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  • Storing DateTime (UTC) vs. storing DateTimeOffset

    - by Frederico
    I usually have an "interceptor" that right before reading/writing from/to the database does datetime conversion (from UTC to localtime, and from localtime to utc), so I can use DateTime.Now (derivations and comparisions) throughout the system without worrying about timezones. Regarding serialization and moving data between computers, there is no need to bother, as the datetime is always UTC. Should I continue storing my dates (SQL 2008 - datetime) in UTC format or should I instead store it using DateTimeOffset (SQL 2008 - datetimeoffset)? UTC Dates in the database (datetime type) have been working and known for so long, why change it? What are the advantages? I have already looked into articles like this one, but I'm not 100% convinced though. Any thoughts?

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  • understanding list[i-1] vs list[i]-1

    - by user3720527
    Hopefully this is a simple answer that I am just failing to understand. Full code is public static void mystery(int[] list) { for( int i = list.length - 1; i>1; i --) { if (list[i] > list[i - 1]) { list[i -1] = list[i] - 2; list[i]++; } } } } and lets say we are using a list of [2,3,4]. I know that it will output 2,2,5 but I am unclear how to actually work through it. I understand that the list.length is 3 here, and I understand that the for loop will only run once, but I am very unclear what happens at the list[i - 1] = list[i] - 2; area. Should it be list[2-1] = list[2] - 2? How does the two being outside the bracket effect it differently? Much thanks.

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  • Script Speed vs Memory Usage

    - by Doug Neiner
    I am working on an image generation script in PHP and have gotten it working two ways. One way is slow but uses a limited amount of memory, the second is much faster, but uses 6x the memory . There is no leakage in either script (as far as I can tell). In a limited benchmark, here is how they performed: -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 65.626 | 540,036 | 200 Two | 20.207 | 3,269,600 | 200 -------------------------------------------- And here is the average of the previous numbers (if you don't want to do your own math): -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 0.328 | 540,036 | 1 Two | 0.101 | 3,269,600 | 1 -------------------------------------------- Which method should I use and why? I anticipate this being used by a high volume of users, with each user making 10-20 requests to this script during a normal visit. I am leaning toward the faster method because though it uses more memory, it is for a 1/3 of the time and would reduce the number of concurrent requests.

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  • functional dependencies vs type families

    - by mhwombat
    I'm developing a framework for running experiments with artificial life, and I'm trying to use type families instead of functional dependencies. Type families seems to be the preferred approach among Haskellers, but I've run into a situation where functional dependencies seem like a better fit. Am I missing a trick? Here's the design using type families. (This code compiles OK.) {-# LANGUAGE TypeFamilies, FlexibleContexts #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u => a -> StateT u IO a -- plus other functions class Universe u where type MyAgent u :: * withAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } defaultWithAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () defaultWithAgent = undefined -- stub -- plus default implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- .. and they'll also need to make SimpleUniverse an instance of Universe -- for their agent type. -- instance Universe SimpleUniverse where type MyAgent SimpleUniverse = Bug withAgent = defaultWithAgent -- boilerplate -- plus similar boilerplate for other functions Is there a way to avoid forcing my users to write those last two lines of boilerplate? Compare with the version using fundeps, below, which seems to make things simpler for my users. (The use of UndecideableInstances may be a red flag.) (This code also compiles OK.) {-# LANGUAGE MultiParamTypeClasses, FunctionalDependencies, FlexibleInstances, UndecidableInstances #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u a => a -> StateT u IO a -- plus other functions class Universe u a | u -> a where withAgent :: Agent a => (a -> StateT u IO a) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } instance Universe SimpleUniverse a where withAgent = undefined -- stub -- plus implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- And now my users only have to write stuff like... -- u :: SimpleUniverse u = SimpleUniverse "mydir"

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  • User control blank on form in VS 2008

    - by Eric
    I've created a user control that contains a table layout control with various other standard controls like buttons and labels. Yet when I add the user control to one of my forms the control is blank. I've tried building the solution and a see the user-control flicker as if it's being updated, but it remains blank. Also if I actually run the program the usercontrol can not be see on the form. I've used usercontrols like this in the past. Is there something I'm missing?

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  • Logger vs. System.out.println

    - by Amir Rachum
    Hi all, I'm using the PMD plugin for eclipse and it gives me an error when using System.out.println() with the explanation: System.(out|err).print is used, consider using a logger. My question is - What is a Logger? How is it used to print to the screen? Why is it better? Thanks.

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  • Interpreted vs. Compiled vs. Late-Binding

    - by zubin71
    Python is compiled into an intermediate bytecode(pyc) and then executed. So, there is a compilation followed by interpretation. However, long-time Python users say that Python is a "late-binding" language and that it should`nt be referred to as an interpreted language. How would Python be different from another interpreted language? Could you tell me what "late-binding" means, in the Python context? Java is another language which first has source code compiled into bytecode and then interpreted into bytecode. Is Java an interpreted/compiled language? How is it different from Python in terms of compilation/execution? Java is said to not have, "late-binding". Does this have anything to do with Java programs being slighly faster than Python? Itd be great if you could also give me links to places where people have already discussed this; id love to read more on this. Thank you.

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  • Generics vs inheritance (when no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • Static vs Non Static constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • Performance of Managed C++ Vs UnManaged/native C++

    - by bsobaid
    I am writing a very high performance application that handles and processes hundreds of events every millisecond. Is Unmanaged C++ faster than managed c++? and why? Managed C++ deals with CLR instead of OS and CLR takes care of memory management, which simplifies the code and is probably also more efficient than code written by "a programmer" in unmanaged C++? or there is some other reason? When using managed, how can one then avoid dynamic memory allocation, which causes a performance hit, if it is all transparent to the programmer and handled by CLR? So coming back to my question, Is managed C++ more efficient in terms of speed than unmanaged C++ and why?

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  • SPAN vs DIV (inline-block)

    - by blackjid
    Hi, Is there any reason to use a <div style="display:inline-block"> instead of a <span> to layout a webpage? Can I put content nested inside the span? What is valid and what isn't? Thanks! It's ok to use this to make a 3x2 table like layout? <div> <span> content1(divs,p, spans, etc) </span> <span> content2(divs,p, spans, etc) </span> <span> content3(divs,p, spans, etc) </span> </div> <div> <span> content4(divs,p, spans, etc) </span> <span> content5(divs,p, spans, etc) </span> <span> content6(divs,p, spans, etc) </span> </div>

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  • Search relevance from XML docs (XQuery?) vs MySQL

    - by Marius
    Hello there, I have a website where documents are saved in xml documents, all with the same structure. I need a search engine where I am able to choose documents with the highest relevance according to the key words given by a searching user. I thought it could (?) be a good idea to have one using XQuery rather than having the information stored twice (in XML docs + mysql database) and querying the mysql database for relevance searches. Is XQuery any good for this, and how, and what speed can I expect on +1000 documents of about 7kb each. Thank you for your time. Kind regards

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  • Performance characteristics of pthreads vs ucontext

    - by Robert Mason
    I'm trying to port a library that uses ucontext over to a platform which supports pthreads but not ucontext. The code is pretty well written so it should be relatively easy to replace all the calls to the ucontext API with a call to pthread routines. However, does this introduce a significant amount of additional overhead? Or is this a satisfactory replacement. I'm not sure how ucontext maps to operating system threads, and the purpose of this facility is to make coroutine spawning fairly cheap and easy. So, question is: Does replacing ucontext calls with pthread calls significantly change the performance characteristics of a library?

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  • Postgres vs Firebird

    - by Tedi
    I'm looking to use either Firebird or Postgres in my next development project ... largely because both are available under a BSD-like license. I found a great comparison of the two database at http://www.amsoftwaredesign.com/pg_vs_fb But this comparison is a good 2+ years old and both databases have come a long ways since. Does anyone mind updating the comparison table to be relevant for the current versions of both Firebird and Postgres ... or have a link to a site that does a good recent comparison between the two database?

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  • C vs. C++ for performance in memory allocation

    - by Andrei
    Hi, I am planning to participate in development of a code written in C language for Monte Carlo analysis of complex problems. This codes allocates huge data arrays in memory to speed up its performance, therefore the author of the code has chosen C instead of C++ claiming that one can make faster and more reliable (concerning memory leaks) code with C. Do you agree with that? What would be your choice, if you need to store 4-16 Gb of data arrays in memory during calculation?

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  • One big call vs. multiple smaller TSQL calls

    - by BrokeMyLegBiking
    I have a ADO.NET/TSQL performance question. We have two options in our application: 1) One big database call with multiple result sets, then in code step through each result set and populate my objects. This results in one round trip to the database. 2) Multiple small database calls. There is much more code reuse with Option 2 which is an advantage of that option. But I would like to get some input on what the performance cost is. Are two small round trips twice as slow as one big round trip to the database, or is it just a small, say 10% performance loss? We are using C# 3.5 and Sql Server 2008 with stored procedures and ADO.NET.

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  • Flex Framework vs. Micro-Architecture

    - by droboZ
    I'm in the process of choosing a framework for my flex development, and one of the questions that was asked about a framework was "is this a framework or a micro-architecture"? Can someone clarify what's the difference? What exactly is a framework, and when can we start calling what we have a framework? I work with FlexBuilder3 (now called FlashBuilder4) and have a lot of standard things that I do for almost all projects, and components that I created for easy re-use. Some are very very small, but the benefit of a 1-liner has been immense for me instead of repeating the code over and over. So in the framework/micro-architecture scheme, can I say that these are my internal in-house framework or are they part of a micro-architecture? Trying to understand this topic better.

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  • Singelton on iPhone Simulator vs Singelton on real Device

    - by Helge Becker
    I am using a Singelton for some shared stuff. In the simulator, the app crashes ocasionally. Tracking the crash down shows that the the properties of my Singelton became dealocated. Those crashes never happend on a real device. Does the iPHone simulator handle memory managemend different? GC maybe? Changed the singelton to match this pattern. The iPhone Simulator dont crash now, but I am not sure about the memory handling on the real device. I assume that this solution will cause problems. What do you think?

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  • Learning Javascript vs. jQuery

    - by Maen
    I got the Wrox.Beginning.JavaScript.3rd.Edition and wanted to start learning it from scratch, then my boss came along and said that why bother, learn jQuery. Can I understand jQuery and work with it although I am a newbie and have limited knowledge in ASP.net, vb.net, some C#, and basic HTML?!

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