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  • How do I programatically determine which port a SQL Server is running on?

    - by Ralph Willgoss
    How do I programatically determine which port a SQL Server is running on?/*Wrapper script for xp_readerrorlogAuthor: Ralph WillgossDate: 2nd Oct 2012This script cycles through all logs files, looking for the listening port.Normally you have to specify the log file one by one, the script removes the need for that.Param ref for: xp_readerrorlog1. Value of error log file you want to read: 0 = current, 1 = Archive #1, 2 = Archive #2, etc...2. Log file type: 1 or NULL = error log, 2 = SQL Agent log3. Search string 1: String one you want to search for4. Search string 2: String two you want to search for to further refine the results5. Search from start time6. Search to end time7. Sort order for results: N'asc' = ascending, N'desc' = descending*/USE MasterGO--  Get log countDECLARE @logcount intDROP TABLE #ResultCREATE TABLE #Result (ArchiveNo int, Date datetime, Size int)INSERT INTO #ResultEXEC xp_enumerrorlogsSET @logcount = (SELECT COUNT(*) FROM #Result)-- Search the available logsDECLARE @counter intSET @counter = 0WHILE @counter <= @logcountBEGIN   EXEC xp_readerrorlog @counter, 1, N'Server is listening on', 'any', NULL, NULL, N'asc'   SET @counter = @counter + 1ENDGO

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  • How to play many sounds at once in OpenAL

    - by Krom
    Hello, I'm developing an RTS game and I would like to add sounds to it. My choice has landed on OpenAL. I have plenty of units which from time to time make sounds: fSound.Play(sfx_shoot, location). Sounds often repeat, e.g. when squad of archers shoots arrows, but they are not synced with each other. My questions are: What is the common design pattern to play multiple sounds in OpenAL, when some of them are duplicate? What are the hardware limitations on sounds count and tricks to overcome them?

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  • How to insert countdown into a video file

    - by student
    Is there an easy way to insert a big countdown clock after a given time position of a video file in linux? The countdown clock should count down in seconds from n to 0. Edit: I don't want to insert manually pictures showing the nth second. It is clear to me how to do that. What I want is an automatic way to do this: Set the number of seconds for the countdown (e.g. 64 or 80 seconds) Set the time where to insert the countdown in a given video And finally get the video with inserted countdown at specified position as a result. It would be nice if this would be possible in a graphical video editor like openshot. However it would also be ok to have a command line solution for this.

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  • Kinect office demo ideas

    - by Tedd Hansen
    I'm thinking of placing a Kinect (connected to a PC) in the office and have something fun on it. Just a small thing people can interact with. Basically I get a depthmap (image) and a color image from the Kinect which I can analyze and do stuff with. My limited imagination came up with: Count people passing by. Measure average width of people passing by. Some ball with physics people can play with. Audible alert when someone is walking too fast. Anyone have any good ideas? :)

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  • How to install MBR with Maverick or Karmic

    - by Kilos
    I have been using Ubuntu since 9.10. Now Maverick crashed and my MBR is wrecked. I have run dd if=/dev/zero of=/dev/sdb bs=512 count=1 on advice from another Ubuntu user but now I can only install any Windows release and no Ubuntu. How do I completely erase the MBR and then use an Ubuntu live CD or another HDD with Ubuntu on to install a Linux-only MBR please. I am rather new at the technical side of Linux and have bandwidth shortage problems so I can't download large amounts of data. Thanks in advance!

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  • Origins of code indentation

    - by Daniel Mahler
    I am interested in finding out who introduced code indentation, as well as when and where it was introduced. It seems so critical to code comprehension, but it was not universal. Most Fortran and Basic code was (is?) unindented, and the same goes for Cobol. I am pretty sure I have even seen old Lisp code written as continuous, line-wrapped text. You had to count brackets in your head just to parse it, never mind understanding it. So where did such a huge improvement come from? I have never seen any mention of its origin. Apart from original examples of its use, I am also looking for original discussions of indentation.

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  • Retrieving model position after applying modeltransforms in XNA

    - by Glen Dekker
    For this method that the goingBeyond XNA tutorial provides, it would be really convenient if I could retrieve the new position of the model after I apply all the transforms to the mesh. I have edited the method a little for what I need. Does anyone know a way I can do this? public void DrawModel( Camera camera ) { Matrix scaleY = Matrix.CreateScale(new Vector3(1, 2, 1)); Matrix temp = Matrix.CreateScale(100f) * scaleY * rotationMatrix * translationMatrix * Matrix.CreateRotationY(MathHelper.Pi / 6) * translationMatrix2; Matrix[] modelTransforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(modelTransforms); if (camera.getDistanceFromPlayer(position+position1) > 3000) return; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.World = modelTransforms[mesh.ParentBone.Index] * temp * worldMatrix; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; } mesh.Draw(); } }

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  • How attach a model with another model on a specific bone?

    - by Mehdi Bugnard
    I meet a difficulty attached to a model to another model on a "bone" accurate. I searched several forums but no result. I saw that many people have asked the same question but no real result see no response. Thread found : How to attach two XNA models together? How can I attach a model to the bone of another model? http://stackoverflow.com/questions/11391852/attach-model-xna But I think it is possible. Here is my code example attached a "cube" of the hand of my player private void draw_itemActionAttached(Model modelInUse) { Matrix[] Model1TransfoMatrix = new Matrix[this.player.Model.Bones.Count]; this.player.Model.CopyAbsoluteBoneTransformsTo(Model1TransfoMatrix); foreach (ModelMesh mesh in modelInUse.Meshes) { foreach (BasicEffect effect in mesh.Effects) { Matrix model2Transform = Matrix.CreateScale(1f) * Matrix.CreateFromYawPitchRoll(0, 0, 0); effect.World = model2Transform * Model1TransfoMatrix[0]; //root bone index effect.View = arcadia.camera.View; effect.Projection = arcadia.camera.Projection; } mesh.Draw(); } }

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  • Enablement 2.0 Get Specialized!

    - by michaela.seika(at)oracle.com
      Check the new OPN Certified Specialist Exam Study Guides – your quick reference to the training options to guide partners pass OPN Specialist Exams! What are the advantages of the Exam Study Guides? Cover the Implementation Specialist Exams that count towards OPN Specialization program. Capture Exam Topics, Exam Objectives and Training Options. Define the Exam Objectives by learner or practitioner level of knowledge: Learner-level: questions require the candidate to recall information to derive the correct answer Practitioner-level: questions require the candidate to derive the correct answer from an application of their knowledge. Map by each Exam Topic the alternative training options that are available at Oracle. Where to find the Exam Study Guides? On Enablement 2.0 > Spotlight On each Knowledge Zone > Implement On each Specialist Implementation Guided Learning Path For More Information Oracle Certification Program Beta Exams OPN Certified Specialist Exams OPN Certified Specialist FAQ Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

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  • Reporting defects in Agile

    - by user3728779
    I am working in sprint. At the end of sprint I need to send a defect report per sprint. Considering the below scenario please let me know your views. Two teams(A & B) are working at different locations in Sprint-2 and I am a tester from Team-A and report the defects for the items developed by Team-A in each sprint Question 1. I reported few defects in Sprint-2 for the functionality developed by Team-B in previous sprint. Do I have to consider this as observation or defect and report to Team-A? 2. I reported 5 defects of Sprint-2 for the functionality developed by team-A. All the defects are fixed and closed by me in the same sprint. Before the end of sprint I observed 2 defects got reopened for some reason. Now the defect count should be 5 or 7(5+2) should be considered for this sprint? Thanks Khan

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  • I dont know how to run e2fsck or fsck and what are their differences

    - by Salvador
    My Kern.log file advise me to run e2fsck. Aug 30 14:10:11 ubuntu kernel: [ 122.378292] EXT4-fs (sda11): warning: maximal mount count reached, running e2fsck is recommended Aug 30 14:10:11 ubuntu kernel: [ 122.387488] EXT4-fs (sda11): mounted filesystem with ordered data mode. Opts: (null) /dev/sda11 is not mounted within my current OS (Ubuntu 10.04) I have known that e2fsck is a dangerous command when running against the root partition which is at the same hard disk as sda11. I would trust in this solution better than others: Can I run fsck or e2fsck when Linux file system is mounted?

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  • What counts as reinventing the wheel?

    - by dsimcha
    Do the following scenarios count as "reinventing the wheel" in your book? A solution exists, but not in the language you want to use, and existing solutions can't be interfaced with the language you want to use in a clean, idiomatic way. In principle you could get an existing library to do what you wanted with heavy modification, but you think it would probably be easier to just start from scratch. What you're writing has the same one-line description as stuff that's already been done, but you're targeting a different niche. For example, maybe your problem has been solved a zillion times before, but in a way that's inefficient for large datasets and your code works well for large datasets.

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • Alternatives to NSMutableArray for storing 2D grid - iOS Cocos2d

    - by SundayMonday
    I'm creating a grid-based iOS game using Cocos2d. Currently the grid is stored in an NSMutableArray that contains other NSMutableArrays (the latter are rows in the grid). This works ok and performance so far is pretty good. However the syntax feels bulky and the indexing isn't very elegant (using CGPoints, would prefer integer indices). I'm looking for an alternative. What are some alternatives data structures for 2D arrays in this situation? In my game it's very common to add and remove rows from the bottom of the grid. So the grid might start off 10x10, grow to 17x10, shrink to 8x10 and then finally end with 2x10. Note the column count is constant. I've consider using a vector<vector<Object*>>. Also I'm vaguely aware of some type of "fast array" or similar offered by Cocos2d. I'd just like to learn about best practices from other developers!

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  • How do I programatically determine which port a SQL Server is running on?

    - by Ralph Willgoss
    How do I programatically determine which port a SQL Server is running on?/*===== Param ref for xp_readerrorlog ===1. Value of error log file you want to read: 0 = current, 1 = Archive #1, 2 = Archive #2, etc...2. Log file type: 1 or NULL = error log, 2 = SQL Agent log3. Search string 1: String one you want to search for4. Search string 2: String two you want to search for to further refine the results5. Search from start time6. Search to end time7. Sort order for results: N'asc' = ascending, N'desc' = descendingHow many error logs do I have?SMSStudio -> Management -> SQL Server Logs -> (right click) -> configure = see values*/USE MasterGO--  get log countDECLARE @logcount intDROP TABLE #ResultCREATE TABLE #Result (ArchiveNo int, Date datetime, Size int)INSERT INTO #ResultEXEC xp_enumerrorlogsSET @logcount = (SELECT COUNT(*) FROM #Result)-- search logsDECLARE @counter intSET @counter = 0WHILE @counter <= @logcountBEGIN    EXEC xp_readerrorlog @counter, 1, N'Server is listening on', 'any', NULL, NULL, N'asc'    SET @counter = @counter + 1ENDGO

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  • Visual Tree Enumeration

    - by codingbloke
    I feel compelled to post this blog because I find I’m repeatedly posting this same code in silverlight and windows-phone-7 answers in Stackoverflow. One common task that we feel we need to do is burrow into the visual tree in a Silverlight or Windows Phone 7 application (actually more recently I found myself doing this in WPF as well).  This allows access to details that aren’t exposed directly by some controls.  A good example of this sort of requirement is found in the “Restoring exact scroll position of a listbox in Windows Phone 7”  question on stackoverflow.  This required that the scroll position of the scroll viewer internal to a listbox be accessed. A caveat One caveat here is that we should seriously challenge the need for this burrowing since it may indicate that there is a design problem.  Burrowing into the visual tree or indeed burrowing out to containing ancestors could represent significant coupling between module boundaries and that generally isn’t a good idea. Why isn’t this idea just not cast aside as a no-no?  Well the whole concept of a “Templated Control”, which are in extensive use in these applications, opens the coupling between the content of the visual tree and the internal code of a control.   For example, I can completely change the appearance and positioning of elements that make up a ComboBox.  The ComboBox control relies on specific template parts having set names of a specified type being present in my template.  Rightly or wrongly this does kind of give license to writing code that has similar coupling. Hasn’t this been done already? Yes it has.  There are number of blogs already out there with similar solutions.  In fact if you are using Silverlight toolkit the VisualTreeExtensions class already provides this feature.  However I prefer my specific code because of the simplicity principle I hold to.  Only write the minimum code necessary to give all the features needed.  In this case I add just two extension methods Ancestors and Descendents, note I don’t bother with “Get” or “Visual” prefixes.  Also I haven’t added Parent or Children methods nor additional “AndSelf” methods because all but Children is achievable with the addition of some other Linq methods.  I decided to give Descendents an additional overload for depth hence a depth of 1 is equivalent to Children but this overload is a little more flexible than simply Children. So here is the code:- VisualTreeEnumeration public static class VisualTreeEnumeration {     public static IEnumerable<DependencyObject> Descendents(this DependencyObject root, int depth)     {         int count = VisualTreeHelper.GetChildrenCount(root);         for (int i = 0; i < count; i++)         {             var child = VisualTreeHelper.GetChild(root, i);             yield return child;             if (depth > 0)             {                 foreach (var descendent in Descendents(child, --depth))                     yield return descendent;             }         }     }     public static IEnumerable<DependencyObject> Descendents(this DependencyObject root)     {         return Descendents(root, Int32.MaxValue);     }     public static IEnumerable<DependencyObject> Ancestors(this DependencyObject root)     {         DependencyObject current = VisualTreeHelper.GetParent(root);         while (current != null)         {             yield return current;             current = VisualTreeHelper.GetParent(current);         }     } }   Usage examples The following are some examples of how to combine the above extension methods with Linq to generate the other axis scenarios that tree traversal code might require. Missing Axis Scenarios var parent = control.Ancestors().Take(1).FirstOrDefault(); var children = control.Descendents(1); var previousSiblings = control.Ancestors().Take(1)     .SelectMany(p => p.Descendents(1).TakeWhile(c => c != control)); var followingSiblings = control.Ancestors().Take(1)     .SelectMany(p => p.Descendents(1).SkipWhile(c => c != control).Skip(1)); var ancestorsAndSelf = Enumerable.Repeat((DependencyObject)control, 1)     .Concat(control.Ancestors()); var descendentsAndSelf = Enumerable.Repeat((DependencyObject)control, 1)     .Concat(control.Descendents()); You might ask why I don’t just include these in the VisualTreeEnumerator.  I don’t on the principle of only including code that is actually needed.  If you find that one or more of the above  is needed in your code then go ahead and create additional methods.  One of the downsides to Extension methods is that they can make finding the method you actually want in intellisense harder. Here are some real world usage scenarios for these methods:- Real World Scenarios //Gets the internal scrollviewer of a ListBox ScrollViewer sv = someListBox.Descendents().OfType<ScrollViewer>().FirstOrDefault(); // Get all text boxes in current UserControl:- var textBoxes = this.Descendents().OfType<TextBox>(); // All UIElement direct children of the layout root grid:- var topLevelElements = LayoutRoot.Descendents(0).OfType<UIElement>(); // Find the containing `ListBoxItem` for a UIElement:- var container = elem.Ancestors().OfType<ListBoxItem>().FirstOrDefault(); // Seek a button with the name "PinkElephants" even if outside of the current Namescope:- var pinkElephantsButton = this.Descendents()     .OfType<Button>()     .FirstOrDefault(b => b.Name == "PinkElephants"); //Clear all checkboxes with the name "Selector" in a Treeview foreach (CheckBox checkBox in elem.Descendents()     .OfType<CheckBox>().Where(c => c.Name == "Selector")) {     checkBox.IsChecked = false; }   The last couple of examples above demonstrate a common requirement of finding controls that have a specific name.  FindName will often not find these controls because they exist in a different namescope. Hope you find this useful, if not I’m just glad to be able to link to this blog in future stackoverflow answers.

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  • Using disqus for a website (question on SERP and backlink)

    - by Homunculus Reticulli
    I am building a website and am trying to decide between writing my own commenting system and using disquss. One of the main deciding factors is that (obviously), I want comments left on my page to be show on SERPS. However, I remeber reading somewhere that disqus loads comments into a page using AJAX - and therefore the comments are "invisible" as far as Googlebot and other SE crawlers are concerned. Could someone confirm or refute this? The other question I have is about whether (as a commenter), When I place a comment on another website using disqus (including any links I may add to my comment), do the lionks in my comment count as a backlink (in other words are they "dofollow" or "nofollow" links)?

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  • Advertising Campaign Bidding Network

    - by David
    I hope this is the correct stackexchange to post on. Seems to most relevant. I'm looking for more ways to monetize my site. I'm already using the usual Google Adsense, tradedoublers, ad networks, etc. What I want to know, is if anyone knows of a service/network out there (similar to tradedoubler), which allows you to accept (or bid) on campaigns (primarily CPM based). For example: I log in, I get a list of advertising campaigns that are available and the prices they are willing to pay or I can put a bid in with imp count and cpm rate. I'm looking for something ideally europe or UK based, but im open to others. Thanks!

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  • Google Authorship Image of my blogspot has been disappeared in Google SERP. Why?

    - by Sathiya Kumar
    I have a blogspot and i used my image to appear on the Google SERP for my keywords using Google Authorship Markup. My image was showed for last 2 months but while checking SERP for my blog, i found that my authorship markup is not working. My image, name and G+ followers count is not appearing near my blogspot URL in SERP. I didn't made any changes in my google+ profile or in my blogspot header tag where i had put the authorship code. I tried to find the reason but i didn't find any value answer. May anyone answer this question. Please let me know if you had already experienced like this.

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  • How to check last changes in filesystem or directory with bash?

    - by Robert Vila
    After the system unmounted the root partition I detected that some files are missing in the filesystem. wifi and the gwibber icons disappeared from the indicator applet I want to check if there are other files missing using the ls program and the locate program, which woks on indexes of a previous state of the filesystem. Thus, locate '/usr/share/icons/*' | xargs ls -d 2>&1 >/dev/null serves for that purpose, and I can count the nonexistent files like this: locate '/usr/share/icons/*' | xargs ls -d 2>&1 >/dev/null | wc -l except for the case where filenames have blank spaces in them; and, not very surprisingly, that is the case with Ubuntu (OMG!! It is no longer "forbidden" like in good old times). If I use: locate '/usr/share/icons/*' | xargs -Iñ ls -d 'ñ' 2>&1 >/dev/null it is not working because there is some kind of interference in the syntax between the redirections of the standard outputs and the use of the parameter -I. Can anyone please help me with this syntax or giving another idea?

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  • do you still get a bounce in google analytics if all the linked pages/content is loaded dyanmicly?

    - by sam
    Google analytics describes a bounce as a user that visits and leaves before after their first page. But if your site is a one page site, with content loaded dynamicly using javascript you could have a user one your site go through loads of info, text images but would that still count as a bounce ? Or once they click on an a-tag even if it is <a href="#"> can google analytics see that ? (im aware of click tracking in analytics) but i was wandering if google picks up these clicks by default..

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  • Dimming the backlight is irreversible on a Samsung Q210 notebook, what do I do?

    - by user27304
    I'm new to the community, although I have been using Ubuntu since 2010. I have a Samsung Q210 notebook; Specs: Intel® Core™2 Duo CPU P8400 @ 2.26GHz × 2 4 Gigs RAM Nvidia 9200m GS (although system information in Ubuntu doesn't know) 194 GB HD OS: Ubuntu 11.10 Kernel is 3.0.0-12-generic-pae Although Samsung seems to be infamous for problems with Ubuntu, after upgrading to Oneiric, finally the FN Brightness Buttons are recognized. The only problem is, after dimming the backlight for a fixed amount of steps (3 or 4, I dare not count now because that would mean rebooting because I can't see anything), the display goes completely dark and using the FN buttons to brighten the backlight does not work anymore (before reaching that threshold, going brighter after dimming works). Now what do I do? File a bug report? If not, what then? If yes, how? Not sure... guess I should ask here first.. thanks for answering in advance.

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  • Why does my program stutter so much?

    - by user36322
    I've been very frustrated trying to solve this. I've looked it up, and all the answers are the same: set IsFixedTimeStep = false. This doesn't help me at all, the program is still jittery and stutters. I have absolutely no idea what is going on, can you guys help? Code for movement (objects is a list): speed = Math.Min(speed + (speedIncrement * gameTime.ElapsedGameTime.Milliseconds / 200), maxSpeed); for (int i = objects.Count - 1; i >= 0; i--) { objects[i].rect.Y += (int)(speed * gameTime.ElapsedGameTime.Milliseconds); //Check if the object is past the screen. If it is, remove it if (objects[i].rect.Y > screenHeight) { objects.Remove(objects[i]); } }

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  • Better way to load level content in XNA?

    - by user2002495
    Currently I loaded all my assets in XNA in the main Game class. What I want to achieve later is that I only load specific assets for specific levels (the game will consist of many levels). Here is how I load my main assets into the main class: protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); plane = new Player(Content.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; lvl1 = new Level1(Content.Load<Texture2D>(@"Levels/bgLvl1"), Content.Load<Texture2D>(@"Levels/bgLvl1-other"), new Vector2(0, 0), new Vector2(0, -600)); CommonBullet.LoadContent(Content); CommonEnemyBullet.LoadContent(Content); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); plane.Update(gameTime); lvl1.Update(gameTime); foreach (CommonEnemy ce in cel) { if (ce.CollidesWith(plane)) { ce.hasSpawn = false; } foreach (CommonBullet b in plane.commonBulletList) { if (b.CollidesWith(ce)) { ce.hasSpawn = false; } } ce.Update(gameTime); } LoadCommonEnemy(); base.Update(gameTime); } private void LoadCommonEnemy() { int randY = rand.Next(-600, -10); int randX = rand.Next(0, 750); if (cel.Count < 3) { cel.Add(new CommonEnemy(Content.Load<Texture2D>(@"Enemy/Common/commonEnemySprite"), 7, 2, "left", randX, randY)); } for (int i = 0; i < cel.Count; i++) { if (!cel[i].hasSpawn) { cel.RemoveAt(i); i--; } } } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); spriteBatch.Begin(); lvl1.Draw(spriteBatch); plane.Draw(spriteBatch); foreach (CommonEnemy ce in cel) { ce.Draw(spriteBatch); } spriteBatch.End(); base.Draw(gameTime); } I wish to load my players, enemies, all in Level1 class. However, when I move my player & enemy code into the Level1 class, the gameTime returns null. Here is my Level1 class: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Input; using SpaceShooter_Beta.Animation.PlayerCollection; using SpaceShooter_Beta.Animation.EnemyCollection.Common; namespace SpaceShooter_Beta.Levels { public class Level1 { public Texture2D bgTexture1, bgTexture2; public Vector2 bgPos1, bgPos2; public float speed = 5f; Player plane; public Level1(Texture2D texture1, Texture2D texture2, Vector2 pos1, Vector2 pos2) { this.bgTexture1 = texture1; this.bgTexture2 = texture2; this.bgPos1 = pos1; this.bgPos2 = pos2; } public void LoadContent(ContentManager cm) { plane = new Player(cm.Load<Texture2D>(@"Player/playerSprite"), 6, 8); plane.animation = "down"; plane.pos = new Vector2(400, 500); plane.fps = 15; Global.currentPos = plane.pos; } public void Draw(SpriteBatch sb) { sb.Draw(bgTexture1, bgPos1, Color.White); sb.Draw(bgTexture2, bgPos2, Color.White); plane.Draw(sb); } public void Update(GameTime gt) { bgPos1.Y += speed; bgPos2.Y += speed; if (bgPos1.Y >= 600) { bgPos1.Y = -600; } if (bgPos2.Y >= 600) { bgPos2.Y = -600; } plane.Update(gt); } } } Of course when I did this, I delete all my player's code in the main Game class. All of that works fine (no errors) except that the game cannot start. The debugger says that plane.Update(gt); in Level 1 class has null GameTime, same thing with the Draw method in the Level class. Please help, I appreciate for the time. [EDIT] I know that using switch in the main class can be a solution. But I prefer a cleaner solution than that, since using switch still means I need to load all the assets through the main class, the code will be A LOT later on for each levels

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  • query to select topic with highest number of comment +support+oppose+views

    - by chetan
    table schema title description desid replyto support oppose views browser used a1 none 1 1 12 - bad topic b2 1 2 3 14 sql database a3 none 4 5 34 - crome b4 1 3 4 12 Topic desid starts with a and comment desid starts with b .For comment replyto is the desid of topic . Its easy to select * with highest number of support+oppose+views by query "select * from [DB_user1212].[dbo].[discussions] where desid like 'a%' order by (sup+opp+visited) desc" For highest (comment +support+oppose+views ) i tried "select * from [DB_user1212].[dbo].[discussions] where desid like 'a%' order by ((select count(*) from [DB_user1212].[dbo].[discussions] where replyto = desid )+sup+opp+visited) desc" but it didn't work . Because its not possible to send desid from outer query to innner subquery .

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