Search Results

Search found 9015 results on 361 pages for 'wireless range'.

Page 151/361 | < Previous Page | 147 148 149 150 151 152 153 154 155 156 157 158  | Next Page >

  • how can i do pagination without reaload page in wordpress

    - by Swap
    how can i do pagination without reaload page in wordpress. i have use following code for the pagination but here page is reaload for each pagination. what can i do to stop realod page???please suggest me. <?php $page = (get_query_var('page')) ? get_query_var('page') : 1 $limit=10; $offset = ( $page - 1 ) * $limit; $data = $wpdb->get_results("select * from wp_products order by product_id $sort_by LIMIT $offset,$limit "); $total=$wpdb->get_results("select * from wp_products "); $pages = COUNT($total); $pages = ceil($pages / $limit); $querystring = ""; foreach ($_GET as $key => $value) { if ($key != "page") $querystring .= "$key=$value&amp;"; } // Pagination ?> <div class="pagination"> <?php if( $pages > 1) { $range=1; $showitems = ($range * 2)+1; $page1=$page; $prev=$page1-1; if($page > 1) { echo "<a class=\"page gradient\" "; echo "href=\"?{$querystring}page=$prev"; echo "\">Previous</a> "; } for ($i = 1; $i <= $pages; $i++) { if (1 != $pages &&( !($i >= $page+$range+1 || $i <= $page-$range-1) || $pages <= $showitems )) { if($i == $page) { echo "<span class=\" page active\">".$i."</span>"; } else { echo "<a class=\"page gradient\""; echo "href=\"?{$querystring}page=$i"; echo "\">$i</a> "; } } } if($page!=$pages) { if($showitems < $pages) { echo "..... "; } $page1=$page; $next=$page1+1; echo "<a " . ($i == $page ? "class=\"page active\" " : "class=\"page gradient\""); echo "href=\"?{$querystring}page=$next"; echo "\">Next</a> "; } } ?> </div>

    Read the article

  • Counting number of values between interval

    - by calccrypto
    Is there any efficient way in python to count the times an array of numbers is between certain intervals? the number of intervals i will be using may get quite large like: mylist = [4,4,1,18,2,15,6,14,2,16,2,17,12,3,12,4,15,5,17] some function(mylist, startpoints): # startpoints = [0,10,20] count values in range [0,9] count values in range [10-19] output = [9,10]

    Read the article

  • I need objective syntax for calculating bmi

    - by Umaid
    Actually I am working on bmi calculator. Where I would like to calculate bmi for height in inches and weight in lbs and also in need of correct formula for height in cm and weight in kgs. I have tried but couldn't calculate actual value coming withing the range as below. It exceeds the range. BMI Categories: * Underweight = <18.5 * Normal weight = 18.5-24.9 * Overweight = 25-29.9 * Obesity = BMI of 30 or greater

    Read the article

  • numeric choice field:How to let the user set a value by incrementing/decrementing the displayed valu

    - by con_9
    Hi,I have a range say,1-100 and i want the user to select a value from this range.Ofcourse showing this with a spinner will be awful.I want to use the functionality of date widget,where we can pick a date by pressing a +/- sign,the longer the press ,higher the iteration speed. I found numberpicker.java that has the code the date widget uses to get this functionality, but do i have to paste that entire code to achieve this functionality!

    Read the article

  • How to change cpufreq settings in Kubuntu

    - by Mr Woody
    I have been using Kubuntu, and I would like to change the cpufreq settings. My understanding is that there is no applet for that, and I would have to do it with a script. So I run a command like this: sudo cpufreq-set -g userspace -c 0 -d 800Mhz -u 1200Mhz and when I type cpufreq-info, I get cpufrequtils 007: cpufreq-info (C) Dominik Brodowski 2004-2009 Report errors and bugs to [email protected], please. analyzing CPU 0: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 0 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 800 MHz and 1.20 GHz. The governor "userspace" may decide which speed to use within this range. current CPU frequency is 1.20 GHz. cpufreq stats: 2.50 GHz:70.06%, 2.50 GHz:0.97%, 2.00 GHz:4.85%, 1.60 GHz:0.35%, 1.20 GHz:2.89%, 800 MHz:20.88% (193873) analyzing CPU 1: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 1 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 2.00 GHz and 2.00 GHz. The governor "performance" may decide which speed to use within this range. current CPU frequency is 2.00 GHz. cpufreq stats: 2.50 GHz:83.43%, 2.50 GHz:1.03%, 2.00 GHz:4.28%, 1.60 GHz:0.01%, 1.20 GHz:1.74%, 800 MHz:9.50% (3208) which shows that everything worked well (on cpu 0). The problem is that if I run cpufreq-info again after few minutes I get cpufrequtils 007: cpufreq-info (C) Dominik Brodowski 2004-2009 Report errors and bugs to [email protected], please. analyzing CPU 0: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 0 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 800 MHz and 800 MHz. The governor "performance" may decide which speed to use within this range. current CPU frequency is 800 MHz. cpufreq stats: 2.50 GHz:69.73%, 2.50 GHz:0.97%, 2.00 GHz:4.83%, 1.60 GHz:0.35%, 1.20 GHz:2.92%, 800 MHz:21.20% (193880) analyzing CPU 1: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 1 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 800 MHz and 800 MHz. The governor "performance" may decide which speed to use within this range. current CPU frequency is 800 MHz. cpufreq stats: 2.50 GHz:82.94%, 2.50 GHz:1.03%, 2.00 GHz:4.33%, 1.60 GHz:0.01%, 1.20 GHz:1.73%, 800 MHz:9.96% (3215) so it looks like some other process changed the settings. Does anyone know how to fix this? I also tried many different settings, but I get similar behavior.

    Read the article

  • Logitech USB headphones detected and selected in Debian Squeeze but sound still coming from speakers

    - by mattalexx
    I have a pair of Logitech wireless USB headphones that work with Ubuntu Natty but aren't working in Debian Squeeze. When they are selected as the default audio output, the sound comes out of the speakers instead of the headphones. I have rebooted and tried using a different USB port. My computer is a Thinkpad T510. How can I fix this problem? Here is lsusb: Bus 002 Device 005: ID 046d:0a29 Logitech, Inc. Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 005: ID 046d:c52f Logitech, Inc. Wireless Mouse M305 Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Here is cat /proc/asound/cards 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0xf2420000 irq 17 1 [Headset ]: USB-Audio - Logitech Wireless Headset Logitech Logitech Wireless Headset at usb-0000:00:1d.0-1.1, full speed 2 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xcdefc000 irq 17 Here is the gnome-volume-control GUI: Here's lsmod | grep usb: snd_usb_audio 50670 0 snd_usb_lib 11192 1 snd_usb_audio usbhid 28008 0 hid 50909 1 usbhid snd_rawmidi 12513 2 snd_usb_lib,snd_seq_midi snd_hwdep 4054 2 snd_usb_audio,snd_hda_codec snd_pcm 47226 3 snd_usb_audio,snd_hda_intel,snd_hda_codec usbcore 98969 5 snd_usb_audio,snd_usb_lib,usbhid,ehci_hcd snd 34423 11 snd_usb_audio,snd_rawmidi,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_seq,snd_timer,snd_seq_device nls_base 4541 1 usbcore Here's cat /etc/modprobe.d/alsa-base.conf: # autoloader aliases install sound-slot-0 /sbin/modprobe snd-card-0 install sound-slot-1 /sbin/modprobe snd-card-1 install sound-slot-2 /sbin/modprobe snd-card-2 install sound-slot-3 /sbin/modprobe snd-card-3 install sound-slot-4 /sbin/modprobe snd-card-4 install sound-slot-5 /sbin/modprobe snd-card-5 install sound-slot-6 /sbin/modprobe snd-card-6 install sound-slot-7 /sbin/modprobe snd-card-7 # Cause optional modules to be loaded above generic modules install snd /sbin/modprobe --ignore-install snd && { /sbin/modprobe --quiet snd-ioctl32 ; /sbin/modprobe --quiet snd-seq ; } install snd-rawmidi /sbin/modprobe --ignore-install snd-rawmidi && { /sbin/modprobe --quiet snd-seq-midi ; : ; } install snd-emu10k1 /sbin/modprobe --ignore-install snd-emu10k1 && { /sbin/modprobe --quiet snd-emu10k1-synth ; : ; } # Prevent abnormal drivers from grabbing index 0 options bt87x index=-2 options cx88_alsa index=-2 options snd-atiixp-modem index=-2 options snd-intel8x0m index=-2 options snd-via82xx-modem index=-2 # Keep snd-pcsp from beeing loaded as first soundcard options snd-pcsp index=-2 # Keep snd-usb-audio from beeing loaded as first soundcard options snd-usb-audio index=-2 EDIT In VLC, I reset VLC prefs (Output: Default) and sound still comes out of speakers as expected. Then I change it to "Output: ALSA Audio output" and a Device menu appears. I select the headphones. When I then save the prefs, the audio switch to the headphones! But here's what's weird: I go back to prefs, change it to "Output: Default" and the headphones keep working. Maybe the ALSA option is actually what is being chosen as the "Default" option, but the Device menu (whose selection is still being used) is still set to the headphones. Anyway, now I need to figure out how to make it work as the default for the whole system.

    Read the article

  • how to remove obsolete device and network entries? Device manager "uninstall" option has no effect

    - by Gizmo
    I am trying to remove a few "obsolete" things which annoy me (because I like to have everything cleen, working and not interferring with each other, fresh, etc..). I tried looking for solutions without any help, so here I am to ask. My first part is about removing obsolete networks, let me explain by showing the ipconfig output: C:\windows\system32>ipconfig Windows IP Configuration Wireless LAN adapter Local Area Connection* 11: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Local Area Connection* 9: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Ethernet adapter LAN: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Wi-Fi: Connection-specific DNS Suffix . : home Link-local IPv6 Address . . . . . : fe80::c129:8d57:bbd1:3564%10 IPv4 Address. . . . . . . . . . . : 192.168.2.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.2.254 Tunnel adapter isatap.home: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : home C:\windows\system32> Specificalyy the first two adapter entries annoy me because the adapters are not visible in the network connection menu (invisible folder / file visibility set to "show"): And here is the second problem altogether with the first one: No matter what I click/do, Uninstall option has no effect on the multiplexor driver. (bridging stuff, right?) I really want to remove the Wireless LAN adapter Local Area Connection entries and the adapter multiplexor stuff but it's impossible? Why is this? How can I remove them anyway?

    Read the article

  • Azure Mobile Services: what files does it consist of?

    - by svdoever
    Azure Mobile Services is a platform that provides a small set of functionality consisting of authentication, custom data tables, custom API’s, scheduling scripts and push notifications to be used as the back-end of a mobile application or if you want, any application or web site. As described in my previous post Azure Mobile Services: lessons learned the documentation on what can be used in the custom scripts is a bit minimalistic. The list below of all files the complete Azure Mobile Services platform consists of ca shed some light on what is available in the platform. In following posts I will provide more detailed information on what we can conclude from this list of files. Below are the available files as available in the Azure Mobile Services platform. The bold files are files that describe your data model, api scripts, scheduler scripts and table scripts. Those are the files you configure/construct to provide the “configuration”/implementation of you mobile service. The files are located in a folder like C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\wwwroot. One file is missing in the list below and that is the event log file C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\LogFiles\eventlog.xml where your messages written with for example console.log() and exception catched by the system are written. NOTA BENE: the Azure Mobile Services system is a system that is under full development, new releases may change the list of files. ./app.js ./App_Data/config/datamodel.json ./App_Data/config/scripts/api/youreapi.js ./App_Data/config/scripts/api/youreapi.json ./App_Data/config/scripts/scheduler/placeholder ./App_Data/config/scripts/scheduler/youresheduler.js ./App_Data/config/scripts/shared/placeholder ./App_Data/config/scripts/table/placeholder ./App_Data/config/scripts/table/yourtable.insert.js ./App_Data/config/scripts/table/yourtable.update.js ./App_Data/config/scripts/table/yourtable.delete.js ./App_Data/config/scripts/table/yourtable.read.js ./node_modules/apn/index.js ./node_modules/apn/lib/connection.js ./node_modules/apn/lib/device.js ./node_modules/apn/lib/errors.js ./node_modules/apn/lib/feedback.js ./node_modules/apn/lib/notification.js ./node_modules/apn/lib/util.js ./node_modules/apn/node_modules/q/package.json ./node_modules/apn/node_modules/q/q.js ./node_modules/apn/package.json ./node_modules/azure/lib/azure.js ./node_modules/azure/lib/cli/blobUtils.js ./node_modules/azure/lib/cli/cacheUtils.js ./node_modules/azure/lib/cli/callbackAggregator.js ./node_modules/azure/lib/cli/cert.js ./node_modules/azure/lib/cli/channel.js ./node_modules/azure/lib/cli/cli.js ./node_modules/azure/lib/cli/commands/account.js ./node_modules/azure/lib/cli/commands/config.js ./node_modules/azure/lib/cli/commands/deployment.js ./node_modules/azure/lib/cli/commands/deployment_.js ./node_modules/azure/lib/cli/commands/help.js ./node_modules/azure/lib/cli/commands/log.js ./node_modules/azure/lib/cli/commands/log_.js ./node_modules/azure/lib/cli/commands/repository.js ./node_modules/azure/lib/cli/commands/repository_.js ./node_modules/azure/lib/cli/commands/service.js ./node_modules/azure/lib/cli/commands/site.js ./node_modules/azure/lib/cli/commands/site_.js ./node_modules/azure/lib/cli/commands/vm.js ./node_modules/azure/lib/cli/common.js ./node_modules/azure/lib/cli/constants.js ./node_modules/azure/lib/cli/generate-psm1-utils.js ./node_modules/azure/lib/cli/generate-psm1.js ./node_modules/azure/lib/cli/iaas/blobserviceex.js ./node_modules/azure/lib/cli/iaas/deleteImage.js ./node_modules/azure/lib/cli/iaas/image.js ./node_modules/azure/lib/cli/iaas/upload/blobInfo.js ./node_modules/azure/lib/cli/iaas/upload/bufferStream.js ./node_modules/azure/lib/cli/iaas/upload/intSet.js ./node_modules/azure/lib/cli/iaas/upload/jobTracker.js ./node_modules/azure/lib/cli/iaas/upload/pageBlob.js ./node_modules/azure/lib/cli/iaas/upload/streamMerger.js ./node_modules/azure/lib/cli/iaas/upload/uploadVMImage.js ./node_modules/azure/lib/cli/iaas/upload/vhdTools.js ./node_modules/azure/lib/cli/keyFiles.js ./node_modules/azure/lib/cli/patch-winston.js ./node_modules/azure/lib/cli/templates/node/iisnode.yml ./node_modules/azure/lib/cli/utils.js ./node_modules/azure/lib/diagnostics/logger.js ./node_modules/azure/lib/http/webresource.js ./node_modules/azure/lib/serviceruntime/fileinputchannel.js ./node_modules/azure/lib/serviceruntime/goalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/namedpipeinputchannel.js ./node_modules/azure/lib/serviceruntime/namedpipeoutputchannel.js ./node_modules/azure/lib/serviceruntime/protocol1runtimeclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimecurrentstateclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimegoalstateclient.js ./node_modules/azure/lib/serviceruntime/roleenvironment.js ./node_modules/azure/lib/serviceruntime/runtimekernel.js ./node_modules/azure/lib/serviceruntime/runtimeversionmanager.js ./node_modules/azure/lib/serviceruntime/runtimeversionprotocolclient.js ./node_modules/azure/lib/serviceruntime/xmlcurrentstateserializer.js ./node_modules/azure/lib/serviceruntime/xmlgoalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/xmlroleenvironmentdatadeserializer.js ./node_modules/azure/lib/services/blob/blobservice.js ./node_modules/azure/lib/services/blob/hmacsha256sign.js ./node_modules/azure/lib/services/blob/models/blobresult.js ./node_modules/azure/lib/services/blob/models/blocklistresult.js ./node_modules/azure/lib/services/blob/models/containeraclresult.js ./node_modules/azure/lib/services/blob/models/containerresult.js ./node_modules/azure/lib/services/blob/models/leaseresult.js ./node_modules/azure/lib/services/blob/models/listblobsresultcontinuation.js ./node_modules/azure/lib/services/blob/models/listcontainersresultcontinuation.js ./node_modules/azure/lib/services/blob/models/servicepropertiesresult.js ./node_modules/azure/lib/services/blob/sharedaccesssignature.js ./node_modules/azure/lib/services/blob/sharedkey.js ./node_modules/azure/lib/services/blob/sharedkeylite.js ./node_modules/azure/lib/services/core/connectionstringparser.js ./node_modules/azure/lib/services/core/exponentialretrypolicyfilter.js ./node_modules/azure/lib/services/core/linearretrypolicyfilter.js ./node_modules/azure/lib/services/core/servicebusserviceclient.js ./node_modules/azure/lib/services/core/servicebussettings.js ./node_modules/azure/lib/services/core/serviceclient.js ./node_modules/azure/lib/services/core/servicemanagementclient.js ./node_modules/azure/lib/services/core/servicemanagementsettings.js ./node_modules/azure/lib/services/core/servicesettings.js ./node_modules/azure/lib/services/core/storageserviceclient.js ./node_modules/azure/lib/services/core/storageservicesettings.js ./node_modules/azure/lib/services/queue/models/listqueuesresultcontinuation.js ./node_modules/azure/lib/services/queue/models/queuemessageresult.js ./node_modules/azure/lib/services/queue/models/queueresult.js ./node_modules/azure/lib/services/queue/models/servicepropertiesresult.js ./node_modules/azure/lib/services/queue/queueservice.js ./node_modules/azure/lib/services/serviceBus/models/acstokenresult.js ./node_modules/azure/lib/services/serviceBus/models/queuemessageresult.js ./node_modules/azure/lib/services/serviceBus/models/queueresult.js ./node_modules/azure/lib/services/serviceBus/models/ruleresult.js ./node_modules/azure/lib/services/serviceBus/models/subscriptionresult.js ./node_modules/azure/lib/services/serviceBus/models/topicresult.js ./node_modules/azure/lib/services/serviceBus/servicebusservice.js ./node_modules/azure/lib/services/serviceBus/wrap.js ./node_modules/azure/lib/services/serviceBus/wrapservice.js ./node_modules/azure/lib/services/serviceBus/wraptokenmanager.js ./node_modules/azure/lib/services/serviceManagement/models/roleparser.js ./node_modules/azure/lib/services/serviceManagement/models/roleschema.json ./node_modules/azure/lib/services/serviceManagement/models/servicemanagementserialize.js ./node_modules/azure/lib/services/serviceManagement/servicemanagementservice.js ./node_modules/azure/lib/services/table/batchserviceclient.js ./node_modules/azure/lib/services/table/models/entityresult.js ./node_modules/azure/lib/services/table/models/queryentitiesresultcontinuation.js ./node_modules/azure/lib/services/table/models/querytablesresultcontinuation.js ./node_modules/azure/lib/services/table/models/servicepropertiesresult.js ./node_modules/azure/lib/services/table/models/tableresult.js ./node_modules/azure/lib/services/table/sharedkeylitetable.js ./node_modules/azure/lib/services/table/sharedkeytable.js ./node_modules/azure/lib/services/table/tablequery.js ./node_modules/azure/lib/services/table/tableservice.js ./node_modules/azure/lib/util/atomhandler.js ./node_modules/azure/lib/util/certificates/der.js ./node_modules/azure/lib/util/certificates/pkcs.js ./node_modules/azure/lib/util/constants.js ./node_modules/azure/lib/util/iso8061date.js ./node_modules/azure/lib/util/js2xml.js ./node_modules/azure/lib/util/rfc1123date.js ./node_modules/azure/lib/util/util.js ./node_modules/azure/lib/util/validate.js ./node_modules/azure/LICENSE.txt ./node_modules/azure/node_modules/async/index.js ./node_modules/azure/node_modules/async/lib/async.js ./node_modules/azure/node_modules/async/LICENSE ./node_modules/azure/node_modules/async/package.json ./node_modules/azure/node_modules/azure/lib/azure.js ./node_modules/azure/node_modules/azure/lib/diagnostics/logger.js ./node_modules/azure/node_modules/azure/lib/http/webresource.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/fileinputchannel.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/goalstatedeserializer.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/namedpipeinputchannel.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/namedpipeoutputchannel.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/protocol1runtimeclient.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/protocol1runtimecurrentstateclient.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/protocol1runtimegoalstateclient.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/roleenvironment.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/runtimekernel.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/runtimeversionmanager.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/runtimeversionprotocolclient.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/xmlcurrentstateserializer.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/xmlgoalstatedeserializer.js ./node_modules/azure/node_modules/azure/lib/serviceruntime/xmlroleenvironmentdatadeserializer.js ./node_modules/azure/node_modules/azure/lib/services/blob/blobservice.js ./node_modules/azure/node_modules/azure/lib/services/blob/internal/sharedaccesssignature.js ./node_modules/azure/node_modules/azure/lib/services/blob/internal/sharedkey.js ./node_modules/azure/node_modules/azure/lib/services/blob/internal/sharedkeylite.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/blobresult.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/blocklistresult.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/containeraclresult.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/containerresult.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/leaseresult.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/listblobsresultcontinuation.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/listcontainersresultcontinuation.js ./node_modules/azure/node_modules/azure/lib/services/blob/models/servicepropertiesresult.js ./node_modules/azure/node_modules/azure/lib/services/core/connectionstringparser.js ./node_modules/azure/node_modules/azure/lib/services/core/exponentialretrypolicyfilter.js ./node_modules/azure/node_modules/azure/lib/services/core/hmacsha256sign.js ./node_modules/azure/node_modules/azure/lib/services/core/linearretrypolicyfilter.js ./node_modules/azure/node_modules/azure/lib/services/core/servicebusserviceclient.js ./node_modules/azure/node_modules/azure/lib/services/core/servicebussettings.js ./node_modules/azure/node_modules/azure/lib/services/core/serviceclient.js ./node_modules/azure/node_modules/azure/lib/services/core/servicemanagementclient.js ./node_modules/azure/node_modules/azure/lib/services/core/servicemanagementsettings.js ./node_modules/azure/node_modules/azure/lib/services/core/servicesettings.js ./node_modules/azure/node_modules/azure/lib/services/core/sqlserviceclient.js ./node_modules/azure/node_modules/azure/lib/services/core/storageserviceclient.js ./node_modules/azure/node_modules/azure/lib/services/core/storageservicesettings.js ./node_modules/azure/node_modules/azure/lib/services/queue/models/listqueuesresultcontinuation.js ./node_modules/azure/node_modules/azure/lib/services/queue/models/queuemessageresult.js ./node_modules/azure/node_modules/azure/lib/services/queue/models/queueresult.js ./node_modules/azure/node_modules/azure/lib/services/queue/models/servicepropertiesresult.js ./node_modules/azure/node_modules/azure/lib/services/queue/queueservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/apnsservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/gcmservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/internal/sharedaccesssignature.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/internal/wrap.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/internal/wraptokenmanager.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/acstokenresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/notificationhubresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/queuemessageresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/queueresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/registrationresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/resourceresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/ruleresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/subscriptionresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/models/topicresult.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/notificationhubservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/servicebusservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/servicebusservicebase.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/wnsservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceBus/wrapservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/hdinsightservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/models/roleparser.js ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/models/roleschema.json ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/models/servicemanagementserialize.js ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/servicebusmanagementservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/servicemanagementservice.js ./node_modules/azure/node_modules/azure/lib/services/serviceManagement/sqlmanagementservice.js ./node_modules/azure/node_modules/azure/lib/services/sqlAzure/models/databaseresult.js ./node_modules/azure/node_modules/azure/lib/services/sqlAzure/sqlserveracs.js ./node_modules/azure/node_modules/azure/lib/services/sqlAzure/sqlservice.js ./node_modules/azure/node_modules/azure/lib/services/table/batchserviceclient.js ./node_modules/azure/node_modules/azure/lib/services/table/internal/sharedkeylitetable.js ./node_modules/azure/node_modules/azure/lib/services/table/internal/sharedkeytable.js ./node_modules/azure/node_modules/azure/lib/services/table/models/entityresult.js ./node_modules/azure/node_modules/azure/lib/services/table/models/listresult.js ./node_modules/azure/node_modules/azure/lib/services/table/models/queryentitiesresultcontinuation.js ./node_modules/azure/node_modules/azure/lib/services/table/models/querytablesresultcontinuation.js ./node_modules/azure/node_modules/azure/lib/services/table/models/servicepropertiesresult.js ./node_modules/azure/node_modules/azure/lib/services/table/models/tableresult.js ./node_modules/azure/node_modules/azure/lib/services/table/tablequery.js ./node_modules/azure/node_modules/azure/lib/services/table/tableservice.js ./node_modules/azure/node_modules/azure/lib/util/atomhandler.js ./node_modules/azure/node_modules/azure/lib/util/constants.js ./node_modules/azure/node_modules/azure/lib/util/date.js ./node_modules/azure/node_modules/azure/lib/util/edmtype.js ./node_modules/azure/node_modules/azure/lib/util/iso8061date.js ./node_modules/azure/node_modules/azure/lib/util/js2xml.js ./node_modules/azure/node_modules/azure/lib/util/odatahandler.js ./node_modules/azure/node_modules/azure/lib/util/rfc1123date.js ./node_modules/azure/node_modules/azure/lib/util/util.js ./node_modules/azure/node_modules/azure/lib/util/validate.js ./node_modules/azure/node_modules/azure/LICENSE.txt ./node_modules/azure/node_modules/azure/node_modules/wns/lib/wns.js ./node_modules/azure/node_modules/azure/node_modules/wns/LICENSE.txt ./node_modules/azure/node_modules/azure/node_modules/wns/package.json ./node_modules/azure/node_modules/azure/node_modules/xml2js/lib/xml2js.js ./node_modules/azure/node_modules/azure/node_modules/xml2js/LICENSE ./node_modules/azure/node_modules/azure/node_modules/xml2js/node_modules/sax/lib/sax.js ./node_modules/azure/node_modules/azure/node_modules/xml2js/node_modules/sax/LICENSE ./node_modules/azure/node_modules/azure/node_modules/xml2js/node_modules/sax/package.json ./node_modules/azure/node_modules/azure/node_modules/xml2js/package.json ./node_modules/azure/node_modules/azure/package.json ./node_modules/azure/node_modules/colors/colors.js ./node_modules/azure/node_modules/colors/MIT-LICENSE.txt ./node_modules/azure/node_modules/colors/package.json ./node_modules/azure/node_modules/commander/index.js ./node_modules/azure/node_modules/commander/lib/commander.js ./node_modules/azure/node_modules/commander/node_modules/keypress/index.js ./node_modules/azure/node_modules/commander/node_modules/keypress/package.json ./node_modules/azure/node_modules/commander/package.json ./node_modules/azure/node_modules/dateformat/lib/dateformat.js ./node_modules/azure/node_modules/dateformat/package.json ./node_modules/azure/node_modules/easy-table/lib/table.js ./node_modules/azure/node_modules/easy-table/package.json ./node_modules/azure/node_modules/eyes/lib/eyes.js ./node_modules/azure/node_modules/eyes/LICENSE ./node_modules/azure/node_modules/eyes/package.json ./node_modules/azure/node_modules/log/index.js ./node_modules/azure/node_modules/log/lib/log.js ./node_modules/azure/node_modules/log/package.json ./node_modules/azure/node_modules/mime/LICENSE ./node_modules/azure/node_modules/mime/mime.js ./node_modules/azure/node_modules/mime/package.json ./node_modules/azure/node_modules/mime/types/mime.types ./node_modules/azure/node_modules/mime/types/node.types ./node_modules/azure/node_modules/node-uuid/LICENSE.md ./node_modules/azure/node_modules/node-uuid/package.json ./node_modules/azure/node_modules/node-uuid/uuid.js ./node_modules/azure/node_modules/qs/component.json ./node_modules/azure/node_modules/qs/index.js ./node_modules/azure/node_modules/qs/lib/head.js ./node_modules/azure/node_modules/qs/lib/querystring.js ./node_modules/azure/node_modules/qs/lib/tail.js ./node_modules/azure/node_modules/qs/package.json ./node_modules/azure/node_modules/qs/querystring.js ./node_modules/azure/node_modules/request/aws.js ./node_modules/azure/node_modules/request/forever.js ./node_modules/azure/node_modules/request/LICENSE ./node_modules/azure/node_modules/request/main.js ./node_modules/azure/node_modules/request/node_modules/form-data/lib/form_data.js ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/async/index.js ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/async/lib/async.js ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/async/LICENSE ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/async/package.json ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/combined-stream/lib/combined_stream.js ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/combined-stream/License ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/combined-stream/node_modules/delayed-stream/lib/delayed_stream.js ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/combined-stream/node_modules/delayed-stream/License ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/combined-stream/node_modules/delayed-stream/package.json ./node_modules/azure/node_modules/request/node_modules/form-data/node_modules/combined-stream/package.json ./node_modules/azure/node_modules/request/node_modules/form-data/package.json ./node_modules/azure/node_modules/request/node_modules/mime/LICENSE ./node_modules/azure/node_modules/request/node_modules/mime/mime.js ./node_modules/azure/node_modules/request/node_modules/mime/package.json ./node_modules/azure/node_modules/request/node_modules/mime/types/mime.types ./node_modules/azure/node_modules/request/node_modules/mime/types/node.types ./node_modules/azure/node_modules/request/oauth.js ./node_modules/azure/node_modules/request/package.json ./node_modules/azure/node_modules/request/tunnel.js ./node_modules/azure/node_modules/request/uuid.js ./node_modules/azure/node_modules/request/vendor/cookie/index.js ./node_modules/azure/node_modules/request/vendor/cookie/jar.js ./node_modules/azure/node_modules/sax/lib/sax.js ./node_modules/azure/node_modules/sax/LICENSE ./node_modules/azure/node_modules/sax/package.json ./node_modules/azure/node_modules/streamline/AUTHORS ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/decompiler.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/definitions.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/jsbrowser.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/jsdecomp.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/jsdefs.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/jsexec.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/jslex.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/jsparse.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/lexer.js ./node_modules/azure/node_modules/streamline/deps/narcissus/lib/parser.js ./node_modules/azure/node_modules/streamline/deps/narcissus/LICENSE ./node_modules/azure/node_modules/streamline/deps/narcissus/main.js ./node_modules/azure/node_modules/streamline/deps/narcissus/package.json ./node_modules/azure/node_modules/streamline/deps/narcissus/xfail/narcissus-failures.txt ./node_modules/azure/node_modules/streamline/deps/narcissus/xfail/narcissus-slow.txt ./node_modules/azure/node_modules/streamline/lib/callbacks/format.js ./node_modules/azure/node_modules/streamline/lib/callbacks/require-stub.js ./node_modules/azure/node_modules/streamline/lib/callbacks/runtime.js ./node_modules/azure/node_modules/streamline/lib/callbacks/transform.js ./node_modules/azure/node_modules/streamline/lib/compile.js ./node_modules/azure/node_modules/streamline/lib/compiler/command.js ./node_modules/azure/node_modules/streamline/lib/compiler/compile--fibers.js ./node_modules/azure/node_modules/streamline/lib/compiler/compile.js ./node_modules/azure/node_modules/streamline/lib/compiler/compile_.js ./node_modules/azure/node_modules/streamline/lib/compiler/index.js ./node_modules/azure/node_modules/streamline/lib/compiler/register.js ./node_modules/azure/node_modules/streamline/lib/fibers/runtime.js ./node_modules/azure/node_modules/streamline/lib/fibers/transform.js ./node_modules/azure/node_modules/streamline/lib/fibers/walker.js ./node_modules/azure/node_modules/streamline/lib/globals.js ./node_modules/azure/node_modules/streamline/lib/index.js ./node_modules/azure/node_modules/streamline/lib/register.js ./node_modules/azure/node_modules/streamline/lib/require/client/require.js ./node_modules/azure/node_modules/streamline/lib/require/server/depend.js ./node_modules/azure/node_modules/streamline/lib/require/server/require.js ./node_modules/azure/node_modules/streamline/lib/streams/client/streams--fibers.js ./node_modules/azure/node_modules/streamline/lib/streams/client/streams.js ./node_modules/azure/node_modules/streamline/lib/streams/client/streams_.js ./node_modules/azure/node_modules/streamline/lib/streams/jsonRequest.js ./node_modules/azure/node_modules/streamline/lib/streams/readers.js ./node_modules/azure/node_modules/streamline/lib/streams/server/httpHelper.js ./node_modules/azure/node_modules/streamline/lib/streams/server/streams.js ./node_modules/azure/node_modules/streamline/lib/streams/streams.js ./node_modules/azure/node_modules/streamline/lib/tools/docTool.js ./node_modules/azure/node_modules/streamline/lib/transform.js ./node_modules/azure/node_modules/streamline/lib/util/flows--fibers.js ./node_modules/azure/node_modules/streamline/lib/util/flows.js ./node_modules/azure/node_modules/streamline/lib/util/flows_.js ./node_modules/azure/node_modules/streamline/lib/util/future.js ./node_modules/azure/node_modules/streamline/lib/util/index.js ./node_modules/azure/node_modules/streamline/lib/util/url.js ./node_modules/azure/node_modules/streamline/lib/util/uuid.js ./node_modules/azure/node_modules/streamline/module.js ./node_modules/azure/node_modules/streamline/package.json ./node_modules/azure/node_modules/tunnel/index.js ./node_modules/azure/node_modules/tunnel/lib/tunnel.js ./node_modules/azure/node_modules/tunnel/package.json ./node_modules/azure/node_modules/underscore/index.js ./node_modules/azure/node_modules/underscore/LICENSE ./node_modules/azure/node_modules/underscore/package.json ./node_modules/azure/node_modules/underscore/underscore.js ./node_modules/azure/node_modules/underscore.string/lib/underscore.string.js ./node_modules/azure/node_modules/underscore.string/package.json ./node_modules/azure/node_modules/validator/index.js ./node_modules/azure/node_modules/validator/lib/defaultError.js ./node_modules/azure/node_modules/validator/lib/entities.js ./node_modules/azure/node_modules/validator/lib/filter.js ./node_modules/azure/node_modules/validator/lib/index.js ./node_modules/azure/node_modules/validator/lib/validator.js ./node_modules/azure/node_modules/validator/lib/validators.js ./node_modules/azure/node_modules/validator/lib/xss.js ./node_modules/azure/node_modules/validator/LICENSE ./node_modules/azure/node_modules/validator/package.json ./node_modules/azure/node_modules/validator/validator.js ./node_modules/azure/node_modules/winston/lib/winston/common.js ./node_modules/azure/node_modules/winston/lib/winston/config/cli-config.js ./node_modules/azure/node_modules/winston/lib/winston/config/npm-config.js ./node_modules/azure/node_modules/winston/lib/winston/config/syslog-config.js ./node_modules/azure/node_modules/winston/lib/winston/config.js ./node_modules/azure/node_modules/winston/lib/winston/container.js ./node_modules/azure/node_modules/winston/lib/winston/exception.js ./node_modules/azure/node_modules/winston/lib/winston/logger.js ./node_modules/azure/node_modules/winston/lib/winston/transports/console.js ./node_modules/azure/node_modules/winston/lib/winston/transports/file.js ./node_modules/azure/node_modules/winston/lib/winston/transports/http.js ./node_modules/azure/node_modules/winston/lib/winston/transports/transport.js ./node_modules/azure/node_modules/winston/lib/winston/transports/webhook.js ./node_modules/azure/node_modules/winston/lib/winston/transports.js ./node_modules/azure/node_modules/winston/lib/winston.js ./node_modules/azure/node_modules/winston/LICENSE ./node_modules/azure/node_modules/winston/node_modules/cycle/cycle.js ./node_modules/azure/node_modules/winston/node_modules/cycle/package.json ./node_modules/azure/node_modules/winston/node_modules/pkginfo/lib/pkginfo.js ./node_modules/azure/node_modules/winston/node_modules/pkginfo/package.json ./node_modules/azure/node_modules/winston/node_modules/request/aws.js ./node_modules/azure/node_modules/winston/node_modules/request/aws2.js ./node_modules/azure/node_modules/winston/node_modules/request/forever.js ./node_modules/azure/node_modules/winston/node_modules/request/LICENSE ./node_modules/azure/node_modules/winston/node_modules/request/main.js ./node_modules/azure/node_modules/winston/node_modules/request/mimetypes.js ./node_modules/azure/node_modules/winston/node_modules/request/oauth.js ./node_modules/azure/node_modules/winston/node_modules/request/package.json ./node_modules/azure/node_modules/winston/node_modules/request/tunnel.js ./node_modules/azure/node_modules/winston/node_modules/request/uuid.js ./node_modules/azure/node_modules/winston/node_modules/request/vendor/cookie/index.js ./node_modules/azure/node_modules/winston/node_modules/request/vendor/cookie/jar.js ./node_modules/azure/node_modules/winston/node_modules/stack-trace/lib/stack-trace.js ./node_modules/azure/node_modules/winston/node_modules/stack-trace/License ./node_modules/azure/node_modules/winston/node_modules/stack-trace/package.json ./node_modules/azure/node_modules/winston/package.json ./node_modules/azure/node_modules/xml2js/lib/xml2js.js ./node_modules/azure/node_modules/xml2js/LICENSE ./node_modules/azure/node_modules/xml2js/package.json ./node_modules/azure/node_modules/xmlbuilder/lib/index.js ./node_modules/azure/node_modules/xmlbuilder/lib/XMLBuilder.js ./node_modules/azure/node_modules/xmlbuilder/lib/XMLFragment.js ./node_modules/azure/node_modules/xmlbuilder/package.json ./node_modules/azure/package.json ./node_modules/dpush/lib/dpush.js ./node_modules/dpush/LICENSE.txt ./node_modules/dpush/package.json ./node_modules/express/.npmignore ./node_modules/express/.travis.yml ./node_modules/express/bin/express ./node_modules/express/History.md ./node_modules/express/index.js ./node_modules/express/lib/application.js ./node_modules/express/lib/express.js ./node_modules/express/lib/middleware.js ./node_modules/express/lib/request.js ./node_modules/express/lib/response.js ./node_modules/express/lib/router/index.js ./node_modules/express/lib/router/route.js ./node_modules/express/lib/utils.js ./node_modules/express/lib/view.js ./node_modules/express/LICENSE ./node_modules/express/Makefile ./node_modules/express/node_modules/buffer-crc32/.npmignore ./node_modules/express/node_modules/buffer-crc32/.travis.yml ./node_modules/express/node_modules/buffer-crc32/index.js ./node_modules/express/node_modules/buffer-crc32/package.json ./node_modules/express/node_modules/buffer-crc32/README.md ./node_modules/express/node_modules/buffer-crc32/tests/crc.test.js ./node_modules/express/node_modules/commander/.npmignore ./node_modules/express/node_modules/commander/.travis.yml ./node_modules/express/node_modules/commander/History.md ./node_modules/express/node_modules/commander/index.js ./node_modules/express/node_modules/commander/lib/commander.js ./node_modules/express/node_modules/commander/Makefile ./node_modules/express/node_modules/commander/package.json ./node_modules/express/node_modules/commander/Readme.md ./node_modules/express/node_modules/connect/.npmignore ./node_modules/express/node_modules/connect/.travis.yml ./node_modules/express/node_modules/connect/index.js ./node_modules/express/node_modules/connect/lib/cache.js ./node_modules/express/node_modules/connect/lib/connect.js ./node_modules/express/node_modules/connect/lib/index.js ./node_modules/express/node_modules/connect/lib/middleware/basicAuth.js ./node_modules/express/node_modules/connect/lib/middleware/bodyParser.js ./node_modules/express/node_modules/connect/lib/middleware/compress.js ./node_modules/express/node_modules/connect/lib/middleware/cookieParser.js ./node_modules/express/node_modules/connect/lib/middleware/cookieSession.js ./node_modules/express/node_modules/connect/lib/middleware/csrf.js ./node_modules/express/node_modules/connect/lib/middleware/directory.js ./node_modules/express/node_modules/connect/lib/middleware/errorHandler.js ./node_modules/express/node_modules/connect/lib/middleware/favicon.js ./node_modules/express/node_modules/connect/lib/middleware/json.js ./node_modules/express/node_modules/connect/lib/middleware/limit.js ./node_modules/express/node_modules/connect/lib/middleware/logger.js ./node_modules/express/node_modules/connect/lib/middleware/methodOverride.js ./node_modules/express/node_modules/connect/lib/middleware/multipart.js ./node_modules/express/node_modules/connect/lib/middleware/query.js ./node_modules/express/node_modules/connect/lib/middleware/responseTime.js ./node_modules/express/node_modules/connect/lib/middleware/session/cookie.js ./node_modules/express/node_modules/connect/lib/middleware/session/memory.js ./node_modules/express/node_modules/connect/lib/middleware/session/session.js ./node_modules/express/node_modules/connect/lib/middleware/session/store.js ./node_modules/express/node_modules/connect/lib/middleware/session.js ./node_modules/express/node_modules/connect/lib/middleware/static.js ./node_modules/express/node_modules/connect/lib/middleware/staticCache.js ./node_modules/express/node_modules/connect/lib/middleware/timeout.js ./node_modules/express/node_modules/connect/lib/middleware/urlencoded.js ./node_modules/express/node_modules/connect/lib/middleware/vhost.js ./node_modules/express/node_modules/connect/lib/patch.js ./node_modules/express/node_modules/connect/lib/proto.js ./node_modules/express/node_modules/connect/lib/public/directory.html ./node_modules/express/node_modules/connect/lib/public/error.html ./node_modules/express/node_modules/connect/lib/public/favicon.ico ./node_modules/express/node_modules/connect/lib/public/icons/page.png ./node_modules/express/node_modules/connect/lib/public/icons/page_add.png ./node_modules/express/node_modules/connect/lib/public/icons/page_attach.png ./node_modules/express/node_modules/connect/lib/public/icons/page_code.png ./node_modules/express/node_modules/connect/lib/public/icons/page_copy.png ./node_modules/express/node_modules/connect/lib/public/icons/page_delete.png ./node_modules/express/node_modules/connect/lib/public/icons/page_edit.png ./node_modules/express/node_modules/connect/lib/public/icons/page_error.png ./node_modules/express/node_modules/connect/lib/public/icons/page_excel.png ./node_modules/express/node_modules/connect/lib/public/icons/page_find.png ./node_modules/express/node_modules/connect/lib/public/icons/page_gear.png ./node_modules/express/node_modules/connect/lib/public/icons/page_go.png ./node_modules/express/node_modules/connect/lib/public/icons/page_green.png ./node_modules/express/node_modules/connect/lib/public/icons/page_key.png ./node_modules/express/node_modules/connect/lib/public/icons/page_lightning.png ./node_modules/express/node_modules/connect/lib/public/icons/page_link.png ./node_modules/express/node_modules/connect/lib/public/icons/page_paintbrush.png ./node_modules/express/node_modules/connect/lib/public/icons/page_paste.png ./node_modules/express/node_modules/connect/lib/public/icons/page_red.png ./node_modules/express/node_modules/connect/lib/public/icons/page_refresh.png ./node_modules/express/node_modules/connect/lib/public/icons/page_save.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_acrobat.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_actionscript.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_add.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_c.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_camera.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_cd.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_code.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_code_red.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_coldfusion.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_compressed.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_copy.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_cplusplus.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_csharp.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_cup.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_database.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_delete.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_dvd.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_edit.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_error.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_excel.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_find.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_flash.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_freehand.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_gear.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_get.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_go.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_h.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_horizontal.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_key.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_lightning.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_link.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_magnify.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_medal.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_office.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_paint.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_paintbrush.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_paste.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_php.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_picture.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_powerpoint.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_put.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_ruby.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_stack.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_star.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_swoosh.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_text.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_text_width.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_tux.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_vector.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_visualstudio.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_width.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_word.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_world.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_wrench.png ./node_modules/express/node_modules/connect/lib/public/icons/page_white_zip.png ./node_modules/express/node_modules/connect/lib/public/icons/page_word.png ./node_modules/express/node_modules/connect/lib/public/icons/page_world.png ./node_modules/express/node_modules/connect/lib/public/style.css ./node_modules/express/node_modules/connect/lib/utils.js ./node_modules/express/node_modules/connect/LICENSE ./node_modules/express/node_modules/connect/node_modules/bytes/.npmignore ./node_modules/express/node_modules/connect/node_modules/bytes/component.json ./node_modules/express/node_modules/connect/node_modules/bytes/History.md ./node_modules/express/node_modules/connect/node_modules/bytes/index.js ./node_modules/express/node_modules/connect/node_modules/bytes/Makefile ./node_modules/express/node_modules/connect/node_modules/bytes/package.json ./node_modules/express/node_modules/connect/node_modules/bytes/Readme.md ./node_modules/express/node_modules/connect/node_modules/formidable/.npmignore ./node_modules/express/node_modules/connect/node_modules/formidable/.travis.yml ./node_modules/express/node_modules/connect/node_modules/formidable/benchmark/bench-multipart-parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/example/json.js ./node_modules/express/node_modules/connect/node_modules/formidable/example/post.js ./node_modules/express/node_modules/connect/node_modules/formidable/example/upload.js ./node_modules/express/node_modules/connect/node_modules/formidable/index.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/file.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/incoming_form.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/index.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/json_parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/multipart_parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/octet_parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/lib/querystring_parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/LICENSE ./node_modules/express/node_modules/connect/node_modules/formidable/package.json ./node_modules/express/node_modules/connect/node_modules/formidable/Readme.md ./node_modules/express/node_modules/connect/node_modules/formidable/test/common.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/file/beta-sticker-1.png ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/file/binaryfile.tar.gz ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/file/blank.gif ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/file/funkyfilename.txt ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/file/menu_separator.png ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/file/plain.txt ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/http/special-chars-in-filename/info.md ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/js/encoding.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/js/misc.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/js/no-filename.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/js/preamble.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/js/special-chars-in-filename.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/js/workarounds.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/fixture/multipart.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/integration/test-fixtures.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/integration/test-json.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/integration/test-octet-stream.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/common.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/integration/test-multipart-parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/simple/test-file.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/simple/test-incoming-form.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/simple/test-multipart-parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/simple/test-querystring-parser.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/legacy/system/test-multi-video-upload.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/run.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/standalone/test-connection-aborted.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/standalone/test-content-transfer-encoding.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/standalone/test-issue-46.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/tools/base64.html ./node_modules/express/node_modules/connect/node_modules/formidable/test/unit/test-file.js ./node_modules/express/node_modules/connect/node_modules/formidable/test/unit/test-incoming-form.js ./node_modules/express/node_modules/connect/node_modules/formidable/tool/record.js ./node_modules/express/node_modules/connect/node_modules/pause/.npmignore ./node_modules/express/node_modules/connect/node_modules/pause/History.md ./node_modules/express/node_modules/connect/node_modules/pause/index.js ./node_modules/express/node_modules/connect/node_modules/pause/Makefile ./node_modules/express/node_modules/connect/node_modules/pause/package.json ./node_modules/express/node_modules/connect/node_modules/pause/Readme.md ./node_modules/express/node_modules/connect/node_modules/qs/.gitmodules ./node_modules/express/node_modules/connect/node_modules/qs/.npmignore ./node_modules/express/node_modules/connect/node_modules/qs/index.js ./node_modules/express/node_modules/connect/node_modules/qs/package.json ./node_modules/express/node_modules/connect/node_modules/qs/Readme.md ./node_modules/express/node_modules/connect/package.json ./node_modules/express/node_modules/connect/test.js ./node_modules/express/node_modules/cookie/.npmignore ./node_modules/express/node_modules/cookie/.travis.yml ./node_modules/express/node_modules/cookie/index.js ./node_modules/express/node_modules/cookie/package.json ./node_modules/express/node_modules/cookie/README.md ./node_modules/express/node_modules/cookie/test/mocha.opts ./node_modules/express/node_modules/cookie/test/parse.js ./node_modules/express/node_modules/cookie/test/serialize.js ./node_modules/express/node_modules/cookie-signature/.npmignore ./node_modules/express/node_modules/cookie-signature/History.md ./node_modules/express/node_modules/cookie-signature/index.js ./node_modules/express/node_modules/cookie-signature/Makefile ./node_modules/express/node_modules/cookie-signature/package.json ./node_modules/express/node_modules/cookie-signature/Readme.md ./node_modules/express/node_modules/debug/.npmignore ./node_modules/express/node_modules/debug/component.json ./node_modules/express/node_modules/debug/debug.js ./node_modules/express/node_modules/debug/example/app.js ./node_modules/express/node_modules/debug/example/browser.html ./node_modules/express/node_modules/debug/example/wildcards.js ./node_modules/express/node_modules/debug/example/worker.js ./node_modules/express/node_modules/debug/History.md ./node_modules/express/node_modules/debug/index.js ./node_modules/express/node_modules/debug/lib/debug.js ./node_modules/express/node_modules/debug/package.json ./node_modules/express/node_modules/debug/Readme.md ./node_modules/express/node_modules/fresh/.npmignore ./node_modules/express/node_modules/fresh/index.js ./node_modules/express/node_modules/fresh/Makefile ./node_modules/express/node_modules/fresh/package.json ./node_modules/express/node_modules/fresh/Readme.md ./node_modules/express/node_modules/methods/index.js ./node_modules/express/node_modules/methods/package.json ./node_modules/express/node_modules/mkdirp/.npmignore ./node_modules/express/node_modules/mkdirp/.travis.yml ./node_modules/express/node_modules/mkdirp/examples/pow.js ./node_modules/express/node_modules/mkdirp/index.js ./node_modules/express/node_modules/mkdirp/LICENSE ./node_modules/express/node_modules/mkdirp/package.json ./node_modules/express/node_modules/mkdirp/README.markdown ./node_modules/express/node_modules/mkdirp/test/chmod.js ./node_modules/express/node_modules/mkdirp/test/clobber.js ./node_modules/express/node_modules/mkdirp/test/mkdirp.js ./node_modules/express/node_modules/mkdirp/test/perm.js ./node_modules/express/node_modules/mkdirp/test/perm_sync.js ./node_modules/express/node_modules/mkdirp/test/race.js ./node_modules/express/node_modules/mkdirp/test/rel.js ./node_modules/express/node_modules/mkdirp/test/return.js ./node_modules/express/node_modules/mkdirp/test/return_sync.js ./node_modules/express/node_modules/mkdirp/test/root.js ./node_modules/express/node_modules/mkdirp/test/sync.js ./node_modules/express/node_modules/mkdirp/test/umask.js ./node_modules/express/node_modules/mkdirp/test/umask_sync.js ./node_modules/express/node_modules/range-parser/.npmignore ./node_modules/express/node_modules/range-parser/History.md ./node_modules/express/node_modules/range-parser/index.js ./node_modules/express/node_modules/range-parser/Makefile ./node_modules/express/node_modules/range-parser/package.json ./node_modules/express/node_modules/range-parser/Readme.md ./node_modules/express/node_modules/send/.npmignore ./node_modules/express/node_modules/send/History.md ./node_modules/express/node_modules/send/index.js ./node_modules/express/node_modules/send/lib/send.js ./node_modules/express/node_modules/send/lib/utils.js ./node_modules/express/node_modules/send/Makefile ./node_modules/express/node_modules/send/node_modules/mime/LICENSE ./node_modules/express/node_modules/send/node_modules/mime/mime.js ./node_modules/express/node_modules/send/node_modules/mime/package.json ./node_modules/express/node_modules/send/node_modules/mime/README.md ./node_modules/express/node_modules/send/node_modules/mime/test.js ./node_modules/express/node_modules/send/node_modules/mime/types/mime.types ./node_modules/express/node_modules/send/node_modules/mime/types/node.types ./node_modules/express/node_modules/send/package.json ./node_modules/express/node_modules/send/Readme.md ./node_modules/express/package.json ./node_modules/express/Readme.md ./node_modules/mpns/lib/mpns.js ./node_modules/mpns/package.json ./node_modules/oauth/index.js ./node_modules/oauth/lib/oauth.js ./node_modules/oauth/lib/oauth2.js ./node_modules/oauth/lib/sha1.js ./node_modules/oauth/lib/_utils.js ./node_modules/oauth/LICENSE ./node_modules/oauth/package.json ./node_modules/pusher/index.js ./node_modules/pusher/lib/pusher.js ./node_modules/pusher/node_modules/request/aws.js ./node_modules/pusher/node_modules/request/aws2.js ./node_modules/pusher/node_modules/request/forever.js ./node_modules/pusher/node_modules/request/LICENSE ./node_modules/pusher/node_modules/request/main.js ./node_modules/pusher/node_modules/request/mimetypes.js ./node_modules/pusher/node_modules/request/oauth.js ./node_modules/pusher/node_modules/request/package.json ./node_modules/pusher/node_modules/request/tunnel.js ./node_modules/pusher/node_modules/request/uuid.js ./node_modules/pusher/node_modules/request/vendor/cookie/index.js ./node_modules/pusher/node_modules/request/vendor/cookie/jar.js ./node_modules/pusher/package.json ./node_modules/request/forever.js ./node_modules/request/LICENSE ./node_modules/request/main.js ./node_modules/request/mimetypes.js ./node_modules/request/oauth.js ./node_modules/request/package.json ./node_modules/request/uuid.js ./node_modules/request/vendor/cookie/index.js ./node_modules/request/vendor/cookie/jar.js ./node_modules/sax/lib/sax.js ./node_modules/sax/LICENSE ./node_modules/sax/package.json ./node_modules/sendgrid/index.js ./node_modules/sendgrid/lib/email.js ./node_modules/sendgrid/lib/file_handler.js ./node_modules/sendgrid/lib/sendgrid.js ./node_modules/sendgrid/lib/smtpapi_headers.js ./node_modules/sendgrid/lib/validation.js ./node_modules/sendgrid/MIT.LICENSE ./node_modules/sendgrid/node_modules/mime/LICENSE ./node_modules/sendgrid/node_modules/mime/mime.js ./node_modules/sendgrid/node_modules/mime/package.json ./node_modules/sendgrid/node_modules/mime/types/mime.types ./node_modules/sendgrid/node_modules/mime/types/node.types ./node_modules/sendgrid/node_modules/nodemailer/lib/engines/sendmail.js ./node_modules/sendgrid/node_modules/nodemailer/lib/engines/ses.js ./node_modules/sendgrid/node_modules/nodemailer/lib/engines/smtp.js ./node_modules/sendgrid/node_modules/nodemailer/lib/engines/stub.js ./node_modules/sendgrid/node_modules/nodemailer/lib/helpers.js ./node_modules/sendgrid/node_modules/nodemailer/lib/nodemailer.js ./node_modules/sendgrid/node_modules/nodemailer/lib/transport.js ./node_modules/sendgrid/node_modules/nodemailer/lib/wellknown.js ./node_modules/sendgrid/node_modules/nodemailer/lib/xoauth.js ./node_modules/sendgrid/node_modules/nodemailer/LICENSE ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/dkim.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/mailcomposer.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/punycode.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/urlfetch.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/LICENSE ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/node_modules/mimelib-noiconv/content-types.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/node_modules/mimelib-noiconv/index.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/node_modules/mimelib-noiconv/LICENSE ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/node_modules/mimelib-noiconv/mime-functions.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/node_modules/mimelib-noiconv/package.json ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/package.json ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/index.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/lib/client.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/lib/pool.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/lib/server.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/lib/starttls.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/LICENSE ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/cert/cert.pem ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/cert/key.pem ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/lib/mockup.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/lib/rai.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/lib/starttls.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/LICENSE ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/node_modules/rai/package.json ./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/package.json ./node_modules/sendgrid/node_modules/nodemailer/package.json ./node_modules/sendgrid/node_modules/step/lib/step.js ./node_modules/sendgrid/node_modules/step/package.json ./node_modules/sendgrid/node_modules/underscore/index.js ./node_modules/sendgrid/node_modules/underscore/LICENSE ./node_modules/sendgrid/node_modules/underscore/package.json ./node_modules/sendgrid/node_modules/underscore/underscore.js ./node_modules/sendgrid/package.json ./node_modules/sqlserver/lib/sql.js ./node_modules/sqlserver/lib/sqlserver.native.js ./node_modules/sqlserver/lib/sqlserver.node ./node_modules/sqlserver/package.json ./node_modules/tripwire/lib/native/windows/x86/tripwire.node ./node_modules/tripwire/lib/tripwire.js ./node_modules/tripwire/LICENSE.txt ./node_modules/tripwire/package.json ./node_modules/underscore/LICENSE ./node_modules/underscore/package.json ./node_modules/underscore/underscore.js ./node_modules/underscore.string/lib/underscore.string.js ./node_modules/underscore.string/package.json ./node_modules/wns/lib/wns.js ./node_modules/wns/LICENSE.txt ./node_modules/wns/package.json ./node_modules/xml2js/lib/xml2js.js ./node_modules/xml2js/LICENSE ./node_modules/xml2js/node_modules/sax/lib/sax.js ./node_modules/xml2js/node_modules/sax/LICENSE ./node_modules/xml2js/node_modules/sax/package.json ./node_modules/xml2js/package.json ./node_modules/xmlbuilder/lib/index.js ./node_modules/xmlbuilder/lib/XMLBuilder.js ./node_modules/xmlbuilder/lib/XMLFragment.js ./node_modules/xmlbuilder/package.json ./runtime/core.js ./runtime/filehelpers.js ./runtime/jsonwebtoken.js ./runtime/logger.js ./runtime/logwriter.js ./runtime/metrics.js ./runtime/query/expressions.js ./runtime/query/expressionvisitor.js ./runtime/query/queryparser.js ./runtime/request/authentication/facebook.js ./runtime/request/authentication/google.js ./runtime/request/authentication/microsoftaccount.js ./runtime/request/authentication/twitter.js ./runtime/request/dataoperation.js ./runtime/request/datapipeline.js ./runtime/request/html/corshelper.js ./runtime/request/html/crossdomainhandler.js ./runtime/request/html/templates/crossdomainbridge.html ./runtime/request/html/templates/loginviaiframe.html ./runtime/request/html/templates/loginviaiframereceiver.html ./runtime/request/html/templates/loginviapostmessage.html ./runtime/request/html/templating.js ./runtime/request/loginhandler.js ./runtime/request/middleware/allowHandler.js ./runtime/request/middleware/authenticate.js ./runtime/request/middleware/authorize.js ./runtime/request/middleware/bodyParser.js ./runtime/request/middleware/errorHandler.js ./runtime/request/middleware/requestLimit.js ./runtime/request/request.js ./runtime/request/requesthandler.js ./runtime/request/schedulerhandler.js ./runtime/request/statushandler.js ./runtime/request/tablehandler.js ./runtime/resources.js ./runtime/script/apibuilder.js ./runtime/script/metadata.js ./runtime/script/push/notify-apns.js ./runtime/script/push/notify-gcm.js ./runtime/script/push/notify-mpns.js ./runtime/script/push/notify-wns.js ./runtime/script/push/notify.js ./runtime/script/scriptcache.js ./runtime/script/scripterror.js ./runtime/script/scriptloader.js ./runtime/script/scriptmanager.js ./runtime/script/scriptstate.js ./runtime/script/sqladapter.js ./runtime/script/table.js ./runtime/server.js ./runtime/statuscodes.js ./runtime/storage/sqlbooleanizer.js ./runtime/storage/sqlformatter.js ./runtime/storage/sqlhelpers.js ./runtime/storage/storage.js ./runtime/Zumo.Node.js ./static/client/MobileServices.Web-1.0.0.js ./static/client/MobileServices.Web-1.0.0.min.js ./static/default.htm ./static/robots.txt ./Web.config

    Read the article

  • Can this PHP version of SPICE be improved?

    - by Noctis Skytower
    I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. This is a custom encryption library. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?>

    Read the article

  • How can this PHP code be improved? What should be changed?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

    Read the article

  • How can this PHP code be improved? What should change?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

    Read the article

  • What can be improved in this PHP code?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

    Read the article

  • Installing a DHCP Service On Win2k8 ( Windows Server 2008 )

    - by Akshay Deep Lamba
    Introduction Dynamic Host Configuration Protocol (DHCP) is a core infrastructure service on any network that provides IP addressing and DNS server information to PC clients and any other device. DHCP is used so that you do not have to statically assign IP addresses to every device on your network and manage the issues that static IP addressing can create. More and more, DHCP is being expanded to fit into new network services like the Windows Health Service and Network Access Protection (NAP). However, before you can use it for more advanced services, you need to first install it and configure the basics. Let’s learn how to do that. Installing Windows Server 2008 DHCP Server Installing Windows Server 2008 DCHP Server is easy. DHCP Server is now a “role” of Windows Server 2008 – not a windows component as it was in the past. To do this, you will need a Windows Server 2008 system already installed and configured with a static IP address. You will need to know your network’s IP address range, the range of IP addresses you will want to hand out to your PC clients, your DNS server IP addresses, and your default gateway. Additionally, you will want to have a plan for all subnets involved, what scopes you will want to define, and what exclusions you will want to create. To start the DHCP installation process, you can click Add Roles from the Initial Configuration Tasks window or from Server Manager à Roles à Add Roles. Figure 1: Adding a new Role in Windows Server 2008 When the Add Roles Wizard comes up, you can click Next on that screen. Next, select that you want to add the DHCP Server Role, and click Next. Figure 2: Selecting the DHCP Server Role If you do not have a static IP address assigned on your server, you will get a warning that you should not install DHCP with a dynamic IP address. At this point, you will begin being prompted for IP network information, scope information, and DNS information. If you only want to install DHCP server with no configured scopes or settings, you can just click Next through these questions and proceed with the installation. On the other hand, you can optionally configure your DHCP Server during this part of the installation. In my case, I chose to take this opportunity to configure some basic IP settings and configure my first DHCP Scope. I was shown my network connection binding and asked to verify it, like this: Figure 3: Network connection binding What the wizard is asking is, “what interface do you want to provide DHCP services on?” I took the default and clicked Next. Next, I entered my Parent Domain, Primary DNS Server, and Alternate DNS Server (as you see below) and clicked Next. Figure 4: Entering domain and DNS information I opted NOT to use WINS on my network and I clicked Next. Then, I was promoted to configure a DHCP scope for the new DHCP Server. I have opted to configure an IP address range of 192.168.1.50-100 to cover the 25+ PC Clients on my local network. To do this, I clicked Add to add a new scope. As you see below, I named the Scope WBC-Local, configured the starting and ending IP addresses of 192.168.1.50-192.168.1.100, subnet mask of 255.255.255.0, default gateway of 192.168.1.1, type of subnet (wired), and activated the scope. Figure 5: Adding a new DHCP Scope Back in the Add Scope screen, I clicked Next to add the new scope (once the DHCP Server is installed). I chose to Disable DHCPv6 stateless mode for this server and clicked Next. Then, I confirmed my DHCP Installation Selections (on the screen below) and clicked Install. Figure 6: Confirm Installation Selections After only a few seconds, the DHCP Server was installed and I saw the window, below: Figure 7: Windows Server 2008 DHCP Server Installation succeeded I clicked Close to close the installer window, then moved on to how to manage my new DHCP Server. How to Manage your new Windows Server 2008 DHCP Server Like the installation, managing Windows Server 2008 DHCP Server is also easy. Back in my Windows Server 2008 Server Manager, under Roles, I clicked on the new DHCP Server entry. Figure 8: DHCP Server management in Server Manager While I cannot manage the DHCP Server scopes and clients from here, what I can do is to manage what events, services, and resources are related to the DHCP Server installation. Thus, this is a good place to go to check the status of the DHCP Server and what events have happened around it. However, to really configure the DHCP Server and see what clients have obtained IP addresses, I need to go to the DHCP Server MMC. To do this, I went to Start à Administrative Tools à DHCP Server, like this: Figure 9: Starting the DHCP Server MMC When expanded out, the MMC offers a lot of features. Here is what it looks like: Figure 10: The Windows Server 2008 DHCP Server MMC The DHCP Server MMC offers IPv4 & IPv6 DHCP Server info including all scopes, pools, leases, reservations, scope options, and server options. If I go into the address pool and the scope options, I can see that the configuration we made when we installed the DHCP Server did, indeed, work. The scope IP address range is there, and so are the DNS Server & default gateway. Figure 11: DHCP Server Address Pool Figure 12: DHCP Server Scope Options So how do we know that this really works if we do not test it? The answer is that we do not. Now, let’s test to make sure it works. How do we test our Windows Server 2008 DHCP Server? To test this, I have a Windows Vista PC Client on the same network segment as the Windows Server 2008 DHCP server. To be safe, I have no other devices on this network segment. I did an IPCONFIG /RELEASE then an IPCONFIG /RENEW and verified that I received an IP address from the new DHCP server, as you can see below: Figure 13: Vista client received IP address from new DHCP Server Also, I went to my Windows 2008 Server and verified that the new Vista client was listed as a client on the DHCP server. This did indeed check out, as you can see below: Figure 14: Win 2008 DHCP Server has the Vista client listed under Address Leases With that, I knew that I had a working configuration and we are done!

    Read the article

  • Windows Azure Virtual Machine Readiness and Capacity Assessment for SQL Server

    - by SQLOS Team
    Windows Azure Virtual Machine Readiness and Capacity Assessment for Windows Server Machine Running SQL Server With the release of MAP Toolkit 8.0 Beta, we have added a new scenario to assess your Windows Azure Virtual Machine Readiness. The MAP 8.0 Beta performs a comprehensive assessment of Windows Servers running SQL Server to determine you level of readiness to migrate an on-premise physical or virtual machine to Windows Azure Virtual Machines. The MAP Toolkit then offers suggested changes to prepare the machines for migration, such as upgrading the operating system or SQL Server. MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Now, let’s walk through the MAP Toolkit task for completing the Windows Azure Virtual Machine assessment and capacity planning. The tasks include the following: Perform an inventory View the Windows Azure VM Readiness results and report Collect performance data for determine VM sizing View the Windows Azure Capacity results and report Perform an inventory: 1. To perform an inventory against a single machine or across a complete environment, choose Perform an Inventory to launch the Inventory and Assessment Wizard as shown below: 2. After the Inventory and Assessment Wizard launches, select either the Windows computers or SQL Server scenario to inventory Windows machines. HINT: If you don’t care about completely inventorying a machine, just select the SQL Server scenario. Click Next to Continue. 3. On the Discovery Methods page, select how you want to discover computers and then click Next to continue. Description of Discovery Methods: Use Active Directory Domain Services -- This method allows you to query a domain controller via the Lightweight Directory Access Protocol (LDAP) and select computers in all or specific domains, containers, or OUs. Use this method if all computers and devices are in AD DS. Windows networking protocols --  This method uses the WIN32 LAN Manager application programming interfaces to query the Computer Browser service for computers in workgroups and Windows NT 4.0–based domains. If the computers on the network are not joined to an Active Directory domain, use only the Windows networking protocols option to find computers. System Center Configuration Manager (SCCM) -- This method enables you to inventory computers managed by System Center Configuration Manager (SCCM). You need to provide credentials to the System Center Configuration Manager server in order to inventory the managed computers. When you select this option, the MAP Toolkit will query SCCM for a list of computers and then MAP will connect to these computers. Scan an IP address range -- This method allows you to specify the starting address and ending address of an IP address range. The wizard will then scan all IP addresses in the range and inventory only those computers. Note: This option can perform poorly, if many IP addresses aren’t being used within the range. Manually enter computer names and credentials -- Use this method if you want to inventory a small number of specific computers. Import computer names from a files -- Using this method, you can create a text file with a list of computer names that will be inventoried. 4. On the All Computers Credentials page, enter the accounts that have administrator rights to connect to the discovered machines. This does not need to a domain account, but needs to be a local administrator. I have entered my domain account that is an administrator on my local machine. Click Next after one or more accounts have been added. NOTE: The MAP Toolkit primarily uses Windows Management Instrumentation (WMI) to collect hardware, device, and software information from the remote computers. In order for the MAP Toolkit to successfully connect and inventory computers in your environment, you have to configure your machines to inventory through WMI and also allow your firewall to enable remote access through WMI. The MAP Toolkit also requires remote registry access for certain assessments. In addition to enabling WMI, you need accounts with administrative privileges to access desktops and servers in your environment. 5. On the Credentials Order page, select the order in which want the MAP Toolkit to connect to the machine and SQL Server. Generally just accept the defaults and click Next. 6. On the Enter Computers Manually page, click Create to pull up at dialog to enter one or more computer names. 7. On the Summary page confirm your settings and then click Finish. After clicking Finish the inventory process will start, as shown below: Windows Azure Readiness results and report After the inventory progress has completed, you can review the results under the Database scenario. On the tile, you will see the number of Windows Server machine with SQL Server that were analyzed, the number of machines that are ready to move without changes and the number of machines that require further changes. If you click this Azure VM Readiness tile, you will see additional details and can generate the Windows Azure VM Readiness Report. After the report is generated, select View | Saved Reports and Proposals to view the location of the report. Open up WindowsAzureVMReadiness* report in Excel. On the Windows tab, you can see the results of the assessment. This report has a column for the Operating System and SQL Server assessment and provides a recommendation on how to resolve, if there a component is not supported. Collect Performance Data Launch the Performance Wizard to collect performance information for the Windows Server machines that you would like the MAP Toolkit to suggest a Windows Azure VM size for. Windows Azure Capacity results and report After the performance metrics are collected, the Azure VM Capacity title will display the number of Virtual Machine sizes that are suggested for the Windows Server and Linux machines that were analyzed. You can then click on the Azure VM Capacity tile to see the capacity details and generate the Windows Azure VM Capacity Report. Within this report, you can view the performance data that was collected and the Virtual Machine sizes.   MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Useful References: Windows Azure Homepage How to guides for Windows Azure Virtual Machines Provisioning a SQL Server Virtual Machine on Windows Azure Windows Azure Pricing     Peter Saddow Senior Program Manager – MAP Toolkit Team

    Read the article

  • Clustering for Mere Mortals (Pt 3)

    - by Geoff N. Hiten
    The Controller Now we get to the meat of the matter.  You want a virtual cluster, the first thing you have to do is create your own portable domain.  Start with a plain vanilla install of Windows 2003 R2 Standard on a semi-default VM. (1 GB RAM, 2 cores, 2 NICs, 128GB dynamically expanding VHD file).  I chose this because it had the smallest disk and memory footprint of any current supported Microsoft Server product.  I created the VM with a single dynamically expanding VHD, one fixed 16 GB VHD, and two NICs.  One NIC is connected to the outside world and the other one is part of an internal-only network.  The first NIC is set up as a DHCP client.  We will get to the other one later. I actually tried this with Windows 2008 R2, but it failed miserably.  Not sure whether it was 2008 R2 or the fact I tried to use cloned VMs in the cluster.  Clustering is one place where NewSID would really come in handy.  Too bad Microsoft bought and buried it. Load and Patch the OS (hence the need for the outside connection).This is a good time to go get dinner.  Maybe a movie too.  There are close to a hundred patches that need to be downloaded and applied.  Avoiding that mess was why I put so much time into trying to get the 2008 R2 version working.  Maybe next time.  Don’t forget to add the extensions for VMLite (or whatever virtualization product you prefer). Set a fixed IP address on the internal-only NIC.  Do not give it a gateway.  Put the same IP address for the NIC and for the DNS Server.  This IP should be in a range that is never available on your public network.  You will need all the addresses in the range available.  See the previous post for the exact settings I used. I chose 10.97.230.1 as the server.  The rest of the 10.97.230 range is what I will use later.  For the curious, those numbers are based on elements of my home address.  Not truly random, but good enough for this project. Do not bridge the network connections.  I never allowed the cluster nodes direct access to any public network. Format the fixed VHD and leave it alone for now. Promote the VM to a Domain Controller.  If you have never done this, don’t worry.  The only meaningful decision is what to call the new domain.  I prefer a bogus name that does not correspond to a real Top-Level Domain (TLD).  .com, .biz., .net, .org  are all TLDs that we know and love.  I chose .test as the TLD since it is descriptive AND it does not exist in the real world.  The domain is called MicroAD.  This gives me MicroAD.Test as my domain. During the promotion process, you will be prompted to install DNS as part of the Domain creation process.  You want to accept this option.  The installer will automatically assign this DNS server as the authoritative owner of the MicroAD.test DNS domain (not to be confused with the MicroAD.test Active Directory domain.) For the rest of the DCPROMO process, just accept the defaults. Now let’s make our IP address management easy.  Add the DHCP Role to the server.  Add the server (10.97.230.1 in this case) as the default gateway to assign to DHCP clients.  Here is where you have to be VERY careful and bind it ONLY to the Internal NIC.  Trust me, your network admin will NOT like an extra DHCP server “helping” out on her network.  Go ahead and create a range of 10-20 IP Addresses in your scope.  You might find other uses for a pocket domain controller <cough> Mirroring </cough> than just for building a cluster.  And Clustering in SQL 2008 and Windows 2008 R2 fully supports DHCP addresses. Now we have three of the five key roles ready.  Two more to go. Next comes file sharing.  Since your cluster node VMs will not have access to any outside, you have to have some way to get files into these VMs.  I simply go to the root of C: and create a “Shared” folder.  I then share it out and grant full control to “Everyone” to both the share and to the underlying NTFS folder.   This will be immensely useful for Service Packs, demo databases, and any other software that isn’t packaged as an ISO that we can mount to the VM. Finally we need to create a block-level multi-connect storage device.  The kind folks at Starwinds Software (http://www.starwindsoftware.com/) graciously gave me a non-expiring demo license for expressly this purpose.  Their iSCSI SAN software lets you create an iSCSI target from nearly any storage medium.  Refreshingly, their product does exactly what they say it does.  Thanks. Remember that 16 GB VHD file?  That is where we are going to carve into our LUNs.  I created an iSCSI folder off the root, just so I can keep everything organized.  I then carved 5 ea. 2 GB iSCSI targets from that folder.  I chose a fixed VHD for performance.  I tried this earlier with a dynamically expanding VHD, but too many layers of abstraction and sparseness combined to make it unusable even for a demo.  Stick with a fixed VHD so there is a one-to-one mapping between abstract and physical storage.  If you read the previous post, you know what I named these iSCSI LUNs and why.  Yes, I do have some left over space.  Always leave yourself room for future growth or options. This gets us up to where we can actually build the nodes and install SQL.  As with most clusters, the real work happens long before the individual nodes get installed and configured.  At least it does if you want the cluster to be a true high-availability platform.

    Read the article

  • Clustering for Mere Mortals (Pt3)

    - by Geoff N. Hiten
    The Controller Now we get to the meat of the matter.  You want a virtual cluster, the first thing you have to do is create your own portable domain.  IStart with a plain vanilla install of Windows 2003 R2 Standard on a semi-default VM. (1 GB RAM, 2 cores, 2 NICs, 128GB dynamically expanding VHD file).  I chose this because it had the smallest disk and memory footprint of any current supported Microsoft Server product.  I created the VM with a single dynamically expanding VHD, one fixed 16 GB VHD, and two NICs.  One NIC is connected to the outside world and the other one is part of an internal-only network.  The first NIC is set up as a DHCP client.  We will get to the other one later. I actually tried this with Windows 2008 R2, but it failed miserably.  Not sure whether it was 2008 R2 or the fact I tried to use cloned VMs in the cluster.  Clustering is one place where NewSID would really come in handy.  Too bad Microsoft bought and buried it. Load and Patch the OS (hence the need for the outside connection).This is a good time to go get dinner.  Maybe a movie too.  There are close to a hundred patches that need to be downloaded and applied.  Avoiding that mess was why I put so much time into trying to get the 2008 R2 version working.  Maybe next time.  Don’t forget to add the extensions for VMLite (or whatever virtualization product you prefer). Set a fixed IP address on the internal-only NIC.  Do not give it a gateway.  Put the same IP address for the NIC and for the DNS Server.  This IP should be in a range that is never available on your public network.  You will need all the addresses in the range available.  See the previous post for the exact settings I used. I chose 10.97.230.1 as the server.  The rest of the 10.97.230 range is what I will use later.  For the curious, those numbers are based on elements of my home address.  Not truly random, but good enough for this project. Do not bridge the network connections.  I never allowed the cluster nodes direct access to any public network. Format the fixed VHD and leave it alone for now. Promote the VM to a Domain Controller.  If you have never done this, don’t worry.  The only meaningful decision is what to call the new domain.  I prefer a bogus name that does not correspond to a real Top-Level Domain (TLD).  .com, .biz., .net, .org  are all TLDs that we know and love.  I chose .test as the TLD since it is descriptive AND it does not exist in the real world.  The domain is called MicroAD.  This gives me MicroAD.Test as my domain. During the promotion process, you will be prompted to install DNS as part of the Domain creation process.  You want to accept this option.  The installer will automatically assign this DNS server as the authoritative owner of the MicroAD.test DNS domain (not to be confused with the MicroAD.test Active Directory domain.) For the rest of the DCPROMO process, just accept the defaults. Now let’s make our IP address management easy.  Add the DHCP Role to the server.  Add the server (10.97.230.1 in this case) as the default gateway to assign to DHCP clients.  Here is where you have to be VERY careful and bind it ONLY to the Internal NIC.  Trust me, your network admin will NOT like an extra DHCP server “helping” out on her network.  Go ahead and create a range of 10-20 IP Addresses in your scope.  You might find other uses for a pocket domain controller <cough> Mirroring </cough> than just for building a cluster.  And Clustering in SQL 2008 and Windows 2008 R2 fully supports DHCP addresses. Now we have three of the five key roles ready.  Two more to go. Next comes file sharing.  Since your cluster node VMs will not have access to any outside, you have to have some way to get files into these VMs.  I simply go to the root of C: and create a “Shared” folder.  I then share it out and grant full control to “Everyone” to both the share and to the underlying NTFS folder.   This will be immensely useful for Service Packs, demo databases, and any other software that isn’t packaged as an ISO that we can mount to the VM. Finally we need to create a block-level multi-connect storage device.  The kind folks at Starwinds Software (http://www.starwindsoftware.com/) graciously gave me a non-expiring demo license for expressly this purpose.  Their iSCSI SAN software lets you create an iSCSI target from nearly any storage medium.  Refreshingly, their product does exactly what they say it does.  Thanks. Remember that 16 GB VHD file?  That is where we are going to carve into our LUNs.  I created an iSCSI folder off the root, just so I can keep everything organized.  I then carved 5 ea. 2 GB iSCSI targets from that folder.  I chose a fixed VHD for performance.  I tried this earlier with a dynamically expanding VHD, but too many layers of abstraction and sparseness combined to make it unusable even for a demo.  Stick with a fixed VHD so there is a one-to-one mapping between abstract and physical storage.  If you read the previous post, you know what I named these iSCSI LUNs and why.  Yes, I do have some left over space.  Always leave yourself room for future growth or options. This gets us up to where we can actually build the nodes and install SQL.  As with most clusters, the real work happens long before the individual nodes get installed and configured.  At least it does if you want the cluster to be a true high-availability platform.

    Read the article

  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

    Read the article

  • Disk Drive not working

    - by user287681
    The CD/DVD drive on my sisters' (I'm helping her shift from Win. XP (now officially deprecated by Microsoft) to Ubuntu) system. Now, it may end up being a failed attempt, all together (Almost the whole last year (when she's been on XP) the disk drive hasn't (not even powering on) been working.), I just want to make sure I've explored every remote possibility. Because I figure, "Huh, now that I've got Ubuntu running, instead of XP, that (just) might make a difference.". I have tried using the sudo lshw command in the terminal, to (seemingly) no avil, but, who knows, you might be able to make something out of it. Here's the output: kyra@kyra-Satellite-P105:~$ sudo lshw [sudo] password for kyra: kyra-satellite-p105 description: Notebook product: Satellite P105 () vendor: TOSHIBA version: PSPA0U-0TN01M serial: 96084354W width: 64 bits capabilities: smbios-2.4 dmi-2.4 vsyscall32 configuration: administrator_password=disabled boot=oem-specific chassis=notebook frontpanel_password=unknown keyboard_password=unknown power-on_password=disabled uuid=00900559-F88E-D811-82E0-00163680E992 *-core description: Motherboard product: Satellite P105 vendor: TOSHIBA physical id: 0 version: Not Applicable serial: 1234567890 *-firmware description: BIOS vendor: TOSHIBA physical id: 0 version: V4.70 date: 01/19/20092 size: 92KiB capabilities: isa pci pcmcia pnp upgrade shadowing escd cdboot acpi usb biosbootspecification *-cpu description: CPU product: Intel(R) Core(TM)2 CPU T5500 @ 1.66GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: Intel(R) Core(TM)2 CPU T5 slot: U2E1 size: 1667MHz capacity: 1667MHz width: 64 bits clock: 166MHz capabilities: fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx x86-64 constant_tsc arch_perfmon pebs bts rep_good nopl aperfmperf pni dtes64 monitor ds_cpl est tm2 ssse3 cx16 xtpr pdcm lahf_lm dtherm cpufreq *-cache:0 description: L1 cache physical id: 5 slot: L1 Cache size: 16KiB capacity: 16KiB capabilities: asynchronous internal write-back *-cache:1 description: L2 cache physical id: 6 slot: L2 Cache size: 2MiB capabilities: burst external write-back *-memory description: System Memory physical id: c slot: System board or motherboard size: 2GiB capacity: 3GiB *-bank:0 description: SODIMM DDR2 Synchronous physical id: 0 slot: M1 size: 1GiB width: 64 bits *-bank:1 description: SODIMM DDR2 Synchronous physical id: 1 slot: M2 size: 1GiB width: 64 bits *-pci description: Host bridge product: Mobile 945GM/PM/GMS, 943/940GML and 945GT Express Memory Controller Hub vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 03 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-display:0 description: VGA compatible controller product: Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 03 width: 32 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:16 memory:d0200000-d027ffff ioport:1800(size=8) memory:c0000000-cfffffff memory:d0300000-d033ffff *-display:1 UNCLAIMED description: Display controller product: Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 03 width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: latency=0 resources: memory:d0280000-d02fffff *-multimedia description: Audio device product: NM10/ICH7 Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 02 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:44 memory:d0340000-d0343fff *-pci:0 description: PCI bridge product: NM10/ICH7 Family PCI Express Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: 02 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:3000(size=4096) memory:84000000-841fffff ioport:84200000(size=2097152) *-pci:1 description: PCI bridge product: NM10/ICH7 Family PCI Express Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: 02 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 ioport:4000(size=4096) memory:84400000-846fffff ioport:84700000(size=2097152) *-network description: Wireless interface product: PRO/Wireless 3945ABG [Golan] Network Connection vendor: Intel Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 02 serial: 00:13:02:d6:d2:35 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwl3945 driverversion=3.13.0-29-generic firmware=15.32.2.9 ip=10.110.20.157 latency=0 link=yes multicast=yes wireless=IEEE 802.11abg resources: irq:43 memory:84400000-84400fff *-pci:2 description: PCI bridge product: NM10/ICH7 Family PCI Express Port 3 vendor: Intel Corporation physical id: 1c.2 bus info: pci@0000:00:1c.2 version: 02 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 ioport:5000(size=4096) memory:84900000-84afffff ioport:84b00000(size=2097152) *-usb:0 description: USB controller product: NM10/ICH7 Family USB UHCI Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:23 ioport:1820(size=32) *-usb:1 description: USB controller product: NM10/ICH7 Family USB UHCI Controller #2 vendor: Intel Corporation physical id: 1d.1 bus info: pci@0000:00:1d.1 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:19 ioport:1840(size=32) *-usb:2 description: USB controller product: NM10/ICH7 Family USB UHCI Controller #3 vendor: Intel Corporation physical id: 1d.2 bus info: pci@0000:00:1d.2 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:18 ioport:1860(size=32) *-usb:3 description: USB controller product: NM10/ICH7 Family USB UHCI Controller #4 vendor: Intel Corporation physical id: 1d.3 bus info: pci@0000:00:1d.3 version: 02 width: 32 bits clock: 33MHz capabilities: uhci bus_master configuration: driver=uhci_hcd latency=0 resources: irq:16 ioport:1880(size=32) *-usb:4 description: USB controller product: NM10/ICH7 Family USB2 EHCI Controller vendor: Intel Corporation physical id: 1d.7 bus info: pci@0000:00:1d.7 version: 02 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci-pci latency=0 resources: irq:23 memory:d0544000-d05443ff *-pci:3 description: PCI bridge product: 82801 Mobile PCI Bridge vendor: Intel Corporation physical id: 1e bus info: pci@0000:00:1e.0 version: e2 width: 32 bits clock: 33MHz capabilities: pci subtractive_decode bus_master cap_list resources: ioport:2000(size=4096) memory:d0000000-d00fffff ioport:80000000(size=67108864) *-pcmcia description: CardBus bridge product: PCIxx12 Cardbus Controller vendor: Texas Instruments physical id: 4 bus info: pci@0000:0a:04.0 version: 00 width: 32 bits clock: 33MHz capabilities: pcmcia bus_master cap_list configuration: driver=yenta_cardbus latency=176 maxlatency=5 mingnt=192 resources: irq:17 memory:d0004000-d0004fff ioport:2400(size=256) ioport:2800(size=256) memory:80000000-83ffffff memory:88000000-8bffffff *-firewire description: FireWire (IEEE 1394) product: PCIxx12 OHCI Compliant IEEE 1394 Host Controller vendor: Texas Instruments physical id: 4.1 bus info: pci@0000:0a:04.1 version: 00 width: 32 bits clock: 33MHz capabilities: pm ohci bus_master cap_list configuration: driver=firewire_ohci latency=64 maxlatency=4 mingnt=3 resources: irq:17 memory:d0007000-d00077ff memory:d0000000-d0003fff *-storage description: Mass storage controller product: 5-in-1 Multimedia Card Reader (SD/MMC/MS/MS PRO/xD) vendor: Texas Instruments physical id: 4.2 bus info: pci@0000:0a:04.2 version: 00 width: 32 bits clock: 33MHz capabilities: storage pm bus_master cap_list configuration: driver=tifm_7xx1 latency=64 maxlatency=4 mingnt=7 resources: irq:17 memory:d0005000-d0005fff *-generic description: SD Host controller product: PCIxx12 SDA Standard Compliant SD Host Controller vendor: Texas Instruments physical id: 4.3 bus info: pci@0000:0a:04.3 version: 00 width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=sdhci-pci latency=64 maxlatency=4 mingnt=7 resources: irq:17 memory:d0007800-d00078ff *-network description: Ethernet interface product: PRO/100 VE Network Connection vendor: Intel Corporation physical id: 8 bus info: pci@0000:0a:08.0 logical name: eth0 version: 02 serial: 00:16:36:80:e9:92 size: 10Mbit/s capacity: 100Mbit/s width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=e100 driverversion=3.5.24-k2-NAPI duplex=half latency=64 link=no maxlatency=56 mingnt=8 multicast=yes port=MII speed=10Mbit/s resources: irq:20 memory:d0006000-d0006fff ioport:2000(size=64) *-isa description: ISA bridge product: 82801GBM (ICH7-M) LPC Interface Bridge vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 02 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: driver=lpc_ich latency=0 resources: irq:0 *-ide description: IDE interface product: 82801GBM/GHM (ICH7-M Family) SATA Controller [IDE mode] vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 version: 02 width: 32 bits clock: 66MHz capabilities: ide pm bus_master cap_list configuration: driver=ata_piix latency=0 resources: irq:19 ioport:1f0(size=8) ioport:3f6 ioport:170(size=8) ioport:376 ioport:18b0(size=16) *-serial UNCLAIMED description: SMBus product: NM10/ICH7 Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 02 width: 32 bits clock: 33MHz configuration: latency=0 resources: ioport:18c0(size=32) *-scsi physical id: 1 logical name: scsi0 capabilities: emulated *-disk description: ATA Disk product: ST9250421AS vendor: Seagate physical id: 0.0.0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: SD13 serial: 5TH0B2HB size: 232GiB (250GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 sectorsize=512 signature=000d7fd5 *-volume:0 description: EXT4 volume vendor: Linux physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 logical name: / version: 1.0 serial: 13bb4bdd-8cc9-40e2-a490-dbe436c2a02d size: 230GiB capacity: 230GiB capabilities: primary bootable journaled extended_attributes large_files huge_files dir_nlink recover extents ext4 ext2 initialized configuration: created=2014-06-01 17:37:01 filesystem=ext4 lastmountpoint=/ modified=2014-06-01 21:15:21 mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,data=ordered mounted=2014-06-01 21:15:21 state=mounted *-volume:1 description: Extended partition physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 size: 2037MiB capacity: 2037MiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 2037MiB capabilities: nofs *-remoteaccess UNCLAIMED vendor: Intel physical id: 1 capabilities: inbound kyra@kyra-Satellite-P105:~$

    Read the article

  • Trying to get these list items to display inline

    - by Joel
    I have several unordered lists that I want to display like this: <ul> <li><img></li> <li><p></li> //inline </ul> //linebreak <ul> <li><img></li> <li><p></li> //inline </ul> ...etc I'm not able to get the li items to be inline with eachother. They are stacking vertically. I have stripped away most styling but still can't figure out what I'm doing wrong: html: <ul class="instrument"> <li class="imagebox"><img src="/images/matepe.jpg" width="247" height="228" alt="Matepe" /></li> <li class="textbox"><p>The matepe is a 24 key instrument that is played by the Kore-Kore people in North-Eastern Zimbabwe and Mozambique. It utilizes four fingers-each playing an individual melody. These melodies also interwieve to create resultant melodies that can be manipulated thru accenting different fingers. The matepe is used in Rattletree as the bridge from the physical world to the spirit world. The matepe is used in the Kore-Kore culture to summon the Mhondoro spirits which are thought to be able to communicate directly with Mwari (God) without the need of an intermediary.</p></li> </ul> <ul class="instrument"> <li class="imagebox"><img src="/images/soprano_little.jpg" border="0" width="247" height="170" alt="Soprano" /></li> <li class="textbox"><p>The highest voice of the Rattletree Marimba orchestra is the Soprano marimba. The soprano is used to whip up the energy on the dancefloor and help people reach ecstatic state with it's high and clear singing voice. The range of these sopranos goes much lower than 'typical' Zimbabwean style sopranos. The sopranos play the range of the right hand of the matepe and go two notes higher and five notes lower. Rattletree uses two sopranos.</p></li> </ul> <ul class="instrument"> <li class="imagebox"><img src="/images/bari_little.jpg" border="0" width="247" height="170" alt="Baritone" /></li> <li class="textbox"><p>The Baritone is the next lower voice in the orchestra. The bari is where the funk is. Generally bubbling over the Bass line, the baritone creates the syncopations and polyrhythms that messes with the 'minds' of the dancers and helps seperate the listener from the physical realm of thought. The range of the baritone covers the full range of the left hand side of the matepe.</p></li> </ul> <ul class="instrument"> <li class="imagebox"><img src="/images/darren_littlebass.jpg" border="0" width="247" height="195" alt="Bass"/><strong>Bass Marimba</strong></li> <li class="textbox"><p>The towering Bass Marimba is the foundation of the Rattletree Marimba sound. Putting out frequencies as low as 22hZ, the bass creates the drive that gets the dancefloor moving. It is 5.5' tall, 9' long, and 4' deep. It is played by standing on a platform and struck with mallets that have lacross-ball size heads (they are actually made with rubber dog balls). The Bass marimba's range covers the lowest five notes of the matepe and goes another five notes lower.</p></li> </ul> <ul class="instrument"> <li class="imagebox"><img src="/images/wayne_little.jpg" border="0" width="247" height="177" alt="Drums"/><strong>Drumset</strong></li> <li class="textbox"><p>All the intricate polyrhythms are held together tastefully with the drumset. The drums provides the consistancy and grounding that the dancers need to keep going all night. While the steady kick and high-hat provide that grounding function, the toms and snare and allowed to be another voice in the poylrhythmic texture-helping the dancers abandon the concept of a "one" within this cyclical music.</p></li> </ul> css: ul.instrument { text-align:left; display:inline; } ul.instrument li { list-style-type: none; } li.imagebox { } li.textbox { } li.textbox p{ width: 247px; }

    Read the article

  • how to do event checks for loops?

    - by yao jiang
    I am having some trouble getting the logic down for this. Currently, I have an app that animates the astar pathfinding algorithm. On start of the app, the ui will show the following: User can press "space" to randomly choose start/end coords, then the app will animate it. Or, user can choose the start/end by left-click/right-click. During the animation, the user can also left-click to generate blocks, or right-click to choose a new destiantion. Where I am stuck at is how to handle the events while the app is animating. Right now, I am checking events in the main loop, then when the app is animating, I do event checks again. While it works fine, I feel that I am probably doing it wrong. What is the proper way of setting up the main loop that will handle the events while the app is animating? In main loop, the app start animating once user choose start/end. In my draw function, I am putting another event checker in there. def clear(rows): for r in range(rows): for c in range(rows): if r%3 == 1 and c%3 == 1: color = brown; grid[r][c] = 1; buildCoor.append(r); buildCoor.append(c); else: color = white; grid[r][c] = 0; pick_image(screen, color, width*c, height*r); pygame.display.flip(); os.system('cls'); # draw out the grid def draw(start, end, grid, route_coord): # draw the end coords color = red; pick_image(screen, color, width*end[1],height*end[0]); pygame.display.flip(); # then draw the rest of the route for i in range(len(route_coord)): # pausing because we want animation time.sleep(speed); # get the x/y coords x,y = route_coord[i]; event_on = False; if grid[x][y] == 2: color = green; elif grid[x][y] == 3: color = blue; for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 3: print "destination change detected, rerouting"; # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; grid[r][c] = 4; end = [r, c]; elif event.button == 1: print "user generated event"; pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # mark it as a block for now grid[r][c] = 1; event_on = True; if check_events([x,y]) or event_on: # there is an event # mark it as a block for now grid[y][x] = 1; pick_image(screen, event_x, width*y, height*x); pygame.display.flip(); # then find a new route new_start = route_coord[i-1]; marked_grid, route_coord = find_route(new_start, end, grid); draw(new_start, end, grid, route_coord); return; # just end draw here so it wont throw the "index out of range" error elif grid[x][y] == 4: color = red; pick_image(screen, color, width*y, height*x); pygame.display.flip(); # clear route coord list, otherwise itll just add more unwanted coords route_coord_list[:] = []; clear(rows); # main loop while not done: # check the events for event in pygame.event.get(): # mouse events if event.type == pygame.MOUSEBUTTONDOWN: # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # find which button pressed, highlight grid accordingly if event.button == 1: # left click, start coords if grid[r][c] == 2: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 4: grid[r][c] = 2; start = [r,c]; color = green; else: grid[r][c] = 1; color = brown; elif event.button == 3: # right click, end coords if grid[r][c] == 4: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 2: grid[r][c] = 4; end = [r,c]; color = red; else: grid[r][c] = 1; color = brown; pick_image(screen, color, width*c, height*r); # keyboard events elif event.type == pygame.KEYDOWN: clear(rows); # one way to quit program if event.key == pygame.K_ESCAPE: print "program will now exit."; done = True; # space key for random start/end elif event.key == pygame.K_SPACE: # first clear the ui clear(rows); # now choose random start/end coords buildLoc = zip(buildCoor,buildCoor[1:])[::2]; #print buildLoc; (start_x, start_y, end_x, end_y) = pick_point(); while (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: (start_x, start_y, end_x, end_y) = pick_point(); clear(rows); print "chosen random start/end coords: ", (start_x, start_y, end_x, end_y); if (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: print "error"; # draw the route marked_grid, route_coord = find_route([start_x,start_y],[end_x,end_y], grid); draw([start_x, start_y], [end_x, end_y], marked_grid, route_coord); # return key for user defined start/end elif event.key == pygame.K_RETURN: # first clear the ui clear(rows); # get the user defined start/end print "user defined start/end are: ", (start[0], start[1], end[0], end[1]); grid[start[0]][start[1]] = 1; grid[end[0]][end[1]] = 2; # draw the route marked_grid, route_coord = find_route(start, end, grid); draw(start, end, marked_grid, route_coord); # c to clear the screen elif event.key == pygame.K_c: print "clearing screen."; clear(rows); # go fullscreen elif event.key == pygame.K_f: if not full_sc: pygame.display.set_mode([1366, 768], pygame.FULLSCREEN); full_sc = True; rows = 15; clear(rows); else: pygame.display.set_mode(size); full_sc = False; # +/- key to change speed of animation elif event.key == pygame.K_LEFTBRACKET: if speed >= 0.1: print SPEED_UP; speed = speed_up(speed); print speed; else: print FASTEST; print speed; elif event.key == pygame.K_RIGHTBRACKET: if speed < 1.0: print SPEED_DOWN; speed = slow_down(speed); print speed; else: print SLOWEST print speed; # second method to quit program elif event.type == pygame.QUIT: print "program will now exit."; done = True; # limit to 20 fps clock.tick(20); # update the screen pygame.display.flip();

    Read the article

  • Kubuntu 12.04 - Touchpad and keyboard stopped working at random

    - by StepTNT
    As in the title, I've got this problem with my Kubuntu 12.04. At first I've thought that the whole system was hung, but it happened again 5 minutes ago and, while the keyboard and the touchpad stopped working, the music was still playing, so I guess that's just an "input" problem, because the system was still working! Any solution? Is there some data that you need to know about my setup? EDIT: Added my lshw outout description: Notebook product: N53SV () vendor: ASUSTeK Computer Inc. version: 1.0 serial: B2N0AS17695408A width: 64 bits capabilities: smbios-2.6 dmi-2.6 vsyscall32 configuration: boot=normal chassis=notebook family=N uuid=8083F2DA-A43E-E081-3F3F-BCAEC55F8AA1 *-core description: Motherboard product: N53SV vendor: ASUSTeK Computer Inc. physical id: 0 version: 1.0 serial: BSN12345678901234567 slot: MIDDLE *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: N53SV.214 date: 08/10/2011 size: 64KiB capacity: 2496KiB capabilities: pci upgrade shadowing cdboot bootselect edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer acpi usb smartbattery biosbootspecification *-cpu description: CPU product: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz serial: To Be Filled By O.E.M. slot: CPU 1 size: 800MHz capacity: 4GHz width: 64 bits clock: 100MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer xsave avx lahf_lm ida arat epb xsaveopt pln pts tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=4 enabledcores=1 threads=2 *-cache description: L1 cache physical id: 5 slot: L1-Cache size: 32KiB capacity: 32KiB capabilities: internal write-back instruction *-memory description: System Memory physical id: 40 slot: System board or motherboard size: 10GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: 99U5428-040.A00LF vendor: Kingston physical id: 0 serial: 103C28C3 slot: ChannelA-DIMM0 size: 4GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 1 serial: 58383D1F slot: ChannelA-DIMM1 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:2 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 2 serial: 58183D19 slot: ChannelB-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:3 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 3 serial: 58183C8F slot: ChannelB-DIMM1 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:d000(size=4096) memory:db000000-dc0fffff ioport:c0000000(size=301989888) *-generic UNCLAIMED description: Unassigned class product: Illegal Vendor ID vendor: Illegal Vendor ID physical id: 0 bus info: pci@0000:01:00.0 version: ff width: 32 bits clock: 66MHz capabilities: bus_master vga_palette cap_list configuration: latency=255 maxlatency=255 mingnt=255 resources: memory:db000000-dbffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:d000(size=128) memory:dc000000-dc07ffff *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:47 memory:dc400000-dc7fffff memory:b0000000-bfffffff ioport:e000(size=64) *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei latency=0 resources: irq:48 memory:df00b000-df00b00f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:df008000-df0083ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:49 memory:df000000-df003fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 ioport:c000(size=4096) memory:de600000-deffffff ioport:d4200000(size=10485760) *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 ioport:b000(size=4096) memory:ddc00000-de5fffff ioport:d3700000(size=10485760) *-network description: Wireless interface product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 01 serial: 48:5d:60:f2:2c:fd width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-24-generic firmware=N/A ip=192.168.1.6 latency=0 link=yes multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:ddc00000-ddc0ffff *-pci:3 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 4 vendor: Intel Corporation physical id: 1c.3 bus info: pci@0000:00:1c.3 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:43 ioport:a000(size=4096) memory:dd200000-ddbfffff ioport:d2c00000(size=10485760) *-usb description: USB controller product: FL1000G USB 3.0 Host Controller vendor: Fresco Logic physical id: 0 bus info: pci@0000:04:00.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress xhci bus_master cap_list configuration: driver=xhci_hcd latency=0 resources: irq:19 memory:dd200000-dd20ffff *-pci:4 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 6 vendor: Intel Corporation physical id: 1c.5 bus info: pci@0000:00:1c.5 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:44 ioport:9000(size=4096) memory:dc800000-dd1fffff ioport:d2100000(size=10485760) *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 06 serial: bc:ae:c5:5f:8a:a1 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=rtl_nic/rtl8168e-2.fw latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:46 ioport:9000(size=256) memory:d2104000-d2104fff memory:d2100000-d2103fff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:df007000-df0073ff *-isa description: ISA bridge product: HM65 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 05 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 logical name: scsi2 version: 05 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:45 ioport:e0b0(size=8) ioport:e0a0(size=4) ioport:e090(size=8) ioport:e080(size=4) ioport:e060(size=32) memory:df006000-df0067ff *-disk description: ATA Disk product: ST9750420AS vendor: Seagate physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 0002 serial: 5WS0A7QR size: 698GiB (750GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=e0c5913d *-volume:0 description: Windows FAT volume vendor: MSDOS5.0 physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: FAT32 serial: 4ce5-3acb size: 3004MiB capacity: 3004MiB capabilities: primary fat initialized configuration: FATs=2 filesystem=fat *-volume:1 description: EXT4 volume vendor: Linux physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 logical name: / version: 1.0 serial: c198cc2a-d86a-4460-a4d5-3fc0b21e439c size: 28GiB capacity: 28GiB capabilities: primary journaled extended_attributes large_files huge_files dir_nlink recover extents ext4 ext2 initialized configuration: created=2012-03-15 16:53:54 filesystem=ext4 lastmountpoint=/ modified=2012-05-02 18:52:04 mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,user_xattr,acl,barrier=1,data=ordered mounted=2012-05-09 19:06:01 state=mounted *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 version: 3.1 serial: 4c1cdebc-ec09-2947-a3b5-c1f9f1cddc1c size: 152GiB capacity: 152GiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2011-02-22 16:02:47 filesystem=ntfs label=OS state=clean *-volume:3 description: Extended partition physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 size: 514GiB capacity: 514GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 10GiB capabilities: nofs *-logicalvolume:1 description: HPFS/NTFS partition physical id: 6 logical name: /dev/sda6 capacity: 504GiB *-cdrom description: DVD-RAM writer product: BD-MLT UJ240AS vendor: MATSHITA physical id: 1 bus info: scsi@2:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: 1.00 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 05 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:df005000-df0050ff ioport:e040(size=32)

    Read the article

  • Windows Azure Virtual Machine Readiness and Capacity Assessment for SQL Server

    - by SQLOS Team
    Windows Azure Virtual Machine Readiness and Capacity Assessment for Windows Server Machine Running SQL Server With the release of MAP Toolkit 8.0 Beta, we have added a new scenario to assess your Windows Azure Virtual Machine Readiness. The MAP 8.0 Beta performs a comprehensive assessment of Windows Servers running SQL Server to determine you level of readiness to migrate an on-premise physical or virtual machine to Windows Azure Virtual Machines. The MAP Toolkit then offers suggested changes to prepare the machines for migration, such as upgrading the operating system or SQL Server. MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Now, let’s walk through the MAP Toolkit task for completing the Windows Azure Virtual Machine assessment and capacity planning. The tasks include the following: Perform an inventory View the Windows Azure VM Readiness results and report Collect performance data for determine VM sizing View the Windows Azure Capacity results and report Perform an inventory: 1. To perform an inventory against a single machine or across a complete environment, choose Perform an Inventory to launch the Inventory and Assessment Wizard as shown below: 2. After the Inventory and Assessment Wizard launches, select either the Windows computers or SQL Server scenario to inventory Windows machines. HINT: If you don’t care about completely inventorying a machine, just select the SQL Server scenario. Click Next to Continue. 3. On the Discovery Methods page, select how you want to discover computers and then click Next to continue. Description of Discovery Methods: Use Active Directory Domain Services -- This method allows you to query a domain controller via the Lightweight Directory Access Protocol (LDAP) and select computers in all or specific domains, containers, or OUs. Use this method if all computers and devices are in AD DS. Windows networking protocols --  This method uses the WIN32 LAN Manager application programming interfaces to query the Computer Browser service for computers in workgroups and Windows NT 4.0–based domains. If the computers on the network are not joined to an Active Directory domain, use only the Windows networking protocols option to find computers. System Center Configuration Manager (SCCM) -- This method enables you to inventory computers managed by System Center Configuration Manager (SCCM). You need to provide credentials to the System Center Configuration Manager server in order to inventory the managed computers. When you select this option, the MAP Toolkit will query SCCM for a list of computers and then MAP will connect to these computers. Scan an IP address range -- This method allows you to specify the starting address and ending address of an IP address range. The wizard will then scan all IP addresses in the range and inventory only those computers. Note: This option can perform poorly, if many IP addresses aren’t being used within the range. Manually enter computer names and credentials -- Use this method if you want to inventory a small number of specific computers. Import computer names from a files -- Using this method, you can create a text file with a list of computer names that will be inventoried. 4. On the All Computers Credentials page, enter the accounts that have administrator rights to connect to the discovered machines. This does not need to a domain account, but needs to be a local administrator. I have entered my domain account that is an administrator on my local machine. Click Next after one or more accounts have been added. NOTE: The MAP Toolkit primarily uses Windows Management Instrumentation (WMI) to collect hardware, device, and software information from the remote computers. In order for the MAP Toolkit to successfully connect and inventory computers in your environment, you have to configure your machines to inventory through WMI and also allow your firewall to enable remote access through WMI. The MAP Toolkit also requires remote registry access for certain assessments. In addition to enabling WMI, you need accounts with administrative privileges to access desktops and servers in your environment. 5. On the Credentials Order page, select the order in which want the MAP Toolkit to connect to the machine and SQL Server. Generally just accept the defaults and click Next. 6. On the Enter Computers Manually page, click Create to pull up at dialog to enter one or more computer names. 7. On the Summary page confirm your settings and then click Finish. After clicking Finish the inventory process will start, as shown below: Windows Azure Readiness results and report After the inventory progress has completed, you can review the results under the Database scenario. On the tile, you will see the number of Windows Server machine with SQL Server that were analyzed, the number of machines that are ready to move without changes and the number of machines that require further changes. If you click this Azure VM Readiness tile, you will see additional details and can generate the Windows Azure VM Readiness Report. After the report is generated, select View | Saved Reports and Proposals to view the location of the report. Open up WindowsAzureVMReadiness* report in Excel. On the Windows tab, you can see the results of the assessment. This report has a column for the Operating System and SQL Server assessment and provides a recommendation on how to resolve, if there a component is not supported. Collect Performance Data Launch the Performance Wizard to collect performance information for the Windows Server machines that you would like the MAP Toolkit to suggest a Windows Azure VM size for. Windows Azure Capacity results and report After the performance metrics are collected, the Azure VM Capacity title will display the number of Virtual Machine sizes that are suggested for the Windows Server and Linux machines that were analyzed. You can then click on the Azure VM Capacity tile to see the capacity details and generate the Windows Azure VM Capacity Report. Within this report, you can view the performance data that was collected and the Virtual Machine sizes.   MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Useful References: Windows Azure Homepage How to guides for Windows Azure Virtual Machines Provisioning a SQL Server Virtual Machine on Windows Azure Windows Azure Pricing     Peter Saddow Senior Program Manager – MAP Toolkit Team

    Read the article

  • Hue, saturation, brightness, contrast effect in hlsl

    - by Vibhore Tanwer
    I am new to pixel shader, and I am trying to write a simple brightness, contrast, hue, saturation effect. I have written a shader for it but I doubt that my shader is not providing me correct result, Brightness, contrast, saturation is working fine, problem is with hue. if I apply hue between -1 to 1, it seems to be working fine, but to make things more sharp, I need to apply hue value between -180 and 180, like we can apply hue in Paint.NET. Here is my code. // Amount to shift the Hue, range 0 to 6 float Hue; float Brightness; float Contrast; float Saturation; float Alpha; sampler Samp : register(S0); // Converts the rgb value to hsv, where H's range is -1 to 5 float3 rgb_to_hsv(float3 RGB) { float r = RGB.x; float g = RGB.y; float b = RGB.z; float minChannel = min(r, min(g, b)); float maxChannel = max(r, max(g, b)); float h = 0; float s = 0; float v = maxChannel; float delta = maxChannel - minChannel; if (delta != 0) { s = delta / v; if (r == v) h = (g - b) / delta; else if (g == v) h = 2 + (b - r) / delta; else if (b == v) h = 4 + (r - g) / delta; } return float3(h, s, v); } float3 hsv_to_rgb(float3 HSV) { float3 RGB = HSV.z; float h = HSV.x; float s = HSV.y; float v = HSV.z; float i = floor(h); float f = h - i; float p = (1.0 - s); float q = (1.0 - s * f); float t = (1.0 - s * (1 - f)); if (i == 0) { RGB = float3(1, t, p); } else if (i == 1) { RGB = float3(q, 1, p); } else if (i == 2) { RGB = float3(p, 1, t); } else if (i == 3) { RGB = float3(p, q, 1); } else if (i == 4) { RGB = float3(t, p, 1); } else /* i == -1 */ { RGB = float3(1, p, q); } RGB *= v; return RGB; } float4 mainPS(float2 uv : TEXCOORD) : COLOR { float4 col = tex2D(Samp, uv); float3 hsv = rgb_to_hsv(col.xyz); hsv.x += Hue; // Put the hue back to the -1 to 5 range //if (hsv.x > 5) { hsv.x -= 6.0; } hsv = hsv_to_rgb(hsv); float4 newColor = float4(hsv,col.w); float4 colorWithBrightnessAndContrast = newColor; colorWithBrightnessAndContrast.rgb /= colorWithBrightnessAndContrast.a; colorWithBrightnessAndContrast.rgb = colorWithBrightnessAndContrast.rgb + Brightness; colorWithBrightnessAndContrast.rgb = ((colorWithBrightnessAndContrast.rgb - 0.5f) * max(Contrast + 1.0, 0)) + 0.5f; colorWithBrightnessAndContrast.rgb *= colorWithBrightnessAndContrast.a; float greyscale = dot(colorWithBrightnessAndContrast.rgb, float3(0.3, 0.59, 0.11)); colorWithBrightnessAndContrast.rgb = lerp(greyscale, colorWithBrightnessAndContrast.rgb, col.a * (Saturation + 1.0)); return colorWithBrightnessAndContrast; } technique TransformTexture { pass p0 { PixelShader = compile ps_2_0 mainPS(); } } Please If anyone can help me learning what am I doing wrong or any suggestions? Any help will be of great value. EDIT: Images of the effect at hue 180: On the left hand side, the effect I got with @teodron answer. On the right hand side, The effect Paint.NET gives and I'm trying to reproduce.

    Read the article

  • Christian Radio Locator iPhone app

    - by Tim Hibbard
    For the last three months or so I've been working on an iPhone (and iPad) app in my spare time. It all started when I took the kids to Minneapolis and had a hard time finding radio stations to listen to on the trip. I looked in the App Store for an app that would use my GPS to show me Christian radio stations nearby, but there wasn't one. So I decided to build my own. Using public information from the FCC and a few other sources, I built a database in Google docs that contains the frequency for all Christian radio stations, where the tower is located and how far the tower can reach. I also included any streaming audio information and other contact information like Facebook or Twitter that I could find. Google spreadsheets publish in JSON format (yes, really) and Xcode can automatically deserialize JSON into a properly formatted entity. This is one area that Xcode is far superior to C#. In a just a few lines of code, I can have a list of in-memory strongly typed objects from a web-based JSON feed. To accomplish the same thing natively in .NET would be much more work and wouldn't feel nearly as clean when it was said and done. The snazzy icon shown above was built by my very talented wife. She hasn't yet provided any feedback on the app's user interface, which is why it is so plain and boring. I used a navigation view controller and EGO pull to refresh table view to construct the main window. Pulling down to refresh initiates a GPS lookup, which queries the database for radio stations in range (yes, you can pass parameters to Google spreadsheets and get a subset back in JSON). Pulling up on the table extends the range of the search and includes stations that may not be close enough to get clear audio. This feature is not that intuitive and the next version contains an update to that functionality. Tapping a cell will show a detail view that displays additional information about the station. The user can click to view the station on a map, click to listen to an online stream (if available) or click to see the station's Facebook or Twitter pages. Swiping back and forth on the table changes the information that is displayed on the right hand side of the table cell. It scrolls through the city where the tower is located, how far the phone is from the tower, the range of the tower and in the next version a signal strength indicator. This was pretty easy to implement once I figured out how to assign the gesture recognizer delegate.  Tapping and holding on a cell will jump the user to the map view screen. Which is pretty cool, but very hard for even a power user to discover. To tackle the issue of discoverability, the next version has a series of instructions displayed at the bottom of the screen to show the user the various shortcuts. Once the user has performed the swipes and long holds, the instructions disappear. I've learned a lot developing this app. Spending over a decade exclusively in .NET made the learning curve a bit steep, but once I learned the structure and syntax of Objective-C, I've learned to appreciate the power and simplicity of it. Here are a few screenshots. I would really appreciate any feedback and especially iTunes reviews. Technically it is open source and a smart googler could probably find it. I just haven't promoted it as open source.     Cross posted from timhibbard.com

    Read the article

< Previous Page | 147 148 149 150 151 152 153 154 155 156 157 158  | Next Page >