopch ------------------------------------------------------- | gcc451 | 8min 33sec | 8min 17sec | 8min 49sec | msc_1600 | 2min 23sec | 13min 11sec | -- | bcc593 | 0min 59sec | 2min 29sec | -- Thanks

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