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  • Print Problem: Page Squeezed in Half

    - by iam
    I've just managed to successfully set up my printer (Canon MX320) using the Printing app on Ubuntu 12.04. However the only 1 remaining problem is that each time I tried to print it will only print the file on the top half of the page only: meaning that for some reason, the printer "squeezes" the whole content of each page in the file to fit into the top half of the page only (so the proportion in the print-out is not correct vertically). This happens with every type of file I tried to print (Documents, Images, Web pages). I checked the Printing's setting & properties and couldn't find anything related to this issue yet and I've already made sure to set all the information correct (paper size, source etc.). The Print Preview always display correctly on the screen, but it's only the actual print-out that shows this problem. I also tried with several different types of papers (A4, photos etc.) but the result is always the same: the printer keeps putting the content in the top half of the paper only.

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  • How to detect GLSL warnings?

    - by msell
    After compiling a shader with glCompileShader, I can call glGetShaderiv with GL_COMPILE_STATUS to check if the shader compiled successfully. I can also call glGetShaderInfoLog to get information about possible errors, warnings or other info. The information log returned by this function is unspecified. In a tool where users can write their own shaders, I would like to print all errors and warnings from the compilation, but nothing if no warnings or errors were found. The problem is that the GL_COMPILE_STATUS returns only false if the compilation failed and true otherwise. If no problems were found, some drivers return empty info log from glGetShaderInfoLog, but some drivers can return something else such as "No errors.", which I do not want to print to the user. How is this problem generally solved?

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  • How can I link to callback functions in Lua such that the callbacks will be updated when the scripts are reloaded?

    - by Raptormeat
    I'm implementing Lua scripting in my game using LuaBind, and one of the things I'm not clear on is the logistics of reloading the scripts live ingame. Currently, using the LuaBind C++ class luabind::object, I save references to Lua callbacks directly in the classes that use them. Then I can use luabind::call_function using that object in order to call the Lua code from the C++ code. I haven't tested this yet, but my assumption is that if I reload the scripts, then all the functions will be redefined, BUT the references to the OLD functions will still exist in the form of the luabind::object held by the C++ code. I would like to be able to swap out the old for the new without manually having to manage this for every script hook in the game. How best to change this so the process works? My first thought is to not save a reference to the function directly, but maybe save the function name instead, and grab the function by name every time we want to call it. I'm looking for better ideas!

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  • How to get out of supporting deadend sales pitches?

    - by JoseK
    As part of being a programmer, you often are asked to provide estimates/ make slideware / do technical demos for Sales teams to present to end-clients. Sometimes we go along for the 'technical' discussions or 'strategic capability planning' or some similar mumbo-jumbo. Sometimes, you kind of know which ones are totally going to fail and are not worth pursuing but the Sales guys present fake optimism and extract 'few more slides' out of you or the 'last conference call'. These don't lead to anywhere and are just a waste of time from other tasks for the week. My question is how do you get out of these situations without coming across as non-cooperative. Updated after Kate Gregory's answer: The problem is related to projects we know are doomed (from the technical feedback we've received) But Sales ain't convinced since they've just had a call higher up the management chain - so it's definitely going ahead !

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  • How can I cleanly and elegantly handle data and dependancies between classes

    - by Neophyte
    I'm working on 2d topdown game in SFML 2, and need to find an elegant way in which everything will work and fit together. Allow me to explain. I have a number of classes that inherit from an abstract base that provides a draw method and an update method to all the classes. In the game loop, I call update and then draw on each class, I imagine this is a pretty common approach. I have classes for tiles, collisions, the player and a resource manager that contains all the tiles/images/textures. Due to the way input works in SFML I decided to have each class handle input (if required) in its update call. Up until now I have been passing in dependencies as needed, for example, in the player class when a movement key is pressed, I call a method on the collision class to check if the position the player wants to move to will be a collision, and only move the player if there is no collision. This works fine for the most part, but I believe it can be done better, I'm just not sure how. I now have more complex things I need to implement, eg: a player is able to walk up to an object on the ground, press a key to pick it up/loot it and it will then show up in inventory. This means that a few things need to happen: Check if the player is in range of a lootable item on keypress, else do not proceed. Find the item. Update the sprite texture on the item from its default texture to a "looted" texture. Update the collision for the item: it might have changed shape or been removed completely. Inventory needs to be updated with the added item. How do I make everything communicate? With my current system I will end up with my classes going out of scope, and method calls to each other all over the place. I could tie up all the classes in one big manager and give each one a reference to the parent manager class, but this seems only slightly better. Any help/advice would be greatly appreciated! If anything is unclear, I'm happy to expand on things.

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  • Embedding Pygame to C++ [closed]

    - by Pendertuga
    If embedding Pygame to C++ to have a game be an executable, is there any extra process I would have to use in order to use Pygame functions when embedding into C++? As opposed to just writing embedding code in C++ for normal Python code? To clear cut the question I want to know if it's the same process without having to call different functions. EDIT: My question is if I have to call different functions in C++ when embedding Python code that uses Pygame modules. I am NOT using pygame2exe nor py2exe. I never even mentioned those. My question is solely about code embedding.

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  • Python simulation-scripts architecture

    - by Beastcraft
    Situation: I've some scripts that simulate user-activity on desktop. Therefore I've defined a few cases (workflows) and implemented them in Python. I've also written some classes for interacting with the users' software (e.g. web browser etc.). Problem: I'm a total beginner in software design / architecture (coding isn't a problem). How could I structure what I described above? Providing a library which contains all the workflows as functions, or a separate class/module etc. for each workflow? I want to keep the the workflows simple. The complexity should be hidden in the classes for interacting with the users' software. Are there any papers / books I could read about this, or could you provide some tips? Kind regards, B

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  • Does your team develop their supporting tools or this should be outsourced out of it?

    - by Pierre 303
    By supporting tools, I mean: reference data manager, like virus definition for anti-virus software test data generator level builders for games simulators or advanced mocking systems Does the team building the core product (in the case above, the game or the anti-virus) should be part of the development of the supporting tools significantly, or this is a task you would outsourced out of the team to help it focus on the product? I don't have enough experience to evaluate the pros & cons of each, so I'm hopping you would come up with personal experiences to share, or even studies or papers you read on the subject.

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  • What's the reason exceptions are heavily used in managed (C# and Java) languages but not in C++? [on hold]

    - by ZijingWu
    AFAIK, a lot of C++ projects don't allow exceptions and deny them in coding guidelines. I have a lot of reasons, for example, exception is hard to handle correctly if your binary needs to be compiled by separate and different compilers. But it doesn't fully convince me, there is a lot of projects which are just using one compiler. Compared to C++, exceptions are heavily used in C# and Java and the reason can only be that exception are not bringing enough benefit. One point is debugbility in practice. Exception can not get the call stack in C++ code, but in C# and Java you can get the call stack from exception, it is significant and makes debugging easier. No-callstack is not the fault of the exception, it is the language difference, but it impacts the exception usage. So what's the reason that exceptions are frowned upon in c++ programs?

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  • Does a person's day-to-day neatness (outside of programming) relate to quality and organization in programming?

    - by jiceo
    Before anyone jumps into any conclusion, I had a discussion with a friend (who's not a programmer at all) about the relationship between a person's neatness habit and the degree of neatness generally shown in works by the same person. This led me to think about this situation: Let's imagine you knew a programmer whose house was very messy. This person's lifestyle is messy by nature. On his desk there are books, papers, STUFF, piled everywhere including on the floor, mixed with dirty clothing, with no obvious organization at all. If you asked him to find a book he hasn't touched for at least a week from the cluster of chaos, he would take at least an hour to do so. How likely is it that he will produce very clean, consistent, and organized code that other people can use? Are there CS legends that are/were notoriously messy in day-to-day habits?

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  • Understanding When Social Interactions Should Be Resolved in Another Channel

    - by Christina McKeon
    Guest Blogger: Aphrodite Brinsmead, Senior Analyst at Ovum Agents need to respond to customers’ social comments and questions quickly and in the right tone. But more importantly, they need to offer resolutions. Customers care most about how long it takes to find information rather than which channel they are using. They choose to use social media because they are comfortable with the channel and it offers a convenient way to communicate. Ideally agents will resolve questions within social media, but they need guidance as to how and when to escalate interactions to a more private channel. First, businesses should assess the way in which customers are using social media to communicate with them and categorize posts into groups: complaints, feedback, technical queries or more general support questions. They should then consider the types of interactions that can easily be handled within social media and those that need to be followed up in another channel. This will be very dependent on the industry. Examples of queries that can be resolved in social media include Shipping pricing and timeframes Outage updates and resolution plans Flight status information Product stock check Technical support videos or forum posts Availability of facilities Both customers and agents need to be educated about the types of questions they can expect to resolve within social media. As the channel matures as a customer service tool, it needs to have value other than just as a forum for complaints. Social customer service agents need the power to start a web chat or phone call Any questions where customers need to divulge personal details in order to get a resolution will need to be addressed in a private channel: a private social message, web chat, email or phone call. Customers should never disclose their date of birth, social security, credit card number, or healthcare records in a public forum. Flight issues, changes to a booking, billing queries or account updates will all need to be completed via a private interaction. Agents responding to questions on social media need the ability to start a web chat or phone call with the customer. The customer doesn’t want to have to repeat their question and the agent should be empowered to connect customer records and access account or billing information. These agents will need to be trained across different channels and should be able to view all customer communications in one application. They also need to follow up questions that began on a public forum in the initial channel to make it clear that the issue was addressed. In order to make this possible, social media needs to be integrated as part of a broader customer service strategy. Irrespective of how many channels are used to complete an interaction, businesses should prioritize customer satisfaction and issue resolution. They need a clear strategy and trained agents that can handle and respond to social interactions. Follow me on Twitter @diteb. 

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  • Identifying connected lines drawn free-hand by a user

    - by rawrgoesthelion
    I have a series of 'images' described by a mixture of connected lines and curves. Users will draw on the screen, free hand, and my goal is to break their drawing down into a series of lines and curves that can be matched with the 'images' in my set. For the sake of simplicity, let's assume this is occurring on a touch screen. These lines will be connected. Each time the user's finger moves, the dx and dy is recorded. The drawing is considered complete and analyzed when the user's finger leaves the screen. I'm having trouble figuring out a good way to break the user's drawing down into lines. Is there any well known approach to this problem, a C++ library that solves it, or any good articles/technical papers on how to achieve this?

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  • What is the best agile project management technique for developing innovative software systems?

    - by user654019
    I am involved with the development of innovative software. The development is innovative since we don't know how to develop it and what algorithm should we use to implement and nobody else did it before. The process consists of several stages of studying books/papers, suggesting algorithms, writing prototypes and comparing the result with actual data. We hope that after some iteration, we converge to a valid software system. What is the best project management approach that we can use? Is there any project management software for these types of projects?

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  • Passing functions into other functions as parameters, bad practice?

    - by BlueHat
    We've been in the process of changing how our AS3 application talks to our back end and we're in the process of implementing a REST system to replace our old one. Sadly the developer who started the work is now on long term sick leave and it's been handed over to me. I've been working with it for the past week or so now and I understand the system, but there's one thing that's been worrying me. There seems to be a lot of passing of functions into functions. For example our class that makes the call to our servers takes in a function that it will then call and pass an object to when the process is complete and errors have been handled etc. It's giving me that "bad feeling" where I feel like it's horrible practice and I can think of some reasons why but I want some confirmation before I propose a re-work to system. I was wondering if anyone had any experience with this possible problem?

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  • Passing class names or objects?

    - by nischayn22
    I have a switch statement switch ( $id ) { case 'abc': return 'Animal'; case 'xyz': return 'Human'; //many more } I am returning class names,and use them to call some of their static functions using call_user_func(). Instead I can also create a object of that class, return that and then call the static function from that object as $object::method($param) switch ( $id ) { case 'abc': return new Animal; case 'xyz': return new Human; //many more } Which way is efficient? To make this question broader : I have classes that have mostly all static methods right now, putting them into classes is kind of a grouping idea here (for example the DB table structure of Animal is given by class Animal and so for Human class). I need to access many functions from these classes so the switch needs to give me access to the class

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  • Unlock the Value of Big Data

    - by Mike.Hallett(at)Oracle-BI&EPM
    Partners should read this comprehensive new e-book to get advice from Oracle and industry leaders on how you can use big data to generate new business insights and make better decisions for your customers. “Big data represents an opportunity averaging 14% of current revenue.” —From the Oracle big data e-book, Meeting the Challenge of Big Data You’ll gain instant access to: Straightforward approaches for acquiring, organizing, and analyzing data Architectures and tools needed to integrate new data with your existing investments Survey data revealing how leading companies are using big data, so you can benchmark your progress Expert resources such as white papers, analyst videos, 3-D demos, and more If you want to be ready for the data deluge, Meeting the Challenge of Big Data is a must-read. Register today for the e-book and read it on your computer or Apple iPad.  

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  • MySQL: Best of Breed Database

    - by Bertrand Matthelié
    Oracle offers best of breed technology at every layer of the stack, from servers and storage to applications. Discover why MySQL is a best of breed database solution for: Web-based applications, including the next generation of highly demanding web, cloud, mobile and social application Distributed applications requiring a powerful and reliable embedded database Custom and departmental enterprise applications on Windows and other platforms Check out our Resource Center to get access to white papers and other resources. And, remember to register for MySQL Connect if you haven’t done so yet. You can still save US$ 300 over the on-site fee – Register Now!

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  • which flavor of Ubuntu works on ASUS P4GE MX mobo with P4 and 1gb ram

    - by user209546
    I have Ubuntu 13.10 installed on ASUS P4GE MX Mother board with Intel 845 Chip set and Pentium 4 processor with 1GB ram. Unity and Dash are not loaded, hence not able to close any page opened by right clicking on blank desktop and entering into 'change desktop background'. Live wall papers are working but the setting page is not closing as no buttons are available on the panel. I removed Ubuntu 13.10 and tried with 13.04 / 12.10 / 12.04 / 11.10 and 11.04. Ubuntu 11.04 is working but the problem is that it out of date and upgrades available. Please provide a way / solution

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  • Variable names for Contact Information bits

    - by RustyTheBoyRobot
    I am in the middle of refactoring code and would like to get some ideas on variable naming so that my new names clearly represent the data they hold. I have a class called ContactMethod which makes sense to me; each instance is a different way to contact someone. My problem comes when naming the properties of ContactMethod. For example, one instance might be a Fax number of 555-555-5555 while another could be an Email address of [email protected]; I've got a property called contactMethodType to hold the values "fax" or "email", but I don't know what to call the "555-555-5555" or "[email protected]" part. Has anyone here created a good generic name for this piece of contact information? (PS - the old convention was to call it a "Phone" with fields "phoneType" holding the "fax"/"email" value and "phoneId" holding the number/address. Yuck.)

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  • What type of application is this called?

    - by boatingcow
    I am working on a web-based application which combines elements of what my client would call a CMS (content management system) and CRM (customer relations management) but also adds in many other business-specific features such as bookings management, staff task allocation management, wages calculations, document version control etc. However, I'm struggling to find a catch-all term for this type of application so I can research how other people have gone about creating such an integrated solution. Can anyone recommend a term I can use to refer to this, both internally in our team, for the client so they know what to call the 'system' and also for me personally, so that I can ask the Stack community further questions?

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  • Flowchart with subroutine

    - by Jordy
    I am not really sure how to correctly describe my question, so please forgive me if this is a duplicate. I am creating a flowchart for my program where I implement a method. Let's assume I call this method someMethod. The C code could look something like this: bool someMethod(int Foo, int Bar) { foo += 5; bar -= 5; return (foo == bar); } This means that my flowchart will have a subroutine block where I call this function. But how do I correctly show the reader which integers I pass? And when I create the flowchart of "someMethod", I face a similar problem: how do I correctly show the reader that Foo and Bar are passed parameters?

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  • Azure, a Beautiful Color, and So Much More...

    - by KKline
    Windows and SQL Azure Resources Cloud computing is more than just the latest buzz word in the IT trade papers. It is a remarkable paradigm shift with as much potential to "turn over the apple cart" of IT computing as client-server had for the world of mainframe and minicomputers. If you're not spending time to learn about cloud computing, in general, and SQL Azure, in particular, then you're missing the boat in a big way. (Ha! Two big metaphors in one afternoon. My high-school English teacher would...(read more)

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  • Thank You MySQL Connect Content Committee Members

    - by Bertrand Matthelié
    Yesterday we announced the publication of the MySQL Connect Content Catalog. We would like today to thank the MySQL Connect Content Committee members, and especially our external members, for their efforts helping us to build the best possible MySQL Connect program. The Call for Papers had generated a large number of great submissions (thank you all for that!) and it was indeed a tough job to select sessions among those. So thank you very much, Sheeri, Erin, Giuseppe, Calvin and Yoshinori! Your input has been invaluable. Learn more about MySQL Connect (San Francisco Sept 21-23). Register Now and Save US$500 with the Early Bird Discount.

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  • how to insert multiple characters into a string in C [closed]

    - by John Li
    I wish to insert some characters into a string in C: Example: char string[20] = "20120910T090000"; I want to make it something like "2012-09-10-T-0900-00" My code so far: void append(char subject[],char insert[], int pos) { char buf[100]; strncpy(buf, subject, pos); int len = strlen(buf); strcpy(buf+len, insert); len += strlen(insert); strcpy(buf+len, subject+pos); strcpy(subject, buf); } When I call this the first time I get: 2012-0910T090000 However when I call it a second time I get: 2012-0910T090000-10T090000 Any help is appreciated

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