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  • The perfect web UI framework (with Microsoft stack?) - architecture question?

    - by Igorek
    I'm looking for suggestions for the following issue, and I realize there is really not going to be a perfect answer to my question: I have a UI built in WinForms.NET (v4.0 framework) with WCF back-end and EF4 model objects, that I am looking to port to the web. UI is not huge and is not super complex and is structured well. But it is not a super simple system either. I am looking to pick a technology stack for the web-frontend that will target desktop & partially mobile platforms, provide a good development platform to build on, and facilitate code reuse across UI and back-end tiers... I would rather avoid: custom coding of UI-centric scripts, because they are hard to debug, non-compiled, usually a maintenance nightmare, almost always start to contain business logic, and duplicate some of the logic that back-end tiers have (especially validation) custom-coding for Desktop Web and Mobile Web UI's separately (although I realize that mobile web UI will likely contain fewer of data-entry screens and more reporting screens) non-.NET technology stacks I would love to: target the reporting capabilities of the system toward mobile web browsers not have to write a single line of script (javascript, jquery, etc.) utilize a good collection of controls that produces an elegant UI use .NET for everything The way I see it right now, I need to re-write this app in Silverlight, utilize a 3rd party UI framework like Telerik, and re-do the reports UI again for mobile platforms separately. However, I'm rather concerned about the shelf-life of Silverlight and the needed to deploy a different architecture to deal with mobile platform. Is there an ASP.NET/MVC/Ajax architecture/framework/library that would allow me to get at the power of .NET and without painful (imho) client-side scripting, while providing a decent user experience Thank you

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  • Selecting first instance of class but not nested instances via jQuery

    - by DA
    Given the following hypothetical markup: <ul class="monkey"> <li> <p class="horse"></p> <p class="cow"></p> </li> </ul> <dl class="monkey"> <dt class="horse"></dt> <dd class="cow"> <dl> <dt></dt> <dd></dd> </dl> <dl class="monkey"> <dt class="horse"></dt> <dd class="cow"></dd> </dl> </dd> </dl> I want to be able to grab the 'first level' of horse and cow classes within each monkey class. But I don't want the NESTED horse and cow classes. I started with .children, but that won't work with the UL example as they aren't direct children of .monkey. I can use find: $('.monkey').find('.horse, .cow') but that returns all instances, including the nested ones. I can filter the find: $('.monkey').find('.horse, .cow').not('.cow .horse, .cow .cow') but that prevents me from selecting nested instances on a second function call. So...I guess what I'm looking for is 'find first "level" of this descendant'. I could likely do this with some looping logic, but was wondering if there is a selector and/or some combo of selectors that would achieve that logic.

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  • Do you have health checks in your web app or web site?

    - by Pekka
    I have built PHP based "health check" scripts for several projects, but they were always custom-made for the occasion and not written for abstraction as an independent product. I would like to know whether such a solution exists. What I meam by "health check" is a protected web page that functions much like a suite of unit tests, but on a more operational level, showing red/yellow/green statuses for things like Are the cache directories writable? Is the PHP version correct, are required extensions installed? Is the configuration file protected from writing? Is the database server reachable? Do the key tables exist in the database? Is there enough disk space available? Is the site's front page reachable and renders fully ( = no PHP errors)? Do the project's libraries' MD5 checksums match the original ones? Do you do this - or parts of it - in your applications and web sites? Are there any standardized tools for this that bring along all the functionality to perform the tests (ideally as plugins), and just need to be configured accordingly? Is there a way to set this up using one of the Unit Testing frameworks available for PHP (preferably PHPUnit)? If so, do you know any resources / tutorials outlining how?

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  • My chance to shape our development process/policy

    - by Matt Luongo
    Hey guys, I'm sorry if this is a duplicate, but the question search terms are pretty generic. I work at a small(ish) development firm. I say small, but the company is actually a fair size; however, I'm only the second full-time developer, as most past work has been organized around contractors. I'm in a position to define internal project process and policy- obvious stuff like SCM and unit-testing. Methodology is outside the scope of the document I'm putting together, but I'd really like to push us in a leaner (and maybe even Agile?) direction. I feel like I have plenty of good practice recommendations, but not enough solid motivation to make my document the spirit guide I'd like it to be. I've separated the document into "principles" and "recommendations". Recommendations have been easy to come up with. Use SCM, strive for 1-step, regularly scheduled builds, unit test first, document as you go... Listing the principles that are supposed to be informing these recommendations, though, has been rough. I've come up with "tools work for us; we should never work for tools" and a hazy clause aimed at our QA (which has been overly manual) that I'd like to read "tedium is the root of all evil". I don't want to miss an opportunity with this document to give us a good in-house start and maybe even push us toward Agile. What principles am I missing?

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  • Loading a gallery of external images with JQuery

    - by pingu
    Hi guys, I'm creating a gallery of images pulled in via a twitter image hosting service, and I want to show a loading graphic before they are displayed, but the logic seems to be failing me. I'm trying to do it the following way: <ul> <li> <div class="holder loading"> </div> </li> <li> <div class="holder loading"> </div> </li> <li>...</li> <li>...</li> </ul> Where there "loading" class has an animated spinner set as it's background image. JQuery: $('.holder').each(function(){ var imgsrc = http://example.com/imgsrc; var img = new Image(); $(img).load(function () { $(this).hide(); $(this).parent('.holder').removeClass('loading'); $(this).parent().append(this); $(this).fadeIn(); }) .error(function () { }).attr('src', imgsrc); }); Which isn't working - I'm not sure that the logic is correct and how to access the "holder" from inside the img.load nested function. What would be the best way to build this gallery so that the images display only after they've been loaded?

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  • Stored Procedure To Search the AccessRights given to the Users.

    - by thevan
    Hi, I want to display the Access Rights given to the Users for the particular module. I have Seven Tables such as RoleAccess, Roles, Functions, Module, SubModule, Company and Unit. RoleAccess is the Main Table. The AccessRights given will be stored in the RoleAccess Table only. RoleAccess Table has the following columns such as RoleID, CompanyID, UnitID, FunctionID, ModuleID, SubModuleID, Create, Update, Delete, Read, Approve. Here Create_f, Update_f, Delete_f, Read_f and Approve_f are flags. Company Table has two columns such as CompanyID and CompanyName. Unit Table has three columns such as UnitID, UnitName and CompanyID. Roles Table has four columns such as RoleID, RoleName, CompanyID and UnitID. Module Table has two columns such as ModuleID and ModuleName. SubModule Table has three columns such as ModuleID, SubModuleID, SubModuleName. Functions Table has five columns such as FunctionID, FunctionName, ModuleID and SubModuleID. At First, The RoleAccess Table does not contain any records. So I want to display the ModuleName, SubModuleName, FunctionName, CompanyID, RoleID, UnitID, FunctionID, ModuleID, SubModuleID, Create_f, Update_f, Delete_f, Read_f and Approve_f. If the AccessRights is assigned to the Particular RoleID means the flags in the search results will be 1 else it will be 0. I have witten one stored procedure but it displays the records based on the RoleID stored in the RoleAccess table. But I also want to display the Flags as 0 for the Roles not stored in the RoleAccess Table. I want the Stored Procedure for this. Any one please help me.

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  • Assemblies mysteriously loaded into new AppDomains

    - by Eric
    I'm testing some code that does work whenever assemblies are loaded into an appdomain. For unit testing (in VS2k8's built-in test host) I spin up a new, uniquely-named appdomain prior to each test with the idea that it should be "clean": [TestInitialize()] public void CalledBeforeEachTestMethod() { AppDomainSetup appSetup = new AppDomainSetup(); appSetup.ApplicationBase = @"G:\<ProjectDir>\bin\Debug"; Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; Evidence evidence = new Evidence( baseEvidence ); _testAppDomain = AppDomain.CreateDomain( "myAppDomain" + _appDomainCounter++, evidence, appSetup ); } [TestMethod] public void MissingFactoryCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadMissingRegistrationAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } [TestMethod] public void InvalidFactoryMethodCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadInvalidFactoriesAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } public class SupportingClass : MarshalByRefObject { public void LoadMissingRegistrationAssembly() { MissingRegistration.Main(); } public void LoadInvalidFactoriesAssembly() { InvalidFactories.Main(); } } If every test is run individually I find that it works correctly; the appdomain is created and has only the few intended assemblies loaded. However, if multiple tests are run in succession then each _testAppDomain already has assemblies loaded from all previous tests. Oddly enough, the two tests get appdomains with different names. The test assemblies that define MissingRegistration and InvalidFactories (two different assemblies) are never loaded into the unit test's default appdomain. Can anyone explain this behavior?

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  • How to write this function as a pL/pgSQl function ?

    - by morpheous
    I am trying to implement some business logic in a PL/pgSQL function. I have hacked together some pseudo code that explains the type of business logic I want to include in the function. Note: This function returns a table, so I can use it in a query like: SELECT A.col1, B.col1 FROM (SELECT * from some_table_returning_func(1, 1, 2, 3)) as A, tbl2 as B; The pseudocode of the pl/PgSQL function is below: CREATE FUNCTION some_table_returning_func(uid int, type_id int, filter_type_id int, filter_id int) RETURNS TABLE AS $$ DECLARE where_clause text := 'tbl1.id = ' + uid; ret TABLE; BEGIN switch (filter_type_id) { case 1: switch (filter_id) { case 1: where_clause += ' AND tbl1.item_id = tbl2.id AND tbl2.type_id = filter_id'; break; //other cases follow ... } break; //other cases follow ... } // where clause has been built, now run query based on the type ret = SELECT [COL1, ... COLN] WHERE where_clause; IF (type_id <> 1) THEN return ret; ELSE return select * from another_table_returning_func(ret,123); ENDIF; END; $$ LANGUAGE plpgsql; I have the following questions: How can I write the function correctly to (i.e. EXECUTE the query with the generated WHERE clause, and to return a table How can I write a PL/pgSQL function that accepts a table and an integer and returns a table (another_table_returning_func) ?

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  • Is this WPF error handling a good idea ?

    - by Adiel
    I have a multi threaded wpf application with various HW interfaces. I want to react to several HW failures that can happen. For example : one of the interfaces is a temperature sensor and i want that from a certain temp. a meesage would appear and notify the user that it happened. i came up with the follwing design : /// <summary> /// This logic reacts to errors that occur during the system run. /// The reaction is set by the component that raised the error. /// </summary> public class ErrorHandlingLogic : Logic { } the above class would consume ErrorEventData that holds all the information about the error that occurred. public class ErrorEventData : IEventData { #region public enum public enum ErrorReaction { } #endregion public enum #region Private Data Memebers and props private ErrorReaction m_ErrorReaction; public ErrorReaction ErrorReactionValue { get { return m_ErrorReaction; } set { m_ErrorReaction = value; } } private string m_Msg; public string Msg { get { return m_Msg; } set { m_Msg = value; } } private string m_ComponentName; public string ComponentName { get { return m_ComponentName; } set { m_ComponentName = value; } } #endregion Private Data Memebers and props public ErrorEventData(ErrorReaction reaction, string msg, string componenetName) { m_ErrorReaction = reaction; m_Msg = msg; m_ComponentName = componenetName; } } the above ErrorHandlingLogic would decide what to do with the ErrorEventData sent to him from various components of the application. if needed it would be forwarded to the GUI to display a message to the user. so what do you think is it a good design ? thanks, Adiel.

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Refactoring or Rewriting Monolithic PHP Spaghetti Codebase

    - by nategood
    I've inherited a really poorly designed PHP spaghetti code project. It's been gaining a good bit of traffic recently and is starting to have performance issues on top of the poor monolithic code base. Its maxing out performance on a chunky 16GB dedicated machine when it really shouldn't be. I'm planning on doing some performance tweaks right off the bat to help the performance issue, but this still won't really help the horrible code base. The team is small but expecting to grow very soon. I've read Joel's article on the troubles of doing a complete rewrite and see the concerns. But how bad does the code base have to be before you consider a rewrite? There is PHP handling logic interjected into what one would usually consider a "view". Even worse, in some places SQL statements are in these same files! The only real separation of presentation and logic are a few PHP scripts that serve as function libraries. These scripts do most of the ORM stuff... if you can even call it that. Trying to slowly refractor this seems like a nightmare. Open to your thoughts and opinions... however not interested in hearing, "Run away, Run away!".

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  • how to lucene serch in android

    - by xyz Sad
    Lucen with android logic ..??? public class TestAndroidLuceneActivity extends Activity { @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); try { Directory directory = new RAMDirectory(); Analyzer analyzer = new StandardAnalyzer(); Document doc = new Document(); doc.add(new Field("header", "ABC", Field.Store.YES,Field.Index.TOKENIZED)); indexWriter.addDocument(doc); doc.add(new Field("header", "DEF", Field.Store.YES,Field.Index.TOKENIZED)); indexWriter.addDocument(doc); doc.add(new Field("header", "GHI", Field.Store.YES,Field.Index.TOKENIZED)); indexWriter.addDocument(doc); doc.add(new Field("header", "JKL", Field.Store.YES,Field.Index.TOKENIZED)); indexWriter.addDocument(doc); indexWriter.optimize(); indexWriter.close(); IndexSearcher indexSearcher = new IndexSearcher(directory); QueryParser parser = new QueryParser("header", analyzer); // Query query = parser.parse("(" + "Anil" + ")"); Query query = parser.parse("(" + "ABC" + ")"); Hits hits = indexSearcher.search(query); for (int i = 0; i < hits.length(); i++) { Document hitDoc = hits.doc(i); Log.i("TestAndroidLuceneActivity", "Lucene: " +hitDoc.get("header")); // Toast.makeText(this, hitDoc.get("header"),Toast.LENGTH_LONG).show(); } indexSearcher.close(); directory.close(); } catch (Exception ex) { System.out.println(ex.getMessage()); } } } i have this code but i m not able to understnd plz send me related or modifed and set it main.xml show me some out put plzz..its does not serch after "ABC" plz tell me wat is the problem in logic any thing missing???..

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  • rails not recognizing project

    - by tipu
    I can create a new project using rails and I can use stuff like rails migration ... and i (correctly) get a error because the sqlite gem is missing. but when i try using rails migration ... with a project i checked out from github, it doesn't recognize that it is a rails project i get: Usage: rails new APP_PATH [options] Options: -d, [--database=DATABASE] # Preconfigure for selected database (options: mysql/oracle/postgresql/sqlite3/frontbase/ibm_db) # Default: sqlite3 -O, [--skip-active-record] # Skip Active Record files [--dev] # Setup the application with Gemfile pointing to your Rails checkout -J, [--skip-prototype] # Skip Prototype files -T, [--skip-test-unit] # Skip Test::Unit files -G, [--skip-git] # Skip Git ignores and keeps -b, [--builder=BUILDER] # Path to an application builder (can be a filesystem path or URL) [--edge] # Setup the application with Gemfile pointing to Rails repository -m, [--template=TEMPLATE] # Path to an application template (can be a filesystem path or URL) -r, [--ruby=PATH] # Path to the Ruby binary of your choice # Default: /usr/bin/ruby1.8 [--skip-gemfile] # Don't create a Gemfile and it goes on. any ideas? edit: it's probably an important detail that earlier my rails wasn't working at all. i had to cp /usr/bin/ruby to /usr/bin/local/ruby

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  • How to use QCOMPARE Macro to compare events

    - by vels
    Hi, I have MyWindow class which popus a blank window, which accepts a mouse click, I need to unit test the mouse click event Code snippet: void TestGui::testGUI_data() { QTest::addColumn<QTestEventList>("events"); QTest::addColumn<QTestEventList>("expected"); Mywindow mywindow; QSize editWidgetSize = mywindow.size(); QPoint clickPoint(editWidgetSize.rwidth()-2, editWidgetSize.rheight()-2); QTestEventList events, expected ; events.addMouseClick( Qt::LeftButton, 0, clickPoint); expected.addMouseClick( Qt::LeftButton, 0, clickPoint); QTest::newRow("mouseclick") << events << expected ; } void TestGui::testGUI() { QFETCH(QTestEventList, events); QFETCH(QTestEventList, expected); Mywindow mywindow; mywindow.show(); events.simulate(&mywindow); QCOMPARE(events, expected); } // prints FAIL! : TestGui::testGUI(mouseclick) Compared values are not the same How to test the mouse click on mywindow. is there any beeter approach to unit test mouse events? Thanks, vels

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  • Supress output from Visual Studio output pane (C++)

    - by Ryan Ginstrom
    When I run my Win32 project in the Visual Studio debugger, I get this huge screed of output about which DLLs were loaded, first-chance exceptions, and so on. Is there a way that I can suppress this output? Some day, I might want to know when 'C:\Windows\SysWOW64\ntdll.dll' was loaded, but normally I don't care. This is especially true when I'm running unit tests, and just want to be told whether any of the tests failed. This stuff isn't output with console applications, but it is with windows applications. To give an example of what I mean, here are the first lines from the output of a recent unit-test run. 'MyProject.exe': Loaded 'C:\dev\MyProject\Testing\MyProject.exe', Symbols loaded. 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\dbghelp.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\user32.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll' 'MyProject.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll' ... and on and on ...

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  • Which is better Java programming practice: stacking enums and enum constructors, or subclassing?

    - by Arvanem
    Hi folks, Given a finite number of items which differ in kind, is it better to represent them with stacked enums and enum constructors, or to subclass them? Or is there a better approach altogether? To give you some context, in my small RPG program (which ironically is supposed to be simple), a character has different kinds of items in his or her inventory. Items differ based on their type and use and effect. For example, one item of inventory is a spell scroll called Gremlin that adjusts the Utility attribute. Another item might be a sword called Mort that is used in combat and inflicts damage. In my RPG code, I now have tried two ways of representing inventory items. One way was subclassing (for example, InventoryItem - Spell - AdjustingAttributes; InventoryItem - Weapon - Sword) and instantiating each subclass when needed, and assigning values such as names like Gremlin and Mort. The other way was by stacking enums and enum constructors. For example, I created enums for itemCategory and itemSpellTypes and itemWeaponTypes, and the InventoryItem enum was like this: public enum InventoryItem { GREMLIN(itemType.SPELL, itemSpellTypes.ATTRIBUTE, Attribute.UTILITY), MORT(itemType.WEAPON, itemWeaponTypes.SWORD, 30); InventoryItem(itemType typeOfItem, itemSpellTypes spellType, Attribute attAdjusted) { // snip, enum logic here } InventoryItem(itemType typeOfItem, itemWeaponTypes weaponType, int dmg) { // snip, enum logic here } // and so on, for all the permutations of items. } Is there a better Java programming practice than these two approaches? Or if these are the only ways, which of the two is better? Thanks in advance for your suggestions.

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  • C# Cast Class to Overridden Class

    - by Nathan Tornquist
    I have a class Application that I need to override with INotifyPropertyChanged events. I have written the logic to override the original class and ended up creating SuperApplication I am pulling the data from a library though, and cannot change the loading logic. I just need a way to get the data from the original class into my superClass. I've tried things like superClass = (SuperApplication)standardClass; but it hasn't worked. How would I go about doing this? If it helps, this is the code I'm using to override the original class: public class SuperCreditApplication : CreditApplication { public SuperCreditApplicant Applicant { get; set; } public SuperCreditApplicant CoApplicant { get; set; } } public class SuperCreditApplicant : CreditApplicant { public SuperProspect Prospect { get; set; } } public class SuperProspect : Prospect, INotifyPropertyChanged { public State DriverLicenseState { get { return DriverLicenseState; } set { DriverLicenseState = value; OnPropertyChanged("DriverLicenseState"); } } public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } }

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  • PHP OOP: Avoid Singleton/Static Methods in Domain Model Pattern

    - by sunwukung
    I understand the importance of Dependency Injection and its role in Unit testing, which is why the following issue is giving me pause: One area where I struggle not to use the Singleton is the Identity Map/Unit of Work pattern (Which keeps tabs on Domain Object state). //Not actual code, but it should demonstrate the point class Monitor{//singleton construction omitted for brevity static $members = array();//keeps record of all objects static $dirty = array();//keeps record of all modified objects static $clean = array();//keeps record of all clean objects } class Mapper{//queries database, maps values to object fields public function find($id){ if(isset(Monitor::members[$id]){ return Monitor::members[$id]; } $values = $this->selectStmt($id); //field mapping process omitted for brevity $Object = new Object($values); Monitor::new[$id]=$Object return $Object; } $User = $UserMapper->find(1);//domain object is registered in Id Map $User->changePropertyX();//object is marked "dirty" in UoW // at this point, I can save by passing the Domain Object back to the Mapper $UserMapper->save($User);//object is marked clean in UoW //but a nicer API would be something like this $User->save(); //but if I want to do this - it has to make a call to the mapper/db somehow $User->getBlogPosts(); //or else have to generate specific collection/object graphing methods in the mapper $UserPosts = $UserMapper->getBlogPosts(); $User->setPosts($UserPosts); Any advice on how you might handle this situation? I would be loathe to pass/generate instances of the mapper/database access into the Domain Object itself to satisfy DI - At the same time, avoiding that results in lots of calls within the Domain Object to external static methods. Although I guess if I want "save" to be part of its behaviour then a facility to do so is required in its construction. Perhaps it's a problem with responsibility, the Domain Object shouldn't be burdened with saving. It's just quite a neat feature from the Active Record pattern - it would be nice to implement it in some way.

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  • Some questions about special operators i've never seen in C++ code.

    - by toto
    I have downloaded the Phoenix SDK June 2008 (Tools for compilers) and when I'm reading the code of the Hello sample, I really feel lost. public ref class Hello { //-------------------------------------------------------------------------- // // Description: // // Class Variables. // // Remarks: // // A normal compiler would have more flexible means for holding // on to all this information, but in our case it's simplest (if // somewhat inelegant) if we just keep references to all the // structures we'll need to access as classstatic variables. // //-------------------------------------------------------------------------- static Phx::ModuleUnit ^ module; static Phx::Targets::Runtimes::Runtime ^ runtime; static Phx::Targets::Architectures::Architecture ^ architecture; static Phx::Lifetime ^ lifetime; static Phx::Types::Table ^ typeTable; static Phx::Symbols::Table ^ symbolTable; static Phx::Phases::PhaseConfiguration ^ phaseConfiguration; 2 Questions : What's that ref keyword? What is that sign ^ ? What is it doing protected: virtual void Execute ( Phx::Unit ^ unit ) override; }; override is a C++ keyword too? It's colored as such in my Visual Studio. I really want to play with this framework, but this advanced C++ is really an obstacle right now. Thank you.

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  • Orientation issue while presenting Modal ViewController

    - by Jacky Boy
    Current scenario: Right now I am showing a UIViewController using a segue with the style Modal and presentation Sheet. This Modal gets its superview bounds change, in order to have the dimensions I want, like this: - (void)viewWillLayoutSubviews { [super viewWillLayoutSubviews]; self.view.superview.bounds = WHBoundsRect; } The only allowed orientations are UIInterfaceOrientationLandscapeLeft and UIInterfaceOrientationLandscapeRight. Since the Modal has some TextFields and the keyboard would be over the Modal itself, I am changing its center so it moves a bit to the top. The problem: What I am noticing right now, is that I am unable to work with the Y coordinate. In order for it move vertically (remember it's on landscape) I need to work with the X. The problem is that when it's UIInterfaceOrientationLandscapeLeft I need to come with a negative X. And when it's UIInterfaceOrientationLandscapeRight I need to come with a positive X. So it seems that the X/Y Coordinate System is "glued" to the top left corner while in Portrait and when an orientation occurs, it's still there: What I have done So I have something like this: UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; NSInteger newX = 0.0f; if (orientation == UIInterfaceOrientationLandscapeLeft) { // Logic for calculating the negative X. } else { // Logic for calculating the positive X. } It works exactly like I want, but it seems a very fragile implementation. Am I missing something? Is this the expected behaviour?

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  • WCF data services (OData), query with inheritance limitation?

    - by Mathieu Hétu
    Project: WCF Data service using internally EF4 CTP5 Code-First approach. I configured entities with inheritance (TPH). See previous question on this topic: Previous question about multiple entities- same table The mapping works well, and unit test over EF4 confirms that queries runs smoothly. My entities looks like this: ContactBase (abstract) Customer (inherits from ContactBase), this entity has also several Navigation properties toward other entities Resource (inherits from ContactBase) I have configured a discriminator, so both Customer and Resource map to the same table. Again, everythings works fine on the Ef4 point of view (unit tests all greens!) However, when exposing this DBContext over WCF Data services, I get: - CustomerBases sets exposed (Customers and Resources sets seems hidden, is it by design?) - When I query over Odata on Customers, I get this error: Navigation Properties are not supported on derived entity types. Entity Set 'ContactBases' has a instance of type 'CodeFirstNamespace.Customer', which is an derived entity type and has navigation properties. Please remove all the navigation properties from type 'CodeFirstNamespace.Customer'. Stacktrace: at System.Data.Services.Serializers.SyndicationSerializer.WriteObjectProperties(IExpandedResult expanded, Object customObject, ResourceType resourceType, Uri absoluteUri, String relativeUri, SyndicationItem item, DictionaryContent content, EpmSourcePathSegment currentSourceRoot) at System.Data.Services.Serializers.SyndicationSerializer.WriteEntryElement(IExpandedResult expanded, Object element, ResourceType expectedType, Uri absoluteUri, String relativeUri, SyndicationItem target) at System.Data.Services.Serializers.SyndicationSerializer.<DeferredFeedItems>d__b.MoveNext() at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteItems(XmlWriter writer, IEnumerable`1 items, Uri feedBaseUri) at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteFeedTo(XmlWriter writer, SyndicationFeed feed, Boolean isSourceFeed) at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteFeed(XmlWriter writer) at System.ServiceModel.Syndication.Atom10FeedFormatter.WriteTo(XmlWriter writer) at System.Data.Services.Serializers.SyndicationSerializer.WriteTopLevelElements(IExpandedResult expanded, IEnumerator elements, Boolean hasMoved) at System.Data.Services.Serializers.Serializer.WriteRequest(IEnumerator queryResults, Boolean hasMoved) at System.Data.Services.ResponseBodyWriter.Write(Stream stream) Seems like a limitation of WCF Data services... is it? Not much documentation can be found on the web about WCF Data services (OData) and inheritance specifications. How can I overpass this exception? I need these navigation properties on derived entities, and inheritance seems the only way to provide mapping of 2 entites on the same table with Ef4 CTP5... Any thoughts?

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  • ASP.NET - Accessing copied content

    - by James Kolpack
    I have a class library project which contains some content files configured with the "Copy if newer" copy build action. This results in the files being copied to a folder under ...\bin\ for every project in the solution. In this same solution, I've got a ASP.NET web project (which is MVC, by the way). In the library I have a static constructor load the files into data structures accessible by the web project. Previously I've been including the content as an embedded resource. I now need to be able to replace them without recompiling. I want to access the data in three different contexts: Unit testing the library assembly Debugging the web application Hosting the site in IIS For unit testing, Environment.CurrentDirectory points to a path containing the copied content. When debugging however, it points to C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. I've also looked at Assembly.GetExecutingAssembly().Location which points to C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c44f9da4\9238ccc\assembly\dl3\eb4c23b4\9bd39460_f7d4ca01\. What I need is to the physical location of the webroot \bin folder, but since I'm in a static constructor in the library project, I don't have access to a Request.PhysicalApplicationPath. Is there some other environment variable or structure where I can always find my "Copy if newer" files?

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  • Regarding the ViewModel

    - by mizipzor
    Im struggling to understand the ViewModel part of the MVVM pattern. My current approach is to have a class, with no logic whatsoever (important), except that it implements INotifyPropertyChanged. The class is just a collection of properties, a struct if you like, describing an as small part of the data as possible. I consider this my Model. Most of the WPF code I write are settings dialogs that configure said Model. The code-behind of the dialog exposes a property which returns an instance of the Model. In the XAML code I bind to subproperties of that property, thereby binding directly to the Model's properties. Which works quite well since it implements the INotifyPropertyChanged. I consider this settings dialog the View. However, I havent really been able to figure out what in all this is the ViewModel. The articles Ive read suggests that the ViewModel should tie the View and the Model together, providing the logic the Model lacks but is still to complex to go directly into the View. Is this correct? Would, in my example, the code-behind of the settings dialog be considered the ViewModel? I just feel a bit lost and would like my peers to debunk some of my assumptions. Am I completely off track here?

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  • Sending one record from cursor to another function Postgres

    - by PylonsN00b
    FYI: I am completely new to using cursors... So I have one function that is a cursor: CREATE FUNCTION get_all_product_promos(refcursor, cursor_object_id integer) RETURNS refcursor AS ' BEGIN OPEN $1 FOR SELECT * FROM promos prom1 JOIN promo_objects ON (prom1.promo_id = promo_objects.promotion_id) WHERE prom1.active = true AND now() BETWEEN prom1.start_date AND prom1.end_date AND promo_objects.object_id = cursor_object_id UNION SELECT prom2.promo_id FROM promos prom2 JOIN promo_buy_objects ON (prom2.promo_id = promo_buy_objects.promo_id) LEFT JOIN promo_get_objects ON prom2.promo_id = promo_get_objects.promo_id WHERE (prom2.buy_quantity IS NOT NULL OR prom2.buy_quantity > 0) AND prom2.active = true AND now() BETWEEN prom2.start_date AND prom2.end_date AND promo_buy_objects.object_id = cursor_object_id; RETURN $1; END; ' LANGUAGE plpgsql; SO then in another function I call it and need to process it: ... --Get the promotions from the cursor SELECT get_all_product_promos('promo_cursor', this_object_id) updated := FALSE; IF FOUND THEN --Then loop through your results LOOP FETCH promo_cursor into this_promotion --Preform comparison logic -this is necessary as this logic is used in other contexts from other functions SELECT * INTO best_promo_results FROM get_best_product_promos(this_promotion, this_object_id, get_free_promotion, get_free_promotion_value, current_promotion_value, current_promotion); ... SO the idea here is to select from the cursor, loop using fetch (next is assumed correct?) and put the record fetched into this_promotion. Then send the record in this_promotion to another function. I can't figure out what to declare the type of this_promotion in get_best_product_promos. Here is what I have: CREATE OR REPLACE FUNCTION get_best_product_promos(this_promotion record, this_object_id integer, get_free_promotion integer, get_free_promotion_value numeric(10,2), current_promotion_value numeric(10,2), current_promotion integer) RETURNS... It tells me: ERROR: plpgsql functions cannot take type record OK first I tried: CREATE OR REPLACE FUNCTION get_best_product_promos(this_promotion get_all_product_promos, this_object_id integer, get_free_promotion integer, get_free_promotion_value numeric(10,2), current_promotion_value numeric(10,2), current_promotion integer) RETURNS... Because I saw some syntax in the Postgres docs showed a function being created w/ a input parameter that had a type 'tablename' this works, but it has to be a tablename not a function :( I know I am so close, I was told to use cursors to pass records around. So I studied up. Please help.

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  • Howto use predicates in LINQ to Entities for Entity Framework objects

    - by user274947
    I'm using LINQ to Entities for Entity Framework objects in my Data Access Layer. My goal is to filter as much as I can from the database, without applying filtering logic on in-memory results. For that purpose Business Logic Layer passes a predicate to Data Access Layer. I mean Func<MyEntity, bool> So, if I use this predicate directly, like public IQueryable<MyEntity> GetAllMatchedEntities(Func<MyEntity, Boolean> isMatched) { return qry = _Context.MyEntities.Where(x => isMatched(x)); } I'm getting the exception [System.NotSupportedException] --- {"The LINQ expression node type 'Invoke' is not supported in LINQ to Entities."} Solution in that question suggests to use AsExpandable() method from LINQKit library. But again, using public IQueryable<MyEntity> GetAllMatchedEntities(Func<MyEntity, Boolean> isMatched) { return qry = _Context.MyEntities.AsExpandable().Where(x => isMatched(x)); } I'm getting the exception Unable to cast object of type 'System.Linq.Expressions.FieldExpression' to type 'System.Linq.Expressions.LambdaExpression' Is there way to use predicate in LINQ to Entities query for Entity Framework objects, so that it is correctly transformed it into a SQL statement. Thank you.

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