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  • count and fetch rows in php

    - by Mac Taylor
    hey guys i have a table in my mysql database named (names) now everyone can save their real names now i want to query this table and find out how many times these names used forexample the output should be : Jakob (20) Jenny (17) now this is my own code : list($usernames) =mysql_fetch_row(mysql_query('SELECT name FROM table_user GROUP BY name ORDER BY COUNT(name) DESC LIMIT 50 ')); list($c) =mysql_num_rows(mysql_query('SELECT COUNT(name) FROM table_user GROUP BY name ')); print $usernames.'('.$c.')' is this a correct approach ?!

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  • Socket.io - Tutorials? Better docs?

    - by mattbasta
    I've been toying around with nodejs for some of my COMET stuff and stumbled across Socket.io. Unfortunately, the documentation is fairly lacking and there is only one "real" example. Is anyone familiar with some decent tutorials on some of the intricacies of this library? Maybe just some better docs? I'd really like to use it, but I'm probably going to avoid it if I can't figure how to use it properly.

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  • Example of forum in Object Oriented PHP

    - by Martin Trigaux
    Hello, I'm trying to learn to use PHP with an object oriented scheme. I think I understand the concept but I need real example, a forum exactly (the closest to what I want to do). I know PhpBB but it's maybe too complicated to fully understand it so I'm looking for something simpler but still in object oriented. Do you know any ? Thank you

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  • a free logging proxy anybody (HTTP or TCP)?

    - by zvolkov
    I need to debug a web service. I want to point my client app to the proxy URL and point the proxy to the real service URL and see all requests/responses. I know I could do network sniffing (Wireshark/Ethereal) but isn't there a simple "proxy" app that can do this? I found trivialproxy but the links are broken :(

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  • clarification on the concept of "web service"

    - by udit
    Im a little confused on the varying definitions and implementations of web services available as implementations. Need some clarification please. Ones I have used till now: If a vendor gives me a specific format of XML that I can send populated with data to request and I make a simple HTTP POST over the internet passing in the XML String as the payload, is this a web service call ? If so, is there a specific name to it, this kind of web service ? Because obviously, it does not use anything like Axis, WSDL or SOAP to establish this connection. A variant of this is If the vendor gives me an XSD, I use JAXB to make a java class out of it and pass in the serialized version of the object, which eventually works out to be the same as option 1. RESTful web service: Vendor gives me a URL like http://restfulservice/products and I can make HTTP Requests to the URL and depending on what HTTP verb I use, the appropropriate action is called and the response sent over the wire. Ones I have only read about\ have a vague idea about SOAP. How does this work?.. Ive read the W3Schools tutorial and I undertsand that there is a very specific form of XML that is standardized according to W3C standards that we use to pass the same kind of messages as we did in option 1. But how does this work in real life? Vendor sends me what? Do I generate classes? Do I serialize some objects and http post them over to an address? Or do the generated objects themselves have connection methods that will do them for me? What about WSDL? When does a vendor send me WSDL and what do I do with it ? I guess I can generate classes from it. If yes, then what do I do with the generated classes ? When do I need that axis jar to generate classes from something that the vendor sends ? As you can see, I have some clear and other mostly vague ideas about the different kinds of web services available. would help if someone ould clarify and\or point to more real-world resources. I've looked a little bit into Java Web Services on the internet and the numerous four letter acronyms that get thrown at me make me dizzy. Thanks

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • Question on Binary Search Trees.

    - by AGeek
    Hi, I was thinking of implementing a binary search trees. I have implemented some very basic operations such as search, insert, delete. Please share your experiences as to what all other operations i could perform on binary search trees, and some real time operations(basic) that is needed every time for any given situation.. I hope my question was clear.. Thanks.

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  • Is it worth investing time in learning low level Java?

    - by Kevin Rave
    Low level Java, I mean, bits, bytes, bit masking, GC internals, JVM stuff, etc in the following contexts: - When you are building an enterprise app using frameworks like Spring, Hybernate, etc. - Interviews for a Sr Java Developer position where you are expected work on a existing Enterprise App that was built using some frameworks (Spring, EJB, Hybernate,etc) - Architects (Java) I understand knowing the very low level is "good". But how often do you think / use of these in the real-world, unless you are developing something from the ground-up keeping performance in mind?

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  • Solid Principle examples anywhere?

    - by user231465
    We all write code with some patterns even when we dont realise it. I am trying to really understand some of the solid principles and how you apply this principles in the real world. I am struggling with the "D" my understanding on Dependency Inversion I sometimes confuse with Dependency Injection is that as long as you keep things depending on abstraction (IE:interfaces) you are done. Has anybody got a small c# sample that explains it? thanks

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  • Fixed background on iPhone Safari

    - by cannyboy
    iPhone Safari seems to have some sort of problem whereby a page with css like this: body { background: #000 url(fixedimage.png) fixed repeat-x; } ...doesn't actually lead to a fixed image. It scrolls as the user scrolls. I've seen plenty of people kvetching about this on the internets, but no real solution. Does anyone have any ideas?

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  • Instance caching in Objective C

    - by zoul
    Hello! I want to cache the instances of a certain class. The class keeps a dictionary of all its instances and when somebody requests a new instance, the class tries to satisfy the request from the cache first. There is a small problem with memory management though: The dictionary cache retains the inserted objects, so that they never get deallocated. I do want them to get deallocated, so that I had to overload the release method and when the retain count drops to one, I can remove the instance from cache and let it get deallocated. This works, but I am not comfortable mucking around the release method and find the solution overly complicated. I thought I could use some hashing class that does not retain the objects it stores. Is there such? The idea is that when the last user of a certain instance releases it, the instance would automatically disappear from the cache. NSHashTable seems to be what I am looking for, but the documentation talks about “supporting weak relationships in a garbage-collected environment.” Does it also work without garbage collection? Clarification: I cannot afford to keep the instances in memory unless somebody really needs them, that is why I want to purge the instance from the cache when the last “real” user releases it. Better solution: This was on the iPhone, I wanted to cache some textures and on the other hand I wanted to free them from memory as soon as the last real holder released them. The easier way to code this is through another class (let’s call it TextureManager). This class manages the texture instances and caches them, so that subsequent calls for texture with the same name are served from the cache. There is no need to purge the cache immediately as the last user releases the texture. We can simply keep the texture cached in memory and when the device gets short on memory, we receive the low memory warning and can purge the cache. This is a better solution, because the caching stuff does not pollute the Texture class, we do not have to mess with release and there is even a higher chance for cache hits. The TextureManager can be abstracted into a ResourceManager, so that it can cache other data, not only textures.

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  • C# Visual Studio Unit Test, Mocking up a client IP address

    - by Jimmy
    Hey guys, I am writing some unit tests and I'm getting an exception thrown from my real code when trying to do the following: string IPaddress = HttpContext.Current.Request.UserHostName.ToString(); Is there a way to mock up an IP address without rewriting my code to accept IP address as a parameter? Thanks!

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  • How to debug c++ DirectShow filter

    - by Mr Bell
    What debugging tools are available for directshow filters? Presently, I have a project that compiles and registers a video source filter that I then setup a graph in GraphEdit. I am using c++ in visual studio 2008. Is it possible to get a debugger attached to the filter in any way where I could set break points, inspect variables, etc? Barring that is there a way to log diagnostic information somewhere that I can view in real time?

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  • essential reading for php coding (including databases)?

    - by tombull89
    Hello. I'm more of a SU and SF but now I'm after some help from the SO community. I'm dabbling in a bit of php coding with databases and am getting a bit stuck with relationships and the like. Can anybody reccomend some books, online or real, that would be a good start for someone new(ish) to php and mysql databases? Cheers!

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  • CSS filter for IE6 standard mode and quirk mode?

    - by jackysee
    Is there any CSS filter can be applied to detect IE6's standard mode and quirk mode? The story is that a jQuery script is using $.support.boxModel to handle different rendering mode. But the CSS use the *width hack to define the dimension. But this hack can only filter whether the browser is IE but not the real rendering mode IE is on.

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  • Create and display indoor map on Android

    - by Lorenzo Barbagli
    I'm developing an Android application and I would like to display an internal (indoor) map of some buildings, but I don't know where to begin: I want to create a custom kml file (how it's possible to create it? with which tool?) and display it in a fragment. I already have it working with external maps (simple GoogleMap in MapFragment), so it would be super to have the kml file placed 'over' the GoogleMap, like real indoor maps. Thanks

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  • Google Analytics testing/sandbox environment?

    - by Laimoncijus
    Is there any Google Analytics testing/sandbox environment for testing your JS custom code before putting it to live system? I don't want to use my real tracking ID to see if everything is correct on my dev. environment, neither I want to put my code untested live... Is there any techniques or maybe some fake Analytics tracking lib I could use for testing?

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  • Android Bitmap.createBitmap returns negative mHeight

    - by Hai Bi
    Modifying the Snake example. An exception was created from the bitmap class. So I debug the original Snake, and found that in TileView there is a function loadTile, Bitmap bitmap = Bitmap.createBitmap(mTileSize, mTileSize, Bitmap.Config.ARGB_8888); after the above assignment, the bitmap had -1 for mHeight and mWidth. Then how does the Snake even work? I am just use the Eclipse and the virtual machine, not a real android phone.

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  • Modify audio pitch of recorded clip (m4v)

    - by devcube
    I'm writing an app in which I'm trying to change the pitch of the audio when I'm recording a movie (.m4v). Or by modifying the audio pitch of the movie afterwards. I want the end result to be a movie (.m4v) that has the original length (i.e. same visual as original) but with modified sound pitch, e.g. a "chipmunk voice". A realtime conversion is to prefer if possible. I've read alot about changing audio pitch in iOS but most examples focus on playback, i.e. playing the sound with a different pitch. In my app I'm recording a movie (.m4v / AVFileTypeQuickTimeMovie) and saving it using standard AVAssetWriter. When saving the movie I have access to the following elements where I've tried to manipulate the audio (e.g. modify the pitch): audio buffer (CMSampleBufferRef) audio input writer (AVAssetWriterAudioInput) audio input writer options (e.g. AVNumberOfChannelsKey, AVSampleRateKey, AVChannelLayoutKey) asset writer (AVAssetWriter) I've tried to hook into the above objects to modify the audio pitch, but without success. I've also tried with Dirac as described here: Real Time Pitch Change In iPhone Using Dirac And OpenAL with AL_PITCH as described here: Piping output from OpenAL into a buffer And the "BASS" library from un4seen: Change Pitch/Tempo In Realtime I haven't found success with any of the above libs, most likely because I don't really know how to use them, and where to hook them into the audio saving code. There seems to be alot of librarys that have similar effects but focuses on playback or custom recording code. I want to manipulate the audio stream I've already got (AVAssetWriterAudioInput) or modify the saved movie clip (.m4v). I want the video to be unmodifed visually, i.e. played at the same speed. But I want the audio to go faster (like a chipmunk) or slower (like a ... monster? :)). Do you have any suggestions how I can modify the pitch in either real time (when recording the movie) or afterwards by converting the entire movie (.m4v file)? Should I look further into Dirac, OpenAL, SoundTouch, BASS or some other library? I want to be able to share the movie to others with modified audio, that's the reason I can't rely on modifying the pitch for playback only. Any help is appreciated, thanks!

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  • Pros and Cons of oursql [closed]

    - by S.Mark
    According to this python page, oursql looks very cool. oursql has real parameterization. oursql allows text or binary data to be streamed into the database and streamed out of the database, instead of requiring everything to be buffered in the client. oursql can both insert rows lazily and fetch rows lazily. oursql has unicode support on by default. So, Anyone start using it in the live projects and could share pros and cons over it?

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