Search Results

Search found 12435 results on 498 pages for 'pretty printer'.

Page 152/498 | < Previous Page | 148 149 150 151 152 153 154 155 156 157 158 159  | Next Page >

  • Devices on one switch can't see devices on another switch

    - by jockey69
    I have RoadRunner Internet cable service hooked to a Motorola Surfboard modem. This is connected to a 10/100 wireless router (located in the garage). Downstairs, I have a ZyXEL GS-108b gigabit switch connected to one port on the router. From this switch I ran connections to a PS3, DVR, Vonage box and a wireless router (Buffalo AirStation 10/100). The Buffalo AirStation works as a wireless AP for other laptops, iPads and cell phones. Upstairs, I have an Asus gigabit switch connected to a gaming desktop, printer, and a media server on FreeNAS (PS3 Media Server on FreeNAS). The router is configured to assign static IPs to both the PS3 and the media server. Problem - I connect a laptop to the switch downstairs after disabling the wireless, thus making sure that I am accessing internet through the wired connection (and the router in the garage). All my computers, iPads and cell phones are able to connect to the internet without a problem. My PS3 connects to the interent with a wired connection but is unable to access the media server (I get a message that no media server is found). I used a wired laptop downstairs (connected to switch downstairs) but am unable to ping either the PS3 or media server! I may be doing something silly but am at my wits' end. Please help!

    Read the article

  • How do I get .NET to garbage collect aggressively?

    - by mmr
    I have an application that is used in image processing, and I find myself typically allocating arrays in the 4000x4000 ushort size, as well as the occasional float and the like. Currently, the .NET framework tends to crash in this app apparently randomly, almost always with an out of memory error. 32mb is not a huge declaration, but if .NET is fragmenting memory, then it's very possible that such large continuous allocations aren't behaving as expected. Is there a way to tell the garbage collector to be more aggressive, or to defrag memory (if that's the problem)? I realize that there's the GC.Collect and GC.WaitForPendingFinalizers calls, and I've sprinkled them pretty liberally through my code, but I'm still getting the errors. It may be because I'm calling dll routines that use native code a lot, but I'm not sure. I've gone over that C++ code, and make sure that any memory I declare I delete, but still I get these C# crashes, so I'm pretty sure it's not there. I wonder if the C++ calls could be interfering with the GC, making it leave behind memory because it once interacted with a native call-- is that possible? If so, can I turn that functionality off? EDIT: Here is some very specific code that will cause the crash. According to this SO question, I do not need to be disposing of the BitmapSource objects here. Here is the naive version, no GC.Collects in it. It generally crashes on iteration 4 to 10 of the undo procedure. This code replaces the constructor in a blank WPF project, since I'm using WPF. I do the wackiness with the bitmapsource because of the limitations I explained in my answer to @dthorpe below as well as the requirements listed in this SO question. public partial class Window1 : Window { public Window1() { InitializeComponent(); //Attempts to create an OOM crash //to do so, mimic minute croppings of an 'image' (ushort array), and then undoing the crops int theRows = 4000, currRows; int theColumns = 4000, currCols; int theMaxChange = 30; int i; List<ushort[]> theList = new List<ushort[]>();//the list of images in the undo/redo stack byte[] displayBuffer = null;//the buffer used as a bitmap source BitmapSource theSource = null; for (i = 0; i < theMaxChange; i++) { currRows = theRows - i; currCols = theColumns - i; theList.Add(new ushort[(theRows - i) * (theColumns - i)]); displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create(currCols, currRows, 96, 96, PixelFormats.Gray8, null, displayBuffer, (currCols * PixelFormats.Gray8.BitsPerPixel + 7) / 8); System.Console.WriteLine("Got to change " + i.ToString()); System.Threading.Thread.Sleep(100); } //should get here. If not, then theMaxChange is too large. //Now, go back up the undo stack. for (i = theMaxChange - 1; i >= 0; i--) { displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create((theColumns - i), (theRows - i), 96, 96, PixelFormats.Gray8, null, displayBuffer, ((theColumns - i) * PixelFormats.Gray8.BitsPerPixel + 7) / 8); System.Console.WriteLine("Got to undo change " + i.ToString()); System.Threading.Thread.Sleep(100); } } } Now, if I'm explicit in calling the garbage collector, I have to wrap the entire code in an outer loop to cause the OOM crash. For me, this tends to happen around x = 50 or so: public partial class Window1 : Window { public Window1() { InitializeComponent(); //Attempts to create an OOM crash //to do so, mimic minute croppings of an 'image' (ushort array), and then undoing the crops for (int x = 0; x < 1000; x++){ int theRows = 4000, currRows; int theColumns = 4000, currCols; int theMaxChange = 30; int i; List<ushort[]> theList = new List<ushort[]>();//the list of images in the undo/redo stack byte[] displayBuffer = null;//the buffer used as a bitmap source BitmapSource theSource = null; for (i = 0; i < theMaxChange; i++) { currRows = theRows - i; currCols = theColumns - i; theList.Add(new ushort[(theRows - i) * (theColumns - i)]); displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create(currCols, currRows, 96, 96, PixelFormats.Gray8, null, displayBuffer, (currCols * PixelFormats.Gray8.BitsPerPixel + 7) / 8); } //should get here. If not, then theMaxChange is too large. //Now, go back up the undo stack. for (i = theMaxChange - 1; i >= 0; i--) { displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create((theColumns - i), (theRows - i), 96, 96, PixelFormats.Gray8, null, displayBuffer, ((theColumns - i) * PixelFormats.Gray8.BitsPerPixel + 7) / 8); GC.WaitForPendingFinalizers();//force gc to collect, because we're in scenario 2, lots of large random changes GC.Collect(); } System.Console.WriteLine("Got to changelist " + x.ToString()); System.Threading.Thread.Sleep(100); } } } If I'm mishandling memory in either scenario, if there's something I should spot with a profiler, let me know. That's a pretty simple routine there. Unfortunately, it looks like @Kevin's answer is right-- this is a bug in .NET and how .NET handles objects larger than 85k. This situation strikes me as exceedingly strange; could Powerpoint be rewritten in .NET with this kind of limitation, or any of the other Office suite applications? 85k does not seem to me to be a whole lot of space, and I'd also think that any program that uses so-called 'large' allocations frequently would become unstable within a matter of days to weeks when using .NET. EDIT: It looks like Kevin is right, this is a limitation of .NET's GC. For those who don't want to follow the entire thread, .NET has four GC heaps: gen0, gen1, gen2, and LOH (Large Object Heap). Everything that's 85k or smaller goes on one of the first three heaps, depending on creation time (moved from gen0 to gen1 to gen2, etc). Objects larger than 85k get placed on the LOH. The LOH is never compacted, so eventually, allocations of the type I'm doing will eventually cause an OOM error as objects get scattered about that memory space. We've found that moving to .NET 4.0 does help the problem somewhat, delaying the exception, but not preventing it. To be honest, this feels a bit like the 640k barrier-- 85k ought to be enough for any user application (to paraphrase this video of a discussion of the GC in .NET). For the record, Java does not exhibit this behavior with its GC.

    Read the article

  • An autoformat tool to automatically insert braces around single-line clauses?

    - by Brian Deacon
    So assuming that in our work environment we've decided that the One True Faith forbids this: if (something) doSomething(); And instead we want: if (something) { doSomething(); } Is there a tool that will do that automagically? Awesomest would be to have eclipse just do it, but since we're really just recovering from one ex-employee that thought he was too pretty for coding conventions, a less-friendly tool that would do it right just once would suffice.

    Read the article

  • C# How to to tell what process is using a file?

    - by JL
    I am getting a pretty common, "The process cannot access the file because it is being used by another process." Now I am nearly certain that the only process accessing this file is from code that I have written and I've been careful to use a using statement around accessing it. But to be 100% sure, is there anyway to check this programatically when this error occurs?

    Read the article

  • RubyCocoa, what's the point?

    - by totocaster
    I was wondering what's the point of using Ruby (or even Python) in Cocoa application development other that not learning Objective-C (which is pretty simple language and will not take to more than few days to learn). I'm new to this and I'm interested why people do this? What are Pros and Cons.

    Read the article

  • iPad OpenGL ES FPS too slow!

    - by pop850
    I'm currently working on an OpenGL ES 1.1 app for the iPad its running at full 768x1024 iPad resolution, with textures, polygons, and the works but only at about 30 fps! (not fast enough for my purposes) im pretty sure its not my code, because when i lowered the resolution, the FPS increased, eventually the normal 60 at iPod touch resoultion Is anyone else encountering this FPS slowdown? should I reduce the size then scale up? any guidance is much appreciated!

    Read the article

  • Win32 API prevent standby

    - by bobobobo
    What is the Win32 api function that prevents the system from going into standby? Some programs use it, which is pretty annoying in my opinion. I know there's a couple of WM_SYSCOMMAND messages you can trap to prevent the screensaver from coming on..

    Read the article

  • Ninject and DataContext disposal

    - by Bas
    I'm using Ninject to retrieve my DataContext from the kernel and I was wondering if Ninject automatically disposes the DataContext, or how he handles the dispose() behaviour. From own experiences I know disposing the datacontext is pretty important and that whenever you create a direct object of the DataContext (as in: new DataContext()) you should use a using() block. My question thus is: When im retrieving my DataContext from the kernel, should I still have to use a using() block? Or does Ninject fix this for me?

    Read the article

  • Force CloudFront distribution/file update

    - by Martin
    I'm using Amazon's CloudFront to serve static files of my web apps. Is there no way to tell a cloudfront distribution that it needs to refresh it's file or point out a single file that should be refreshed? Amazon recommend that you version your files like logo_1.gif, logo_2.gif and so on as a workaround for this problem but that seems like a pretty stupid solution. Is there absolutely no other way?

    Read the article

  • c declaring variables in blocks

    - by anon
    I know that in C++, I can declare variables pretty much everywhere. I recall once reading that in C, variables must be declared at the top of a function i.e. the following is invalid: void foo() { int good; if (...) { int bad; } } In the above code, is the declaraing of the bad varaible legal by C standards, or only legal due to a gcc extension? Thanks!

    Read the article

  • QT vs. Net - REAL comparisons for R.A.D. projects

    - by Pirate for Profit
    Man in all these Qt vs. .NET discussions 90% these people argue about the dumbest crap. Trying to get a real comparison chart here, because I know a little about both frameworks but I don't know everything. I believe Qt and .NET both have strengths and weaknesses. This is to make a comparison that highlights these so people can make more informed decisions before embarking on a project, in the spirit of R.A.D. Event Handling In Qt the event handling system is very simple. You just emit signals when something cool happens and then catch them in slots. ie. // run some calculations, then emit valueChanged(30, false, 20.2); and then catching it, any object can make a slot to recieve that message easily void MyObj::valueChanged(int percent, bool ok, float timeRemaining). It's easy to "block" an event or "disconnect" when needed, and works seamlessly across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, void valueChanged(object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET anonymous delegates are the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down for the simplest yet still flexible event handling system ever i m o. Plugins and such I do love some of the ease of C# compared to C++, as well as .NET's assembly architecture, even though it leads to a bunch of .dll's (there's ways to combine everything into a single exe though). That is a big bonus for modular projects, which are a PITA to import stuff in C++ as far as RAD is concerned. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. QConcurrent is the simplest threading mechanism I've ever played with. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? Doesn't the just-in-time compiler make native code that is pretty good, like and that only happens the first time the program is run? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

    Read the article

  • Flex DownloadProgressBar preloader override

    - by Shawn Simon
    I'm watching this video, which is pretty good http://www.gotoandlearn.com/play?id=108 It shows how to inherit from DownloadProgressBar to create a customer preloader for your flex app. The DownloadProgressBar class has an overridable getter for the property 'preloader.' Isn't this poor design? What does a property called preloader have anything to do with a class for a DownloadProgressBar?

    Read the article

  • App.config vs. .ini files

    - by Jakob Gade
    I'm reviewing a .NET project, and I came across some pretty heavy usage of .ini files for configuration. I would much prefer to use app.config files instead, but before I jump in and make an issue out of this with the devs, I wonder if there are any valid reasons to favor .ini files over app.config?

    Read the article

  • Unfamiliar notation found in a computer science book

    - by cornjuliox
    I'm reading through this computer science book and throughout the book I see a number of things written like so: and then there's this: and then this: What kind of notation is the "Boolean Expression" in example 1 written in? I've never seen anything like it before and I'm tempted to assume that whoever wrote and/or scanned this book in fell asleep at the keyboard, and assuming that it's even valid, what about the 3rd example? I'm pretty sure that's not C++ or VB.NET they're showing there.

    Read the article

  • Why does Samba/CIFS suck so badly. [closed]

    - by sean
    Seriously, machines refusing to save data because files THEY HAVE OPEN are locked BY THEMSELVES. Getting 200+ connections simultaneously takes it out despite a plethora of available disk and network bandwidth. You can't turn off CUPS you have to COMPILE WITHOUT IT. DFS support is completely broken and pretty much useless in the current state (as in DFS for load balancing, not replication). We should just move to NFS and find a DFS like namespace aggregator.

    Read the article

  • Custom Alert view

    - by Viral
    hi, I want to create a custom alert view, i.e. i want to put some images and my choice color on alert view, i know how to create normal alert view, but can any one help me out in this one??? so that the application will look pretty good. regard viral.

    Read the article

< Previous Page | 148 149 150 151 152 153 154 155 156 157 158 159  | Next Page >