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  • C++ Deck and Card Class Error with bad alloc

    - by user3702164
    Just started learn to code in school. Our assignment requires us to create a card game with card,deck and hand class. I am having troubles with it now and i keep getting exception: std::bad_alloc at memory location. Here are my codes right now CardType h: #ifndef cardType_h #define cardType_h #include <string> using namespace std; class cardType{ public: void print(); int getValue() const; string getSymbol() const; string getSpecial() const; string getSuit() const; int checkSpecial(int gscore) const; cardType(); cardType(string suit,int value); private: int value; string special; string symbol; string suit; }; #endif CardType cpp: #include "cardType.h" #include <iostream> #include <string> using namespace std; void cardType::print() { cout << getSymbol() << " of " << getSuit() << ", having the value of " << getValue() << "."<< endl <<"This card's special is " << getSpecial() << endl; } int cardType::getValue() const { return value; } string cardType::getSymbol() const { return symbol; } string cardType::getSpecial() const { return special; } string cardType::getSuit() const { return suit; } cardType::cardType(){ value=0; symbol="?"; special='?'; suit='?'; } cardType::cardType(string s, int v){ suit = s; value = v; switch(v){ case 1: // Ace cards have a value of 1 and have no special type symbol="Ace"; special="None"; break; case 2: // 2 cards have a value of 2 and have no special type symbol="2"; special="None"; break; case 3: symbol="3"; // 3 cards have a value of 3 and have no special type special="None"; break; case 4: symbol="4"; // 4 cards have a value of 0 and have a special type "Reverse" which reverses the flow of the game special="Reverse"; value=0; break; case 5: symbol="5"; // 5 cards have a value of 5 and have no special type special="None"; break; case 6: symbol="6"; // 6 cards have a value of 6 and have no special type special="None"; break; case 7: symbol="7"; // 7 cards have a value of 7 and have no special type special="None"; break; case 8: symbol="8"; // 8 cards have a value of 8 and have no special type special="None"; break; case 9: symbol="9"; // 9 cards have a value of 0 and have a special type "Pass" which does not add any value to the game and lets the player skip his turn. special="Pass"; value=0; break; case 10: symbol="10"; // 10 cards have a value of 10 and have a special type "subtract" which instead of adding the 10 value to the total game it is subtracted instead. special="Subtract"; value=10; break; case 11: // Jack cards have a value of 10 and have no special type symbol="Jack"; special="None"; value=10; break; case 12: // Queens cards have a value of 10 and have no special type symbol="Queen"; special="None"; value=10; break; case 13: symbol="King"; // King cards have a value of 0 and have a special type "NinetyNine" which changes the total game score to 99 reguardless what number it was previously special="NinetyNine"; value=0; break; } } int cardType::checkSpecial(int gscore) const{ if(special=="Pass"){ return gscore; } if(special=="Reverse"){ return gscore; } if(special=="Subtract"){ return gscore - value; } if(special=="NinetyNine"){ return 99; } else{ return gscore + value; } } DeckType h: #ifndef deckType_h #define deckType_h #include "cardType.h" #include <string> using namespace std; class deckType { public: void shuffle(); cardType dealCard(); deckType(); private: cardType *deck; int current; }; #endif DeckType cpp: #include <iostream> #include "deckType.h" using namespace std; deckType::deckType() { int index = 0; int current=0; deck = new cardType[52]; string suit[] = {"Hearts","Diamonds","Clubs","Spades"}; int value[] = {1,2,3,4,5,6,7,8,9,10,11,12,13}; for ( int i = 0; i <= 3; i++ ) { for ( int j = 1; j <= 13; j++ ) { deck[index] = cardType(suit[i],value[j]); index++; } } } cardType deckType::dealCard() { return deck[current]; current++; } Main cpp : #include "deckType.h" #include <iostream> using namespace std; int main() { deckType gamedeck; cout << "1" <<endl; cardType currentCard; cout << "2" <<endl; currentCard = gamedeck.dealCard(); cout << "3" <<endl; return 0; } I keep getting bad_alloc at the currentCard = gamedeck.dealCard(); I really do not know what i have done wrong.

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  • MVC4 Model in View has nested data - cannot get data in model

    - by Taersious
    I have a Model defined that gets me a View with a list of RadioButtons, per IEnumerable. Within that Model, I want to display a list of checkboxes that will vary based on the item selected. Finally, there will be a Textarea in the same view once the user has selected from the available checkboxes, with some dynamic text there based on the CheckBoxes that are selected. What we should end up with is a Table-per-hierarchy. The layout is such that the RadioButtonList is in the first table cell, the CheckBoxList is in the middle table cell, and the Textarea is ini the right table cell. If anyone can guide me to what my model-view should be to achieve this result, I'll be most pleased... Here are my codes: // // View Model for implementing radio button list public class RadioButtonViewModel { // objects public List<RadioButtonItem> RadioButtonList { get; set; } public string SelectedRadioButton { get; set; } } // // Object for handling each radio button public class RadioButtonItem { // this object public string Name { get; set; } public bool Selected { get; set; } public int ObjectId { get; set; } // columns public virtual IEnumerable<CheckBoxItem> CheckBoxItems { get; set; } } // // Object for handling each checkbox public class CheckBoxViewModel { public List<CheckBoxItem> CheckBoxList { get; set; } } // // Object for handling each check box public class CheckBoxItem { public string Name { get; set; } public bool Selected { get; set; } public int ObjectId { get; set; } public virtual RadioButtonItem RadioButtonItem { get; set; } } and the view @model IEnumerable<EF_Utility.Models.RadioButtonItem> @{ ViewBag.Title = "Connect"; ViewBag.Selected = Request["name"] != null ? Request["name"].ToString() : ""; } @using (Html.BeginForm("Objects" , "Home", FormMethod.Post) ){ @Html.ValidationSummary(true) <table> <tbody> <tr> <td style="border: 1px solid grey; vertical-align:top;"> <table> <tbody> <tr> <th style="text-align:left; width: 50px;">Select</th> <th style="text-align:left;">View or Table Name</th> </tr> @{ foreach (EF_Utility.Models.RadioButtonItem item in @Model ) { <tr> <td> @Html.RadioButton("RadioButtonViewModel.SelectedRadioButton", item.Name, ViewBag.Selected == item.Name ? true : item.Selected, new { @onclick = "this.form.action='/Home/Connect?name=" + item.Name + "'; this.form.submit(); " }) </td> <td> @Html.DisplayFor(i => item.Name) </td> </tr> } } </tbody> </table> </td> <td style="border: 1px solid grey; width: 220px; vertical-align:top; @(ViewBag.Selected == "" ? "display:none;" : "")"> <table> <tbody> <tr> <th>Column </th> </tr> <tr> <td><!-- checkboxes will go here --> </td> </tr> </tbody> </table> </td> <td style="border: 1px solid grey; vertical-align:top; @(ViewBag.Selected == "" ? "display:none;" : "")"> <textarea name="output" id="output" rows="24" cols="48"></textarea> </td> </tr> </tbody> </table> } and the relevant controller public ActionResult Connect() { /* TEST SESSION FIRST*/ if( Session["connstr"] == null) return RedirectToAction("Index"); else { ViewBag.Message = ""; ViewBag.ConnectionString = Server.UrlDecode( Session["connstr"].ToString() ); ViewBag.Server = ParseConnectionString( ViewBag.ConnectionString, "Data Source" ); ViewBag.Database = ParseConnectionString( ViewBag.ConnectionString, "Initial Catalog" ); using( var db = new SysDbContext(ViewBag.ConnectionString)) { var objects = db.Set<SqlObject>().ToArray(); var model = objects .Select( o => new RadioButtonItem { Name = o.Name, Selected = false, ObjectId = o.Object_Id, CheckBoxItems = Enumerable.Empty<EF_Utility.Models.CheckBoxItem>() } ) .OrderBy( rb => rb.Name ); return View( model ); } } } What I am missing it seems, is the code in my Connect() method that will bring the data context forward; at that point, it should be fairly straight-forward to set up the Html for the View. EDIT ** So I am going to need to bind the RadioButtonItem to the view with something like the following, except my CheckBoxList will NOT be an empty set. // // POST: /Home/Connect/ [HttpPost] public ActionResult Connect( RadioButtonItem rbl ) { /* TEST SESSION FIRST*/ if ( Session["connstr"] == null ) return RedirectToAction( "Index" ); else { ViewBag.Message = ""; ViewBag.ConnectionString = Server.UrlDecode( Session["connstr"].ToString() ); ViewBag.Server = ParseConnectionString( ViewBag.ConnectionString, "Data Source" ); ViewBag.Database = ParseConnectionString( ViewBag.ConnectionString, "Initial Catalog" ); using ( var db = new SysDbContext( ViewBag.ConnectionString ) ) { var objects = db.Set<SqlObject>().ToArray(); var model = objects .Select( o => new RadioButtonItem { Name = o.Name, Selected = false, ObjectId = o.Object_Id, CheckBoxItems = Enumerable.Empty<EF_Utility.Models.CheckBoxItem>() } ) .OrderBy( rb => rb.Name ); return View( model ); } } }

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  • How to put Listview items into String Array?

    - by user2851687
    Im developing an app and as the title says how to put items of listview into String array, not string array to listview but listview to string array. I've been searching for this but what I only found is putting String array items into listview. Please help me thank you in advance. To clarify this thread, the question is how to put listview items into String array. Thanks. :D Codes public class DailyPlanTab extends Activity implements OnItemClickListener { ListView dailyPlanList; ArrayList<DailyManager> taskList = new ArrayList<DailyManager>(); DatabaseDailyPlan db; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.dailyplan_layout); dailyPlanList = (ListView) findViewById(R.id.lvDailyPlanList); dailyPlanList.setOnItemClickListener(this); ImageView add = (ImageView) findViewById(R.id.ivDailyPlanAdd); add.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub Intent newDailyIntent = new Intent(getApplicationContext(), NewDailyPlan.class); startActivity(newDailyIntent); } }); } @Override protected void onResume() { // TODO Auto-generated method stub super.onResume(); taskList.clear(); db = new DatabaseDailyPlan(getApplicationContext()); db.getWritableDatabase(); ArrayList<DailyManager> tempList = db.getTask(); for (int i = 0; i < tempList.size(); i++) { String getTask = tempList.get(i).getDaily_name(); String getDate = tempList.get(i).getDaily_date(); int getId = tempList.get(i).getDaily_id(); DailyManager dm = new DailyManager(); dm.setDaily_name(getTask); dm.setDaily_date(getDate); dm.setDaily_id(getId); taskList.add(dm); } dailyPlanList.setAdapter(new ListAdapter(this)); // db.close(); } public class ListAdapter extends BaseAdapter { LayoutInflater inflater; ViewHolder viewHolder; public ListAdapter(Context c) { // TODO Auto-generated constructor stub inflater = LayoutInflater.from(c); } @Override public int getCount() { // TODO Auto-generated method stub return taskList.size(); } @Override public Object getItem(int position) { // TODO Auto-generated method stub return position; } @Override public long getItemId(int position) { // TODO Auto-generated method stub return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { // TODO Auto-generated method stub if (convertView == null) { convertView = inflater.inflate(R.layout.row_checklist_item, null); viewHolder = new ViewHolder(); viewHolder.taskTitle = (TextView) convertView .findViewById(R.id.tvCheckListItem); convertView.setTag(viewHolder); } else { viewHolder = (ViewHolder) convertView.getTag(); } viewHolder.taskTitle.setText("" + taskList.get(position).getDaily_name()); return convertView; } } public class ViewHolder { TextView taskTitle, taskDate; } @Override public void onItemClick(AdapterView<?> arg0, View arg1, int position, long arg3) { // TODO Auto-generated method stub int taskId = taskList.get(position).getDaily_id(); String taskName = taskList.get(position).getDaily_name(); String taskDate = taskList.get(position).getDaily_date(); Intent newPlan = new Intent(getApplicationContext(), DailyPlan.class); newPlan.putExtra("task_id", taskId); newPlan.putExtra("task_name", taskName); startActivity(newPlan); } next is the information of the item inside the listview public class DailyPlan extends Activity implements OnItemClickListener { final ArrayList<DailyManager> savedItems = new ArrayList<DailyManager>(); ListView checkList; Boolean nextItem = false; TempManager tm; DatabaseTemp dbTemp; Intent i; int taskId = -1; String taskName = " ", taskDate = null; DatabaseDailyPlan db; DailyManager dm; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.saved_dailyplan); checkList = (ListView) findViewById(R.id.lvCheckList); // checkList.setOnItemClickListener(this); try { i = getIntent(); taskId = i.getExtras().getInt("task_id"); taskName = i.getExtras().getString("task_name"); Toast.makeText(getApplicationContext(), "From new id is" + taskId, 5000).show(); } catch (Exception e) { } Button addList = (Button) findViewById(R.id.bAddList); addList.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub // openDialog("", false, -1); } }); if (nextItem) { // openDialog("", false, -1); } } public void refresh() { DailyPlan.this.onResume(); } @Override protected void onResume() { // TODO Auto-generated method stub super.onResume(); savedItems.clear(); dbTemp = new DatabaseTemp(getApplicationContext()); dbTemp.getWritableDatabase(); db = new DatabaseDailyPlan(getApplicationContext()); db.getWritableDatabase(); if (taskId != -1) { // / For Load ArrayList<DailyManager> savedList = db.getList(taskId); for (int i = 0; i < savedList.size(); i++) { String savedListItems = savedList.get(i).getDaily_list(); String savedListTitle = savedList.get(i).getDaily_name(); String savedListDate = savedList.get(i).getDaily_date(); int savedListId = savedList.get(i).getDaily_id(); DailyManager dm = new DailyManager(); dm.setDaily_list(savedListItems); dm.setDaily_name(savedListTitle); dm.setDaily_date(savedListDate); dm.setDaily_id(savedListId); savedItems.add(dm); } } else { // / For New } checkList.setAdapter(new ListAdapter(this)); } public class ListAdapter extends BaseAdapter { LayoutInflater inflater; ViewHolder viewHolder; public ListAdapter(Context c) { // TODO Auto-generated constructor stub inflater = LayoutInflater.from(c); } @Override public int getCount() { // TODO Auto-generated method stub return savedItems.size(); } @Override public Object getItem(int position) { // TODO Auto-generated method stub return position; } @Override public long getItemId(int position) { // TODO Auto-generated method stub return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { // TODO Auto-generated method stub if (convertView == null) { convertView = inflater.inflate(R.layout.row_checklist_item, null); viewHolder = new ViewHolder(); viewHolder.checkListItem = (TextView) convertView .findViewById(R.id.tvCheckListItem); convertView.setTag(viewHolder); } else { viewHolder = (ViewHolder) convertView.getTag(); } viewHolder.checkListItem.setText(savedItems.get(position) .getDaily_list() + position); final int temp = position; return convertView; } } private class ViewHolder { TextView checkListItem; } @Override public void onItemClick(AdapterView<?> arg0, View arg1, int item, long arg3) { // TODO Auto-generated method stub // openDialog(savedItems.get(item).getDaily_name(), true, // savedItems.get(item).getDaily_id()); } }

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  • Simple C++ program on multidimensional arrays - Getting C2143 error among others. Not sure why?

    - by noobzilla
    Here is my simple multidimensional array program. The first error occurs where I declare the function addmatrices and then a second one where it is implemented. I am also getting an undefined variable error for bsize. What am I doing incorrectly? #include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; //Function declarations void constmultiply (double matrixA[][4], int asize, double matrixC[][4], int bsize, double multiplier); //Pre: The address of the output file, the matrix to be multiplied by the constant, the matrix in which // the resultant values will be stored and the multiplier are passed in. //Post: The matrix is multiplied by the multiplier and the results are displayed on screen and written to the // output file. int addmatrices (double matrixA[][4], int asize, double matrixB[]4], int bsize, double matrixC[][4], int csize); //Pre: The addresses of three matrices are passed in //Post: The values in each of the two matrices are added together and put into a third matrix //Error Codes int INPUT_FILE_FAIL = 1; int UNEQUAL_MATRIX_SIZE = 2; //Constants const double multiplier = 2.5; const int rsize = 4; const int csize = 4; //Main Driver int main() { //Declare the two matrices double matrix1 [rsize][csize]; double matrix2 [rsize][csize]; double matrix3 [rsize][csize]; //Variables double temp; string filename; //Declare filestream object ifstream infile; //Ask the user for the name of the input file cout << "Please enter the name of the input file: "; cin >> filename; //Open the filestream object infile.open(filename.c_str()); //Verify that the input file opened correctly if (infile.fail()) { cout << "Input file failed to open" <<endl; exit(INPUT_FILE_FAIL); } //Begin reading in data from the first matrix for (int i = 0; i <= 3; i++)//i = row { for (int j = 0; j <= 3; j++)// j = column { infile >> temp; matrix1[i][j] = temp; } } //Begin reading in data from the second matrix for (int k = 0; k <= 3; k++)// k = row { for (int l = 0; l <= 3; l++)// l = column { infile >> temp; matrix2[k][l] = temp; } } //Notify user cout << "Input file open, reading matrices...Done!" << endl << "Read in 2 matrices..."<< endl; //Output the values read in for Matrix 1 for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setprecision(1) << matrix1[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; //Output the values read in for Matrix 2 for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setfill(' ') << setprecision(2) << matrix2[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; //Multiply matrix 1 by the multiplier value constmultiply (matrix1, rsize, matrix3, rsize, multiplier); //Output matrix 3 values to screen for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setfill(' ') << setprecision(2) << matrix3[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; // //Add matrix1 and matrix2 // addmatrices (matrix1, 4, matrix2, 4, matrix3, 4); // //Finished adding. Now output matrix 3 values to screen // for (int i = 0; i <= 3; i++) // { //for (int j = 0; j <= 3; j ++) //{ // cout << setfill(' ') << setprecision(2) << matrix3[i][j] << setw(8); //} //cout << "\n"; // } // cout << setw(40)<< setfill('-') << "-" << endl ; //Close the input file infile.close(); return 0; } //Function implementation void constmultiply (double matrixA[][4], int asize, double matrixC[][4], int bsize, double multiplier) { //Loop through each row and multiply the value at that location with the multiplier for (int i = 0; i < asize; i++) { for (int j = 0; j < 4; j++) { matrixC[i][j] = matrixA[i][j] * multiplier; } } } int addmatrices (double matrixA[][4], int asize, double matrixB[]4], int bsize, double matrixC[][4], int csize) { //Remember that you can only add two matrices that have the same shape - i.e. They need to have an equal //number of rows and columns. Let's add some error checking for that: if(asize != bsize) { cout << "You are attempting to add two matrices that are not equal in shape. Program terminating!" << endl; return exit(UNEQUAL_MATRIX_SIZE); } //Confirmed that the matrices are of equal size, so begin adding elements for (int i = 0; i < asize; i++) { for (int j = 0; j < bsize; j++) { matrixC[i][j] = matrixA[i][j] + matrixB[i][j]; } } }

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  • How to use data of one table in 'where' clause of another table?

    - by sahar
    hello, i need ur help guys..i m making website for 'home docor ideas'..i have a log in form(login-form.php) in which when 'log in' and 'password' is inserted,after verification through login-execute.php, redirected to viewOrder.php where user can view all of the orders ordered by clients.. all is fine up till here.. but what i want is,when user get logged in ,he view only that order which is ordered by him not all customer's orders.. two tables are there in database: members and order_insert.. in 'members' table, login and password is stored and in 'order_insert',orders of customers is stored.. codes of these three pages is as follows.. ......................... login-form.php ......................... <form id="loginForm" name="loginForm" method="post" action="login-exec.php"> <table width="300" border="0" align="center" cellpadding="2" cellspacing="0"> <tr> <td width="112"><b>Login</b></td> <td width="188"><input name="login" type="text" class="textfield" id="login" /></td> </tr> <tr> <td><b>Password</b></td> <td><input name="password" type="password" class="textfield" id="password" /></td> </tr> <tr> <td>&nbsp;</td> <td><input type="submit" name="Submit" value="Login" /></td> </tr> </table> </form> ......................... login-execute.php ......................... <?php //Start session session_start(); //Include database connection details require_once('config.php'); //Array to store validation errors $errmsg_arr = array(); //Validation error flag $errflag = false; //Connect to mysql server $link = mysql_connect(DB_HOST, DB_USER, DB_PASSWORD); if(!$link) { die('Failed to connect to server: ' . mysql_error()); } //Select database $db = mysql_select_db(DB_DATABASE); if(!$db) { die("Unable to select database"); } //Function to sanitize values received from the form. Prevents SQL injection function clean($str) { $str = @trim($str); if(get_magic_quotes_gpc()) { $str = stripslashes($str); } return mysql_real_escape_string($str); } //Sanitize the POST values $login = clean($_POST['login']); $password = clean($_POST['password']); //Input Validations if($login == '') { $errmsg_arr[] = 'Login ID missing'; $errflag = true; } if($password == '') { $errmsg_arr[] = 'Password missing'; $errflag = true; } //If there are input validations, redirect back to the login form if($errflag) { $_SESSION['ERRMSG_ARR'] = $errmsg_arr; session_write_close(); header("location: login-form.php"); exit(); } //Create query $qry="SELECT * FROM members WHERE login='$login' AND passwd='".md5($_POST['password'])."'"; $result=mysql_query($qry); //Check whether the query was successful or not if($result) { if(mysql_num_rows($result) == 1) { //Login Successful session_regenerate_id(); $member = mysql_fetch_assoc($result); $_SESSION['SESS_MEMBER_ID'] = $member['member_id']; $_SESSION['SESS_FIRST_NAME'] = $member['firstname']; $_SESSION['SESS_LAST_NAME'] = $member['lastname']; session_write_close(); header("location: viewOrder.php"); exit(); }else { //Login failed header("location: login-failed.php"); exit(); } }else { die("Query failed"); } ?> ............................. viewOrder.php .............................. <html> <body bgcolor="#FFFFFF" > <? $host="localhost"; // Host name $username="root"; // Mysql username $password=""; // Mysql password $db_name="mydatabase"; // Database name $tbl_name="order_insert"; // Table name $tbl_name2="members"; // connect to server and databases mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); $result = mysql_query("SELECT * FROM $tbl_name "); print "<center>"; $output .= "<table width=1100 border=1 bordercolor=black>"; $output .= "<tr align=center><td>ID</td><td>First Name</td><td>Last Name</td><td>E Mail</td><td> City </td><td> Country </td><td> Phone</td><td>Decoration Type</td><td>Service Description</td><td>Budget</td><td>Update</td><td>Delete</td></tr>"; $output .= "<th></th><th></th>"; $output .= "</tr>\n\n"; while ($row = mysql_fetch_assoc($result)){ $output .= "<tr>\n"; foreach ($row as $col=>$val){ $output .= " <td>$val</td>\n"; } // end foreach $keyVal = $row["id"]; $output .= "<td><a href='update.php?ID=$row[orderId]' >Update </a></td>"; $output .= "<td><a href='delete.php?ID=$row[orderId]' >Delete </a></td>"; $output .= "</tr>\n\n"; }// end while $output .= "</table></center>"; print "$output"; ?>&nbsp;&nbsp;&nbsp;<br> <br> <center><table > <tr><td> <form action="home.php"><font color="#FF0000"><input type="submit" name="btn" style="color:#CC0000" value="<--Back" ></font></form></td></tr></table></center> </body> </html> ..... your help and suggestions will be appreciated

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  • How to Smooth the drawing Stroke?

    - by user1852420
    I am creating drawing.. i can undo, and put colors on it. but when i draw using my fingers the stroke is not that smooth and has edge lines,, here my codes. on which I can Paint on a view, Undo, change color, and the opacity. stroke.h #import <UIKit/UIKit.h> @interface stroke : UIView{ NSMutableArray *strokeArray; UIColor *strokeColor; int strokeSize; float strokeAlpha; int strokeAlpha2; IBOutlet UISlider *slides; float red; float green; float blue; CGPoint mid1; CGPoint mid2; CGPoint endingPoint,previousPoint1,previousPoint2; CGPoint currentTouch; } @property (nonatomic, retain) UIColor *strokeColor; @property (nonatomic) int strokeSize; @property (nonatomic, retain) NSMutableArray *strokeArray; - (IBAction)changeAlphaValue; -(void)loadSLider; -(void)blueColor; -(void)darkvioletColor; -(void)violetColor; -(void)pinkColor; -(void)darkbrownColor; -(void)redColor; -(void)magentaRedColor; -(void)lightBrownColor; -(void)lightOrangeColor; -(void)OrangeColor; -(void)YellowColor; -(void)greenColor; -(void)lightYellowColor; -(void)darkGreenColor; -(void)TurquioseColor; -(void)PaleTurquioseColor; -(void)skyBlueColor; -(void)whiteColor; -(void)DirtyWhiteColor; -(void)SilverColor; -(void)LightGrayColor; -(void)GrayColor; -(void)LightBlackColor; -(void)BlackColor; @end stroke.m #import "stroke.h" @implementation stroke @synthesize strokeColor; @synthesize strokeSize; @synthesize strokeArray; - (void) awakeFromNib{ self.strokeArray = [[NSMutableArray alloc] init]; self.strokeColor = [UIColor colorWithRed:0 green:0 blue:232 alpha:1]; self.strokeSize = 3; } - (void)drawRect:(CGRect)rect{ NSMutableArray *stroke; for (stroke in strokeArray) { CGContextRef contextRef = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(contextRef, [[stroke objectAtIndex:1] intValue]); CGFloat *color = CGColorGetComponents([[stroke objectAtIndex:2] CGColor]); CGContextSetRGBStrokeColor(contextRef, color[0], color[1], color[2], color[3]); CGContextBeginPath(contextRef); CGPoint points[[stroke count]]; for (NSUInteger i = 3; i < [stroke count]; i++) { points[i-3] = [[stroke objectAtIndex:i] CGPointValue]; } CGContextAddLines(contextRef, points, [stroke count]-3); CGContextStrokePath(contextRef); } } -(void)loadSLider{ } - (IBAction)changeAlphaValue{ strokeAlpha2 =((int)slides.value); } -(void)blueColor{ red = 0/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkvioletColor{ red = 75/255.0; green = 0/255.0; blue = 130/255.0; } -(void)violetColor{ red = 128/255.0; green = 0/255.0; blue = 128/255.0; } -(void)pinkColor{ red = 255/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkbrownColor{ red = 0.200; green = 0.0; blue = 0.0; } -(void)redColor{ red = 255/255.0; green = 0/255.0; blue = 0/255.0; } -(void)magentaRedColor{ red = 0.350; green = 0.0; blue = 0.0; } -(void)lightBrownColor{ red = 0.480; green = 0.0; blue = 0.0; } -(void)lightOrangeColor{ red = 0.600; green = 0.200; blue = 0.0; } -(void)OrangeColor{ red = 1.0; green = 0.300; blue = 0.0; } -(void)YellowColor{ red = 0.950; green = 0.450; blue = 0.0; } -(void)greenColor{ red = 0.0; green = 1.0; blue = 0.0; } -(void)lightYellowColor{ red = 1.0; green = 1.0; blue = 0.0; } -(void)darkGreenColor{ red = 0.0; green = 0.500; blue = 0.0; } -(void)TurquioseColor{ red = 0.0; green = 0.700; blue = 0.200; } -(void)PaleTurquioseColor{ red = 0.0; green = 0.700; blue = 0.600; } -(void)skyBlueColor{ red = 0.0; green = 0.400; blue = 0.800; } -(void)whiteColor{ red = 1.0; green = 1.0; blue = 1.0; } -(void)DirtyWhiteColor{ red = 0.800; green = 0.800; blue = 0.800; } -(void)SilverColor{ red = 0.600; green = 0.600; blue = 0.600; } -(void)LightGrayColor{ red = 0.500; green = 0.500; blue = 0.500; } -(void)GrayColor{ red = 0.300; green = 0.300; blue = 0.300; } -(void)LightBlackColor{ red = 0.150; green = 0.150; blue = 0.150; } -(void)BlackColor{ red = 0.0; green = 0.0; blue = 0.0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { switch (strokeAlpha2) { case 1: strokeAlpha = .1; break; case 2: strokeAlpha = .2; break; case 3: strokeAlpha = .3; break; case 4: strokeAlpha = .4; break; case 5: strokeAlpha = .5; break; case 6: strokeAlpha = .6; break; case 7: strokeAlpha = .7; break; case 8: strokeAlpha = .8; break; case 9: strokeAlpha = .9; break; case 10: strokeAlpha = 1; break; default: strokeAlpha = 1; break; } self.strokeColor = [UIColor colorWithRed:red green:green blue:blue alpha:strokeAlpha]; NSValue *touchPos = [NSValue valueWithCGPoint:[touch locationInView:self]]; UIColor *color = [UIColor colorWithCGColor:strokeColor.CGColor]; NSNumber *size = [NSNumber numberWithInt:strokeSize]; NSMutableArray *stroke = [NSMutableArray arrayWithObjects: touch, size, color, touchPos, nil]; [strokeArray addObject:stroke]; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { NSMutableArray *stroke; for (stroke in strokeArray) { if ([stroke objectAtIndex:0] == touch) { [stroke addObject:[NSValue valueWithCGPoint:[touch locationInView:self]]]; } [self setNeedsDisplay]; } } } @end

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  • How to save/retrieve words to/from SQlite database?

    - by user998032
    Sorry if I repeat my question but I have still had no clues of what to do and how to deal with the question. My app is a dictionary. I assume that users will need to add words that they want to memorise to a Favourite list. Thus, I created a Favorite button that works on two phases: short-click to save the currently-view word into the Favourite list; and long-click to view the Favourite list so that users can click on any words to look them up again. I go for using a SQlite database to store the favourite words but I wonder how I can do this task. Specifically, my questions are: Should I use the current dictionary SQLite database or create a new SQLite database to favorite words? In each case, what codes do I have to write to cope with the mentioned task? Could anyone there kindly help? Here is the dictionary code: package mydict.app; import java.util.ArrayList; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteException; import android.util.Log; public class DictionaryEngine { static final private String SQL_TAG = "[MyAppName - DictionaryEngine]"; private SQLiteDatabase mDB = null; private String mDBName; private String mDBPath; //private String mDBExtension; public ArrayList<String> lstCurrentWord = null; public ArrayList<String> lstCurrentContent = null; //public ArrayAdapter<String> adapter = null; public DictionaryEngine() { lstCurrentContent = new ArrayList<String>(); lstCurrentWord = new ArrayList<String>(); } public DictionaryEngine(String basePath, String dbName, String dbExtension) { //mDBExtension = getResources().getString(R.string.dbExtension); //mDBExtension = dbExtension; lstCurrentContent = new ArrayList<String>(); lstCurrentWord = new ArrayList<String>(); this.setDatabaseFile(basePath, dbName, dbExtension); } public boolean setDatabaseFile(String basePath, String dbName, String dbExtension) { if (mDB != null) { if (mDB.isOpen() == true) // Database is already opened { if (basePath.equals(mDBPath) && dbName.equals(mDBName)) // the opened database has the same name and path -> do nothing { Log.i(SQL_TAG, "Database is already opened!"); return true; } else { mDB.close(); } } } String fullDbPath=""; try { fullDbPath = basePath + dbName + "/" + dbName + dbExtension; mDB = SQLiteDatabase.openDatabase(fullDbPath, null, SQLiteDatabase.OPEN_READWRITE|SQLiteDatabase.NO_LOCALIZED_COLLATORS); } catch (SQLiteException ex) { ex.printStackTrace(); Log.i(SQL_TAG, "There is no valid dictionary database " + dbName +" at path " + basePath); return false; } if (mDB == null) { return false; } this.mDBName = dbName; this.mDBPath = basePath; Log.i(SQL_TAG,"Database " + dbName + " is opened!"); return true; } public void getWordList(String word) { String query; // encode input String wordEncode = Utility.encodeContent(word); if (word.equals("") || word == null) { query = "SELECT id,word FROM " + mDBName + " LIMIT 0,15" ; } else { query = "SELECT id,word FROM " + mDBName + " WHERE word >= '"+wordEncode+"' LIMIT 0,15"; } //Log.i(SQL_TAG, "query = " + query); Cursor result = mDB.rawQuery(query,null); int indexWordColumn = result.getColumnIndex("Word"); int indexContentColumn = result.getColumnIndex("Content"); if (result != null) { int countRow=result.getCount(); Log.i(SQL_TAG, "countRow = " + countRow); lstCurrentWord.clear(); lstCurrentContent.clear(); if (countRow >= 1) { result.moveToFirst(); String strWord = Utility.decodeContent(result.getString(indexWordColumn)); String strContent = Utility.decodeContent(result.getString(indexContentColumn)); lstCurrentWord.add(0,strWord); lstCurrentContent.add(0,strContent); int i = 0; while (result.moveToNext()) { strWord = Utility.decodeContent(result.getString(indexWordColumn)); strContent = Utility.decodeContent(result.getString(indexContentColumn)); lstCurrentWord.add(i,strWord); lstCurrentContent.add(i,strContent); i++; } } result.close(); } } public Cursor getCursorWordList(String word) { String query; // encode input String wordEncode = Utility.encodeContent(word); if (word.equals("") || word == null) { query = "SELECT id,word FROM " + mDBName + " LIMIT 0,15" ; } else { query = "SELECT id,content,word FROM " + mDBName + " WHERE word >= '"+wordEncode+"' LIMIT 0,15"; } //Log.i(SQL_TAG, "query = " + query); Cursor result = mDB.rawQuery(query,null); return result; } public Cursor getCursorContentFromId(int wordId) { String query; // encode input if (wordId <= 0) { return null; } else { query = "SELECT id,content,word FROM " + mDBName + " WHERE Id = " + wordId ; } //Log.i(SQL_TAG, "query = " + query); Cursor result = mDB.rawQuery(query,null); return result; } public Cursor getCursorContentFromWord(String word) { String query; // encode input if (word == null || word.equals("")) { return null; } else { query = "SELECT id,content,word FROM " + mDBName + " WHERE word = '" + word + "' LIMIT 0,1"; } //Log.i(SQL_TAG, "query = " + query); Cursor result = mDB.rawQuery(query,null); return result; } public void closeDatabase() { mDB.close(); } public boolean isOpen() { return mDB.isOpen(); } public boolean isReadOnly() { return mDB.isReadOnly(); } } And here is the code below the Favourite button to save to and load the Favourite list: btnAddFavourite = (ImageButton) findViewById(R.id.btnAddFavourite); btnAddFavourite.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // Add code here to save the favourite, e.g. in the db. Toast toast = Toast.makeText(ContentView.this, R.string.messageWordAddedToFarvourite, Toast.LENGTH_SHORT); toast.show(); } }); btnAddFavourite.setOnLongClickListener(new View.OnLongClickListener() { @Override public boolean onLongClick(View v) { // Open the favourite Activity, which in turn will fetch the saved favourites, to show them. Intent intent = new Intent(getApplicationContext(), FavViewFavourite.class); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); getApplicationContext().startActivity(intent); return false; } }); }

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  • Why do I get "unsupported architecture" errors trying to install a Python library in OSX?

    - by Emma518
    I am trying to install a Python library in the Presto package, source http://www.cv.nrao.edu/~sransom/presto/ Using 'gmake fftfit' I get the following error: cd fftfit_src ; f2py-2.7 -c fftfit.pyf *.f running build running config_cc unifing config_cc, config, build_clib, build_ext, build commands --compiler options running config_fc unifing config_fc, config, build_clib, build_ext, build commands --fcompiler options running build_src build_src building extension "fftfit" sources creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7 f2py options: [] f2py: fftfit.pyf Reading fortran codes... Reading file 'fftfit.pyf' (format:free) Post-processing... Block: fftfit Block: cprof Block: fftfit Post-processing (stage 2)... Building modules... Building module "fftfit"... Constructing wrapper function "cprof"... c,amp,pha = cprof(y,[nmax,nh]) Constructing wrapper function "fftfit"... shift,eshift,snr,esnr,b,errb,ngood = fftfit(prof,s,phi,[nmax]) Wrote C/API module "fftfit" to file "/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64- 2.7/fftfitmodule.c" adding '/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7/fortranobject.c' to sources. adding '/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7' to include_dirs. copying /Library/Python/2.7/site-packages/numpy-1.8.2-py2.7-macosx-10.9- intel.egg/numpy/f2py/src/fortranobject.c -> /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7 copying /Library/Python/2.7/site-packages/numpy-1.8.2-py2.7-macosx-10.9-intel.egg/numpy/f2py/src/fortranobject.h -> /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7 build_src: building npy-pkg config files running build_ext customize UnixCCompiler customize UnixCCompiler using build_ext customize Gnu95FCompiler Found executable /usr/local/bin/gfortran customize Gnu95FCompiler customize Gnu95FCompiler using build_ext building 'fftfit' extension compiling C sources C compiler: /usr/bin/clang -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -arch ppc -arch i386 -arch x86_64 -g -O2 creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders/sx creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h00 00gp/T creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h00 00gp/T/tmp9MmLz8 creating /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h00 00gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7 compile options: '-I/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9- x86_64-2.7 -I/Library/Python/2.7/site-packages/numpy-1.8.2-py2.7-macosx-10.9- intel.egg/numpy/core/include - I/opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7 -c' clang: /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64- 2.7/fftfitmodule.c In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:19: In file included from /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/ 5.1/include/limits.h:38: In file included from /usr/include/limits.h:63: /usr/include/sys/cdefs.h:658:2: error: Unsupported architecture #error Unsupported architecture ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:19: In file included from /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/ 5.1/include/limits.h:38: In file included from /usr/include/limits.h:64: /usr/include/machine/limits.h:8:2: error: architecture not supported #error architecture not supported ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:67: In file included from /usr/include/_types.h:27: In file included from /usr/include/sys/_types.h:33: /usr/include/machine/_types.h:34:2: error: architecture not supported #error architecture not supported ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:67: In file included from /usr/include/_types.h:27: /usr/include/sys/_types.h:94:9: error: unknown type name '__int64_t' typedef __int64_t __darwin_blkcnt_t; /* total blocks */ ^ /usr/include/sys/_types.h:95:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_blksize_t; /* preferred block size */ ^ /usr/include/sys/_types.h:96:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_dev_t; /* dev_t */ ^ /usr/include/sys/_types.h:99:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_gid_t; /* [???] process and group IDs */ ^ /usr/include/sys/_types.h:100:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_id_t; /* [XSI] pid_t, uid_t, or gid_t*/ ^ /usr/include/sys/_types.h:101:9: error: unknown type name '__uint64_t' typedef __uint64_t __darwin_ino64_t; /* [???] Used for 64 bit inodes */ ^ /usr/include/sys/_types.h:107:9: error: unknown type name '__darwin_natural_t' typedef __darwin_natural_t __darwin_mach_port_name_t; /* Used by mach */ ^ /usr/include/sys/_types.h:109:9: error: unknown type name '__uint16_t' typedef __uint16_t __darwin_mode_t; /* [???] Some file attributes */ ^ /usr/include/sys/_types.h:110:9: error: unknown type name '__int64_t' typedef __int64_t __darwin_off_t; /* [???] Used for file sizes */ ^ /usr/include/sys/_types.h:111:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_pid_t; /* [???] process and group IDs */ ^ /usr/include/sys/_types.h:131:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_sigset_t; /* [???] signal set */ ^ /usr/include/sys/_types.h:132:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_suseconds_t; /* [???] microseconds */ ^ /usr/include/sys/_types.h:133:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_uid_t; /* [???] user IDs */ ^ /usr/include/sys/_types.h:134:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_useconds_t; /* [???] microseconds */ ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:71: /usr/include/sys/_types/_va_list.h:31:9: error: unknown type name '__darwin_va_list'; did you mean '__builtin_va_list'? typedef __darwin_va_list va_list; ^ note: '__builtin_va_list' declared here In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:72: /usr/include/sys/_types/_size_t.h:30:9: error: unknown type name '__darwin_size_t'; did you mean '__darwin_ino_t'? typedef __darwin_size_t size_t; ^ /usr/include/sys/_types.h:103:26: note: '__darwin_ino_t' declared here typedef __darwin_ino64_t __darwin_ino_t; /* [???] Used for inodes */ ^ fatal error: too many errors emitted, stopping now [-ferror-limit=] 20 errors generated. In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:19: In file included from /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/5.1/include/limits.h:38: In file included from /usr/include/limits.h:63: /usr/include/sys/cdefs.h:658:2: error: Unsupported architecture #error Unsupported architecture ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:19: In file included from /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/ 5.1/include/limits.h:38: In file included from /usr/include/limits.h:64: /usr/include/machine/limits.h:8:2: error: architecture not supported #error architecture not supported ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:67: In file included from /usr/include/_types.h:27: In file included from /usr/include/sys/_types.h:33: /usr/include/machine/_types.h:34:2: error: architecture not supported #error architecture not supported ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:67: In file included from /usr/include/_types.h:27: /usr/include/sys/_types.h:94:9: error: unknown type name '__int64_t' typedef __int64_t __darwin_blkcnt_t; /* total blocks */ ^ /usr/include/sys/_types.h:95:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_blksize_t; /* preferred block size */ ^ /usr/include/sys/_types.h:96:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_dev_t; /* dev_t */ ^ /usr/include/sys/_types.h:99:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_gid_t; /* [???] process and group IDs */ ^ /usr/include/sys/_types.h:100:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_id_t; /* [XSI] pid_t, uid_t, or gid_t*/ ^ /usr/include/sys/_types.h:101:9: error: unknown type name '__uint64_t' typedef __uint64_t __darwin_ino64_t; /* [???] Used for 64 bit inodes */ ^ /usr/include/sys/_types.h:107:9: error: unknown type name '__darwin_natural_t' typedef __darwin_natural_t __darwin_mach_port_name_t; /* Used by mach */ ^ /usr/include/sys/_types.h:109:9: error: unknown type name '__uint16_t' typedef __uint16_t __darwin_mode_t; /* [???] Some file attributes */ ^ /usr/include/sys/_types.h:110:9: error: unknown type name '__int64_t' typedef __int64_t __darwin_off_t; /* [???] Used for file sizes */ ^ /usr/include/sys/_types.h:111:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_pid_t; /* [???] process and group IDs */ ^ /usr/include/sys/_types.h:131:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_sigset_t; /* [???] signal set */ ^ /usr/include/sys/_types.h:132:9: error: unknown type name '__int32_t' typedef __int32_t __darwin_suseconds_t; /* [???] microseconds */ ^ /usr/include/sys/_types.h:133:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_uid_t; /* [???] user IDs */ ^ /usr/include/sys/_types.h:134:9: error: unknown type name '__uint32_t' typedef __uint32_t __darwin_useconds_t; /* [???] microseconds */ ^ In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:71: /usr/include/sys/_types/_va_list.h:31:9: error: unknown type name '__darwin_va_list'; did you mean '__builtin_va_list'? typedef __darwin_va_list va_list; ^ note: '__builtin_va_list' declared here In file included from /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7/fftfitmodule.c:16: In file included from /opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7/Python.h:33: In file included from /usr/include/stdio.h:72: /usr/include/sys/_types/_size_t.h:30:9: error: unknown type name '__darwin_size_t'; did you mean '__darwin_ino_t'? typedef __darwin_size_t size_t; ^ /usr/include/sys/_types.h:103:26: note: '__darwin_ino_t' declared here typedef __darwin_ino64_t __darwin_ino_t; /* [???] Used for inodes */ ^ fatal error: too many errors emitted, stopping now [-ferror-limit=] 20 errors generated. error: Command "/usr/bin/clang -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -arch ppc -arch i386 -arch x86_64 -g -O2 -I/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx- 10.9-x86_64-2.7 -I/Library/Python/2.7/site-packages/numpy-1.8.2-py2.7-macosx-10.9- intel.egg/numpy/core/include - I/opt/local/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7 -c /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7/fftfitmodule.c -o /var/folders/sx/j_l_qvys4bv00_38pfvy3m8h0000gp/T/tmp9MmLz8/var/folders/sx/j_l_qvys4bv00_38pfvy3m8h00 00gp/T/tmp9MmLz8/src.macosx-10.9-x86_64-2.7/fftfitmodule.o" failed with exit status 1 Makefile:5: recipe for target 'fftfit' failed gmake: *** [fftfit] Error 1 How can I solve this architecture problem?

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  • Why is Windows Update trying to install an update I don't need?

    - by Oliver Salzburg
    I have a Windows 7 system that currently has a single update pending: Windows Internet Explorer 9 for Windows 7 for x64-based Systems If I try to install the update, Windows Update will: Create a restore point Fail with the error: Code 9C48 Windows Update encountered an error. The event log for the event reads: Installation Failure: Windows failed to install the following update with error 0x80070643: Windows Internet Explorer 9 for Windows 7 for x64-based Systems. If you search the web for that error, there are many other people with the exact same issue. Sadly, I am unable to apply the proposed solutions to my case, because I just installed this system. There is nothing on it, except Windows 7. I installed the system and ran through the updates. I also did the exact same process with this machine several times over the past few days due to a long-term test we just started. I didn't have any problems with any Windows Update on the previous installation runs and I know I didn't do anything different this time because I followed the installation procedures instructions which are to be used during the test. How did this happen and how do I solve it? Further Investigation So, as I always like to do, I ran the update again while running Process Monitor and dug up further details. WindowsUpdate.log First of all, there is a Windows Update log file located at C:\Windows\WindowsUpdate.log which I didn't know about. But I fail to see any significant entry in it, maybe you're more lucky: 2012-04-10 22:46:58:017 956 728 AU AU received approval from Ux for 1 updates 2012-04-10 22:46:58:017 956 728 AU AU setting pending client directive to 'Progress Ux' 2012-04-10 22:46:58:095 956 728 AU BeginInteractiveInstall invoked for Download 2012-04-10 22:46:58:095 956 728 AU Auto-approving update for download, updateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100, ForUx=1, IsOwnerUx=1, HasDeadline=0, IsMinor=0 2012-04-10 22:46:58:095 956 728 AU Auto-approved 1 update(s) for download (for Ux) 2012-04-10 22:46:58:110 956 728 AU UpdateDownloadProperties: 0 download(s) are still in progress. 2012-04-10 22:46:58:110 956 728 AU ############# 2012-04-10 22:46:58:110 956 728 AU ## START ## AU: Download updates 2012-04-10 22:46:58:110 956 728 AU ######### 2012-04-10 22:46:58:110 956 728 AU # Approved updates = 1 2012-04-10 22:46:58:110 956 728 AU AU initiated download, updateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100, callId = {35DF928B-B428-4BAC-8C63-55295967EFBB} 2012-04-10 22:46:58:110 956 728 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:46:58:110 956 728 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:110 956 728 AU Currently showing Progress UX client - so not launching any other client 2012-04-10 22:46:58:110 956 bb8 DnldMgr ************* 2012-04-10 22:46:58:110 956 bb8 DnldMgr ** START ** DnldMgr: Downloading updates [CallerId = AutomaticUpdatesWuApp] 2012-04-10 22:46:58:110 956 bb8 DnldMgr ********* 2012-04-10 22:46:58:110 956 bb8 DnldMgr * Call ID = {35DF928B-B428-4BAC-8C63-55295967EFBB} 2012-04-10 22:46:58:110 956 bb8 DnldMgr * Priority = 3, Interactive = 1, Owner is system = 0, Explicit proxy = 0, Proxy session id = 1, ServiceId = {9482F4B4-E343-43B6-B170-9A65BC822C77} 2012-04-10 22:46:58:110 956 bb8 DnldMgr * Updates to download = 1 2012-04-10 22:46:58:110 956 bb8 Agent * Title = Windows Internet Explorer 9 for Windows 7 for x64-based Systems 2012-04-10 22:46:58:110 956 bb8 Agent * UpdateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100 2012-04-10 22:46:58:110 956 bb8 Agent * Bundles 1 updates: 2012-04-10 22:46:58:110 956 bb8 Agent * {6D9A90B7-FAF9-4A47-9EFE-A506264873B3}.100 2012-04-10 22:46:58:110 956 bb8 DnldMgr *********** DnldMgr: New download job [UpdateId = {6D9A90B7-FAF9-4A47-9EFE-A506264873B3}.100] *********** 2012-04-10 22:46:58:110 956 728 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:110 956 728 AU # Pending download calls = 1 2012-04-10 22:46:58:110 956 728 AU ## RESUMED ## AU: Download update [UpdateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}, succeeded] 2012-04-10 22:46:58:313 956 bb8 Agent ** END ** Agent: Downloading updates [CallerId = AutomaticUpdatesWuApp] 2012-04-10 22:46:58:313 956 bb8 Agent ************* 2012-04-10 22:46:58:313 956 718 AU ######### 2012-04-10 22:46:58:313 956 718 AU ## END ## AU: Download updates 2012-04-10 22:46:58:313 956 718 AU ############# 2012-04-10 22:46:58:313 956 718 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:46:58:313 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:313 956 718 AU Currently showing Progress UX client - so not launching any other client 2012-04-10 22:46:58:313 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:313 956 aac AU Getting featured update notifications. fIncludeDismissed = true 2012-04-10 22:46:58:313 956 aac AU No featured updates available. 2012-04-10 22:47:00:107 956 aac AU BeginInteractiveInstall invoked for Install 2012-04-10 22:47:00:107 956 aac AU Auto-approving update for install, updateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100, ForUx=1, IsOwnerUx=1, HasDeadline=0, IsMinor=0 2012-04-10 22:47:00:107 956 aac AU Auto-approved 1 update(s) for install (for Ux), installType=1 2012-04-10 22:47:00:107 956 aac AU ############# 2012-04-10 22:47:00:107 956 aac AU ## START ## AU: Install updates 2012-04-10 22:47:00:107 956 aac AU ######### 2012-04-10 22:47:00:107 956 aac AU # Initiating manual install 2012-04-10 22:47:00:107 956 aac AU # Approved updates = 1 2012-04-10 22:47:00:107 956 aac AU ## RESUMED ## AU: Installing update [UpdateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}] 2012-04-10 22:47:13:773 2232 9fc Handler : WARNING: Exit code = 0x8024200B 2012-04-10 22:47:13:773 956 718 AU # WARNING: Install failed, error = 0x80070643 / 0x00009C48 2012-04-10 22:47:13:773 2232 9fc Handler ::::::::: 2012-04-10 22:47:13:773 2232 9fc Handler :: END :: Handler: Command Line Install 2012-04-10 22:47:13:773 2232 9fc Handler ::::::::::::: 2012-04-10 22:47:13:851 956 a7c Agent ********* 2012-04-10 22:47:13:851 956 a7c Agent ** END ** Agent: Installing updates [CallerId = AutomaticUpdates] 2012-04-10 22:47:13:851 956 718 AU Install call completed. 2012-04-10 22:47:13:851 956 a7c Agent ************* 2012-04-10 22:47:13:851 956 718 AU # WARNING: Install call completed, reboot required = No, error = 0x00000000 2012-04-10 22:47:13:851 956 718 AU ######### 2012-04-10 22:47:13:851 956 718 AU ## END ## AU: Installing updates [CallId = {FCFF2A5C-25AB-4FB9-AB2B-35C65CCA6A9F}] 2012-04-10 22:47:13:851 956 718 AU ############# 2012-04-10 22:47:13:851 956 718 AU Install complete for all calls, reboot NOT needed 2012-04-10 22:47:13:851 956 718 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:47:13:851 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:13:851 956 498 AU Getting featured update notifications. fIncludeDismissed = true 2012-04-10 22:47:13:851 956 498 AU No featured updates available. 2012-04-10 22:47:14:366 956 168 AU No featured updates notifications to show 2012-04-10 22:47:14:366 956 168 AU UpdateDownloadProperties: 0 download(s) are still in progress. 2012-04-10 22:47:14:366 956 168 AU Triggering Offline detection (non-interactive) 2012-04-10 22:47:14:366 956 168 AU AU setting pending client directive to 'Install Complete Ux' 2012-04-10 22:47:14:366 956 168 AU Changing existing AU client directive from 'Progress Ux' to 'Install Complete Ux', session id = 0x1 2012-04-10 22:47:14:366 956 168 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:14:366 956 b78 AU ############# 2012-04-10 22:47:14:366 956 b78 AU ## START ## AU: Search for updates 2012-04-10 22:47:14:366 956 b78 AU ######### 2012-04-10 22:47:14:366 956 b78 AU ## RESUMED ## AU: Search for updates [CallId = {0198DD3A-D7B0-48F5-A77D-795F8A1BDCE8}] 2012-04-10 22:47:16:097 956 718 AU # 1 updates detected 2012-04-10 22:47:16:097 956 718 AU ######### 2012-04-10 22:47:16:097 956 718 AU ## END ## AU: Search for updates [CallId = {0198DD3A-D7B0-48F5-A77D-795F8A1BDCE8}] 2012-04-10 22:47:16:097 956 718 AU ############# 2012-04-10 22:47:16:097 956 718 AU No featured updates notifications to show 2012-04-10 22:47:16:097 956 718 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:47:16:097 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:16:097 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:16:113 956 55c AU Getting featured update notifications. fIncludeDismissed = true 2012-04-10 22:47:16:113 956 55c AU No featured updates available. 2012-04-10 22:47:18:780 956 bb8 Report REPORT EVENT: {27479C66-E930-4F9C-AFF2-27EDD76DED8F} 2012-04-10 22:47:13:773+0200 1 182 101 {B33ACEC1-3265-4D01-9C37-AC0892E95ED9} 100 80070643 AutomaticUpdates Failure Content Install Installation Failure: Windows failed to install the following update with error 0x80070643: Windows Internet Explorer 9 for Windows 7 for x64-based Systems. 2012-04-10 22:47:18:780 956 bb8 Report CWERReporter::HandleEvents - WER report upload completed with status 0x8 2012-04-10 22:47:18:780 956 bb8 Report WER Report sent: 7.5.7601.17514 0x80070643 B33ACEC1-3265-4D01-9C37-AC0892E95ED9 Install 101 Unmanaged 2012-04-10 22:47:18:780 956 bb8 Report CWERReporter finishing event handling. (00000000) WU-IE9-Windows7-x64.exe The actual update that is executed is downloaded and stored at the following location: C:\Windows\SoftwareDistribution\Download\Install\WU-IE9-Windows7-x64.exe Executing that file manually, results in the following error message: IE9_main.log The IE9 installer/updater also creates an own log file located at C:\Windows\IE9_main.log For the update session in question, the installer logged: 00:00.000: ==================================================================== 00:00.016: Started: 2012/04/10 (Y/M/D) 23:10:53.897 (local) 00:00.032: Time Format in this log: MM:ss.mmm (minutes:seconds.milliseconds) 00:00.063: Command line: "C:\Windows\SoftwareDistribution\Download\Install\WU-IE9-Windows7-x64.exe" 00:00.078: INFO: Setup installer for Internet Explorer: 9.0.8112.16421 00:00.094: INFO: Previous version of Internet Explorer: 9.0.8112.16443 00:00.110: INFO: Checking if iexplore.exe's current version is between 9.0.6001.0... 00:00.125: INFO: ...and 9.1.0.0... 00:00.141: INFO: Maximum version on which to run IEAK branding is: 9.1.0.0... 00:00.156: ERROR: A newer version of Internet Explorer is already installed on the system. 00:00.188: ERROR: Internet Explorer version check failed. 01:03.789: INFO: Setup exit code: 0x00009C48 (40008) - A more recent version of Internet Explorer is installed. 01:03.820: INFO: Scheduling upload to IE SQM server: http://sqm.microsoft.com/sqm/ie/sqmserver.dll 01:03.852: INFO: SQM Upload returned 403 01:03.867: INFO: Cleaning up temporary files in: C:\Windows\TEMP\IE978E.tmp 01:03.883: INFO: Unable to remove directory C:\Windows\TEMP\IE978E.tmp, marking for deletion on reboot. 01:03.898: INFO: Released Internet Explorer Installer Mutex Which pretty much confirms what the error message says when executing the update manually; it's simply already installed or even obsolete because a newer version is installed. So, why does it try to keep installing the update? Possible solutions? Uninstalling Windows Internet Explorer 9 and manually installing the cached C:\Windows\SoftwareDistribution\Download\Install\WU-IE9-Windows7-x64.exe will result in the same error after applying all pending updates. Applying the FixIt for the issue You receive “0x80070643” or “0x643” error codes when you try to install .NET Framework updates through Windows Update or Microsoft Updates will not resolve the issue. Applying the suggested solution for the issue Error message when you try to install updates by using the Windows Update or Microsoft Update Web site: "0x80070003" will not resolve the issue. Running the FixIt Automatically diagnose and fix common problems with Windows Update does report having resolved issues with Windows Update, but didn't resolve the issue. Running the FixIt for the issue How to troubleshoot Windows Update or Microsoft Update when you are repeatedly offered an update does not resolve the issue. Neither with normal nor with aggressive settings.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Service Discovery in WCF 4.0 &ndash; Part 1

    - by Shaun
    When designing a service oriented architecture (SOA) system, there will be a lot of services with many service contracts, endpoints and behaviors. Besides the client calling the service, in a large distributed system a service may invoke other services. In this case, one service might need to know the endpoints it invokes. This might not be a problem in a small system. But when you have more than 10 services this might be a problem. For example in my current product, there are around 10 services, such as the user authentication service, UI integration service, location service, license service, device monitor service, event monitor service, schedule job service, accounting service, player management service, etc..   Benefit of Discovery Service Since almost all my services need to invoke at least one other service. This would be a difficult task to make sure all services endpoints are configured correctly in every service. And furthermore, it would be a nightmare when a service changed its endpoint at runtime. Hence, we need a discovery service to remove the dependency (configuration dependency). A discovery service plays as a service dictionary which stores the relationship between the contracts and the endpoints for every service. By using the discovery service, when service X wants to invoke service Y, it just need to ask the discovery service where is service Y, then the discovery service will return all proper endpoints of service Y, then service X can use the endpoint to send the request to service Y. And when some services changed their endpoint address, all need to do is to update its records in the discovery service then all others will know its new endpoint. In WCF 4.0 Discovery it supports both managed proxy discovery mode and ad-hoc discovery mode. In ad-hoc mode there is no standalone discovery service. When a client wanted to invoke a service, it will broadcast an message (normally in UDP protocol) to the entire network with the service match criteria. All services which enabled the discovery behavior will receive this message and only those matched services will send their endpoint back to the client. The managed proxy discovery service works as I described above. In this post I will only cover the managed proxy mode, where there’s a discovery service. For more information about the ad-hoc mode please refer to the MSDN.   Service Announcement and Probe The main functionality of discovery service should be return the proper endpoint addresses back to the service who is looking for. In most cases the consume service (as a client) will send the contract which it wanted to request to the discovery service. And then the discovery service will find the endpoint and respond. Sometimes the contract and endpoint are not enough. It also contains versioning, extensions attributes. This post I will only cover the case includes contract and endpoint. When a client (or sometimes a service who need to invoke another service) need to connect to a target service, it will firstly request the discovery service through the “Probe” method with the criteria. Basically the criteria contains the contract type name of the target service. Then the discovery service will search its endpoint repository by the criteria. The repository might be a database, a distributed cache or a flat XML file. If it matches, the discovery service will grab the endpoint information (it’s called discovery endpoint metadata in WCF) and send back. And this is called “Probe”. Finally the client received the discovery endpoint metadata and will use the endpoint to connect to the target service. Besides the probe, discovery service should take the responsible to know there is a new service available when it goes online, as well as stopped when it goes offline. This feature is named “Announcement”. When a service started and stopped, it will announce to the discovery service. So the basic functionality of a discovery service should includes: 1, An endpoint which receive the service online message, and add the service endpoint information in the discovery repository. 2, An endpoint which receive the service offline message, and remove the service endpoint information from the discovery repository. 3, An endpoint which receive the client probe message, and return the matches service endpoints, and return the discovery endpoint metadata. WCF 4.0 discovery service just covers all these features in it's infrastructure classes.   Discovery Service in WCF 4.0 WCF 4.0 introduced a new assembly named System.ServiceModel.Discovery which has all necessary classes and interfaces to build a WS-Discovery compliant discovery service. It supports ad-hoc and managed proxy modes. For the case mentioned in this post, what we need to build is a standalone discovery service, which is the managed proxy discovery service mode. To build a managed discovery service in WCF 4.0 just create a new class inherits from the abstract class System.ServiceModel.Discovery.DiscoveryProxy. This class implemented and abstracted the procedures of service announcement and probe. And it exposes 8 abstract methods where we can implement our own endpoint register, unregister and find logic. These 8 methods are asynchronized, which means all invokes to the discovery service are asynchronously, for better service capability and performance. 1, OnBeginOnlineAnnouncement, OnEndOnlineAnnouncement: Invoked when a service sent the online announcement message. We need to add the endpoint information to the repository in this method. 2, OnBeginOfflineAnnouncement, OnEndOfflineAnnouncement: Invoked when a service sent the offline announcement message. We need to remove the endpoint information from the repository in this method. 3, OnBeginFind, OnEndFind: Invoked when a client sent the probe message that want to find the service endpoint information. We need to look for the proper endpoints by matching the client’s criteria through the repository in this method. 4, OnBeginResolve, OnEndResolve: Invoked then a client sent the resolve message. Different from the find method, when using resolve method the discovery service will return the exactly one service endpoint metadata to the client. In our example we will NOT implement this method.   Let’s create our own discovery service, inherit the base System.ServiceModel.Discovery.DiscoveryProxy. We also need to specify the service behavior in this class. Since the build-in discovery service host class only support the singleton mode, we must set its instance context mode to single. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.ServiceModel.Discovery; 6: using System.ServiceModel; 7:  8: namespace Phare.Service 9: { 10: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)] 11: public class ManagedProxyDiscoveryService : DiscoveryProxy 12: { 13: protected override IAsyncResult OnBeginFind(FindRequestContext findRequestContext, AsyncCallback callback, object state) 14: { 15: throw new NotImplementedException(); 16: } 17:  18: protected override IAsyncResult OnBeginOfflineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 19: { 20: throw new NotImplementedException(); 21: } 22:  23: protected override IAsyncResult OnBeginOnlineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 24: { 25: throw new NotImplementedException(); 26: } 27:  28: protected override IAsyncResult OnBeginResolve(ResolveCriteria resolveCriteria, AsyncCallback callback, object state) 29: { 30: throw new NotImplementedException(); 31: } 32:  33: protected override void OnEndFind(IAsyncResult result) 34: { 35: throw new NotImplementedException(); 36: } 37:  38: protected override void OnEndOfflineAnnouncement(IAsyncResult result) 39: { 40: throw new NotImplementedException(); 41: } 42:  43: protected override void OnEndOnlineAnnouncement(IAsyncResult result) 44: { 45: throw new NotImplementedException(); 46: } 47:  48: protected override EndpointDiscoveryMetadata OnEndResolve(IAsyncResult result) 49: { 50: throw new NotImplementedException(); 51: } 52: } 53: } Then let’s implement the online, offline and find methods one by one. WCF discovery service gives us full flexibility to implement the endpoint add, remove and find logic. For the demo purpose we will use an internal dictionary to store the services’ endpoint metadata. In the next post we will see how to serialize and store these information in database. Define a concurrent dictionary inside the service class since our it will be used in the multiple threads scenario. 1: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)] 2: public class ManagedProxyDiscoveryService : DiscoveryProxy 3: { 4: private ConcurrentDictionary<EndpointAddress, EndpointDiscoveryMetadata> _services; 5:  6: public ManagedProxyDiscoveryService() 7: { 8: _services = new ConcurrentDictionary<EndpointAddress, EndpointDiscoveryMetadata>(); 9: } 10: } Then we can simply implement the logic of service online and offline. 1: protected override IAsyncResult OnBeginOnlineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 2: { 3: _services.AddOrUpdate(endpointDiscoveryMetadata.Address, endpointDiscoveryMetadata, (key, value) => endpointDiscoveryMetadata); 4: return new OnOnlineAnnouncementAsyncResult(callback, state); 5: } 6:  7: protected override void OnEndOnlineAnnouncement(IAsyncResult result) 8: { 9: OnOnlineAnnouncementAsyncResult.End(result); 10: } 11:  12: protected override IAsyncResult OnBeginOfflineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 13: { 14: EndpointDiscoveryMetadata endpoint = null; 15: _services.TryRemove(endpointDiscoveryMetadata.Address, out endpoint); 16: return new OnOfflineAnnouncementAsyncResult(callback, state); 17: } 18:  19: protected override void OnEndOfflineAnnouncement(IAsyncResult result) 20: { 21: OnOfflineAnnouncementAsyncResult.End(result); 22: } Regards the find method, the parameter FindRequestContext.Criteria has a method named IsMatch, which can be use for us to evaluate which service metadata is satisfied with the criteria. So the implementation of find method would be like this. 1: protected override IAsyncResult OnBeginFind(FindRequestContext findRequestContext, AsyncCallback callback, object state) 2: { 3: _services.Where(s => findRequestContext.Criteria.IsMatch(s.Value)) 4: .Select(s => s.Value) 5: .All(meta => 6: { 7: findRequestContext.AddMatchingEndpoint(meta); 8: return true; 9: }); 10: return new OnFindAsyncResult(callback, state); 11: } 12:  13: protected override void OnEndFind(IAsyncResult result) 14: { 15: OnFindAsyncResult.End(result); 16: } As you can see, we checked all endpoints metadata in repository by invoking the IsMatch method. Then add all proper endpoints metadata into the parameter. Finally since all these methods are asynchronized we need some AsyncResult classes as well. Below are the base class and the inherited classes used in previous methods. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.Threading; 6:  7: namespace Phare.Service 8: { 9: abstract internal class AsyncResult : IAsyncResult 10: { 11: AsyncCallback callback; 12: bool completedSynchronously; 13: bool endCalled; 14: Exception exception; 15: bool isCompleted; 16: ManualResetEvent manualResetEvent; 17: object state; 18: object thisLock; 19:  20: protected AsyncResult(AsyncCallback callback, object state) 21: { 22: this.callback = callback; 23: this.state = state; 24: this.thisLock = new object(); 25: } 26:  27: public object AsyncState 28: { 29: get 30: { 31: return state; 32: } 33: } 34:  35: public WaitHandle AsyncWaitHandle 36: { 37: get 38: { 39: if (manualResetEvent != null) 40: { 41: return manualResetEvent; 42: } 43: lock (ThisLock) 44: { 45: if (manualResetEvent == null) 46: { 47: manualResetEvent = new ManualResetEvent(isCompleted); 48: } 49: } 50: return manualResetEvent; 51: } 52: } 53:  54: public bool CompletedSynchronously 55: { 56: get 57: { 58: return completedSynchronously; 59: } 60: } 61:  62: public bool IsCompleted 63: { 64: get 65: { 66: return isCompleted; 67: } 68: } 69:  70: object ThisLock 71: { 72: get 73: { 74: return this.thisLock; 75: } 76: } 77:  78: protected static TAsyncResult End<TAsyncResult>(IAsyncResult result) 79: where TAsyncResult : AsyncResult 80: { 81: if (result == null) 82: { 83: throw new ArgumentNullException("result"); 84: } 85:  86: TAsyncResult asyncResult = result as TAsyncResult; 87:  88: if (asyncResult == null) 89: { 90: throw new ArgumentException("Invalid async result.", "result"); 91: } 92:  93: if (asyncResult.endCalled) 94: { 95: throw new InvalidOperationException("Async object already ended."); 96: } 97:  98: asyncResult.endCalled = true; 99:  100: if (!asyncResult.isCompleted) 101: { 102: asyncResult.AsyncWaitHandle.WaitOne(); 103: } 104:  105: if (asyncResult.manualResetEvent != null) 106: { 107: asyncResult.manualResetEvent.Close(); 108: } 109:  110: if (asyncResult.exception != null) 111: { 112: throw asyncResult.exception; 113: } 114:  115: return asyncResult; 116: } 117:  118: protected void Complete(bool completedSynchronously) 119: { 120: if (isCompleted) 121: { 122: throw new InvalidOperationException("This async result is already completed."); 123: } 124:  125: this.completedSynchronously = completedSynchronously; 126:  127: if (completedSynchronously) 128: { 129: this.isCompleted = true; 130: } 131: else 132: { 133: lock (ThisLock) 134: { 135: this.isCompleted = true; 136: if (this.manualResetEvent != null) 137: { 138: this.manualResetEvent.Set(); 139: } 140: } 141: } 142:  143: if (callback != null) 144: { 145: callback(this); 146: } 147: } 148:  149: protected void Complete(bool completedSynchronously, Exception exception) 150: { 151: this.exception = exception; 152: Complete(completedSynchronously); 153: } 154: } 155: } 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.ServiceModel.Discovery; 6: using Phare.Service; 7:  8: namespace Phare.Service 9: { 10: internal sealed class OnOnlineAnnouncementAsyncResult : AsyncResult 11: { 12: public OnOnlineAnnouncementAsyncResult(AsyncCallback callback, object state) 13: : base(callback, state) 14: { 15: this.Complete(true); 16: } 17:  18: public static void End(IAsyncResult result) 19: { 20: AsyncResult.End<OnOnlineAnnouncementAsyncResult>(result); 21: } 22:  23: } 24:  25: sealed class OnOfflineAnnouncementAsyncResult : AsyncResult 26: { 27: public OnOfflineAnnouncementAsyncResult(AsyncCallback callback, object state) 28: : base(callback, state) 29: { 30: this.Complete(true); 31: } 32:  33: public static void End(IAsyncResult result) 34: { 35: AsyncResult.End<OnOfflineAnnouncementAsyncResult>(result); 36: } 37: } 38:  39: sealed class OnFindAsyncResult : AsyncResult 40: { 41: public OnFindAsyncResult(AsyncCallback callback, object state) 42: : base(callback, state) 43: { 44: this.Complete(true); 45: } 46:  47: public static void End(IAsyncResult result) 48: { 49: AsyncResult.End<OnFindAsyncResult>(result); 50: } 51: } 52:  53: sealed class OnResolveAsyncResult : AsyncResult 54: { 55: EndpointDiscoveryMetadata matchingEndpoint; 56:  57: public OnResolveAsyncResult(EndpointDiscoveryMetadata matchingEndpoint, AsyncCallback callback, object state) 58: : base(callback, state) 59: { 60: this.matchingEndpoint = matchingEndpoint; 61: this.Complete(true); 62: } 63:  64: public static EndpointDiscoveryMetadata End(IAsyncResult result) 65: { 66: OnResolveAsyncResult thisPtr = AsyncResult.End<OnResolveAsyncResult>(result); 67: return thisPtr.matchingEndpoint; 68: } 69: } 70: } Now we have finished the discovery service. The next step is to host it. The discovery service is a standard WCF service. So we can use ServiceHost on a console application, windows service, or in IIS as usual. The following code is how to host the discovery service we had just created in a console application. 1: static void Main(string[] args) 2: { 3: using (var host = new ServiceHost(new ManagedProxyDiscoveryService())) 4: { 5: host.Opened += (sender, e) => 6: { 7: host.Description.Endpoints.All((ep) => 8: { 9: Console.WriteLine(ep.ListenUri); 10: return true; 11: }); 12: }; 13:  14: try 15: { 16: // retrieve the announcement, probe endpoint and binding from configuration 17: var announcementEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["announcementEndpointAddress"]); 18: var probeEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["probeEndpointAddress"]); 19: var binding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 20: var announcementEndpoint = new AnnouncementEndpoint(binding, announcementEndpointAddress); 21: var probeEndpoint = new DiscoveryEndpoint(binding, probeEndpointAddress); 22: probeEndpoint.IsSystemEndpoint = false; 23: // append the service endpoint for announcement and probe 24: host.AddServiceEndpoint(announcementEndpoint); 25: host.AddServiceEndpoint(probeEndpoint); 26:  27: host.Open(); 28:  29: Console.WriteLine("Press any key to exit."); 30: Console.ReadKey(); 31: } 32: catch (Exception ex) 33: { 34: Console.WriteLine(ex.ToString()); 35: } 36: } 37:  38: Console.WriteLine("Done."); 39: Console.ReadKey(); 40: } What we need to notice is that, the discovery service needs two endpoints for announcement and probe. In this example I just retrieve them from the configuration file. I also specified the binding of these two endpoints in configuration file as well. 1: <?xml version="1.0"?> 2: <configuration> 3: <startup> 4: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> 5: </startup> 6: <appSettings> 7: <add key="announcementEndpointAddress" value="net.tcp://localhost:10010/announcement"/> 8: <add key="probeEndpointAddress" value="net.tcp://localhost:10011/probe"/> 9: <add key="bindingType" value="System.ServiceModel.NetTcpBinding, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/> 10: </appSettings> 11: </configuration> And this is the console screen when I ran my discovery service. As you can see there are two endpoints listening for announcement message and probe message.   Discoverable Service and Client Next, let’s create a WCF service that is discoverable, which means it can be found by the discovery service. To do so, we need to let the service send the online announcement message to the discovery service, as well as offline message before it shutdown. Just create a simple service which can make the incoming string to upper. The service contract and implementation would be like this. 1: [ServiceContract] 2: public interface IStringService 3: { 4: [OperationContract] 5: string ToUpper(string content); 6: } 1: public class StringService : IStringService 2: { 3: public string ToUpper(string content) 4: { 5: return content.ToUpper(); 6: } 7: } Then host this service in the console application. In order to make the discovery service easy to be tested the service address will be changed each time it’s started. 1: static void Main(string[] args) 2: { 3: var baseAddress = new Uri(string.Format("net.tcp://localhost:11001/stringservice/{0}/", Guid.NewGuid().ToString())); 4:  5: using (var host = new ServiceHost(typeof(StringService), baseAddress)) 6: { 7: host.Opened += (sender, e) => 8: { 9: Console.WriteLine("Service opened at {0}", host.Description.Endpoints.First().ListenUri); 10: }; 11:  12: host.AddServiceEndpoint(typeof(IStringService), new NetTcpBinding(), string.Empty); 13:  14: host.Open(); 15:  16: Console.WriteLine("Press any key to exit."); 17: Console.ReadKey(); 18: } 19: } Currently this service is NOT discoverable. We need to add a special service behavior so that it could send the online and offline message to the discovery service announcement endpoint when the host is opened and closed. WCF 4.0 introduced a service behavior named ServiceDiscoveryBehavior. When we specified the announcement endpoint address and appended it to the service behaviors this service will be discoverable. 1: var announcementAddress = new EndpointAddress(ConfigurationManager.AppSettings["announcementEndpointAddress"]); 2: var announcementBinding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 3: var announcementEndpoint = new AnnouncementEndpoint(announcementBinding, announcementAddress); 4: var discoveryBehavior = new ServiceDiscoveryBehavior(); 5: discoveryBehavior.AnnouncementEndpoints.Add(announcementEndpoint); 6: host.Description.Behaviors.Add(discoveryBehavior); The ServiceDiscoveryBehavior utilizes the service extension and channel dispatcher to implement the online and offline announcement logic. In short, it injected the channel open and close procedure and send the online and offline message to the announcement endpoint.   On client side, when we have the discovery service, a client can invoke a service without knowing its endpoint. WCF discovery assembly provides a class named DiscoveryClient, which can be used to find the proper service endpoint by passing the criteria. In the code below I initialized the DiscoveryClient, specified the discovery service probe endpoint address. Then I created the find criteria by specifying the service contract I wanted to use and invoke the Find method. This will send the probe message to the discovery service and it will find the endpoints back to me. The discovery service will return all endpoints that matches the find criteria, which means in the result of the find method there might be more than one endpoints. In this example I just returned the first matched one back. In the next post I will show how to extend our discovery service to make it work like a service load balancer. 1: static EndpointAddress FindServiceEndpoint() 2: { 3: var probeEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["probeEndpointAddress"]); 4: var probeBinding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 5: var discoveryEndpoint = new DiscoveryEndpoint(probeBinding, probeEndpointAddress); 6:  7: EndpointAddress address = null; 8: FindResponse result = null; 9: using (var discoveryClient = new DiscoveryClient(discoveryEndpoint)) 10: { 11: result = discoveryClient.Find(new FindCriteria(typeof(IStringService))); 12: } 13:  14: if (result != null && result.Endpoints.Any()) 15: { 16: var endpointMetadata = result.Endpoints.First(); 17: address = endpointMetadata.Address; 18: } 19: return address; 20: } Once we probed the discovery service we will receive the endpoint. So in the client code we can created the channel factory from the endpoint and binding, and invoke to the service. When creating the client side channel factory we need to make sure that the client side binding should be the same as the service side. WCF discovery service can be used to find the endpoint for a service contract, but the binding is NOT included. This is because the binding was not in the WS-Discovery specification. In the next post I will demonstrate how to add the binding information into the discovery service. At that moment the client don’t need to create the binding by itself. Instead it will use the binding received from the discovery service. 1: static void Main(string[] args) 2: { 3: Console.WriteLine("Say something..."); 4: var content = Console.ReadLine(); 5: while (!string.IsNullOrWhiteSpace(content)) 6: { 7: Console.WriteLine("Finding the service endpoint..."); 8: var address = FindServiceEndpoint(); 9: if (address == null) 10: { 11: Console.WriteLine("There is no endpoint matches the criteria."); 12: } 13: else 14: { 15: Console.WriteLine("Found the endpoint {0}", address.Uri); 16:  17: var factory = new ChannelFactory<IStringService>(new NetTcpBinding(), address); 18: factory.Opened += (sender, e) => 19: { 20: Console.WriteLine("Connecting to {0}.", factory.Endpoint.ListenUri); 21: }; 22: var proxy = factory.CreateChannel(); 23: using (proxy as IDisposable) 24: { 25: Console.WriteLine("ToUpper: {0} => {1}", content, proxy.ToUpper(content)); 26: } 27: } 28:  29: Console.WriteLine("Say something..."); 30: content = Console.ReadLine(); 31: } 32: } Similarly, the discovery service probe endpoint and binding were defined in the configuration file. 1: <?xml version="1.0"?> 2: <configuration> 3: <startup> 4: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> 5: </startup> 6: <appSettings> 7: <add key="announcementEndpointAddress" value="net.tcp://localhost:10010/announcement"/> 8: <add key="probeEndpointAddress" value="net.tcp://localhost:10011/probe"/> 9: <add key="bindingType" value="System.ServiceModel.NetTcpBinding, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/> 10: </appSettings> 11: </configuration> OK, now let’s have a test. Firstly start the discovery service, and then start our discoverable service. When it started it will announced to the discovery service and registered its endpoint into the repository, which is the local dictionary. And then start the client and type something. As you can see the client asked the discovery service for the endpoint and then establish the connection to the discoverable service. And more interesting, do NOT close the client console but terminate the discoverable service but press the enter key. This will make the service send the offline message to the discovery service. Then start the discoverable service again. Since we made it use a different address each time it started, currently it should be hosted on another address. If we enter something in the client we could see that it asked the discovery service and retrieve the new endpoint, and connect the the service.   Summary In this post I discussed the benefit of using the discovery service and the procedures of service announcement and probe. I also demonstrated how to leverage the WCF Discovery feature in WCF 4.0 to build a simple managed discovery service. For test purpose, in this example I used the in memory dictionary as the discovery endpoint metadata repository. And when finding I also just return the first matched endpoint back. I also hard coded the bindings between the discoverable service and the client. In next post I will show you how to solve the problem mentioned above, as well as some additional feature for production usage. You can download the code here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Node.js Adventure - When Node Flying in Wind

    - by Shaun
    In the first post of this series I mentioned some popular modules in the community, such as underscore, async, etc.. I also listed a module named “Wind (zh-CN)”, which is created by one of my friend, Jeff Zhao (zh-CN). Now I would like to use a separated post to introduce this module since I feel it brings a new async programming style in not only Node.js but JavaScript world. If you know or heard about the new feature in C# 5.0 called “async and await”, or you learnt F#, you will find the “Wind” brings the similar async programming experience in JavaScript. By using “Wind”, we can write async code that looks like the sync code. The callbacks, async stats and exceptions will be handled by “Wind” automatically and transparently.   What’s the Problem: Dense “Callback” Phobia Let’s firstly back to my second post in this series. As I mentioned in that post, when we wanted to read some records from SQL Server we need to open the database connection, and then execute the query. In Node.js all IO operation are designed as async callback pattern which means when the operation was done, it will invoke a function which was taken from the last parameter. For example the database connection opening code would be like this. 1: sql.open(connectionString, function(error, conn) { 2: if(error) { 3: // some error handling code 4: } 5: else { 6: // connection opened successfully 7: } 8: }); And then if we need to query the database the code would be like this. It nested in the previous function. 1: sql.open(connectionString, function(error, conn) { 2: if(error) { 3: // some error handling code 4: } 5: else { 6: // connection opened successfully 7: conn.queryRaw(command, function(error, results) { 8: if(error) { 9: // failed to execute this command 10: } 11: else { 12: // records retrieved successfully 13: } 14: }; 15: } 16: }); Assuming if we need to copy some data from this database to another then we need to open another connection and execute the command within the function under the query function. 1: sql.open(connectionString, function(error, conn) { 2: if(error) { 3: // some error handling code 4: } 5: else { 6: // connection opened successfully 7: conn.queryRaw(command, function(error, results) { 8: if(error) { 9: // failed to execute this command 10: } 11: else { 12: // records retrieved successfully 13: target.open(targetConnectionString, function(error, t_conn) { 14: if(error) { 15: // connect failed 16: } 17: else { 18: t_conn.queryRaw(copy_command, function(error, results) { 19: if(error) { 20: // copy failed 21: } 22: else { 23: // and then, what do you want to do now... 24: } 25: }; 26: } 27: }; 28: } 29: }; 30: } 31: }); This is just an example. In the real project the logic would be more complicated. This means our application might be messed up and the business process will be fragged by many callback functions. I would like call this “Dense Callback Phobia”. This might be a challenge how to make code straightforward and easy to read, something like below. 1: try 2: { 3: // open source connection 4: var s_conn = sqlConnect(s_connectionString); 5: // retrieve data 6: var results = sqlExecuteCommand(s_conn, s_command); 7: 8: // open target connection 9: var t_conn = sqlConnect(t_connectionString); 10: // prepare the copy command 11: var t_command = getCopyCommand(results); 12: // execute the copy command 13: sqlExecuteCommand(s_conn, t_command); 14: } 15: catch (ex) 16: { 17: // error handling 18: }   What’s the Problem: Sync-styled Async Programming Similar as the previous problem, the callback-styled async programming model makes the upcoming operation as a part of the current operation, and mixed with the error handling code. So it’s very hard to understand what on earth this code will do. And since Node.js utilizes non-blocking IO mode, we cannot invoke those operations one by one, as they will be executed concurrently. For example, in this post when I tried to copy the records from Windows Azure SQL Database (a.k.a. WASD) to Windows Azure Table Storage, if I just insert the data into table storage one by one and then print the “Finished” message, I will see the message shown before the data had been copied. This is because all operations were executed at the same time. In order to make the copy operation and print operation executed synchronously I introduced a module named “async” and the code was changed as below. 1: async.forEach(results.rows, 2: function (row, callback) { 3: var resource = { 4: "PartitionKey": row[1], 5: "RowKey": row[0], 6: "Value": row[2] 7: }; 8: client.insertEntity(tableName, resource, function (error) { 9: if (error) { 10: callback(error); 11: } 12: else { 13: console.log("entity inserted."); 14: callback(null); 15: } 16: }); 17: }, 18: function (error) { 19: if (error) { 20: error["target"] = "insertEntity"; 21: res.send(500, error); 22: } 23: else { 24: console.log("all done."); 25: res.send(200, "Done!"); 26: } 27: }); It ensured that the “Finished” message will be printed when all table entities had been inserted. But it cannot promise that the records will be inserted in sequence. It might be another challenge to make the code looks like in sync-style? 1: try 2: { 3: forEach(row in rows) { 4: var entity = { /* ... */ }; 5: tableClient.insert(tableName, entity); 6: } 7:  8: console.log("Finished"); 9: } 10: catch (ex) { 11: console.log(ex); 12: }   How “Wind” Helps “Wind” is a JavaScript library which provides the control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps. It’s available in NPM so that we can install it through “npm install wind”. Now let’s create a very simple Node.js application as the example. This application will take some website URLs from the command arguments and tried to retrieve the body length and print them in console. Then at the end print “Finish”. I’m going to use “request” module to make the HTTP call simple so I also need to install by the command “npm install request”. The code would be like this. 1: var request = require("request"); 2:  3: // get the urls from arguments, the first two arguments are `node.exe` and `fetch.js` 4: var args = process.argv.splice(2); 5:  6: // main function 7: var main = function() { 8: for(var i = 0; i < args.length; i++) { 9: // get the url 10: var url = args[i]; 11: // send the http request and try to get the response and body 12: request(url, function(error, response, body) { 13: if(!error && response.statusCode == 200) { 14: // log the url and the body length 15: console.log( 16: "%s: %d.", 17: response.request.uri.href, 18: body.length); 19: } 20: else { 21: // log error 22: console.log(error); 23: } 24: }); 25: } 26: 27: // finished 28: console.log("Finished"); 29: }; 30:  31: // execute the main function 32: main(); Let’s execute this application. (I made them in multi-lines for better reading.) 1: node fetch.js 2: "http://www.igt.com/us-en.aspx" 3: "http://www.igt.com/us-en/games.aspx" 4: "http://www.igt.com/us-en/cabinets.aspx" 5: "http://www.igt.com/us-en/systems.aspx" 6: "http://www.igt.com/us-en/interactive.aspx" 7: "http://www.igt.com/us-en/social-gaming.aspx" 8: "http://www.igt.com/support.aspx" Below is the output. As you can see the finish message was printed at the beginning, and the pages’ length retrieved in a different order than we specified. This is because in this code the request command, console logging command are executed asynchronously and concurrently. Now let’s introduce “Wind” to make them executed in order, which means it will request the websites one by one, and print the message at the end.   First of all we need to import the “Wind” package and make sure the there’s only one global variant named “Wind”, and ensure it’s “Wind” instead of “wind”. 1: var Wind = require("wind");   Next, we need to tell “Wind” which code will be executed asynchronously so that “Wind” can control the execution process. In this case the “request” operation executed asynchronously so we will create a “Task” by using a build-in helps function in “Wind” named Wind.Async.Task.create. 1: var requestBodyLengthAsync = function(url) { 2: return Wind.Async.Task.create(function(t) { 3: request(url, function(error, response, body) { 4: if(error || response.statusCode != 200) { 5: t.complete("failure", error); 6: } 7: else { 8: var data = 9: { 10: uri: response.request.uri.href, 11: length: body.length 12: }; 13: t.complete("success", data); 14: } 15: }); 16: }); 17: }; The code above created a “Task” from the original request calling code. In “Wind” a “Task” means an operation will be finished in some time in the future. A “Task” can be started by invoke its start() method, but no one knows when it actually will be finished. The Wind.Async.Task.create helped us to create a task. The only parameter is a function where we can put the actual operation in, and then notify the task object it’s finished successfully or failed by using the complete() method. In the code above I invoked the request method. If it retrieved the response successfully I set the status of this task as “success” with the URL and body length. If it failed I set this task as “failure” and pass the error out.   Next, we will change the main() function. In “Wind” if we want a function can be controlled by Wind we need to mark it as “async”. This should be done by using the code below. 1: var main = eval(Wind.compile("async", function() { 2: })); When the application is running, Wind will detect “eval(Wind.compile(“async”, function” and generate an anonymous code from the body of this original function. Then the application will run the anonymous code instead of the original one. In our example the main function will be like this. 1: var main = eval(Wind.compile("async", function() { 2: for(var i = 0; i < args.length; i++) { 3: try 4: { 5: var result = $await(requestBodyLengthAsync(args[i])); 6: console.log( 7: "%s: %d.", 8: result.uri, 9: result.length); 10: } 11: catch (ex) { 12: console.log(ex); 13: } 14: } 15: 16: console.log("Finished"); 17: })); As you can see, when I tried to request the URL I use a new command named “$await”. It tells Wind, the operation next to $await will be executed asynchronously, and the main thread should be paused until it finished (or failed). So in this case, my application will be pause when the first response was received, and then print its body length, then try the next one. At the end, print the finish message.   Finally, execute the main function. The full code would be like this. 1: var request = require("request"); 2: var Wind = require("wind"); 3:  4: var args = process.argv.splice(2); 5:  6: var requestBodyLengthAsync = function(url) { 7: return Wind.Async.Task.create(function(t) { 8: request(url, function(error, response, body) { 9: if(error || response.statusCode != 200) { 10: t.complete("failure", error); 11: } 12: else { 13: var data = 14: { 15: uri: response.request.uri.href, 16: length: body.length 17: }; 18: t.complete("success", data); 19: } 20: }); 21: }); 22: }; 23:  24: var main = eval(Wind.compile("async", function() { 25: for(var i = 0; i < args.length; i++) { 26: try 27: { 28: var result = $await(requestBodyLengthAsync(args[i])); 29: console.log( 30: "%s: %d.", 31: result.uri, 32: result.length); 33: } 34: catch (ex) { 35: console.log(ex); 36: } 37: } 38: 39: console.log("Finished"); 40: })); 41:  42: main().start();   Run our new application. At the beginning we will see the compiled and generated code by Wind. Then we can see the pages were requested one by one, and at the end the finish message was printed. Below is the code Wind generated for us. As you can see the original code, the output code were shown. 1: // Original: 2: function () { 3: for(var i = 0; i < args.length; i++) { 4: try 5: { 6: var result = $await(requestBodyLengthAsync(args[i])); 7: console.log( 8: "%s: %d.", 9: result.uri, 10: result.length); 11: } 12: catch (ex) { 13: console.log(ex); 14: } 15: } 16: 17: console.log("Finished"); 18: } 19:  20: // Compiled: 21: /* async << function () { */ (function () { 22: var _builder_$0 = Wind.builders["async"]; 23: return _builder_$0.Start(this, 24: _builder_$0.Combine( 25: _builder_$0.Delay(function () { 26: /* var i = 0; */ var i = 0; 27: /* for ( */ return _builder_$0.For(function () { 28: /* ; i < args.length */ return i < args.length; 29: }, function () { 30: /* ; i ++) { */ i ++; 31: }, 32: /* try { */ _builder_$0.Try( 33: _builder_$0.Delay(function () { 34: /* var result = $await(requestBodyLengthAsync(args[i])); */ return _builder_$0.Bind(requestBodyLengthAsync(args[i]), function (result) { 35: /* console.log("%s: %d.", result.uri, result.length); */ console.log("%s: %d.", result.uri, result.length); 36: return _builder_$0.Normal(); 37: }); 38: }), 39: /* } catch (ex) { */ function (ex) { 40: /* console.log(ex); */ console.log(ex); 41: return _builder_$0.Normal(); 42: /* } */ }, 43: null 44: ) 45: /* } */ ); 46: }), 47: _builder_$0.Delay(function () { 48: /* console.log("Finished"); */ console.log("Finished"); 49: return _builder_$0.Normal(); 50: }) 51: ) 52: ); 53: /* } */ })   How Wind Works Someone may raise a big concern when you find I utilized “eval” in my code. Someone may assume that Wind utilizes “eval” to execute some code dynamically while “eval” is very low performance. But I would say, Wind does NOT use “eval” to run the code. It only use “eval” as a flag to know which code should be compiled at runtime. When the code was firstly been executed, Wind will check and find “eval(Wind.compile(“async”, function”. So that it knows this function should be compiled. Then it utilized parse-js to analyze the inner JavaScript and generated the anonymous code in memory. Then it rewrite the original code so that when the application was running it will use the anonymous one instead of the original one. Since the code generation was done at the beginning of the application was started, in the future no matter how long our application runs and how many times the async function was invoked, it will use the generated code, no need to generate again. So there’s no significant performance hurt when using Wind.   Wind in My Previous Demo Let’s adopt Wind into one of my previous demonstration and to see how it helps us to make our code simple, straightforward and easy to read and understand. In this post when I implemented the functionality that copied the records from my WASD to table storage, the logic would be like this. 1, Open database connection. 2, Execute a query to select all records from the table. 3, Recreate the table in Windows Azure table storage. 4, Create entities from each of the records retrieved previously, and then insert them into table storage. 5, Finally, show message as the HTTP response. But as the image below, since there are so many callbacks and async operations, it’s very hard to understand my logic from the code. Now let’s use Wind to rewrite our code. First of all, of course, we need the Wind package. Then we need to include the package files into project and mark them as “Copy always”. Add the Wind package into the source code. Pay attention to the variant name, you must use “Wind” instead of “wind”. 1: var express = require("express"); 2: var async = require("async"); 3: var sql = require("node-sqlserver"); 4: var azure = require("azure"); 5: var Wind = require("wind"); Now we need to create some async functions by using Wind. All async functions should be wrapped so that it can be controlled by Wind which are open database, retrieve records, recreate table (delete and create) and insert entity in table. Below are these new functions. All of them are created by using Wind.Async.Task.create. 1: sql.openAsync = function (connectionString) { 2: return Wind.Async.Task.create(function (t) { 3: sql.open(connectionString, function (error, conn) { 4: if (error) { 5: t.complete("failure", error); 6: } 7: else { 8: t.complete("success", conn); 9: } 10: }); 11: }); 12: }; 13:  14: sql.queryAsync = function (conn, query) { 15: return Wind.Async.Task.create(function (t) { 16: conn.queryRaw(query, function (error, results) { 17: if (error) { 18: t.complete("failure", error); 19: } 20: else { 21: t.complete("success", results); 22: } 23: }); 24: }); 25: }; 26:  27: azure.recreateTableAsync = function (tableName) { 28: return Wind.Async.Task.create(function (t) { 29: client.deleteTable(tableName, function (error, successful, response) { 30: console.log("delete table finished"); 31: client.createTableIfNotExists(tableName, function (error, successful, response) { 32: console.log("create table finished"); 33: if (error) { 34: t.complete("failure", error); 35: } 36: else { 37: t.complete("success", null); 38: } 39: }); 40: }); 41: }); 42: }; 43:  44: azure.insertEntityAsync = function (tableName, entity) { 45: return Wind.Async.Task.create(function (t) { 46: client.insertEntity(tableName, entity, function (error, entity, response) { 47: if (error) { 48: t.complete("failure", error); 49: } 50: else { 51: t.complete("success", null); 52: } 53: }); 54: }); 55: }; Then in order to use these functions we will create a new function which contains all steps for data copying. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: } 4: catch (ex) { 5: console.log(ex); 6: res.send(500, "Internal error."); 7: } 8: })); Let’s execute steps one by one with the “$await” keyword introduced by Wind so that it will be invoked in sequence. First is to open the database connection. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: } 7: catch (ex) { 8: console.log(ex); 9: res.send(500, "Internal error."); 10: } 11: })); Then retrieve all records from the database connection. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: } 10: catch (ex) { 11: console.log(ex); 12: res.send(500, "Internal error."); 13: } 14: })); After recreated the table, we need to create the entities and insert them into table storage. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: if (results.rows.length > 0) { 10: // recreate the table 11: $await(azure.recreateTableAsync(tableName)); 12: console.log("table created"); 13: // insert records in table storage one by one 14: for (var i = 0; i < results.rows.length; i++) { 15: var entity = { 16: "PartitionKey": results.rows[i][1], 17: "RowKey": results.rows[i][0], 18: "Value": results.rows[i][2] 19: }; 20: $await(azure.insertEntityAsync(tableName, entity)); 21: console.log("entity inserted"); 22: } 23: } 24: } 25: catch (ex) { 26: console.log(ex); 27: res.send(500, "Internal error."); 28: } 29: })); Finally, send response back to the browser. 1: var copyRecords = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: if (results.rows.length > 0) { 10: // recreate the table 11: $await(azure.recreateTableAsync(tableName)); 12: console.log("table created"); 13: // insert records in table storage one by one 14: for (var i = 0; i < results.rows.length; i++) { 15: var entity = { 16: "PartitionKey": results.rows[i][1], 17: "RowKey": results.rows[i][0], 18: "Value": results.rows[i][2] 19: }; 20: $await(azure.insertEntityAsync(tableName, entity)); 21: console.log("entity inserted"); 22: } 23: // send response 24: console.log("all done"); 25: res.send(200, "All done!"); 26: } 27: } 28: catch (ex) { 29: console.log(ex); 30: res.send(500, "Internal error."); 31: } 32: })); If we compared with the previous code we will find now it became more readable and much easy to understand. It’s very easy to know what this function does even though without any comments. When user go to URL “/was/copyRecords” we will execute the function above. The code would be like this. 1: app.get("/was/copyRecords", function (req, res) { 2: copyRecords(req, res).start(); 3: }); And below is the logs printed in local compute emulator console. As we can see the functions executed one by one and then finally the response back to me browser.   Scaffold Functions in Wind Wind provides not only the async flow control and compile functions, but many scaffold methods as well. We can build our async code more easily by using them. I’m going to introduce some basic scaffold functions here. In the code above I created some functions which wrapped from the original async function such as open database, create table, etc.. All of them are very similar, created a task by using Wind.Async.Task.create, return error or result object through Task.complete function. In fact, Wind provides some functions for us to create task object from the original async functions. If the original async function only has a callback parameter, we can use Wind.Async.Binding.fromCallback method to get the task object directly. For example the code below returned the task object which wrapped the file exist check function. 1: var Wind = require("wind"); 2: var fs = require("fs"); 3:  4: fs.existsAsync = Wind.Async.Binding.fromCallback(fs.exists); In Node.js a very popular async function pattern is that, the first parameter in the callback function represent the error object, and the other parameters is the return values. In this case we can use another build-in function in Wind named Wind.Async.Binding.fromStandard. For example, the open database function can be created from the code below. 1: sql.openAsync = Wind.Async.Binding.fromStandard(sql.open); 2:  3: /* 4: sql.openAsync = function (connectionString) { 5: return Wind.Async.Task.create(function (t) { 6: sql.open(connectionString, function (error, conn) { 7: if (error) { 8: t.complete("failure", error); 9: } 10: else { 11: t.complete("success", conn); 12: } 13: }); 14: }); 15: }; 16: */ When I was testing the scaffold functions under Wind.Async.Binding I found for some functions, such as the Azure SDK insert entity function, cannot be processed correctly. So I personally suggest writing the wrapped method manually.   Another scaffold method in Wind is the parallel tasks coordination. In this example, the steps of open database, retrieve records and recreated table should be invoked one by one, but it can be executed in parallel when copying data from database to table storage. In Wind there’s a scaffold function named Task.whenAll which can be used here. Task.whenAll accepts a list of tasks and creates a new task. It will be returned only when all tasks had been completed, or any errors occurred. For example in the code below I used the Task.whenAll to make all copy operation executed at the same time. 1: var copyRecordsInParallel = eval(Wind.compile("async", function (req, res) { 2: try { 3: // connect to the windows azure sql database 4: var conn = $await(sql.openAsync(connectionString)); 5: console.log("connection opened"); 6: // retrieve all records from database 7: var results = $await(sql.queryAsync(conn, "SELECT * FROM [Resource]")); 8: console.log("records selected. count = %d", results.rows.length); 9: if (results.rows.length > 0) { 10: // recreate the table 11: $await(azure.recreateTableAsync(tableName)); 12: console.log("table created"); 13: // insert records in table storage in parallal 14: var tasks = new Array(results.rows.length); 15: for (var i = 0; i < results.rows.length; i++) { 16: var entity = { 17: "PartitionKey": results.rows[i][1], 18: "RowKey": results.rows[i][0], 19: "Value": results.rows[i][2] 20: }; 21: tasks[i] = azure.insertEntityAsync(tableName, entity); 22: } 23: $await(Wind.Async.Task.whenAll(tasks)); 24: // send response 25: console.log("all done"); 26: res.send(200, "All done!"); 27: } 28: } 29: catch (ex) { 30: console.log(ex); 31: res.send(500, "Internal error."); 32: } 33: })); 34:  35: app.get("/was/copyRecordsInParallel", function (req, res) { 36: copyRecordsInParallel(req, res).start(); 37: });   Besides the task creation and coordination, Wind supports the cancellation solution so that we can send the cancellation signal to the tasks. It also includes exception solution which means any exceptions will be reported to the caller function.   Summary In this post I introduced a Node.js module named Wind, which created by my friend Jeff Zhao. As you can see, different from other async library and framework, adopted the idea from F# and C#, Wind utilizes runtime code generation technology to make it more easily to write async, callback-based functions in a sync-style way. By using Wind there will be almost no callback, and the code will be very easy to understand. Currently Wind is still under developed and improved. There might be some problems but the author, Jeff, should be very happy and enthusiastic to learn your problems, feedback, suggestion and comments. You can contact Jeff by - Email: [email protected] - Group: https://groups.google.com/d/forum/windjs - GitHub: https://github.com/JeffreyZhao/wind/issues   Source code can be download here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Introduction to the ASP.NET Web API

    - by Stephen.Walther
    I am a huge fan of Ajax. If you want to create a great experience for the users of your website – regardless of whether you are building an ASP.NET MVC or an ASP.NET Web Forms site — then you need to use Ajax. Otherwise, you are just being cruel to your customers. We use Ajax extensively in several of the ASP.NET applications that my company, Superexpert.com, builds. We expose data from the server as JSON and use jQuery to retrieve and update that data from the browser. One challenge, when building an ASP.NET website, is deciding on which technology to use to expose JSON data from the server. For example, how do you expose a list of products from the server as JSON so you can retrieve the list of products with jQuery? You have a number of options (too many options) including ASMX Web services, WCF Web Services, ASHX Generic Handlers, WCF Data Services, and MVC controller actions. Fortunately, the world has just been simplified. With the release of ASP.NET 4 Beta, Microsoft has introduced a new technology for exposing JSON from the server named the ASP.NET Web API. You can use the ASP.NET Web API with both ASP.NET MVC and ASP.NET Web Forms applications. The goal of this blog post is to provide you with a brief overview of the features of the new ASP.NET Web API. You learn how to use the ASP.NET Web API to retrieve, insert, update, and delete database records with jQuery. We also discuss how you can perform form validation when using the Web API and use OData when using the Web API. Creating an ASP.NET Web API Controller The ASP.NET Web API exposes JSON data through a new type of controller called an API controller. You can add an API controller to an existing ASP.NET MVC 4 project through the standard Add Controller dialog box. Right-click your Controllers folder and select Add, Controller. In the dialog box, name your controller MovieController and select the Empty API controller template: A brand new API controller looks like this: using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Web.Http; namespace MyWebAPIApp.Controllers { public class MovieController : ApiController { } } An API controller, unlike a standard MVC controller, derives from the base ApiController class instead of the base Controller class. Using jQuery to Retrieve, Insert, Update, and Delete Data Let’s create an Ajaxified Movie Database application. We’ll retrieve, insert, update, and delete movies using jQuery with the MovieController which we just created. Our Movie model class looks like this: namespace MyWebAPIApp.Models { public class Movie { public int Id { get; set; } public string Title { get; set; } public string Director { get; set; } } } Our application will consist of a single HTML page named Movies.html. We’ll place all of our jQuery code in the Movies.html page. Getting a Single Record with the ASP.NET Web API To support retrieving a single movie from the server, we need to add a Get method to our API controller: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using MyWebAPIApp.Models; namespace MyWebAPIApp.Controllers { public class MovieController : ApiController { public Movie GetMovie(int id) { // Return movie by id if (id == 1) { return new Movie { Id = 1, Title = "Star Wars", Director = "Lucas" }; } // Otherwise, movie was not found throw new HttpResponseException(HttpStatusCode.NotFound); } } } In the code above, the GetMovie() method accepts the Id of a movie. If the Id has the value 1 then the method returns the movie Star Wars. Otherwise, the method throws an exception and returns 404 Not Found HTTP status code. After building your project, you can invoke the MovieController.GetMovie() method by entering the following URL in your web browser address bar: http://localhost:[port]/api/movie/1 (You’ll need to enter the correct randomly generated port). In the URL api/movie/1, the first “api” segment indicates that this is a Web API route. The “movie” segment indicates that the MovieController should be invoked. You do not specify the name of the action. Instead, the HTTP method used to make the request – GET, POST, PUT, DELETE — is used to identify the action to invoke. The ASP.NET Web API uses different routing conventions than normal ASP.NET MVC controllers. When you make an HTTP GET request then any API controller method with a name that starts with “GET” is invoked. So, we could have called our API controller action GetPopcorn() instead of GetMovie() and it would still be invoked by the URL api/movie/1. The default route for the Web API is defined in the Global.asax file and it looks like this: routes.MapHttpRoute( name: "DefaultApi", routeTemplate: "api/{controller}/{id}", defaults: new { id = RouteParameter.Optional } ); We can invoke our GetMovie() controller action with the jQuery code in the following HTML page: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Get Movie</title> </head> <body> <div> Title: <span id="title"></span> </div> <div> Director: <span id="director"></span> </div> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> getMovie(1, function (movie) { $("#title").html(movie.Title); $("#director").html(movie.Director); }); function getMovie(id, callback) { $.ajax({ url: "/api/Movie", data: { id: id }, type: "GET", contentType: "application/json;charset=utf-8", statusCode: { 200: function (movie) { callback(movie); }, 404: function () { alert("Not Found!"); } } }); } </script> </body> </html> In the code above, the jQuery $.ajax() method is used to invoke the GetMovie() method. Notice that the Ajax call handles two HTTP response codes. When the GetMove() method successfully returns a movie, the method returns a 200 status code. In that case, the details of the movie are displayed in the HTML page. Otherwise, if the movie is not found, the GetMovie() method returns a 404 status code. In that case, the page simply displays an alert box indicating that the movie was not found (hopefully, you would implement something more graceful in an actual application). You can use your browser’s Developer Tools to see what is going on in the background when you open the HTML page (hit F12 in the most recent version of most browsers). For example, you can use the Network tab in Google Chrome to see the Ajax request which invokes the GetMovie() method: Getting a Set of Records with the ASP.NET Web API Let’s modify our Movie API controller so that it returns a collection of movies. The following Movie controller has a new ListMovies() method which returns a (hard-coded) collection of movies: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using MyWebAPIApp.Models; namespace MyWebAPIApp.Controllers { public class MovieController : ApiController { public IEnumerable<Movie> ListMovies() { return new List<Movie> { new Movie {Id=1, Title="Star Wars", Director="Lucas"}, new Movie {Id=1, Title="King Kong", Director="Jackson"}, new Movie {Id=1, Title="Memento", Director="Nolan"} }; } } } Because we named our action ListMovies(), the default Web API route will never match it. Therefore, we need to add the following custom route to our Global.asax file (at the top of the RegisterRoutes() method): routes.MapHttpRoute( name: "ActionApi", routeTemplate: "api/{controller}/{action}/{id}", defaults: new { id = RouteParameter.Optional } ); This route enables us to invoke the ListMovies() method with the URL /api/movie/listmovies. Now that we have exposed our collection of movies from the server, we can retrieve and display the list of movies using jQuery in our HTML page: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>List Movies</title> </head> <body> <div id="movies"></div> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> listMovies(function (movies) { var strMovies=""; $.each(movies, function (index, movie) { strMovies += "<div>" + movie.Title + "</div>"; }); $("#movies").html(strMovies); }); function listMovies(callback) { $.ajax({ url: "/api/Movie/ListMovies", data: {}, type: "GET", contentType: "application/json;charset=utf-8", }).then(function(movies){ callback(movies); }); } </script> </body> </html>     Inserting a Record with the ASP.NET Web API Now let’s modify our Movie API controller so it supports creating new records: public HttpResponseMessage<Movie> PostMovie(Movie movieToCreate) { // Add movieToCreate to the database and update primary key movieToCreate.Id = 23; // Build a response that contains the location of the new movie var response = new HttpResponseMessage<Movie>(movieToCreate, HttpStatusCode.Created); var relativePath = "/api/movie/" + movieToCreate.Id; response.Headers.Location = new Uri(Request.RequestUri, relativePath); return response; } The PostMovie() method in the code above accepts a movieToCreate parameter. We don’t actually store the new movie anywhere. In real life, you will want to call a service method to store the new movie in a database. When you create a new resource, such as a new movie, you should return the location of the new resource. In the code above, the URL where the new movie can be retrieved is assigned to the Location header returned in the PostMovie() response. Because the name of our method starts with “Post”, we don’t need to create a custom route. The PostMovie() method can be invoked with the URL /Movie/PostMovie – just as long as the method is invoked within the context of a HTTP POST request. The following HTML page invokes the PostMovie() method. <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Create Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> var movieToCreate = { title: "The Hobbit", director: "Jackson" }; createMovie(movieToCreate, function (newMovie) { alert("New movie created with an Id of " + newMovie.Id); }); function createMovie(movieToCreate, callback) { $.ajax({ url: "/api/Movie", data: JSON.stringify( movieToCreate ), type: "POST", contentType: "application/json;charset=utf-8", statusCode: { 201: function (newMovie) { callback(newMovie); } } }); } </script> </body> </html> This page creates a new movie (the Hobbit) by calling the createMovie() method. The page simply displays the Id of the new movie: The HTTP Post operation is performed with the following call to the jQuery $.ajax() method: $.ajax({ url: "/api/Movie", data: JSON.stringify( movieToCreate ), type: "POST", contentType: "application/json;charset=utf-8", statusCode: { 201: function (newMovie) { callback(newMovie); } } }); Notice that the type of Ajax request is a POST request. This is required to match the PostMovie() method. Notice, furthermore, that the new movie is converted into JSON using JSON.stringify(). The JSON.stringify() method takes a JavaScript object and converts it into a JSON string. Finally, notice that success is represented with a 201 status code. The HttpStatusCode.Created value returned from the PostMovie() method returns a 201 status code. Updating a Record with the ASP.NET Web API Here’s how we can modify the Movie API controller to support updating an existing record. In this case, we need to create a PUT method to handle an HTTP PUT request: public void PutMovie(Movie movieToUpdate) { if (movieToUpdate.Id == 1) { // Update the movie in the database return; } // If you can't find the movie to update throw new HttpResponseException(HttpStatusCode.NotFound); } Unlike our PostMovie() method, the PutMovie() method does not return a result. The action either updates the database or, if the movie cannot be found, returns an HTTP Status code of 404. The following HTML page illustrates how you can invoke the PutMovie() method: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Put Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> var movieToUpdate = { id: 1, title: "The Hobbit", director: "Jackson" }; updateMovie(movieToUpdate, function () { alert("Movie updated!"); }); function updateMovie(movieToUpdate, callback) { $.ajax({ url: "/api/Movie", data: JSON.stringify(movieToUpdate), type: "PUT", contentType: "application/json;charset=utf-8", statusCode: { 200: function () { callback(); }, 404: function () { alert("Movie not found!"); } } }); } </script> </body> </html> Deleting a Record with the ASP.NET Web API Here’s the code for deleting a movie: public HttpResponseMessage DeleteMovie(int id) { // Delete the movie from the database // Return status code return new HttpResponseMessage(HttpStatusCode.NoContent); } This method simply deletes the movie (well, not really, but pretend that it does) and returns a No Content status code (204). The following page illustrates how you can invoke the DeleteMovie() action: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Delete Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> deleteMovie(1, function () { alert("Movie deleted!"); }); function deleteMovie(id, callback) { $.ajax({ url: "/api/Movie", data: JSON.stringify({id:id}), type: "DELETE", contentType: "application/json;charset=utf-8", statusCode: { 204: function () { callback(); } } }); } </script> </body> </html> Performing Validation How do you perform form validation when using the ASP.NET Web API? Because validation in ASP.NET MVC is driven by the Default Model Binder, and because the Web API uses the Default Model Binder, you get validation for free. Let’s modify our Movie class so it includes some of the standard validation attributes: using System.ComponentModel.DataAnnotations; namespace MyWebAPIApp.Models { public class Movie { public int Id { get; set; } [Required(ErrorMessage="Title is required!")] [StringLength(5, ErrorMessage="Title cannot be more than 5 characters!")] public string Title { get; set; } [Required(ErrorMessage="Director is required!")] public string Director { get; set; } } } In the code above, the Required validation attribute is used to make both the Title and Director properties required. The StringLength attribute is used to require the length of the movie title to be no more than 5 characters. Now let’s modify our PostMovie() action to validate a movie before adding the movie to the database: public HttpResponseMessage PostMovie(Movie movieToCreate) { // Validate movie if (!ModelState.IsValid) { var errors = new JsonArray(); foreach (var prop in ModelState.Values) { if (prop.Errors.Any()) { errors.Add(prop.Errors.First().ErrorMessage); } } return new HttpResponseMessage<JsonValue>(errors, HttpStatusCode.BadRequest); } // Add movieToCreate to the database and update primary key movieToCreate.Id = 23; // Build a response that contains the location of the new movie var response = new HttpResponseMessage<Movie>(movieToCreate, HttpStatusCode.Created); var relativePath = "/api/movie/" + movieToCreate.Id; response.Headers.Location = new Uri(Request.RequestUri, relativePath); return response; } If ModelState.IsValid has the value false then the errors in model state are copied to a new JSON array. Each property – such as the Title and Director property — can have multiple errors. In the code above, only the first error message is copied over. The JSON array is returned with a Bad Request status code (400 status code). The following HTML page illustrates how you can invoke our modified PostMovie() action and display any error messages: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Create Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> var movieToCreate = { title: "The Hobbit", director: "" }; createMovie(movieToCreate, function (newMovie) { alert("New movie created with an Id of " + newMovie.Id); }, function (errors) { var strErrors = ""; $.each(errors, function(index, err) { strErrors += "*" + err + "\n"; }); alert(strErrors); } ); function createMovie(movieToCreate, success, fail) { $.ajax({ url: "/api/Movie", data: JSON.stringify(movieToCreate), type: "POST", contentType: "application/json;charset=utf-8", statusCode: { 201: function (newMovie) { success(newMovie); }, 400: function (xhr) { var errors = JSON.parse(xhr.responseText); fail(errors); } } }); } </script> </body> </html> The createMovie() function performs an Ajax request and handles either a 201 or a 400 status code from the response. If a 201 status code is returned then there were no validation errors and the new movie was created. If, on the other hand, a 400 status code is returned then there was a validation error. The validation errors are retrieved from the XmlHttpRequest responseText property. The error messages are displayed in an alert: (Please don’t use JavaScript alert dialogs to display validation errors, I just did it this way out of pure laziness) This validation code in our PostMovie() method is pretty generic. There is nothing specific about this code to the PostMovie() method. In the following video, Jon Galloway demonstrates how to create a global Validation filter which can be used with any API controller action: http://www.asp.net/web-api/overview/web-api-routing-and-actions/video-custom-validation His validation filter looks like this: using System.Json; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http.Controllers; using System.Web.Http.Filters; namespace MyWebAPIApp.Filters { public class ValidationActionFilter:ActionFilterAttribute { public override void OnActionExecuting(HttpActionContext actionContext) { var modelState = actionContext.ModelState; if (!modelState.IsValid) { dynamic errors = new JsonObject(); foreach (var key in modelState.Keys) { var state = modelState[key]; if (state.Errors.Any()) { errors[key] = state.Errors.First().ErrorMessage; } } actionContext.Response = new HttpResponseMessage<JsonValue>(errors, HttpStatusCode.BadRequest); } } } } And you can register the validation filter in the Application_Start() method in the Global.asax file like this: GlobalConfiguration.Configuration.Filters.Add(new ValidationActionFilter()); After you register the Validation filter, validation error messages are returned from any API controller action method automatically when validation fails. You don’t need to add any special logic to any of your API controller actions to take advantage of the filter. Querying using OData The OData protocol is an open protocol created by Microsoft which enables you to perform queries over the web. The official website for OData is located here: http://odata.org For example, here are some of the query options which you can use with OData: · $orderby – Enables you to retrieve results in a certain order. · $top – Enables you to retrieve a certain number of results. · $skip – Enables you to skip over a certain number of results (use with $top for paging). · $filter – Enables you to filter the results returned. The ASP.NET Web API supports a subset of the OData protocol. You can use all of the query options listed above when interacting with an API controller. The only requirement is that the API controller action returns its data as IQueryable. For example, the following Movie controller has an action named GetMovies() which returns an IQueryable of movies: public IQueryable<Movie> GetMovies() { return new List<Movie> { new Movie {Id=1, Title="Star Wars", Director="Lucas"}, new Movie {Id=2, Title="King Kong", Director="Jackson"}, new Movie {Id=3, Title="Willow", Director="Lucas"}, new Movie {Id=4, Title="Shrek", Director="Smith"}, new Movie {Id=5, Title="Memento", Director="Nolan"} }.AsQueryable(); } If you enter the following URL in your browser: /api/movie?$top=2&$orderby=Title Then you will limit the movies returned to the top 2 in order of the movie Title. You will get the following results: By using the $top option in combination with the $skip option, you can enable client-side paging. For example, you can use $top and $skip to page through thousands of products, 10 products at a time. The $filter query option is very powerful. You can use this option to filter the results from a query. Here are some examples: Return every movie directed by Lucas: /api/movie?$filter=Director eq ‘Lucas’ Return every movie which has a title which starts with ‘S’: /api/movie?$filter=startswith(Title,’S') Return every movie which has an Id greater than 2: /api/movie?$filter=Id gt 2 The complete documentation for the $filter option is located here: http://www.odata.org/developers/protocols/uri-conventions#FilterSystemQueryOption Summary The goal of this blog entry was to provide you with an overview of the new ASP.NET Web API introduced with the Beta release of ASP.NET 4. In this post, I discussed how you can retrieve, insert, update, and delete data by using jQuery with the Web API. I also discussed how you can use the standard validation attributes with the Web API. You learned how to return validation error messages to the client and display the error messages using jQuery. Finally, we briefly discussed how the ASP.NET Web API supports the OData protocol. For example, you learned how to filter records returned from an API controller action by using the $filter query option. I’m excited about the new Web API. This is a feature which I expect to use with almost every ASP.NET application which I build in the future.

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  • Introduction to the ASP.NET Web API

    - by Stephen.Walther
    I am a huge fan of Ajax. If you want to create a great experience for the users of your website – regardless of whether you are building an ASP.NET MVC or an ASP.NET Web Forms site — then you need to use Ajax. Otherwise, you are just being cruel to your customers. We use Ajax extensively in several of the ASP.NET applications that my company, Superexpert.com, builds. We expose data from the server as JSON and use jQuery to retrieve and update that data from the browser. One challenge, when building an ASP.NET website, is deciding on which technology to use to expose JSON data from the server. For example, how do you expose a list of products from the server as JSON so you can retrieve the list of products with jQuery? You have a number of options (too many options) including ASMX Web services, WCF Web Services, ASHX Generic Handlers, WCF Data Services, and MVC controller actions. Fortunately, the world has just been simplified. With the release of ASP.NET 4 Beta, Microsoft has introduced a new technology for exposing JSON from the server named the ASP.NET Web API. You can use the ASP.NET Web API with both ASP.NET MVC and ASP.NET Web Forms applications. The goal of this blog post is to provide you with a brief overview of the features of the new ASP.NET Web API. You learn how to use the ASP.NET Web API to retrieve, insert, update, and delete database records with jQuery. We also discuss how you can perform form validation when using the Web API and use OData when using the Web API. Creating an ASP.NET Web API Controller The ASP.NET Web API exposes JSON data through a new type of controller called an API controller. You can add an API controller to an existing ASP.NET MVC 4 project through the standard Add Controller dialog box. Right-click your Controllers folder and select Add, Controller. In the dialog box, name your controller MovieController and select the Empty API controller template: A brand new API controller looks like this: using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Web.Http; namespace MyWebAPIApp.Controllers { public class MovieController : ApiController { } } An API controller, unlike a standard MVC controller, derives from the base ApiController class instead of the base Controller class. Using jQuery to Retrieve, Insert, Update, and Delete Data Let’s create an Ajaxified Movie Database application. We’ll retrieve, insert, update, and delete movies using jQuery with the MovieController which we just created. Our Movie model class looks like this: namespace MyWebAPIApp.Models { public class Movie { public int Id { get; set; } public string Title { get; set; } public string Director { get; set; } } } Our application will consist of a single HTML page named Movies.html. We’ll place all of our jQuery code in the Movies.html page. Getting a Single Record with the ASP.NET Web API To support retrieving a single movie from the server, we need to add a Get method to our API controller: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using MyWebAPIApp.Models; namespace MyWebAPIApp.Controllers { public class MovieController : ApiController { public Movie GetMovie(int id) { // Return movie by id if (id == 1) { return new Movie { Id = 1, Title = "Star Wars", Director = "Lucas" }; } // Otherwise, movie was not found throw new HttpResponseException(HttpStatusCode.NotFound); } } } In the code above, the GetMovie() method accepts the Id of a movie. If the Id has the value 1 then the method returns the movie Star Wars. Otherwise, the method throws an exception and returns 404 Not Found HTTP status code. After building your project, you can invoke the MovieController.GetMovie() method by entering the following URL in your web browser address bar: http://localhost:[port]/api/movie/1 (You’ll need to enter the correct randomly generated port). In the URL api/movie/1, the first “api” segment indicates that this is a Web API route. The “movie” segment indicates that the MovieController should be invoked. You do not specify the name of the action. Instead, the HTTP method used to make the request – GET, POST, PUT, DELETE — is used to identify the action to invoke. The ASP.NET Web API uses different routing conventions than normal ASP.NET MVC controllers. When you make an HTTP GET request then any API controller method with a name that starts with “GET” is invoked. So, we could have called our API controller action GetPopcorn() instead of GetMovie() and it would still be invoked by the URL api/movie/1. The default route for the Web API is defined in the Global.asax file and it looks like this: routes.MapHttpRoute( name: "DefaultApi", routeTemplate: "api/{controller}/{id}", defaults: new { id = RouteParameter.Optional } ); We can invoke our GetMovie() controller action with the jQuery code in the following HTML page: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Get Movie</title> </head> <body> <div> Title: <span id="title"></span> </div> <div> Director: <span id="director"></span> </div> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> getMovie(1, function (movie) { $("#title").html(movie.Title); $("#director").html(movie.Director); }); function getMovie(id, callback) { $.ajax({ url: "/api/Movie", data: { id: id }, type: "GET", contentType: "application/json;charset=utf-8", statusCode: { 200: function (movie) { callback(movie); }, 404: function () { alert("Not Found!"); } } }); } </script> </body> </html> In the code above, the jQuery $.ajax() method is used to invoke the GetMovie() method. Notice that the Ajax call handles two HTTP response codes. When the GetMove() method successfully returns a movie, the method returns a 200 status code. In that case, the details of the movie are displayed in the HTML page. Otherwise, if the movie is not found, the GetMovie() method returns a 404 status code. In that case, the page simply displays an alert box indicating that the movie was not found (hopefully, you would implement something more graceful in an actual application). You can use your browser’s Developer Tools to see what is going on in the background when you open the HTML page (hit F12 in the most recent version of most browsers). For example, you can use the Network tab in Google Chrome to see the Ajax request which invokes the GetMovie() method: Getting a Set of Records with the ASP.NET Web API Let’s modify our Movie API controller so that it returns a collection of movies. The following Movie controller has a new ListMovies() method which returns a (hard-coded) collection of movies: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using MyWebAPIApp.Models; namespace MyWebAPIApp.Controllers { public class MovieController : ApiController { public IEnumerable<Movie> ListMovies() { return new List<Movie> { new Movie {Id=1, Title="Star Wars", Director="Lucas"}, new Movie {Id=1, Title="King Kong", Director="Jackson"}, new Movie {Id=1, Title="Memento", Director="Nolan"} }; } } } Because we named our action ListMovies(), the default Web API route will never match it. Therefore, we need to add the following custom route to our Global.asax file (at the top of the RegisterRoutes() method): routes.MapHttpRoute( name: "ActionApi", routeTemplate: "api/{controller}/{action}/{id}", defaults: new { id = RouteParameter.Optional } ); This route enables us to invoke the ListMovies() method with the URL /api/movie/listmovies. Now that we have exposed our collection of movies from the server, we can retrieve and display the list of movies using jQuery in our HTML page: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>List Movies</title> </head> <body> <div id="movies"></div> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> listMovies(function (movies) { var strMovies=""; $.each(movies, function (index, movie) { strMovies += "<div>" + movie.Title + "</div>"; }); $("#movies").html(strMovies); }); function listMovies(callback) { $.ajax({ url: "/api/Movie/ListMovies", data: {}, type: "GET", contentType: "application/json;charset=utf-8", }).then(function(movies){ callback(movies); }); } </script> </body> </html>     Inserting a Record with the ASP.NET Web API Now let’s modify our Movie API controller so it supports creating new records: public HttpResponseMessage<Movie> PostMovie(Movie movieToCreate) { // Add movieToCreate to the database and update primary key movieToCreate.Id = 23; // Build a response that contains the location of the new movie var response = new HttpResponseMessage<Movie>(movieToCreate, HttpStatusCode.Created); var relativePath = "/api/movie/" + movieToCreate.Id; response.Headers.Location = new Uri(Request.RequestUri, relativePath); return response; } The PostMovie() method in the code above accepts a movieToCreate parameter. We don’t actually store the new movie anywhere. In real life, you will want to call a service method to store the new movie in a database. When you create a new resource, such as a new movie, you should return the location of the new resource. In the code above, the URL where the new movie can be retrieved is assigned to the Location header returned in the PostMovie() response. Because the name of our method starts with “Post”, we don’t need to create a custom route. The PostMovie() method can be invoked with the URL /Movie/PostMovie – just as long as the method is invoked within the context of a HTTP POST request. The following HTML page invokes the PostMovie() method. <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Create Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> var movieToCreate = { title: "The Hobbit", director: "Jackson" }; createMovie(movieToCreate, function (newMovie) { alert("New movie created with an Id of " + newMovie.Id); }); function createMovie(movieToCreate, callback) { $.ajax({ url: "/api/Movie", data: JSON.stringify( movieToCreate ), type: "POST", contentType: "application/json;charset=utf-8", statusCode: { 201: function (newMovie) { callback(newMovie); } } }); } </script> </body> </html> This page creates a new movie (the Hobbit) by calling the createMovie() method. The page simply displays the Id of the new movie: The HTTP Post operation is performed with the following call to the jQuery $.ajax() method: $.ajax({ url: "/api/Movie", data: JSON.stringify( movieToCreate ), type: "POST", contentType: "application/json;charset=utf-8", statusCode: { 201: function (newMovie) { callback(newMovie); } } }); Notice that the type of Ajax request is a POST request. This is required to match the PostMovie() method. Notice, furthermore, that the new movie is converted into JSON using JSON.stringify(). The JSON.stringify() method takes a JavaScript object and converts it into a JSON string. Finally, notice that success is represented with a 201 status code. The HttpStatusCode.Created value returned from the PostMovie() method returns a 201 status code. Updating a Record with the ASP.NET Web API Here’s how we can modify the Movie API controller to support updating an existing record. In this case, we need to create a PUT method to handle an HTTP PUT request: public void PutMovie(Movie movieToUpdate) { if (movieToUpdate.Id == 1) { // Update the movie in the database return; } // If you can't find the movie to update throw new HttpResponseException(HttpStatusCode.NotFound); } Unlike our PostMovie() method, the PutMovie() method does not return a result. The action either updates the database or, if the movie cannot be found, returns an HTTP Status code of 404. The following HTML page illustrates how you can invoke the PutMovie() method: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Put Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> var movieToUpdate = { id: 1, title: "The Hobbit", director: "Jackson" }; updateMovie(movieToUpdate, function () { alert("Movie updated!"); }); function updateMovie(movieToUpdate, callback) { $.ajax({ url: "/api/Movie", data: JSON.stringify(movieToUpdate), type: "PUT", contentType: "application/json;charset=utf-8", statusCode: { 200: function () { callback(); }, 404: function () { alert("Movie not found!"); } } }); } </script> </body> </html> Deleting a Record with the ASP.NET Web API Here’s the code for deleting a movie: public HttpResponseMessage DeleteMovie(int id) { // Delete the movie from the database // Return status code return new HttpResponseMessage(HttpStatusCode.NoContent); } This method simply deletes the movie (well, not really, but pretend that it does) and returns a No Content status code (204). The following page illustrates how you can invoke the DeleteMovie() action: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Delete Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> deleteMovie(1, function () { alert("Movie deleted!"); }); function deleteMovie(id, callback) { $.ajax({ url: "/api/Movie", data: JSON.stringify({id:id}), type: "DELETE", contentType: "application/json;charset=utf-8", statusCode: { 204: function () { callback(); } } }); } </script> </body> </html> Performing Validation How do you perform form validation when using the ASP.NET Web API? Because validation in ASP.NET MVC is driven by the Default Model Binder, and because the Web API uses the Default Model Binder, you get validation for free. Let’s modify our Movie class so it includes some of the standard validation attributes: using System.ComponentModel.DataAnnotations; namespace MyWebAPIApp.Models { public class Movie { public int Id { get; set; } [Required(ErrorMessage="Title is required!")] [StringLength(5, ErrorMessage="Title cannot be more than 5 characters!")] public string Title { get; set; } [Required(ErrorMessage="Director is required!")] public string Director { get; set; } } } In the code above, the Required validation attribute is used to make both the Title and Director properties required. The StringLength attribute is used to require the length of the movie title to be no more than 5 characters. Now let’s modify our PostMovie() action to validate a movie before adding the movie to the database: public HttpResponseMessage PostMovie(Movie movieToCreate) { // Validate movie if (!ModelState.IsValid) { var errors = new JsonArray(); foreach (var prop in ModelState.Values) { if (prop.Errors.Any()) { errors.Add(prop.Errors.First().ErrorMessage); } } return new HttpResponseMessage<JsonValue>(errors, HttpStatusCode.BadRequest); } // Add movieToCreate to the database and update primary key movieToCreate.Id = 23; // Build a response that contains the location of the new movie var response = new HttpResponseMessage<Movie>(movieToCreate, HttpStatusCode.Created); var relativePath = "/api/movie/" + movieToCreate.Id; response.Headers.Location = new Uri(Request.RequestUri, relativePath); return response; } If ModelState.IsValid has the value false then the errors in model state are copied to a new JSON array. Each property – such as the Title and Director property — can have multiple errors. In the code above, only the first error message is copied over. The JSON array is returned with a Bad Request status code (400 status code). The following HTML page illustrates how you can invoke our modified PostMovie() action and display any error messages: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Create Movie</title> </head> <body> <script type="text/javascript" src="Scripts/jquery-1.6.2.min.js"></script> <script type="text/javascript"> var movieToCreate = { title: "The Hobbit", director: "" }; createMovie(movieToCreate, function (newMovie) { alert("New movie created with an Id of " + newMovie.Id); }, function (errors) { var strErrors = ""; $.each(errors, function(index, err) { strErrors += "*" + err + "n"; }); alert(strErrors); } ); function createMovie(movieToCreate, success, fail) { $.ajax({ url: "/api/Movie", data: JSON.stringify(movieToCreate), type: "POST", contentType: "application/json;charset=utf-8", statusCode: { 201: function (newMovie) { success(newMovie); }, 400: function (xhr) { var errors = JSON.parse(xhr.responseText); fail(errors); } } }); } </script> </body> </html> The createMovie() function performs an Ajax request and handles either a 201 or a 400 status code from the response. If a 201 status code is returned then there were no validation errors and the new movie was created. If, on the other hand, a 400 status code is returned then there was a validation error. The validation errors are retrieved from the XmlHttpRequest responseText property. The error messages are displayed in an alert: (Please don’t use JavaScript alert dialogs to display validation errors, I just did it this way out of pure laziness) This validation code in our PostMovie() method is pretty generic. There is nothing specific about this code to the PostMovie() method. In the following video, Jon Galloway demonstrates how to create a global Validation filter which can be used with any API controller action: http://www.asp.net/web-api/overview/web-api-routing-and-actions/video-custom-validation His validation filter looks like this: using System.Json; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http.Controllers; using System.Web.Http.Filters; namespace MyWebAPIApp.Filters { public class ValidationActionFilter:ActionFilterAttribute { public override void OnActionExecuting(HttpActionContext actionContext) { var modelState = actionContext.ModelState; if (!modelState.IsValid) { dynamic errors = new JsonObject(); foreach (var key in modelState.Keys) { var state = modelState[key]; if (state.Errors.Any()) { errors[key] = state.Errors.First().ErrorMessage; } } actionContext.Response = new HttpResponseMessage<JsonValue>(errors, HttpStatusCode.BadRequest); } } } } And you can register the validation filter in the Application_Start() method in the Global.asax file like this: GlobalConfiguration.Configuration.Filters.Add(new ValidationActionFilter()); After you register the Validation filter, validation error messages are returned from any API controller action method automatically when validation fails. You don’t need to add any special logic to any of your API controller actions to take advantage of the filter. Querying using OData The OData protocol is an open protocol created by Microsoft which enables you to perform queries over the web. The official website for OData is located here: http://odata.org For example, here are some of the query options which you can use with OData: · $orderby – Enables you to retrieve results in a certain order. · $top – Enables you to retrieve a certain number of results. · $skip – Enables you to skip over a certain number of results (use with $top for paging). · $filter – Enables you to filter the results returned. The ASP.NET Web API supports a subset of the OData protocol. You can use all of the query options listed above when interacting with an API controller. The only requirement is that the API controller action returns its data as IQueryable. For example, the following Movie controller has an action named GetMovies() which returns an IQueryable of movies: public IQueryable<Movie> GetMovies() { return new List<Movie> { new Movie {Id=1, Title="Star Wars", Director="Lucas"}, new Movie {Id=2, Title="King Kong", Director="Jackson"}, new Movie {Id=3, Title="Willow", Director="Lucas"}, new Movie {Id=4, Title="Shrek", Director="Smith"}, new Movie {Id=5, Title="Memento", Director="Nolan"} }.AsQueryable(); } If you enter the following URL in your browser: /api/movie?$top=2&$orderby=Title Then you will limit the movies returned to the top 2 in order of the movie Title. You will get the following results: By using the $top option in combination with the $skip option, you can enable client-side paging. For example, you can use $top and $skip to page through thousands of products, 10 products at a time. The $filter query option is very powerful. You can use this option to filter the results from a query. Here are some examples: Return every movie directed by Lucas: /api/movie?$filter=Director eq ‘Lucas’ Return every movie which has a title which starts with ‘S’: /api/movie?$filter=startswith(Title,’S') Return every movie which has an Id greater than 2: /api/movie?$filter=Id gt 2 The complete documentation for the $filter option is located here: http://www.odata.org/developers/protocols/uri-conventions#FilterSystemQueryOption Summary The goal of this blog entry was to provide you with an overview of the new ASP.NET Web API introduced with the Beta release of ASP.NET 4. In this post, I discussed how you can retrieve, insert, update, and delete data by using jQuery with the Web API. I also discussed how you can use the standard validation attributes with the Web API. You learned how to return validation error messages to the client and display the error messages using jQuery. Finally, we briefly discussed how the ASP.NET Web API supports the OData protocol. For example, you learned how to filter records returned from an API controller action by using the $filter query option. I’m excited about the new Web API. This is a feature which I expect to use with almost every ASP.NET application which I build in the future.

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  • Node.js Adventure - Storage Services and Service Runtime

    - by Shaun
    When I described on how to host a Node.js application on Windows Azure, one of questions might be raised about how to consume the vary Windows Azure services, such as the storage, service bus, access control, etc.. Interact with windows azure services is available in Node.js through the Windows Azure Node.js SDK, which is a module available in NPM. In this post I would like to describe on how to use Windows Azure Storage (a.k.a. WAS) as well as the service runtime.   Consume Windows Azure Storage Let’s firstly have a look on how to consume WAS through Node.js. As we know in the previous post we can host Node.js application on Windows Azure Web Site (a.k.a. WAWS) as well as Windows Azure Cloud Service (a.k.a. WACS). In theory, WAWS is also built on top of WACS worker roles with some more features. Hence in this post I will only demonstrate for hosting in WACS worker role. The Node.js code can be used when consuming WAS when hosted on WAWS. But since there’s no roles in WAWS, the code for consuming service runtime mentioned in the next section cannot be used for WAWS node application. We can use the solution that I created in my last post. Alternatively we can create a new windows azure project in Visual Studio with a worker role, add the “node.exe” and “index.js” and install “express” and “node-sqlserver” modules, make all files as “Copy always”. In order to use windows azure services we need to have Windows Azure Node.js SDK, as knows as a module named “azure” which can be installed through NPM. Once we downloaded and installed, we need to include them in our worker role project and make them as “Copy always”. You can use my “Copy all always” tool mentioned in my last post to update the currently worker role project file. You can also find the source code of this tool here. The source code of Windows Azure SDK for Node.js can be found in its GitHub page. It contains two parts. One is a CLI tool which provides a cross platform command line package for Mac and Linux to manage WAWS and Windows Azure Virtual Machines (a.k.a. WAVM). The other is a library for managing and consuming vary windows azure services includes tables, blobs, queues, service bus and the service runtime. I will not cover all of them but will only demonstrate on how to use tables and service runtime information in this post. You can find the full document of this SDK here. Back to Visual Studio and open the “index.js”, let’s continue our application from the last post, which was working against Windows Azure SQL Database (a.k.a. WASD). The code should looks like this. 1: var express = require("express"); 2: var sql = require("node-sqlserver"); 3:  4: var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:ac6271ya9e.database.windows.net,1433;Database=synctile;Uid=shaunxu@ac6271ya9e;Pwd={PASSWORD};Encrypt=yes;Connection Timeout=30;"; 5: var port = 80; 6:  7: var app = express(); 8:  9: app.configure(function () { 10: app.use(express.bodyParser()); 11: }); 12:  13: app.get("/", function (req, res) { 14: sql.open(connectionString, function (err, conn) { 15: if (err) { 16: console.log(err); 17: res.send(500, "Cannot open connection."); 18: } 19: else { 20: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 21: if (err) { 22: console.log(err); 23: res.send(500, "Cannot retrieve records."); 24: } 25: else { 26: res.json(results); 27: } 28: }); 29: } 30: }); 31: }); 32:  33: app.get("/text/:key/:culture", function (req, res) { 34: sql.open(connectionString, function (err, conn) { 35: if (err) { 36: console.log(err); 37: res.send(500, "Cannot open connection."); 38: } 39: else { 40: var key = req.params.key; 41: var culture = req.params.culture; 42: var command = "SELECT * FROM [Resource] WHERE [Key] = '" + key + "' AND [Culture] = '" + culture + "'"; 43: conn.queryRaw(command, function (err, results) { 44: if (err) { 45: console.log(err); 46: res.send(500, "Cannot retrieve records."); 47: } 48: else { 49: res.json(results); 50: } 51: }); 52: } 53: }); 54: }); 55:  56: app.get("/sproc/:key/:culture", function (req, res) { 57: sql.open(connectionString, function (err, conn) { 58: if (err) { 59: console.log(err); 60: res.send(500, "Cannot open connection."); 61: } 62: else { 63: var key = req.params.key; 64: var culture = req.params.culture; 65: var command = "EXEC GetItem '" + key + "', '" + culture + "'"; 66: conn.queryRaw(command, function (err, results) { 67: if (err) { 68: console.log(err); 69: res.send(500, "Cannot retrieve records."); 70: } 71: else { 72: res.json(results); 73: } 74: }); 75: } 76: }); 77: }); 78:  79: app.post("/new", function (req, res) { 80: var key = req.body.key; 81: var culture = req.body.culture; 82: var val = req.body.val; 83:  84: sql.open(connectionString, function (err, conn) { 85: if (err) { 86: console.log(err); 87: res.send(500, "Cannot open connection."); 88: } 89: else { 90: var command = "INSERT INTO [Resource] VALUES ('" + key + "', '" + culture + "', N'" + val + "')"; 91: conn.queryRaw(command, function (err, results) { 92: if (err) { 93: console.log(err); 94: res.send(500, "Cannot retrieve records."); 95: } 96: else { 97: res.send(200, "Inserted Successful"); 98: } 99: }); 100: } 101: }); 102: }); 103:  104: app.listen(port); Now let’s create a new function, copy the records from WASD to table service. 1. Delete the table named “resource”. 2. Create a new table named “resource”. These 2 steps ensures that we have an empty table. 3. Load all records from the “resource” table in WASD. 4. For each records loaded from WASD, insert them into the table one by one. 5. Prompt to user when finished. In order to use table service we need the storage account and key, which can be found from the developer portal. Just select the storage account and click the Manage Keys button. Then create two local variants in our Node.js application for the storage account name and key. Since we need to use WAS we need to import the azure module. Also I created another variant stored the table name. In order to work with table service I need to create the storage client for table service. This is very similar as the Windows Azure SDK for .NET. As the code below I created a new variant named “client” and use “createTableService”, specified my storage account name and key. 1: var azure = require("azure"); 2: var storageAccountName = "synctile"; 3: var storageAccountKey = "/cOy9L7xysXOgPYU9FjDvjrRAhaMX/5tnOpcjqloPNDJYucbgTy7MOrAW7CbUg6PjaDdmyl+6pkwUnKETsPVNw=="; 4: var tableName = "resource"; 5: var client = azure.createTableService(storageAccountName, storageAccountKey); Now create a new function for URL “/was/init” so that we can trigger it through browser. Then in this function we will firstly load all records from WASD. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: } 18: } 19: }); 20: } 21: }); 22: }); When we succeed loaded all records we can start to transform them into table service. First I need to recreate the table in table service. This can be done by deleting and creating the table through table client I had just created previously. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: // recreate the table named 'resource' 18: client.deleteTable(tableName, function (error) { 19: client.createTableIfNotExists(tableName, function (error) { 20: if (error) { 21: error["target"] = "createTableIfNotExists"; 22: res.send(500, error); 23: } 24: else { 25: // transform the records 26: } 27: }); 28: }); 29: } 30: } 31: }); 32: } 33: }); 34: }); As you can see, the azure SDK provide its methods in callback pattern. In fact, almost all modules in Node.js use the callback pattern. For example, when I deleted a table I invoked “deleteTable” method, provided the name of the table and a callback function which will be performed when the table had been deleted or failed. Underlying, the azure module will perform the table deletion operation in POSIX async threads pool asynchronously. And once it’s done the callback function will be performed. This is the reason we need to nest the table creation code inside the deletion function. If we perform the table creation code after the deletion code then they will be invoked in parallel. Next, for each records in WASD I created an entity and then insert into the table service. Finally I send the response to the browser. Can you find a bug in the code below? I will describe it later in this post. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: // recreate the table named 'resource' 18: client.deleteTable(tableName, function (error) { 19: client.createTableIfNotExists(tableName, function (error) { 20: if (error) { 21: error["target"] = "createTableIfNotExists"; 22: res.send(500, error); 23: } 24: else { 25: // transform the records 26: for (var i = 0; i < results.rows.length; i++) { 27: var entity = { 28: "PartitionKey": results.rows[i][1], 29: "RowKey": results.rows[i][0], 30: "Value": results.rows[i][2] 31: }; 32: client.insertEntity(tableName, entity, function (error) { 33: if (error) { 34: error["target"] = "insertEntity"; 35: res.send(500, error); 36: } 37: else { 38: console.log("entity inserted"); 39: } 40: }); 41: } 42: // send the 43: console.log("all done"); 44: res.send(200, "All done!"); 45: } 46: }); 47: }); 48: } 49: } 50: }); 51: } 52: }); 53: }); Now we can publish it to the cloud and have a try. But normally we’d better test it at the local emulator first. In Node.js SDK there are three build-in properties which provides the account name, key and host address for local storage emulator. We can use them to initialize our table service client. We also need to change the SQL connection string to let it use my local database. The code will be changed as below. 1: // windows azure sql database 2: //var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:ac6271ya9e.database.windows.net,1433;Database=synctile;Uid=shaunxu@ac6271ya9e;Pwd=eszqu94XZY;Encrypt=yes;Connection Timeout=30;"; 3: // sql server 4: var connectionString = "Driver={SQL Server Native Client 11.0};Server={.};Database={Caspar};Trusted_Connection={Yes};"; 5:  6: var azure = require("azure"); 7: var storageAccountName = "synctile"; 8: var storageAccountKey = "/cOy9L7xysXOgPYU9FjDvjrRAhaMX/5tnOpcjqloPNDJYucbgTy7MOrAW7CbUg6PjaDdmyl+6pkwUnKETsPVNw=="; 9: var tableName = "resource"; 10: // windows azure storage 11: //var client = azure.createTableService(storageAccountName, storageAccountKey); 12: // local storage emulator 13: var client = azure.createTableService(azure.ServiceClient.DEVSTORE_STORAGE_ACCOUNT, azure.ServiceClient.DEVSTORE_STORAGE_ACCESS_KEY, azure.ServiceClient.DEVSTORE_TABLE_HOST); Now let’s run the application and navigate to “localhost:12345/was/init” as I hosted it on port 12345. We can find it transformed the data from my local database to local table service. Everything looks fine. But there is a bug in my code. If we have a look on the Node.js command window we will find that it sent response before all records had been inserted, which is not what I expected. The reason is that, as I mentioned before, Node.js perform all IO operations in non-blocking model. When we inserted the records we executed the table service insert method in parallel, and the operation of sending response was also executed in parallel, even though I wrote it at the end of my logic. The correct logic should be, when all entities had been copied to table service with no error, then I will send response to the browser, otherwise I should send error message to the browser. To do so I need to import another module named “async”, which helps us to coordinate our asynchronous code. Install the module and import it at the beginning of the code. Then we can use its “forEach” method for the asynchronous code of inserting table entities. The first argument of “forEach” is the array that will be performed. The second argument is the operation for each items in the array. And the third argument will be invoked then all items had been performed or any errors occurred. Here we can send our response to browser. 1: app.get("/was/init", function (req, res) { 2: // load all records from windows azure sql database 3: sql.open(connectionString, function (err, conn) { 4: if (err) { 5: console.log(err); 6: res.send(500, "Cannot open connection."); 7: } 8: else { 9: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 10: if (err) { 11: console.log(err); 12: res.send(500, "Cannot retrieve records."); 13: } 14: else { 15: if (results.rows.length > 0) { 16: // begin to transform the records into table service 17: // recreate the table named 'resource' 18: client.deleteTable(tableName, function (error) { 19: client.createTableIfNotExists(tableName, function (error) { 20: if (error) { 21: error["target"] = "createTableIfNotExists"; 22: res.send(500, error); 23: } 24: else { 25: async.forEach(results.rows, 26: // transform the records 27: function (row, callback) { 28: var entity = { 29: "PartitionKey": row[1], 30: "RowKey": row[0], 31: "Value": row[2] 32: }; 33: client.insertEntity(tableName, entity, function (error) { 34: if (error) { 35: callback(error); 36: } 37: else { 38: console.log("entity inserted."); 39: callback(null); 40: } 41: }); 42: }, 43: // send reponse 44: function (error) { 45: if (error) { 46: error["target"] = "insertEntity"; 47: res.send(500, error); 48: } 49: else { 50: console.log("all done"); 51: res.send(200, "All done!"); 52: } 53: } 54: ); 55: } 56: }); 57: }); 58: } 59: } 60: }); 61: } 62: }); 63: }); Run it locally and now we can find the response was sent after all entities had been inserted. Query entities against table service is simple as well. Just use the “queryEntity” method from the table service client and providing the partition key and row key. We can also provide a complex query criteria as well, for example the code here. In the code below I queried an entity by the partition key and row key, and return the proper localization value in response. 1: app.get("/was/:key/:culture", function (req, res) { 2: var key = req.params.key; 3: var culture = req.params.culture; 4: client.queryEntity(tableName, culture, key, function (error, entity) { 5: if (error) { 6: res.send(500, error); 7: } 8: else { 9: res.json(entity); 10: } 11: }); 12: }); And then tested it on local emulator. Finally if we want to publish this application to the cloud we should change the database connection string and storage account. For more information about how to consume blob and queue service, as well as the service bus please refer to the MSDN page.   Consume Service Runtime As I mentioned above, before we published our application to the cloud we need to change the connection string and account information in our code. But if you had played with WACS you should have known that the service runtime provides the ability to retrieve configuration settings, endpoints and local resource information at runtime. Which means we can have these values defined in CSCFG and CSDEF files and then the runtime should be able to retrieve the proper values. For example we can add some role settings though the property window of the role, specify the connection string and storage account for cloud and local. And the can also use the endpoint which defined in role environment to our Node.js application. In Node.js SDK we can get an object from “azure.RoleEnvironment”, which provides the functionalities to retrieve the configuration settings and endpoints, etc.. In the code below I defined the connection string variants and then use the SDK to retrieve and initialize the table client. 1: var connectionString = ""; 2: var storageAccountName = ""; 3: var storageAccountKey = ""; 4: var tableName = ""; 5: var client; 6:  7: azure.RoleEnvironment.getConfigurationSettings(function (error, settings) { 8: if (error) { 9: console.log("ERROR: getConfigurationSettings"); 10: console.log(JSON.stringify(error)); 11: } 12: else { 13: console.log(JSON.stringify(settings)); 14: connectionString = settings["SqlConnectionString"]; 15: storageAccountName = settings["StorageAccountName"]; 16: storageAccountKey = settings["StorageAccountKey"]; 17: tableName = settings["TableName"]; 18:  19: console.log("connectionString = %s", connectionString); 20: console.log("storageAccountName = %s", storageAccountName); 21: console.log("storageAccountKey = %s", storageAccountKey); 22: console.log("tableName = %s", tableName); 23:  24: client = azure.createTableService(storageAccountName, storageAccountKey); 25: } 26: }); In this way we don’t need to amend the code for the configurations between local and cloud environment since the service runtime will take care of it. At the end of the code we will listen the application on the port retrieved from SDK as well. 1: azure.RoleEnvironment.getCurrentRoleInstance(function (error, instance) { 2: if (error) { 3: console.log("ERROR: getCurrentRoleInstance"); 4: console.log(JSON.stringify(error)); 5: } 6: else { 7: console.log(JSON.stringify(instance)); 8: if (instance["endpoints"] && instance["endpoints"]["nodejs"]) { 9: var endpoint = instance["endpoints"]["nodejs"]; 10: app.listen(endpoint["port"]); 11: } 12: else { 13: app.listen(8080); 14: } 15: } 16: }); But if we tested the application right now we will find that it cannot retrieve any values from service runtime. This is because by default, the entry point of this role was defined to the worker role class. In windows azure environment the service runtime will open a named pipeline to the entry point instance, so that it can connect to the runtime and retrieve values. But in this case, since the entry point was worker role and the Node.js was opened inside the role, the named pipeline was established between our worker role class and service runtime, so our Node.js application cannot use it. To fix this problem we need to open the CSDEF file under the azure project, add a new element named Runtime. Then add an element named EntryPoint which specify the Node.js command line. So that the Node.js application will have the connection to service runtime, then it’s able to read the configurations. Start the Node.js at local emulator we can find it retrieved the connections, storage account for local. And if we publish our application to azure then it works with WASD and storage service through the configurations for cloud.   Summary In this post I demonstrated how to use Windows Azure SDK for Node.js to interact with storage service, especially the table service. I also demonstrated on how to use WACS service runtime, how to retrieve the configuration settings and the endpoint information. And in order to make the service runtime available to my Node.js application I need to create an entry point element in CSDEF file and set “node.exe” as the entry point. I used five posts to introduce and demonstrate on how to run a Node.js application on Windows platform, how to use Windows Azure Web Site and Windows Azure Cloud Service worker role to host our Node.js application. I also described how to work with other services provided by Windows Azure platform through Windows Azure SDK for Node.js. Node.js is a very new and young network application platform. But since it’s very simple and easy to learn and deploy, as well as, it utilizes single thread non-blocking IO model, Node.js became more and more popular on web application and web service development especially for those IO sensitive projects. And as Node.js is very good at scaling-out, it’s more useful on cloud computing platform. Use Node.js on Windows platform is new, too. The modules for SQL database and Windows Azure SDK are still under development and enhancement. It doesn’t support SQL parameter in “node-sqlserver”. It does support using storage connection string to create the storage client in “azure”. But Microsoft is working on make them easier to use, working on add more features and functionalities.   PS, you can download the source code here. You can download the source code of my “Copy all always” tool here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • A first look at ConfORM - Part 1

    - by thangchung
    All source codes for this post can be found at here.Have you ever heard of ConfORM is not? I have read it three months ago when I wrote an post about NHibernate and Autofac. At that time, this project really has just started and still in beta version, so I still do not really care much. But recently when reading a book by Jason Dentler NHibernate 3.0 Cookbook, I started to pay attention to it. Author have mentioned quite a lot of OSS in his book. And now again I have reviewed ConfORM once again. I have been involved in ConfORM development group on google and read some articles about it. Fabio Maulo spent a lot of work for the OSS, and I hope it will adapt a great way for NHibernate (because he contributed to NHibernate that). So what is ConfORM? It is stand for Configuration ORM, and it was trying to use a lot of heuristic model for identifying entities from C# code. Today, it's mostly Model First Driven development, so the first thing is to build the entity model. This is really important and we can see it is the heart of business software. Then we have to tell DB about the entity of this model. We often will use Inversion Engineering here, Database Schema is will create based on recently Entity Model. From now we will absolutely not interested in the DB again, only focus on the Entity Model.Fluent NHibenate really good, I liked this OSS. Sharp Architecture and has done so well in Fluent NHibernate integration with applications. A Multiple Database technical in Sharp Architecture is truly awesome. It can receive configuration, a connection string and a dll containing entity model, which would then create a SessionFactory, finally caching inside the computer memory. As the number of SessionFactory can be very large and will full of the memory, it has also devised a way of caching SessionFactory in the file. This post I hope this will not completely explain about and building a model of multiple databases. I just tried to mount a number of posts from the community and apply some of my knowledge to build a management model Session for ConfORM.As well as Fluent NHibernate, ConfORM also supported on the interface mapping, see this to understand it. So the first thing we will build the Entity Model for it, and here is what I will use the model for this article. A simple model for managing news and polls, it will be too easy for a number of people, but I hope not to bring complexity to this post.I will then have some code to build super type for the Entity Model. public interface IEntity<TId>    {        TId Id { get; set; }    } public abstract class EntityBase<TId> : IEntity<TId>    {        public virtual TId Id { get; set; }         public override bool Equals(object obj)        {            return Equals(obj as EntityBase<TId>);        }         private static bool IsTransient(EntityBase<TId> obj)        {            return obj != null &&            Equals(obj.Id, default(TId));        }         private Type GetUnproxiedType()        {            return GetType();        }         public virtual bool Equals(EntityBase<TId> other)        {            if (other == null)                return false;            if (ReferenceEquals(this, other))                return true;            if (!IsTransient(this) &&            !IsTransient(other) &&            Equals(Id, other.Id))            {                var otherType = other.GetUnproxiedType();                var thisType = GetUnproxiedType();                return thisType.IsAssignableFrom(otherType) ||                otherType.IsAssignableFrom(thisType);            }            return false;        }         public override int GetHashCode()        {            if (Equals(Id, default(TId)))                return base.GetHashCode();            return Id.GetHashCode();        }    } Database schema will be created as:The next step is to build the ConORM builder to create a NHibernate Configuration. Patrick have a excellent article about it at here. Contract of it below: public interface IConfigBuilder    {        Configuration BuildConfiguration(string connectionString, string sessionFactoryName);    } The idea here is that I will pass in a connection string and a set of the DLL containing the Entity Model and it makes me a NHibernate Configuration (shame that I stole this ideas of Sharp Architecture). And here is its code: public abstract class ConfORMConfigBuilder : RootObject, IConfigBuilder    {        private static IConfigurator _configurator;         protected IEnumerable<Type> DomainTypes;         private readonly IEnumerable<string> _assemblies;         protected ConfORMConfigBuilder(IEnumerable<string> assemblies)            : this(new Configurator(), assemblies)        {            _assemblies = assemblies;        }         protected ConfORMConfigBuilder(IConfigurator configurator, IEnumerable<string> assemblies)        {            _configurator = configurator;            _assemblies = assemblies;        }         public abstract void GetDatabaseIntegration(IDbIntegrationConfigurationProperties dBIntegration, string connectionString);         protected abstract HbmMapping GetMapping();         public Configuration BuildConfiguration(string connectionString, string sessionFactoryName)        {            Contract.Requires(!string.IsNullOrEmpty(connectionString), "ConnectionString is null or empty");            Contract.Requires(!string.IsNullOrEmpty(sessionFactoryName), "SessionFactory name is null or empty");            Contract.Requires(_configurator != null, "Configurator is null");             return CatchExceptionHelper.TryCatchFunction(                () =>                {                    DomainTypes = GetTypeOfEntities(_assemblies);                     if (DomainTypes == null)                        throw new Exception("Type of domains is null");                     var configure = new Configuration();                    configure.SessionFactoryName(sessionFactoryName);                     configure.Proxy(p => p.ProxyFactoryFactory<ProxyFactoryFactory>());                    configure.DataBaseIntegration(db => GetDatabaseIntegration(db, connectionString));                     if (_configurator.GetAppSettingString("IsCreateNewDatabase").ConvertToBoolean())                    {                        configure.SetProperty("hbm2ddl.auto", "create-drop");                    }                     configure.Properties.Add("default_schema", _configurator.GetAppSettingString("DefaultSchema"));                    configure.AddDeserializedMapping(GetMapping(),                                                     _configurator.GetAppSettingString("DocumentFileName"));                     SchemaMetadataUpdater.QuoteTableAndColumns(configure);                     return configure;                }, Logger);        }         protected IEnumerable<Type> GetTypeOfEntities(IEnumerable<string> assemblies)        {            var type = typeof(EntityBase<Guid>);            var domainTypes = new List<Type>();             foreach (var assembly in assemblies)            {                var realAssembly = Assembly.LoadFrom(assembly);                 if (realAssembly == null)                    throw new NullReferenceException();                 domainTypes.AddRange(realAssembly.GetTypes().Where(                    t =>                    {                        if (t.BaseType != null)                            return string.Compare(t.BaseType.FullName,                                          type.FullName) == 0;                        return false;                    }));            }             return domainTypes;        }    } I do not want to dependency on any RDBMS, so I made a builder as an abstract class, and so I will create a concrete instance for SQL Server 2008 as follows: public class SqlServerConfORMConfigBuilder : ConfORMConfigBuilder    {        public SqlServerConfORMConfigBuilder(IEnumerable<string> assemblies)            : base(assemblies)        {        }         public override void GetDatabaseIntegration(IDbIntegrationConfigurationProperties dBIntegration, string connectionString)        {            dBIntegration.Dialect<MsSql2008Dialect>();            dBIntegration.Driver<SqlClientDriver>();            dBIntegration.KeywordsAutoImport = Hbm2DDLKeyWords.AutoQuote;            dBIntegration.IsolationLevel = IsolationLevel.ReadCommitted;            dBIntegration.ConnectionString = connectionString;            dBIntegration.LogSqlInConsole = true;            dBIntegration.Timeout = 10;            dBIntegration.LogFormatedSql = true;            dBIntegration.HqlToSqlSubstitutions = "true 1, false 0, yes 'Y', no 'N'";        }         protected override HbmMapping GetMapping()        {            var orm = new ObjectRelationalMapper();             orm.Patterns.PoidStrategies.Add(new GuidPoidPattern());             var patternsAppliers = new CoolPatternsAppliersHolder(orm);            //patternsAppliers.Merge(new DatePropertyByNameApplier()).Merge(new MsSQL2008DateTimeApplier());            patternsAppliers.Merge(new ManyToOneColumnNamingApplier());            patternsAppliers.Merge(new OneToManyKeyColumnNamingApplier(orm));             var mapper = new Mapper(orm, patternsAppliers);             var entities = new List<Type>();             DomainDefinition(orm);            Customize(mapper);             entities.AddRange(DomainTypes);             return mapper.CompileMappingFor(entities);        }         private void DomainDefinition(IObjectRelationalMapper orm)        {            orm.TablePerClassHierarchy(new[] { typeof(EntityBase<Guid>) });            orm.TablePerClass(DomainTypes);             orm.OneToOne<News, Poll>();            orm.ManyToOne<Category, News>();             orm.Cascade<Category, News>(Cascade.All);            orm.Cascade<News, Poll>(Cascade.All);            orm.Cascade<User, Poll>(Cascade.All);        }         private static void Customize(Mapper mapper)        {            CustomizeRelations(mapper);            CustomizeTables(mapper);            CustomizeColumns(mapper);        }         private static void CustomizeRelations(Mapper mapper)        {        }         private static void CustomizeTables(Mapper mapper)        {        }         private static void CustomizeColumns(Mapper mapper)        {            mapper.Class<Category>(                cm =>                {                    cm.Property(x => x.Name, m => m.NotNullable(true));                    cm.Property(x => x.CreatedDate, m => m.NotNullable(true));                });             mapper.Class<News>(                cm =>                {                    cm.Property(x => x.Title, m => m.NotNullable(true));                    cm.Property(x => x.ShortDescription, m => m.NotNullable(true));                    cm.Property(x => x.Content, m => m.NotNullable(true));                });             mapper.Class<Poll>(                cm =>                {                    cm.Property(x => x.Value, m => m.NotNullable(true));                    cm.Property(x => x.VoteDate, m => m.NotNullable(true));                    cm.Property(x => x.WhoVote, m => m.NotNullable(true));                });             mapper.Class<User>(                cm =>                {                    cm.Property(x => x.UserName, m => m.NotNullable(true));                    cm.Property(x => x.Password, m => m.NotNullable(true));                });        }    } As you can see that we can do so many things in this class, such as custom entity relationships, custom binding on the columns, custom table name, ... Here I only made two so-Appliers for OneToMany and ManyToOne relationships, you can refer to it here public class ManyToOneColumnNamingApplier : IPatternApplier<PropertyPath, IManyToOneMapper>    {        #region IPatternApplier<PropertyPath,IManyToOneMapper> Members         public void Apply(PropertyPath subject, IManyToOneMapper applyTo)        {            applyTo.Column(subject.ToColumnName() + "Id");        }         #endregion         #region IPattern<PropertyPath> Members         public bool Match(PropertyPath subject)        {            return subject != null;        }         #endregion    } public class OneToManyKeyColumnNamingApplier : OneToManyPattern, IPatternApplier<PropertyPath, ICollectionPropertiesMapper>    {        public OneToManyKeyColumnNamingApplier(IDomainInspector domainInspector) : base(domainInspector) { }         #region Implementation of IPattern<PropertyPath>         public bool Match(PropertyPath subject)        {            return Match(subject.LocalMember);        }         #endregion Implementation of IPattern<PropertyPath>         #region Implementation of IPatternApplier<PropertyPath,ICollectionPropertiesMapper>         public void Apply(PropertyPath subject, ICollectionPropertiesMapper applyTo)        {            applyTo.Key(km => km.Column(GetKeyColumnName(subject)));        }         #endregion Implementation of IPatternApplier<PropertyPath,ICollectionPropertiesMapper>         protected virtual string GetKeyColumnName(PropertyPath subject)        {            Type propertyType = subject.LocalMember.GetPropertyOrFieldType();            Type childType = propertyType.DetermineCollectionElementType();            var entity = subject.GetContainerEntity(DomainInspector);            var parentPropertyInChild = childType.GetFirstPropertyOfType(entity);            var baseName = parentPropertyInChild == null ? subject.PreviousPath == null ? entity.Name : entity.Name + subject.PreviousPath : parentPropertyInChild.Name;            return GetKeyColumnName(baseName);        }         protected virtual string GetKeyColumnName(string baseName)        {            return string.Format("{0}Id", baseName);        }    } Everyone also can download the ConfORM source at google code and see example inside it. Next part I will write about multiple database factory. Hope you enjoy about it. happy coding and see you next part.

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  • Macbook OSX applications crashing on startup

    - by Ryan Doom
    Closed my computer last night, went home. Opened it and it had restarted. Now when I open a couple programs such as Adobe Fireworks or Appcelerator Titanium they throw up a nasty error like below. Other programs (Chrome, Firefox, Textmate, Versions) works fine. Any thoughts on this? I haven't owned my Macbook long so I'm not even aware of the right tools or places to look to track this down. Any help would be most appreciated. It's making it hard to get my work done :] If it helps at all both those programs were probably open when it restarted. From the look of it I'm not sure if it's a permissions error or something? I completely re-installed on of the applications Titanium. Didn't seem to help. Process: Adobe Fireworks CS5 [1044] Path: /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 Identifier: com.macromedia.fireworks Version: Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) Code Type: X86 (Native) Parent Process: launchd [87] Date/Time: 2011-02-18 09:45:47.689 -0500 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Interval Since Last Report: 12983 sec Crashes Since Last Report: 6 Per-App Interval Since Last Report: 325365 sec Per-App Crashes Since Last Report: 4 Anonymous UUID: D16EAFE7-2F04-44D4-A984-5902A6EF8943 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000b0327ff8 Crashed Thread: 7 Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dd5c46 pthread_mutex_lock + 490 2 libstdc++.6.dylib 0x91887559 __gnu_cxx::__recursive_mutex::lock() + 17 3 libstdc++.6.dylib 0x918874e6 __cxa_guard_acquire + 68 4 libTrueTypeScaler.dylib 0x91c92ab3 TTScalerInfo() + 50 5 libFontParser.dylib 0x9979a5f1 TTrueTypeScaler::CreateTrueTypeScaler() + 43 6 libSystem.B.dylib 0x97dee900 pthread_once + 82 7 libFontParser.dylib 0x9979a575 TTrueTypeScaler::GetTrueTypeScaler() + 47 8 libFontParser.dylib 0x9979a520 TTrueTypeScaler::TTrueTypeScaler(TScalerStrike const&) + 26 9 libFontParser.dylib 0x9979a4be TFontScaler::CreateFontScaler(TScalerStrike const&) + 52 10 libFontParser.dylib 0x9979bd93 FPFontGetGlyphsForUnichars + 344 11 com.apple.CoreText 0x98255cfe TBaseFont::CalculateFontMetrics(bool) const + 342 12 com.apple.CoreText 0x98255b55 TBaseFont::InitFontMetrics() const + 51 13 com.apple.CoreText 0x98255959 TBaseFont::GetStrikeMetrics(float, CGAffineTransform const*, bool) const + 81 14 com.apple.CoreText 0x982558cd TFont::InitStrikeMetrics() const + 55 15 com.apple.CoreText 0x982592cf CTFontGetAscent + 49 16 com.apple.AppKit 0x989f5d08 _NSFontInstanceInfoInitializeMetricsInfo + 48 17 com.apple.AppKit 0x989f5cbc -[_NSSharedFontInstanceInfo _defaultLineHeight:] + 40 18 com.apple.AppKit 0x98f3c5e8 +[NSStringDrawingTextStorage _fastDrawString:attributes:length:inRect:graphicsContext:baselineRendering:usesFontLeading:usesScreenFont:typesetterBehavior:paragraphStyle:lineBreakMode:boundingRect:padding:scrollable:] + 2041 19 com.apple.AppKit 0x98abd2d9 _NSStringDrawingCore + 1555 20 com.apple.AppKit 0x98abca8b _NSDrawTextCell + 3465 21 com.apple.AppKit 0x98ac6185 -[NSTextFieldCell drawInteriorWithFrame:inView:] + 764 22 com.apple.AppKit 0x98ac5d26 -[NSTextFieldCell drawWithFrame:inView:] + 816 23 com.apple.AppKit 0x98ac03de -[NSControl drawRect:] + 589 24 com.apple.AppKit 0x98ab882a -[NSView _drawRect:clip:] + 3510 25 com.apple.AppKit 0x98ab74c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600 26 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 27 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 28 com.apple.AppKit 0x98ab59e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711 29 com.apple.AppKit 0x98b54aa3 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 311 30 com.apple.AppKit 0x98ab1ea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309 31 com.apple.AppKit 0x98a12a57 -[NSView displayIfNeeded] + 818 32 com.apple.AppKit 0x989c6661 -[NSNextStepFrame displayIfNeeded] + 98 33 com.apple.AppKit 0x98b55390 -[NSWindow display] + 75 34 com.macromedia.fireworks 0x00bade98 0x1000 + 12242584 35 com.macromedia.fireworks 0x0089f778 0x1000 + 9037688 36 libPowerPlant2.dylib 0x08109722 FW_PowerPlant::LCarbonApp::Run() + 54 37 com.macromedia.fireworks 0x008a138c 0x1000 + 9044876 38 com.macromedia.fireworks 0x00003596 0x1000 + 9622 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x97df6982 kevent + 10 1 libSystem.B.dylib 0x97df709c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x97df6559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x97df62fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x97df5d81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x97df5a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x97df5fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x97dd015a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x97e2cac8 pthread_cond_timedwait_relative_np + 47 3 ...ple.CoreServices.CarbonCore 0x97af4ecd TSWaitOnConditionTimedRelative + 242 4 ...ple.CoreServices.CarbonCore 0x97af4c0b TSWaitOnSemaphoreCommon + 511 5 ...ple.CoreServices.CarbonCore 0x97b18e33 TimerThread + 97 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x97dd00fa mach_msg_trap + 10 1 libSystem.B.dylib 0x97dd0867 mach_msg + 68 2 ...ple.CoreServices.CarbonCore 0x97b9e0d0 YieldToThread + 446 3 ...ple.CoreServices.CarbonCore 0x97b9e1d3 SetThreadState + 134 4 ...ple.CoreServices.CarbonCore 0x97b9e28e SetThreadStateEndCritical + 111 5 libPowerPlant2.dylib 0x0811ab51 FW_PowerPlant::LThread::SemWait(FW_PowerPlant::LSemaphore*, long, QHdr&, unsigned char&) + 119 6 libPowerPlant2.dylib 0x08119b07 FW_PowerPlant::LSemaphore::BlockThread(long) + 61 7 libPowerPlant2.dylib 0x08119b6d FW_PowerPlant::LSemaphore::Wait(long) + 71 8 libPowerPlant2.dylib 0x0811af70 FW_PowerPlant::LThread::Cleanup::Run() + 32 9 libPowerPlant2.dylib 0x0811b94e FW_PowerPlant::LThread::DoEntry(void*) + 30 10 ...ple.CoreServices.CarbonCore 0x97b9e85f CooperativeThread + 309 11 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 12 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdcfc _pthread_cond_wait + 1089 2 libSystem.B.dylib 0x97e4646f pthread_cond_wait + 48 3 com.adobe.amt.services 0x1dd73126 AMTConditionLock::LockWhenCondition(int) + 46 4 com.adobe.amt.services 0x1dd6bdb0 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 116 5 com.adobe.amt.services 0x1dd7318c AMTThread::Worker(void*) + 24 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 6: 0 libSystem.B.dylib 0x97dfe0a6 __semwait_signal + 10 1 libSystem.B.dylib 0x97dfdd62 _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x97dff9f8 pthread_cond_wait$UNIX2003 + 73 3 ...ple.CoreServices.CarbonCore 0x97b0951e TSWaitOnCondition + 126 4 ...ple.CoreServices.CarbonCore 0x97af4ea5 TSWaitOnConditionTimedRelative + 202 5 ...ple.CoreServices.CarbonCore 0x97af0873 MPWaitOnQueue + 250 6 com.macromedia.fireworks 0x00ae43cf 0x1000 + 11416527 7 ...ple.CoreServices.CarbonCore 0x97ad485a PrivateMPEntryPoint + 68 8 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 9 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 Crashed: 0 libstdc++.6.dylib 0x9184e00c std::basic_ofstream ::open(char const*, std::_Ios_Openmode) + 16 1 libstdc++.6.dylib 0x9184fe9b std::basic_ifstream ::basic_ifstream(char const*, std::_Ios_Openmode) + 211 2 ...pdaterNotificationFramework 0x1e824779 ESDifstream::ESDifstream(std::string const&, char const*, std::_Ios_Openmode) + 73 3 ...pdaterNotificationFramework 0x1e821b6a esd::ExpatDOMBuilder::ParseFile(std::string const&, bool) + 96 4 ...pdaterNotificationFramework 0x1e822da4 esd::PrefsWriter::SetPrefsPath(std::string const&) + 206 5 ...pdaterNotificationFramework 0x1e8449b3 AdobeUpdaterPrefs::AdobeUpdaterPrefs() + 8609 6 ...pdaterNotificationFramework 0x1e8459f4 AdobeUpdaterPrefs::GetAdobeUpdaterPrefs() + 68 7 ...pdaterNotificationFramework 0x1e820728 UpdaterNotificationsImpl::InitLogFile() + 48 8 ...pdaterNotificationFramework 0x1e820d49 UpdaterNotificationsImpl::Instance() + 53 9 ...pdaterNotificationFramework 0x1e823638 UpdaterNotificationsIsUpdaterEnabled + 22 10 com.adobe.amt.services 0x1dd69d15 _AMTAUMService::IsUpdaterEnabled(T_CSUStatusMajor*, int*) + 359 11 com.adobe.amtlib 0x01f5501c AMTAUMServiceIsUpdaterEnabled + 290 12 com.adobe.amtlib 0x01f1f789 AMTImpl::CallMenuEnablers() + 71 13 com.adobe.amtlib 0x01f260fa AMTImpl::DoLaunchWorkflow(AMTImpl::LaunchSequence) + 1664 14 com.adobe.amtlib 0x01f26a5d AMTImpl::DoValidateWorkflow(AMTImpl::LaunchSequence) + 293 15 com.adobe.amtlib 0x01f26cf5 AMTImpl::DoPreValidateWorkflow() + 119 16 com.adobe.amtlib 0x01f26e71 AMTImpl::ServiceLoaderThread(void*) + 45 17 com.adobe.amtlib 0x01f54c48 AMTThread::Worker(void*) + 24 18 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 19 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 crashed with X86 Thread State (32-bit): eax: 0x00000016 ebx: 0x098c9a00 ecx: 0xa013dfc0 edx: 0x00000003 edi: 0x098c9a08 esi: 0x098c9c0c ebp: 0xb03a7448 esp: 0xb0327ff0 ss: 0x0000001f efl: 0x00010202 eip: 0x9184e00c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0xb0327ff8 Binary Images: 0x1000 - 0x1448ff1 +com.macromedia.fireworks Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) <38213EBD-FDB0-FC20-40E8-87935A5386BB /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 0x1e76000 - 0x1ec9ffb +com.adobe.headlights.LogSessionFramework ??? (2.0.1.011) <4F2BFF03-01D2-A07D-E5E2-7F88D4C2DEC4 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LogSession.framework/Versions/A/LogSession 0x1f11000 - 0x1f77ffb +com.adobe.amtlib amtlib 3.0.0.64 (3.0.0.64) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib 0x1fa7000 - 0x2146fe7 +com.adobe.owl AdobeOwl version 3.0.81 (3.0.81) <9C261D9E-9BD7-5DE6-5676-AEEF4828D17B /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwl.framework/Versions/A/AdobeOwl 0x21af000 - 0x22e7fe7 +WRServices ??? (???) <52CE5B97-1E6A-92A2-EA70-93511AB7EA2E /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/WRServices.framework/Versions/A/WRServices 0x232d000 - 0x239afef +FileInfo ??? (???) <4A4C74F9-CA83-B174-F56D-F7671DC61389 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FileInfo.framework/Versions/A/FileInfo 0x23b5000 - 0x23dbff6 +AdobeAXE8SharedExpat ??? (???) <5848BBCE-3A3E-66EE-5527-97A96F0CA4CC /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8SharedExpat 0x23ec000 - 0x2407fff +AdobeBIB ??? (???) <3B3092DC-A296-9D1C-1922-D20E6A5A7D7E /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB 0x2411000 - 0x2469ff7 +AdobeXMP ??? (???) <73329999-C364-2451-6574-4D0277057D19 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP 0x2478000 - 0x2aa6fe7 +AdobeAGM ??? (???) <91D37E54-E985-47E1-2696-0BD7E4183132 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM 0x2c04000 - 0x2d18fff +AdobeACE ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE 0x2d3b000 - 0x302dff7 +AdobeCoolType ??? (???) <9FDD596D-9824-2BB9-5DA2-25DACAB6A324 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType 0x30b5000 - 0x30d6ff7 +AdobeBIBUtils ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils 0x30e2000 - 0x311efff +AdobeARE ??? (???) <76851E91-2381-5D05-742C-BB24E4BAD276 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE 0x3127000 - 0x34ffff7 +AdobeMPS ??? (???) <13614867-4D80-EB74-FA7F-6136492478BA /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeMPS.framework/Versions/A/AdobeMPS 0x362e000 - 0x3c62feb +AdobePDFL ??? (???) <49D6D58A-1EBB-424A-4CB0-8F9691E0991D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL 0x3d8e000 - 0x4ad1fff +com.adobe.psl AdobePSL 12.0.0.7524 (12.0.0.7524) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePSL.framework/Versions/A/AdobePSL 0x4e10000 - 0x4e9aff7 +com.adobe.AdobeScCore ScCore 4.1.7 (4.1.7.5522) <053A109E-3E3E-D3EE-7186-4920D927D2AD /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore 0x4edd000 - 0x4fc0fef +AdobePDFPort ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort 0x4ff5000 - 0x4ff8ff8 +com.adobe.ape.shim adbeape version 3.1.65.7508 (3.1.65.7508) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/adbeape.framework/Versions/A/adbeape 0x4ffe000 - 0x508fff7 +libicucnv.dylib.36.0 36.0.0 (compatibility 36.0.0) <581475CC-C039-1B42-49BA-71811D8B4E15 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUConverter.framework/Versions/3.6/libicucnv.dylib.36.0 0x50ae000 - 0x5a5efff +libicudata.dylib.36.0 36.0.0 (compatibility 36.0.0) <02108DEA-3DD2-14BE-DAEB-BE522B619C1D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUData.framework/Versions/3.6/libicudata.dylib.36.0 0x5a61000 - 0x5b2eff3 +libicui18n.dylib.36.0 36.0.0 (compatibility 36.0.0) <08F15219-7F35-574E-7725-1ACAA1B18A00 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUInternationalization.framework/Versions/3.6/libicui18n.dylib.36.0 0x5b91000 - 0x5c6bfef +libicuuc.dylib.36.0 36.0.0 (compatibility 36.0.0) <5EE72009-40B3-7FB7-3A49-576AEDE0D400 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUUnicode.framework/Versions/3.6/libicuuc.dylib.36.0 0x5cab000 - 0x6a36fe7 +com.adobe.illustrator 382 (15.0.0) <64F68532-0311-6BBA-1F50-246CAF917549 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AILib.framework/Versions/A/AILib 0x781b000 - 0x785ffff +com.adobe.illustrator.aiport AIPort version 1.0 (1.0) <69EDC44E-D7BB-A259-282D-C42725AE0E26 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AIPort.framework/Versions/A/AIPort 0x78c2000 - 0x7908fff +FilterPort ??? (???) <23FAE9D1-9376-1E71-21F7-D3EB2BFD50EE /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FilterPort.framework/Versions/A/FilterPort 0x797d000 - 0x797dfff +SPBasic ??? (???) <5D1760D8-C910-C641-0BC9-CF74A1A5190D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic 0x7981000 - 0x7b67ff7 +com.adobe.linguistic.LinguisticManager 5.0.0 (11309) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeLinguistic.framework/Versions/3/AdobeLinguistic 0x7bf5000 - 0x7cc2fe7 +AdobeAXEDOMCore ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore 0x7d31000 - 0x7ea9ffb +com.adobe.PlugPlug 2.0.0.746 (2.0.0.746) <08AD22E3-34C0-6749-E497-616C66A246AD /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/PlugPlug.framework/Versions/A/PlugPlug 0x7f4d000 - 0x7f6afef +libCurl.dylib ??? (???) <1BA6E2DE-EF14-D50A-4697-035AE07875D7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCurl.dylib 0x7f72000 - 0x7f88ff4 +libChar16.dylib ??? (???) <19B0479C-72B1-EE14-6385-7F655DEC0F02 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libChar16.dylib 0x7f90000 - 0x7fb3fe0 +libCoreTypes.dylib ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCoreTypes.dylib 0x7fc3000 - 0x7fcaffc com.apple.carbonframeworktemplate 1.0 (1.0) <0D270CC7-B715-943E-2B4F-5C9B5775505A /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/NetIO.framework/Versions/A/NetIO 0x7fd6000 - 0x7fd9fff +Dioxide.dylib ??? (???) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Dioxide.dylib 0x7fe1000 - 0x7fe7ffc +libfwutility.dylib ??? (???) <6A723D9E-A60B-56EE-2B8D-B91991793749 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libfwutility.dylib 0x7fee000 - 0x803efff +com.macromedia.javascript Javascript version 1.0 (1.0) <540CB029-3946-8E41-BD91-AED6F73C86B7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Javascript.framework/Versions/A/Javascript 0x8053000 - 0x8060fff +com.macromedia.moa Moa version 1.0 (1.0) <3C4B7F42-5A5D-78E7-B1DC-DAA06A99CCB2 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Moa.framework/Versions/A/Moa 0x8069000 - 0x8070fff +com.macromedia.morefiles MoreFiles version 1.0 (1.0) <36115C66-79A3-5DB9-B36B-8D655B46FC76 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/MoreFiles.framework/Versions/A/MoreFiles 0x8077000 - 0x815bfe3 +libPowerPlant2.dylib ??? (???) <964FB3D7-B7EE-94EB-FD95-4AE90C657A4A /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libPowerPlant2.dylib 0x828e000 - 0x8294ffb +com.macromedia.testframework 1.0 (1.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/uwchar.framework/Versions/A/uwchar 0x8298000 - 0x829cffc +com.adobe.AdobeCrashReporter 3.0 (3.0.20100302) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter 0x82a3000 - 0x82bbfef +libgiff.dylib ??? (???) <8F90552B-3D11-2B1E-D1BA-A109FEB99969 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libgiff.dylib 0x82c3000 - 0x82e1fe7 +com.macromedia.png LibPNG version 1.0 (1.0) <2DBA0A3F-4F01-7474-0FED-3021382D635F /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LibPNG.framework/Versions/A/LibPNG 0x82e9000 - 0x82f7feb +com.macromedia.zlib ZLib version 1.0 (1.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ZLib.framework/Versions/A/ZLib 0x82fc000 - 0x8300ffd +com.yourcompany.yourcocoaframework ??? (1.0) <7EF7A82E-0AAE-0022-3B15-7C50F1C550C1 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ASEFramework.framework/Versions/A/ASEFramework 0x8305000 - 0x830cff2 +com.adobe.boost_threads.framework boost_threads version 5.0.0 (5.0.0.0) /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads 0x831c000 - 0x8322fef +com.adobe.boost_date_time.framework boost_date_time version 5.0.0 (5.0.0.0) <8837A972-1EBE-CAA9-473A-CD157F17163D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time 0x8333000 - 0x83b0fff +AdobeOwlCanvas ??? (???) <65B2E680-4F43-BE46-2290-3500758D1BF7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwlCanvas.framework/Versions/A/AdobeOwlCanvas 0x83cc000 - 0x83d7ff3 +com.adobe.boost_filesystem.framework boost_filesystem version 5.0.0 (5.0.0.0) <90B8B4E3-6C44-D110-1545-1A34EB14B22D /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_filesystem.framework/Versions/A/boost_filesystem 0x83eb000 - 0x83edffb +com.adobe.boost_system.framework boost_system version 5.0.0 (5.0.0.0) <0C4D56E8-9593-4C4A-4A7E-BEAEDE1CA131 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system ... E86745B94A4B /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x9984a000 - 0x9989aff7 com.apple.framework.familycontrols 2.0.2 (2020) /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls 0x99a6e000 - 0x99a6fff7 com.apple.audio.units.AudioUnit 1.6.5 (1.6.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x99a72000 - 0x99a86ffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0xb0000000 - 0xb000fff8 +com.adobe.ahclientframework 1.5.0.30 (1.5.0.30) <24B39C2F-79B0-BDE3-C6D0-1F0E943070C7 /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ahclient.framework/Versions/A/ahclient 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <62291026-D016-705D-DC1E-FC2B09D47DE5 /usr/lib/libSystem.B.dylib

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  • MacBook OS X applications crashing on startup

    - by Ryan Doom
    Closed my computer last night, went home. Opened it and it had restarted. Now when I open a couple programs such as Adobe Fireworks or Appcelerator Titanium they throw up a nasty error like below. Other programs (Chrome, Firefox, Textmate, Versions) work fine. Any thoughts on this? I haven't owned my MacBook long so I'm not even aware of the right tools or places to look to track this down. Any help would be most appreciated. It's making it hard to get my work done :] If it helps at all both those programs were probably open when it restarted. From the look of it I'm not sure if it's a permissions error or something? I completely re-installed one of the applications (Appcelerator Titanium). Didn't seem to help. Process: Adobe Fireworks CS5 [1044] Path: /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 Identifier: com.macromedia.fireworks Version: Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) Code Type: X86 (Native) Parent Process: launchd [87] Date/Time: 2011-02-18 09:45:47.689 -0500 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Interval Since Last Report: 12983 sec Crashes Since Last Report: 6 Per-App Interval Since Last Report: 325365 sec Per-App Crashes Since Last Report: 4 Anonymous UUID: D16EAFE7-2F04-44D4-A984-5902A6EF8943 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000b0327ff8 Crashed Thread: 7 Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dd5c46 pthread_mutex_lock + 490 2 libstdc++.6.dylib 0x91887559 __gnu_cxx::__recursive_mutex::lock() + 17 3 libstdc++.6.dylib 0x918874e6 __cxa_guard_acquire + 68 4 libTrueTypeScaler.dylib 0x91c92ab3 TTScalerInfo() + 50 5 libFontParser.dylib 0x9979a5f1 TTrueTypeScaler::CreateTrueTypeScaler() + 43 6 libSystem.B.dylib 0x97dee900 pthread_once + 82 7 libFontParser.dylib 0x9979a575 TTrueTypeScaler::GetTrueTypeScaler() + 47 8 libFontParser.dylib 0x9979a520 TTrueTypeScaler::TTrueTypeScaler(TScalerStrike const&) + 26 9 libFontParser.dylib 0x9979a4be TFontScaler::CreateFontScaler(TScalerStrike const&) + 52 10 libFontParser.dylib 0x9979bd93 FPFontGetGlyphsForUnichars + 344 11 com.apple.CoreText 0x98255cfe TBaseFont::CalculateFontMetrics(bool) const + 342 12 com.apple.CoreText 0x98255b55 TBaseFont::InitFontMetrics() const + 51 13 com.apple.CoreText 0x98255959 TBaseFont::GetStrikeMetrics(float, CGAffineTransform const*, bool) const + 81 14 com.apple.CoreText 0x982558cd TFont::InitStrikeMetrics() const + 55 15 com.apple.CoreText 0x982592cf CTFontGetAscent + 49 16 com.apple.AppKit 0x989f5d08 __NSFontInstanceInfoInitializeMetricsInfo + 48 17 com.apple.AppKit 0x989f5cbc -[__NSSharedFontInstanceInfo _defaultLineHeight:] + 40 18 com.apple.AppKit 0x98f3c5e8 +[NSStringDrawingTextStorage _fastDrawString:attributes:length:inRect:graphicsContext:baselineRendering:usesFontLeading:usesScreenFont:typesetterBehavior:paragraphStyle:lineBreakMode:boundingRect:padding:scrollable:] + 2041 19 com.apple.AppKit 0x98abd2d9 _NSStringDrawingCore + 1555 20 com.apple.AppKit 0x98abca8b _NSDrawTextCell + 3465 21 com.apple.AppKit 0x98ac6185 -[NSTextFieldCell drawInteriorWithFrame:inView:] + 764 22 com.apple.AppKit 0x98ac5d26 -[NSTextFieldCell drawWithFrame:inView:] + 816 23 com.apple.AppKit 0x98ac03de -[NSControl drawRect:] + 589 24 com.apple.AppKit 0x98ab882a -[NSView _drawRect:clip:] + 3510 25 com.apple.AppKit 0x98ab74c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600 26 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 27 com.apple.AppKit 0x98ab77fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421 28 com.apple.AppKit 0x98ab59e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711 29 com.apple.AppKit 0x98b54aa3 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 311 30 com.apple.AppKit 0x98ab1ea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309 31 com.apple.AppKit 0x98a12a57 -[NSView displayIfNeeded] + 818 32 com.apple.AppKit 0x989c6661 -[NSNextStepFrame displayIfNeeded] + 98 33 com.apple.AppKit 0x98b55390 -[NSWindow display] + 75 34 com.macromedia.fireworks 0x00bade98 0x1000 + 12242584 35 com.macromedia.fireworks 0x0089f778 0x1000 + 9037688 36 libPowerPlant2.dylib 0x08109722 FW_PowerPlant::LCarbonApp::Run() + 54 37 com.macromedia.fireworks 0x008a138c 0x1000 + 9044876 38 com.macromedia.fireworks 0x00003596 0x1000 + 9622 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x97df6982 kevent + 10 1 libSystem.B.dylib 0x97df709c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x97df6559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x97df62fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x97df5d81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x97df5a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x97df5fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x97df5bc6 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x97dd015a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x97e2cac8 pthread_cond_timedwait_relative_np + 47 3 ...ple.CoreServices.CarbonCore 0x97af4ecd TSWaitOnConditionTimedRelative + 242 4 ...ple.CoreServices.CarbonCore 0x97af4c0b TSWaitOnSemaphoreCommon + 511 5 ...ple.CoreServices.CarbonCore 0x97b18e33 TimerThread + 97 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x97dd00fa mach_msg_trap + 10 1 libSystem.B.dylib 0x97dd0867 mach_msg + 68 2 ...ple.CoreServices.CarbonCore 0x97b9e0d0 YieldToThread + 446 3 ...ple.CoreServices.CarbonCore 0x97b9e1d3 SetThreadState + 134 4 ...ple.CoreServices.CarbonCore 0x97b9e28e SetThreadStateEndCritical + 111 5 libPowerPlant2.dylib 0x0811ab51 FW_PowerPlant::LThread::SemWait(FW_PowerPlant::LSemaphore*, long, QHdr&, unsigned char&) + 119 6 libPowerPlant2.dylib 0x08119b07 FW_PowerPlant::LSemaphore::BlockThread(long) + 61 7 libPowerPlant2.dylib 0x08119b6d FW_PowerPlant::LSemaphore::Wait(long) + 71 8 libPowerPlant2.dylib 0x0811af70 FW_PowerPlant::LThread::Cleanup::Run() + 32 9 libPowerPlant2.dylib 0x0811b94e FW_PowerPlant::LThread::DoEntry(void*) + 30 10 ...ple.CoreServices.CarbonCore 0x97b9e85f CooperativeThread + 309 11 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 12 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x97dd0142 semaphore_wait_signal_trap + 10 1 libSystem.B.dylib 0x97dfdcfc _pthread_cond_wait + 1089 2 libSystem.B.dylib 0x97e4646f pthread_cond_wait + 48 3 com.adobe.amt.services 0x1dd73126 AMTConditionLock::LockWhenCondition(int) + 46 4 com.adobe.amt.services 0x1dd6bdb0 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 116 5 com.adobe.amt.services 0x1dd7318c AMTThread::Worker(void*) + 24 6 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 7 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 6: 0 libSystem.B.dylib 0x97dfe0a6 __semwait_signal + 10 1 libSystem.B.dylib 0x97dfdd62 _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x97dff9f8 pthread_cond_wait$UNIX2003 + 73 3 ...ple.CoreServices.CarbonCore 0x97b0951e TSWaitOnCondition + 126 4 ...ple.CoreServices.CarbonCore 0x97af4ea5 TSWaitOnConditionTimedRelative + 202 5 ...ple.CoreServices.CarbonCore 0x97af0873 MPWaitOnQueue + 250 6 com.macromedia.fireworks 0x00ae43cf 0x1000 + 11416527 7 ...ple.CoreServices.CarbonCore 0x97ad485a PrivateMPEntryPoint + 68 8 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 9 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 Crashed: 0 libstdc++.6.dylib 0x9184e00c std::basic_ofstream<char, std::char_traits<char> >::open(char const*, std::_Ios_Openmode) + 16 1 libstdc++.6.dylib 0x9184fe9b std::basic_ifstream<char, std::char_traits<char> >::basic_ifstream(char const*, std::_Ios_Openmode) + 211 2 ...pdaterNotificationFramework 0x1e824779 ESDifstream::ESDifstream(std::string const&, char const*, std::_Ios_Openmode) + 73 3 ...pdaterNotificationFramework 0x1e821b6a esd::ExpatDOMBuilder<esd::XMLDocumentNode>::ParseFile(std::string const&, bool) + 96 4 ...pdaterNotificationFramework 0x1e822da4 esd::PrefsWriter::SetPrefsPath(std::string const&) + 206 5 ...pdaterNotificationFramework 0x1e8449b3 AdobeUpdaterPrefs::AdobeUpdaterPrefs() + 8609 6 ...pdaterNotificationFramework 0x1e8459f4 AdobeUpdaterPrefs::GetAdobeUpdaterPrefs() + 68 7 ...pdaterNotificationFramework 0x1e820728 UpdaterNotificationsImpl::InitLogFile() + 48 8 ...pdaterNotificationFramework 0x1e820d49 UpdaterNotificationsImpl::Instance() + 53 9 ...pdaterNotificationFramework 0x1e823638 UpdaterNotificationsIsUpdaterEnabled + 22 10 com.adobe.amt.services 0x1dd69d15 _AMTAUMService::IsUpdaterEnabled(T_CSUStatusMajor*, int*) + 359 11 com.adobe.amtlib 0x01f5501c AMTAUMServiceIsUpdaterEnabled + 290 12 com.adobe.amtlib 0x01f1f789 AMTImpl::CallMenuEnablers() + 71 13 com.adobe.amtlib 0x01f260fa AMTImpl::DoLaunchWorkflow(AMTImpl::LaunchSequence) + 1664 14 com.adobe.amtlib 0x01f26a5d AMTImpl::DoValidateWorkflow(AMTImpl::LaunchSequence) + 293 15 com.adobe.amtlib 0x01f26cf5 AMTImpl::DoPreValidateWorkflow() + 119 16 com.adobe.amtlib 0x01f26e71 AMTImpl::ServiceLoaderThread(void*) + 45 17 com.adobe.amtlib 0x01f54c48 AMTThread::Worker(void*) + 24 18 libSystem.B.dylib 0x97dfd85d _pthread_start + 345 19 libSystem.B.dylib 0x97dfd6e2 thread_start + 34 Thread 7 crashed with X86 Thread State (32-bit): eax: 0x00000016 ebx: 0x098c9a00 ecx: 0xa013dfc0 edx: 0x00000003 edi: 0x098c9a08 esi: 0x098c9c0c ebp: 0xb03a7448 esp: 0xb0327ff0 ss: 0x0000001f efl: 0x00010202 eip: 0x9184e00c cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0xb0327ff8 Binary Images: 0x1000 - 0x1448ff1 +com.macromedia.fireworks Adobe Fireworks CS5 version 11.0.0.484 (11.0.0) <38213EBD-FDB0-FC20-40E8-87935A5386BB> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/Adobe Fireworks CS5 0x1e76000 - 0x1ec9ffb +com.adobe.headlights.LogSessionFramework ??? (2.0.1.011) <4F2BFF03-01D2-A07D-E5E2-7F88D4C2DEC4> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LogSession.framework/Versions/A/LogSession 0x1f11000 - 0x1f77ffb +com.adobe.amtlib amtlib 3.0.0.64 (3.0.0.64) <DD471011-9120-1BC2-F1B5-D6FF09D0859F> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/amtlib.framework/Versions/A/amtlib 0x1fa7000 - 0x2146fe7 +com.adobe.owl AdobeOwl version 3.0.81 (3.0.81) <9C261D9E-9BD7-5DE6-5676-AEEF4828D17B> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwl.framework/Versions/A/AdobeOwl 0x21af000 - 0x22e7fe7 +WRServices ??? (???) <52CE5B97-1E6A-92A2-EA70-93511AB7EA2E> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/WRServices.framework/Versions/A/WRServices 0x232d000 - 0x239afef +FileInfo ??? (???) <4A4C74F9-CA83-B174-F56D-F7671DC61389> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FileInfo.framework/Versions/A/FileInfo 0x23b5000 - 0x23dbff6 +AdobeAXE8SharedExpat ??? (???) <5848BBCE-3A3E-66EE-5527-97A96F0CA4CC> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8SharedExpat 0x23ec000 - 0x2407fff +AdobeBIB ??? (???) <3B3092DC-A296-9D1C-1922-D20E6A5A7D7E> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB 0x2411000 - 0x2469ff7 +AdobeXMP ??? (???) <73329999-C364-2451-6574-4D0277057D19> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeXMP.framework/Versions/A/AdobeXMP 0x2478000 - 0x2aa6fe7 +AdobeAGM ??? (???) <91D37E54-E985-47E1-2696-0BD7E4183132> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM 0x2c04000 - 0x2d18fff +AdobeACE ??? (???) <DD291A17-ECF4-FE20-5837-AC1F5BC76940> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE 0x2d3b000 - 0x302dff7 +AdobeCoolType ??? (???) <9FDD596D-9824-2BB9-5DA2-25DACAB6A324> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType 0x30b5000 - 0x30d6ff7 +AdobeBIBUtils ??? (???) <E1FAA7A3-E807-DE5A-1F68-7A53780E8202> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils 0x30e2000 - 0x311efff +AdobeARE ??? (???) <76851E91-2381-5D05-742C-BB24E4BAD276> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE 0x3127000 - 0x34ffff7 +AdobeMPS ??? (???) <13614867-4D80-EB74-FA7F-6136492478BA> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeMPS.framework/Versions/A/AdobeMPS 0x362e000 - 0x3c62feb +AdobePDFL ??? (???) <49D6D58A-1EBB-424A-4CB0-8F9691E0991D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL 0x3d8e000 - 0x4ad1fff +com.adobe.psl AdobePSL 12.0.0.7524 (12.0.0.7524) <CFBCB19A-03F7-D095-1F48-8D68F05A25C5> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePSL.framework/Versions/A/AdobePSL 0x4e10000 - 0x4e9aff7 +com.adobe.AdobeScCore ScCore 4.1.7 (4.1.7.5522) <053A109E-3E3E-D3EE-7186-4920D927D2AD> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore 0x4edd000 - 0x4fc0fef +AdobePDFPort ??? (???) <A2E6DCF7-283F-09E9-53AE-D5D84D020469> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort 0x4ff5000 - 0x4ff8ff8 +com.adobe.ape.shim adbeape version 3.1.65.7508 (3.1.65.7508) <FFDDAB7A-220F-7344-F12B-010CA0C41DAB> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/adbeape.framework/Versions/A/adbeape 0x4ffe000 - 0x508fff7 +libicucnv.dylib.36.0 36.0.0 (compatibility 36.0.0) <581475CC-C039-1B42-49BA-71811D8B4E15> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUConverter.framework/Versions/3.6/libicucnv.dylib.36.0 0x50ae000 - 0x5a5efff +libicudata.dylib.36.0 36.0.0 (compatibility 36.0.0) <02108DEA-3DD2-14BE-DAEB-BE522B619C1D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUData.framework/Versions/3.6/libicudata.dylib.36.0 0x5a61000 - 0x5b2eff3 +libicui18n.dylib.36.0 36.0.0 (compatibility 36.0.0) <08F15219-7F35-574E-7725-1ACAA1B18A00> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUInternationalization.framework/Versions/3.6/libicui18n.dylib.36.0 0x5b91000 - 0x5c6bfef +libicuuc.dylib.36.0 36.0.0 (compatibility 36.0.0) <5EE72009-40B3-7FB7-3A49-576AEDE0D400> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ICUUnicode.framework/Versions/3.6/libicuuc.dylib.36.0 0x5cab000 - 0x6a36fe7 +com.adobe.illustrator 382 (15.0.0) <64F68532-0311-6BBA-1F50-246CAF917549> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AILib.framework/Versions/A/AILib 0x781b000 - 0x785ffff +com.adobe.illustrator.aiport AIPort version 1.0 (1.0) <69EDC44E-D7BB-A259-282D-C42725AE0E26> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AIPort.framework/Versions/A/AIPort 0x78c2000 - 0x7908fff +FilterPort ??? (???) <23FAE9D1-9376-1E71-21F7-D3EB2BFD50EE> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/FilterPort.framework/Versions/A/FilterPort 0x797d000 - 0x797dfff +SPBasic ??? (???) <5D1760D8-C910-C641-0BC9-CF74A1A5190D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic 0x7981000 - 0x7b67ff7 +com.adobe.linguistic.LinguisticManager 5.0.0 (11309) <CA1D50A3-F965-F8B2-76B9-007F290C5791> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeLinguistic.framework/Versions/3/AdobeLinguistic 0x7bf5000 - 0x7cc2fe7 +AdobeAXEDOMCore ??? (???) <F76D74DC-FD5A-9783-C447-2E58773DA7E1> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore 0x7d31000 - 0x7ea9ffb +com.adobe.PlugPlug 2.0.0.746 (2.0.0.746) <08AD22E3-34C0-6749-E497-616C66A246AD> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/PlugPlug.framework/Versions/A/PlugPlug 0x7f4d000 - 0x7f6afef +libCurl.dylib ??? (???) <1BA6E2DE-EF14-D50A-4697-035AE07875D7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCurl.dylib 0x7f72000 - 0x7f88ff4 +libChar16.dylib ??? (???) <19B0479C-72B1-EE14-6385-7F655DEC0F02> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libChar16.dylib 0x7f90000 - 0x7fb3fe0 +libCoreTypes.dylib ??? (???) <F5306147-FFBD-2826-D356-B26258DBFA09> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/MacOS/libCoreTypes.dylib 0x7fc3000 - 0x7fcaffc com.apple.carbonframeworktemplate 1.0 (1.0) <0D270CC7-B715-943E-2B4F-5C9B5775505A> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/NetIO.framework/Versions/A/NetIO 0x7fd6000 - 0x7fd9fff +Dioxide.dylib ??? (???) <BCE94F23-4CCA-20FB-79A8-DE7925879DCD> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Dioxide.dylib 0x7fe1000 - 0x7fe7ffc +libfwutility.dylib ??? (???) <6A723D9E-A60B-56EE-2B8D-B91991793749> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libfwutility.dylib 0x7fee000 - 0x803efff +com.macromedia.javascript Javascript version 1.0 (1.0) <540CB029-3946-8E41-BD91-AED6F73C86B7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Javascript.framework/Versions/A/Javascript 0x8053000 - 0x8060fff +com.macromedia.moa Moa version 1.0 (1.0) <3C4B7F42-5A5D-78E7-B1DC-DAA06A99CCB2> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/Moa.framework/Versions/A/Moa 0x8069000 - 0x8070fff +com.macromedia.morefiles MoreFiles version 1.0 (1.0) <36115C66-79A3-5DB9-B36B-8D655B46FC76> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/MoreFiles.framework/Versions/A/MoreFiles 0x8077000 - 0x815bfe3 +libPowerPlant2.dylib ??? (???) <964FB3D7-B7EE-94EB-FD95-4AE90C657A4A> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libPowerPlant2.dylib 0x828e000 - 0x8294ffb +com.macromedia.testframework 1.0 (1.0) <ED14FA00-1C6F-D433-1EEB-833BB4402B2B> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/uwchar.framework/Versions/A/uwchar 0x8298000 - 0x829cffc +com.adobe.AdobeCrashReporter 3.0 (3.0.20100302) <E6437929-0E69-8A56-E69F-F64305E82DD9> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter 0x82a3000 - 0x82bbfef +libgiff.dylib ??? (???) <8F90552B-3D11-2B1E-D1BA-A109FEB99969> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/libgiff.dylib 0x82c3000 - 0x82e1fe7 +com.macromedia.png LibPNG version 1.0 (1.0) <2DBA0A3F-4F01-7474-0FED-3021382D635F> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/LibPNG.framework/Versions/A/LibPNG 0x82e9000 - 0x82f7feb +com.macromedia.zlib ZLib version 1.0 (1.0) <EEA4CFAF-A748-FA72-91F0-ADE7A1BE9FA7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ZLib.framework/Versions/A/ZLib 0x82fc000 - 0x8300ffd +com.yourcompany.yourcocoaframework ??? (1.0) <7EF7A82E-0AAE-0022-3B15-7C50F1C550C1> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ASEFramework.framework/Versions/A/ASEFramework 0x8305000 - 0x830cff2 +com.adobe.boost_threads.framework boost_threads version 5.0.0 (5.0.0.0) <F966C78A-3CC1-8678-B3B7-B0A2B118343A> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads 0x831c000 - 0x8322fef +com.adobe.boost_date_time.framework boost_date_time version 5.0.0 (5.0.0.0) <8837A972-1EBE-CAA9-473A-CD157F17163D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time 0x8333000 - 0x83b0fff +AdobeOwlCanvas ??? (???) <65B2E680-4F43-BE46-2290-3500758D1BF7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/AdobeOwlCanvas.framework/Versions/A/AdobeOwlCanvas 0x83cc000 - 0x83d7ff3 +com.adobe.boost_filesystem.framework boost_filesystem version 5.0.0 (5.0.0.0) <90B8B4E3-6C44-D110-1545-1A34EB14B22D> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_filesystem.framework/Versions/A/boost_filesystem 0x83eb000 - 0x83edffb +com.adobe.boost_system.framework boost_system version 5.0.0 (5.0.0.0) <0C4D56E8-9593-4C4A-4A7E-BEAEDE1CA131> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system ... E86745B94A4B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x9984a000 - 0x9989aff7 com.apple.framework.familycontrols 2.0.2 (2020) <AF7F86F1-F7BF-CBA8-7A4A-D8F7A19F9601> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls 0x99a6e000 - 0x99a6fff7 com.apple.audio.units.AudioUnit 1.6.5 (1.6.5) <BE4C2495-B758-AD22-DCC0-56A6791E948E> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x99a72000 - 0x99a86ffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0xb0000000 - 0xb000fff8 +com.adobe.ahclientframework 1.5.0.30 (1.5.0.30) <24B39C2F-79B0-BDE3-C6D0-1F0E943070C7> /Applications/Adobe Fireworks CS5/Adobe Fireworks CS5.app/Contents/Frameworks/ahclient.framework/Versions/A/ahclient 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <62291026-D016-705D-DC1E-FC2B09D47DE5> /usr/lib/libSystem.B.dylib If you prefer, Here are the crashes on Pastebin: Crash 1 (Fireworks) Crash 2 (Appcelerator Titanium)

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  • iphone app crash, crash log posted, help please

    - by terry jones
    hi, we recenty had a programmer to develop a program for us but seems to have left us in the lurch with a part functioning application. my boss isnt happy at moment as we have spent a few hundred and have nothing to show for it at the moment. can anyone see any information in the crash log below as its gibberish to me. Incident Identifier: D4F482FE-167A-44BB-A642-7E8EF7B568BF CrashReporter Key: 2d8e2d17415c55e48ec20dae7cbe6c36b33bcce1 Process: Logistics [328] Path: /var/mobile/Applications/32A03443-ADE3-4AAE-AB32-05DB7BEB15D8/Logistics.app/Logistics Identifier: Logistics Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-03-29 17:07:06.474 +0200 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x31a279ac 0x319a9000 + 518572 1 libSystem.B.dylib 0x31a2799c 0x319a9000 + 518556 2 libSystem.B.dylib 0x31a2798e 0x319a9000 + 518542 3 libSystem.B.dylib 0x31a3c63a 0x319a9000 + 603706 4 libstdc++.6.dylib 0x3361d3b0 0x335d8000 + 283568 5 libobjc.A.dylib 0x32401858 0x323fc000 + 22616 6 libstdc++.6.dylib 0x3361b776 0x335d8000 + 276342 7 libstdc++.6.dylib 0x3361b7ca 0x335d8000 + 276426 8 libstdc++.6.dylib 0x3361b896 0x335d8000 + 276630 9 libobjc.A.dylib 0x32400714 0x323fc000 + 18196 10 CoreFoundation 0x32537b86 0x32511000 + 158598 11 CoreFoundation 0x32537b24 0x32511000 + 158500 12 Foundation 0x3145ddaa 0x313ed000 + 462250 13 Foundation 0x31454ee2 0x313ed000 + 425698 14 Logistics 0x00002df8 0x1000 + 7672 15 CoreFoundation 0x32569ede 0x32511000 + 364254 16 UIKit 0x32ba205e 0x32b60000 + 270430 17 UIKit 0x32bf4d4e 0x32b60000 + 609614 18 CoreFoundation 0x32569ede 0x32511000 + 364254 19 UIKit 0x32ba205e 0x32b60000 + 270430 20 UIKit 0x32ba1ffe 0x32b60000 + 270334 21 UIKit 0x32ba1fd0 0x32b60000 + 270288 22 UIKit 0x32ba1d2a 0x32b60000 + 269610 23 UIKit 0x32ba263e 0x32b60000 + 271934 24 UIKit 0x32ba1656 0x32b60000 + 267862 25 UIKit 0x32ba1032 0x32b60000 + 266290 26 UIKit 0x32b9d928 0x32b60000 + 252200 27 UIKit 0x32b9d3a0 0x32b60000 + 250784 28 GraphicsServices 0x32913b72 0x3290f000 + 19314 29 CoreFoundation 0x32567c26 0x32511000 + 355366 30 CoreFoundation 0x32567356 0x32511000 + 353110 31 GraphicsServices 0x32912cb8 0x3290f000 + 15544 32 GraphicsServices 0x32912d64 0x3290f000 + 15716 33 UIKit 0x32b62768 0x32b60000 + 10088 34 UIKit 0x32b6146c 0x32b60000 + 5228 35 Logistics 0x000023c4 0x1000 + 5060 36 Logistics 0x00002380 0x1000 + 4992 Thread 1: 0 libSystem.B.dylib 0x319a9818 0x319a9000 + 2072 1 libSystem.B.dylib 0x319abff8 0x319a9000 + 12280 2 CoreFoundation 0x325677f6 0x32511000 + 354294 3 CoreFoundation 0x32567356 0x32511000 + 353110 4 WebCore 0x305d59de 0x30578000 + 383454 5 libSystem.B.dylib 0x319cd92a 0x319a9000 + 149802 Thread 2: 0 libSystem.B.dylib 0x31a28228 0x319a9000 + 520744 1 libSystem.B.dylib 0x319d3244 0x319a9000 + 172612 2 libSystem.B.dylib 0x319d2d0e 0x319a9000 + 171278 3 CoreMedia 0x33552b04 0x3354f000 + 15108 4 CoreMedia 0x33552a3a 0x3354f000 + 14906 5 MediaToolbox 0x31e1b50c 0x31e18000 + 13580 6 libSystem.B.dylib 0x319cd92a 0x319a9000 + 149802 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x383c43cc r4: 0x00000006 r5: 0x3361b30d r6: 0x00172f5c r7: 0x2fffe97c r8: 0x2fffe968 r9: 0x00000065 r10: 0x00007150 r11: 0x334bd104 ip: 0x00000025 sp: 0x2fffe97c lr: 0x31a279a3 pc: 0x31a279ac cpsr: 0x00000010 Binary Images: 0x1000 - 0x6fff +Logistics armv6 <350fc970d77b4d8d67bf43f4d7f2a68c> /var/mobile/Applications/32A03443-ADE3-4AAE-AB32-05DB7BEB15D8/Logistics.app/Logistics 0x2c000 - 0x2dfff dns.so armv7 <35ac487c38e38ed5810d5ed0d5c67546> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe24fff dyld armv7 <5db9f5d0275997de58efff111816706e> /usr/lib/dyld 0x30028000 - 0x3004ffff ContentIndex armv7 <67165d749b79ad4b14c8a24f14dab29d> /System/Library/PrivateFrameworks/ContentIndex.framework/ContentIndex 0x30050000 - 0x30054fff ITSync armv7 <a0bf9af6f4ebc7e5977d3da853671162> /System/Library/PrivateFrameworks/ITSync.framework/ITSync 0x30149000 - 0x3016efff AppSupport armv7 <ca2e9a4f0475af20028968840ab94ecf> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x30175000 - 0x3017ffff MobileCoreServices armv7 <36d71cd8dd49f5d5addb356f449b562a> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x30184000 - 0x30184fff Accelerate armv7 <939f94df6c7e6e7a090ddee1ec09c844> /System/Library/PrivateFrameworks/Accelerate.framework/Accelerate 0x30185000 - 0x301b7fff iCalendar armv7 <235e05f7e167e6dbbd75528a4a37f3a3> /System/Library/PrivateFrameworks/iCalendar.framework/iCalendar 0x301b8000 - 0x301c3fff libz.1.dylib armv7 <8faba7ded9b3527ccf54c2f224f9a12f> /usr/lib/libz.1.dylib 0x301c4000 - 0x301eefff CoreText armv7 <821e9c7c935b6a8d735e2d2d9ebcee04> /System/Library/PrivateFrameworks/CoreText.framework/CoreText 0x301f6000 - 0x301fffff IAP armv7 <36e57cf20df9fcea10ebd0d1c3526a9a> /System/Library/PrivateFrameworks/IAP.framework/IAP 0x30247000 - 0x30279fff MessageUI armv7 <51d0498fb3dba758dae660754f1afb9c> /System/Library/Frameworks/MessageUI.framework/MessageUI 0x3027a000 - 0x3027efff MobileMusicPlayer armv7 <f0e7d2d2d69e9cc2a84e20bced0e1d07> /System/Library/PrivateFrameworks/MobileMusicPlayer.framework/MobileMusicPlayer 0x302c6000 - 0x302cefff CoreVideo armv7 <9259f5ae2a74b53e4f13b27fa3d511e8> /System/Library/PrivateFrameworks/CoreVideo.framework/CoreVideo 0x30348000 - 0x3034afff CrashReporterSupport armv7 <a0a25c381e45f8a3f4ec63bcb17a5a39> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x304a3000 - 0x304cefff MIME armv7 <55a4de1d243273ee7ef4e86a85d591f5> /System/Library/PrivateFrameworks/MIME.framework/MIME 0x304cf000 - 0x3050ffff libsqlite3.dylib armv7 <c2b5985d8307d73b39140e76adfd2eb7> /usr/lib/libsqlite3.dylib 0x3054a000 - 0x30569fff Bom armv7 <37e498957087af50894156808e0a486b> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x30578000 - 0x30a4efff WebCore armv7 <4e2bac4e01a15979c9ac096f78280db0> /System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x30a58000 - 0x30b12fff Message armv7 <a5a7de97c57a6965f27547bf8ff8810c> /System/Library/PrivateFrameworks/Message.framework/Message 0x30b13000 - 0x30b13fff vecLib armv7 <4eb91bf56603dc0db6784d8d3240bfa8> /System/Library/PrivateFrameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib 0x30c1e000 - 0x30c23fff ProtocolBuffer armv7 <91af9ee5b2f271cbd8c138b3c61e508d> /System/Library/PrivateFrameworks/ProtocolBuffer.framework/ProtocolBuffer 0x30d05000 - 0x30d29fff SystemConfiguration armv7 <c57df668b510f025ee5a173ad30fb48e> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0x30d6c000 - 0x30decfff QuartzCore armv7 <af0722911ffc74fc08075e9831a6222e> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x30e5d000 - 0x30e72fff libresolv.9.dylib armv7 <2b6a9404652dd2b5abd1c6a5583e8533> /usr/lib/libresolv.9.dylib 0x30e73000 - 0x30ebdfff GMM armv7 <72c87b3b08ab4359802b6efed472bf46> /System/Library/PrivateFrameworks/GMM.framework/GMM 0x30ec7000 - 0x30ed0fff SpringBoardServices armv7 <17ca8b5262cd6484d41efdc72c6fd057> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x30ed1000 - 0x30f43fff LDAP armv7 <a5f6d51ebcab28eeabe0f2bbbdeb8cc7> /System/Library/PrivateFrameworks/LDAP.framework/LDAP 0x30fe6000 - 0x30ffbfff OpenGLES armv7 <be80a5e4c55c2920be2c31f740bb9dba> /System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x31003000 - 0x31009fff libkxld.dylib armv7 <04ab19af95239c12a98539478eebc560> /usr/lib/system/libkxld.dylib 0x3114f000 - 0x311acfff MediaPlayer armv7 <1021fc5da1419ba297464f71049ad084> /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer 0x311ad000 - 0x311cefff CoreLocation armv7 <a3857b8324f90ae48994df15fdfbcda6> /System/Library/Frameworks/CoreLocation.framework/CoreLocation 0x311d5000 - 0x31214fff Celestial armv7 <f8bde8e040e6aac9e36e0aa8b43ee8cc> /System/Library/PrivateFrameworks/Celestial.framework/Celestial 0x312f6000 - 0x312fcfff libgcc_s.1.dylib armv7 <263b2691cd12171b31fa600716104e4a> /usr/lib/libgcc_s.1.dylib 0x31338000 - 0x31367fff libCGFreetype.A.dylib armv7 <2ec5ad6812f5ea3859cb4189d62b7265> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x31393000 - 0x313cafff IOKit armv7 <0afabe8bf08fc163ba8e4ed614092cd3> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x313e9000 - 0x313eafff IOMobileFramebuffer armv7 <9d9f0254b5b64ced3d58191748f3027b> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x313ed000 - 0x314e2fff Foundation armv7 <ede5b943f529ce1b862c15dc876992c1> /System/Library/Frameworks/Foundation.framework/Foundation 0x314ed000 - 0x31599fff libxml2.2.dylib armv7 <a491bfc5f062f33185a3f98969bae3c2> /usr/lib/libxml2.2.dylib 0x315fc000 - 0x315fefff MobileInstallation armv7 <b8ebf64838bdfe5315dab5745482e30c> /System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallation 0x31919000 - 0x31923fff MobileBluetooth armv7 <bc6cf9563c3a14a86cde6ddf6cc3ed45> /System/Library/PrivateFrameworks/MobileBluetooth.framework/MobileBluetooth 0x31926000 - 0x319a8fff WebKit armv7 <b9b7246a09f5db68e44497d318cb3ab6> /System/Library/PrivateFrameworks/WebKit.framework/WebKit 0x319a9000 - 0x31aa0fff libSystem.B.dylib armv7 <3f94d4b13815a93cbdfc6c7dc2afe5b4> /usr/lib/libSystem.B.dylib 0x31aa2000 - 0x31b8bfff AudioToolbox armv7 <393fa1e155bb0523c2a90555bb394498> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox 0x31b8d000 - 0x31bfcfff CFNetwork armv7 <b55671f2472fdae3f811ae6f636b4e2e> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x31cb2000 - 0x31d12fff AddressBookUI armv7 <5e5b83d3c9e2c0676671feebfb8d37c9> /System/Library/Frameworks/AddressBookUI.framework/AddressBookUI 0x31d19000 - 0x31d21fff AccountSettings armv7 <37a8916d02c399bfccc56e92ad68e84b> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0x31d28000 - 0x31d34fff MobileDeviceLink armv7 <d757be3521f8ed71709728790c29bdb2> /System/Library/PrivateFrameworks/MobileDeviceLink.framework/MobileDeviceLink 0x31d3a000 - 0x31d3cfff Notes armv7 <f7c579348cb58b5f2218c042cf46f422> /System/Library/PrivateFrameworks/Notes.framework/Notes 0x31d59000 - 0x31d5cfff IOSurface armv7 <81661b8e151a9af6ce5704a728e12dc7> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface 0x31e18000 - 0x31ed8fff MediaToolbox armv7 <b9023dc22073ab28f6fb8ecbe00951c2> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox 0x31ed9000 - 0x31f8dfff JavaScriptCore armv7 <d3434c868a9a0f4016ed32ba90a35c4d> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x31f91000 - 0x320e6fff CoreGraphics armv7 <5852bd39fd1ef304da7b017949755cab> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics 0x32150000 - 0x3217cfff DAVKit armv7 <80cf41b34d377d21d406fcb6835fbf77> /System/Library/PrivateFrameworks/DAVKit.framework/DAVKit 0x321d4000 - 0x322d5fff libicucore.A.dylib armv7 <1081389fef915d9b8858d0dfff04568e> /usr/lib/libicucore.A.dylib 0x322d6000 - 0x322d9fff ActorKit armv7 <c81b8278a35c6e8293aaf7c55811ba2d> /System/Library/PrivateFrameworks/ActorKit.framework/ActorKit 0x322da000 - 0x32388fff DataAccess armv7 <e9225a8b94fe76047095ebecd6fd58c5> /System/Library/PrivateFrameworks/DataAccess.framework/DataAccess 0x32389000 - 0x32390fff libbz2.1.0.dylib armv7 <6675987a84fc3d127305c175085914aa> /usr/lib/libbz2.1.0.dylib 0x323fc000 - 0x32499fff libobjc.A.dylib armv7 <1a57ecb9f5c0f274a274b3eb53df48ed> /usr/lib/libobjc.A.dylib 0x324b5000 - 0x324cbfff AddressBook armv7 <c21d7ab21d7e67f84c487bc278568bbe> /System/Library/Frameworks/AddressBook.framework/AddressBook 0x324d6000 - 0x32510fff CoreTelephony armv7 <5b68ed8ffac45237acc948e9d5bb5e83> /System/Library/PrivateFrameworks/CoreTelephony.framework/CoreTelephony 0x32511000 - 0x325bbfff CoreFoundation armv7 <51c03f1f8755868781e3e719d8df7b6f> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x325ca000 - 0x3268bfff MusicLibrary armv7 <ce4922bef1cc1d6706da32480c2272bd> /System/Library/PrivateFrameworks/MusicLibrary.framework/MusicLibrary 0x3268c000 - 0x3268efff AppleJPEG armv7 <af51b716dce446178b366a8d5af48ebb> /System/Library/PrivateFrameworks/AppleJPEG.framework/AppleJPEG 0x3268f000 - 0x326adfff MobileSync armv7 <1eecaede37e5d042180473311efccda3> /System/Library/PrivateFrameworks/MobileSync.framework/MobileSync 0x32860000 - 0x3286bfff PersistentConnection armv7 <73c2bec8b5f870ea528f359c2374f19c> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection 0x3286c000 - 0x328f2fff ImageIO armv7 <ea76d0fd3ca8c1a6104bc0f013255e2d> /System/Library/PrivateFrameworks/ImageIO.framework/ImageIO 0x3290f000 - 0x32918fff GraphicsServices armv7 <5387c7197570ac7df97759c0402d453d> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x32933000 - 0x3299bfff PhotoLibrary armv7 <0535fc553452b7b6cc25ac990cff4a40> /System/Library/PrivateFrameworks/PhotoLibrary.framework/PhotoLibrary 0x3299f000 - 0x329ccfff Calendar armv7 <52446b9087d707210cb515b0894afee5> /System/Library/PrivateFrameworks/Calendar.framework/Calendar 0x329d6000 - 0x329fffff TextInput armv7 <2e983bf3876bfeaf7151aa8a0e68dabc> /System/Library/PrivateFrameworks/TextInput.framework/TextInput 0x32a01000 - 0x32a02fff CoreSurface armv7 <f3aae0195e4510657029b19161138593> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface 0x32a09000 - 0x32a0bfff Camera armv7 <81c49c0f094225be8a6ad129a8641c86> /System/Library/PrivateFrameworks/Camera.framework/Camera 0x32a56000 - 0x32a7efff libvDSP.dylib armv7 <d846b621ce13b16241ac2d32ddd28615> /System/Library/PrivateFrameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib 0x32a81000 - 0x32a86fff liblockdown.dylib armv7 <5b665cd59d9884ceecec6441fc42bc14> /usr/lib/liblockdown.dylib 0x32a8a000 - 0x32a96fff DataAccessExpress armv7 <ad1aeb0c6df9b0b917c1c99405e36cc4> /System/Library/PrivateFrameworks/DataAccessExpress.framework/DataAccessExpress 0x32ab5000 - 0x32ac3fff TelephonyUI armv7 <b34206a34dfb1cc4183274cc6c0a3f36> /System/Library/PrivateFrameworks/TelephonyUI.framework/TelephonyUI 0x32ac4000 - 0x32ae5fff MobileQuickLook armv7 <06cb03b3f1bd2c5bfa27ba2aef0849b2> /System/Library/PrivateFrameworks/MobileQuickLook.framework/MobileQuickLook 0x32aed000 - 0x32b07fff libRIP.A.dylib armv7 <0dc4e83b63c1350517949e24204817fb> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib 0x32b09000 - 0x32b2dfff Security armv7 <3a3406fe12445942f4d767c7fa4c24ce> /System/Library/Frameworks/Security.framework/Security 0x32b2e000 - 0x32b5bfff VideoToolbox armv7 <08b68b92f987faff46a127f6f78708a0> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox 0x32b60000 - 0x33524fff UIKit armv7 <47c9d61f9cbe72938d1bfb1588306b97> /System/Library/Frameworks/UIKit.framework/UIKit 0x3354f000 - 0x33580fff CoreMedia armv7 <584770f5de9c599a2d420eb8666921ac> /System/Library/PrivateFrameworks/CoreMedia.framework/CoreMedia 0x33586000 - 0x33588fff ArtworkCache armv7 <66057eb40ba62cb544fe00ac4f2b498e> /System/Library/PrivateFrameworks/ArtworkCache.framework/ArtworkCache 0x33594000 - 0x33599fff MBX2D armv7 <ae091892e4419221d25f8db9307cedf0> /System/Library/PrivateFrameworks/MBX2D.framework/MBX2D 0x3359a000 - 0x335d7fff CoreAudio armv7 <1eb427066a911d979a024e445464a067> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x335d8000 - 0x33621fff libstdc++.6.dylib armv7 <99401ed10ec4d5608ce23ec33dd757c6> /usr/lib/libstdc++.6.dylib 0x33627000 - 0x33632fff libbsm.0.dylib armv7 <03f3879bad1802636dadeb457ee74cb2> /usr/lib/libbsm.0.dylib

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  • Wicket, Spring and Hibernate - Testing with Unitils - Error: Table not found in statement [select re

    - by John
    Hi there. I've been following a tutorial and a sample application, namely 5 Days of Wicket - Writing the tests: http://www.mysticcoders.com/blog/2009/03/10/5-days-of-wicket-writing-the-tests/ I've set up my own little project with a simple shoutbox that saves messages to a database. I then wanted to set up a couple of tests that would make sure that if a message is stored in the database, the retrieved object would contain the exact same data. Upon running mvn test all my tests fail. The exception has been pasted in the first code box underneath. I've noticed that even though my unitils.properties says to use the 'hdqldb'-dialect, this message is still output in the console window when starting the tests: INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect. I've added the entire dump from the console as well at the bottom of this post (which goes on for miles and miles :-)). Upon running mvn test all my tests fail, and the exception is: Caused by: java.sql.SQLException: Table not found in statement [select relname from pg_class] at org.hsqldb.jdbc.Util.sqlException(Unknown Source) at org.hsqldb.jdbc.jdbcStatement.fetchResult(Unknown Source) at org.hsqldb.jdbc.jdbcStatement.executeQuery(Unknown Source) at org.apache.commons.dbcp.DelegatingStatement.executeQuery(DelegatingStatement.java:188) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.initSequences(DatabaseMetadata.java:151) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.(DatabaseMetadata.java:69) at org.hibernate.tool.hbm2ddl.DatabaseMetadata.(DatabaseMetadata.java:62) at org.springframework.orm.hibernate3.LocalSessionFactoryBean$3.doInHibernate(LocalSessionFactoryBean.java:958) at org.springframework.orm.hibernate3.HibernateTemplate.doExecute(HibernateTemplate.java:419) ... 49 more I've set up my unitils.properties file like so: database.driverClassName=org.hsqldb.jdbcDriver database.url=jdbc:hsqldb:mem:PUBLIC database.userName=sa database.password= database.dialect=hsqldb database.schemaNames=PUBLIC My abstract IntegrationTest class: @SpringApplicationContext({"/com/upbeat/shoutbox/spring/applicationContext.xml", "applicationContext-test.xml"}) public abstract class AbstractIntegrationTest extends UnitilsJUnit4 { private ApplicationContext applicationContext; } applicationContext-test.xml: <?xml version="1.0" encoding="UTF-8"? <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd" <bean id="dataSource" class="org.unitils.database.UnitilsDataSourceFactoryBean"/ </beans and finally, one of the test classes: package com.upbeat.shoutbox.web; import org.apache.wicket.spring.injection.annot.test.AnnotApplicationContextMock; import org.apache.wicket.util.tester.WicketTester; import org.junit.Before; import org.junit.Test; import org.unitils.spring.annotation.SpringBeanByType; import com.upbeat.shoutbox.HomePage; import com.upbeat.shoutbox.integrations.AbstractIntegrationTest; import com.upbeat.shoutbox.persistence.ShoutItemDao; import com.upbeat.shoutbox.services.ShoutService; public class TestHomePage extends AbstractIntegrationTest { @SpringBeanByType private ShoutService svc; @SpringBeanByType private ShoutItemDao dao; protected WicketTester tester; @Before public void setUp() { AnnotApplicationContextMock appctx = new AnnotApplicationContextMock(); appctx.putBean("shoutItemDao", dao); appctx.putBean("shoutService", svc); tester = new WicketTester(); } @Test public void testRenderMyPage() { //start and render the test page tester.startPage(HomePage.class); //assert rendered page class tester.assertRenderedPage(HomePage.class); //assert rendered label component tester.assertLabel("message", "If you see this message wicket is properly configured and running"); } } Dump from console when running mvn test: [INFO] Scanning for projects... [INFO] ------------------------------------------------------------------------ [INFO] Building shoutbox [INFO] task-segment: [test] [INFO] ------------------------------------------------------------------------ [INFO] [resources:resources {execution: default-resources}] [WARNING] File encoding has not been set, using platform encoding Cp1252, i.e. build is platform dependent! [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 3 resources [INFO] Copying 4 resources [INFO] [compiler:compile {execution: default-compile}] [INFO] Nothing to compile - all classes are up to date [INFO] [resources:testResources {execution: default-testResources}] [WARNING] File encoding has not been set, using platform encoding Cp1252, i.e. build is platform dependent! [WARNING] Using platform encoding (Cp1252 actually) to copy filtered resources, i.e. build is platform dependent! [INFO] Copying 2 resources [INFO] [compiler:testCompile {execution: default-testCompile}] [INFO] Nothing to compile - all classes are up to date [INFO] [surefire:test {execution: default-test}] [INFO] Surefire report directory: F:\Projects\shoutbox\target\surefire-reports INFO - ConfigurationLoader - Loaded main configuration file unitils-default.properties from classpath. INFO - ConfigurationLoader - Loaded custom configuration file unitils.properties from classpath. INFO - ConfigurationLoader - No local configuration file unitils-local.properties found. ------------------------------------------------------- T E S T S ------------------------------------------------------- Running com.upbeat.shoutbox.web.TestViewShoutsPage Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.02 sec INFO - Version - Hibernate Annotations 3.4.0.GA INFO - Environment - Hibernate 3.3.0.SP1 INFO - Environment - hibernate.properties not found INFO - Environment - Bytecode provider name : javassist INFO - Environment - using JDK 1.4 java.sql.Timestamp handling INFO - Version - Hibernate Commons Annotations 3.1.0.GA INFO - AnnotationBinder - Binding entity from annotated class: com.upbeat.shoutbox.models.ShoutItem INFO - QueryBinder - Binding Named query: item.getById = from ShoutItem item where item.id = :id INFO - QueryBinder - Binding Named query: item.find = from ShoutItem item order by item.timestamp desc INFO - QueryBinder - Binding Named query: item.count = select count(item) from ShoutItem item INFO - EntityBinder - Bind entity com.upbeat.shoutbox.models.ShoutItem on table SHOUT_ITEMS INFO - AnnotationConfiguration - Hibernate Validator not found: ignoring INFO - notationSessionFactoryBean - Building new Hibernate SessionFactory INFO - earchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. INFO - ConnectionProviderFactory - Initializing connection provider: org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider INFO - SettingsFactory - RDBMS: HSQL Database Engine, version: 1.8.0 INFO - SettingsFactory - JDBC driver: HSQL Database Engine Driver, version: 1.8.0 INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - TransactionFactoryFactory - Transaction strategy: org.springframework.orm.hibernate3.SpringTransactionFactory INFO - actionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) INFO - SettingsFactory - Automatic flush during beforeCompletion(): disabled INFO - SettingsFactory - Automatic session close at end of transaction: disabled INFO - SettingsFactory - JDBC batch size: 1000 INFO - SettingsFactory - JDBC batch updates for versioned data: disabled INFO - SettingsFactory - Scrollable result sets: enabled INFO - SettingsFactory - JDBC3 getGeneratedKeys(): disabled INFO - SettingsFactory - Connection release mode: auto INFO - SettingsFactory - Default batch fetch size: 1 INFO - SettingsFactory - Generate SQL with comments: disabled INFO - SettingsFactory - Order SQL updates by primary key: disabled INFO - SettingsFactory - Order SQL inserts for batching: disabled INFO - SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory INFO - ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory INFO - SettingsFactory - Query language substitutions: {} INFO - SettingsFactory - JPA-QL strict compliance: disabled INFO - SettingsFactory - Second-level cache: enabled INFO - SettingsFactory - Query cache: enabled INFO - SettingsFactory - Cache region factory : org.hibernate.cache.impl.bridge.RegionFactoryCacheProviderBridge INFO - FactoryCacheProviderBridge - Cache provider: org.hibernate.cache.HashtableCacheProvider INFO - SettingsFactory - Optimize cache for minimal puts: disabled INFO - SettingsFactory - Structured second-level cache entries: disabled INFO - SettingsFactory - Query cache factory: org.hibernate.cache.StandardQueryCacheFactory INFO - SettingsFactory - Echoing all SQL to stdout INFO - SettingsFactory - Statistics: disabled INFO - SettingsFactory - Deleted entity synthetic identifier rollback: disabled INFO - SettingsFactory - Default entity-mode: pojo INFO - SettingsFactory - Named query checking : enabled INFO - SessionFactoryImpl - building session factory INFO - essionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured INFO - UpdateTimestampsCache - starting update timestamps cache at region: org.hibernate.cache.UpdateTimestampsCache INFO - StandardQueryCache - starting query cache at region: org.hibernate.cache.StandardQueryCache INFO - notationSessionFactoryBean - Updating database schema for Hibernate SessionFactory INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [org/springframework/jdbc/support/sql-error-codes.xml] INFO - SQLErrorCodesFactory - SQLErrorCodes loaded: [DB2, Derby, H2, HSQL, Informix, MS-SQL, MySQL, Oracle, PostgreSQL, Sybase] INFO - DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@3e0ebb: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy INFO - sPathXmlApplicationContext - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@a8e586: display name [org.springframework.context.support.ClassPathXmlApplicationContext@a8e586]; startup date [Tue May 04 18:19:58 CEST 2010]; root of context hierarchy INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [com/upbeat/shoutbox/spring/applicationContext.xml] INFO - XmlBeanDefinitionReader - Loading XML bean definitions from class path resource [applicationContext-test.xml] INFO - DefaultListableBeanFactory - Overriding bean definition for bean 'dataSource': replacing [Generic bean: class [org.apache.commons.dbcp.BasicDataSource]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=close; defined in class path resource [com/upbeat/shoutbox/spring/applicationContext.xml]] with [Generic bean: class [org.unitils.database.UnitilsDataSourceFactoryBean]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=null; defined in class path resource [applicationContext-test.xml]] INFO - sPathXmlApplicationContext - Bean factory for application context [org.springframework.context.support.ClassPathXmlApplicationContext@a8e586]: org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1 INFO - pertyPlaceholderConfigurer - Loading properties file from class path resource [application.properties] INFO - DefaultListableBeanFactory - Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy INFO - AnnotationBinder - Binding entity from annotated class: com.upbeat.shoutbox.models.ShoutItem INFO - QueryBinder - Binding Named query: item.getById = from ShoutItem item where item.id = :id INFO - QueryBinder - Binding Named query: item.find = from ShoutItem item order by item.timestamp desc INFO - QueryBinder - Binding Named query: item.count = select count(item) from ShoutItem item INFO - EntityBinder - Bind entity com.upbeat.shoutbox.models.ShoutItem on table SHOUT_ITEMS INFO - AnnotationConfiguration - Hibernate Validator not found: ignoring INFO - notationSessionFactoryBean - Building new Hibernate SessionFactory INFO - earchEventListenerRegister - Unable to find org.hibernate.search.event.FullTextIndexEventListener on the classpath. Hibernate Search is not enabled. INFO - ConnectionProviderFactory - Initializing connection provider: org.springframework.orm.hibernate3.LocalDataSourceConnectionProvider INFO - SettingsFactory - RDBMS: HSQL Database Engine, version: 1.8.0 INFO - SettingsFactory - JDBC driver: HSQL Database Engine Driver, version: 1.8.0 INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - TransactionFactoryFactory - Transaction strategy: org.springframework.orm.hibernate3.SpringTransactionFactory INFO - actionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) INFO - SettingsFactory - Automatic flush during beforeCompletion(): disabled INFO - SettingsFactory - Automatic session close at end of transaction: disabled INFO - SettingsFactory - JDBC batch size: 1000 INFO - SettingsFactory - JDBC batch updates for versioned data: disabled INFO - SettingsFactory - Scrollable result sets: enabled INFO - SettingsFactory - JDBC3 getGeneratedKeys(): disabled INFO - SettingsFactory - Connection release mode: auto INFO - SettingsFactory - Default batch fetch size: 1 INFO - SettingsFactory - Generate SQL with comments: disabled INFO - SettingsFactory - Order SQL updates by primary key: disabled INFO - SettingsFactory - Order SQL inserts for batching: disabled INFO - SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory INFO - ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory INFO - SettingsFactory - Query language substitutions: {} INFO - SettingsFactory - JPA-QL strict compliance: disabled INFO - SettingsFactory - Second-level cache: enabled INFO - SettingsFactory - Query cache: enabled INFO - SettingsFactory - Cache region factory : org.hibernate.cache.impl.bridge.RegionFactoryCacheProviderBridge INFO - FactoryCacheProviderBridge - Cache provider: org.hibernate.cache.HashtableCacheProvider INFO - SettingsFactory - Optimize cache for minimal puts: disabled INFO - SettingsFactory - Structured second-level cache entries: disabled INFO - SettingsFactory - Query cache factory: org.hibernate.cache.StandardQueryCacheFactory INFO - SettingsFactory - Echoing all SQL to stdout INFO - SettingsFactory - Statistics: disabled INFO - SettingsFactory - Deleted entity synthetic identifier rollback: disabled INFO - SettingsFactory - Default entity-mode: pojo INFO - SettingsFactory - Named query checking : enabled INFO - SessionFactoryImpl - building session factory INFO - essionFactoryObjectFactory - Not binding factory to JNDI, no JNDI name configured INFO - UpdateTimestampsCache - starting update timestamps cache at region: org.hibernate.cache.UpdateTimestampsCache INFO - StandardQueryCache - starting query cache at region: org.hibernate.cache.StandardQueryCache INFO - notationSessionFactoryBean - Updating database schema for Hibernate SessionFactory INFO - Dialect - Using dialect: org.hibernate.dialect.PostgreSQLDialect INFO - DefaultListableBeanFactory - Destroying singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@5dfaf1: defining beans [propertyConfigurer,dataSource,sessionFactory,shoutService,shoutItemDao,wicketApplication,org.springframework.aop.config.internalAutoProxyCreator,org.springframework.transaction.annotation.AnnotationTransactionAttributeSource#0,org.springframework.transaction.interceptor.TransactionInterceptor#0,org.springframework.transaction.config.internalTransactionAdvisor,transactionManager]; root of factory hierarchy Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 1.34 sec <<< FAILURE! Running com.upbeat.shoutbox.integrations.ShoutItemIntegrationTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0 sec <<< FAILURE! Running com.upbeat.shoutbox.mocks.ShoutServiceTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.01 sec <<< FAILURE! Results : Tests in error: initializationError(com.upbeat.shoutbox.web.TestViewShoutsPage) testRenderMyPage(com.upbeat.shoutbox.web.TestHomePage) initializationError(com.upbeat.shoutbox.integrations.ShoutItemIntegrationTest) initializationError(com.upbeat.shoutbox.mocks.ShoutServiceTest) Tests run: 4, Failures: 0, Errors: 4, Skipped: 0 [INFO] ------------------------------------------------------------------------ [ERROR] BUILD FAILURE [INFO] ------------------------------------------------------------------------ [INFO] There are test failures. Please refer to F:\Projects\shoutbox\target\surefire-reports for the individual test results. [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 3 seconds [INFO] Finished at: Tue May 04 18:19:58 CEST 2010 [INFO] Final Memory: 13M/31M [INFO] ------------------------------------------------------------------------ Any help is greatly appreciated.

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  • How to tell endianness from this output?

    - by Nick Rosencrantz
    I'm running this example program and I'm suppossed to be able to tell from the output what machine type it is. I'm certain it's from inspecting one or two values but how should I perform this inspection? /* pointers.c - Test pointers * Written 2012 by F Lundevall * Copyright abandoned. This file is in the public domain. * * To make this program work on as many systems as possible, * addresses are converted to unsigned long when printed. * The 'l' in formatting-codes %ld and %lx means a long operand. */ #include <stdio.h> #include <stdlib.h> int * ip; /* Declare a pointer to int, a.k.a. int pointer. */ char * cp; /* Pointer to char, a.k.a. char pointer. */ /* Declare fp as a pointer to function, where that function * has one parameter of type int and returns an int. * Use cdecl to get the syntax right, http://cdecl.org/ */ int ( *fp )( int ); int val1 = 111111; int val2 = 222222; int ia[ 17 ]; /* Declare an array of 17 ints, numbered 0 through 16. */ char ca[ 17 ]; /* Declare an array of 17 chars. */ int fun( int parm ) { printf( "Function fun called with parameter %d\n", parm ); return( parm + 1 ); } /* Main function. */ int main() { printf( "Message PT.01 from pointers.c: Hello, pointy World!\n" ); /* Do some assignments. */ ip = &val1; cp = &val2; /* The compiler should warn you about this. */ fp = fun; ia[ 0 ] = 11; /* First element. */ ia[ 1 ] = 17; ia[ 2 ] = 3; ia[ 16 ] = 58; /* Last element. */ ca[ 0 ] = 11; /* First element. */ ca[ 1 ] = 17; ca[ 2 ] = 3; ca[ 16 ] = 58; /* Last element. */ printf( "PT.02: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); printf( "PT.03: val2: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val2, val2, val2 ); printf( "PT.04: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.05: Dereference pointer ip and we find: %d \n", *ip ); printf( "PT.06: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.07: Dereference pointer cp and we find: %d \n", *cp ); *ip = 1234; printf( "\nPT.08: Executed *ip = 1234; \n" ); printf( "PT.09: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); printf( "PT.10: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.11: Dereference pointer ip and we find: %d \n", *ip ); printf( "PT.12: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); *cp = 1234; /* The compiler should warn you about this. */ printf( "\nPT.13: Executed *cp = 1234; \n" ); printf( "PT.14: val2: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val2, val2, val2 ); printf( "PT.15: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.16: Dereference pointer cp and we find: %d \n", *cp ); printf( "PT.17: val2: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val2, val2, val2 ); ip = ia; printf( "\nPT.18: Executed ip = ia; \n" ); printf( "PT.19: ia[0]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ia[0], ia[0], ia[0] ); printf( "PT.20: ia[1]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ia[1], ia[1], ia[1] ); printf( "PT.21: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.22: Dereference pointer ip and we find: %d \n", *ip ); ip = ip + 1; /* add 1 to pointer */ printf( "\nPT.23: Executed ip = ip + 1; \n" ); printf( "PT.24: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.25: Dereference pointer ip and we find: %d \n", *ip ); cp = ca; printf( "\nPT.26: Executed cp = ca; \n" ); printf( "PT.27: ca[0]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[0], ca[0], ca[0] ); printf( "PT.28: ca[1]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[1], ca[1], ca[1] ); printf( "PT.29: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.30: Dereference pointer cp and we find: %d \n", *cp ); cp = cp + 1; /* add 1 to pointer */ printf( "\nPT.31: Executed cp = cp + 1; \n" ); printf( "PT.32: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.33: Dereference pointer cp and we find: %d \n", *cp ); ip = ca; /* The compiler should warn you about this. */ printf( "\nPT.34: Executed ip = ca; \n" ); printf( "PT.35: ca[0]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[0], ca[0], ca[0] ); printf( "PT.36: ca[1]: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &ca[1], ca[1], ca[1] ); printf( "PT.37: ip: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &ip, (long) ip, (long) ip ); printf( "PT.38: Dereference pointer ip and we find: %d \n", *ip ); cp = ia; /* The compiler should warn you about this. */ printf( "\nPT.39: Executed cp = ia; \n" ); printf( "PT.40: cp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &cp, (long) cp, (long) cp ); printf( "PT.41: Dereference pointer cp and we find: %d \n", *cp ); printf( "\nPT.42: fp: stored at %lx (hex); value is %ld (dec), %lx (hex)\n", (long) &fp, (long) fp, (long) fp ); printf( "PT.43: Dereference fp and see what happens.\n" ); val1 = (*fp)(42); printf( "PT.44: Executed val1 = (*fp)(42); \n" ); printf( "PT.45: val1: stored at %lx (hex); value is %d (dec), %x (hex)\n", (long) &val1, val1, val1 ); return( 0 ); } Output Message PT.01 from pointers.c: Hello, pointy World! PT.02: val1: stored at 21e50 (hex); value is 111111 (dec), 1b207 (hex) PT.03: val2: stored at 21e54 (hex); value is 222222 (dec), 3640e (hex) PT.04: ip: stored at 21eb8 (hex); value is 138832 (dec), 21e50 (hex) PT.05: Dereference pointer ip and we find: 111111 PT.06: cp: stored at 21e6c (hex); value is 138836 (dec), 21e54 (hex) PT.07: Dereference pointer cp and we find: 0 PT.08: Executed *ip = 1234; PT.09: val1: stored at 21e50 (hex); value is 1234 (dec), 4d2 (hex) PT.10: ip: stored at 21eb8 (hex); value is 138832 (dec), 21e50 (hex) PT.11: Dereference pointer ip and we find: 1234 PT.12: val1: stored at 21e50 (hex); value is 1234 (dec), 4d2 (hex) PT.13: Executed *cp = 1234; PT.14: val2: stored at 21e54 (hex); value is -771529714 (dec), d203640e (hex) PT.15: cp: stored at 21e6c (hex); value is 138836 (dec), 21e54 (hex) PT.16: Dereference pointer cp and we find: -46 PT.17: val2: stored at 21e54 (hex); value is -771529714 (dec), d203640e (hex) PT.18: Executed ip = ia; PT.19: ia[0]: stored at 21e74 (hex); value is 11 (dec), b (hex) PT.20: ia[1]: stored at 21e78 (hex); value is 17 (dec), 11 (hex) PT.21: ip: stored at 21eb8 (hex); value is 138868 (dec), 21e74 (hex) PT.22: Dereference pointer ip and we find: 11 PT.23: Executed ip = ip + 1; PT.24: ip: stored at 21eb8 (hex); value is 138872 (dec), 21e78 (hex) PT.25: Dereference pointer ip and we find: 17 PT.26: Executed cp = ca; PT.27: ca[0]: stored at 21e58 (hex); value is 11 (dec), b (hex) PT.28: ca[1]: stored at 21e59 (hex); value is 17 (dec), 11 (hex) PT.29: cp: stored at 21e6c (hex); value is 138840 (dec), 21e58 (hex) PT.30: Dereference pointer cp and we find: 11 PT.31: Executed cp = cp + 1; PT.32: cp: stored at 21e6c (hex); value is 138841 (dec), 21e59 (hex) PT.33: Dereference pointer cp and we find: 17 PT.34: Executed ip = ca; PT.35: ca[0]: stored at 21e58 (hex); value is 11 (dec), b (hex) PT.36: ca[1]: stored at 21e59 (hex); value is 17 (dec), 11 (hex) PT.37: ip: stored at 21eb8 (hex); value is 138840 (dec), 21e58 (hex) PT.38: Dereference pointer ip and we find: 185664256 PT.39: Executed cp = ia; PT.40: cp: stored at 21e6c (hex); value is 138868 (dec), 21e74 (hex) PT.41: Dereference pointer cp and we find: 0 PT.42: fp: stored at 21e70 (hex); value is 69288 (dec), 10ea8 (hex) PT.43: Dereference fp and see what happens. Function fun called with parameter 42 PT.44: Executed val1 = (*fp)(42); PT.45: val1: stored at 21e50 (hex); value is 43 (dec), 2b (hex)

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  • symbolicatecrash - space in bundle name preventing method names to be show in the crash report

    - by Brett Hamlin
    I'm trying to debug a crash but when I run symbolicatecrash against my crash log I get every method call in the stack trace except for my method calls. Here is the crash report: Incident Identifier: C3A58923-5D49-4767-A3C2-3AFFEF00DFEF CrashReporter Key: 165f7337feeb98394ab7477fc0b7280d14a16e43 Hardware Model: iPad1,1 Process: Log Jam [2862] Path: /var/mobile/Applications/625E17A7-F0FF-4109-9E62-99FE8D6C6889/Log Jam.app/Log Jam Identifier: Log Jam Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-13 23:31:20.762 -0500 OS Version: iPhone OS 4.2.1 (8C148) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x30d7c2d4 __kill + 8 1 libSystem.B.dylib 0x30d7c2c4 kill + 4 2 libSystem.B.dylib 0x30d7c2b6 raise + 10 3 libSystem.B.dylib 0x30d90d72 abort + 50 4 libstdc++.6.dylib 0x34981a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x34a83594 _objc_terminate + 104 6 libstdc++.6.dylib 0x3497fdf2 __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x3497fe46 std::terminate() + 10 8 libstdc++.6.dylib 0x3497ff16 __cxa_throw + 78 9 libobjc.A.dylib 0x34a824c4 objc_exception_throw + 64 10 CoreFoundation 0x3587a7c2 +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x3587a7fc +[NSException raise:format:] + 28 12 QuartzCore 0x31071222 CALayerSetPosition(CALayer*, CA::Vec2<double> const&, bool) + 134 13 QuartzCore 0x31071190 -[CALayer setPosition:] + 32 14 QuartzCore 0x310710dc -[CALayer setFrame:] + 384 15 UIKit 0x341aa0e2 -[UIView(Geometry) setFrame:] + 182 16 UIKit 0x341aad64 -[UILabel setFrame:] + 204 17 Log Jam 0x00052dec 0x1000 + 335340 18 Log Jam 0x0004934c 0x1000 + 295756 19 Log Jam 0x00048ffa 0x1000 + 294906 20 UIKit 0x341ef630 -[UINavigationController _startTransition:fromViewController:toViewController:] + 604 21 UIKit 0x341ef358 -[UINavigationController _startDeferredTransitionIfNeeded] + 176 22 UIKit 0x341e30be -[UINavigationController pushViewController:transition:forceImmediate:] + 634 23 UIKit 0x341e2e34 -[UINavigationController pushViewController:animated:] + 28 24 Log Jam 0x0002f792 0x1000 + 190354 25 UIKit 0x3420b834 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 656 26 UIKit 0x342cb60c -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 124 27 Foundation 0x31181df6 __NSFireDelayedPerform + 362 28 CoreFoundation 0x3583109c __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 8 29 CoreFoundation 0x35830b54 __CFRunLoopDoTimer + 844 30 CoreFoundation 0x358021ae __CFRunLoopRun + 1082 31 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 32 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 33 GraphicsServices 0x320c84a4 GSEventRunModal + 108 34 GraphicsServices 0x320c8550 GSEventRun + 56 35 UIKit 0x341dc322 -[UIApplication _run] + 406 36 UIKit 0x341d9e8c UIApplicationMain + 664 37 Log Jam 0x00002172 0x1000 + 4466 38 Log Jam 0x0000213c 0x1000 + 4412 Thread 1: 0 libSystem.B.dylib 0x30d30974 kevent + 24 1 libSystem.B.dylib 0x30dda704 _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x30dda174 _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x30dd9b98 _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x30d7e24a _pthread_wqthread + 258 5 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x30d7e9e0 __workq_kernreturn + 8 1 libSystem.B.dylib 0x30d7e364 _pthread_wqthread + 540 2 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 WebCore 0x34bf6124 RunWebThread(void*) + 332 7 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 8 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 4: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 AudioToolbox 0x33c0eb96 AURemoteIO::IOThread::Entry(void*) + 54 3 AudioToolbox 0x33b4a1d2 CAPThread::Entry(CAPThread*) + 138 4 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 5 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 5: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 Foundation 0x3118e5f6 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 206 7 Foundation 0x3116c192 -[NSThread main] + 38 8 Foundation 0x31165242 __NSThread__main__ + 966 9 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 10 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 6: 0 libSystem.B.dylib 0x30d2868c select$DARWIN_EXTSN + 20 1 CoreFoundation 0x35839662 __CFSocketManager + 582 2 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 3 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e3d52e8 r4: 0x00000006 r5: 0x3497f989 r6: 0x03b74ccc r7: 0x2fdfe3ac r8: 0x00000000 r9: 0x00000065 r10: 0x00236e70 r11: 0x344b5cd8 ip: 0x00000025 sp: 0x2fdfe3ac lr: 0x30d7c2cb pc: 0x30d7c2d4 cpsr: 0x000f0010 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/System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib 0x35bac000 - 0x35e46fff libLAPACK.dylib armv7 <2e77d87e96af938aacf0a6008e6fb89d> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib 0x35fca000 - 0x35fd2fff MobileWiFi armv7 <b29d4c5e300ef81060e38f72bb583c02> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x3601b000 - 0x3603afff Bom armv7 <0f5fd6057bad5e1677869500d636821f> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x3603b000 - 0x3603cfff DataMigration armv7 <babbc72d4d48325de147d5103d7bc00d> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x3603d000 - 0x360acfff ProofReader armv7 <d2e62a8ab7e1460c7f6de8913c703e6d> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x360ad000 - 0x36129fff AVFoundation armv7 <4c7356c795e01bd5c21b00a409a07476> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x3612f000 - 0x36137fff libkxld.dylib armv7 <854e82fe66feef01e54c7c8a209851ac> /usr/lib/system/libkxld.dylib 0x36138000 - 0x3616ffff Security armv7 <cd28e102950634ae7167ddee9c686d36> /System/Library/Frameworks/Security.framework/Security 0x36170000 - 0x361bdfff libsqlite3.dylib armv7 <55038e5c1d4d0dbdd94295e8cad7a9a4> /usr/lib/libsqlite3.dylib 0x361be000 - 0x361f8fff IOKit armv7 <eb932cc42d60e55d9a4d0691bcc3d9ad> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x3623f000 - 0x3627efff libGLImage.dylib armv7 <a7c117c92607a512823d307b8fdd0151> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib As you can see, its not very helpful :-( Any help symbolicating this report would be much appreciated.

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  • How to display data stored in core data in a table view?

    - by Dipanjan Dutta
    Hello All, I have developed a core data model for my application. I need to display the saved data into a table view. For my app I have selected split view controller. I am writing down my codes below. Please help me in this regard and write me the code that needs to be added. This is very important as my continuation in my company depends on this. #import "RootViewController.h" #import "DetailViewController.h" #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" /* This template does not ensure user interface consistency during editing operations in the table view. You must implement appropriate methods to provide the user experience you require. */ @interface RootViewController () - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath; @end @implementation RootViewController @synthesize detailViewController, fetchedResultsController, managedObjectContext, results, empName; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { results = [[NSMutableDictionary alloc]init]; [results setObject:empName.text forKey:@"EmployeeName"]; [self.tableView reloadData]; [super viewDidLoad]; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Ensure that the view controller supports rotation and that the split view can therefore show in both portrait and landscape. return YES; } - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath { NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; } #pragma mark - #pragma mark Add a new object - (void)insertNewObject:(id)sender { AddViewController *add = [[AddViewController alloc]initWithNibName:@"AddViewController" bundle:nil]; self.modalPresentationStyle = UIModalPresentationFormSheet; add.wantsFullScreenLayout = NO; [self presentModalViewController:add animated:YES]; [add release]; } #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; return cell; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the managed object. NSManagedObject *objectToDelete = [self.fetchedResultsController objectAtIndexPath:indexPath]; if (self.detailViewController.detailItem == objectToDelete) { self.detailViewController.detailItem = nil; } NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext]; [context deleteObject:objectToDelete]; NSError *error; if (![context save:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } } - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // The table view should not be re-orderable. return NO; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Set the detail item in the detail view controller. NSManagedObject *selectedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; self.detailViewController.detailItem = selectedObject; } #pragma mark - #pragma mark Fetched results controller - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:20]; // Edit the sort key as appropriate. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"EmployeeName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. // nil for section name key path means "no sections". NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } #pragma mark - #pragma mark Fetched results controller delegate - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { UITableView *tableView = self.tableView; switch(type) { case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self configureCell:[tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath]withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [detailViewController release]; [fetchedResultsController release]; [managedObjectContext release]; [super dealloc]; } @end // // AddViewController.m // EmployeeDetails // // Created by Dipanjan on 15/02/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" #import "RootViewController.h" @implementation AddViewController @synthesize empName; @synthesize empID; @synthesize empDepartment; @synthesize backButton; // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. /* - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization. } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ -(void)saveDetails{ EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSManagedObject *newDetails; newDetails = [NSEntityDescription insertNewObjectForEntityForName:@"Details" inManagedObjectContext:context]; [newDetails setValue:empID.text forKey:@"EmployeeID"]; [newDetails setValue:empName.text forKey:@"EmployeeName"]; [newDetails setValue:empDepartment.text forKey:@"EmployeeDepartment"]; empID.text = @""; empName.text = @""; empDepartment.text = @""; NSLog(@"%@........----->>>...", newDetails); NSError *error; [context save:&error]; [self dismissModalViewControllerAnimated:YES]; } -(void)findDetails { EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSEntityDescription *entityDesc = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:context]; NSFetchRequest *request = [[NSFetchRequest alloc]init]; [request setEntity:entityDesc]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"(EmployeeName = %@)", empName.text]; [request setPredicate:pred]; NSManagedObject *matches = nil; NSError *error; NSArray *objects = [context executeFetchRequest:request error:&error]; if ([objects count] == 0) { } else { matches = [objects objectAtIndex:0]; empID.text = [matches valueForKey:@"EmployeeID"]; empDepartment.text = [matches valueForKey:@"EmployeeDepartment"]; } [request release]; [self dismissModalViewControllerAnimated:YES]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { self.empName = nil; self.empID = nil; self.empDepartment = nil; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [empID release]; [empName release]; [empDepartment release]; [super dealloc]; } @end Please let me know the answer as soon as possible. Thank you. Regards, Dipanjan

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  • JavaFx 2.1, 2.2 TableView update issue

    - by Lewis Liu
    My application uses JPA read data into TableView then modify and display them. The table refreshed modified record under JavaFx 2.0.3. Under JavaFx 2.1, 2.2, the table wouldn't refresh the update anymore. I found other people have similar issue. My plan was to continue using 2.0.3 until someone fixes the issue under 2.1 and 2.2. Now I know it is not a bug and wouldn't be fixed. Well, I don't know how to deal with this. Following are codes are modified from sample demo to show the issue. If I add a new record or delete a old record from table, table refreshes fine. If I modify a record, the table wouldn't refreshes the change until a add, delete or sort action is taken. If I remove the modified record and add it again, table refreshes. But the modified record is put at button of table. Well, if I remove the modified record, add the same record then move the record to the original spot, the table wouldn't refresh anymore. Below is a completely code, please shine some light on this. import javafx.application.Application; import javafx.beans.property.SimpleStringProperty; import javafx.collections.FXCollections; import javafx.collections.ObservableList; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.geometry.HPos; import javafx.geometry.Insets; import javafx.geometry.Pos; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.*; import javafx.scene.control.cell.PropertyValueFactory; import javafx.scene.layout.GridPane; import javafx.scene.layout.HBox; import javafx.scene.layout.VBox; import javafx.scene.text.Font; import javafx.stage.Modality; import javafx.stage.Stage; import javafx.stage.StageStyle; public class Main extends Application { private TextField firtNameField = new TextField(); private TextField lastNameField = new TextField(); private TextField emailField = new TextField(); private Stage editView; private Person fPerson; public static class Person { private final SimpleStringProperty firstName; private final SimpleStringProperty lastName; private final SimpleStringProperty email; private Person(String fName, String lName, String email) { this.firstName = new SimpleStringProperty(fName); this.lastName = new SimpleStringProperty(lName); this.email = new SimpleStringProperty(email); } public String getFirstName() { return firstName.get(); } public void setFirstName(String fName) { firstName.set(fName); } public String getLastName() { return lastName.get(); } public void setLastName(String fName) { lastName.set(fName); } public String getEmail() { return email.get(); } public void setEmail(String fName) { email.set(fName); } } private TableView<Person> table = new TableView<Person>(); private final ObservableList<Person> data = FXCollections.observableArrayList( new Person("Jacob", "Smith", "[email protected]"), new Person("Isabella", "Johnson", "[email protected]"), new Person("Ethan", "Williams", "[email protected]"), new Person("Emma", "Jones", "[email protected]"), new Person("Michael", "Brown", "[email protected]")); public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) { Scene scene = new Scene(new Group()); stage.setTitle("Table View Sample"); stage.setWidth(535); stage.setHeight(535); editView = new Stage(); final Label label = new Label("Address Book"); label.setFont(new Font("Arial", 20)); TableColumn firstNameCol = new TableColumn("First Name"); firstNameCol.setCellValueFactory( new PropertyValueFactory<Person, String>("firstName")); firstNameCol.setMinWidth(150); TableColumn lastNameCol = new TableColumn("Last Name"); lastNameCol.setCellValueFactory( new PropertyValueFactory<Person, String>("lastName")); lastNameCol.setMinWidth(150); TableColumn emailCol = new TableColumn("Email"); emailCol.setMinWidth(200); emailCol.setCellValueFactory( new PropertyValueFactory<Person, String>("email")); table.setItems(data); table.getColumns().addAll(firstNameCol, lastNameCol, emailCol); //--- create a edit button and a editPane to edit person Button addButton = new Button("Add"); addButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { fPerson = null; firtNameField.setText(""); lastNameField.setText(""); emailField.setText(""); editView.show(); } }); Button editButton = new Button("Edit"); editButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { if (table.getSelectionModel().getSelectedItem() != null) { fPerson = table.getSelectionModel().getSelectedItem(); firtNameField.setText(fPerson.getFirstName()); lastNameField.setText(fPerson.getLastName()); emailField.setText(fPerson.getEmail()); editView.show(); } } }); Button deleteButton = new Button("Delete"); deleteButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { if (table.getSelectionModel().getSelectedItem() != null) { data.remove(table.getSelectionModel().getSelectedItem()); } } }); HBox addEditDeleteButtonBox = new HBox(); addEditDeleteButtonBox.getChildren().addAll(addButton, editButton, deleteButton); addEditDeleteButtonBox.setAlignment(Pos.CENTER_RIGHT); addEditDeleteButtonBox.setSpacing(3); GridPane editPane = new GridPane(); editPane.getStyleClass().add("editView"); editPane.setPadding(new Insets(3)); editPane.setHgap(5); editPane.setVgap(5); Label personLbl = new Label("Person:"); editPane.add(personLbl, 0, 1); GridPane.setHalignment(personLbl, HPos.LEFT); firtNameField.setPrefWidth(250); lastNameField.setPrefWidth(250); emailField.setPrefWidth(250); Label firstNameLabel = new Label("First Name:"); Label lastNameLabel = new Label("Last Name:"); Label emailLabel = new Label("Email:"); editPane.add(firstNameLabel, 0, 3); editPane.add(firtNameField, 1, 3); editPane.add(lastNameLabel, 0, 4); editPane.add(lastNameField, 1, 4); editPane.add(emailLabel, 0, 5); editPane.add(emailField, 1, 5); GridPane.setHalignment(firstNameLabel, HPos.RIGHT); GridPane.setHalignment(lastNameLabel, HPos.RIGHT); GridPane.setHalignment(emailLabel, HPos.RIGHT); Button saveButton = new Button("Save"); saveButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { if (fPerson == null) { fPerson = new Person( firtNameField.getText(), lastNameField.getText(), emailField.getText()); data.add(fPerson); } else { int k = -1; if (data.size() > 0) { for (int i = 0; i < data.size(); i++) { if (data.get(i) == fPerson) { k = i; } } } fPerson.setFirstName(firtNameField.getText()); fPerson.setLastName(lastNameField.getText()); fPerson.setEmail(emailField.getText()); data.set(k, fPerson); table.setItems(data); // The following will work, but edited person has to be added to the button // // data.remove(fPerson); // data.add(fPerson); // add and remove refresh the table, but now move edited person to original spot, // it failed again with the following code // while (data.indexOf(fPerson) != k) { // int i = data.indexOf(fPerson); // Collections.swap(data, i, i - 1); // } } editView.close(); } }); Button cancelButton = new Button("Cancel"); cancelButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { editView.close(); } }); HBox saveCancelButtonBox = new HBox(); saveCancelButtonBox.getChildren().addAll(saveButton, cancelButton); saveCancelButtonBox.setAlignment(Pos.CENTER_RIGHT); saveCancelButtonBox.setSpacing(3); VBox editBox = new VBox(); editBox.getChildren().addAll(editPane, saveCancelButtonBox); Scene editScene = new Scene(editBox); editView.setTitle("Person"); editView.initStyle(StageStyle.UTILITY); editView.initModality(Modality.APPLICATION_MODAL); editView.setScene(editScene); editView.close(); final VBox vbox = new VBox(); vbox.setSpacing(5); vbox.getChildren().addAll(label, table, addEditDeleteButtonBox); vbox.setPadding(new Insets(10, 0, 0, 10)); ((Group) scene.getRoot()).getChildren().addAll(vbox); stage.setScene(scene); stage.show(); } }

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  • crash log in device

    - by seenu
    I need help to understand the crash log. The app works fine on my simulator but it crashes in device. my simulator is run with:-iPhone Simulator 225, iPhone OS 4.1 (iPhone 4/8B5091b) this is my device crash log:- Incident Identifier: CD0E8B93-5CF9-402C-9787-4B175C51A690 CrashReporter Key: 1961913be3204fe8cb5a39c1e00ac0f03a452876 Hardware Model: iPhone1,2 Process: My Game[1115] Path: /var/mobile/Applications/2968E5FB-96DD-443D-B386-D68F08E9345E/My Game.app/My Game Identifier: My Game Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-29 23:39:15.753 -0500 OS Version: **iPhone OS 4.2.1 (8C148)** Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x35de3ad0 0x35d5a000 + 563920 1 libSystem.B.dylib 0x35de3abe 0x35d5a000 + 563902 2 libSystem.B.dylib 0x35de3ab2 0x35d5a000 + 563890 3 libSystem.B.dylib 0x35dfad5e 0x35d5a000 + 658782 4 libstdc++.6.dylib 0x374f2a00 0x3748d000 + 416256 5 libobjc.A.dylib 0x32d9d8d8 0x32d95000 + 35032 6 libstdc++.6.dylib 0x374f0100 0x3748d000 + 405760 7 libstdc++.6.dylib 0x374f0178 0x3748d000 + 405880 8 libstdc++.6.dylib 0x374f02a0 0x3748d000 + 406176 9 libobjc.A.dylib 0x32d9bf28 0x32d95000 + 28456 10 CoreFoundation 0x3759dabc 0x374f9000 + 674492 11 Foundation 0x351a3e6c 0x35151000 + 339564 12 My Game 0x0006325c 0x1000 + 402012 13 My Game 0x00003c98 0x1000 + 11416 14 My Game 0x00062108 0x1000 + 397576 15 My Game 0x00003b08 0x1000 + 11016 16 My Game 0x000074d8 0x1000 + 25816 17 CoreFoundation 0x375466fc 0x374f9000 + 317180 18 CoreFoundation 0x375465d6 0x374f9000 + 316886 19 My Game 0x0005c818 0x1000 + 374808 20 My Game 0x000596a4 0x1000 + 362148 21 CoreFoundation 0x37542a3c 0x374f9000 + 301628 22 My Game 0x000b692c 0x1000 + 743724 23 My Game 0x000b7550 0x1000 + 746832 24 My Game 0x000c2a7c 0x1000 + 793212 25 UIKit 0x358f4ea8 0x358d3000 + 138920 26 UIKit 0x358f44dc 0x358d3000 + 136412 27 UIKit 0x358d7c94 0x358d3000 + 19604 28 UIKit 0x358d73ac 0x358d3000 + 17324 29 GraphicsServices 0x33e77c80 0x33e72000 + 23680 30 CoreFoundation 0x3752f5c4 0x374f9000 + 222660 31 CoreFoundation 0x3752f582 0x374f9000 + 222594 32 CoreFoundation 0x3752182e 0x374f9000 + 165934 33 CoreFoundation 0x37521504 0x374f9000 + 165124 34 CoreFoundation 0x37521412 0x374f9000 + 164882 35 GraphicsServices 0x33e76d1c 0x33e72000 + 19740 36 UIKit 0x3591d574 0x358d3000 + 304500 37 UIKit 0x3591a550 0x358d3000 + 292176 38 My Game 0x000030a4 0x1000 + 8356 39 My Game 0x00003010 0x1000 + 8208 Thread 1: 0 libSystem.B.dylib 0x35d8f974 0x35d5a000 + 219508 1 libSystem.B.dylib 0x35e5e2fc 0x35d5a000 + 1065724 2 libSystem.B.dylib 0x35e5dd68 0x35d5a000 + 1064296 3 libSystem.B.dylib 0x35e5d788 0x35d5a000 + 1062792 4 libSystem.B.dylib 0x35de6970 0x35d5a000 + 575856 5 libSystem.B.dylib 0x35ddd2fc 0x35d5a000 + 537340 Thread 2: 0 libSystem.B.dylib 0x35d5b3b0 0x35d5a000 + 5040 1 libSystem.B.dylib 0x35d5d894 0x35d5a000 + 14484 2 CoreFoundation 0x37521f7c 0x374f9000 + 167804 3 CoreFoundation 0x37521780 0x374f9000 + 165760 4 CoreFoundation 0x37521504 0x374f9000 + 165124 5 CoreFoundation 0x37521412 0x374f9000 + 164882 6 WebCore 0x3318bd14 0x33070000 + 1162516 7 libSystem.B.dylib 0x35de5b44 0x35d5a000 + 572228 8 libSystem.B.dylib 0x35dd77a4 0x35d5a000 + 513956 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e74f308 r4: 0x00000006 r5: 0x00238cfc r6: 0x00238ff0 r7: 0x2fdfdd2c r8: 0x3eba21b8 r9: 0x0000000a r10: 0x3eba21bc r11: 0x0022fb00 ip: 0x00000025 sp: 0x2fdfdd2c lr: 0x35de3ac5 pc: 0x35de3ad0 cpsr: 0x000a0010 Binary Images: 0x1000 - 0xebfff +My Gamearmv6 <15bbbead83159dac341a987c660d2b28> /var/mobile/Applications/2968E5FB-96DD-443D-B386-D68F08E9345E/My Game.app/My Game 0x1f8000 - 0x1f9fff dns.so armv6 <88b569311cca4a9593b2d670051860d1> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe29fff dyld armv6 <617f6daf4103547c47a8407a2e0b90de> /usr/lib/dyld 0x30229000 - 0x30268fff MBXGLEngine armv6 <9d60c44b1ddc55387a0cb77f90660b37> /System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine 0x3027c000 - 0x3027efff IOMobileFramebuffer armv6 <f42bbbf67195a7b98d67ad021bba4784> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x3027f000 - 0x3038dfff CFNetwork armv6 <d6eeee83216ee9c553134f069f37cbc2> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x303ef000 - 0x303f4fff CaptiveNetwork armv6 <f41df4b358b77b29ff85e0eaea88ee1d> /System/Library/PrivateFrameworks/CaptiveNetwork.framework/CaptiveNetwork 0x303f5000 - 0x30444fff Security armv6 <cf625b4dc7ea928891313444ef64a7cb> /System/Library/Frameworks/Security.framework/Security 0x30445000 - 0x3055cfff libicucore.A.dylib armv6 <8968ff3f62d7780bb1bd75026a7628d0> /usr/lib/libicucore.A.dylib 0x3055d000 - 0x30561fff ApplePushService armv6 <0560b630d26e261e205fc58942e1885c> /System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0x3059d000 - 0x305a8fff MobileWiFi armv6 <c7532e63e083a1dd2a0ef7352b85749d> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x305aa000 - 0x30612fff libvDSP.dylib armv6 <9d264733fc675943c082bd3b9b567b59> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib 0x30613000 - 0x3064dfff MobileCoreServices armv6 <beb473ce80390554bb4af21554522286> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x3065c000 - 0x3066efff libbsm.0.dylib armv6 <51e7bb18da9afa44a33e54e42fbd0707> /usr/lib/libbsm.0.dylib 0x3066f000 - 0x306c6fff CoreMedia armv6 <cd5e9398c161f129146931e888e1c92e> /System/Library/Frameworks/CoreMedia.framework/CoreMedia 0x306f0000 - 0x306fefff libz.1.dylib armv6 <84592e96bae1a661374b0f9a5d03a3a0> /usr/lib/libz.1.dylib 0x306ff000 - 0x30729fff PrintKit armv6 <74f9710fa01a33b5bb04c4aeabd6be7d> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x3072e000 - 0x307d0fff AVFoundation armv6 <da9d96f32791f51ecb439c5eaeeff59a> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x307d7000 - 0x3082afff IOKit armv6 <20da5e822f21a8d0a7c5b3e149330efd> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x30831000 - 0x3083bfff AccountSettings armv6 <eca67ab04f724e1fa7c6406c88e75433> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0x30a04000 - 0x30aa3fff ProofReader armv6 <2734920b62f174c17aeeb15f371615ef> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x30ad6000 - 0x30b1afff AddressBook armv6 <1f30c3370dad27331a491ba4b190813c> /System/Library/Frameworks/AddressBook.framework/AddressBook 0x30b3d000 - 0x30b9cfff CoreAudio armv6 <ccc4bace0d6eca79a32ed84d566f72e9> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x32d7d000 - 0x32d89fff libkxld.dylib armv6 <f74f359de7bbe3ccdc37fa6f332aebf4> /usr/lib/system/libkxld.dylib 0x32d95000 - 0x32e5cfff libobjc.A.dylib armv6 <429841269f8bcecd4ba3264a8725dad6> /usr/lib/libobjc.A.dylib 0x32e5d000 - 0x32ecdfff libsqlite3.dylib armv6 <87b9bb47687902d9120d03d1da9eb9fc> /usr/lib/libsqlite3.dylib 0x32f0c000 - 0x32f1ffff libmis.dylib armv6 <dba9c086b49bd9540930ff27211570d6> /usr/lib/libmis.dylib 0x33055000 - 0x33061fff SpringBoardServices armv6 <fd0c472436b3306f5b56118c93c8a423> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x33062000 - 0x3306ffff MobileBluetooth armv6 <2b68516e1321011a4efbee2947d463c6> /System/Library/PrivateFrameworks/MobileBluetooth.framework/MobileBluetooth 0x33070000 - 0x338bffff WebCore armv6 <aa3b6827f051da7a3494c9bee4ebe290> /System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x33ab4000 - 0x33ab4fff Accelerate armv6 <cdde24a7ad004b2b2e600cd4f3ac5eb7> /System/Library/Frameworks/Accelerate.framework/Accelerate 0x33bbc000 - 0x33c0afff CoreText armv6 <16c9582fdffb598178287c6ce9fd6897> /System/Library/Frameworks/CoreText.framework/CoreText 0x33c16000 - 0x33d73fff libGLProgrammability.dylib armv6 <aec6b54ffd532bb607aab4acbab679b6> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib 0x33d85000 - 0x33e71fff QuartzCore armv6 <77cd91ff21fe6c58c309f2c82eb95ca5> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x33e72000 - 0x33e81fff GraphicsServices armv6 <af20aba0ec96e7b7c42bb55ac763c784> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x33ead000 - 0x33f6efff ImageIO armv6 <0c1b6f466667ff345f2399d8142a9d10> /System/Library/Frameworks/ImageIO.framework/ImageIO 0x33f78000 - 0x33f79fff CoreSurface armv6 <5e290514380c626e9b0f9f9985b9dc7a> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface 0x34137000 - 0x34156fff EAP8021X armv6 <fa56845b5396c3ebb368c2368331643c> /System/Library/PrivateFrameworks/EAP8021X.framework/EAP8021X 0x343a0000 - 0x343bffff Bom armv6 <f41bef81e23e2bff59155e5ce46762d3> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x343c0000 - 0x344bdfff JavaScriptCore armv6 <3547c92c1efc0522b087e7f10eba7728> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x344be000 - 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