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  • Creating java package on ubuntu?

    - by Gaurav_Java
    I am new to java. Here I am trying to create java package. And try to compile it from another directory . But there is an error like bash: /home/gaurav/Desktop/package2/B.java: Permission denied Here is fy first code and directory is /home/Desktop/package/A.java package package1; public class A { interface A1 { void show(); void display(); } } class B extends A { public void show() { System.out.println("This is show method()"); } public void display() { System.out.println("this is Display metthod()"); } } For compilation I did this command it's works fine. pwd is /home/gaurav javac /home/gaurav/Desktop/package/A.java When I try to compile B.java which is in my Other drive /media/gaurav/iPlay/package/B.java package package2; class B { public static void main(String args[]) { System.out.println("Reached in Main method of B"); package1.A Object = new A(); } } I tired this vommand (grom previous working directory) javac -cp /home/gaurav/Desktop/;/media/gaurav/iPlay/package/B.java Error Comes javac -cp /home/gaurav/Desktop/;/media/gaurav/iPlay/package/B.java javac: no source files Usage: javac <options> <source files> use -help for a list of possible options bash: /media/gaurav/iPlay/package/B.java: Permission denied What i am doing wrong? Please it my assignment I am not able to move further without this. I changed permissions.

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  • Bash script using eyeD3 to remove extra tags from mp3 files

    - by jaguare22
    I found what looks like the perfect script for this but getting errors. Hoping someone can see problem. I am running 12.04 Server. Error is - awk: line 0: regular expression compile failed (missing '(') ): awk: line 0: regular expression compile failed (missing '(') ) The following tags have been found in the mp3s: These tags are to be stripped: Here is a the script obtained from savvyadmin !/bin/bash Script name: strip-tags.sh Original Author: Ian of DarkStarShout Blog Site: http://darkstarshout.blogspot.com/ Options slightly modified to liking of SavvyAdmin.com oktags="TALB APIC TCON TPE1 TPE2 TPE3 TIT2 TRCK TYER TCOM TPOS" indexfile=mktemp Determine tags present: find . -iname "*.mp3" -exec eyeD3 --no-color -v {} \; $indexfile tagspresent=sort -u $indexfile | awk -F\): '/^<.*$/ {print $1}' \ | uniq | awk -F\)\> '{print $1}' | awk -F\( '{print $(NF)}' \ | awk 'BEGIN {ORS=" "} {print $0}' rm $indexfile Determine tags to strip: tostrip=echo -n $tagspresent $oktags $oktags \ | awk 'BEGIN {RS=" "; ORS="\n"} {print $0}' | sort | uniq -u \ | awk 'BEGIN {ORS=" "} {print $0}' Confirm action: echo echo The following tags have been found in the mp3s: echo $tagspresent echo These tags are to be stripped: echo $tostrip echo echo -n Press enter to confirm, or Ctrl+C to cancel... read dummy Strip 'em stripstring=echo $tostrip \ | awk 'BEGIN {FS="\n"; RS=" "} {print "--set-text-frame=" $1 ": "}' First pass copies any v1.x tags to v2.3 and strips unwanted tag data. Second pass removes v1.x tags, since I don't like to use them. Without --no-tagging-time-frame, a new unwanted tag is added. :-) find . -iname "*.mp3" \ -exec eyeD3 --to-v2.3 --no-tagging-time-frame $stripstring {} \; \ -exec eyeD3 --remove-v1 --no-tagging-time-frame {} \; echo "Script complete!"

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  • intel atom getting too hot

    - by user59565
    I own an Asus 1215N which is getting very hot Intel Atom 525D dual core ION 2 (geforce 220 + GMA 3150) 4 GB RAM Ubuntu 12.04 it hits 86 C at idle. Some times (at load or turned on 1 hour) it shuts down due to heat, in Windows 7 it runs idle at 49 C. I tried an acpi call to shut down the nVidia chip which is cooled together with the Atom chip. That didn't solve the problem. To check up to see if it really turned off I checked how much power the laptop consumed, it only went from using 1400 mW to 860 mW, no changes in heat. I also tried reapply the standard heat adhesive, the old heat adhesive made it run at 97 (it couldn't even put up a useful install of Ubuntu). This really annoys me, as Ubuntu is the OS of choice to me. Should I try compile the kernel? Is it true that compile for a P4 is the better choice to the atom, when compiling the kernel for this processor architecture? Now I tried compiling the kernel for atom. Now temperature is 83 C (think the drop has more to do with ambient temp than the customized kernel) help appreciated

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  • Error installing avogadro with CMake 'lconvert: could not exec No such file or directory'

    - by Orr22
    I'm brand new in ubuntu. I'm trying to install Avogadro. The program need the following packages, which I could install: CMake - OpenBabel 2.3.2 - Qt4 - Git - Eigen2. Here it is the recepy to install the : cd $HOME/src git clone git://github.com/cryos/avogadro.git mkdir -p $HOME/build/avogadro cd $HOME/build/avogadro cmake $HOME/src/avogadro make -j2 sudo make install It was unable to compile, but when I skipped the 'git clone' step it seemed to work just fine. After several stops during the CMake compiling process (software actualizations, get Doxygen, get flex, get bison) I was able to compile. But when I introduce the 'make -j2' command the installation stops as follows: Orr22@javi-87:~/build_avogadro$ make -j2 [ 0%] Built target elementcolor [ 0%] Built target bsdyengine [ 2%] Built target spglib [ 3%] Built target navigatetool [ 4%] Built target tubegen [ 4%] Generating libavogadro_hu.qm [ 6%] Built target OpenQube [ 6%] Generating moc_animation.cxx lconvert: could not exec '/usr/lib/i386-linux-gnu/qt5/bin/lconvert': No such file or directory make[2]: *** [libavogadro/src/libavogadro_hu.qm] Error 1 make[2]: *** Se espera a que terminen otras tareas.... make[1]: *** [libavogadro/src/CMakeFiles/avogadro.dir/all] Error 2 make: *** [all] Error 2 Any suggestions to proceed? Thanks in advance, Orr22

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  • A Look Inside JSR 360 - CLDC 8

    - by Roger Brinkley
    If you didn't notice during JavaOne the Java Micro Edition took a major step forward in its consolidation with Java Standard Edition when JSR 360 was proposed to the JCP community. Over the last couple of years there has been a focus to move Java ME back in line with it's big brother Java SE. We see evidence of this in JCP itself which just recently merged the ME and SE/EE Executive Committees into a single Java Executive Committee. But just before that occurred JSR 360 was proposed and approved for development on October 29. So let's take a look at what changes are now being proposed. In a way JSR 360 is returning back to the original roots of Java ME when it was first introduced. It was indeed a subset of the JDK 4 language, but as Java progressed many of the language changes were not implemented in the Java ME. Back then the tradeoff was still a functionality, footprint trade off but the major market was feature phones. Today the market has changed and CLDC, while it will still target feature phones, will have it primary emphasis on embedded devices like wireless modules, smart meters, health care monitoring and other M2M devices. The major changes will come in three areas: language feature changes, library changes, and consolidating the Generic Connection Framework.  There have been three Java SE versions that have been implemented since JavaME was first developed so the language feature changes can be divided into changes that came in JDK 5 and those in JDK 7, which mostly consist of the project Coin changes. There were no language changes in JDK 6 but the changes from JDK 5 are: Assertions - Assertions enable you to test your assumptions about your program. For example, if you write a method that calculates the speed of a particle, you might assert that the calculated speed is less than the speed of light. In the example code below if the interval isn't between 0 and and 1,00 the an error of "Invalid value?" would be thrown. private void setInterval(int interval) { assert interval > 0 && interval <= 1000 : "Invalid value?" } Generics - Generics add stability to your code by making more of your bugs detectable at compile time. Code that uses generics has many benefits over non-generic code with: Stronger type checks at compile time. Elimination of casts. Enabling programming to implement generic algorithms. Enhanced for Loop - the enhanced for loop allows you to iterate through a collection without having to create an Iterator or without having to calculate beginning and end conditions for a counter variable. The enhanced for loop is the easiest of the new features to immediately incorporate in your code. In this tip you will see how the enhanced for loop replaces more traditional ways of sequentially accessing elements in a collection. void processList(Vector<string> list) { for (String item : list) { ... Autoboxing/Unboxing - This facility eliminates the drudgery of manual conversion between primitive types, such as int and wrapper types, such as Integer.  Hashtable<Integer, string=""> data = new Hashtable<>(); void add(int id, String value) { data.put(id, value); } Enumeration - Prior to JDK 5 enumerations were not typesafe, had no namespace, were brittle because they were compile time constants, and provided no informative print values. JDK 5 added support for enumerated types as a full-fledged class (dubbed an enum type). In addition to solving all the problems mentioned above, it allows you to add arbitrary methods and fields to an enum type, to implement arbitrary interfaces, and more. Enum types provide high-quality implementations of all the Object methods. They are Comparable and Serializable, and the serial form is designed to withstand arbitrary changes in the enum type. enum Season {WINTER, SPRING, SUMMER, FALL}; } private Season season; void setSeason(Season newSeason) { season = newSeason; } Varargs - Varargs eliminates the need for manually boxing up argument lists into an array when invoking methods that accept variable-length argument lists. The three periods after the final parameter's type indicate that the final argument may be passed as an array or as a sequence of arguments. Varargs can be used only in the final argument position. void warning(String format, String... parameters) { .. for(String p : parameters) { ...process(p);... } ... } Static Imports -The static import construct allows unqualified access to static members without inheriting from the type containing the static members. Instead, the program imports the members either individually or en masse. Once the static members have been imported, they may be used without qualification. The static import declaration is analogous to the normal import declaration. Where the normal import declaration imports classes from packages, allowing them to be used without package qualification, the static import declaration imports static members from classes, allowing them to be used without class qualification. import static data.Constants.RATIO; ... double r = Math.cos(RATIO * theta); Annotations - Annotations provide data about a program that is not part of the program itself. They have no direct effect on the operation of the code they annotate. There are a number of uses for annotations including information for the compiler, compiler-time and deployment-time processing, and run-time processing. They can be applied to a program's declarations of classes, fields, methods, and other program elements. @Deprecated public void clear(); The language changes from JDK 7 are little more familiar as they are mostly the changes from Project Coin: String in switch - Hey it only took us 18 years but the String class can be used in the expression of a switch statement. Fortunately for us it won't take that long for JavaME to adopt it. switch (arg) { case "-data": ... case "-out": ... Binary integral literals and underscores in numeric literals - Largely for readability, the integral types (byte, short, int, and long) can also be expressed using the binary number system. and any number of underscore characters (_) can appear anywhere between digits in a numerical literal. byte flags = 0b01001111; long mask = 0xfff0_ff08_4fff_0fffl; Multi-catch and more precise rethrow - A single catch block can handle more than one type of exception. In addition, the compiler performs more precise analysis of rethrown exceptions than earlier releases of Java SE. This enables you to specify more specific exception types in the throws clause of a method declaration. catch (IOException | InterruptedException ex) { logger.log(ex); throw ex; } Type Inference for Generic Instance Creation - Otherwise known as the diamond operator, the type arguments required to invoke the constructor of a generic class can be replaced with an empty set of type parameters (<>) as long as the compiler can infer the type arguments from the context.  map = new Hashtable<>(); Try-with-resource statement - The try-with-resources statement is a try statement that declares one or more resources. A resource is an object that must be closed after the program is finished with it. The try-with-resources statement ensures that each resource is closed at the end of the statement.  try (DataInputStream is = new DataInputStream(...)) { return is.readDouble(); } Simplified varargs method invocation - The Java compiler generates a warning at the declaration site of a varargs method or constructor with a non-reifiable varargs formal parameter. Java SE 7 introduced a compiler option -Xlint:varargs and the annotations @SafeVarargs and @SuppressWarnings({"unchecked", "varargs"}) to supress these warnings. On the library side there are new features that will be added to satisfy the language requirements above and some to improve the currently available set of APIs.  The library changes include: Collections update - New Collection, List, Set and Map, Iterable and Iteratator as well as implementations including Hashtable and Vector. Most of the work is too support generics String - New StringBuilder and CharSequence as well as a Stirng formatter. The javac compiler  now uses the the StringBuilder instead of String Buffer. Since StringBuilder is synchronized there is a performance increase which has necessitated the wahat String constructor works. Comparable interface - The comparable interface works with Collections, making it easier to reuse. Try with resources - Closeable and AutoCloseable Annotations - While support for Annotations is provided it will only be a compile time support. SuppressWarnings, Deprecated, Override NIO - There is a subset of NIO Buffer that have been in use on the of the graphics packages and needs to be pulled in and also support for NIO File IO subset. Platform extensibility via Service Providers (ServiceLoader) - ServiceLoader interface dos late bindings of interface to existing implementations. It helpe to package an interface and behavior of the implementation at a later point in time.Provider classes must have a zero-argument constructor so that they can be instantiated during loading. They are located and instantiated on demand and are identified via a provider-configuration file in the METAINF/services resource directory. This is a mechansim from Java SE. import com.XYZ.ServiceA; ServiceLoader<ServiceA> sl1= new ServiceLoader(ServiceA.class); Resources: META-INF/services/com.XYZ.ServiceA: ServiceAProvider1 ServiceAProvider2 ServiceAProvider3 META-INF/services/ServiceB: ServiceBProvider1 ServiceBProvider2 From JSR - I would rather use this list I think The Generic Connection Framework (GCF) was previously specified in a number of different JSRs including CLDC, MIDP, CDC 1.2, and JSR 197. JSR 360 represents a rare opportunity to consolidated and reintegrate parts that were duplicated in other specifications into a single specification, upgrade the APIs as well provide new functionality. The proposal is to specify a combined GCF specification that can be used with Java ME or Java SE and be backwards compatible with previous implementations. Because of size limitations as well as the complexity of the some features like InvokeDynamic and Unicode 6 will not be included. Additionally, any language or library changes in JDK 8 will be not be included. On the upside, with all the changes being made, backwards compatibility will still be maintained. JSR 360 is a major step forward for Java ME in terms of platform modernization, language alignment, and embedded support. If you're interested in following the progress of this JSR see the JSR's java.net project for details of the email lists, discussions groups.

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  • Free Software for Billing (Columbia)

    - by Yoimir Yamit Castrillon Duque
    English I'm looking for a billing application (also inventories, shopping, clients, providers, accounts, etc) for small businesses. The software should adapt with Colombia's necessities. I searched for it in Google, and I found several ERP such as OpenBravo and Adempiere, but these applications are very big and difficult to use, in fact, I couldn't make them work. I found an application called Ubifactura (made specifically for Colombia), I downloaded the Java source code, but I don't have any idea about how to compile it. I need someone to help me to compile it or just some recommendations for similar software. The idea is to help small business from my town with one of these applications (it doesn't matter if it is for Windows or Linux), the idea is to help. All help is welcome. Spanish (Español) Estoy buscando una aplicacion de facturacion (tambien inventario, compras, clientes, proveedores, cuentas, etc) para pequeñas empresas, que se adaptade a las necesidades de Colombia, en google encontre varios ERP como openbravo y adempiere, pero aplicaciones muy grandes y dificiles de manejas, de hecho no puede hacerlas funcionar. Encontre un programa llamado Ubifactura, hecho para facturar en Colomabia, descarge los archivos de codigo fuente en java, pero no tengo ni idea de como ponerlo a funcionar, pues habla de eclipce, de un servsdor CVS, que no tengo ni idea de como poner a funcionar, necesito si alguien me puede ayudar a trabajar con estos archivos java, o me suguieran aplicacion de acuerdo a mis necesidades. La idea es bebeficiar a varias pequeñas empresas de mi pueblo con una aplicacion de estas, ni importa si en entorno windows o ubuntu, la idea es aportarles algo desde el software libre. Saludos y a la espera de respuestas. Toda ayuda es bienvenida.

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  • Writing to a D3DFMT_R32F render target clamps to 1

    - by Mike
    I'm currently implementing a picking system. I render some objects in a frame buffer, which has a render target, which has the D3DFMT_R32F format. For each mesh, I set an integer constant evaluator, which is its material index. My shader is simple: I output the position of each vertex, and for each pixel, I cast the material index in float, and assign this value to the Red channel: int ObjectIndex; float4x4 WvpXf : WorldViewProjection< string UIWidget = "None"; >; struct VS_INPUT { float3 Position : POSITION; }; struct VS_OUTPUT { float4 Position : POSITION; }; struct PS_OUTPUT { float4 Color : COLOR0; }; VS_OUTPUT VSMain( const VS_INPUT input ) { VS_OUTPUT output = (VS_OUTPUT)0; output.Position = mul( float4(input.Position, 1), WvpXf ); return output; } PS_OUTPUT PSMain( const VS_OUTPUT input, in float2 vpos : VPOS ) { PS_OUTPUT output = (PS_OUTPUT)0; output.Color.r = float( ObjectIndex ); output.Color.gba = 0.0f; return output; } technique Default { pass P0 { VertexShader = compile vs_3_0 VSMain(); PixelShader = compile ps_3_0 PSMain(); } } The problem I have, is that somehow, the values written in the render target are clamped between 0.0f and 1.0f. I've tried to change the rendertarget format, but I always get clamped values... I don't know what the root of the problem is. For information, I have a depth render target attached to the frame buffer. I disabled the blend in the render state the stencil is disabled Any ideas?

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  • Cannot execute Java program: UnsupportedClassVersionError

    - by Ricko Devian
    I have installed JDK 6, but I can't execute a Java program. For example, I have made test.java. I compile it with javac tes.java and there's no error when I compile it, but when I want to execute that program it always displays an error. I execute the Java program with java tes. Exception in thread "main" java.lang.UnsupportedClassVersionError: tes : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:634) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at java.net.URLClassLoader.defineClass(URLClassLoader.java:277) at java.net.URLClassLoader.access$000(URLClassLoader.java:73) at java.net.URLClassLoader$1.run(URLClassLoader.java:212) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:205) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) at java.lang.ClassLoader.loadClass(ClassLoader.java:266) Could not find the main class: tes. Program will exit. My javac version is 1.7.0, my java version is 1.6.0. Here is my tes.java code: class tes{ public static void main(String[]args){ System.out.println("hello"); } }

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  • Compiling kernal problem

    - by James
    Hi, I have a hp pavilion dm3t with intel HD graphics running ubuntu 10.10 64 bit. I'm trying to compile and install a patched kernel according to this, https://launchpad.net/~kamalmostafa/+archive/linux-kamal-mjgbacklight So I downloaded the tarball from here (linked to from the page above): http://kernel.ubuntu.com/git?p=kamal/ubuntu-maverick.git;a=shortlog;h=refs/heads/mjg-backlight I untar'd it to a directory, entered the directory and did: make defconfig which was successful, so I did: make which seemed to work fine until it gave these errors: ubuntu/ndiswrapper/iw_ndis.c:1966: error: unknown field ‘num_private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1966: warning: initialization makes pointer from integer without a cast ubuntu/ndiswrapper/iw_ndis.c:1967: error: unknown field ‘num_private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: excess elements in struct initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: (near initialization for ‘ndis_handler_def’) ubuntu/ndiswrapper/iw_ndis.c:1970: error: unknown field ‘private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1970: warning: initialization makes integer from pointer without a cast ubuntu/ndiswrapper/iw_ndis.c:1970: error: initializer element is not computable at load time ubuntu/ndiswrapper/iw_ndis.c:1970: error: (near initialization for ‘ndis_handler_def.num_standard’) ubuntu/ndiswrapper/iw_ndis.c:1971: error: unknown field ‘private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1971: warning: initialization from incompatible pointer type make[2]: *** [ubuntu/ndiswrapper/iw_ndis.o] Error 1 make[1]: *** [ubuntu/ndiswrapper] Error 2 make: *** [ubuntu] Error 2 How can I compile and install this kernel successfully? I'm new to this and would appreciate any help.

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  • create a .deb Package from scripts or binaries

    - by tdeutsch
    I searched for a simple way to create .deb Packages for things which have no source code to compile (configs, shellscripts, proprietary software). This was quite a problem because most of the package tutorials are assuming you have a source tarball you want to compile. Then I've found this short tutorial (german). Afterwards, I created a small script to create a simple repository. Like this: rm /export/my-repository/repository/* cd /home/tdeutsch/deb-pkg for i in $(ls | grep my); do dpkg -b ./$i /export/my-repository/repository/$i.deb; done cd /export/avanon-repository/repository gpg --armor --export "My Package Signing Key" > PublicKey apt-ftparchive packages ./ | gzip > Packages.gz apt-ftparchive packages ./ > Packages apt-ftparchive release ./ > /tmp/Release.tmp; mv /tmp/Release.tmp Release gpg --output Release.gpg -ba Release I added the key to the apt keyring and included the source like this: deb http://my.default.com/my-repository/ ./ It looks like the repo itself is working well (I ran into some problems, to fix them I needed to add the Packages twice and make the temp-file workaround for the Release file). I also put some downloaded .deb into the repo, it looks like they are also working without problems. But my self created packages didn't... Wenn i do sudo apt-get update, they are causing errors like this: E: Problem parsing dependency Depends E: Error occurred while processing my-printerconf (NewVersion2) E: Problem with MergeList /var/lib/apt/lists/my.default.com_my-repository_._Packages E: The package lists or status file could not be parsed or opened. Has anyone an idea what I did wrong?

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  • PerlRegEx vs RegularExpressionsCore Delphi Units

    - by Jan Goyvaerts
    The RegularExpressionsCore unit that is part of Delphi XE is based on the latest class-based PerlRegEx unit that I developed. Embarcadero only made a few changes to the unit. These changes are insignificant enough that code written for earlier versions of Delphi using the class-based PerlRegEx unit will work just the same with Delphi XE. The unit was renamed from PerlRegEx to RegularExpressionsCore. When migrating your code to Delphi XE, you can choose whether you want to use the new RegularExpressionsCore unit or continue using the PerlRegEx unit in your application. All you need to change is which unit you add to the uses clause in your own units. Indentation and line breaks in the code were changed to match the style used in the Delphi RTL and VCL code. This does not change the code, but makes it harder to diff the two units. Literal strings in the unit were separated into their own unit called RegularExpressionsConsts. These strings are only used for error messages that indicate bugs in your code. If your code uses TPerlRegEx correctly then the user should not see any of these strings. My code uses assertions to check for out of bounds parameters, while Embarcadero uses exceptions. Again, if you use TPerlRegEx correctly, you should never get any assertions or exceptions. The Compile method raises an exception if the regular expression is invalid in both my original TPerlRegEx component and Embarcadero’s version. If your code allows the user to provide the regular expression, you should explicitly call Compile and catch any exceptions it raises so you can tell the user there is a problem with the regular expression. Even with user-provided regular expressions, you shouldn’t get any other assertions or exceptions if your code is correct. Note that Embarcadero owns all the rights to their RegularExpressionsCore unit. Like all the other RTL and VCL units, this unit cannot be distributed by myself or anyone other than Embarcadero. I do retain the rights to my original PerlRegEx unit which I will continue to make available for those using older versions of Delphi.

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  • How do I initialize a Scala map with more than 4 initial elements in Java?

    - by GlenPeterson
    For 4 or fewer elements, something like this works (or at least compiles): import scala.collection.immutable.Map; Map<String,String> HAI_MAP = new Map4<>("Hello", "World", "Happy", "Birthday", "Merry", "XMas", "Bye", "For Now"); For a 5th element I could do this: Map<String,String> b = HAI_MAP.$plus(new Tuple2<>("Later", "Aligator")); But I want to know how to initialize an immutable map with 5 or more elements and I'm flailing in Type-hell. Partial Solution I thought I'd figure this out quickly by compiling what I wanted in Scala, then decompiling the resultant class files. Here's the scala: object JavaMapTest { def main(args: Array[String]) = { val HAI_MAP = Map(("Hello", "World"), ("Happy", "Birthday"), ("Merry", "XMas"), ("Bye", "For Now"), ("Later", "Aligator")) println("My map is: " + HAI_MAP) } } But the decompiler gave me something that has two periods in a row and thus won't compile (I don't think this is valid Java): scala.collection.immutable.Map HAI_MAP = (scala.collection.immutable.Map) scala.Predef..MODULE$.Map().apply(scala.Predef..MODULE$.wrapRefArray( scala.Predef.wrapRefArray( (Object[])new Tuple2[] { new Tuple2("Hello", "World"), new Tuple2("Happy", "Birthday"), new Tuple2("Merry", "XMas"), new Tuple2("Bye", "For Now"), new Tuple2("Later", "Aligator") })); I'm really baffled by the two periods in this: scala.Predef..MODULE$ I asked about it on #java on Freenode and they said the .. looked like a decompiler bug. It doesn't seem to want to compile, so I think they are probably right. I'm running into it when I try to browse interfaces in IntelliJ and am just generally lost. Based on my experimentation, the following is valid: Tuple2[] x = new Tuple2[] { new Tuple2<String,String>("Hello", "World"), new Tuple2<String,String>("Happy", "Birthday"), new Tuple2<String,String>("Merry", "XMas"), new Tuple2<String,String>("Bye", "For Now"), new Tuple2<String,String>("Later", "Aligator") }; scala.collection.mutable.WrappedArray<Tuple2> y = scala.Predef.wrapRefArray(x); There is even a WrappedArray.toMap() method but the types of the signature are complicated and I'm running into the double-period problem there too when I try to research the interfaces from Java.

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  • About shared (static) Members and its behavior

    - by Allende
    I just realized that I can access shared members from instances of classes (probably this is not correct, but compile and run), and also learn/discover that, I can modify shared members, then create a new instance and access the new value of the shared member. My question is, what happens to the shared members, when it comes back to the "default" value (class declaration), how dangerous is it do this ? is it totally bad ? is it valid in some cases ?. If you want to test my point here is the code (console project vb.net) that I used to test shared members, as you can see/compile/run, the shared member "x" of the class "Hello" has default value string "Default", but at runtime it changes it, and after creating a new object of that class, this object has the new value of the shared member. Module Module1 Public Class hello Public Shared x As String = "Default" Public Sub New() End Sub End Class Sub Main() Console.WriteLine("hello.x=" & hello.x) Dim obj As New hello() Console.WriteLine("obj.x=" & obj.x) obj.x = "Default shared memeber, modified in object" Console.WriteLine("obj.x=" & obj.x) hello.x = "Defaul shared member, modified in class" Console.WriteLine("hello.x=" & hello.x) Dim obj2 As New hello() Console.WriteLine("obj2.x=" & obj2.x) Console.ReadLine() End Sub End Module UPDATE: First at all, thanks to everyone, each answer give feedback, I suppose, by respect I should choose one as "the answer", I don't want to be offensive to anyone, so please don't take it so bad if I didn't choose you answer.

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  • Why is my shadowmap all white?

    - by Berend
    I was trying out a shadowmap. But all my shadow is white. I think there is some problem with my homogeneous component. Can anybody help me? The rest of my code is written in xna Here is the hlsl code I used float4x4 xWorld; float4x4 xView; float4x4 xProjection; struct VertexToPixel { float4 Position : POSITION; float4 ScreenPos : TEXCOORD1; float Depth : TEXCOORD2; }; struct PixelToFrame { float4 Color : COLOR0; }; //------- Technique: ShadowMap -------- VertexToPixel MyVertexShader(float4 inPos: POSITION0, float3 inNormal: NORMAL0) { VertexToPixel Output = (VertexToPixel)0; float4x4 preViewProjection = mul(xView, xProjection); float4x4 preWorldViewProjection = mul(xWorld, preViewProjection); Output.Position =mul(inPos, mul(xWorld, preViewProjection)); Output.Depth = Output.Position.z / Output.Position.w; Output.ScreenPos = Output.Position; return Output; } float4 MyPixelShader(VertexToPixel PSIn) : COLOR0 { PixelToFrame Output = (PixelToFrame)0; Output.Color = PSIn.ScreenPos.z/PSIn.ScreenPos.w; return Output.Color; } technique ShadowMap { pass Pass0 { VertexShader = compile vs_2_0 MyVertexShader(); PixelShader = compile ps_2_0 MyPixelShader(); } }

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  • Languages with a clear distinction between subroutines that are purely functional, mutating, state-changing, etc?

    - by CPX
    Lately I've become more and more frustrated that in most modern programming languages I've worked with (C/C++, C#, F#, Ruby, Python, JS and more) there is very little, if any, language support for determining what a subroutine will actually do. Consider the following simple pseudo-code: var x = DoSomethingWith(y); How do I determine what the call to DoSomethingWith(y) will actually do? Will it mutate y, or will it return a copy of y? Does it depend on global or local state, or is it only dependent on y? Will it change the global or local state? How does closure affect the outcome of the call? In all languages I've encountered, almost none of these questions can be answered by merely looking at the signature of the subroutine, and there is almost never any compile-time or run-time support either. Usually, the only way is to put your trust in the author of the API, and hope that the documentation and/or naming conventions reveal what the subroutine will actually do. My question is this: Does there exist any languages today that make symbolic distinctions between these types of scenarios, and places compile-time constraints on what code you can actually write? (There is of course some support for this in most modern languages, such as different levels of scope and closure, the separation between static and instance code, lambda functions, et cetera. But too often these seem to come into conflict with each other. For instance, a lambda function will usually either be purely functional, and simply return a value based on input parameters, or mutate the input parameters in some way. But it is usually possible to access static variables from a lambda function, which in turn can give you access to instance variables, and then it all breaks apart.)

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  • C++ Succinctly now available!

    - by Michael B. McLaughlin
    Over the summer I worked with SyncFusion to create an eBook based off of my C# to C++ guide for their free Succinctly Series of eBooks. Today the result, C++ Succinctly, was published for download. It is a free (registration required; they make tools and libraries for .NET development so you might get an occasional email from them – I’ve been signed up for a few months and have had maybe 3 emails total so it’s not horrible super spam or anything ) and you can download it as a PDF or a Kindle .MOBI file (or both). I’m excited with how it turned out and enjoyed working with the people at SyncFusion. The book contains a total of 20 code samples, which you can download from BitBucket (there’s a link very early in the book). Almost all of the code is also inline in the book itself so that you don’t need to worry about flipping back and forth between your dev machine and your eReader (but if you want to try to understand a concept better, you can easily download the code, open it up in VS 2012, and play around with it to see what happens when you tinker with things). The code does require Visual Studio 2012 because of its expanded support for C++11 features and since I wrote all of the samples as Console programs for clarity and compactness, you will need a version that supports C++ desktop development (currently VS 2012 Pro, Premium, or Ultimate). Sometime this Fall, Microsoft will be releasing Visual Studio 2012 Express for Windows Desktop which should provide a free way to use the samples. That said, I tested all of the samples with MinGW and only the StorageDurationSample will not compile with it due to the thread-local storage code. If you comment that out then you can compile and run all the samples with MinGW (or using a recent version of GCC in a GNU/Linux environment, or any other C++ compiler that provides the same level of C++11 support that Visual Studio 2012 does). I hope it proves helpful to those of you who choose to check it out!

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  • ubuntu 10.04: boot error for custom compiled kernel - gave up wating for root device

    - by atharva
    Hi, I have installed lucid on my Lenevo Laptop (Y 410 series , x86 platoform) and it is working fine. Now I have compiled kernel 2.6.37 from the downloaded from the kernel tree. I followed usual procedure of compileing kernel (make menuconfig,make. make modules etc). Then I created the initrd image using mkinitramfs and updated my grub using upadate grub command. Update-grub detects the initrd image of the compiled kernel. However when I boot from this kernel it gives me following error: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -Check rootdelay= (did the system wait long enough?) -Check root= (did the system wait for the right device?) -Missing modules (cat /proc/modules; ls /dev) ALERT! root=UUID=/... does not exist and then it falls onto initramfs prompt. I have tried following solutions discussed in different ubuntu forums: 1. disable uuid and point root=/dev/sda8 (sda8 is where my kernele image resides (both default kernel and compiled one) from /etc/default/grub 2. compile kernel using CONFIG_DEVTMPFS=y suggested here Still I am unable to boot from the compile kernel. Could someone please suggest me the solution ?

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  • Run Grunt task in Visual Studio Release Build with a bat file

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/08/19/run-grunt-task-in-visual-studio-release-build-with-a.aspx 1. Add a BeforeBuild in your csproj file. Edit the xml with a text editor. <Target Name="BeforeBuild"> <Exec Condition="'$(Configuration)' == 'Release'" Command="script-optimize.bat" /> </Target> 2. Create the script-optimize.batREM "%~dp0" maps to the directory where this file exists cd %~dp0\..\YourProjectFolder call npm uninstall grunt call npm uninstall grunt call npm install --cache-min 604800 -g grunt-cli call npm install --cache-min 604800 grunt typescript requirejs copy less:compile less:mincompileThis grunt command will compile typescript, run the requireJs optimizer, complie and minimize less.3. Make it use the minified code when the Web.config compilation debug is set to false <!-- These CustomCollectFiles actions are used so that the Scripts-Release folder/files are included        when publishing even though they are not project references -->  <Target Name="CustomCollectFiles">    <ItemGroup>      <_CustomFiles Include="Scripts-Release\**\*" />  </ItemGroup>  </Target> That should be all you need to get a Grunt task to minify and combine JS (plus other tasks) in Visual Studio Release build with debug = false. This is a great video of Steve Sanderson talking about SPAs, npm, Knockout, Grunt, Gulp, ect. I highly recommend it.

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  • Ubuntu 10.04: boot error for custom compiled kernel - gave up waiting for root device

    - by atharva
    I have installed lucid on my Lenevo Laptop (Y 410 series , x86 platform) and it is working fine. Now I have compiled kernel 2.6.37 downloaded from the kernel tree. I followed usual procedure of compiling kernel (make menuconfig, make, make modules etc). Then I created the initrd image using mkinitramfs and updated my grub using update-grub command. update-grub detects the initrd image of the compiled kernel. However when I boot from this kernel it gives me following error: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -Check rootdelay= (did the system wait long enough?) -Check root= (did the system wait for the right device?) -Missing modules (cat /proc/modules; ls /dev) ALERT! root=UUID=/... does not exist and then it falls onto initramfs prompt. I have tried following solutions discussed in different Ubuntu forums: disable uuid and point root=/dev/sda8 (sda8 is where my kernel image resides (both default kernel and compiled one) from /etc/default/grub compile kernel using CONFIG_DEVTMPFS=y suggested here Still I am unable to boot from the compile kernel. Could someone please suggest me the solution?

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  • Interface (contract), Generics (universality), and extension methods (ease of use). Is it a right design?

    - by Saeed Neamati
    I'm trying to design a simple conversion framework based on these requirements: All developers should follow a predefined set of rules to convert from the source entity to the target entity Some overall policies should be able to be applied in a central place, without interference with developers' code Both the creation of converters and usage of converter classes should be easy To solve these problems in C# language, A thought came to my mind. I'm writing it here, though it doesn't compile at all. But let's assume that C# compiles this code: I'll create a generic interface called IConverter public interface IConverter<TSource, TTarget> where TSource : class, new() where TTarget : class, new() { TTarget Convert(TSource source); List<TTarget> Convert(List<TSource> sourceItems); } Developers would implement this interface to create converters. For example: public class PhoneToCommunicationChannelConverter : IConverter<Phone, CommunicationChannle> { public CommunicationChannel Convert(Phone phone) { // conversion logic } public List<CommunicationChannel> Convert(List<Phone> phones) { // conversion logic } } And to make the usage of this conversion class easier, imagine that we add static and this keywords to methods to turn them into Extension Methods, and use them this way: List<Phone> phones = GetPhones(); List<CommunicationChannel> channels = phones.Convert(); However, this doesn't even compile. With those requirements, I can think of some other designs, but they each lack an aspect. Either the implementation would become more difficult or chaotic and out of control, or the usage would become truly hard. Is this design right at all? What alternatives I might have to achieve those requirements?

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  • Compilation problem [closed]

    - by Misery
    I am trying to compile a program called Triangle Mesh Generator. It is an open source code written in ANSI C. I need it to bo a callable lib so I am using a switch (#define) created by it's Author. However I get this error: /usr/lib/gcc/x86_64-linux-gnu/4.6/../../../x86_64-linux-gnu/crt1.o: In function `_start': collect2: ld returned 1 exit status make: *** [triangle] Error 1 I am not sure why such an error occurs. Worth adding is that compiling it as a stand alone program is succesful. I am using GCC on 12.04. The lines quoted above constitute the total output. What I put in the terminal is just make in the proper folder. There are no other errors, warnings, or other messages. Link to the sources I found some additional instructions. I'll get back after reading them :] EDIT: I have found some additional instructions that let me compile it. Thanks for help. I am closing question right now. Regards

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  • VMware Player 5.0 or VMware Workstation 9.0 after upgrade to Ubuntu 12.10

    The upgrade process Upgrading Ubuntu 12.04 to latest version 12.10 - aka Quantal Quetzal - is straight forward and you only need to follow the offical upgrade instructions. Short version on the console looks like this: sudo do-release-upgrade This will update the repository entries, and start the upgrade process. After some minutes or hours of download and installation, you have to reboot your system once to get the new kernel loaded. As time of writing, I'm on '3.5.0-17-generic'. And as with any modification of the kernel version, you have to compile the necessary kernel modules to get VMware Player or Workstation up and running. Usually, this happens the first time you try start your VMware software and that's it. Well, again not so this time. Getting the kernel patch Luckily, the community over VMware is very active and you can get a new kernel patch in the online forums here. Get the download and put in a folder have write permissions. Then you extract the archive on the console like so: tar -xjvf vmware9_kernel35_patch.tar.bz2 Then you change into the newly created folder: cd vmware9_kernel3.5_patch/ And you execute the available shell script as root (superuser) like so: sudo ./patch-modules_3.5.0.sh This will stop any running instances of VMware software, patches the source files and runs the compile process for your active environment. This might take some time depending on your machine, and once completed you can start VMware Player or Workstation as previously. In case that you are going to apply the patch again, the script will simply quit with the following output: /usr/lib/vmware/modules/source/.patched found. You have already patched your sources. Exiting You might remove the .patched file in case that you upgraded/changed your kernel and you need to apply the patch again. Disclaimer: The patch is "as-is" and the patcher is originally created by Artem S. Tashkinov, and later modified by An_tony. Please refer to the VMware forum in case of questions or problems. There are also patches available for older versions of VMware Player or Workstation.

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  • Is there a better way to organize my module tests that avoids an explosion of new source files?

    - by luser droog
    I've got a neat (so I thought) way of having each of my modules produce a unit-test executable if compiled with the -DTESTMODULE flag. This flag guards a main() function that can access all static data and functions in the module, without #including a C file. From the README: -- Modules -- The various modules were written and tested separately before being coupled together to achieve the necessary basic functionality. Each module retains its unit-test, its main() function, guarded by #ifdef TESTMODULE. `make test` will compile and execute all the unit tests, producing copious output, but importantly exitting with an appropriate success or failure code, so the `make test` command will fail if any of the tests fail. Module TOC __________ test obj src header structures CONSTANTS ---- --- --- --- -------------------- m m.o m.c m.h mfile mtab TABSZ s s.o s.c s.h stack STACKSEGSZ v v.o v.c v.h saverec_ f.o f.c f.h file ob ob.o ob.c ob.h object ar ar.o ar.c ar.h array st st.o st.c st.h string di di.o di.c di.h dichead dictionary nm nm.o nm.c nm.h name gc gc.o gc.c gc.h garbage collector itp itp.c itp.h context osunix.o osunix.c osunix.h unix-dependent functions It's compile by a tricky bit of makefile, m:m.c ob.h ob.o err.o $(CORE) itp.o $(OP) cc $(CFLAGS) -DTESTMODULE $(LDLIBS) -o $@ $< err.o ob.o s.o ar.o st.o v.o di.o gc.o nm.o itp.o $(OP) f.o where the module is compiled with its own C file plus every other object file except itself. But it's creating difficulties for the kindly programmer who offered to write the Autotools files for me. So the obvious way to make it "less weird" would be to bust-out all the main functions into separate source files. But, but ... Do I gotta?

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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • What is a suitable way to correct this program? [closed]

    - by lamwaiman1988
    Possible Duplicate: How to deal with huge changes to a data specification? As described in this question, I need to modified a 4800 line c program to fulfill the new functional specification. However I have no idea of HOW to do it. Background: There is a updated version of a header file which the program depends on. I've speculated the changes and found that at least 30 critical changes are present. With the new header file, the c program cannot even compile. The error is too much that the compile said "too much error" and don't list every one. Unlike normal modification which can be easily test, this has no way to test without overcoming the 30 critical changes. For example, there would be no point to run the modified program with the old header file. On the other hand, with the new header file, the program can't run until I've covered every one of the 30 critical changes scattered in the new header file so that I can't even verify the correctness of each modification until there is no more compilation error. Do you have any idea to deal with this situation?

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