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  • centos dedicated Server unresponsive for the first time

    - by Ambrose Bwangatto
    server was unresponsive for an hour so i rebooted it and checked /var/log/messages and found this. can anybody point out whats wrong ? Sep 28 07:39:35 www kernel: INFO: task mysqld:22749 blocked for more than 120 seconds. Sep 28 07:39:35 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:39:35 www kernel: mysqld D ffff810001015120 0 22749 3266 22792 22659 (NOTLB) Sep 28 07:39:35 www kernel: ffff810139d21e58 0000000000000086 ffff810036217000 ffffffff8000f758 Sep 28 07:39:35 www kernel: ffff81020dfd1408 0000000000000007 ffff8101cfbaf7e0 ffff81020fca5080 Sep 28 07:39:35 www kernel: 00017a451524782a 00000000000043b2 ffff8101cfbaf9c8 0000000280009a22 Sep 28 07:39:35 www kernel: Call Trace: Sep 28 07:39:35 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:39:35 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:39:35 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:39:35 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:39:35 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:39:35 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:39:57 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:39:58 www kernel: Sep 28 07:39:59 www kernel: INFO: task httpd:22679 blocked for more than 120 seconds. Sep 28 07:40:04 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:40:08 www kernel: httpd D ffff81000100caa0 0 22679 22413 22680 22678 (NOTLB) Sep 28 07:40:51 www kernel: ffff81018b0dbc78 0000000000000086 ffff81018b0dbc88 0000004480063002 Sep 28 07:41:52 www kernel: ffff81000001cc00 0000000000000007 ffff81013ac5e860 ffff81020fc96100 Sep 28 07:43:10 www kernel: 00017a44de6376c8 000000000000a89f ffff81013ac5ea48 000000010001cc00 Sep 28 07:43:38 www kernel: Call Trace: Sep 28 07:44:06 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:44:09 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:44:10 www kernel: [<ffffffff8000d0b2>] do_lookup+0x90/0x1e6 Sep 28 07:44:13 www kernel: [<ffffffff8000a2e9>] __link_path_walk+0xa3a/0xfd1 Sep 28 07:44:16 www kernel: [<ffffffff8000eb8e>] link_path_walk+0x45/0xb8 Sep 28 07:44:16 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:44:29 www kernel: [<ffffffff800129ad>] getname+0x15b/0x1c2 Sep 28 07:44:38 www kernel: [<ffffffff80023b60>] __user_walk_fd+0x37/0x4c Sep 28 07:44:42 www kernel: [<ffffffff80028ada>] vfs_stat_fd+0x1b/0x4a Sep 28 07:44:43 www kernel: [<ffffffff8003c69a>] do_unlinkat+0xe8/0x141 Sep 28 07:45:02 www kernel: [<ffffffff80023890>] sys_newstat+0x19/0x31 Sep 28 07:46:18 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:46:43 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:46:55 www kernel: Sep 28 07:46:58 www kernel: INFO: task php:28906 blocked for more than 120 seconds. Sep 28 07:46:59 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:47:00 www kernel: php D ffff810165127000 0 28906 28905 (NOTLB) Sep 28 07:47:37 www kernel: ffff810078431e58 0000000000000082 ffff810165127000 ffffffff8000f758 Sep 28 07:48:29 www kernel: ffff81020dfd1408 0000000000000007 ffff8101247b9860 ffff810207d0e100 Sep 28 07:48:36 www kernel: 00017a4218932fae 0000000000377111 ffff8101247b9a48 0000000280009a22 Sep 28 07:48:37 www kernel: Call Trace: Sep 28 07:48:37 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:48:37 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:48:37 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:48:41 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:48:41 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:48:42 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:48:42 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:48:42 www kernel: Sep 28 07:48:43 www kernel: INFO: task php:29032 blocked for more than 120 seconds. Sep 28 07:48:45 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:48:46 www kernel: php D 0000000000000004 0 29032 1 29050 29024 (NOTLB) Sep 28 07:48:46 www kernel: ffff81006b465dc8 0000000000000086 ffff81020dfd1408 ffffffff80009a22 Sep 28 07:48:46 www kernel: 0000000000000000 0000000000000007 ffff81002946e860 ffff81003c943100 Sep 28 07:48:46 www kernel: 00017a4211450766 000000000024be3d ffff81002946ea48 000000020e42b300 Sep 28 07:48:52 www kernel: Call Trace: Sep 28 07:48:54 www kernel: [<ffffffff80009a22>] __link_path_walk+0x173/0xfd1 Sep 28 07:48:54 www kernel: [<ffffffff8002cc58>] mntput_no_expire+0x19/0x89 Sep 28 07:48:55 www kernel: [<ffffffff8000ebf5>] link_path_walk+0xac/0xb8 Sep 28 07:48:55 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:48:55 www kernel: [<ffffffff80023974>] __path_lookup_intent_open+0x56/0x97 Sep 28 07:48:55 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:48:55 www kernel: [<ffffffff8001b260>] open_namei+0xea/0x718 Sep 28 07:48:59 www kernel: [<ffffffff80067235>] do_page_fault+0x4cc/0x842 Sep 28 07:49:01 www kernel: [<ffffffff80027726>] do_filp_open+0x1c/0x38 Sep 28 07:49:01 www kernel: [<ffffffff8001a09c>] do_sys_open+0x44/0xbe Sep 28 07:49:02 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:03 www kernel: Sep 28 07:49:07 www kernel: INFO: task mysqld:22749 blocked for more than 120 seconds. Sep 28 07:49:09 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:09 www kernel: mysqld D ffff810001015120 0 22749 3266 22792 22659 (NOTLB) Sep 28 07:49:14 www kernel: ffff810139d21e58 0000000000000086 ffff810036217000 ffffffff8000f758 Sep 28 07:49:14 www kernel: ffff81020dfd1408 0000000000000007 ffff8101cfbaf7e0 ffff81020fca5080 Sep 28 07:49:15 www kernel: 00017a451524782a 00000000000043b2 ffff8101cfbaf9c8 0000000280009a22 Sep 28 07:49:15 www kernel: Call Trace: Sep 28 07:49:22 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:23 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:23 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:23 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:23 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:23 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:23 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:23 www kernel: Sep 28 07:49:23 www kernel: INFO: task php:29024 blocked for more than 120 seconds. Sep 28 07:49:23 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:24 www kernel: php D ffff8101920a0000 0 29024 1 29032 29001 (NOTLB) Sep 28 07:49:26 www kernel: ffff8101cca8fe58 0000000000000086 ffff8101920a0000 ffffffff8000f758 Sep 28 07:49:26 www kernel: ffff81020dfd1408 0000000000000007 ffff81000b64b040 ffff8101e05337e0 Sep 28 07:49:26 www kernel: 00017a552aef9f35 0000000000009513 ffff81000b64b228 0000000180009a22 Sep 28 07:49:27 www kernel: Call Trace: Sep 28 07:49:27 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:27 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:27 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:27 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:27 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:27 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:27 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:27 www kernel: Sep 28 07:49:27 www kernel: INFO: task php:29050 blocked for more than 120 seconds. Sep 28 07:49:28 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:28 www kernel: php D ffff810201d95000 0 29050 1 29032 (NOTLB) Sep 28 07:49:28 www kernel: ffff810051e45e58 0000000000000086 ffff810201d95000 ffffffff8000f758 Sep 28 07:49:28 www kernel: ffff81020dfd1408 0000000000000007 ffff81001c23f080 ffff81020f5e2080 Sep 28 07:49:29 www kernel: 00017a5d0bc2aa75 0000000000d0ecfe ffff81001c23f268 0000000280009a22 Sep 28 07:49:29 www kernel: Call Trace: Sep 28 07:49:29 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:29 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:29 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:34 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:35 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:37 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:37 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:37 www kernel: Sep 28 07:49:37 www kernel: INFO: task php:29064 blocked for more than 120 seconds. Sep 28 07:49:37 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:37 www kernel: php D ffff81009c231000 0 29064 29057 (NOTLB) Sep 28 07:49:38 www kernel: ffff8100a5dc7e58 0000000000000086 ffff81009c231000 ffffffff8000f758 Sep 28 07:49:38 www kernel: ffff81020dfd1408 0000000000000007 ffff81000a850820 ffff8102038037a0 Sep 28 07:49:38 www kernel: 00017a5bb5c6846e 000000000000861a ffff81000a850a08 0000000080009a22 Sep 28 07:49:38 www kernel: Call Trace: Sep 28 07:49:38 www kernel: [<ffffffff8000f758>] generic_permission+0x52/0xca Sep 28 07:49:38 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:38 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:49:38 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:38 www kernel: [<ffffffff8003c618>] do_unlinkat+0x66/0x141 Sep 28 07:49:38 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:49:40 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:49:42 www kernel: Sep 28 07:49:42 www kernel: INFO: task mysqld:24612 blocked for more than 120 seconds. Sep 28 07:49:43 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:49:46 www kernel: mysqld D ffff81020dfd14c0 0 24612 3266 19643 3599 (NOTLB) Sep 28 07:49:46 www kernel: ffff81019e517c78 0000000000000086 ffff81019e517c88 ffffffff80063002 Sep 28 07:49:47 www kernel: ffff810201966558 0000000000000009 ffff81015fa560c0 ffff8101c263b860 Sep 28 07:49:51 www kernel: 00017a9d113e27fe 0000000000008d5a ffff81015fa562a8 000000018006ec9f Sep 28 07:49:52 www kernel: Call Trace: Sep 28 07:49:52 www kernel: [<ffffffff80063002>] thread_return+0x62/0xfe Sep 28 07:49:52 www kernel: [<ffffffff8005a46a>] getnstimeofday+0x10/0x29 Sep 28 07:49:53 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:49:54 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:49:54 www kernel: [<ffffffff8000d0b2>] do_lookup+0x90/0x1e6 Sep 28 07:49:56 www kernel: [<ffffffff8000a2e9>] __link_path_walk+0xa3a/0xfd1 Sep 28 07:50:00 www kernel: [<ffffffff8000eb8e>] link_path_walk+0x45/0xb8 Sep 28 07:50:03 www kernel: [<ffffffff8000cea2>] do_path_lookup+0x294/0x310 Sep 28 07:50:04 www kernel: [<ffffffff800129ad>] getname+0x15b/0x1c2 Sep 28 07:50:06 www kernel: [<ffffffff80023b60>] __user_walk_fd+0x37/0x4c Sep 28 07:50:06 www kernel: [<ffffffff8003f013>] vfs_lstat_fd+0x18/0x47 Sep 28 07:50:08 www kernel: [<ffffffff8002ad91>] sys_newlstat+0x19/0x31 Sep 28 07:50:10 www kernel: [<ffffffff8005d229>] tracesys+0x71/0xe0 Sep 28 07:50:15 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:50:19 www kernel: Sep 28 07:50:19 www kernel: INFO: task php:29178 blocked for more than 120 seconds. Sep 28 07:50:23 www kernel: "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. Sep 28 07:50:23 www kernel: php D 0000000000000003 0 29178 29123 (NOTLB) Sep 28 07:50:23 www kernel: ffff81004a95bdc8 0000000000000086 ffff81020dfd1408 ffffffff80009a22 Sep 28 07:50:24 www kernel: ffffffff800a2fd0 0000000000000007 ffff8101937a4040 ffff81010bde27a0 Sep 28 07:50:26 www kernel: 00017aa3a1d89c9b 000000000000d66e ffff8101937a4228 000000020e42b300 Sep 28 07:50:26 www kernel: Call Trace: Sep 28 07:50:26 www kernel: [<ffffffff80009a22>] __link_path_walk+0x173/0xfd1 Sep 28 07:50:27 www kernel: [<ffffffff800a2fd0>] wake_bit_function+0x0/0x23 Sep 28 07:50:27 www kernel: [<ffffffff8002cc58>] mntput_no_expire+0x19/0x89 Sep 28 07:50:27 www kernel: [<ffffffff8000ebf5>] link_path_walk+0xac/0xb8 Sep 28 07:50:28 www kernel: [<ffffffff80063c63>] __mutex_lock_slowpath+0x60/0x9b Sep 28 07:50:32 www kernel: [<ffffffff80023974>] __path_lookup_intent_open+0x56/0x97 Sep 28 07:50:32 www kernel: [<ffffffff80063cad>] .text.lock.mutex+0xf/0x14 Sep 28 07:50:34 www kernel: [<ffffffff8001b260>] open_namei+0xea/0x718 Sep 28 07:50:34 www kernel: [<ffffffff80067235>] do_page_fault+0x4cc/0x842 Sep 28 07:50:35 www kernel: [<ffffffff80027726>] do_filp_open+0x1c/0x38 Sep 28 07:50:35 www kernel: [<ffffffff8001a09c>] do_sys_open+0x44/0xbe Sep 28 07:50:35 www kernel: [<ffffffff8005d28d>] tracesys+0xd5/0xe0 Sep 28 07:50:35 www kernel: Sep 28 07:56:41 www kernel: proftpd invoked oom-killer: gfp_mask=0x201d2, order=0, oomkilladj=0 Sep 28 07:56:41 www kernel: Sep 28 07:56:41 www kernel: Call Trace: Sep 28 07:56:41 www kernel: [<ffffffff800c9f35>] out_of_memory+0x8e/0x2f3 Sep 28 07:56:41 www kernel: [<ffffffff800a2fa2>] autoremove_wake_function+0x0/0x2e Sep 28 07:56:41 www kernel: [<ffffffff8000f67d>] __alloc_pages+0x27f/0x308 Sep 28 07:56:41 www kernel: [<ffffffff80013047>] __do_page_cache_readahead+0x96/0x17b Sep 28 07:56:41 www kernel: [<ffffffff80013984>] filemap_nopage+0x14c/0x360 Sep 28 07:56:41 www kernel: [<ffffffff80008972>] __handle_mm_fault+0x1fd/0x103b Sep 28 07:56:41 www kernel: [<ffffffff800a4fe1>] ktime_get_ts+0x1a/0x4e Sep 28 07:56:41 www kernel: [<ffffffff80067202>] do_page_fault+0x499/0x842 Sep 28 07:56:41 www kernel: [<ffffffff8003ad91>] hrtimer_try_to_cancel+0x4a/0x53 Sep 28 07:58:10 www kernel: [<ffffffff80033541>] do_setitimer+0xd0/0x689 Sep 28 08:26:22 www syslogd 1.4.1: restart. Sep 28 08:26:22 www kernel: klogd 1.4.1, log source = /proc/kmsg started. Sep 28 08:26:22 www kernel: Linux version 2.6.18-274.17.1.el5 ([email protected]) (gcc version 4.1.2 20080704 (Red Hat 4.1.2-51)) #1 SMP Tue Jan 10 17:25:58 EST 2012 Sep 28 08:26:22 www kernel: Command line: ro root=LABEL=/

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  • Add Windows 7’s AeroSnap Feature to Vista and XP

    - by Asian Angel
    Are you using Windows Vista or XP and want that Windows 7 AeroSnap goodness on your own system? Then join us as we look at AeroSnap for Windows Vista and XP. Note: Requires .NET Framework 2.0 or higher (link provided at bottom of article). Setup What exactly does AeroSnap do you might ask…here is a quote directly from the website: “AeroSnap is a simple but powerful application that allows you to resize, arrange or maximize your desktop windows with just drag’n'drop. Simply drag a window to a side of your desktop to snap it or drag it to the top to maximize. When you drag it back to the last position, the last window size will be restored.” As soon as you have finished installing AeroSnap and started it for the first time the only item that will be visible is the “System Tray Icon”. Before going any further you should take a moment to view and make any desired adjustments in the “Options”. Note: AeroSnap works with multiple monitors. You may want to have AeroSnap start with Windows each time but the really nice setting to enable here is the “Snap Preview”. If you are using AeroSnap on Vista and have Aero enabled this will really be nice. The second portion may be of interest for those who would like to enable the keyboard shortcut function. One point worth noting about this screen is that the highest number of pixels from the screen’s edge that you can set AeroSnap for is 20 pixels. AeroSnap in Action AeroSnap is extremely easy to use…just grab the top of an app window and drag it to the left, right, or top of your screen. Since we installed this on Windows Vista we made certain to enable the “Snap Preview” in the “Options”.  We started off with dragging our Firefox 3.7 window towards the left…once we got close to the edge of the screen you can see that the left half of the screen temporarily “shaded over”. Note: The “Snap Preview” displays on the left and right movements but not the top movement. Releasing Firefox snapped it right into the “shaded over” part of the screen. The great thing about AeroSnap is that it is really easy to return the app window to it former size…all that you have to do is simply click on and grab the top portion of the app window. Moving Firefox towards the top of our screen and… It quickly snaps into filling the screen. One thing that we did notice is that the window did not “Maximize” as per the function for the button in the upper right corner. Dragging towards the right side now… And snap! Tucked in all nice and neat… You can minimize the app windows to the Taskbar and they will return to their previous “snap area” when “maximized” again. Conclusion If you have been wanting to add Windows 7’s AeroSnap goodness to your Vista and XP systems then you should definitely give this app a try. AeroSnap is very easy to set up and operate… Links Download AeroSnap for Windows Vista & XP Download the .NET Framework Similar Articles Productive Geek Tips Using Windows 7 or Vista System RestoreRoundup: 16 Tweaks to Windows Vista Look & FeelSelect Files using Check Boxes in Windows VistaSpeed up Your Windows Vista Computer with ReadyBoostHow-To Geek Bounty: $103.24(Paid!) for Active Desktop for Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Add a Custom Title in IE using Spybot or Spyware Blaster When You Need to Hail a Taxi in NYC Live Map of Marine Traffic NoSquint Remembers Site Specific Zoom Levels (Firefox) New Firefox release 3.6.3 fixes 1 Critical bug Dark Side of the Moon (8-bit)

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  • Don&rsquo;t Kill the Password

    - by Anthony Trudeau
    A week ago Mr. Honan from Wired.com penned an article on security he titled “Kill the Password: Why a String of Characters Can’t Protect Us Anymore.” He asserts that the password is not effective and a new solution is needed. Unfortunately, Mr. Honan was a victim of hacking. As a result he has a victim’s vendetta. His conclusion is ill conceived even though there are smatterings of truth and good advice. The password is a security barrier much like a lock on your door. In of itself it’s not guaranteeing protection. You can have a good password akin to a steel reinforced door with the best lock money can buy, or you can have a poor password like “password” which is like a sliding lock like on a bathroom stall. But, just like in the real world a lock isn’t always enough. You can have a lock, security system, video cameras, guard dogs, and even armed security guards; but none of that guarantees your protection. Even top secret government agencies can be breached by someone who is just that good (as dramatized in movies like Mission Impossible). And that’s the crux of it. There are real hackers out there that are that good. Killer coding ninja monkeys do exist! We still have locks on our doors, because they still serve their role. Passwords are no different. Security doesn’t end with the password. Most people would agree that stuffing your mattress with your life savings isn’t a good idea even if you have the best locks and security system. Most people agree its safest to have the money in a bank. Essentially this is compartmentalization. Compartmentalization extends to the online world as well. You’re at risk if your online banking accounts are linked to the same account as your social networks. This is especially true if you’re lackadaisical about linking those social networks to outside sources including apps. The object here is to minimize the damage that can be done. An attacker should not be able to get into your bank account, because they breached your Twitter account. It’s time to prioritize once you’ve compartmentalized. This simply means deciding how much security you want for the different compartments which I’ll call security zones. Social networking applications like Facebook provide a lot of security features. However, security features are almost always a compromise with privacy and convenience. It’s similar to an engineering adage, but in this case it’s security, convenience, and privacy – pick two. For example, you might use a safe instead of bank to store your money, because the convenience of having your money closer or the privacy of not having the bank records is more important than the added security. The following are lists of security do’s and don’ts (these aren’t meant to be exhaustive and each could be an article in of themselves): Security Do’s: Use strong passwords based on a phrase Use encryption whenever you can (e.g. HTTPS in Facebook) Use a firewall (and learn to use it properly) Configure security on your router (including port blocking) Keep your operating system patched Make routine backups of important files Realize that if you’re not paying for it, you’re the product Security Don’ts Link accounts if at all possible Reuse passwords across your security zones Use real answers for security questions (e.g. mother’s maiden name) Trust anything you download Ignore message boxes shown by your system or browser Forget to test your backups Share your primary email indiscriminately Only you can decide your comfort level between convenience, privacy, and security. Attackers are going to find exploits in software. Software is complex and depends on other software. The exploits are the responsibility of the software company. But your security is always your responsibility. Complete security is an illusion. But, there is plenty you can do to minimize the risk online just like you do in the physical world. Be safe and enjoy what the Internet has to offer. I expect passwords to be necessary just as long as locks.

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  • How to Speed Up Any Android Phone By Disabling Animations

    - by Chris Hoffman
    Android phones — and tablets, too — display animations when moving between apps and screens. These animations look very slick, but they waste time — especially on fast phones, which could switch between apps instantly if not for the animations. Disabling these animations will speed up navigating between different apps and interface screens on your phone, saving you time. You can also speed up the animations if you’d rather see them. Access the Developer Options Menu First, we’ll need to access the Developer Options menu. It’s hidden by default so Android users won’t stumble across it unless they’re actually looking for it. To access the Developer Options menu, open the Settings screen, scroll down to the bottom of the list, and tap the About phone or About tablet option. Scroll down to the Build number field and tap it repeatedly. Eventually, you’ll see a message appear saying “You are now a developer!”. The Developer options submenu now appears on the Settings screen. You’ll find it near the bottom of the list, just above the About phone or About tablet option. Disable Interface Animations Open the Developer Options screen and slide the switch at the top of the screen to On. This allows you to change the hidden options on this screen. If you ever want to re-enable the animations and revert your changes, all you have to do is slide the Developer Options switch back to Off. Scroll down to the Drawing section. You’ll find the three options we want here — Window animation scale, Transition animation scale, and Animator duration scale. Tap each option and set it to Animation off to disable the associated animations. If you’d like to speed up the animations without disabling them entirely, select the Animation .5x option instead. If you’re feeling really crazy, you can even select longer animation durations. You can make the animations take as much as ten times longer with the Animation 10x setting. The Animator duration scale option applies to the transition animation that appears when you tap the app drawer button on your home screen.  Your change here won’t take effect immediately — you’ll have to restart Android’s launcher after changing the Animator duration scale setting. To restart Android’s launcher, open the Settings screen, tap Apps, swipe over to the All category, scroll down, and tap the Launcher app. Tap the Force stop button to forcibly close the launcher, then tap your device’s home button to re-launch the launcher. Your app drawer will now open immediately, too. Now whenever you open an app or transition to a new screen, it will pop up as quickly as possible — no waiting for animations and wasting processing power rendering them. How much of a speed improvement you’ll see here depends on your Android device and how fast it is. On our Nexus 4, this change makes many apps appear and become usable instantly if they’re running in the background. If you have a slower device, you may have to wait a moment for apps to be usable. That’s one of the big reasons why Android and other operating systems use animations. Animations help paper over delays that can occur while the operating system loads the app.     

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  • Graphics trouble after resuming from hibernate or suspend

    - by Voyagerfan5761
    I have a Dell Inspiron 2650 (with NVidia graphics, using nouveau drivers) that I'm using to try out Ubuntu. It's all great, except that Hibernate and Suspend aren't usable. Yes, I know that questions about power-save issues are rampant in the Linux support universe, but it seems that every time I find a solution it's for a very specific hardware combination and doesn't apply to me. So anyway, here goes. When I resume from either power-saving mode, I'll get graphics problems anywhere on the range from a few scattered random-colored pixels that won't change; all the way to full-screen patterns that don't change as I move the mouse, hit keys on the keyboard, or even bring up the shutdown dialog using the power button. Those full-screen issues (which may involve stripes with random pixels, partial black screen, or both) always end in me forcing the machine to shut down by holding the power button. I haven't done much testing yet to determine what severity level is most commonly associated with each mode, but I do avoid using either power-save option because of these issues. I'll add info on my hardware as I can gather it (no home internet connection, and this laptop is tethered to my desk by a dead battery and casing degradation). Please feel free to request something specific in the question comments. Hardware Info See this hardinfo report for my system's hardware configuration. (No, my username is not "myuser"; I sanitized hardinfo's output before publishing it.) Screenshots These screenshots are from a relatively mild occurrence, which happened after the second hibernation I took that session. The first one worked great, though I used the wireless card and Firefox heavily between the two hibernation attempts. Take a look at what happened when I opened my home directory in Nautilus and scrolled it: See below for the situations I've tested so far. The real trouble comes when the machine resumes to an unusable state; in such cases I can't even unlock the screen or properly reboot, much less take a screenshot. I have a hunch that putting a CD in the drive will cause such major failures, and I will try that at some point; see related question. Situations Tested Maverick (10.10) Suspend Seems to suspend nicely with nothing running Seems to suspend nicely with flash drive plugged in On resume from suspend with no flash drive, Terminal and gedit running: Funky graphics on top of log output, then blank screen with pixelated cursor; no response to power button (normally will shutdown 60 seconds later) Hibernate Seems to hibernate nicely with nothing running Seems to hibernate nicely with a few apps (Terminal, Mouse preferences) running Seems to not hibernate when flash drive plugged in Seems to not hibernate when System Monitor is running Have encountered failed hibernation (after several hours and one successful hibernate/thaw cycle) with no external media connected and no programs running except normal background stuff Natty LiveCD (11.04_2010-12-22) When I tested it, Natty wouldn't stay logged in. It played part of the login sound and then [ OK ] appeared in the top right corner (white-on-black terminal text) for a few seconds. Then it kicked me back to the Unlock screen. It did that four times before I gave up and just tested suspend from the Unlock screen. Suspend Resumed to vertical gray and black lines 2px (?) wide, then shifted to vertical "jail bars" of black over a black screen with above-described random pixels and mouse pointer. No apparent response to input from mouse (clicking randomly). Keyboard and touchpad unrecognized.

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  • Parallelism in .NET – Part 12, More on Task Decomposition

    - by Reed
    Many tasks can be decomposed using a Data Decomposition approach, but often, this is not appropriate.  Frequently, decomposing the problem into distinctive tasks that must be performed is a more natural abstraction. However, as I mentioned in Part 1, Task Decomposition tends to be a bit more difficult than data decomposition, and can require a bit more effort.  Before we being parallelizing our algorithm based on the tasks being performed, we need to decompose our problem, and take special care of certain considerations such as ordering and grouping of tasks. Up to this point in this series, I’ve focused on parallelization techniques which are most appropriate when a problem space can be decomposed by data.  Using PLINQ and the Parallel class, I’ve shown how problem spaces where there is a collection of data, and each element needs to be processed, can potentially be parallelized. However, there are many other routines where this is not appropriate.  Often, instead of working on a collection of data, there is a single piece of data which must be processed using an algorithm or series of algorithms.  Here, there is no collection of data, but there may still be opportunities for parallelism. As I mentioned before, in cases like this, the approach is to look at your overall routine, and decompose your problem space based on tasks.  The idea here is to look for discrete “tasks,” individual pieces of work which can be conceptually thought of as a single operation. Let’s revisit the example I used in Part 1, an application startup path.  Say we want our program, at startup, to do a bunch of individual actions, or “tasks”.  The following is our list of duties we must perform right at startup: Display a splash screen Request a license from our license manager Check for an update to the software from our web server If an update is available, download it Setup our menu structure based on our current license Open and display our main, welcome Window Hide the splash screen The first step in Task Decomposition is breaking up the problem space into discrete tasks. This, naturally, can be abstracted as seven discrete tasks.  In the serial version of our program, if we were to diagram this, the general process would appear as: These tasks, obviously, provide some opportunities for parallelism.  Before we can parallelize this routine, we need to analyze these tasks, and find any dependencies between tasks.  In this case, our dependencies include: The splash screen must be displayed first, and as quickly as possible. We can’t download an update before we see whether one exists. Our menu structure depends on our license, so we must check for the license before setting up the menus. Since our welcome screen will notify the user of an update, we can’t show it until we’ve downloaded the update. Since our welcome screen includes menus that are customized based off the licensing, we can’t display it until we’ve received a license. We can’t hide the splash until our welcome screen is displayed. By listing our dependencies, we start to see the natural ordering that must occur for the tasks to be processed correctly. The second step in Task Decomposition is determining the dependencies between tasks, and ordering tasks based on their dependencies. Looking at these tasks, and looking at all the dependencies, we quickly see that even a simple decomposition such as this one can get quite complicated.  In order to simplify the problem of defining the dependencies, it’s often a useful practice to group our tasks into larger, discrete tasks.  The goal when grouping tasks is that you want to make each task “group” have as few dependencies as possible to other tasks or groups, and then work out the dependencies within that group.  Typically, this works best when any external dependency is based on the “last” task within the group when it’s ordered, although that is not a firm requirement.  This process is often called Grouping Tasks.  In our case, we can easily group together tasks, effectively turning this into four discrete task groups: 1. Show our splash screen – This needs to be left as its own task.  First, multiple things depend on this task, mainly because we want this to start before any other action, and start as quickly as possible. 2. Check for Update and Download the Update if it Exists - These two tasks logically group together.  We know we only download an update if the update exists, so that naturally follows.  This task has one dependency as an input, and other tasks only rely on the final task within this group. 3. Request a License, and then Setup the Menus – Here, we can group these two tasks together.  Although we mentioned that our welcome screen depends on the license returned, it also depends on setting up the menu, which is the final task here.  Setting up our menus cannot happen until after our license is requested.  By grouping these together, we further reduce our problem space. 4. Display welcome and hide splash - Finally, we can display our welcome window and hide our splash screen.  This task group depends on all three previous task groups – it cannot happen until all three of the previous groups have completed. By grouping the tasks together, we reduce our problem space, and can naturally see a pattern for how this process can be parallelized.  The diagram below shows one approach: The orange boxes show each task group, with each task represented within.  We can, now, effectively take these tasks, and run a large portion of this process in parallel, including the portions which may be the most time consuming.  We’ve now created two parallel paths which our process execution can follow, hopefully speeding up the application startup time dramatically. The main point to remember here is that, when decomposing your problem space by tasks, you need to: Define each discrete action as an individual Task Discover dependencies between your tasks Group tasks based on their dependencies Order the tasks and groups of tasks

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  • Day 4 - Game Sprites In Action

    - by dapostolov
    Yesterday I drew an image on the screen. Most exciting, but ... I spent more time blogging about it then actual coding. So this next little while I'm going to streamline my game and research and simply post key notes. Quick notes on the last session: The most important thing I wanted to point out were the following methods:           spriteBatch.Begin(SpriteBlendMode.AlphaBlend);           spriteBatch.Draw(sprite, position, Color.White);           spriteBatch.End(); The spriteBatch object is used to draw Textures and a 2D texture is called a Sprite A texture is generally an image, which is called an Asset in XNA The Draw Method in the Game1.cs is looped (until exit) and utilises the spriteBatch object to draw a Scene To begin drawing a Scene you call the Begin Method. To end a Scene you call the End Method. And to place an image on the Scene you call the Draw method. The most simple implementation of the draw method is:           spriteBatch.Draw(sprite, position, Color.White); 1) sprite - the 2D texture you loaded to draw 2) position - the 2d vector, a set of x & y coordinates 3) Color.White - the tint to apply to the texture, in this case, white light = nothing, nada, no tint. Game Sprites In Action! Today, I played around with Draw methods to get comfortable with their "quirks". The following is an example of the above draw method, but with more parameters available for us to use. Let's investigate!             spriteBatch.Draw(sprite, position2, null, Color.White, MathHelper.ToRadians(45.0f), new Vector2(sprite.Width / 2, sprite.Height / 2), 1.0F, SpriteEffects.None, 0.0F); The parameters (in order): 1) sprite  the texture to display 2) position2 the position on the screen / scene this can also be a rectangle 3) null the portion of the image to display within an image null = display full image this is generally used for animation strips / grids (more on this below) 4) Color.White Texture tinting White = no tint 5) MathHelper.ToRadians(45.0f) rotation of the object, in this case 45 degrees rotates from the set plotting point. 6) new Vector(0,0) the plotting point in this case the top left corner the image will rotate from the top left of the texture in the code above, the point is set to the middle of the image. 7) 1.0f Image scaling (1x) 8) SpriteEffects.None you can flip the image horizontally or vertically 9) 0.0f The z index of the image. 0 = closer, 1 behind? And playing around with different combinations I was able to come up with the following whacky display:   Checking off Yesterdays Intention List: learn game development terminology (in progress) - We learned sprite, scene, texture, and asset. how to place and position (rotate) a static image on the screen (completed) - The thing to note was, it's was in radians and I found a cool helper method to convert degrees into radians. Also, the image rotates from it's specified point. how to layer static images on the screen (completed) - I couldn't seem to get the zIndex working, but one things for sure, the order you draw the image in also determines how it is rendered on the screen. understand image scaling (in progress) - I'm not sure I have this fully covered, but for the most part plug a number in the scaling field and the image grows / shrinks accordingly. can we reuse images? (completed) - yes, I loaded one image and plotted the bugger all over the screen. understand how framerate is handled in XNA (in progress) - I hacked together some code to display the framerate each second. A framerate of 60 appears to be the standard. Interesting to note, the GameTime object does provide you with some cool timing capabilities, such as...is the game running slow? Need to investigate this down the road. how to display text , basic shapes, and colors on the screen (in progress) - i got text rendered on the screen, and i understand containing rectangles. However, I didn't display "shapes" & "colors" how to interact with an image (collision of user input?) (todo) how to animate an image and understand basic animation techniques (in progress) - I was able to create a stripe animation of numbers ranging from 1 - 4, each block was 40 x 40 pixles for a total stripe size of 160 x 40. Using the portion (source Rectangle) parameter, i limited this display to each section at varying intervals. It was interesting to note my first implementation animated at rocket speed. I then tried to create a smoother animation by limiting the redraw capacity, which seemed to work. I guess a little more research will have to be put into this for animating characters / scenes. how to detect colliding images or screen edges (todo) - but the rectangle object can detect collisions I believe. how to manipulate the image, lets say colors, stretching (in progress) - I haven't figured out how to modify a specific color to be another color, but the tinting parameter definately could be used. As for stretching, use the rectangle object as the positioning and the image will stretch to fit! how to focus on a segment of an image...like only displaying a frame on a film reel (completed) - as per basic animation techniques what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) (todo) Tomorrows Intention Tomorrow I am going to take a stab at rendering a game menu and from there I'm going to investigate how I can improve upon the code and techniques. Intention List: Render a menu, fancy or not Show the mouse cursor Hook up click event A basic animation of somesort Investigate image / menu techniques D.

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  • How do I rotate my monitor using xorg?

    - by user1106405
    I have just installed KUbuntu 12.10, and I am attempting to rotate my monitor 90 deg to the left. When I add the option to rotate, the monitor seems to ignore the directive. I'm currently using dual 02:00.0 VGA compatible controller: NVIDIA Corporation GF104 [GeForce GTX 460] (rev a1) 03:00.0 VGA compatible controller: NVIDIA Corporation GF104 [GeForce GTX 460] (rev a1) and NVidia driver version 310 My xorg.conf is as follows: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 304.51 (buildd@komainu) Fri Oct 12 12:53:49 UTC 2012 # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 310.14 ([email protected]) Tue Oct 9 13:04:01 PDT 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 1280 0 Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Samsung SyncMaster" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 60.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "DELL 1908WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 EndSection Section "Monitor" Identifier "Monitor2" VendorName "Unknown" ModelName "DELL 1907FP" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 460" BusID "PCI:2:0:0" Screen 0 EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 460" BusID "PCI:2:0:0" Screen 1 EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 460" BusID "PCI:3:0:0" EndSection Section "Screen" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: 1920x1200 +0+0; DFP-0: 1920x1200_60 +0+0; DFP-0: 1600x1200 +0+0; DFP-0: 1600x1200_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_60 +0+0; DFP-0: nvidia-auto-select @1920x1080 +0+0; DFP-0: nvidia-auto-select @1920x720 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: 1920x1200 +0+0; DFP-0: 1920x1200_60 +0+0; DFP-0: 1600x1200 +0+0; DFP-0: 1600x1200_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_60 +0+0; DFP-0: nvidia-auto-select +0+0; DFP-0: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-2: nvidia-auto-select +0+0" Option "Rotate" "left" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Enable" EndSection Edit: If I delete the xorg.conf and reboot, I am able to rotate my monitor, however, my third monitor is not recognized: Screen 0: minimum 8 x 8, current 3360 x 1200, maximum 16384 x 16384 DVI-I-0 disconnected (normal left inverted right x axis y axis) DVI-I-1 disconnected (normal left inverted right x axis y axis) DVI-I-2 connected 1920x1200+0+0 (normal left inverted right x axis y axis) 518mm x 324mm 1920x1200 60.0*+ 1600x1200 60.0 1280x1024 60.0 1280x960 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 HDMI-0 disconnected (normal left inverted right x axis y axis) DVI-I-3 connected 1440x900+1920+0 (normal left inverted right x axis y axis) 408mm x 255mm 1440x900 59.9*+ 75.0 1280x1024 75.0 60.0 1280x800 59.8 1152x864 75.0 1024x768 75.0 70.1 60.0 800x600 75.0 72.2 60.3 56.2 640x480 75.0 72.8 59.9

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  • Using MPMoviePlayerViewController full screen in iPad app that's not fully ported from iPad...yet.

    - by heymon
    I have an iPhone app that launched the good old MPMoviePlayerController with a movie file. I changed it to a MPMoviePlayerViewController and used presentMoviePlayerViewControllerAnimated to get the movie to play on the iPad. It looks awful with the 2x sized controls. Can this be coded in such a way that it will look good regardless of which device? This is just an intermediate thing, but I need to get it going quickly. Thanks for any pointers.

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  • SVN Error 403 Forbidden

    - by Chris
    I can't figure this out. I try to import a new project into a svn repository from Netbeans and get 403 Forbidden. I just setup svn on my serverbox today. I can get to it through a browser just fine, though its empty as I haven't imported my project yet. Apache's path for html files is /var/www I setup the svn repo in /var/svn This is the structure of /var/svn [root@localhost svn]# ls -lR /var/svn /var/svn: total 4 drwxrwxrwx 7 apache apache 4096 2010-03-26 10:18 repo /var/svn/repo: total 36 drwxrwxrwx 2 apache apache 4096 2010-03-26 09:47 conf drwxrwxrwx 3 apache apache 4096 2010-03-26 10:18 dav drwxrwsrwx 6 apache apache 4096 2010-03-26 11:19 db -rwxrwxrwx 1 apache apache 2 2010-03-26 09:47 format drwxrwxrwx 2 apache apache 4096 2010-03-26 09:47 hooks drwxrwxrwx 2 apache apache 4096 2010-03-26 09:47 locks -rwxrwxrwx 1 apache apache 229 2010-03-26 09:47 README.txt -rwxrwxrwx 1 apache apache 15 2010-03-26 09:47 svnauth -rwxrwxrwx 1 apache apache 43 2010-03-26 09:48 svnpass /var/svn/repo/conf: total 12 -rwxrwxrwx 1 apache apache 1080 2010-03-26 09:47 authz -rwxrwxrwx 1 apache apache 309 2010-03-26 09:47 passwd -rwxrwxrwx 1 apache apache 2279 2010-03-26 09:47 svnserve.conf /var/svn/repo/dav: total 4 drwxrwxrwx 2 apache apache 4096 2010-03-26 11:19 activities.d /var/svn/repo/dav/activities.d: total 0 /var/svn/repo/db: total 48 -rwxrwxrwx 1 apache apache 2 2010-03-26 09:47 current -rwxrwxrwx 1 apache apache 22 2010-03-26 09:47 format -rwxrwxrwx 1 apache apache 1920 2010-03-26 09:47 fsfs.conf -rwxrwxrwx 1 apache apache 5 2010-03-26 09:47 fs-type -rwxrwxrwx 1 apache apache 2 2010-03-26 09:47 min-unpacked-rev -rwxrwxrwx 1 apache apache 4096 2010-03-26 09:47 rep-cache.db drwxrwsrwx 3 apache apache 4096 2010-03-26 09:47 revprops drwxrwsrwx 3 apache apache 4096 2010-03-26 09:47 revs drwxrwsrwx 2 apache apache 4096 2010-03-26 11:19 transactions -rwxrwxrwx 1 apache apache 2 2010-03-26 11:19 txn-current -rwxrwxrwx 1 apache apache 0 2010-03-26 09:47 txn-current-lock drwxrwsrwx 2 apache apache 4096 2010-03-26 11:19 txn-protorevs -rwxrwxrwx 1 apache apache 37 2010-03-26 09:47 uuid -rwxrwxrwx 1 apache apache 0 2010-03-26 09:47 write-lock /var/svn/repo/db/revprops: total 4 drwxrwsrwx 2 apache apache 4096 2010-03-26 09:47 0 /var/svn/repo/db/revprops/0: total 4 -rwxrwxrwx 1 apache apache 50 2010-03-26 09:47 0 /var/svn/repo/db/revs: total 4 drwxrwsrwx 2 apache apache 4096 2010-03-26 09:47 0 /var/svn/repo/db/revs/0: total 4 -rwxrwxrwx 1 apache apache 115 2010-03-26 09:47 0 /var/svn/repo/db/transactions: total 0 /var/svn/repo/db/txn-protorevs: total 0 /var/svn/repo/hooks: total 36 -rwxrwxrwx 1 apache apache 1955 2010-03-26 09:47 post-commit.tmpl -rwxrwxrwx 1 apache apache 1638 2010-03-26 09:47 post-lock.tmpl -rwxrwxrwx 1 apache apache 2267 2010-03-26 09:47 post-revprop-change.tmpl -rwxrwxrwx 1 apache apache 1567 2010-03-26 09:47 post-unlock.tmpl -rwxrwxrwx 1 apache apache 3404 2010-03-26 09:47 pre-commit.tmpl -rwxrwxrwx 1 apache apache 2410 2010-03-26 09:47 pre-lock.tmpl -rwxrwxrwx 1 apache apache 2764 2010-03-26 09:47 pre-revprop-change.tmpl -rwxrwxrwx 1 apache apache 2100 2010-03-26 09:47 pre-unlock.tmpl -rwxrwxrwx 1 apache apache 2758 2010-03-26 09:47 start-commit.tmpl /var/svn/repo/locks: total 8 -rwxrwxrwx 1 apache apache 139 2010-03-26 09:47 db.lock -rwxrwxrwx 1 apache apache 139 2010-03-26 09:47 db-logs.lock I've got httpd.conf loading svn.conf which contains: <Location /svn> DAV on DAV svn #SVNParentPath /var/svn SVNPath /var/svn/repo Authtype Basic AuthName "Subversion" AuthUserFile /var/svn/repo/svnpass Require valid-user AuthzSVNAccessFile /var/svn/repo/svnauth </Location> Full error message is: org.tigris.subversion.javahl.ClientException: RA layer request failed Server sent unexpected return value (403 Forbidden) in response to CHECKOUT request for '/svn/!svn/bln/0' Sorry for the incredibly long post, but I thought more info would be better than less. I've been fidgeting with this problem for a long time now.

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  • How much multiple style sheets slow down to website?

    - by metal-gear-solid
    Here is 3 css file (one is only for IE) <link rel="stylesheet" href="css/blueprint/screen.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="css/blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> If i keep divide scree.css into these css in my website Now it will be 6 css ( one is only for IE) <link rel="stylesheet" href="css/blueprint/reset.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/grid.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/typography.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/forms.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="css/blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> If i go for method two for a website even after production . Does it really slowdown the website page loading speed? if yes then how much? How much these 3 extra style sheet will affect site performance?

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  • 'Please wait' screen between pages in C# ASP.NET. Best practice?

    - by Glinkot
    Hi, I have a gridview with some imagebuttons, each of which kicks off a report page for that item. The report take 10-15 seconds to run, so I'd like a popup 'Generating report, please wait' type thing. I can think of a few ways but would like the opinion of those more experienced than I. The options I was considering: a) link my imagebutton to an intermediate page that says 'please wait', and then refer it onto the report page from there. Seems a bit clunky b) Investigate using jquery or similar. I have telerik controls, they have a few things but it isn't clear if any are suitable. c) Define some kind of CSS layer with a please wait warning on it, and make it visible as part of the button's onclick event d) Look into jquery or similar Any thoughts? Thanks!

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  • WPF FlowDocument: force calculation of height etc. "off screen"

    - by Lars
    My target: a DocumentPaginator which takes a FlowDocument with a table, which splits the table to fit the pagesize and repeat the header/footer (special tagged TableRowGroups) on every page. For splitting the table I have to know the heights of its rows. While building the FlowDocument-table by code, the height/width of the TableRows are 0 (of course). If I assign this document to a FlowDocumentScrollViewer (PageSize is set), the heights etc. are calculated. Is this possible without using an UI-bound object? Instantiating a FlowDocumentScrollViewer which is not bound to a window doesn't force the pagination/calculation of the heights. This is how I determine the height of a TableRow (which works perfectly for documents shown by a FlowDocumentScrollViewer): FlowDocument doc = BuildNewDocument(); // what is the scrollviewer doing with the FlowDocument? FlowDocumentScrollViewer dv = new FlowDocumentScrollViewer(); dv.Document = doc; dv.Arrange(new Rect(0, 0, 0, 0)); TableRowGroup dataRows = null; foreach (Block b in doc.Blocks) { if (b is Table) { Table t = b as Table; foreach (TableRowGroup g in t.RowGroups) { if ((g.Tag is String) && ((String)g.Tag == "dataRows")) { dataRows = g; break; } } } if (dataRows != null) break; } if (dataRows != null) { foreach (TableRow r in dataRows.Rows) { double maxCellHeight = 0.0; foreach (TableCell c in r.Cells) { Rect start = c.ElementStart.GetCharacterRect(LogicalDirection.Forward); Rect end = c.ElementEnd.GetNextInsertionPosition(LogicalDirection.Backward).GetCharacterRect(LogicalDirection.Forward); double cellHeight = end.Bottom - start.Top; if (cellHeight > maxCellHeight) maxCellHeight = cellHeight; } System.Diagnostics.Trace.WriteLine("row " + dataRows.Rows.IndexOf(r) + " = " + maxCellHeight); } } Edit: I added the FlowDocumentScrollViewer to my example. The call of "Arrange" forces the FlowDocument to calculate its heights etc. I would like to know, what the FlowDocumentScrollViewer is doing with the FlowDocument, so I can do it without the UIElement. Is it possible?

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  • ASP.NET How can I write a message on the screen without the end user removing it?

    - by LeeW
    I have written a ASP.NET program for a customer, I want to add a message similar to "Preview version, ABD Consulting" on the master.master page, I had thought to use Response.write but it messes up the look of the page as it seems to move page elemets. If I use a label the customer can remove it from the Master.master file, any suggestions? The customer is in a different country so I want to ensure I'm paid. Many thanks

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  • Use synergy with Physical KVM

    - by Mr. Man
    I am using synergy on a Linux Mint computer as the server with a Mac as the client. I also have a physical KVM switch. The problem I have is that when ever I switch the physical KVM to my Mac, synergy stops working as in the keyboard and mouse don't work with the Mac. Thanks in advance! EDIT: here are some logs: From the Mint machine: INFO: synergys.cpp,1042: Synergy server 1.3.1 on Linux 2.6.31-14-generic #48-Ubuntu SMP Fri Oct 16 14:04:26 UTC 2009 i686 DEBUG: synergys.cpp,1051: opening configuration synergy.conf DEBUG: synergys.cpp,1062: configuration read successfully DEBUG: CXWindowsScreen.cpp,847: XOpenDisplay(:0.0) DEBUG: CXWindowsScreenSaver.cpp,339: xscreensaver window: 0x00000000 DEBUG: CXWindowsScreen.cpp,117: screen shape: 0,0 1024x768 DEBUG: CXWindowsScreen.cpp,118: window is 0x03800004 DEBUG: CScreen.cpp,38: opened display DEBUG: CXWindowsScreen.cpp,679: registered hotkey F12 (id=efc9 mask=0000) as id=1 NOTE: synergys.cpp,500: started server INFO: CServer.cpp,1141: screen ubuntu shape changed NOTE: CClientListener.cpp,127: accepted client connection DEBUG: CClientProxy1_0.cpp,404: received client marks-mac.local info shape=-1024,0 2304x800 NOTE: CServer.cpp,278: client mac has connected INFO: CServer.cpp,447: switch from ubuntu to mac at -1024,393 INFO: CScreen.cpp,116: leaving screen DEBUG: CXWindowsClipboard.cDEBUG: CXWindowsClipboard.cDEBUG: CXWindowsClipboard.cDEBUG: CXWindowsClipboard.cDEBUG: CXWindowsClipboard.cDEBUG: CXWinavDEBUG: CXWindowsClipboard.cDEBUG: CXWindowsClipboard.cDEBUG302)DEBUG: CXWindowsClipboard.cDEBUG: CXWindowsClipboard.cDE47DEBUG: CXWindowsClipboard.cDEBUG: CXWindowsrset=utf-8 (633), text/plain (462) DEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindowsClipboard.cpp,555: added f DEBUG: CXWindCXWDEBUG: CXWindowsClipboard.cpp,555: added fDEBUG:SerDEBUG: CXWindowsClipboard.cpp,555: ed DEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindowsClipboard.cpp,555owsClDEBUG: CXWindowsClipboard.cpp,555: 1DEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: getDEBUG: CXWindowsClipboard.cpp,555: added f DEBUG: CXW8_STDEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindowsClipboard.cpp,555: added fD textDEBUG: CXWindowsClipboard.cpp,555: added fDEBU DEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindowsClipinDEBUG: CXWindowsClipboard.cpp,555:oardDEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindCXWDEBUG: CXWindowsClipboard.cpp,555: added fDEBUG:SerDEBUG: CXWindowsClipboard.cpp,555: ed DEBUG: CXWindowsClipboard.cpp,555: added fDEBUG: CXWindowsClipboard.cpp,555owsClDEBUG: CXWindowsClipboard.cpp,555: 1DEBUG: CXWindowsClipboard.cpp, s From the Mac: connecting to '192.168.3.5': 192.168.3.5:24800 connected to server entering screen leaving screen entering screen leaving screen stopped client

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  • What is the correct way to synchronize a shared, static object in Java?

    - by johnrock
    This is a question concerning what is the proper way to synchronize a shared object in java. One caveat is that the object that I want to share must be accessed from static methods. My question is, If I synchronize on a static field, does that lock the class the field belongs to similar to the way a synchronized static method would? Or, will this only lock the field itself? In my specific example I am asking: Will calling PayloadService.getPayload() or PayloadService.setPayload() lock PayloadService.payload? Or will it lock the entire PayloadService class? public class PayloadService extends Service { private static PayloadDTO payload = new PayloadDTO(); public static void setPayload(PayloadDTO payload){ synchronized(PayloadService.payload){ PayloadService.payload = payload; } } public static PayloadDTO getPayload() { synchronized(PayloadService.payload){ return PayloadService.payload ; } } ... Is this a correct/acceptable approach ? In my example the PayloadService is a separate thread, updating the payload object at regular intervals - other threads need to call PayloadService.getPayload() at random intervals to get the latest data and I need to make sure that they don't lock the PayloadService from carrying out its timer task

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  • NSIS takes ownership of IIS system files

    - by Lucas
    I recently encountered an issue with NSIS that I believe is related to an interaction with UAC, but I am at a loss to explain it and I do not know how to prevent it in the future. I have an installer that creates and removes IIS virtual directories using the NsisIIS plugin. The installer appeared worked correctly on my Windows 7 workstation. When the installer was run on a Windows 2008 R2 server it installed properly, but the uninstaller removed all of the virtual directories and put IIS is an unusable state; to the point that I had to remove the Default Web Site and re-add it. What I eventually found was that all of the IIS configuration files under C:\Windows\System32\inetsrv\config had a lock icon on them. Some investigation seem to indicate that this means a user account has taken ownership of the file, however all the files listed SYSTEM as the file owner. I did check a different server that I have not run the installer on, and it does not have the lock icon applied to the IIS files. I have also seen the same lock icon appear on other files that the NSIS installer creates. For instance, I have a Web.Config.tpl file that is processed using the NSIS ReplaceInFile which also appears with the lock icon after the installer finished. After I explicitly grant another user account access to the file, the lock icon goes away. I run the installer under the local Administrator account on the 2008 R2 server, so I do not get the UAC prompt. Here is the relevant code from the install.nsi file RequestExecutionLevel admin Section "Application" APP_SECTION SectionIn RO Call InstallApp SectionEnd Section "un.Uninstaller Section" Delete "$PROGRAMFILES\${PROGRAMFILESDIR}\Uninstall.exe" Call un.InstallApp SectionEnd Function InstallApp File /oname=Web.Config Web.Config.tpl !insertmacro ReplaceInFile Web.Config %CONNECTION_STRING% $CONNECTION_STRING FunctionEnd Function un.InstallApp ReadRegStr $0 HKLM "Software\${REGKEY}" "VirtualDir" NsisIIS::DeleteVDir "$0" Pop $0 FunctionEnd I have three questions stemming from this incident: How did this happen? How can I fix my installer to prevent it from happening again? How can I repair the permissions on the IIS config files.

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  • Is there an Outlook or Gmail plugin to manage multiple tasks in an email?

    - by Matthew Lock
    I often get client emails containing 10 or more tasks written as text in the email. I know Outlook and Gmail let you turn an email into a single task, but this doesn't help too much when there are 10 tasks in that email. Are there any plugins for Outlook or Gmail that let put checkboxes into the email or something so I can check off each item as they are done? Ideally I'd like the checkboxes/to do items to be inside the email itself so I can see my progress by looking at the email, rather than just letting me copy text from the email into some other task list.

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  • postfix- are these connects in the log anything to worry about?

    - by Lock
    I am noticing the following in my maillog. Lots of these: Sep 10 10:29:56 westc01-01-01 postfix/smtpd[26788]: connect from unknown[85.111.7.182] And these: Sep 10 10:34:58 westc01-01-01 postfix/smtpd[26768]: disconnect from unknown[85.111.7.182] Sep 10 10:34:58 westc01-01-01 postfix/smtpd[26758]: timeout after AUTH from unknown[85.111.7.182] And these: Sep 10 10:29:56 westc01-01-01 postfix/smtpd[26737]: warning: unknown[85.111.7.182]: SASL LOGIN authentication failed: UGFzc3dvcmQ6 Are these anything to worry about?

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  • Optimizing code using PIL

    - by freakazo
    Firstly sorry for the long piece of code pasted below. This is my first time actually having to worry about performance of an application so I haven't really ever worried about performance. This piece of code pretty much searches for an image inside another image, it takes 30 seconds to run on my computer, converting the images to greyscale and other changes shaved of 15 seconds, I need another 15 shaved off. I did read a bunch of pages and looked at examples but I couldn't find the same problems in my code. So any help would be greatly appreciated. From the looks of it (cProfile) 25 seconds is spent within the Image module, and only 5 seconds in my code. from PIL import Image import os, ImageGrab, pdb, time, win32api, win32con import cProfile def GetImage(name): name = name + '.bmp' try: print(os.path.join(os.getcwd(),"Images",name)) image = Image.open(os.path.join(os.getcwd(),"Images",name)) except: print('error opening image;', name) return image def Find(name): image = GetImage(name) imagebbox = image.getbbox() screen = ImageGrab.grab() #screen = Image.open(os.path.join(os.getcwd(),"Images","Untitled.bmp")) YLimit = screen.getbbox()[3] - imagebbox[3] XLimit = screen.getbbox()[2] - imagebbox[2] image = image.convert("L") Screen = screen.convert("L") Screen.load() image.load() #print(XLimit, YLimit) Found = False image = image.getdata() for y in range(0,YLimit): for x in range(0,XLimit): BoxCoordinates = x, y, x+imagebbox[2], y+imagebbox[3] ScreenGrab = screen.crop(BoxCoordinates) ScreenGrab = ScreenGrab.getdata() if image == ScreenGrab: Found = True #print("woop") return x,y if Found == False: return "Not Found" cProfile.run('print(Find("Login"))')

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  • How can I learn a multitouch screen's communication protocol and write a C# application for it?

    - by puri
    I have got a monitor with multitouch overlay on top of it. It works fine with Windows 7 but I want to write a multitouch application in C# for Windows XP which doesn't support touch feature out of the box. There is no documentation whatsoever and I emailed the manufacturer but never got a reply. However the device works with Google Earth, which doesn't natively support multitouch, on Windows XP. So I think it generates many types of messages together i.e. WM_TOUCH for Windows 7, one for Google Earth COM API, and probably its own messages either in UDP or Windows message form. How can I trap all communications and learn the protocol?

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  • how to create iPhone main menu screen with 2 tabbars subview ?

    - by Boaz
    Hi. I made two applications that each one of them is tabbar based. Now I want to combine them to one app that will be struct like that: -Main menu with 2 buttones. - button 1: tab bar app no 1. - button 2: tab bar app no 2. from each tab bar app, I want an Home button on the left side of the nav bar that will take me to the main menu. I found this link http://www.pushplay.net/blog_detail.php?id=27 but it's not good to me.. I will be happy if you will able to post some simple code for my problem.. Thanks.

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