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  • CRON job for codeigniter

    - by ASD
    I am using codeigniter. I want to know how to set up a cron job to check a table for expiring users and insert data in to another table with the list of expiring users. How to do that. When i tried to write a script with controller and model to insert the table : Content-type: text/html Fatal error: Class 'Controller' not found in /home/content/html/test/live/application/controllers/cron.php on line 2

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  • Installer for web application

    - by Xinus
    We have developed a web application which is to be deployed by nontechnical person. Therefor I want to create an installer for it. Installer has functions of installing JVM, Apache Tomcat, and the web application war file depending on whether they are installed or not. Is there any installation suit which I can use to achieve this?

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  • how to show a messege box for restart computer after installation in c#?

    - by Ashwin
    hi i want to know about how to display a messege box to display a messege "Pleace restart your computer" with yes and no option is user click on yes then system restart. This messege box want to show after complition of installation. if is there any idiea about that then please help and i also want to knw if is there any code for that then where i place this code in installer class of elsewhere?

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  • How to Read texfile etch.. from Application folder where Application is Installed?

    - by Crimsonland
    I Added textfile on my Application Folder where the application is also located. I having a problem where to locate and read the content of the texfile regarding what location the users specify the application to be installed. Example: CASE 1: If Application Installed on C Get the path of: C:\Textfile.txt CASE 2:If Application Installed on Program files Get the path of C:\Program Files\Default Company Name\Textfile.Text Thanks in Regards.

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  • home directory and .emacs file in Windows 7

    - by prosseek
    I installed emacs 23.3.1 in c:/emacs-23.3. Following the hints in this page, I updated the site-start.el to set HOME environment variable. (setenv "HOME" "c:/users/USER/emacs") And I made c:/users/USER/.emacs (like I did in unix/mac) to write the code for using slime, but it doesn't seem to start slime correctly. Is this a correct way of setting emacs in Windows 7? Where do I put the .emacs file?

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  • Set registry to control working dir when associating file-type with application

    - by John
    I'm using Inno for an installer, and I want to associate a file type with my app: Root: HKCR; Subkey: ".rpl"; ValueType: string; ValueName: ""; ValueData: "MyReplay"; Flags: uninsdeletevalue; Root: HKCR; Subkey: "MyReplay"; ValueType: string; ValueName: ""; ValueData: "Replay File"; Flags: uninsdeletekey; Root: HKCR; Subkey: "MyReplay\DefaultIcon"; ValueType: string; ValueName: ""; ValueData: "{app}\bin\MyApp.ico,0"; Flags: uninsdeletekey; Root: HKCR; Subkey: "MyReplay\shell\open\command"; ValueType: string; ValueName: ""; ValueData: """{app}\bin\MyApp.exe"" ""%1"""; Flags: uninsdeletekey; Right now, double-clicking a .rpl file launches the app, but the working dir appears to be where the .rpl file is located, so the app crashes as it can't load any data. Is it posible to set the registry to control the start/working dir for file associations as well as the app that is launched? Or does my app itself need to be able to work around this?

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  • Installer only installs to root on x64 systems

    - by Jeff R
    My MSI installer created with Visual Studio 2008 refuses to install the app in the designated directory and instead will only install the app in the root directory. If I take the same MSI and install in on an x86 system the installer installs the app in the directory specified. I am developing the app and MSI on Server 2008 and Win7 RC x64 (Hyper-V). I see the same results on either development platform. Thanks in advance!

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  • Error while trying to run project: Unable to start program &lsquo;&hellip;&rsquo;. The endpoint was not reachable.

    - by Marko Apfel
    During playing with Entity Framework I got the error: “Error while trying to run project: Unable to start program ‘'…’. The endpoint was not reachable.   By running the project in Visual Studio. Outside VS were no problems. A similar project runs fine. So I compared both project files. Indeed the first project file contains the line: <Prefer32bit>false</Prefer32bit> in some property groups. After deleting this line everything runs fine.

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • Whats the Quickest and Cheapest Solution to setup a Affiliate Program for an Online Product?

    - by szahn
    I have a simple HTML landing page setup for an online product I want to sell. This product is a hardcover book. I want to be able to allow other people to setup their own landing pages and make a percentage of the sale from their site. What are some good payment processors or payment gateways that make setting up an affiliate system easy and fast? Clarification - When someone purchases an item, I want (whatever the payment processor is) to automatically route a percentage of that payment to the affiliate and the rest to the original author.) Are there any payment frameworks that already do this? I've found a few sites that let you do this, but they seem to restrict you to digital purchases only. However, my sites is selling a ship-able product and the affiliate system needs to support this.

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  • What does a node.js web application's setup look like on a real production server?

    - by joe
    Being new to node js magic world, i'm wondering how does a web application's setup look like on a real production server? So far all tutorials, create the js file that is started from a console...and that's it. Anyone has created a real world web app that uses node js in the back end? Can you please describe how is it setup, and how reliable this infrastructure is ? I'm coming from the asp.net and php world that require heavy web servers...and can't have a clear idea about node stuff.

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  • How to setup whole-disk encryption with dual boot on a MacBook Pro (generation 9,2 with 12.04)

    - by blueyed
    I can install Ubuntu 12.04 on the MacBook when using the "noapic" kernel boot option, using the alternate amd64+mac image (from http://cdimage.ubuntu.com/releases/12.04/release/ ). But after installation the screen turn sblack after trying to boot "Windows" (as named in the boot menu that shows up when holding Option/Alt during startup). I want to use whole-disk encryption and given that only one free partition is available, I have setup LVM to do so: - vg0 contains bootlv and cryptlv - in cryptlv I have setup encryption with another LVM volume group (vg1, which holds swaplv, rootlv and homelv) I have not installed Grub during installation (because I was not sure about the partition) and when trying to install it later on /dev/sda4 (which contains the outer LVM) it complained that it could not determine the file system, and --force did not help either. The black screen / behavior looks similar to starting the installer without enabling the noapic option.

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  • Is deserializing complex objects instead of creating them a good idea, in test setup?

    - by Chris Bye
    I'm writing tests for a component that takes very complex objects as input. These tests are mixes of tests against already existing components, and test-first tests for new features. Instead of re-creating my input objects (this would be a large chunk of code) or reading one from our data store, I had the thought to serialize a live instance of one of these objects, and just deserialize it into test setup. I can't decide if this is a reasonable idea that will save effort in long run, or whether it's the worst idea that I've ever had, causing those that will maintain this code will hunt me down as soon as they read it. Is deserialization of inputs a valid means of test setup in some cases? To give a sense of scale of what I'm dealing with, the size of serialization output for one of these input objects is 93KB. Obtained by, in C#: new BinaryFormatter().Serialize((Stream)fileStream, myObject);

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  • Where to put git "remote" repo on purely local git setup?

    - by Mittenchops
    I overwrote and lost some important scripts and would like to setup version control to protect my stuff. I've used git before, and am familiar with commands, but don't understand where I would put my "remote" repository on an install set up on my own machine---the place I push/pull to. I don't intend to share or access remotely, I just want a little source control for my files. I followed the instructions here for setting up my staging area: http://stackoverflow.com/questions/4249974/personal-git-repository But where do I put git "remote" repo on purely local git setup? How does the workflow work then? On the command in the above: git remote add origin ssh://myserver.com:/var/repos/my_repo.git Where should I put/name something like this? If I have multiple different projects, would they go in different places? I'm running 11.10.

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  • How can I obfuscate a dll when using a Visual Studio deployment project?

    - by LeeW
    Hi all, I need to obfuscate a dll that is used in a ASP.NET project, the deployment project pruduces a setup.exe which I want to distribute. I have the VS 2008 Dotfuscator installed but when I build the deployment project the project that creates the dll is rebuilt before it is added to the deployment project and added to the setup.exe. Any suggestions on how I can get round this? Many thanks Lee

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  • Am I just not understanding TDD unit testing (Asp.Net MVC project)?

    - by KallDrexx
    I am trying to figure out how to correctly and efficiently unit test my Asp.net MVC project. When I started on this project I bought the Pro ASP.Net MVC, and with that book I learned about TDD and unit testing. After seeing the examples, and the fact that I work as a software engineer in QA in my current company, I was amazed at how awesome TDD seemed to be. So I started working on my project and went gun-ho writing unit tests for my database layer, business layer, and controllers. Everything got a unit test prior to implementation. At first I thought it was awesome, but then things started to go downhill. Here are the issues I started encountering: I ended up writing application code in order to make it possible for unit tests to be performed. I don't mean this in a good way as in my code was broken and I had to fix it so the unit test pass. I mean that abstracting out the database to a mock database is impossible due to the use of linq for data retrieval (using the generic repository pattern). The reason is that with linq-sql or linq-entities you can do joins just by doing: var objs = select p from _container.Projects select p.Objects; However, if you mock the database layer out, in order to have that linq pass the unit test you must change the linq to be var objs = select p from _container.Projects join o in _container.Objects on o.ProjectId equals p.Id select o; Not only does this mean you are changing your application logic just so you can unit test it, but you are making your code less efficient for the sole purpose of testability, and getting rid of a lot of advantages using an ORM has in the first place. Furthermore, since a lot of the IDs for my models are database generated, I proved to have to write additional code to handle the non-database tests since IDs were never generated and I had to still handle those cases for the unit tests to pass, yet they would never occur in real scenarios. Thus I ended up throwing out my database unit testing. Writing unit tests for controllers was easy as long as I was returning views. However, the major part of my application (and the one that would benefit most from unit testing) is a complicated ajax web application. For various reasons I decided to change the app from returning views to returning JSON with the data I needed. After this occurred my unit tests became extremely painful to write, as I have not found any good way to write unit tests for non-trivial json. After pounding my head and wasting a ton of time trying to find a good way to unit test the JSON, I gave up and deleted all of my controller unit tests (all controller actions are focused on this part of the app so far). So finally I was left with testing the Service layer (BLL). Right now I am using EF4, however I had this issue with linq-sql as well. I chose to do the EF4 model-first approach because to me, it makes sense to do it that way (define my business objects and let the framework figure out how to translate it into the sql backend). This was fine at the beginning but now it is becoming cumbersome due to relationships. For example say I have Project, User, and Object entities. One Object must be associated to a project, and a project must be associated to a user. This is not only a database specific rule, these are my business rules as well. However, say I want to do a unit test that I am able to save an object (for a simple example). I now have to do the following code just to make sure the save worked: User usr = new User { Name = "Me" }; _userService.SaveUser(usr); Project prj = new Project { Name = "Test Project", Owner = usr }; _projectService.SaveProject(prj); Object obj = new Object { Name = "Test Object" }; _objectService.SaveObject(obj); // Perform verifications There are many issues with having to do all this just to perform one unit test. There are several issues with this. For starters, if I add a new dependency, such as all projects must belong to a category, I must go into EVERY single unit test that references a project, add code to save the category then add code to add the category to the project. This can be a HUGE effort down the road for a very simple business logic change, and yet almost none of the unit tests I will be modifying for this requirement are actually meant to test that feature/requirement. If I then add verifications to my SaveProject method, so that projects cannot be saved unless they have a name with at least 5 characters, I then have to go through every Object and Project unit test to make sure that the new requirement doesn't make any unrelated unit tests fail. If there is an issue in the UserService.SaveUser() method it will cause all project, and object unit tests to fail and it the cause won't be immediately noticeable without having to dig through the exceptions. Thus I have removed all service layer unit tests from my project. I could go on and on, but so far I have not seen any way for unit testing to actually help me and not get in my way. I can see specific cases where I can, and probably will, implement unit tests, such as making sure my data verification methods work correctly, but those cases are few and far between. Some of my issues can probably be mitigated but not without adding extra layers to my application, and thus making more points of failure just so I can unit test. Thus I have no unit tests left in my code. Luckily I heavily use source control so I can get them back if I need but I just don't see the point. Everywhere on the internet I see people talking about how great TDD unit tests are, and I'm not just talking about the fanatical people. The few people who dismiss TDD/Unit tests give bad arguments claiming they are more efficient debugging by hand through the IDE, or that their coding skills are amazing that they don't need it. I recognize that both of those arguments are utter bullocks, especially for a project that needs to be maintainable by multiple developers, but any valid rebuttals to TDD seem to be few and far between. So the point of this post is to ask, am I just not understanding how to use TDD and automatic unit tests?

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  • Recommended ways of Importing a maven project to IDE ?

    - by Tony
    Many IDEs supports to import maven projects directly, but maven has a maven-eclipse-plugin, when you run : mvn eclipse:eclipse It will generate eclipse project settings ,then you can import as generic eclipse project. Which one is better? I prefer the first one, as my IDE is eclipse 3.5 shiped with WTP 3.1 and m2eclipse, I don't know if maven-eclipse-plugin support WTP 3.1 project settings ? If I don't import correct project settings, I don't think eclipse will recognize my project,when I deploy a web application, it ususally can't find webroot folder.

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  • Does TFS 2010 lock a project collection when it's being cloned?

    - by Hirvox
    We're planning to migrate a project collection currently hosted on TFS 2010 to TFS 2012. We want to keep the current installation running while resolving any issues that might arise, so we need to copy the current project collection to the new server. However, TFS doesn't allow us to attach a restored database backup directly. The database first must be detached from the original TFS installation. We can get around that limitation by cloning the project collection and detaching the clone, but we're not sure whether that would also impact the original project collection. Does TFS lock the original project collection while it's being cloned?

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  • Dynamically Changing the Display Names of Menus and Popups

    - by Geertjan
    Very interesting thing and handy to know when needed is the fact that "menuText" and "popupText" (from org.openide.awt.ActionRegistration) can be changed dynamically, via "putValue" as shown below for "popupText". The Action class, in this case, needs to be eager, hence you won't receive the object of interest via the constructor, but you can easily use the global Lookup for that purpose instead, as also shown below. import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectInformation; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.DemoProjectAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference(path = "Projects/Actions", position = 0) public final class DemoProjectAction extends AbstractAction{ private final ProjectInformation context; public DemoProjectAction() { putValue("popupText", "Select Me To See Current Time!"); context = ProjectUtils.getInformation( Utilities.actionsGlobalContext().lookup(Project.class)); } @Override public void actionPerformed(ActionEvent e) { refresh(); } protected void refresh() { DateFormat formatter = new SimpleDateFormat("HH:mm:ss"); String formatted = formatter.format(System.currentTimeMillis()); putValue("popupText", "Time: " + formatted + " (" + context.getDisplayName() +")"); } } Now, let's do something semi useful and display, in the popup, which is available when you right-click a project, the time since the last change was made anywhere in the project, i.e., we can listen recursively to any changes done within a project and then update the popup with the newly acquired information, dynamically: import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.filesystems.FileAttributeEvent; import org.openide.filesystems.FileChangeListener; import org.openide.filesystems.FileEvent; import org.openide.filesystems.FileRenameEvent; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.TrackProjectTimerAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference( path = "Projects/Actions", position = 0) public final class TrackProjectTimerAction extends AbstractAction implements FileChangeListener { private final Project context; private Long startTime; private Long changedTime; private DateFormat formatter; public TrackProjectTimerAction() { putValue("popupText", "Enable project time tracker"); this.formatter = new SimpleDateFormat("HH:mm:ss"); context = Utilities.actionsGlobalContext().lookup(Project.class); context.getProjectDirectory().addRecursiveListener(this); } @Override public void actionPerformed(ActionEvent e) { startTimer(); } protected void startTimer() { startTime = System.currentTimeMillis(); String formattedStartTime = formatter.format(startTime); putValue("popupText", "Timer started: " + formattedStartTime + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); } @Override public void fileChanged(FileEvent fe) { changedTime = System.currentTimeMillis(); formatter = new SimpleDateFormat("mm:ss"); String formattedLapse = formatter.format(changedTime - startTime); putValue("popupText", "Time since last change: " + formattedLapse + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); startTime = changedTime; } @Override public void fileFolderCreated(FileEvent fe) {} @Override public void fileDataCreated(FileEvent fe) {} @Override public void fileDeleted(FileEvent fe) {} @Override public void fileRenamed(FileRenameEvent fre) {} @Override public void fileAttributeChanged(FileAttributeEvent fae) {} }

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  • How to use data mining principles in this project?

    - by Simon
    I'm getting a Data Mining class this semester and we are free for the final project. For a few months I'm working on procedural planets rendering (something like this http://www.youtube.com/watch?v=rL8zDgTlXso). Do you have any idea of which data mining principles I could use to keep working this project ? Maybe I could try to generate interesting terrains from a set of real maps ? Any publications on that subject ? Any other ideas ?

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  • BonitaSoft lauréat des OW2 Best Project Awards, un prix qui clôture une année 2012 excellente pour le BPM open-source français

    BonitaSoft lauréat des OW2 Best Project Awards 2012 Un prix qui clôture une année 2012 excellente pour le BPM open-source français OW2, la communauté internationale pour le middleware et les plates-formes applicatives open source, a annoncé les résultats de ses premiers OW2 Best Project Awards. Parmi les quatre projets open source innovants primés cette année, on retrouve dans la catégorie « Market » le BPM français Bonita Open Solution. Un prix qui vient clôturer une année pleine de succès pour l'éditeur français (lire par ailleurs « BonitaSoft dépasse le million et demi de téléchargements »).

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