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  • SQL Server - Introduction to Business Intelligence Development Studio

    In his latest article, Marcin Policht demonstrates a variety of tools that can be employed to execute SQL Server Integration Services packages, focusing in particular on the method leveraging functionality available within the Business Intelligence Development Studio. SQL Server monitoring made easy "Keeping an eye on our many SQL Server instances is much easier with SQL Response." Mike Lile.Download a free trial of SQL Response now.

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  • AABB vs OBB Collision Resolution jitter on corners

    - by patt4179
    I've implemented a collision library for a character who is an AABB and am resolving collisions between AABB vs AABB and AABB vs OBB. I wanted slopes for certain sections, so I've toyed around with using several OBBs to make one, and it's working great except for one glaring issue; The collision resolution on the corner of an OBB makes the player's AABB jitter up and down constantly. I've tried a few things I've thought of, but I just can't wrap my head around what's going on exactly. Here's a video of what's happening as well as my code: Here's the function to get the collision resolution (I'm likely not doing this the right way, so this may be where the issue lies): public Vector2 GetCollisionResolveAmount(RectangleCollisionObject resolvedObject, OrientedRectangleCollisionObject b) { Vector2 overlap = Vector2.Zero; LineSegment edge = GetOrientedRectangleEdge(b, 0); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.X = axisRange.Maximum - rProjection.Minimum; } else { overlap.X = rProjection.Maximum - axisRange.Minimum; overlap.X = -overlap.X; } } edge = GetOrientedRectangleEdge(b, 1); if (!SeparatingAxisForRectangle(edge, resolvedObject)) { LineSegment rEdgeA = new LineSegment(), rEdgeB = new LineSegment(); Range axisRange = new Range(), rEdgeARange = new Range(), rEdgeBRange = new Range(), rProjection = new Range(); Vector2 n = edge.PointA - edge.PointB; rEdgeA.PointA = RectangleCorner(resolvedObject, 0); rEdgeA.PointB = RectangleCorner(resolvedObject, 1); rEdgeB.PointA = RectangleCorner(resolvedObject, 2); rEdgeB.PointB = RectangleCorner(resolvedObject, 3); rEdgeARange = ProjectLineSegment(rEdgeA, n); rEdgeBRange = ProjectLineSegment(rEdgeB, n); rProjection = GetRangeHull(rEdgeARange, rEdgeBRange); axisRange = ProjectLineSegment(edge, n); float axisMid = (axisRange.Maximum + axisRange.Minimum) / 2; float projectionMid = (rProjection.Maximum + rProjection.Minimum) / 2; if (projectionMid > axisMid) { overlap.Y = axisRange.Maximum - rProjection.Minimum; overlap.Y = -overlap.Y; } else { overlap.Y = rProjection.Maximum - axisRange.Minimum; } } return overlap; } And here is what I'm doing to resolve it right now: if (collisionDetection.OrientedRectangleAndRectangleCollide(obb, player.PlayerCollision)) { var resolveAmount = collisionDetection.GetCollisionResolveAmount(player.PlayerCollision, obb); if (Math.Abs(resolveAmount.Y) < Math.Abs(resolveAmount.X)) { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else if (Math.Abs(resolveAmount.Y) <= 30.0f) //Catch cases where the player should be able to step over the top of something { var roundedAmount = (float)Math.Floor(resolveAmount.Y); player.PlayerCollision._position.Y -= roundedAmount; } else { var roundedAmount = (float)Math.Floor(resolveAmount.X); player.PlayerCollision._position.X -= roundedAmount; } } Can anyone see what might be the issue here, or has anyone experienced this before that knows a possible solution? I've tried for a few days to figure this out on my own, but I'm just stumped.

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  • Intellisense Crashing fix for VS 2010

    In this article, Scott discusses the ways to resolve Intellisense Crashing problem in Visual Studio 2010. He examines the symptoms of the crash and then provides the reasons for the crash to occur including a reference about the upcoming patch which is being released by the product team. At the end of the article, he provides the email id of the contact person to whom you should report crashes.

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  • Do you work with Visual Studio?

    Red Gate is doing some research into Visual Studio add-ins for SQL development. If you can spare a moment to complete a short survey, or are interested in being part of the early access program (linked from the end of the survey), please click here. Get smart with SQL Backup ProPowerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school. Discover why.

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  • Visual Studio Tools for Office: create an Excel Add-In

    Use Visual Studio Tools for Office (VSTO) to create an Excel Add-In to implement common tasks.  read moreBy Miguel SantosDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using Visual Studio 2010s Debugger PIN Feature

    One of the very cool new features in Visual Studio 2010 is the ability to Pin a variable you are watching, right in the place you want to see it.  Its always been a hassle to have to add a Watch and keep track of it among all your other watch variables.  I guess I [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Get started with Omnis Studio

    <b>Linux User and Developer:</b> "Omnis Studio is a cross-platform (Windows, Mac and Linux) Rapid Application Development tool. It allows you to quickly build applications using a combination of graphical elements as well as a code editor."

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  • Expected visual behavior of notifications (gnome metacity)

    - by MetaChrome
    I sometimes see notification popups on the right of the screen that specify things like network connectivity status changes mainly. I don't understand their expected visual behavior in that: It would appear that sometimes, when you move your mouse close to them, they disappear to reappear when you move away. It does not appear to be possible to ever click on them or hide them in any way, they generally just flicker, often in a in determinant way. Is the flickering perhaps caused because every flicker is in fact a unique notification?

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  • Visual Studio 2010 Web Development Improvements

    - by Aamir Hasan
    VS2010 emulates what is available in previous framework versions through reference assemblies. These assemblies contain metadata that describes functionality available in previous versions. VS2010 itself uses the .NET 4 framework, so when adding multitargeting support the team decided against running a previous framework version inside the same process. When your application is compiled to 100 percent guarantee application compatibility, previous compiler versions are used.Web development in Visual Studio 2010 has been enhanced for greater CSS compatibility, increased productivity through HTML and ASP.NET markup snippets and new dynamic IntelliSense JavaScript.Improved CSS CompatibilityHTML and JavaScript SnippetsJavaScript IntelliSense Enhancements

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  • TopComponent, Node, Lookup, Palette, and Visual Library

    - by Geertjan
    Here's a small example that puts together several pieces in the context of a NetBeans Platform application, i.e., TopComponent, Node, Lookup, Palette, and Visual Library: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.2/misc/CensusDesigner The result is a drag-and-drop user interface, i.e., drag items from the palette and drop them onto the window, that's all it does, nothing too fancy, just puts the basic NetBeans Platform pieces together in a pretty standard combination:

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  • Visual Studio 2010 and Silverlight 4 Released

    Developers can start building apps with the powerful tooling in Visual Studio 2010, .NET Framework 4 and Silverlight 4....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Visual Studio 2005 Project And Item Templates

    All about Project and Item Templates. You can use Custom Templates to make your development process faster than you ever think. Create your own Template for Visual Studio and distribute with all others. You can also learn how to create an installer to install a template.

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  • SqlLocalDb vs. Cumulative Updates

    - by AaronBertrand
    Last week I announced that SQL Server 2012 Cumulative Update #3 was released. A question came up about SqlLocalDb and I will try to address the current state of patching SqlLocalDb. Please keep in mind that these comments are only relevant to cumulative updates - I do not know whether this is all true for service packs. When SqlLocalDb was first released, there were a few ways to get it: - Visual Studio 2012 betas - SQL Server 2012 Express - From the standalone feature pack installer Now, at that...(read more)

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  • Microsoft Launches Expression Studio 4

    Microsoft updates its Web and application design suite with streamlined features and support for Visual Studio 2010 projects....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Can't add ADO.NET Entity Model because of error

    - by Freshblood
    I am using VS 2010 Express.This error appear "Error HRESULT E_FAIL has been returned from a call to a COM compenent" When i try to Add ADO.NET Entity Data Model. VS 2008 PRO is installed on my pc too but i don't think that it is caused by VS 2008 .I tried to reinstall VS 2010 Express but still same. How can i fix it ?

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