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  • Unfortunately App stopped when destroying SupportMapFragment

    - by user1408341
    I have the following problem. I have three fragments which are hosted in a TabHost. When I'm working with the app everything works fine. Now I like to end the app when the user hits the back button. Instead of terminating without errors I get the message Unfortunately App stopped. Then I said to myself something is wrong with the onDestroy() method of the FragmentActivity or with the onDestroyView method() of the Fragment. The problem is I cannot debug the point where the app crash. I get only the error:Fatal signal 11 (SIGSEGV). I then removed one by one each Fragment to identify which fragment causes the error. I could identify the fragment that I named BasicMapFragment. Something is wrong there. The code: public class BasicMapFragment extends SupportMapFragment implements LocationListener { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = super.onCreateView(inflater, container, savedInstanceState); //removeAllMarkers(); //setupGps(); //setupMap(); //setupMarkersFromModel(); //registerListeners(); return view; } } I commented out all my self written code to isolate the place where the error occurs. @Override public void onDestroy() { Log.d("ch.xxx.fragment.BasiceMapFragment", "On destroy called"); super.onDestroy(); } public void onDestroyView() { Log.d("ch.xxx.fragment.BasiceMapFragment", "On destroy view called"); super.onDestroyView(); } When I press the back button now the onDestroy() method of my FragmentActivity is first called like expected. Then the onDestroyView method is called on my BasicMapFragment class. At the end the onDestroy method is called - and then the application crash. Here is my layout file: <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> <fragment android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.SupportMapFragment"/> </FrameLayout> Resume: - Map is showed - I can work with the app. - When I leave out the BasicMapFragment the app finish without error. - When I add the BasicMapFragment the app returns an error when I press the back button Is there something that I have forgot to implement? Have somebody had the same trouble?

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  • xaml shapes - relative to canvas size

    - by taglius
    I have the need to draw shapes in XAML that are always relative to the container window/canvas size. For example, I need a window to show a 3x3 grid on it, where the grid always splits the window into 3 equal parts. Can I create lines that are bound to 1/3 the width of the grid? thank you

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  • write jquery plugin

    - by tazphoenix
    hi.i wrote a jquery function and now i want to use it as a plugin so i could use that more than 1 place.the code lookes like this: function loadTable(){ $.post("includes/action.php", {action: "gettable"}, function(html){ $("#tblstudents tbody").html(html); $("#tblstudents") .tablesorter({widthFixed: false, widgets: ['zebra'], sortList: [[0,0]]}) .tablesorterPager({container: $("#pager")}) .tablesorterFilter({filterContainer: $("#filter-box"), filterClearContainer: $("#filter-clear-button")}); }); } And I want it have functions for setting "includes/action.php" and "gettable" in $.post function and $("#pager") ,$("#filter-box") and $("#filter-clear-button") from $("#tblstudents").Can anyone help me?

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  • JQuery Slideout only works on one side of the page?!

    - by Anders H
    I've been working on a little slideout code and it's just been impossible. It works perfectly sliding out from the right of the page but when I reverse everything and have it slide from the left, not a chance! The exact issue is that it slides out farther than the width of it's container. Example at http://demindu.com/sandbox/slideout/. I'd certainly appreciate any tips in the right direction.

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  • Dependency Injection and Moqing

    - by rkrauter
    The way I understand it, DI allows you to use an IoC container to do something like If a constructor needs an IFoo, use a concrete class Foo : IFoo. But how is a Mock object using Moq different? Doesn't it also use DI to create a fake Foo? Thanks.

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  • Painted JPanel won't show up in JFrame

    - by javawarrior
    When I run my code, I expect to see a JPanel in my JFrame, but nothing shows up. I had a button in the frame, and it shows up. But the JPanel doesn't show up, I even colored it in red. Here is the code for my JPanel: import java.awt.*; import javax.swing.JPanel; public class graphic extends JPanel { private static final long serialVersionUID = -3458717449092499931L; public Game game; public graphic(Game game){ this.game = game; this.setPreferredSize(new Dimension(400,400)); this.setBackground(Color.RED); } public void paintComponent(Graphics g){ for (Line l:game.mirrors){ g.setColor(Color.BLACK); g.drawLine(l.start.x, l.start.y, l.end.x, l.end.y); } } } And my JFrame code: import java.awt.Container; import java.awt.event.*; import java.util.Timer; import java.util.TimerTask; import javax.swing.*; public class Viewer implements ActionListener { public JFrame frame; public JButton drawShoot; public boolean draw; public Game game; public graphic graphic; public TimerTask timert; public Timer timer; public Viewer(){ draw = true; game = new Game(); } public static void main(String args[]){ Viewer v = new Viewer(); v.setup(); } public void setup(){ frame = new JFrame("Laser Stimulator"); drawShoot = new JButton("Edit Mode"); graphic = new graphic(game); graphic.repaint(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setBounds(300, 300, 600, 600); Container contentPane = frame.getContentPane(); SpringLayout layout = new SpringLayout(); contentPane.setLayout(layout); drawShoot.addActionListener(this); timert = new TimerTask() { @Override public void run() { } }; timer =new Timer(); timer.scheduleAtFixedRate(timert, 0, 1000/30); contentPane.add(graphic); layout.putConstraint(SpringLayout.NORTH, graphic, 0, SpringLayout.NORTH, contentPane); layout.putConstraint(SpringLayout.WEST, graphic, 0, SpringLayout.WEST, contentPane); frame.setVisible(true); } @Override public void actionPerformed(ActionEvent e) { if (e.getSource()==drawShoot){ draw = !draw; drawShoot.setText((draw)?"Edit Mode":"Shoot Mode"); } } }

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  • 3 divs as background

    - by woody993
    I've been working on this for a couple of hours and can't seem to wrap my head around it. I have three images, below, and I would like the text content to sit on top of these, but how do I do it? The middle image is the image that would need to repeat as the container div expands. Top: Middle repeating: Bottom:

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  • I am loading content via Ajax, but I need it to not load anything when my site loads

    - by Reden
    I'm loading content into several divs with ajax_loadContent <div class="content"><div class="container" id="contents2"><!-- Empty div for dynamic content -->Loading content. please wait...</div><script type="text/javascript">ajax_loadContent('contents2','http://www.thewebsite.com/blank.php');</script></div> Basically, I don't want to load anything until the user clicks on the links I have specified to load content into these instances, please help! Right now, I'm loading a blank file to show nothing in the div.

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  • What's the (memory) footprint of a J2EE servlet?

    - by Amr Mostafa
    For Jetty, Tomcat, or any other servlet container of your choice, what's the average footprint (memory, and any other notable resources) of a basic servlet? This includes any other basic objects that you almost always need per servlet, such as a view resolver. I'm not looking for a quantitative number in particular, but any indicative answer that could give an idea of how "heavy" or "lightweight" a servlet is. Thanks in advance

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  • Position of Footer is Constant

    - by mdogg
    How can I get my footer to be at the bottom of the container, after everything in main? Here's the site: (It's fine on the homepage, but not on any of the others) http://dl.dropbox.com/u/122695/ds/index.html

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  • Animating and moving a draggable shape in KineticJS's dragend event

    - by user3712941
    I would like to animate moving a draggable shape to another position after it has been dragged in KineticJS. I would like to animate the movement of the shape over a period of time (for example, over 1 second). For example, I create a draggable shape and save its initial xy coordinates. I register a "dragend" event on this shape. Then, I drag the shape to a new position. When I release the drag, the dragend event is called. In that event function, I want to animate/ease the shape back to its original position. See my JSFiddle for a complete example: DragSample. (function () { //create variables at global scope var layer; var stage; var triangle; var triangleLastX = 190; var triangleLastY = 120; var tween; function initTween() { tween = new Kinetic.Tween({ node: triangle, duration: 1, easing: Kinetic.Easings.EaseInOut, x: 400, y: 200, }); } this.init = function () { layer = new Kinetic.Layer(); stage = new Kinetic.Stage({ container: 'container', width: 800, height: 600 }); triangle = new Kinetic.RegularPolygon({ x: 190, y: 120, sides: 3, radius: 80, fill: '#00D2FF', stroke: 'black', strokeWidth: 4, draggable: true }); triangle.on('dragstart', function () { triangleLastX = triangle.attrs.x; triangleLastY = triangle.attrs.y; }); triangle.on('dragend', function () { tween.play(); stage.draw(); }); layer.add(triangle); stage.add(layer); initTween (); } window.onload = init(); })(); I have tried doing this several ways. The last way I attempted to do this was using Kinetic's Tween(), however, when I play this Tween from the dragend event handler function, it moves the shape back to its original position immediately (i.e. the position when the drag started), then applies the Tween. Is there any way to achieve animating the movement of a draggable shape to its original position (or any other position for that matter) in dragend using KineticJS?

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  • how to recognize video codec of a file with ffmpeg

    - by GerryMulligan
    I have often problems reading AVI file with my TV dvd player if they are not divx or xvid (DX50,i.e., is not readable). I'd like to make a fast script to recognize the video codec of these files before burn it on cdrom/dvd. The command : ffmpeg -i file.avi give the "container" of the video stream (mpeg4,mpeg2,etc), not the codec. Any hint? Thanks

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